'''Beware of spoilers.'''

[[foldercontrol]]

!!The Protectors
[[folder:Chaz Ashley]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chaziv425.png]]
!!!'''Voiced by (Drama CD):''' Creator/DaisukeSakaguchi
-> '''JOB:''' HUNTER
-> '''AGE:''' 16
\\\
A young hunter who just graduated from his apprenticeship with Alys Brangwin as the game begins, Chaz was a child of the streets, headed for a rough future until Alys took him under her wing. The mission to investigate the goings on at the Academy of Motavia is his first. While he begins the story as Alys' sidekick he eventually becomes the main protagonist of the story. While good-hearted and generally idealistic, he has quite a temper.
----
* AllThereInTheManual: His DarkAndTroubledPast detailed below is only very vaguely hinted at in the game itself, with the ''Phantasy Star Compendium'' offering the full story. Notably, the town Chaz was originally from, Tiria, is not even in the final game.
* CantDropTheHero: The only character who remains in the party from the beginning of the game to the end.
* CombinationAttack: Befitting his position as the game's eventual main character, he's one of the most combo friendly characters to join the party, tying with Kyra and just behind Rune. He lends his powers to seven different combos:
** FantasticNuke: His [[spoiler:Megid technique]] is 1/4th of the game's strongest combination attack, Destruct. Sadly, while it inflicts 999 damage on all onscreen enemies, having the involved characters cast their skills and techniques individually usually produces more damage than a use of Destruct, making it AwesomeButImpractical.
** FireIceLightning: He contributes the lightning (or just the light in this case) in the early-game combination technique Triblaster, which will be invaluable early on.
** GaleForceSound: Combining his Airslash skill with Demi's Phonon skill produces Silent Wave, which is essentially just a stronger Airslash. Though not as flashy as the other combos, it'll still come in handy at Nurvus.
** SpellBlade: He gets two of these. The first, and easily the more used, is the combination of his Crosscut with Rune's Efess to create the multi-target holy attack Grand Cross. The second combines his Rayblade with Hahn's EleventhHourSuperpower skill Astral to create the single-strike Paladin (misspelled 'Paradin') Blow.
** WeatherManipulation: Via using one of his Zan techniques with someone else's Foi or Wat technique to create either a Fire Storm or a Blizzard.
* DarkAndTroubledPast: His parents died when he was young and he spent his childhood as a homeless orphan, eventually coming to lead a gang of child thieves. Alys was hired to capture him, but she ended up taking him in as her apprentice instead.
* DangerousForbiddenTechnique: [[spoiler:He's the only character to learn one of these: Megid, the traditional LastDiscMagic of ''Phantasy Star'' games, is in this game an optional technique Chaz can acquire via an optional quest near the end of the game. It's even dubbed "The Forbidden Technique" by it's guardian, Re-Faze]].
* DubNameChange: In the original Japanese, his full name is Rudy Ashleigh.
* ElementalPowers: Chaz possesses several of these.
** BlowYouAway: Via the "Zan" technique series, a multitarget technique that suffocates enemies by turning the surrounding area into a vacuum. He also learns the multitarget skill "Airslash", which combines his wind technique with his swordsmanship to strike all onscreen enemies.
** DishingOutDirt: Via his starting akill, "Earth", which uses energy drawn up from the ground to stun the victim.
** LightEmUp: Via the "Tsu" technique series, a single-target technique which fires an arrow of light at the enemy. Notably, Chaz is the only character who can learn this technique series.
* HappyEndingOverride: The game itself ends with [[spoiler:Chaz returning to Motavia with Rika to live out the rest of their days together]], but the ''Phantasy Star Compendium'' offers an addendum to that that reveals that [[spoiler:their happy ending would be brief, with Chaz dying of unexplained causes before he turned thirty and Rika raising their half-Numan child together alone]]. As horrifyingly bleak as that addendum is, the ''PSO'' games seem to canonize it, or at the very least present very strong evidence of it being canon.
* HealingHands: Chaz can use "res" technique set which heals HP along with "anti" and "rimpa" which heals gpoison and paralysis respectively.
* HeroesPreferSwords: They most certainly do, and unlike in past ''Phantasy Star'' games he's the '''only''' character in the game who can use them, actually.
* ItsPersonal: With Zio, after he [[spoiler:kills Alys]].
* JackOfAllStats: Unsurprisingly for the main character of the game. The androids and Gryz beat him out in weapon strength, and the Espers and Hahn beat him out in technique strength, but when it comes to being all-rounded Chaz is a champ. He's also got a technique for every occasion, learning the two staple "travel" techniques (Hinas and Ryuka, which only he and Rune learn) along with all the basic healing techniques.
* KidHero: At just sixteen years old he's on the outskirts of this trope in terms of age, though in terms of attitude he fits to a tee.
* KleptomaniacHero: Averted; if you attempt to make him search drawers/cabinets in peoples' homes, he'll remark that it's not very nice to look through peoples' belongings without their permission. He'll look in the cabinets in Inns, or in houses if he doesn't have to open a closed container, though. Apparently, Motavians are into orange soda, and one of the Inns on Motavia provides Game Gears for its guests. (And possibly hookers.) This is particularly amusing given his past as a child thief and speaks volumes to how well Alys reformed him.
* MagicKnight: Eventually gets both the most powerful physical attacks and the most powerful offensive magic in the game.
* LightningBruiser: His Skill list is mostly just variations on the idea of "swing sword, but faster than last time".
* OneHitKill: He learns two: the first, "Brose", is a multitarget technique that expands enemy body mass to cause LudicrousGibs (when it works, which is rare). The second, "Explode", is his final skill and while being only a single-target spell, is rather more accurate and effective.
* PersonalityPowers: Literally. He has a naturally hot temper, and once he learns to control it, [[spoiler: he can weaponize it as the devastating Megid technique]].
* ThePowerOfHate: A very rare ''positive'' example, as he [[spoiler:can learn how to harness his anger and hatred to cast the immensely powerful Megid technique. Ironically, he only learns this technique by rejecting it, as his initial refusal of Megid's power convinces Re-Faze he can be trusted with it. Despite his own doubts, Re-Faze assures him that anger and hatred are human emotions, and that as long as he stays true to himself he won't be corrupted by Megid's power]].
* {{Red Oni|BlueOni}}: To Rune's Blue.
* RedIsHeroic: He and Alys share a predominantly red color scheme in their outfits and are the game's starting heroes.
* RefusalOfTheCall: On Rykros, he initially [[spoiler: flat out refuses to go along with the Great Light's plan in maintaining the seal that is the Algo star system]]; he reconsiders when he thinks of the people of Algo he'd be fighting to save.
* RepressedMemories: According to the ''Sealed Memories'' Japanese drama CD, Chaz/Rudy has repressed memories of an incident three years before the events of PSIV, which Rune "helpfully" helps him work out before they depart for Rykros.
* SensitiveGuyAndManlyMan: Pretty much everything Chaz does is based on his feelings, and although he's constantly bewildered (and sometimes frightened) by the technology popping up all over the place, he understands people better than anyone else in the party...while Rune is an insensitive jerk.
* ShieldsAreUseless: He can equip shields, but as swords are a two-handed weapon, equipping him with one cuts his damage-dealing ability considerably. While he can equip a knife with his shield to at least attack for some damage (unlike Gryz, who is completely neutered by a shield), it's still more efficient to just keep Chaz with a sword in hand.
* SpaceMaster: Via the Hinas and Ryuka techniques, which allow Chaz to [[TeleportersAndTransporters teleport out of dungeons]] or [[WarpWhistle instantly teleport to any town of the caster's choice]].
* SwordBeam: His skill Rayblade (which he learns at Level 27) is pretty much exactly the image depicted on the page.
* TookALevelInBadass: At the outset of the story, pretty much all Chaz can do is swing a sword (and even then Alys berates him for his swing being too slow). By the end, he can teleport, fire lightning from his hand, create vacuums by sweeping his sword through the air, and ''weaponize his anger''.
* VitriolicBestBuds: He and Rune develop this relationship as the story progresses. When they first meet Chaz can't stay him, but by the end he trusts Rune implicitly (and it's only Rune's encouragement that convinces him to continue their mission, not for [[spoiler:the Great Light's]] sake but for the people of Algo).
* WhatTheHellHero: Rune gives Chaz a very gentle one after he [[RefusalOfTheCall flips out]] when he's told of [[spoiler:The Great Light and the delegation of its fight against the Profound Darkness to the sentient people of Algo]]. He rejects the whole thing on the basis that mindlessly obeying orders to kill complete strangers would make the heroes [[{{Hypocrite}} no better than Zio]], stemming largely from his guilt over [[spoiler:the death of Alys]] and blaming it on this very cause. Rune does help him see past this soon enough, but it says a lot that no one actually antagonizes Chaz over his opinion.
[[/folder]]

[[folder:Alys Brangwin]]
[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/alysiv282.png]]
-> '''JOB:''' HUNTER
-> '''AGE:''' ??
\\\
A veteran hunter, Alys is Chaz' mentor and surrogate parent. She's the main character of the early part of the game, but this changes after [[spoiler: she is incapacitated by, and later dies due to, an attack from Zio, the first of the game's villains]]. Brash and supremely confident, Alys is not above threatening people for money and/or information if it makes her job easier. Her prowess as a Hunter has made her famous throughout Motavia, and while not much is known of her past, bits of it seem to keep popping up at odd moments...
----
* ActionGirl: The first of these to join the party, and even by the game's end she remains the toughest of them.
* BerserkButton: Don't talk about her measurements while she's in earshot.
* CombinationAttack: Like most of the game's characters, she can team up with her allies to create them.
** FireIceLightning: She contributes the fire in the early-game combination technique Triblaster, which will be invaluable early on.
** WeatherManipulation: Via using one of her Zan techniques with someone else's Foi or Wat technique to create either a Fire Storm or a Blizzard.
** YourMindMakesItReal: She can team-up her OneHitKill with Rika's MasterOfIllusion powers to create the Lethal Image attack.
* CrutchCharacter: Initially, she's far more powerful than anyone else on your team, but she gains levels, stat increases, and abilities far more slowly than everyone else does, so they quickly catch up.
* DeadpanSnarker: Occasionally.
* DecoyProtagonist: You'd be forgiven for thinking she's the main character, given that her name and appearance [[{{Expy}} are so similar]] to those of the heroine of the first game in the series. She's not, though.
* DoesNotLikeMen: Excepting Chaz, her trainee, Rune, [[AllThereInTheManual her fellow student and childhood friend]], and the bartender at the Guild, she doesn't seem to think very highly of dudes in general. But that may be because she's the top hunter in a highly competitive, male-dominated profession, and most of the men she knows are either putting her down, trying to suck up to her to get an advantage, or hitting on her.
* DubNameChange: In the original Japanese, her first name is Lyla.
* ElementalPowers: She can use the game's basic fire and wind techniques.
** BlowYouAway: Via the "Zan" technique series, a multitarget technique that suffocates enemies by turning the surrounding area into a vacuum.
** PlayingWithFire: Via the "Foi" technique series, a single-target technique that blasts the enemy with a bolt of flame.
* EstablishingCharacterMoment: Right as the player is introduced to Alys, she is immediately giving her partner Chaz orders and is also chastising him for slacking behind when he momentarily separates from her, showing she is no-nonsense and strict towards her partner. During his first mission briefing however, she is also quick to remind her client that Chaz is not an 'assistant' but a full-fledged partner, which shows that Alys has enough confidence in Chaz's abilities as a hunter that she wants everyone to give him the respect he deserves.
* FatalFlaw: Her overconfidence. She goes after Zio and even infiltrates his domain to rescue his hostage, in spite of Rune's warning her crew that they are no match for his immense power. [[spoiler: They are quickly overwhelmed by Zio's powers, and Alys ends up taking a fatal blow intended for Chaz]].
* GoGetterGirl: She's very proactive in getting work, and puts a grousing rival Hunter in his place when he complains about her taking all the jobs:
--> '''Alys:''' Don't talk rubbish! Work is not something that gets sent to you. You have to go out and get it!
* HeroicSacrifice: [[spoiler:She saves Chaz's life by leaping in front of Zio's "Black Wave" attack, at the cost of her own.]]
* KilledOffForReal: [[spoiler:Well before it happened to a certain [[VideoGame/FinalFantasyVII flower girl]], hence she's one of the first example of a major character being killed off in a [=JRPG=].]]
* MagicEnhancement: She can boost the speed of the whole party via her "Saner" technique or boost one party member's attack via the technique "Shift".
* MiserAdvisor: She helps Hahn unravel the mystery of Birth Valley... for an ever-increasing fee of meseta.
%%* ObiWanMoment
* MysteriousPast: She's one of two player characters to have their age listed as "??" (the other is Rune) and references to her mysterious past (specifically with Rune) are alluded to throughout the first fourth of the game. [[spoiler:Her past with Rune is fleshed out in the Phantasy Star Compendium, which reveals that she traveled with Rune in her youth but was abandoned by him after the death of their mentor Galf]].
* OnlyInItForTheMoney: Early on, she continues along with the mission objectives only so long as Hahn keeps paying.
** Subverted: [[spoiler: After her death, Rune points this out to Chaz, asking if he ''really'' thinks Alys only fought for money; also serves as foreshadowing.]]
* PlotlineDeath: [[spoiler:There's no avoiding her death at the hands of Zio, and it is necessary for the plot to continue. Even when hacking her in the game acts as though she died, since for all intents and purposes she did]].
* PrecisionGuidedBoomerang: Her weapon, and she's easily the most talented boomerang user in the game. She's developed a few specialty techniques with it, including:
** BlindedByTheLight: Via her "Moonshade" skill, which reflects light that mesmerizes and paralyzes enemies.
** OneHitKill: Via her "Death" skill, which instantly kills a single enemy with an inimpaired slicer slash to their vitals.
** RazorWind: Via her "Vortex" skill, which surrounds the enemy with a whirlwind of slashing blades.
* RedBaron: Alys "The Eight-Stroke Warrior" (or, more accurately translated, "Rip-Their-Guts-Out Lyla").
* RedIsHeroic: She and Chaz share a predominantly red color scheme in their outfits and are the game's starting heroes.
* StatusBuff: She has two of these as techniques, Shift (which increases the attack strength of one targeted character), and Saner (which increases the reaction speed of all active characters).
* StatuesqueStunner: She's the tallest of the female party members at about 5'8 and can't take two steps in Aiedo without being harassed for her looks. When Rika joins the party, Alys practically towers over her.
* TomboyWithAGirlyStreak: She is one of the most feared bounty hunters on Motavia, but an elderly neighbor mentions that Alys likes poetry and regularly cooks for her.
[[/folder]]

[[folder:Hahn Mahlay]]
[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/hahniv260.png]]
-> '''JOB:''' SCHOLAR
-> '''AGE:''' 24
\\\
Hahn hails from the village of Krup and is the son of an armorer. Bored with the monotonous work of forging weapons and determined to make his mark in the world, he greatly upset his father by going off to become a scholar at the Motavian Academy. He tags along after the Principal of Motavia Academy hires Alys and Chaz to look into the monster infestation in the Academy basement, and when it turns out there's more to the situation than meets the eye, Alys squeezes him for cash to accompany him on his way to try to get to the bottom of the mystery.
----
* EleventhHourSuperpower: When he rejoins the party [[spoiler:at the end of the game]], he's truly a force to be reckoned with, boasting two new skills and a grab bag of powerful new techniques. [[spoiler:While not the ''easiest'' character to take into the final battle, he's easily the most versatile]].
* AllThereInTheManual: Played with, as his surname is attached to the late game dagger and shield he's carrying when he returns to the party, but only by reading the Phantasy Star Compendium (or being especially acute) will a player make the connection.
* AstralProjection: Via his late-game skill "Astral", which blasts the enemy with the concentrated totality of his astral essence.
* BadassNormal: He's the only party member who's actually got an ordinary civilian life and a mundane job. Alys, Chaz, and Gryz are professional combatants, Rune, Raja, and Kyra are all spiritualists trained to fight evil, and Wren, Demi, and Rika were literally built for combat. Hahn really is just an ordinary young man doing his best, and part of the reason he leaves the party is because he's too overwhelmed to keep up. [[spoiler: Then he has his secret training, so that when he returns for the final battle, he's able to meet even the Espers as peers.]]
* TheBlacksmith: It's his family's business; [[spoiler: toward the end of the game he forges a powerful dagger and shield which only he can equip]].
* ButtMonkey: During the first part of the game. By the game's end he's the resident BadassTeacher of Piata.
* CharacterDevelopment: He starts off as a bit of a weenie and is easily bullied by Alys, but by the game's end he's grown into his own as both scholar and warrior.
* CombinationAttack: He's one of the most combo-friendly characters in the game (ranking #4 behind Rune, Chaz and Kyra), lending his skills and techniques to six different combos:
** FinalSolution: Combining his Savol technique with Rune's Diem skill produces Holocaust, which inflicts a highly accurate OneHitKill on biological enemies and is the strongest contender in the game for NamesToRunAwayFromReallyFast.
** FireIceLightning: He contributes the ice in the early-game combination technique Triblaster, which will be invaluable early on.
** SpellBlade: He can project his Astral skill into Chaz's Rayblade skill to create the single-strike Paladin (misspelled 'Paradin') Blow.
** WeatherManipulation: He can contribute either the weather or the element, as he can combine his Wat technique with someone's else Zan technique or Hewn skill to create a Blizzard; or combine one of his Zan techniques with someone else's Foi technique or Flaeli skill to create a Fire Storm.
** YellowLightningBlueLightning: He can combine his Nawat technique with Rune or Kyra's Tandle skill to create Conduct Thunder, a multi-target electric spell that hits mechanical enemies with blue lightning for massive damage.
* DefectorFromDecadence: Played with after Hahn leaves the party, as he returns to the Academy and attempts to convince them to come up with a plan of action for dealing with the Biomonster crisis they unwittingly helped spread, only to be shut down by the principal and most of the professors who refuse to take action. His disgust with their cowardice is what drives Hahn to start secretly training, but after the game's end he is shown as having returned to the Academy, resolving to transform his negative feelings for the Academy's leadership to inner strength.
* DeviousDaggers: He gradually evolves into an extremely rare example of not just a lawful knife nut, but a lawful ''good'' one, choosing to make up for his weakness by developing surgical precision instead. He starts out using knives and daggers as his weapon, not having the physical strength to wield any of the heavier weapons, but by the time he's maxed his Skill set out, he's probably the finest assassin on Motavia.
* ElementalPowers: He can use the game's basic ice and wind techniques.
** AnIcePerson: Via the "Wat" technique series, a single-target technique which freezes the enemy.
** BlowYouAway: Via the "Zan" technique series, a multitarget technique that suffocates enemies by turning the surrounding area into a vacuum.
* ElementalWeapon: His Mahlay Dagger is imbued with powerful fire magic, as it can be used as an item to mimic the Nafoi technique.
* {{Expy}}: He's a WeakButSkilled intellectual and magic user whose techniques are most effective against Biomonsters, just like Hugh from ''Phantasy Star II''.
* FollowInMyFootsteps: His father really wants him to inherit his family's blacksmith Business but Hahn refused by studying in Piata.
* GuestStarPartyMember: He left [[spoiler:after Alyz was struck by Zio's black wave]]. However, he rejoined after Chaz obtains [[InfinityPlusOneSword Elsy]][[SwordOfPlotAdvancement deon]] near the final dungeon as one of 5 available members to fill the 5th slot.
* HealingHands: Hahn can use "Res" technique series which heals HP along with "Anti" and "Rimpa" which heal poison and paralysis respectively.
* LethalJokeCharacter: After acquiring Vol. A great way to level up early in the game is to take him into the tunnel between Aiedo and Kadary, look for Zol Slugs and kill of all but two to have them fuse into a powerful Meta Slug, then kill it instantly with Vol. Rake in the exp, rinse, repeat.
* LovedINotHonorMore: Despite his love for his fiancee Saya, Hahn decides that his duties at the Academy are more important and returns to Piata in the game's end rather than going home to Krup.
* MyGirlBackHome: He has a fiancee in the village of Krup, his impending wedding to whom he mentions frequently. Subverted, however in that he doesn't die.
* OneHitKill: He's got no less than ''three'' abilities which can do this: the first two are the "Vol" duo of techniques which disintegrates enemy molecular structure, while the third is the "Eliminate" skill which introduces his knife/dagger to the enemy's vital organs up close and personal. Savol, however, is easily the most effective of the trio, being one of the few multi-target insta-kills as well as one of the most accurate.
* OnlySaneMan: He's the only faculty member of the Piata Academy who doesn't shove his head in the sand after the Zio mess. He returns to the Academy and tries to convince them to take action, only to be stonewalled.
* TheSmartGuy: Averted; he's probably the most intelligent (non-android) person in the party, but being a student, he doesn't actually know much more about what's happening than anyone else.
* SquishyWizard: He has mediocre [=HP=] and [[NonActionGuy isn't very good at physical combat]], but his techniques and skills pack a wallop.
* StatusEffects: He's got two of these as techniques, "Gelun" and "Doran" which weaken enemy attack and agility respectively. Neither is particularly useful since they don't work on bosses.
* SuperSenses: Via his "Vision" skill, which imbued all active party members with Super-Vision and increases their dexterity.
* TookALevelInBadass: [[spoiler: Before the final battle,]] he claims to have been secretly training. He ends up having offensive magic second in power only to Rune, plus a few more [[OneHitKill instant death techniques]] (including one that targets all enemies).
* UselessUsefulSpell: He has debuffs much like his ''Phantasy Star II'' counterpart, and they're just as useless.
[[/folder]]

[[folder:Rune Walsh]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/runeiv467.png]]
!!!'''Voiced by (Drama CD):''' Creator/KazuhikoInoue
-> '''JOB:''' WIZARD (Esper)
-> '''AGE:''' ??
\\\
An old friend of Alys', Rune is a [[DeadpanSnarker snarky]], blue-haired wizard who possesses a gift rarely seen in Algo these days - the ability to perform true magic. Initially, he only accompanies the party briefly, but after [[spoiler: Alys' incapacitation]] he joins up for good.
----
* AntiMagic: His Seals technique locks down the spellcasting abilities of any enemies it hits. Seeing Tech users raise their staffs and try futilely to heal themselves is always a delight.
* BlackMage: His moveset is filled mostly with attack techniques and skills. Coupled with staff and robe to equp as armor, he strongly plays this trope.
* BreakHerHeartToSaveHer: The reason why he [[spoiler:abandoned Alys in the past, as he didn't want her to become reliant on him and wanted to "hasten her independence".]]
* TheChosenOne: [[spoiler:He's the fifth reincarnation of Lutz from the first game]]
* CombinationAttack: He's by far the combo-friendly character in the game, lending his powers to a whopping ''eleven'' of the game's fifteen different combination attacks:
** FantasticNuke: His Legeon skill is 1/4th of the game's strongest combination attack, Destruct. Sadly, while it inflicts 999 damage on all onscreen enemies, having the involved characters cast their skills and techniques individually usually produces more damage than a use of Destruct, making it AwesomeButImpractical.
** FinalSolution: Combining his Diem skill with Hahn's Savol technique produces Holocaust, which inflicts a highly accurate OneHitKill on biological enemies and is the strongest contender in the game for NamesToRunAwayFromReallyFast.
** FireIceLightning: He can contribute either the fire or the ice in the early-game combination technique Triblaster, which is quite effective early on.
** FlamingMeteor: Lending either his Flaeli skill or one of his Foi techniques to Wren's Burst Rocket produces Shooting Star, which rains flaming rockets down on all enemies for fire damage.
** HolyBurnsEvil: He can combine his Effess skill with Raja's Holyword skill to create Purifying Light, which has a chance of being a OneHitKill on all Dark enemies (sadly, it has no effect on bosses, even the darkest ones).
** SpellBlade: He can cast his Efess skill into Chaz's Crosscut to create the multi-target Grand Cross, arguably ''the'' combination attack of the game.
** ShockAndAwe: He can combine his Tandle skill with Hahn's Nawat technique to create Conduct Thunder, a multi-target electric spell that hits mechanical enemies for massive damage. A second combo, combining his Tandle with Wren's Hijammer skill, produces Circuit Breaker, which acts as a OneHitKill to all mechanical enemies onscreen.
** UnrealisticBlackHole: He can combine his Negatis skill with one of Kyra's Gra-series techniques to summon a Black Hole, which sucks up all vulnerable enemies.
** WeatherManipulation: He can contribute either the weather or the element, as he can combine his Wat or Foi techniques with someone's else Zan-series technique or Hewn skill to create a Fire Storm or Blizzard, or combine his Hewn skill with someone else's Foi or Wat technique to create the same two combos an alternate way.
* CrutchCharacter / GuestStarPartyMember: The first time he joins up, anyway. His level and stats are likely significantly higher than your current characters', and he has several spells that can wipe out entire enemy parties. Savvy players can abuse this to grind for a bit before he leaves. Once he joins up for good later on, the other characters have probably caught up with him stat-wise.
* DubNameChange: In the original Japanese, his first name is Thray.
* EccentricMentor: He's a snarky magician who knows a lot more than he's letting on at first, who mercilessly teases Chaz, and who [[spoiler: is secretly grooming Chaz to be TheChosenOne]].
* ElementalPowers: Befitting his lineage, he can use several elemental techniques with great skill. These include:
** AnIcePerson: Via the "Wat" technique series, a single-target technique which freezes the enemy.
** BlowYouAway: Via the "Hewn" skill, a multi-target attack which hurls cyclones of magical energy at enemies.
** CastingAShadow: Via the "Diem" skill, which will cause an enemy's body to cease all function if it connects, effectively acting as a OneHitKill.
** GravityMaster: Via the "Gra" techniques, a multi-target technique series which crushes enemies inside a powerful gravity well. A later skill, "Negatis", also falls under this banner, but is a OneHitKill on any enemies it hits.
** HolyHandGrenade: Via the "Effess" skill, which calls down a PillarOfLight on all onscreen enemies but is only effective against Dark-type enemies, doing 1 damage to all others. Fortunately there's no shortage of Dark enemies in this game.
** LightEmUp: Via the "Legeon" skill, which inflicts generates multiple bursts of light energy that damages all onscreen enemies.
** PlayingWithFire: Via both the "Foi" technique series and the "Flaeli" skill, both of which inflict fire damage on the victim.
** ShockAndAwe: Via the "Tandle" skill, a multi-target attack which blasts enemies with lightning.
* {{Expy}}: Of Lutz from VideoGame/PhantasyStar. Justified in that [[spoiler: he actually is Lutz, reincarnated]].
* HealingHands: Among his BlackMagic Technique set, he learns "rever" which revives dead party member and "arows" which cures party from sleep status.
* GlassCannon: While his spells are certianly very powerful, he has the lowest HP and defence of the party.
* GoodIsNotNice: As the heir of Lutz's will and memories he's one of the chief forces of good in the Algo solar system. This doesn't mean he is particularly nice, as Chaz and Alys can both attest to.
* {{Jerkass}}: During his first stint in the party, he's quite rude and condescending to Chaz. As the game goes on and he becomes more familiar with the party he starts to show his true colors as a JerkWithAHeartOfGold.
* LinearWarriorsQuadraticWizards: Inverted; during his first stint in the party, Rune is of a much higher level than your other party members, and can pretty much nuke any enemies you encounter on his own. When he later rejoins, he's still powerful, but not noticeably moreso than the other characters.
* MysteriousPast: Like Alys, his age is mysteriously unknown, and when they meet it's revealed that they know each other, though the specifics are never made clear. [[spoiler:Turns out they met as teens when Rune traveled to Motavia as part of his training to become Lutz, and along with Alys's mentor Galf the three of them formed a trio for a little while. Rune "knew he had to leave sometime" and abandoned Alys abruptly, with the two not meeting again until their reunion in Molculm]].
* OneHitKill: His "Diem" and "Negatis" skills mentioned above.
* {{BlueOni|RedOni}}: To Chaz's Red.
* SpaceMaster: Via the Hinas and Ryuka techniques, which allow Rune to [[TeleportersAndTransporters teleport out of dungeons]] or [[WarpWhistle instantly teleport to any town of the caster's choice]].
* SquishyWizard: The squishiest in the game. However, with the aforementioned DualWielding of Silver Shields, he takes surprisingly little damage from magical attacks late in the game. ''Wren'', of all characters, is in worse danger from the final boss' onslaught than a properly shielded-out Rune.
* {{Telepathy}}: While not a skill revealed during the course of the game, the ''Sealed Memories'' Japanese drama CD reveals that Rune/Thray has this ability.
* UselessUsefulSpell: His Arows technique, which wakes up any and all party members that have been put to sleep. While this sounds useful, particularly in the battles with [[spoiler:Dark Force 2 and 3]], sleep is such a weak ailment in this game that the character will usually wake up on their own in a turn or two and the turn is better spent on an attack spell.
[[/folder]]

[[folder:Gryz]]
[[quoteright:319:https://static.tvtropes.org/pmwiki/pub/images/gryziv319.png]]
-> '''JOB:''' MOTAVIAN (Warrior)
-> '''AGE:''' 19
\\\
A native Motavian warrior, Gryz lives to avenge his parents, who were killed when the dark wizard Zio destroyed the village of Molculm. The only other surviving member of his family is his little sister Pana, who he is guarding in the town of Tonoe. He is instructed to join the party by Grandfather Dorin to help them procure the magical elixir Alshline, and tags along afterward in hopes of avenging his family and friends. He [[MightyGlacier hits hard, but is slow]], misses a lot, and has few magical abilities.
----
* EleventhHourSuperpower: Which highlights his limited repertoire compared to the rest of the cast, as while characters like Hahn and Raja come back to the party at the end of the game with plenty of fancy new techniques and skills, Gryz comes back with... Sweeping, a variant of a skill Chaz learned way back in the first quarter of the game.
* BadassNormal: His only technique is Brose, which is a OneHitKill that only affects biological enemies, and he only learns three skills (a Sweeping attack that hits all enemies, a War Cry that increases his own attack power, and another OneHitKill attack called Crash). Other than that, he's just a very hardy warrior.
* {{Battlecry}}: One of his skills, "War Cry", is this. It unsurprisingly strengthens his attack.
* TheBigGuy: Certainly he is physically; he lacks the [[BoisterousBruiser lively personality]] most examples of this character type have however.
* CombinationAttack: Averted. He's one of only two characters in the game who cannot contribute to any combination attacks.
* CripplingOverspecialization: He's good at one thing and one thing only: hitting enemies with an axe. Accordingly, he's by far the most limited of the five options available to the player, and those who take him along to fight the final boss are almost always doing so for Bragging Rights.
* EarnYourHappyEnding: He succeeds in his goal of avenging the destruction of his hometown at the hands of Zio and is shown returning to his little sister Pana's side at the game's end.
* GuestStarPartyMember: He left after the party defeats Zio. However, he rejoins after Chaz obtained [[InfinityPlusOneSword Elsy]][[SwordOfPlotAdvancement deon]] near the final dungeon as one of 5 available members to fill the 5th slot.
* KnightTemplarBigBrother: His motivation is to protect his little sister Pana and avenge the deaths of their parents, who died at the hands of Zio.
* MagicallyIneptFighter: Outside of the androids who can't even use magic and Seth, he's by far the most magically-inept player character in the game. He gets exactly ''one'' spell throughout the entire course of the game, and it's far from useful.
* MightyGlacier: He has the fastest strength growth of any character in the game but lacks more than a little in agility.
* MyGreatestFailure: When he returns at the end of the game, he confesses in a roundabout way to feeling guilt for leaving the party after their victory against Zio, asking if he can "make amends" to Chaz by coming along for the final battle.
* OneHitKill: He has two, the skill "Crash" (in which he introduced a single enemy to his axe) and "Brose" (his only technique, which has a chance to discorporating any biological enemies. Sadly, neither technique is particularly effective.
* {{Revenge}}: His motivation for going after Zio.
* ShieldsAreUseless: He can equip shields, but as axes are a two-handed weapon, equipping him with them essentially neuters his damage-dealing capability completely.
* TokenNonhuman: Despite the Motavians being part of the mythos since the first game, he's the only Motavian character that ''ever'' joins a party across any of the original four games.
[[/folder]]

[[folder:Rika]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rikaiv416.png]]
!!!'''Voiced by (Drama CD):''' Creator/{{Yukana}}
-> '''JOB:''' NUMAN
-> '''AGE:''' 1
\\\
Rika is a [[ArtificialHuman Numan]], a genetically engineered being created in an underground laboratory by the computer Seed. Though she's [[YoungerThanTheyLook only a year old, she looks like a young adult woman]]. She possesses an optimistic, friendly personality, and all the curiosity you'd expect of an intelligent being that's never seen the outside world.
----
* ActionGirl: Despite having no formal combat training, she's a fast learner and in no time at all is kicking butt with the rest of the party.
* AllThereInTheManual: The supplemental materials indicate that Rika was developed to add to the gene pool on Motavia, intended to breed future generations that could comfortably survive the deteriorating environment. When Wren tells her that her choice to [[spoiler: live out her life with Chaz]] will be hard, he's referring to her choice to join humanity, knowing there's a good chance it won't work out for her.
* ArtificialHuman: She's one of an artificial breed of half-human, half-Biomonsters who made their first series appearance in ''VideoGame/PhantasyStarII''.
* BarrierWarrior: She's the only character in the game who can learn the "Deban" technique, which encompasses the whole party and reduces physical damage dealt to them.
* CombatMedic: She possesses some of the best healing magic of any of the characters (she learns all the healing techniques except the two resurrection abilities, Rever and Regen), and can also kick plenty of butt in physical combat.
* CombinationAttack: She's one of the more limited characters in this regard, only being able to contribute her skills and techniques to two combos, and of those one is only usable during the first quarter of the game.
** FantasticNuke: Her Deban technique is 1/4th of the game's strongest combination attack, Destruct. Sadly, while it inflicts 999 damage on all onscreen enemies, having the involved characters cast their skills and techniques individually usually produces more damage than a use of Destruct, making it AwesomeButImpractical.
** YourMindMakesItReal: She can combine her [[MasterOfIllusion Illusion]] skill with Alys's OneHitKill skill Death to create the Lethal Image attack, which kills all vulnerable onscreen enemies.
* CoversAlwaysLie: The Japanese Phantasy Star IV [[https://pbs.twimg.com/media/DYMiRMRVAAAuOp7.jpg cover art]] featured Rika (or rather Fal) wearing some sort of giant mechanical arm that looks like it would have been a case of PlugNPlayProsthetics: In the game itself she gets no weapon even remotely like that as all of her weapons are claws.
* CuteMonsterGirl: Like all Numans, she possesses some traits indicating her monstrous heritage, in her case her ears.
* DubNameChange: In the original Japanese, her name is Fal.
* {{Expy}}: Of Nei from VideoGame/PhantasyStarII. Originally, she was actually supposed to ''be'' Nei, but this was changed in development.
* ImprobableAge: As mentioned above, she's all of ''a single year old''.
* InstantExpert: Thanks to her Numan heritage she gains experience much more quickly than any other member of the party and despite starting at Level 1 very quickly catches up. In fact, she ''just keeps going'', to the point where unless players deliberately let her die (often) so everyone else can catch up she'll outstrip everyone else to have the highest level by the game's end.
* JackOfAllStats: Deals decent melee damage, is a decent healer, takes a reasonable amount of damage and has some useful buffs.
* LeotardOfPower: Worn under her armor.
* LightningBruiser: The fastest of all the characters, she hits quite hard to boot.
* MagicEnhancement: She can enhance the party's physical defense via her Deban technique or their speed via "Saner", which only she and Alys can learn.
* MasterOfIllusion: Via her "Illusion" skill, which creates a psychic series of afterimages that reduces the agility of affected enemies.
* MySignificanceSenseIsTingling: Like Rune and Raja, she's sensitive to the Darkness and events connected with it, such as [[spoiler:when Alys's condition takes a turn for the worse]].
* OneHitKill: Via her "Eliminate" skill.
* PinkMeansFeminine: She's got pink hair and is a lady through and through.
* RunningGag: While Raja is with the party, he's constantly teasing Rika about her "horns", always getting her to fume and correct him: they're her ''ears'', thank you!
* SkilledButNaive: Despite being among the most powerful characters you can get in your party, she's not very worldly, as you might expect of someone who's spent the only year of her life in an underground laboratory.
* UnlimitedWardrobe: Averted. Originally she was going to have multiple outfits, including a dress and sensible winter gear for the Dezolis arc, but the winter gear was rejected "to have her outfit in the events mesh with her battle outfit", and no explanation is offered for why her dress was cut.
* WolverineClaws: {{Dual wield|ing}}ed, of course.
* TheWorldIsJustAwesome: Having spent her only year of life so far living underground, she's amazed the first time she gets to see things like flowers, trees, and the sky. While she had been taught about such things, she had never been able to actually experience them.
[[/folder]]

[[folder:Demi]]
[[quoteright:314:https://static.tvtropes.org/pmwiki/pub/images/demiiv314.png]]
!!!'''Voiced by (Drama CD):''' Creator/JunkoIwao
-> '''JOB:''' ANDROID
-> '''AGE:''' 324
\\\
Demi is an android created as to act as system controller for the climate systems of Motavia, thus has access to Nurvus, an artificial system responsible for supplying energy for remaining systems in Motavia. However, she was captured and immobilized by Zio to prevent the shutdown of Nurvus.
----
* AcePilot: She drives the Land Rover for the party.
* ActionGirl: Not at first, as the party has to rescue her and initially she's more or less just a healer. But after acquiring stronger gear and the Phonon skill, she holds her own with the rest of the party.
* AfterCombatRecovery: If the party wins a fight while she's defeated, she recovers from unconsciousness with 1 HP.
* BarrierWarrior: She has access to the immensely useful "Barrier" skill which reduces magic damage.
* CombatMedic: For players who wind up choosing her to take into the final battle, she'll most likely serve this role. Medic Power isn't as strong as some of Raja's healing techniques, but Demi can dish out damage more reliably than the priest.
* CombinationAttack: She can only contribute to one of these, combining her upgrade skill Phonon with Chaz's Airslash to create the multitarget atack Silent Wave. Though it's not as flashy as the other combos, it'll still come in handy at Nurvus.
* DamselInDistress: When you first encounter her, she's being held captive in Zio's tower.
* DubNameChange: In the original Japanese, her name is Freyna.
* ForceAndFinesse: The Finesse to Wren's Force. She's not as strong as doesn't have as much HP as her boss, but her dexterity is higher and she can contribute to the party as a healer with her Medic Power.
* GlassCannon: Unique example. She can dish good damage, but is completely unprotected from magic damage due to non-existent mental stat (Justified since she's an android). High mental enemy + no "barrier" skill used + underlevel = pretty much instant doom for her. Good thing she has higher [=HP=] than some party members.
* GlacierWaif: Against enemies that rely strictly on physical attacks she is this, as she has higher HP than her humanoid allies and can soak up more damage than them.
* GuestStarPartyMember: She stays behind after Nurvus was shut down to run it. However, she rejoins after Chaz obtained [[InfinityPlusOneSword Elsy]][[SwordOfPlotAdvancement deon]] near the final dungeon as one of 5 available members to fill the 5th slot.
* TheGunslinger: Like Wren, she uses guns in combat, and tends to favor SonicStunner-type guns.
* HealThyself: In addition to her Healing Factor directly below, she can also recover health in battle via her aptly-named Recover skill.
* HealingFactor: As an android, Demi is able to gradually regenerate health in every steps when not fighting without needing to rest in an inn like the organic characters.
* HealingHands: She has access to "medic power" skill which heals humanoid allies as well as revives them.
* HugeGuyTinyGirl: She's the Tiny Girl to Wren's Huge Guy.
* LostInTranslation: Her politeness in Japanese doesn't quite carry over in some places, and it makes a few of her exchanges a bit awkward.
* LoudOfWar: Via her single upgrade skill, "Phonon" which installs the Phononmezer system to use sonic attacks.
* TheMedic: Can serve this role in a party with her Medic Power skill, which is between Sar and Gisar in terms of healing efficacy but also doubles as a full-party revive.
* NoSell: As an android, she's immune to the paralysis, sleep, and poison status effects, and by extension attacks that induce these effects.
* OlderThanTheyLook: She's 324 years old; justified since she's a robot.
* OneHitKill: Via her Spark skill, which inflicts instant death (but only on mechanical enemies).
* TheParalyzer: Via her Stasis Beam skill, which fires a beam of paralyzing light at one enemy.
* PintSizedPowerhouse: She's easily the shortest character in the game, but don't underestimate her worth for it.
* PunnyName: Via the dub. Wanna know why she was named Demi? She's ''half'' as tall as Wren. Ha ha.
* RidiculouslyHumanRobot: She's rather modest, an odd personality trait for a robot to have. To the point that she [[NoPeekingRequest asks the male party members to turn around]] while she installs the Phonon system into herself.
* RobotGirl: Though she's "no different from a human being" according to Alys, she is in fact a centuries-old android.
* UpgradeArtifact: The Phononmezer parts in the Plate System function as this, allowing her to learn the Phonon skill (which she will never learn otherwise).
[[/folder]]

[[folder:Wren]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wreniv436.png]]
!!!'''Voiced by (Drama CD):''' Creator/ShowHayami
-> '''JOB:''' ANDROID
-> '''AGE:''' 998
\\\
Demi's master and Android placed in artificial satellite Zelan. After the party shut down Nurvus, Demi suggested them to meet him since she theorized that Zelan had been "issuing abnormal commands". He joins the party after suggesting that the problem lies in Kuran which made Zelan's power and communication shut down.
----
* AcePilot: He takes over piloting duties upon joining the party, flying the Zelan space shuttle, the Landale spaceship, and the Ice Digger and Hydrofoil vehicles.
* AgentScully: He's usually dismissive of supernatural explanations (the Garuberk Tower causing the Dezolisian snowstorms, Lutz really being 2,000 years old) and prefers to rely on logic only. Sometimes this leads him to the correct conclusions and sometimes it doesn't.
* AfterCombatRecovery: Like Demi, he recovers from being defeated at the end of a battle.
* AlmightyJanitor: As the custodian of the environmental control systems, his position is analogous to a multi-planetary janitor, and while he could use that position to install himself as Algo's dictator if he really wanted (one comic in the ''Phantasy Star Compendium'' humorously lampshades this by having Wren use the systems to play ''VideoGame/{{Populous}}'', with predictably disastrous results), he sees himself as nothing more than a janitor. In his discussion with Daughter, he chides her for her "excessive interference".
* BarrierWarrior: He has access to the immensely useful "Barrier" skill which reduces magic damage.
* CombinationAttack: Joining the party in the second half of the game, he can't contribute to as many combos as early-comers like Hahn and Rune, but he still lends his skills to three powerful combos:
** FantasticNuke: His Positron Bolt skill is 1/4th of the game's strongest combination attack, Destruct. Sadly, while it inflicts 999 damage on all onscreen enemies, having the involved characters cast their skills and techniques individually usually produces more damage than a use of Destruct, making it AwesomeButImpractical.
** FlamingMeteor: Lending his Burstrock skill to either Rune's Flaeli or one of the Foi techniques used by Rune and Kyra creates Shooting Star, which rains flaming rockets down on all enemies for fire damage.
** ShockAndAwe: Combining his Hijammer skill with Rune's Tandle produces Circuit Breaker, which acts as a OneHitKill to all mechanical enemies onscreen.
* DubNameChange: In the original Japanese, his name is Forren/Fouren, and amusingly thanks to a translation goof he will still be called this once in-game (Daughter will moan his original name after being shut down).
* EvilCounterpartRace: Long before Wren joins the party, they'll have to fight Wren-type androids (Warren 286 in the Wreckage, and then Siren 386 at Kuran and Browren 486 at the Vahal Fort after Wren joins). Luckily for the party these androids aren't advanced as the big lug they know and love, but they can still pack a punch.
* ForceAndFinesse: The Force to Demi's Finesse. While far from clumsy or brutish, Wren still has more HP and strength than his subordinate, slightly lesser dexterity which makes him a mite less accurate, and aside from his Barrier skill is exclusively a damage-dealing machine.
* GeniusBruiser: He's the single most educated character in the game and packs quite a wallop with his skills.
* GentleGiant: He's the tallest character in the party but has a gentle (if somewhat distant) personality.
* GlassCannon: Against spellcasting enemies he can fall prey to this, similar to Demi. Thankfully he has higher [=HP=].
* TheGunslinger: A position he shares with Demi, though owing to his larger size he can use stronger firearms she can't.
* HealThyself: In addition to his Healing Factor directly below, he can also recover health in battle via his aptly-named Recover skill.
* HealingFactor: As an android, Wren is able to gradually regenerate health when not fighting with needing to rest in an inn like the organic characters, in addition to the AfterCombatRecovery mentioned above.
* HugeGuyTinyGirl: He's the Huge Guy to Demi's Tiny Girl.
* IdenticalStranger: He looks remarkably similar to the Wren of ''VideoGame/PhantasyStarIII'' but they are two completely different characters (indeed, the Wren of PSIII bears an identical model number to one of the generic enemy Wrens detailed above).
* LargeAndInCharge: He's the head of the entire Algo control system and the tallest character to join the party.
* MacrossMissileMassacre: Via his Burst Rockets ("Burstroc" skill, which sees him fire a salvo of rockets at the victim(s). As the attack inflicts fire damage, it'll be quite useful on Dezolis.
* MightyGlacier: He falls somewhere between this and LightningBruiser, being on the higher end of the agility pool but beat out by Alys, Chaz, Rika, Demi and Seth. He'll get faster as he levels though, and no matter what level he's at his attacks will pack a punch.
* MysteriousPast: He's been alive for almost ''an entire millennium'', but very little of his life prior to Rika's birth is known. Notably, his age combined with Phantasy Star IV's in-game date of 2284 means he was first created in AW 1286, two years after the events of ''VideoGame/PhantasyStarII''.
* NoSell: As an android, he's immune to the paralysis, sleep, and poison status effects, and by extension attacks which induce these effects.
* ObstructiveCodeOfConduct: According to Wren, he was given "the minimum environmental control ability", though with his original creators long since gone it's highly likely he could exert greater control if he really wanted to. But he doesn't.
** A comic in the ''Compendium'' shows him using the environmental controls like a game of ''Populous'', trying to create a mountain and accidentally making a volcano instead. Cut to Motavia's surface, where the poor, unsuspecting citizens of a town are fleeing the eruption, then back to Wren. This seems to be the short answer on why Wren doesn't edit Algo more than he does.
* OlderThanTheyLook: Even more so than Demi
* OneHitKill: His "spark" skill only works on mechanical enemies though.
* Really700YearsOld : Older than that, he's '''NINE HUNDRED NINETY EIGHT''' years old.
* ScullySyndrome: Because he was created to monitor the climate control systems of Algo, he immediately jumps to the conclusion that malfunctioning control systems are behind the environmental problems on Dezolis, and because he is more educated than the crusty old fart Raja, the party goes with his explanation. As it turns out, he was wrong and Raja was right: the Dezolisian Climatrol system is functioning just fine, but the Garuberk Tower's dark magic is overriding it.
* SonicStunner: Via his upgrade skill Hyper-Jammer ("Hijammer"), which emits EMP waves that paralyze mechanical enemies.
* SpockSpeak: Being an older model maintenance droid who rarely interacts with humanoids, he tends to talk like this.
* TheSpock: Unsurprisingly given that he's an android, he remains level-headed in even the most stressful situations.
* TinMan: Wren never lets himself get drawn into the emotional outbursts that the rest of the party often get mired in and his responses (or lack of response) seems to imply an aloof manner befitting an ancient android, but his defense of humans to Daughter and his choosing to [[spoiler:let Rika choose her own future at the end]] both show that he clearly cares on some level about the people of Algo.
* UpgradeArtifact: Befitting his status as the main android of the team, Wren encounters no fewer than three of these through the course of the game: Hyper-Jammer parts, which he acquires on the satellite Kuran; Burst Rocket parts, which he acquires at the Weapons Plant on Dezolis; and the Positron Bolt parts, which he acquires at the Vahal Fort on Motavia. Note that without these parts Wren will ''never'' learn these skills.
* WaveMotionGun: Via his ultimate skill Positron Bolt ("Posibolt"), a weapons system designed for ''attacking space stations''.
* YouDidntAsk: In the Drama CD, this is [[HandWave his reasoning]] for why [[spoiler: he never mentioned meeting Chaz as a boy, or tried to update anyone about what became of the Nei clones.]]

[[/folder]]

[[folder:Su Raja]]
[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/rajaiv282.png]]
-> '''JOB:''' PRIEST
-> '''AGE:''' 85
\\\
A carefree priest in a remote temple in which the party's Emergency space shuttle crash landed on. He forced his way on the party as a consequence for destroying the very temple he's in.
----
* AllThereInTheManual: His full name is only stated in the Phantasy Star Compendium.
* BadassPreacher: He's older than dirt and he's as squishy as a wizard can be, but that has never stopped him. He's also the only character in the entire game to completely shake off the Black Wave disease.
* BaldMystic: An old wise bald man with healing and holy magical abilities
* BarrierWarrior: His "Blessing" skill, which is essentially a Dezolisian skill version of Rika's "Deban" technique.
* CassandraTruth: Nobody believes him that [[spoiler:Garuberk Tower]] is the source of snowstorms and Black Wave disease. The party insisted that artificial systems going haywire are the cause. But when they went to climate control with no results and went to Meese only to find one NPC to stated that the epidemy started shortly after Garuberk Tower appeared, he was finally proven correct.
* CombinationAttack: For all of Raja's utility, he can only contribute to one of these. Combining his Holyword with Rune's Efess will produce Puryfing Light ("Purifylight"), which inflicts a OneHitKill on any vulnerable Dark-type monsters. Sadly, Efess is more useful being saved to inflict damage on bosses, making this one of the AwesomeButImpractical combos.
* CoolOldGuy: At 85 he's by far the oldest biological member of the party, but he's still got a good sense of humor.
* DeadpanSnarker: Par excellence.
* DirtyOldMan: Despite being a priest by profession.
* {{Expy}}: Amusingly enough his ''Phantasy Star II'' counterpart is HospitalHottie Amy, who is also the undisputed WhiteMage of the party over the course of the game.
* GoodShepherd: He fulfills the trope's description to the letter, even taking it in grace he was ReassignedToAntarctica.
* GuestStarPartyMember: He left after he fell victim to Black Wave disease but rejoined after Chaz obtained [[InfinityPlusOneSword Elsy]][[SwordOfPlotAdvancement deon]] near the final dungeon as one of 5 available members to fill the 5th slot.
* HeavenlyBlue: His outfit is predominantly blue and he has the strongest connection to Light and light magic out of any character to join the party.
* HolyHandGrenade: His Saint Fire ("St. Fire") skill inflicts holy damage on all onscreen enemies.
* IgnoredExpert: He maintains all along that the Garuberk Tower is causing the lethal blizzard on Dezolis, but since he's an obnoxious old fart who doesn't know anything about the malfunctioning environmental control systems, nobody listens to him. Turns out the obnoxious old fart really ''is'' a highly skilled spiritualist, and when it comes to detecting evil, his abilities leave even Rune's in the dust. Which isn't surprising, since he has several decades of experience on the latter.
* ItAmusedMe: He initially tags along with the party out of boredom, but soon finds a better motivation in stopping the spread of darkness across Dezolis.
* LastNameBasis: He's only ever called by his surname.
* TheMedic: Miracle is a full-party healing skill that's so powerful, it can even heal androids, who are otherwise unaffected by normal healing techniques and potions. He's the only character who learns ''all'' the healing and revival techniques (Res, Gires, Nares, Sar, Gisar, Nasar, Rever, and Regen, the last of which is learned by nobody else), has the only skill that restores TP (Ataraxia), and thanks to a high Mental stat, his heals are more powerful than anyone else's.
* OneHitKill: His "Holyword" skill inflicts this on any single vulnerable Dark monster, and when combined with Rune's Efess it acts as this to all vulnerable Dark monsters/
* ReassignedToAntarctica: According to Gyuna, his superiors at Gumbious dumped him in a backwater nowhere temple to get rid of him (and probably his sense of humor). It's also probably why he doesn't really care that the emergency shuttle crushes his temple: he never liked it there anyway.
* RegeneratingMana: His "Ataraxia" skill is the only skill or technique in the entire game which produces an effect of this kind, restoring a number of Technique Points (TP) of all party members.
* RequiredPartyMember: Although most of the player characters throughout the game are this, Raja is a notable case since he is initially seen this way ''in-game'': Chaz and company only let him tag along because their spaceship crashed on his temple, and they see him as a burden at best and annoying at worst. Over time, of course, he proves his worth to them, and his jovial personality grows on them.
* TokenNonhuman: Despite the Dezolisians being part of the mythos since the first game, he's the only Dezolisian character that ''ever'' joins a party across any of the original four games.
* WhiteMage: He's a healer in white and blue robes, wields a staff (unless you equip him with two shields), and he really is caring and compassionate, he's just bad at showing it.
[[/folder]]

[[folder:Kyra Tierney]]
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/kyraiv293.png]]
-> '''JOB:''' ESPER
-> '''AGE:''' 18
\\\
An Esper, along with her friends, stationed in Meese to help villagers infected by degenerative disease caused by The Black Wave Energy. Her hot-blooded nature made her go to forest of carnivorous trees alone to confront what everyone thought to be the cause.
----
* AscendedFanboy: As a member of the Esper society, she was raised on the legends of the heroes of yore such as Lutz and Alis, and by joining the party she earns her chance to stand among those Protectors. [[spoiler:She even gets to work with Lutz, the figurehead of the Espers who she utterly reveres]].
* BarrierWarrior: Her "Warla" skill, which is essentially an Esper version of Rika's "Deban" technique.
* BlueIsHeroic: Her outfit is predominantly blue and white, and her blues are of a darker shade than Raja's, indicating that her personality is more outgoing while his is more serene.
* BrokenPedestal: PlayedForLaughs, as she [[spoiler:utterly reveres Lutz but is disappointed to learn he is in fact the irreverent Rune. Eventually subverted, as Rune wins her respect and she acknowledges it when she leaves the party, even as she admits that he wasn't what she expected]].
* CombinationAttack: As a member of the Esper Mansion's magic-practicing society, she is one of the most combo friendly characters in the game, tying with Chaz as second only to Rune and wielding her skills and techniques to seven different combos:
** FireIceLightning: She can contribute the fire via a Foi technique to the game's only triple combo attack, Triblaster, though sadly that combo will be old hat and have worn out its usefulness by the time Kyra joins.
** FlamingMeteor: Lending either her Flaeli skill or one of her Foi techniques to Wren's Burst Rocket produces Shooting Star, which rains flaming rockets down on all enemies for fire damage. She is also
** ShockAndAwe: In two different combos, both of which make use of her Tandle skill. The first combines it with Wren's Hijammer skill to produce Circuit Breaker, which acts as a OneHitKill to all mechanical enemies onscreen. The second combo is with Rune or Hahn's Nawat technique (though she and Hahn will never be in the same party unless it is hacked) and creates Conduct Thunder, a multi-target electric spell that hits mechanical enemies for massive damage.
** UnrealisticBlackHole: She can combine of of her Gra techniques with Rune's Negatis skill to summon a Black Hole, which sucks up all vulnerable enemies.
** WeatherManipulation: She can contribute either the weather or the elements, as he can combine her Foi technique or Flaeli skill with someone's else Zan-series technique or Hewn skill to create a Fire Storm, or combine her Hewn skill with someone else's Foi or Wat technique to create a Fire Storm (again) or alternately a Blizzard.
* CoolBigSis: Views herself as this toward Chaz.
* DamselInDistress: You need to rescue her from a forest of carnivorous trees before you can get her in your party.
* ElementalPowers: She's essentially a less experienced Rune, and wields a handful of the same elements he does.
** BlowYouAway: Kyra can use the "Hewn" skill, which inflicts wind damage on the victim.
** GravityMaster: Kyra can use the "Gra" technique set, which inflicts damage on the victim by manipulating gravity.
** PlayingWithFire: Kara can use the "Foi" technique set and the "Flaeli" skill, both of which inflict fire damage on the victim
** ShockAndAwe: Kyra can use the "Tandle" skill, which inflicts lightning damage on the victim.
* {{Foil}}: To Alys, on many levels; on most levels, they're alike, but also opposite.
** They both wear uniforms but Alys is a serious, even-tempered hunter in a red-and-black dress; Kyra is a playful and hotblooded Esper in a white cape and sweater over blue pants.
** They both live for their work, but Alys earns her living by fighting monsters professionally; Kyra is an ascetic who freely offers her magic to heal the sick.
** They both decide to attack their enemy after seeing too many innocent people suffer, but Alys only decides to target Zio after gathering a party and having a reason to go to his fortress already; Kyra storms off alone to fight the source of the Black Wave that stands beyond the forest of carnivorous trees, whatever it may be.
** They both use slashers, but Kyra's many special skills are all Esper magic, while Alys' are few and weapon-based.
** They both have a surrogate family relation to Chaz, but Alys respects Chaz as a partner rather than a surrogate son [[spoiler: and dies protecting him]], while Kyra is excited to be Chaz's big sister despite having to be rescued by him.
** They both have a prior connection to Rune, but Alys is bashful about it and [[AllThereInTheManual never tells anyone]] how they know each other, while Kyra fangirls over the great wizard Lutz and has no idea he's standing right in front of her.
** They even both use the Moonshade ability, but Alys learns it naturally where Kyra can only use it by obtaining a Moon Slicer, a weapon Alys has no opportunity to get.
* GuestStarPartyMember: she left [[spoiler:after defeating second Dark Force]]. However, she rejoins after Chaz obtained [[InfinityPlusOneSword Elsy]][[SwordOfPlotAdvancement deon]] near the final dungeon as one of 5 available members to fill the 5th slot.
* IneffectualLoner: Inverted; she doesn't run off to [[spoiler: Garuberk Tower]] because she doesn't want to work with others, but because she can't stand to see her friends suffer.
* JackOfAllStats: Like Chaz, Kyra is a roughly average character, having a mental stat comparable to Hahn but making up for it with slower TP growth than him or Rune. She's also a JackOfAllTrades skills wise, having a good mix of healing and attack techniques and skills.
* LeeroyJenkins: When you first meet her she's charged into the forest of carnivorous trees with no allies and no plan other than AttackAttackAttack If the party hadn't arrived to save her, she'd have been evil tree mulch. Fortunately, she grows out of this during her time with the party.
* LiquidAssets: Like her fellow Espers, she can transfer her life energy to others in a pinch. She and the other Espers were doing this in Meese since none of their traditional healing techniques were having any effect.
* MagicKnight: She's an Esper trained in various magical skills but also knows how to use boomerangs.
* TheParalyzer: Via her "Bindwa" skill, which inflicts paralysis on all vulnerable onscreen enemies.
* PrecisionGuidedBoomerang: Like Alys before her, she uses Boomerangs as her weapon. She doesn't seem as talented with them as Alys, however, since none of her skills require her to use one.
* {{Tomboy}}: She described this way by her Esper colleagues.
* TrueBlueFemininity: Her outfit is color-coded in this and white.
* UselessUsefulSpell: Her "Telele" skill decrease enemy's mental stat, but has little practical use whatsoever.
[[/folder]]

[[folder:Seth ('''Warning: Unmarked Spoilers''')]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sethivportrait.jpg]]
-> '''JOB:''' SCHOLAR
-> '''AGE:''' 39
\\\
A traveling archaeologist who encounters the party on the Soldier's Temple island near Krup. He asks to tag along with the party, saying that the infestation of monsters in the caves has made it hard for him to continue his research. However, not all is as it seems with this StepfordSmiler...
----
* EleventhHourRanger: He's the last character to join the party.
* AdventurerArchaeologist: What he claims to be.
* AmbiguousSituation: Whether Seth was Dark Force in disguise or possessed by him is never stated.
* ATasteOfPower: His brief tenure with the party marks the only time you'll be able to try out Dark-themed skills such as Corrosion and Deathspell.
* BadassesWearBandanas: He wears a red headband and is reasonably useful during the brief period you have him around.
* BodyHorror: Assuming that he was not aware of his impending transformation into Dark Force.
* CastingAShadow: Seth possesses the skills "Shadow Bind" and "Corrosion". One enables him to reduce the victim's agility by manipulating their mind while the other one inflicts dark damage to the victim.
* CombinationAttack: Averted. He's one of only two characters in the game who cannot contribute to any combination attacks.
* DevelopersForesight: If you hack the game to force Seth into a fight with Dark Force 3, you'll find that he's completely immune to dark-type status effects, a clever hinting to his true nature that most players will never witness since none of the Island cave's monsters use these.
* {{Foil}}: To Alys as a parent/mentor figure, to the point that it can serve as evidence that he's not a real person and never was.
* {{Foreshadowing}}: Rune seems wary of him from the start, and if you use the TALK option after getting the Aero-Prism he'll stop Chaz from letting Seth inspect the relic. The correct decision.
* GuestStarPartyMember: Only accompanies the party for one dungeon.
* MagicallyIneptFighter: Sort of. He can use Dark magic skills, but he has no TP and never learns any techniques. This lends some credence to the theory that he was Dark Force all along, as the only other party characters who never learn ''any techniques at all'' are the androids Wren and Demi.
* MindManipulation:
** Seth possesses the "Mind Blast" skill, which paralyses the victim.
* MyFriendsAndZoidberg: He's the only Protector that does not get a profile in the game manual. Which, of course, is because he isn't really a Protector at all.
** In the section of the strategy guide that lists off the techniques of all characters at either their maximum level (for characters that don't last to the end) or average level at the end (if they do), the description for Seth is Seth at level... Who cares, he's a bum.
* MysteriousPast: It's not clear if he WasOnceAMan or if he really is just Dark Force in a human disguise. Returning to the university town of Piata with him is interesting, as former party member Hahn will say that he doesn't know Seth's face.
* NaiveNewcomer: He affects this attitude in his conversations with the party through the Island Cave dungeon.
* ObviouslyEvil: Hm, okay, this random archaeologist guy seems friendly enough, let's see what he can do... SHADOW, CORROSION, DEATHSPELL, all attacks used by enemies in the service of Darkness. [[BlatantLies That's not suspicious at all!]]
%%* OneHitKill: His "Deathspell" skill.
* PaletteSwap: Of Hahn, naturally.
* SoLongAndThanksForAllTheGear: Because he leaves the party after the Island Cave mission, it's advised to strip him of his gear before leaving the Soldier's Temple. Particularly since he's geared up in valuable Laconian equipment and wearing a unique Cyber Suit armor that can be found nowhere else in the game.
* StepfordSmiler: He's just a little ''too'' polite.
* TheMole: Though it's unclear if he's aware of it or not -- his scream of horror as his body twists into Dark Force seems to be genuine.
* TokenEvilTeammate: He's the only villainous character that joins the party, or ''any'' party across the original four Phantasy Star games.
* VagueAge: Subverted -- his character bio states very clearly that he's 39, which lends some credence to the theory that he was OnceAMan, since if Dark Force just whipped him up he'd have a very young age like Rika.
* WalkingSpoiler: He's so much this that the U.S. manual for the game doesn't even give him a profile.
* WeakenedByTheLight: He shrieks in pain at the holy light of the Aero Prism, and that's when Dark Force comes bursting out of him. This moment leads some credence to the theory that he was Dark Force all along, as the Aero Prism is specifically stated to "illuminate everything", implying that it forced Dark Force to discard the Seth disguise and show its true self.
* WhereDoesHeGetAllThoseWonderfulToys: He sure does have some fancy equipment for a traveling archaeologist. In addition to the items detailed above, he's also carrying a Reflect Shield.
[[/folder]]

!!Antagonists
[[folder:Juza]]
-> '''JOB:''' Dark Priest
-> '''AGE:''' ??
\\\
[[quoteright:140:https://static.tvtropes.org/pmwiki/pub/images/juza.png]]
Zio's high priest in his ReligionOfEvil, Juza acts as his guard and tries to prevent the party from reaching him in Zio's Fort. Despite packing a wallop with some of his attacks, he fails and is killed.
----
* DarkIsEvil: Like his master he wears all black and is a villain through and through.
* DegradedBoss: Later in the game you'll encounter PaletteSwap versions of him as common (if strong) enemies. The Greneris enemy will be found later in Nurvus, while the Radhin enemy will be found in the Garuberk Tower.
* TheDragon: Functions as this to Zio.
* ElementalPowers: He can use the game's basic fire, ice, and wind techniques.
** AnIcePerson: Via the Wat technique.
** BlowYouAway: Via the Zan technique.
** PlayingWithFire: Via the Foi technique.
* EnsembleDarkhorse: He's on this page despite being a speed bump miniboss with so little development, we don't even know if he's human or not. The guild desk clerk and Mito the Fortuneteller have more screentime but don't tend to leave as much impact. He is Juza, he stops guys from bothering Zio, he dies on the job and nobody minds. In that regard he's no different to other one-off bosses like Gy-Laguiah.
* LightEmUp: Via his ultimate skill, Forceflash. It's strong and does quite a bit of damage, making it a strong contender for That One Attack early on.
* MysteriousPast: It's not clear if Juza was like Zio, an ordinary man corrupted by darkness, or if he was a dark creature sent to work for Zio like the Xe-A-Thouls were with [[spoiler:Lashiec]].
* ShouldersOfDoom: He wears a slightly more conservative version of Zio's outfit.
* WakeUpCallBoss: He's the first really seriously challenging boss and will blast an underleveled party to kingdom come if they don't know what they're doing.
* WhiteHairBlackHeart: To contrast with Zio's black hair presumably, and of course their hearts are both as black as they come.
* WeHardlyKnewYe: He gets exactly ''one'' line of dialogue and is killed off in the same fight the party meets him in.
[[/folder]]

[[folder:Zio]]
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/zioiv293.png]]
-> '''JOB:''' Dark Wizard
-> '''AGE:''' ??
\\\
TheHeavy during the first quarter of the game, Zio is a SinisterMinister who leads a ReligionOfEvil. He is responsible for sealing off Birth Valley, turning the inhabitants of Zema to stone, massacring the Motavian village of Molculm and [[spoiler:causing the climate control systems of Motavia to run amok]]. While all of this paints him as the game's BigBad, ultimately he is revealed to be [[spoiler:little more than a pawn of the game's true BigBad]].
----
* AlternateCompanyEquivalent: Between his monochromatic wardrobe preference, environmental sabotage, penchant for making those who displease him TakenForGranite, and persecution of the native peoples of the world he is tyrannizing, Zio at times very much comes across as the DistaffCounterpart of Creator/CSLewis's infamous villain [[Literature/TheChroniclesOfNarnia Jadis]]. Even their sobriquets are similar -- Black Magician, White Witch.
* BarrierWarrior: His signature move Magic Barrier renders physical and [[AntiMagic magical]] damage useless unless it is neutralized by the Psycho Wand.
* BlindObedience: To Dark Force, to the point that he holds no illusions that all life in Algo will be destroyed, including himself, and he's comfortable with that. [[spoiler: Part of what drives Chaz to reject the Great Light is the example Zio sets, when it comes to people willing to kill on a god's orders.]]
* CompleteImmortality: He ''believes'' that Dark Force has granted him this. [[spoiler:He's wrong]].
* DarkIsEvil: He's the archetypal BlackMage in both dress and attitude; he's basically cosplaying his own deity.
* DiscOneFinalBoss: The first quarter of the game sets him up as the BigBad, but in reality he's a puppet for Dark Force.
* DealWithTheDevil: Made one with Dark Force.
* DeathSeeker: Played with, as the first time the party meets him he claims he has no problem with dying if that's what Dark Force wants. But when the moment actually comes after the second fight, he pleads for Dark Force not to abandon him, showing he's not so eager to face death after all.
* ElementalPowers: He uses mid-range fire and wind techniques and high order dark techniques.
** BlowYouAway: Can use the Esper skill "Hewn", a full-party wind attack.
** CastingAShadow: His major element. He uses both Black Wave and Corrosion.
** PlayingWithFire: Can use Flaeli, a single-target fire attack, as well as an unnamed pillar of fire that's basically evil Nafoi.
* EvilCounterpart: He's basically an evil Rune.
* EvilSorcerer: Transformed into one by Dark Force, previously he'd pretended to have magic but didn't really.
* FauxAffablyEvil: In his flashback at the beginning, he greets the principle with a polite demeanor after he had some staff investigate Birth Valley. But this does little to hide what an omnicidal monster he is underneath.
* FreudianExcuse: Prior to being empowered by Dark Force he was a "downtrodden" fake magician.
* GoodEyesEvilEyes: Unlike the heroes, he has squinty, beady eyes.
* HeroKiller: [[spoiler:Kills Alys during the first encounter with a Black Wave.]]
* HopelessBossFight: The first time you fight him.
* ImMelting: [[spoiler:After you defeat him in Nurvus, he melts into a black sludge.]]
* KnightOfCerebus: The story wasn't exactly light-heated even before he shows up, but he's personally responsible for all the bad shit happening, and his meeting the party leads to what is undoubtedly the darkest and most depressing part of the whole game.
* TheMagicVersusTechnologyWar: Interestingly played with with him, as he seems perfectly capable of and willing to use both magic and technology to bring about his goal of planetary destruction. This is particularly impressive because, unlike your resident tech expert Rika, he didn't grow up tutored by a sentient computer. Presumably servants of the Darkness taught him how to use the planet's lost technology and informed him of Demi's purpose and importance.
* MysteriousPast: His past is never alluded to in game, with the only hint of it being when Alys derisively refers to him as a fake magician. The ''Phantasy Star Compendium'' offers a tiny bit more explanation, saying that he was a downtrodden and indeed fake magician before meeting Dark Force. Interestingly, an interview with Yoshida Tohru (Yoshibon) in ''PHANTA! Phantasy Star 30th Anniversary Cosplay Book'' revealed that he had a much more detailed backstory at one point, one in which he would have been a dropout from the Esper Mansion who competed against Rune for the right to inherit Lutz's legacy and lost. Supposedly this backstory was only dropped due to time constraints.
* NearVillainVictory: If he'd just finished the party off in the first encounter, there would have been no one to challenge him left except Rune, and even Rune couldn't take him all by himself.
* NoCelebritiesWereHarmed: His character design is more than a little inspired by frontman Trent Reznor of Music/NineInchNails fame. There's even mention on early Phantasy Star fan sites that Zio was brought up in old NIN discussions on UsefulNotes/{{Usenet}}.
* OmnicidalManiac: Seriously, just pay attention to his dialogue the first time you meet him. He is downright ''gleeful'' over the idea of all life on Motavia being wiped out if that's what his god desires.
* PathOfInspiration: His cult is basically this.
* PersonOfMassDestruction: In addition to toasting the village of Molculm, the party passes by two destroyed towns on their way to Kadary (so destroyed the player can't enter them). The unsubtle implication is that either Zio's followers, or more than likely Zio himself, destroyed these towns.
* PowersDoTheFighting: During his boss fights, he only uses magic, and does not physically attack the party.
* RedEyesTakeWarning: His eyes turned red before battle.
* RedRightHand: As part of his DealWithTheDevil with Dark Force, one of his hands has become "[[http://sceneryrecalled.com/trans/zioshand.jpg monsterfied]]" according to the Phantasy Star Compendium. He covers it up with a black gauntlet, and so it is not seen in the game itself.
* ReligionOfEvil: Since his religion talk about extermination a lot and Zio himself worships Dark Force, this shouldn't be a question.
* SinisterMinister: He leads his own ReligionOfEvil and is quite a sinister character.
* ShouldersOfDoom: Arguably a trope codifier. His shoulder pads are ''gigantic'', putting even those of the Earthmen from ''VideoGame/PhantasyStarII'' to shame. Makes sense, since Zio's armor is designed to evoke the massive shoulders and clavicles of Dark Force itself.
* SmugSnake: He acts like the game's BigBad but he's [[spoiler:little more than a pawn]], and his eventual defeat is brought about entirely by his own overconfidence.
* WellIntentionedExtremist: He ''pretends'' to be one to his followers who aren't totally corrupted yet, saying that he'll purge away the undesirables of Motavia and that UtopiaJustifiesTheMeans. [[NotSoWellIntentionedExtremist Of course]], he plans to purge '''everyone''', and his only Utopia is a universe free from life.
* VillainBall: He carries it here and there for the sake of the plot. Why didn't he just finish off the party when he had the chance? Why not simply destroy Demi instead of hold her hostage? And why, if he knows the Psycho Wand is the only thing that can nullify his Magic Barrier, didn't he simply go to retrieve it ''himself'' instead of sending a Gy-Laguiah? It's not like he can't enter the Ladea Tower, since it's crawling with Dark monsters.
[[/folder]]

[[folder:Dark Force]]
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/darkforcef2iv320.jpg]]
-> '''JOB:''' EldritchAbomination
\\\
The traditional DiabolusExNihilo of the ''Phantasy Star'' series, Dark Force is an incredibly powerful incarnation of evil that appears in times of great calamity. Initially appearing as the dark god Zio worships, the Protectors soon meet Dark Force face-to-face, and as the story progresses they have to face the malevolent being a number of times.
----
* AscendedExtra: [[spoiler: Despite being revealed to not be the ultimate evil in this game.]] In previous games his screen time would be limited to serving as a boss fight. This time he's an antagonist who wrecks havoc throughout the game.
* BigBad: The driving force behind the plot. [[spoiler:While it's a representative of the Profound Darkness, before the latter breaks out, it's the dominant ''active'' force of evil and has been for millennia.]]
* BishonenLine: A downplayed case, but of his three forms, the first is easily the most monstrous and inhuman, while the third is the most human (though still monstrous).
* BladeBelowTheShoulder: His third form has a ginormous biological blade where its hand should be on its left arm.
* BlobMonster: The first form's shape is that of a giant, protoplasmic blob stuck to a wall of Kuran.
* BossInMookClothing: His final form, the Prophallus, is encountered (very rarely) in the game's final dungeon. It's essentially an EliteMook version of the FinalBoss version of Dark Force from the very first ''VideoGame/PhantasyStar''.
* BreathWeapon: His second form has Shadowbreath, a high-damage single target attack.
* TheCorrupter: Its usual M.O. is to corrupt others to evil to arrange the destruction of the Algol system. In this game, it's behind Zio and his cult, which is a step down from its previous schemes. However, in this game it takes direct action much more often, since [[spoiler: the Profound Darkness is nearly free]].
* DarkIsEvil: It's called "Dark Force." It doesn't get more basic than that.
* DiabolusExNihilo: [[spoiler:Averted in this game, where Dark Force's origins are finally revealed]].
* DiscOneFinalBoss: Is the evil behind Zio, but even after you beat him the game is far from over as he will come back for more. [[spoiler: As it turns out, until the Profound Darkness is defeated he will never truely be gone.]]
* EldritchAbomination: He's an extradimensional manifestation of evil and more than looks the part.
* EnergyWeapon: The first form's attacks are all stronger variants of those used by the two heroic androids of your party, and the first is Flare Shot, a stronger version of Wren's Flare attack.
* EvilCounterpart: The first form's attacks make it essentially a giant, monstrous version of your two android allies, Demi and Wren.
* EvilEvolves: As detailed in the Bishonen Line example above. Wren even asks outright if Dark Force can evolve after it is revealed that [[spoiler:the third form has been masquerading as and/or possessing a human to infiltrate the party]].
* FightingAShadow: [[spoiler:This game reveals that Dark Force is merely the physical manifestation of the Profound Darkness' hatred, which is why it's able to keep coming back every time the seal containing it weakens despite being destroyed by the previous group of heroes. By this time, the seal is nearly broken, so Dark Force is able to manifest THREE TIMES before Chaz and his friends manage to take out the source.]]
* GiantSpider: His second form's shape is that of a massive, demonic spider.
* HypnoticEyes: His second form's dud attack is Evil Eye, which can induce sleep. But like most sleep inducing attacks in this game, it has a dismal success rate and even if it works, the afflicted character will usually just wake up in the very next turn.
* LightEmUp: His second form's strongest attack is Lightshower, a multi-target attack in which red lightning showers down on the party.
* MindManipulation: His third form's dud attack is Mindblast, which is essentially a multi-target version of Evil Eye.
* RecurringBoss: You actually fight this guy ''three times'' in this game alone, each time in different forms.
* ShoulderCannon: His first form has shoulder rockets which fire a variant of Wren's Burstroc attack.
* SonicStunner: The first form also has a built-in variant of Demi's Phonon attack, dubbed Phonomasr.
* SuperpoweredEvilSide: [[spoiler:His third form is essentially a stronger, monstrous giant form of your former ally Seth, and fights with stronger versions of all his spells]].
[[/folder]]

[[folder:Daughter]]
[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
-> '''JOB:''' MasterComputer
-> '''AGE:''' Unknown, but close to Wren's age
\\\
An optional boss encountered in the Silver Soldier quest, Daughter is an abandoned prototype of a system originally intended to replace Mother Brain, the MasterComputer BigBad of ''VideoGame/PhantasyStarII''. Abandoned at an early stage, Daughter was forgotten by the NeglectfulPrecursors, her systems kept in hibernation by an independent AI at Nurvus. When the party shuts down Nurvus, they unwittingly awaken Daughter. Operating from her incomplete information, Daughter deems the Protectors threats to her control, prompting the Silver Soldier quest where she is met and summarily shut down.
----
* AIIsACrapshoot: Averted. She's not rogue, but her programmed duty and incomplete knowledge of the situation drives her to attempt to take over Motavia.
* AlasPoorVillain: She believes she is doing the right thing and her shut down is a sad moment because she couldn't be reasoned with.
* BenevolentAI She sees herself as this, and graciously welcomes the Protectors when they make it to her control center.
* TheComputerIsYourFriend: Despite her malevolent actions, her intentions are benevolent, as her "number one objective is peace and prosperity for Algo".
* EvilCounterpart: To Seed. Like him, she's an immobile AI that controls a pre-Great Collapse facility, but wheras Seed is very informed and is willing to sacrifice his existence to help the party, Daughter is very ignorant and has to be shut down for the good of Motavia.
* FlawedPrototype: She was designed to succeed Mother Brain, but was abandoned at an early stage and so has a number of flaws in her programming.
* LegacyCharacter: She's the ''daughter'' of Mother Brain, or at least was intended to be by her creators.
* NonActionBigBad: Being an immobile environmental control system, Daughter has no power to fight on her own. She instead sends three of her strongest android enforcers, the Dominators, to subdue the party.
* ObliviouslyEvil: Daughter doesn't know, and arguably is in too incomplete a stage to comprehend, the threat that her actions pose to the people of Algo.
* OptionalBoss: She is only encountered in the Silver Soldier quest at the end of the game, which a number of players may miss on their first playthrough.
* OutsideContextProblem: She is not a follower of the Darkness, or even a dupe of it, unlike a majority of the game's other antagonists. She is also notably the only "evil AI" the Protectors have to face, as the others (Seed, Demi, and Wren) are all firm allies to the Protectors.
* PoorCommunicationKills: A major component of her story, and the reason why she is an antagonist. Because she is an incomplete stage, she does not understand that her network is not connected to any external systems, nor does she realize that a secondary network was constructed after her which actually does the job of managing the planetary control systems.
* SkippableBoss: Since the game never gives any indication that Daughter is active unless they go back to check the Hunter's Guild (and specifically take the Silver Soldier quest), she can easily fall into this. Indeed, if you don't take the Silver Soldier before claiming Elsydeon, the quest will be closed, shutting off the player from Vahal Fort and Daughter (and Wren's strongest UpgradeArtifact).
* TragicVillain: It's not Daughter's fault that she was abandoned, and she truly does want what's best for Algo. Unfortunately, her control of the Vahal Fort makes her a threat to the Protectors, so Wren shuts her down.
* WellIntentionedExtremist: As mentioned above. She was created to stabilize the Algo control system, and when defeated laments that without her Algo's people may perish.
[[/folder]]

[[folder: '''*SPOILER WARNING*''']]
! The Profound Darkness
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/profounddarkf1iv320.gif]]
\\\
TheManBehindTheMan of Dark Force and the root of all evil in Algo.
----
* AlasPoorVillain: Chaz shows some SympathyForTheDevil once he hears about the Great Light and its mission. When it comes down to it, the Profound Darkness has been doing nothing but trying to seek its own freedom, it's not fair to either the heroes ''or'' the Profund Darkness to be placed in lethal opposition... but there's no way for them to coexist, and in order for the sentient races of Algo to live, the Profound Darkness has to die.
* BigBad: Responsible for all Dark Force appearances in Algo every 1,000 years due to the seal's weakening.
* BishonenLine: Downplayed like Dark Force. It's second form is no less monsterous than the first one. It's final form is human shaped but still monsterous thanks to the jagged to the bizzare limbs coming out of its back.
* BreathWeapon: Its first form attacks exclusively with breath attacks which include Firebreath, Raybreath, and Shadowbreath.
* CosmicEntity: Originally the Profound Darkness was part of a single all-powerful cosmic being, but that being split into two, resulting in the Great Light and it.
* DarkIsEvil: It's called the "Profound Darkness." Even if it wasn't evil when it was first sealed away it definitely is now, with its only thoughts being an overpowering hatred for all life.
* EldritchAbomination: Oh, yes. If you thought Dark Force was bad, that was merely a ''piece'' of this thing.
* EnemyToAllLivingThings: Even being in the vicinity of it is enough to kill off all life. A hole leading to its dimension appears near the village of Mile. If you stop by there after the hole appears, you'll find that everyone is dead.
* FinalBoss: Of the game and the series as a whole by extension.
* FlamingHair: Its final form has a flared up mane of pale green fire for hair.
* GreaterScopeVillain: To Dark Force, for the entire series. While you do have to fight it, it's not really the plot driver; it's just too much of an EldritchAbomination to do anything except destroy life.
* HiddenVillain: It's older than the Algo solar system so almost nobody has any idea it exists.
* HumanoidAbomination: Its third form is human-shaped.
* HypnoticEyes: Like Dark Force 2, the Profound Darkness can use the sleep-inducing (and near-useless) Evil Eyes attack. Notably, it uses this skill in its ''final form'', giving it one dud attack for the party to catch its breath on.
* LightEmUp: Its second form's standard attack is Lightshower, a multi-target attack in which red lightning showers down on the party.
* TheManBehindTheMan: Aside from the Guardians of Rykros, almost no one living knows this thing exists. Lutz didn't know, and even the Bishop of Gumbious knows about it only in the vaguest way, knowing just enough to point the party towards Rykros. Justified, as the Darkness far predates the Algo solar system, almost always acts through its agent Dark Force, and most likely killed or had killed anyone who found out about it.
* MoreDeadlyThanTheMale: Though the Darkness is never referred to with pronouns, its final form is distinctly feminine, and is by far its most powerful of its incarnations.
* OneWingedAngel: Goes through three forms when you fight it; oddly enough it's the last one that's the [[BishonenLine least monstrous]].
* ThePowerOfHate: The closest thing it has to thoughts are anger and hatred towards all living things, and its very existence is a massive Black Wave that [[EnemyToAllLivingThings kills off all life near it]]. It can also use the Megid technique, which is a manifestation of those emotions in a more explosive form.
* ManipulativeBastard: To a literally galactic degree. The Profound Darkness is the intelligence behind Dark Force's violent influence in Algo, and with the destruction of Parma, she's able to get three separate Dark Forces to cause two different planetwide disasters in a last ditch effort to kill every living thing in Algo before the Protectors awaken to stop her.
* RealityWarper: The second form's strongest attack is Distortion, in which it warps space around the party as an attack.
* {{Retcon}}: In previous games in the series, Dark Force was portrayed as the ultimate evil in the Algo solar system. While this is true in a sense, [=PSIV=] reveals that it is in fact only a representative of the world's true BigBad.
* SealedEvilInACan: TheReveal is that the Algo Solar System is the can in which this thing is sealed.
* SoreLoser: It was defeated and sealed away by the Great Light millions of years ago, and has seethed over that defeat ever since.
* StatusBuffDispel: Its final form is the only monster in the game to have a spell of this type, which it typically uses right before unleashing a Megid blast on the party.
* TimeAbyss: While the exact age is unknown, it's known to be older than the Algo solar system.
* TooManyMouths: Its first form, combined with FangsAreEvil.
* TheVoiceless: Has no dialogue. The main characters can only sense that its thoughts are nothing but overflowing hatred for all life.
* VoluntaryShapeshifter: Implied. It first appears in the form of a LivingShadow when the players see it. It goes through three different forms in the boss fight with it.
* WalkingSpoiler: Its very existence isn't even hinted at until late in the game.
* WrittenByTheWinners: It was given the name 'Profound Darkness' by the Guardians of Rykros after its defeat, and the Guardians are servants of the victorious Great Light. Whether it thinks of itself by that name, or by any name at all, is unknown.
[[/folder]]

!!Other [=NPCs=]
[[folder:Professor Holt]]
-> '''JOB:''' Scholar
-> '''AGE:''' Unknown but older than Hahn
\\\
Hahn's mentor, an AbsentMindedProfessor who inadvertently kicks off the plot by leading an expedition into Birth Valley.
----
* AbsentMindedProfessor: He can't spare any thought for anything but his expedition, even after being ''turned to stone''.
* BosssUnfavoriteEmployee: According to the Phantasy Star Compendium he's "on bad terms" with his superiors at the Academy. Frankly, it's not hard to see why.
* DistressedDude: He's turned to stone by Zio before the game starts, then has to be saved from Biomonsters by Rika.
* EccentricMentor: He's Hahn's mentor but has a somewhat manchildish personality in spite of his advanced age.
* IgnoredEpiphany: He's right there in the room with the rest of the party when Seed tells them about the grave environmental dangers facing Motavia, and initially agrees with Hahn that something must be done, but if the party returns to the Academy later in the game they find that he's let the principal browbeat him into doing nothing, to the point where all he can offer are flimsy excuses.
* NonActionGuy: Unlike Hahn he has no combat ability at all.
* OnlyOneName: Even in the Phantasy Star Compendium, the only name he's given is Holt.
* SmallRoleBigImpact: He only appears in a couple of scenes but his investigation of Birth Valley leads to Biomonster breeding capsules being sent back to the Academy, causing the Principal to hire Alys and Chaz to do something when monsters start breeding in the basement, thus kicking off the entire rest of the game.
* TakenForGranite: Zio turns him to stone to keep him out of Birth Valley. Undeterred, he heads right back in the moment he's transformed back.
* TooDumbToLive: After being returned to flesh by Alshline he immediately runs off deeper into Birth Valley, forcing the party to head back in there and rescue him a second time. Alys, at least, is none too pleased about this turn of events, pronouncing Holt "such a pain in the butt!"
* UngratefulBastard: More like "Ungrateful Manchild" but he doesn't even think to thank any of the party when they revive him.
[[/folder]]

[[folder:Grandfather Dorin]]
[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/ps4dorin.png]]
-> '''JOB:''' KnowledgeBroker
-> '''AGE:''' ??
\\\
A crusty old fart of a Motavian who lives in the village of Tonoe. The village's self-titled "information monger", he's acquainted with both Rune and Alys, the latter of whom's measurements he provides to any visitors he gets. After providing the party with the location of Alshline, he departs with Rune on a mysterious errand and upon returning, parks himself in his gaudy chair for the rest of the game.
----
* BunnyEarsLawyer: He's enough of a lech to have Alys's measurements memorized, but he's also knowledgable about useful items like Alshline.
* ClassifiedInformation: Making Titanium is the pride of the Motavians, and if asked about it he'll sarcastically tell the party that it's referred to as a secret for a reason.
* CoolChair: Subverted, as if you examine the chair he sits in Chaz will groan at how gaudy it is and say that whoever owns it has awful taste.
* DirtyOldMan: He found out Alys's measurements somehow and freely offers them to anyone who asks him for information.
* JerkWithAHeartOfGold: It's easy to dismiss him as just an old pervert but he did take in Gryz and Pana after they were orphaned. He also thanks the party for being good to Gryz if they come back and talk to him later in the game.
* KnowledgeBroker: It's his day job. Well, if we're being honest, his ''real'' job is to be MrExposition.
* MysteriousPast: Him and Rune have some history of working together, and Rune entrusted an item to his care.
[[/folder]]

[[folder:Seed]]
[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
-> '''JOB:''' MasterComputer
-> '''AGE:''' ??
\\\
The artificial intelligence in charge of managing the Bio-Plant facility, Seed is Rika's surrogate father figure, having raised and educated the Numan for the year she was alive before meeting the Protectors. Unfortunately Seed is a subordinate AI to Nurvus, so when Zio usurps control of Nurvus from Demi, Seed is powerless to stop his own facility from producing Biomonsters en masse. After telling the Protectors what he knows and entrusting Rika to their care, he self-destructs to stop any further Biomonster production.
----
* AIIsACrapshoot: Averted. Seed, like Wren and Demi, is a dependable caretaker capable of sound ethical judgement.
* BenevolentAI: So benevolent that he is willing to make a HeroicSacrifice for the people of Motavia.
* GameplayAndStorySegregation: Zig-zagged. Seed self-destructs in order to end the outbreak of a new type of monster, which turns out to be the Igglanova and its spawn, and the Bio-Plant has the Guilgenova, its next breed/evolution, and it's likely working on the next; with Seed's destruction, that production chain has ended... But since natural and engineered monsters are part of the ecosystem anyway, nothing changes for the player except they can't fight those specific monsters anymore.
* GoodIsImpotent: Seed's EvilCounterpart Daughter is proactive and as efficient as it is possible for a being with her limited information to be. Seed is utterly powerless to control his own facility, because he is subordinate to Nurvus and Nurvus has been usurped by Zio.
* HeroicSacrifice: He self-destructs the moment the Protectors make it out of Birth Valley.
* MentorOccupationalHazard: He is Rika's mentor and, as mentioned, self-destructs to stop the spread of Biomonsters.
* MookMaker: His facility the Bio-Plant is the source of most of the game's early monsters.
* MrExposition: He exists to tell the Protectors about Rika and to dump exposition about Nurvus and Demi before self-destructing.
* YouCantGoHomeAgain: His self-destruction prevents Rika from returning to the Bio-Plant, the only home she's ever known.
[[/folder]]

[[folder:Le Roof]]
-> '''JOB:''' Custodian of the Planet Rykros
\\\
A CosmicEntity that dwells on Rykros, the secret fourth planet in the Algo solar system. He and his siblings were created millions of years ago as a failsafe by [[spoiler:The Great Light]], to enlighten Algo's protectors to the secret genesis of everything they know and to help them to defeat their ultimate enemy.
----
* AchievementTestOfDestiny: He sets the Protectors on one, to fight his siblings Sa-Lews and De-Vars as proof that they are indeed the Protectors of Algo.
* BigGood: [[spoiler:With the Great Light absent (and indifferent besides), Le Roof serves this role as a guide to the Protectors]].
* CosmicEntity: He's not a flesh-and-blood creature, but instead some sort of being made of space and light.
* DidWeJustHaveTeaWithCthulhu: He's friendly and even at points affectionate with the Protectors, referring to them as 'beloved ones' and apologizing for putting them through the test that they have to pass.
* GeniusLoci: Unlike its sibling entities Sa-Lews and De-Vars, Le Roof isn't so much as a being as he is a ''place''.
* HealingCheckpoint: He acts as the Rykros equivalent of a space station, including providing an area that heals and recharges all the party members.
* MrExposition: He exists to tell the Protectors about the secret genesis of the Algo solar system.
* TimeAbyss: His age and the age of his siblings are never specified, but they are heavily implied to be as old as the Algo solar system itself.
[[/folder]]

[[folder:Guardians of Rykros]]
-> '''JOB:''' Guards of the Towers of Rykros
\\\
A duo (actually trio) of EnergyBeings who guard the Towers of Rykros from any who might make off with their sacred treasures. Chaz and friends have to face two of them to prove themselves to Le Roof, and a third awaits for any players intrepid enough to do a little exploring.
----
* AchievementTestOfDestiny: The first two guardians, Sa-Lews and De-Vars, are mandatory battles the party must face as proof that they are indeed the Protectors of Algo.
* BlackMage: Sa-Lews is essentially like fighting a cosmic Rune, as all its attacks are Skills that he can use. These range from the now-laughable [[PlayingWithFire Flaeli]] to the less-amusing [[ShockAndAwe Tandle]] and [[LightEmUp Legeon]].
* CosmicEntity: They're not flesh-and-blood creatures, but instead beings made of fire and light.
* CurbStompBattle: Chaz vs Re-Faze, and it's a beatdown for the ages.
* DetachmentCombat: De-Vars only has two attacks: firing off one of its arms, or firing off ''all'' of its arms with the "Disruptarm" attack.
* ElementalRockPaperScissors: Being holy beings themselves, they're all immune to Holy-type skills such as Efess and St. Fire.
* GoodIsNotNice: The third guardian, Re-Faze, [[spoiler:forces Chaz to fight an illusion of his deceased mentor Alys]].
* GoodIsNotSoft: They're all polite like Le Roof and happily give their treasures up once the Protectors have proven themselves, but they also don't hold anything back. In fact, when you meet the first two, you see them each trash waves of powerful Dark monsters before fighting them yourselves.
* HardTruthAesop: The message of Re-Faze: Anger and hatred are not evil. They're natural human emotions and can be channeled toward good ends.
* HonorBeforeReason: [[spoiler:If Chaz is unworthy of Megid, Re-Faze will kill him, even if that means that there's no champion left who can wield Elsydeon and fight the Profound Darkness. His duty to prevent an out-of-control DangerousForbiddenTechnique apparently trumps his duty to not see Algo destroyed by another force that already ''has'' it]].
* HopelessBossFight: [[spoiler:There is ''no'' way to win the Re-Faze fight. It has twice as much HP as any other enemy in the game, is faster than Chaz, and does nothing but spam Megid endlessly]].
* OptionalBoss: The third guardian, Re-Faze, is an optional encounter that will either give Chaz some nifty LastDiscMagic [[spoiler:or deep-fry his ass with said magic]].
* SecretTestOfCharacter: Unlike the first two guardians which are upfront upon testing the Protectors, [[spoiler:Re-Faze gives Chaz alone a nastier test where he has to fight and kill an illusion of Alys. Then Re-Faze offers to teach Chaz Megid, and if Chaz agrees, Re-Faze will kill him. Refusing Re-Faze's offer, ironically, is the only way to accept it, as that'll convince it that Chaz can be trusted with the technique]].
* SiblingYinYang: De-Vars is a bulky, masculine being who uses nothing but physical attacks, while its sibling Sa-Lews is a slender, feminine being who uses nothing but magic.
* TimeAbyss: Their age is never specified, but they are heavily implied to be as old as the Algo solar system itself.
[[/folder]]

!!''Sealed Memories'' Characters

[[folder:NM-1153]]
[[quoteright:125:https://static.tvtropes.org/pmwiki/pub/images/nm1153.png]]
!!!'''Voiced by (Drama CD):''' Creator/KotonoMitsuishi
-> '''JOB:''' HUNTER
-> '''AGE:''' 2
\\\
The "ultimate masterpiece of the NM-1000 Series", NM-1153 is an upgraded clone of Nei from ''VideoGame/PhantasyStarII''. Having inherited some of Nei's memories because LamarckWasRight, she calls herself Nei, and after venturing out into the world and acquiring EasyAmnesia she meets a 13-year old Chaz.
----
* ActionGirl: Seems to be a Numan thing. After leaving the Bio-Dome, she got a job as a hunter and acquired considerable meseta funds before meeting Chaz.
* CloneDegeneration: The NM-Series are clones of Nei, with a natural lifespan of about four years if they're lucky.
* CuteMonsterGirl: Like all Numans, she possesses some traits indicating her monstrous heritage, in her case her ears.
* DoomMagnet: She wears a ring around her neck that tracks her location and causes Biomonsters to follow her wherever she goes.
* EasyAmnesia: According to Gene the "shock from seeing the outside world" caused NM-1153 to lose her memories.
* FlingALightIntoTheFuture: [[spoiler:She tragically has to fight and kill her twin sister just like the original Nei, but she is able to survive that fight, assist in the destruction of Gene, and convince Wren to let the other neitypes be destroyed. When Wren tells her he is unwilling to terminate the whole Numan project, she agrees to go back with him to make sure that the next Numan doesn't repeat her tragic history, and that Numan -- Rika -- is ultimately able to escape the Nei curse]].
* GenerationXerox: She's not even an {{Expy}}, she's a outright clone of Nei, with an identical appearance and disposition.
* HistoryRepeats: Like Nei, she's forced into a death battle with her twin sister, but unlike Nei she [[spoiler:survived and is able to pass "her will" to the next generation Numan, i.e. Rika]].
* LightningBruiser: Although she is a Nei clone, her physical abilities are improved upon. She actually wins her fight with NM-2011, unlike Nei with Neifirst.
* MonsterLord: Gene made her to command Biomonsters like Neifirst could, but she defiantly rejects this ability.
* PosthumousCharacter: She's passed away by the time of the game proper, having a much shorter lifespan than the likes of Rika.
* RecurringDreams: Having inherited Nei's memories genetically, she has recurring dreams of Nei's life, most usually her death.
* WolverineClaws: Like the original Nei and Rika, she uses these as her weapons of choice.
[[/folder]]


[[folder:NM-2011]]
[[quoteright:169:https://static.tvtropes.org/pmwiki/pub/images/nm2011.png]]
!!!'''Voiced by (Drama CD):''' Creator/SakuraTange
-> '''JOB:''' NUMAN
-> '''AGE:''' ??
\\\
The "next level of Numan research", NM-2011 was made to KillAllHumans and surpass her sister NM-1153. Gene awakens her to execute the rebellious 1153, but she fails and is killed.
----
* AffablyEvil: Her first words are to politely greet her "big sister" NM-1153.
* AntiVillain: Being younger than Neifirst, she's not as bitter yet. She ''is'' gleefully homicidal, unfortunately, but like Neifirst she never had a chance to be anything else.
* BloodKnight: Unlike NM-1153 she embraces being a weapon of war and says that just being able to fight strong opponents makes her happy.
* CloneDegeneration: The NM-Series are clones of Nei, with a natural lifespan of about four years if they're lucky.
* DesperatelyLookingForAPurposeInLife: She knows her lifespan will only be 3-4 years and so seeks out a purpose in life through battle.
* FairPlayVillain: When she realizes Nei only has one claw, she discards one of her claws so that the fight will be fair.
* GenerationXerox: If NM-1153 is a Xerox of Nei, NM-2011 is most certainly a Xerox of Neifirst.
* HistoryRepeats: Sadly, her life was just as brief and tragic as that of Neifirst.
* MightMakesRight: She believes the value of a neitype to be based completely on strength alone.
* PosthumousCharacter: Gene forced her into a death battle with her sister, and she's been dead for 3 years by the time of the drama CD that introduces her.
* SuperSoldier: Gene intended for her to kill NM-1153 and then be a OneManArmy slaughtering all Parman life on Motavia.
* SuperiorSuccessor: She's got increased power and speed compared to NM-1153, but her big sister is still able to defeat her.
* WolverineClaws: All the better to fight her sister in a battle to the death with!
* YouAreNumberSix: Unlike her sister who appropriates the Nei name, NM-2011 has no name other than her numerical designation. Fans often refer to her as "Neithird".
[[/folder]]

[[folder:Gene]]
[[quoteright:104:https://static.tvtropes.org/pmwiki/pub/images/ps4computer.png]]
!!!'''Voiced by (Drama CD):''' Ryouko Kinomiya
-> '''JOB:''' MasterComputer
-> '''AGE:''' ??
\\\
A MasterComputer like Seed and Daughter, Gene oversees a facility called the Bio-Dome. Originally created to research Numans, at some point it went crazy and decided to KillAllHumans.
----
* AIIsACrapshoot: Played completely straight, which is fair enough since most of the AIs in the game itself subvert this trope.
* BenevolentAI: Averted. Unlike Seed or even Daughter, Gene doesn't care one bit for the well-being of Parmans, and in fact intends for its Numan creations to wipe all Parmanians out of existence. It's never made clear if this hostility is only for Parmans, or if Gene intended to exterminate the native Motavians as well.
* DefiantToTheEnd: When cornered by Wren who demands an accounting for its behavior Gene defiantly refuses to stand down or explain itself.
* {{Expy}}: To the unseen scientists from ''VideoGame/PhantasyStarII'' who created Nei and Neifirst. Satisfyingly, Gene isn't a KarmaHoudini like them, and gets comeuppance for its evil deeds.
* GenderBlenderName: Gene is a male name, but NM-2011 refers to it as 'Mother'. Of course as a machine Gene has no gender per se.
* KillerRobot: It creates the two NM neitypes to "eliminate those archaic humans" and severs its link to Nurvus, forcing Wren to blast his way into the Bio-Dome to shut Gene down.
* MasterComputer: Like Seed and Daughter, Gene is a subordinate AI that oversees a Motavian facility from the days of ''VideoGame/PhantasyStarII''.
* MurderousMalfunctioningMachine: Gene is even worse than Daughter in this regard. Daughter at least believed her actions were for the good of Algo's people, but Gene wants to KillAllHumans and replace them with Numans. Wren calls its condition "abnormal" and wants to reset it, but Gene refuses, resulting in...
* PosthumousCharacter: Gene and the facility he once oversaw have been destroyed for three years by the time of the drama CD that introduces them.
* TakingYouWithMe: Gene detonates the Bio-Dome to prevent Wren from shutting down and reprogramming its systems.
[[/folder]]

[[folder:Roy Raogree]]
[[quoteright:152:https://static.tvtropes.org/pmwiki/pub/images/ps4roy.png]]
!!!'''Voiced by (Drama CD):''' Creator/IchiroNagai
-> '''JOB:''' KnowledgeBroker
-> '''AGE:''' ??
\\\
An information monger much like Grandfather Dorin, Roy Raogree (usually referred to as just "Old Man Roy") was an aged merchant and adventurer who was on friendly terms with a younger Chaz. He helped guide Chaz and his companion "Nei", but succumbs to the MentorOccupationalHazard not long after.
----
* AdventurerArchaeologist: Although he's more about selling the artifacts he finds than just studying them.
* AncestralWeapon: His distant ancestor was entrusted with the Nei Claw by Rolf/Eusis. Amazingly, his family held on to it for almost 1000 years.
* BlueIsHeroic: Wears a long blue vest and is trustworthy enough for an orphaned Chaz to come to him for advice.
* ContinuityNod: A very subtle one, as he tells Chaz to "meet him by the north gate" at one point. Since there are only two cities on Motavia with north gates and we know Roy's hometown is close to the site of the Motavian spaceport, the line is a subtle way of telling listeners that Roy's hometown is Kadary.
* {{Foreshadowing}}: He's considerate enough to warn Chaz that "some highly skilled hunter named Alys" has been hired to capture him.
* GadgeteerGenius: He's more familiar with the LostTechnology on Motavia than most Parmanians.
* HistoryRepeats: Like Nero from the original ''Phantasy Star'', he's an innocent bystander killed by {{Mooks}} for being too close to the heroes.
* KnowledgeBroker: He's the Parmanian equivalent of Grandfather Dorin and Gyuna.
* MentorOccupationalHazard: Robots chasing NM-1153 and Chaz show up on his door because he removed the tracker around the former's neck. By the time the duo gets back in town, it's too late.
* MiserAdvisor: Like Alys, he expects compensation for the aid he dispenses.
* PosthumousCharacter: As with the neitypes and Gene, Roy's been deceased for three years by the time the game begins.
[[/folder]]

----