!The Horde

-->''" This world don't give us nothing, . It be our lot to suffer... And our duty to fight back. [[TrueCompanions This Horde be our family!]] We may not always see eye-to-eye. [[VitriolicBestBuds We come to blows before.]] But when we work together - ah - there's nothing this Horde can't do."''
-->-- '''Vol'jin'''

[[Characters/{{Warcraft}} Back to main character index]]

Hailing from the world of Draenor, the orcish Horde was formed through Kil'jaeden the Deceiver's trickery and manipulation, who turned the savage if peaceful orcs of Draenor into a massive war machine. The Horde, after decimating almost the entire draenei population, spilled into Azeroth from the Dark Portal, where it laid waste to the mighty kingdom of Stormwind in what is known as the First War. During the Second War the Horde expanded to include ogres, forest trolls and goblins and fought the newly-formed Alliance of Lordaeron, composed of the humans' seven kingdoms along with their dwarven, elven and gnomish allies. The Second War ultimately ended with the Horde's destruction, whereupon the forest trolls and goblins left, and the orcs were rounded into internment camps.

Years later, the orcs were broken out of the internment camps by the new Warchief of the Horde, Thrall, who tried to bring the orcs back to their shamanistic and peaceful ways. Sailing west to Kalimdor, the orcs of Thrall's new Horde gained allies in the form of trolls of the Darkspear tribe and the tauren of Kalimdor. After helping to save the world at the Battle of Hyjal Summit, the Horde settled formally in Durotar, with Orgrimmar as its capital city. As of ''World of Warcraft'', the Horde has expanded to include the undead Forsaken of Lordaeron. In ''The Burning Crusade'' the Blood Elves of Quel'Thalas have turned to the Horde, and in ''Cataclysm'' the Goblins of the Bilgewater Cartel have joined as well. In ''Mists of Pandaria'' the Horde has been joined by the Pandaren who follow the philosophy of Huojin.

Due to length, this page has been split into the following subpages:

!!Dark Hordes:

[[index]]
* [[Characters/WarcraftTheHordeOldHorde The Old Horde/Iron Horde]] : The first Horde formed under the influence of the Burning Legion on Draenor. The "Iron Horde" is a time-altered version of that first Horde under the leadership of Garrosh Hellscream.
* [[Characters/WarcraftTheHordeGarroshsHorde Garrosh's Horde]]: What the Horde of Kalimdor became under the leadership of Garrosh, particularly after the events of ''Cataclysm'' and the beginning of the war in Pandaria.

!!The Horde of Kalimdor:

The Horde which was first reunited under the leadership of Thrall on the continent of Kalimdor and later expanded to other races of Azeroth. It opposes the Alliance and forms the playable Horde races in ''World of Warcraft'', and also forms the Darkspear Rebellion when Garrosh forms the "True Horde".

* [[Characters/WarcraftTheHordeOrgrimmar Orgrimmar (Orcs)]] - Brutal warriors seeking atonement for their sins.
* [[Characters/WarcraftTheHordeDarkspearTribe The Darkspear Tribe (Trolls)]] - Dark outcasts searching for their place.
* [[Characters/WarcraftTheHordeThunderBluff Thunder Bluff (Tauren)]] - Noble wanderers who fight for nature.
* [[Characters/WarcraftTheHordeTheForsaken The Forsaken (Undead)]] - Cursed humans trying to find meaning.
* [[Characters/WarcraftTheHordeQuelThalas Quel'Thalas (Blood Elves)]] - Broken elves on the path to redemption.
* [[Characters/WarcraftTheHordeBilgewaterCartel Bilgewater Cartel (Goblins)]] - Mad scientists looking for a safe home.
* [[Characters/WarcraftTheHordePandaren Huojin (Pandaren)]] - Explorers who go with their heart's instinct.
* [[Characters/WarcraftTheHordeOther Other (Non-playable races)]] - Any who don't fit into the above.
[[/index]]

[[folder:General Tropes]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hordecrest_3077.jpg]]
[[caption-width-right:350:The Horde crest, incorporating themes from the original four races.]]

* TheAlliance: The Horde of Kalimdor under the leaderships of Thrall, Garrosh (until it became the "True Horde") and [[spoiler: Vol'jin]] actually fits this just as well as, er, [[Characters/WarcraftTheAlliance the Alliance]], though there seems to be more infighting, and two races, the Forsaken and the Blood Elves, originally joined merely for survival and not for ideological reasons. Also, [[Characters/WarcraftTheAlliance the Alliance]] seems to be more of a confederation of different groups, while the Warchief is firmly in charge of the entire Horde, with the racial leaders having control of their individual territories.
* BadassArmy: The Kor'kron Guard, the elite force of the Horde, very much the equivalent of the 7th Legion.
* BattleCry: [[http://www.youtube.com/watch?v=RaoU7fT1p14 LOK'TAR OGAR!]]
** Translation: [[MartyrdomCulture Victory or death!]]
* BarbarianHero: Orcs, Trolls, and Tauren mostly, but the other races manage to do this sometimes.
* TheBerserker: Every Horde race, in some shape or form, is susceptible to fits of UnstoppableRage in combat. In the cases of Orcs and Trolls, it's actually a bit of GameplayAndStoryIntegration.
** Orcs have access to the [[RedEyesTakeWarning Blood Fury]] racial, which taps into the last vestiges of the demon curse still lingering in their bodies to increase their strength and therefore damage (For spellcaster classes, it will increase the damage of their spells).
** Trolls have access to the [[ExactlyWhatItSaysOnTheTin Berserking]] racial from the Berserker class in the RTS games. When wounded and cornered, the Troll is able to tap into a primal fight or flight response that causes them to go into a rapid flurry of desperate attacks. Nowadays, the racial merely increases the Troll's attack and casting speed when used. The original incarnation required the Troll have been hit by a critical strike for use, and the second changed the attack speed from 10% to a maximum of 30% depending on how wounded the player was.
** Tauren are mostly [[GentleGiant Gentle Giants]], but they are also [[MightyGlacier Mighty Glaciers]]. Don't provoke one, or they will NEVER stop charging.
** Forsaken do not feel physical pain, and so they can push themselves beyond the limits of normal beings, and their faith to Sylvanas can cause them to enter zealous fits of rage. Also, WordOfGod states that, when a body is newly raised, it enters a shocked and frenzied state where it will lash out and attack anything around it, and Sylvanas manipulates this when she uses her Val'kyr.
** Blood Elves are a little more subtle, but it's there. It's especially prevalent before the Sunwell's restoration - Blood Elves NEED magic to function. They're addicted to it. Without the Sunwell, they could resort to anything - including destructive fits of rage - to acquire it.
** Goblins, especially sappers, are often [[SuicideAttack suicide bombers]], and even if they aren't, [[MadBomber they can go absolutely crazy with explosives]], all whilst cackling and grinning manically the entire time.
** The Huojin Pandaren would be the only ones exempt from this trope, but their urge to do anything and everything in their power to defend home and family, no matter the cost, could cause them to enter a rage if the situation is so dire, especially when considering their HotBlooded nature.
* BloodOath: The Blood Oath of the Horde, in which the one saying the oath swears absolute loyalty to the Horde.
-->''"Lok'tar ogar! Victory or death - it is these words that bind me to the Horde. For they are the most sacred and fundamental of truths to any warrior of the Horde. I give my flesh and blood freely to the Warchief. I am the instrument of my Warchief's desire. I am a weapon of my Warchief's command. From this moment until the end of days I live and die - For the Horde!"''
** FrequentlyBrokenUnbreakableVow: Subverted, sort of. On the surface, it would appear the Blood Oath is often broken by Horde members leaving to join neutral organizations, and more prominently, the Darkspear Rebellion. But WordOfGod revealed it's not just an Oath to the Warchief, but an Oath to the Horde itself and the ideals it represents. For example, when the assassin struck Vol'jin, he no longer recognized Garrosh as his Warchief but still considered himself part of the family that is the Horde, so the Oath remained unbroken. Also subverted in that Horde and Alliance members who join neutral factions still align themselves with that home faction. Example, Thrall becoming the leader of the Earthen Ring.
* EvilCounterpart. The WoW expansions have introduced many: The Old Horde, The Dark Horde, The Fel Horde, The "True Horde", and now, The Iron Horde.
* FantasyAxisOfEvil: They are for the most part made up of the traditional monster races, however it is {{Subverted}} by them not being evil:
** Orcs: Humanoid (being the counterpart to the Alliance Human's Mundane) with some elements of Savage. Though Mists Of Pandaria diverged from this portrayal due to the orcs flanderization.
** Trolls: Crafty plus Savage
** Tauren: Savage, mostly of a NobleSavage bent
** Forsaken: Eldritch
** Blood Elves: Fallen, though between their racial philosophy (analogous with a [[SubvertedTrope phoenix rising from the ashes]]) and the [[HeelRaceTurn first expansion's finale]], this is not so apparent. From the point of view of their High Elf cousins in [[Characters/WarcraftTheAlliance the Alliance]], this appellation is quite fitting.
** Goblins: Crafty
** If you squint the more HotBlooded Huojin pandaren could be Savage, but pandaren in general don't neatly fit into any of these.
* {{Flanderization}}: Many of the Horde races have had their traits heavily exaggerated over the years of WoW.
** Orcs went from a savage, but honorable race, that had alot of respect for their allies, and tried to maintain their treaties. Cataclysm, and especially Mists Of Pandaria turned orcs into StupidEvil [[CardCarryingVillain Card Carrying Villains]] who hated all their allies for no reason. Note even when the Horde was demon corrupted, they could still be [[PragmaticVillainy pragmatic]], and even had respect for their allies, but the Orcs who follow Garrosh are StupidEvil.
** Tauren went from a generally peaceful race that was [[BewareTheNiceOnes nevertheless fearsome when angered]], yet starting from Baine's leadership became [[ExtremeDoormat forgiving to the point of stupidity]], with their leader excusing the Alliance for firebombing Taurajo, as well as going through absurd measures to appease the unrelenting quilboar who, along with the centaur, have attacked them for generations.
** The Forsaken and Sylvanas started as a noble people, though dour, ruthless, and cruel, they had good intentions of killing the Lich King (Although their [[PayEvilUntoEvil methods were questionable]]). While they came off as uncaring, they truly did care for their new Horde companions and wanted their own place in this world and the Horde. After Cataclysm, those 'questionable' themes are constantly on the forefront with Forsaken [[MadScientist experimenting on humans]], [[BodyHorror making corrupt abominations]], and [[ForTheEvulz raising the dead just for the hell of it.]] Sylvanas in particular only raised dead so that her people wouldn't die out and she could be protected, not because she enjoyed it, but in Siege of Orgrimmar she seems all giddy over the prospect of raising Lor'themar and others into undeath.
* HadToBeSharp: You have to be, when you live in a harsh desert with harpies and quilboar/eternally rainswept jungle island while being hunted by rival tribes/endless grassy savannah teeming with wild predators and cannibalistic centaur/hated and reveled by every living human on the planet.
* HiddenDepths: A general Horde theme. The Horde's races, on the surface, seem like your typical villains, with monstrous features, a savage, tribal culture, and brutal mindsets. While they are more prone to violence than others, they also are deeply spiritual and very much intelligent, with a sense of honor, duty, and brotherhood.
* TheHorde: In Warcraft II. Averted since Warcraft III.
* HistoryRepeats: The Horde Rebellion is written to mimic the long past Pandaren Revolution. Both involve an oppressed people (The Pandaren, Hozen, and Jinyu in the latter, and the non-Orcish races in the former), ruled over by tyrannical dictators (The Mogu, and Garrosh's Orcs) and kept down under fear of death, until the day one of them stands up (Kang the Fist of First Dawn, and Vol'jin), is no longer afraid of the oppressors, and works to overthrow them.
** It's also a repeat of the orcish redemption arc from ''Warcraft III''. This is something of a BaseBreaker among fans, since Many don't see the point of going through it all over again.
* NobleSavage: Orcs, Trolls, and Tauren. Huojin Pandaren to a much lesser extent.
* [[ProudWarriorRaceGuy Proud Warrior Race]]: Orcs, Trolls, and Tauren (Seeing a pattern, here?), but the other races indulge in it sometimes.
* RagTagBunchOfMisfits
* RedAndBlackAndEvilAllOver: In the old days of the Demon Curse.
* RedIsHeroic: Main colors are red and black, even as good guys.
** Notable that the only Horde race that doesn't regularly incorporate the color red is the [[DarkIsNotEvil Forsaken]].
* SuddenSequelHeelSyndrome: Much to player's dismay. Over time, the entire faction has been periodically given the VillainBall and the IdiotBall, now with two of the races with an WellIntentionedExtremist racial leader and many of the formerly good races, like Orcs, being treated far more negatively. This can get especially confusing when it comes to the Orcs, as they went from good to evil with no real explanation offered within the game, beyond a leadership change. The only races that currently have stayed undeniably good are the Tauren, who have always been good, the Darkspear Trolls, who are the diamond in the rough compared to all other Trolls, and the Huojin Pandaren, which don't really do anything of note anyway!
* TrueCompanions: This was always a theme between the Orcs, Trolls, and Tauren, all of which banded together and formed close bonds to help survive in a hostile world. This is best exemplified by the [[http://classic.battle.net/war3/images/orc/spells/spiritlink.gif icon]] for Spirit Link ability in Warcraft III. Goblins(particularly Gazlowe), and the ogres are sometimes included as well. How the other races fare with this trope is unclear, [[spoiler: but considering the new Warchief is a strong advocate of this mentality as seen by the quote at the top, they may pick up on it.]] Ironically the expansion to point this out as in the above quote, was the one many fans feel broke the theme, due to the Flanderization of the orcs.
--> '''Vol'jin:''' ''"I'll tell ya what de Horde is. De Horde that me an' Thrall built. [[TrueCompanions It be a family]]. When de whole world try ta put us down, da family come an' pick us back up."''
** The blood elves and the Forsaken have their own special relationship; The Banshee Queen Sylvanas, who rules the Forsaken, was in life the Ranger General of Silvermoon, and both races share a past scarred by the Scourge. The only reason the blood elves were even accepted to the Horde in the first place was due to Sylvanas' insistence.
-->'''Sylvanas:''' ''"I haven't lost any love for my homeland or its people, as you know. I've fought tooth and nail for Silvermoon to be allowed a place beside Undercity and Orgrimmar at the negotiating table."''
* WhatHappenedToTheMouse: So who's the Orc racial leader after the Siege of Orgrimmar? [[spoiler:A few tweets have confirmed it isn't Thrall, and that it might be either Saurfang or Eitrigg, but no one knows.]]
** Also what happened to the Blackrock and Warsong clans(who weren't at the Siege Of Orgrimmar), or the Dragonmaw who wanted to [[TheAtoner atone]]? And what happened to the Kor'kron organization?
** And what about the Garad'kra, Garrosh's secret police organization from ''Bloodsworn''?
[[/folder]]