[[folder:Characters introduced in ''Sabriel'']]

The eponymous heroine of the first book. Sabriel has been living in Wyverly College ("For Young Ladies of Quality") since she was very young, and though she excels in academia and leadership, she knows that her true destiny lies in helping her father, Abhorsen, in fighting the Dead in the mysterious Old Kingdom. But she is not prepared when news comes that her father has met with terrible danger. Armed with her bells, her sword, and her courage, she ventures into the Old Kingdom alone, little knowing what adventure and horror she will find there.
* ABoyAndHisX: As a cat and occasional dwarf, Mogget is this to Sabriel.
* ActionGirl: In her first book. Swordfighting is taught in her school, and she was top of the class.
* ActionMom: In ''Lirael'' and ''Abhorsen''.
* BackFromTheDead: Is briefly stillborn at the beginning of the book, but is revived by her father before she passes the First Gate. [[spoiler: At the end of the book, she is killed defeating Kerrigor, but is sent back by her ancestors because the Abhorsen's work is not done]].
* BadPowersGoodPeople: Like all Abhorsens, she uses necromantic powers. Instead of raising the dead, she puts them [[DeaderThanDead back where they belong.]]
* HappilyMarried: [[spoiler: To Touchstone in ''Lirael'' and ''Abhorsen'']].
* HeroicLineage: Her father is the Abhorsen and taught her a great deal about the craft.
* TheHighQueen: When's she's not being Abhorsen, she fits this trope. She's stoic, commanding and elegant as a diplomat and ruler. She's named The Abhorsen Queen by her enemies.
* ItIsNotYourTime: [[spoiler: Why her ancestors' spirits save her life at the end of the first book]].
* KidWithTheLeash: To Mogget.
* LadyOfWar: When she's older.
* MagicalGirl: Her school is close enough to the Wall that there are Charter mages there, and classes offered to a select few.
* MagicMusic: The weapon of all necromancers are bells -- and it so happens Sabriel did very well in music at Wyverly, too!
* MasterSwordsman: She topped her fencing classes and proves a lethal swordswoman when confronting the Dead.
* TheNecromancer: Abilities-wise, anyway, though as an Abhorsen she uses them to combat the undead, rather than creating or controlling them.
* OfficialCouple: [[spoiler:With Touchstone, whom she marries]].
* ProperLady: Her boarding school included etiquette classes, and Sabriel tends to fall back on them in social situations, particularly otherwise-awkward ones.
* RefusalOfTheCall: In the beginning, Sabriel dislikes being called Abhorsen because her father would have to die in order to pass on his title, and she is in firm denial. As far as she's concerned, she's helping him out, and then joining him in his duties.
* SilkHidingSteel: In her introduction. Mind you, it doesn't hide for long as she's busy banishing one of the Dead from her school in the first few pages. Throughout the series she slays zombies with elegance and poise, rarely losing her composure.
* TheyDo: [[spoiler: With Touchstone]].
* TwentiesBobHaircut: Probably in keeping with the UsefulNotes/WorldWarI-era aesthetics in Ancelstierre.
* WhenYouComingHomeDad: Not only does she have this problem with her father, but her duties stopping horrific undead monstrosities and radioactive magic constructs from killing everyone tend to cut into her time with her kids later.
* VitriolicBestBuds: With Mogget


Mogget looks like a well-fed white cat with malicious green eyes and a red collar, with a small bell on it. This, however, is only a temporary shape, forced upon him by someone or something long-forgotten. Now Mogget is bound to serve the Abhorsens, and he despises every minute of it. He provides information, sarcasm, and fish, for his own consumption. If the collar is ever loosened... your best bet is to run, and fast.
* AnimalisticAbomination: Looks like a small white cat (normally). Is actually a tremendously ancient and powerful Free Magic elemental [[spoiler: and essentially a god being punished, as it turns out]].
* AntiHero: He's sarcastic, bitter and really doesn't like most Abhorsens, but serves them anyway (albeit against his will). [[spoiler: In the third and fourth books he joins forces with the good guys of his own free will.]]
* BigDamnHeroes: When he feels like it. [[spoiler:Double subverted in ''Goldenhand''.]]
* BrilliantButLazy: After the [[spoiler:bell that binds him changes to Ranna, he is not above playing up its effects]].
* CannotTellALie: An effect of the compulsion is that Mogget can't actively lie to the Abhorsen. That being said he liberally exploits FromACertainPointOfView and lying by omission if he can get away with it.
* CantLiveWithThemCantLiveWithoutThem: He's like this toward any given Abhorsen on a good day, though more often with Sabriel than with anyone else.
* CatsAreMean: Mogget is bitter, sarcastic, and acerbic, jumping straight to downright homicidal when loosed from his collar in ''Sabriel.'' [[spoiler: He loses the homicidal part by the end of ''Abhorsen''.]]
%%* CatScare
* ConflictingLoyalty: He's bound to serve the Abhorsen, but that doesn't mean he's willing to do so nicely. Without his collar he's even worse.
* TheCorrupter: Talks Clariel into quite a bit more with Free Magic that she probably would have attempted on her own.
* DeadpanSnarker
* DefeatMeansFriendship: With Sabriel, at least, and perhaps her father - at the very least, he respects her. With Sameth and Lirael he's far more reluctant to help, especially as he doesn't think much of the competence of the former.
* DepravedDwarf: Subverted with one of Mogget's other forms as an albino dwarf. He has hair as white as Mogget's fur and wears a belt around his waist where the bell hangs from. Also, he's not depraved, he just still likes to eat small creatures similar to his cat form.
* DisproportionateRetribution: He was enslaved by the Seven Bright Shiners for apparently nothing more than refusing to side with them against Orannis. While the whole truth of the event is unknown it still seems kinda shitty of them.
* EldritchAbomination: Mogget's true form is an incredibly powerful Free Magic being that prefers the form of a humanoid torso atop a whirling tornado, all made of bright white fire.
* EnigmaticMinion: Sort-of-heroic example. Nobody knows exactly where Mogget came from, what he is, or why he was first bound to serve the Abhorsens, but they do know that he ''will'' serve dutifully - [[RestrainingBolt so long as his collar stays on.]] Once it comes off, so do all bets. [[spoiler: He's actually Yrael, one of the Bright Shiners, bound as punishment for refusing to help the Seven against Orannis]].
* EvilMentor: A rather more benign version of this trope than usual, but he still influenced Clariel to take the road she did, believing it would set in motion his own path to freedom. PlayedWith in that Clariel becomes fully aware of this and doesn't hold a grudge against Mogget, even parting with him as something of a friend at the end of her novel.
* FriendlyEnemy: When he's collared, at least.
* GodWasMyCopilot: [[spoiler: Real name: Yrael]].
* GreaterScopeVillain: [[spoiler:In ''Clariel''. He isn't related to the BigBad and even helps Clariel along in her quest, but this is at least partly because he feels influencing Clariel will result in him gaining his freedom down the line.]]
* HeroicAlbino: Mogget's other form, forbidden to him by a past Abhorsen unless his master gives him permission.
* HiddenAgendaVillain: Well, sort of. Usually the agenda consists of attempting to violently murder the Abhorsen if he's unbound. [[spoiler:Until the end.]]
* IFightForTheStrongestSide: [[spoiler: It's implied that the reason Yrael tried to stay neutral in the original conflict between the Seven and Orannis was because he didn't want to be on the losing side. Things didn't exactly go according to plan]].
* IntellectualAnimal: Though, not quite just an animal.
* NeutralityBacklash: [[spoiler: In the CreationMyth of the world, the Eighth Bright Shiner was originally neutral in regards to the conflict between the other Nine, and was bound for his troubles when the Charter won.]]
* NeutralNoLonger: For millennia he makes his hatred of the Charter bloodlines abundantly clear, and there's no hint that he'll side with them against ''anyone'' if he has any choice in the matter. When he ''does'' have a choice in the matter... [[spoiler: Yrael shares that he has developed a liking to the living word, particularly fish, and got off the fence to fight Orannis. After that, he wanders off to do his own thing, but pops up at the climax of ''Goldenhand'' in a vaguely helpful capacity.]]
* OddFriendship: Develops this, eventually, with Sameth and [[spoiler: it persists after he's finally freed from his imprisonment, probably because Sam trusted him enough to set him free.]]
* OffscreenTeleportation: Mogget can be very stealthy when he wants to and has a tendency to pop up randomly around the heroes. Being what he is, it's unclear if he's actually teleporting or just channeling his cat side.
* QuitYourWhining: Says this a lot, especially to Sam.
* RedemptionEqualsLife: Figuratively. [[spoiler:He earns his freedom from his lifelong enslavement clause to the Abhorsen line after siding with the heroes against Orannis.]]
* ReleasingFromThePromise: [[spoiler: Sabriel releases Mogget/Yrael from his contract with the Abhorsens after helping them defeat the BigBad. Despite this, he changes back to his cat form after the battle and remains with the Abhorsen.]]
* RestrainingBolt: His ensorcelled red leather collar, which has a miniature Saraneth and then Ranna hanging from it.
* TheResenter: Resents the Abhorsens for binding him. [[spoiler: Shows similar resentment for his "siblings" the other Bright Shiners, most especially Kibeth, since she's the only one generally present for him to snark at]].
* TheReveal: [[spoiler: Mogget, that snarky, Free Magic thing disguised as a cat? He's Yrael, the Eighth Bright Shiner. Yeah.]]
* SdrawkcabName: [[spoiler: Yrael was the one who neither stood for, nor against the creation of the charter.]]
* SealedEvilInATeddyBear: An immensely dangerous magical being who is normally forced to take the shape of a small white cat.
* ServileSnarker: Mogget has to serve the Abhorsens. That does not mean Mogget ''likes'' most of the Abhorsens, and tends to provide a snarky running commentary of all of their deficiencies.
* TheShadowKnows: It's not always that of a cat.
* SnarkyNonHumanSidekick: Oh so very much.
* SourSupporter: Again, Mogget is bound to serve the Abhorsens, but most of the time he'll make sure you know he's doing so under duress.
* TalkingAnimal: Subverted. he's not an animal.
* ThisIsGonnaSuck: When Belatiel renews his vow of allegiance (read: enslavement) to the Abhorsen line.
* TokenEvilTeammate: Has the meanest temperament of any character on the Abhorsen's side. Is also constantly plotting against the Abhorsens
* TookALevelInKindness: Even if it doesn't seem like it. ''Clariel'' shows Mogget actively [[spoiler: plotting the break the Charter despite being bound]]. By ''Sabriel'', despite being snarky and bad tempered, he's occasionally helpful and even seems to care for the Abhorsen, only trying to kill them when unbound.
* VitriolicBestBuds: With Sabriel.
* VoluntaryShapeshifting: Somewhat. If he's allowed, he can go from little white cat to albino dwarf. Without his collar, he can change into pretty much whatever the hell he likes, displaying, [[spoiler: in ''Goldenhand'']] the capacity to turn into a huge white tiger like creature.
* WeWantOurJerkBack: When his collar is gone, we definitely want snarky Mogget back.
* WildCard: [[spoiler:Even back in his Shiner days [[KingmakerScenario when he could have tipped the balance]].]] Mogget tends to have his own agenda and only begrudgingly helps when he wants to. [[spoiler:Giving back his free will]] seems to have made him even more this.


Sabriel first finds Touchstone, frozen in a fighting position, transmogrified into a wooden ship's figurehead. Of course, Sabriel rescues him, as a hero should, but when he wakes up, he prompts questions. Who is he? Who sealed him as a figurehead, and why? All Sabriel suspects is that he's ashamed of something from his past, which is why he acts so irritatingly servile.
* AwesomeMomentOfCrowning: Becomes King at the end of ''Sabriel''.
* BadassInDistress: As a ship figurehead. But his hands were frozen in a spellcasting position, so it's clear from the start he's an able warrior.
* TheBerserker: When Sabriel is badly wounded, he completely flips out. [[spoiler:Later assassination attempts result in similar]]. Either Touchstone inherited his madness from his father, or he is unstable due to trauma, namely [[spoiler:being present at the breaking of a Charter Stone where his mother and half-sisters were killed in front of him]].
* CainAndAbel: With [[spoiler:Kerrigor]]. He's Abel.
* DualWielding: He claims a pair of swords he finds in the unfinished ship in Holehallow.
* MrFanservice: Well, when you arrive in the story naked you're gonna be this. As of ''Goldenhand'', he's singlehandedly trying to bring the kilt back into fashion.
* HappilyMarried: To Sabriel in ''Lirael'', ''Abhorsen'' and ''Goldenhand''.
* HeroicBastard: As an illegitimate son, he served as a retainer to his trueborn siblings.
* HeroicSelfDeprecation: At first, he constantly puts himself down and acts like Sabriel's servant, even when she makes it clear it bothers her. [[spoiler: He's ashamed of having failed the Royal Family, and allowing them to be killed.]]
* HumanPopsicle: He was turned into the figurehead of a ship. Mid-battle. He's understandably disoriented when he wakes up.
* ItsAllMyFault: Blames himself for the deaths of his mother and sisters.
* LateArrivalSpoiler: Yeah, trying describing the second and third books without giving away that [[spoiler:he's the last survivor of the royal family]].
* ManInAKilt: They were in fashion back in his day, and he still likes to wear them.
* MeaningfulRename: Mogget calls him Touchstone, a fool's name, in fact a Shakespearean fool's name. Touchstone grudgingly accepts it, and bears it for the rest of his life. [[spoiler:He probably earned it by going berserk at the worst possible time.]]
* NakedOnArrival: Sabriel finds it hard not to notice how ''anatomically correct'' the "statue" is.
* OfficialCouple: With Sabriel.
* OnlyKnownByTheirNickname: "Touchstone" is referred to as "a fool's name" and while he initially objects when Mogget calls him this, he accepts it because of what he's done. At the end of ''Abhorsen'' we find out his real name is [[spoiler:Torrigan]].
* RoyalBlood: Illegitimate, but still plenty strong enough to effectively rule the Old Kingdom.
* RoyalsWhoActuallyDoSomething: He and Sabriel expend a lot of time -- and in Touchstone's case, literal blood -- to restore the Old Kingdom to order and prosperity.
* TheyDo: He marries Sabriel after the events of the first book.


A Greater Dead Adept who has been battling the Abhorsens for the past two hundred years, and winning. Powerful in Free Magic and the commander of terrible armies, he is singlehandedly responsible for the coup d'etat that obliterated the royal family two hundred years ago, and is hellbent on finishing the job, and breaking [[TheForce the Charter]] for good.
* ArchEnemy: To the Abhorsens.
* BigBad: Of the first book.
* BigBadFriend: To [[spoiler:Touchstone]].
* CainAndAbel: With [[spoiler:Touchstone]]. [[CaptainObvious He's Cain.]]
* CameBackStrong: All the Greater Dead do this. Kerrigor did it moreso than most.
* CatsAreMean: [[spoiler:Trapped as a cat by the end. And good lord, is he mean. Subverted in that, once he's sealed as a cat, he's never seen again and is said to be sleeping in the Abhorsen's basement.]]
* DarkIsEvil: The Dead in general are described as wraith-like creatures of smoke and shadow, at least when not attached to a particular corpse. Kerrigor goes through several forms during ''Sabriel'', and each of them follows this aesthetic to a greater or lesser degree.
* EnemyToAllLivingThings: Being an exceptionally powerful Greater Dead, he's totally inimical to life as we know it.
* EvilIsHammy: As [[spoiler: Prince Rogir]] he was a flamboyant guy who loved being the center of attention. As Kerrigor, his taste for the theatrical is even more pronounced.
* TheEvilPrince: [[spoiler: Real name: Prince Rogir of the Royal line. Murdered the rest of his family in order to break the Great Charter Stones and add to his power]].
* EvilOverlord: Of sorts. He's the dominant force in the Old Kingdom during the first book, but doesn't "rule" so much as "manage the chaos for his own purposes". That said, he was still the closest thing the Kingdom ''had'' to a ruler after the last regent died, albeit more in the vein of a warlord than a crowned head of state.
* EvilSorcerer: He possesses great knowledge of magic, and his combination of necromancy, Free Magic, Dead powers and [[spoiler:royal magic]] makes him exceptionally formidable.
* GlowingEyesOfDoom: Like all Greater Dead, his eyes appear as flaming pits.
* HeroKiller: [[spoiler:Given what badasses the royal line produces, it's quite a feat to murder all of them and near-permanently incapacitate the last. And then he becomes responsible for the death of Abhorsen Terciel, and has been fighting off Abhorsens for centuries, wearing the family down without being destroyed himself- again, quite a feat]]. Taken to its final, terrifying extreme when he bests and consumes [[spoiler:Mogget, one of the Bright Shiners, without any notable effort.]]
* HumanoidAbomination: As a Greater Dead. At first, he apparently still looked human [[spoiler: enough to fool his family, all accomplished Charter Mages]]. During most of ''Sabriel'', he uses an artificial body that resembles a twisted, distorted version of his original appearance- Touchstone speculates that he likely ''was'' trying to recreate his mortal appearance, but had forgotten enough of what being human was like that he ended up monstrous instead. By the end of the book, even that body is destroyed [[spoiler:when Terciel sacrifices himself]], and Kerrigor just uses his raw spirit form- an amorphous, vaguely-humanoid giant of shadows, featureless save for his burning eyes.
* HybridMonster: Why Kerrigor is just so dangerous. Not only is he a powerful Dead spirit and a Free Magic practioner, but he [[spoiler:is a royal prince with the powers that come with that. He gives his followers a mark to link them to himself, increasing his own power in the perversion of the bond between Old Kingdom subjects and royals, where each one strengthens the other.]]
* ImAHumanitarian: Like all the Dead he has to feed on Life in order to keep himself out of Death.
* InTheBlood: With the royal bloodline, who descend in a roundabout way from the original makers of the Charter, he is naturally good at commanding others and has a formidable will.
* JokerImmunity: In the backstory. The Abhorsens have spent 200 years driving him back into Death, but he returns every single time. Over the course of ''Sabriel'' itself, he's pushed back into death twice by Terciel, but still returns for the finale. Sabriel finally comes up with a solution to his threat that bypasses his apparent immortality.
* KillTheGod: Kerrigor briefly ''consumed'' a deity when he swallowed [[spoiler:Mogget]].
* LackOfEmpathy: Noticeable when talking to him. He doesn't care about anyone or anything beyond becoming as powerful as possible; it's unclear if he was ''always'' TheSociopath, or if this is a case of WithGreatPowerComesGreatInsanity.
* TheNecromancer: And since he's Dead himself, he doesn't need bells; he appears to command his minions through sheer force of will.
* NinjaPirateZombieRobot: Kerrigor is a Greater Dead spirit, a Free Magic Adept, a necromancer, ''and'' a renegade member of [[spoiler: the royal family]]. In-universe this renders him an entirely unique threat and one of the most powerful beings in existence.
* OurLichesAreDifferent: Or rather, as a Greater Dead and Free Magic Adept, he's the local equivalent.
* ResurrectiveImmortality: As long as his body exists, Kerrigor will always crawl back out of Death into Life.
* SealedEvilInACan: [[spoiler: And once that part is done, he's locked up in the basement of the Abhorsen's House behind every warding that Sabriel and Touchstone between them can put up, with the intention that he'll sleep there until the end of the world]].
* SealedEvilInATeddyBear: [[spoiler: Gets turned into a cat like Mogget.]]
* SdrawkcabAlias: His actual name is [[spoiler:Rogir, or Rogirek to be formal; "Kerrigor" was a childhood nickname that stuck]].
* SelfMadeOrphan: [[spoiler: Murdered his mother and his sisters to break the Charter Stones]].
* SorcerousOverlord: In addition to being a Free Magic Adept ''and'' one of the Greater Dead, he's the reigning warlord in what's left of the Old Kingdom.
* SoulJar: The reason that no Abhorsen was ever able to banish him fully [[spoiler: is that he uses his original body- which he still maintains a connection to- as one of these; so long as it exists, he can always return to Life]].
* TheUndead: And the evidence points to him having sought out the condition, rather than having it forced on him by a necromancer.
* WasOnceAMan: Like all Dead, he was originally a living person. [[spoiler:Specifically, Touchstone's half-brother, Prince Rogir]].

!!The Mordicant
* BearsAreBadNews: It's a flaming mud bear.
* TheDragon: To Kerrigor; it's his most powerful minion and chief hunter.
* {{Golem}}: A Mordicant is essentially an artificial body of inorganic materials possessed and animated by a Dead spirit, and is therefore equal parts {{Golem}} and undead.
* ImplacableMan: Follows Sabriel, Mogget, and Touchstone across the entire Old Kingdom, with nothing [[spoiler: except Astarael]] slowing it down.
* NoNameGiven: A Mordicant is ''what'' it is, being the name of one of the most powerful types of Dead. Its own personal name is never revealed, if it has one.
* ScarilyCompetentTracker: Can seemingly follow its quarry anywhere; Kerrigor even refers to it as "my Hound".
* VillainTeleportation: A unique trait of Mordicants is their ability to take their physical bodies with them into Death, and then emerge somewhere entirely different still intact. This allows it to bypass virtually any physical obstacles in its pursuit of Sabriel.
* TheVoiceless: It sometimes makes verbal ''sounds'', particularly loud howls, but despite being apparently sentient it never actually speaks during any of its appearances.
* WakeUpCallBoss: ''Sabriel'' is never exactly a light or cheerful book, but the Mordicant is the first enemy that Sabriel just ''can't'' defeat in a straight-up fight, and its presence adds a much greater tension and urgency to the plot.
* WasOnceAMan: Presumably, though we're given no indication of who or what its animating spirit ''really'' was in Life.

!!Sanar and Ryelle
When we meet them in ''Sabriel,'' these identical twins appear as the Voice of the entire tribe of Clayr. Their skills include speaking in unison, predicting the future, and flying Paperwings. In later books, we see that they have ascended to becoming the de facto leader of the Clayr, as their Sight is among the strongest in the Kingdom.

* DarkSkinnedBlond: A trait of the Clayr.
* MadOracle: Especially in their first appearance, where they have a hard time speaking in a way Sabriel can follow linearly owing to being mentally UnstuckInTime. Less pronounced in ''Lirael'' and ''Abhorsen'', possibly owing to them being older, or possibly because Lirael, who grew up around the Clayr, is just better at following their mannerisms and way of speaking.
* PrescienceIsPredictable: Toyed with. They see many fragments of ''possible'' futures, some of which are the results of Lirael failing.
* PsychicLink: As twins they have a magical bond with each other.
* PsychicPowers: Particularly of the prescient variety; part-and-parcel of being Clayr.
* SelfFulfillingProphecy: A lot of Clayr prophecies seem to work this way, at least when the Clayr themselves are the subject; they do things a certain way because they Saw themselves doing it that way.
* SingleMindedTwins: They really come off this way. The only time they're given any distinction is when Sanar says that Ryelle is the better Paperwing pilot of the two. [[spoiler: In the final confrontation, they wield one bell together instead of taking one bell each, further adding to this impression.]]
* TwinBanter: They have a distinct tendency to finish each other's sentences and generally carry on a conversation as if they were one person, which, combined with their MadOracle tendencies can make following a conversation with them quite a headache.
* UnstuckInTime: Mentally, at least; they live as much in the future as in the present, because their Sight is so strong.;
* WonderTwinPowers: They're both very strong in the Sight, and can combine their vision for stronger viewings.

!!Abhorsen Terciel
The father of Sabriel, and the current Abhorsen when ''Sabriel'' begins. He wanders all over the Kingdom in fighting off the Dead, though his own sacrifices have been dear. He put Sabriel in a boarding school in Ancelstierre so that she would be safe and have something of a normal childhood... and because the Clayr foresaw that the Kingdom would need an Abhorsen who knew Ancelstierre well.

* BadPowersGoodPeople: As an Abhorsen, he uses necromancy to fight against the undead.
* DisappearedDad: He's absent a lot of the time in the course of his normal duties, but his failure to make a scheduled visit is the signal that something is badly wrong.
* EverybodyCallsHimBarkeep: Not only the soldiers on the Wall but his own daughter think that Abhorsen is his name, not his title.
* GoodParents: He clearly cares a lot for his daughter. However he often has to be dragged away by his crucial duty.
* HeroicSacrifice: [[spoiler: Wielded Astarael against Kerrigor to drag him deep into death and buy time for Sabriel.]]
* MentorOccupationalHazard: [[spoiler: He dies about three-quarters of the way through the first book, leaving Sabriel to take up his sword- literally and figuratively- as the new Abhorsen]].


[[folder:Characters introduced in ''Lirael'' and ''Abhorsen'']]

A Daughter of the Clayr -- who is forever an outsider from them. Lirael has been marked as an outcast from the beginning: her mother left the Glacier, came back pregnant, and never named her child's father, all contrary to tradition, before vanishing when the girl was five and dying just before her tenth birthday. As a teenager, Lirael desperately wishes to gain the Sight that is every Clayr's birthright, and the transition into adulthood. Without it, she waits, and waits, despondent and solitary. Looks like an assignment as a Third Assistant Librarian might lift her spirits... if it doesn't get her killed, first. But Lirael has no idea of what destiny awaits her beyond the Glacier's frozen walls.

* ActionGirl: She will admit she's not as good at swordfighting as she should be, but she gets better as time goes by.
* BadassBookworm: The "badass" part is a ''requirement'' for Clayr librarians, due to some of the things lurking in the deeper shelves.
* BadPowersGoodPeople: As [[spoiler: the Abhorsen, particularly when using Free Magic to traverse Death.]]
* TheCallPutMeOnHold: [[spoiler:It gets back on the line when she finds a door with her name on in deep in the Clayr's Glacier and finds the tools of a Remembrancer.]]
* TheChosenOne: She's a type of Chosen One that hasn't been seen in centuries: being [[spoiler: half-Clayr and half-Abhorsen makes her the only person capable of being a Remembrancer, on top of Abhorsen-In-Waiting.]]
* DrivenToSuicide: She seriously considers it during the first part of the book, and even gets up to the edge of the Glacier before the arrival of Sabriel and Touchstone forces her to leave.
* FirstKiss: Finally with [[spoiler: Nicolas Sayre in ''Goldenhand''.]]
* {{Foreshadowing}}: Her tendency towards morbid thinking. At first it seems like it's due to her chronically low self-esteem. [[spoiler: Which is part of it, but it also has a lot to do with her being Terciel's daughter and being related to Sabriel who is quite a bit of a DeadpanSnarker.]]
* EeriePaleSkinnedBrunette: Where other Clayr are tanned and blonde, Lirael has pale skin that burns, and black hair and eyes. Younger Clayr regard her as a freak, afraid that they'll turn out Sightless, like her.
* HandicappedBadass: [[spoiler: With her titular Goldenhand.]]
* HeroicLineage: [[spoiler:Her mother had a one-night stand with Terciel ''specifically'' to become pregnant with the next Abhorsen, BecauseDestinySaysSo.]]
* HeroicSelfDeprecation: It takes her a very long time to like herself, thanks to her lack of coming-of-age in Clayr society.
* InstantExpert: Although, magic books in the Old Kingdom tend to work by reappearing with clarity in the reader's mind at need, so it makes sense by the world's rules.
* InTheBlood: [[spoiler:Just not Clayr blood]].
* KidWithTheLeash: In a technical sense on the Disreputable Dog, who acts like a dog out of personal preference. [[spoiler: Moreso on Mogget later on]].
* LockedIntoStrangeness: [[spoiler: Due to her Abhorsen heritage, her hair is black instead of blond.]]
* LongLostSibling: Sabriel's half-sister.
* MagicMirror: The Remembrancer's mirror allows her to see the past if she walks into Death.
* MagicMusic: The Remembrancer's panpipes, which are basically a weaker version of a necromancer's bells.
* TheMindIsAPlaythingOfTheBody: She learns how to make several animal "skins" with Charter magic, but they leave her with the residual instincts of whatever she becomes for some time afterwards.
* ParentalAbandonment: Her mother left her at a young age and is reported dead before the beginning of ''Lirael''.
* ShrinkingViolet: Never spoke or interacted much in the Glacier other than with the Dog. Grows out of it once she leaves mostly due to Sam being even more introverted and indecisive and someone needing to take charge.
* TheUnfavorite: Most Clayr manifest the sight before age fourteen, making Lirael stick out as a teenage "child" in their society, exposing her to unwanted pity and condescension.

!!The Disreputable Dog

The Disreputable Dog began life as a Charter sending that Lirael made to keep her company -- or did she? Or did Lirael instead summon up some much older and more powerful spirit than she bargained for?

Wonder away, the Dog's not here to answer questions. She's here to be chipper and friendly, Lirael's best friend and guide through any hardship or peril. Beware of her teeth, and her bark -- the Dog can use Charter Spells ''and'' Free Magic, without being corrupted by it. Rest assured, she's a good dog in every sense of the word.

Now, who's ready for a walk?

* AnimalisticAbomination: Most of the time she appears to be a normal dog that can talk, but she can shapeshift at will--usually only parts of her, like when she lengthens her toes to climb down a ladder.
* EnsembleDarkhorse: At first simply appears to be a talking animal companion to Lirael, before steadily growing into a popular and forceful character in her own right.
* GenderEqualsBreed: Subverted.
* GetAHoldOfYourselfMan: Lirael has bite scars from the last time she considered [[DrivenToSuicide suicide]].
* GodWasMyCopilot: She's the remnants of Kibeth, although she isn't nearly as powerful as she once was.
* HeroicSacrifice: She stops Lirael's own sacrifice by biting her hand off during the binding of Orannis, which redirects his last rage onto her.
* ILied: She is the ''Disreputable'' Dog.
* MentorMascot: Not cutesy, but she quite likes being a dog... except for baths.
* IntellectualAnimal
* InterspeciesFriendship: With Lirael.
* NotTooDeadToSaveTheDay: For Nick. Twice. [[spoiler: And Lirael in ''Goldenhand.'']]
* OffscreenTeleportation: Is a master at this, even more so than Mogget - which is saying something.
* TooCoolToLive: In the long run, unfortunately. [[spoiler: Not that it stops her from meddling from beyond the grave.]]


The second child of Sabriel and Touchstone, and a Royal Prince. Since his sister Ellimere clearly got the royalty genes, what's left for Sameth is to be the Abhorsen -- and he'll get around to studying the Book of the Dead ''one'' of these days, just as soon as he's wrapped up his education as a normal, magic-free boy in Ancelstierre. Though Sameth wants to be brave, he often fears he's not the warrior type, much less the Abhorsen type. He's quite certain he'll never live up to the glorious examples of his (distant) parents, so why bother, when tinkering away in his workshop is more fun?

* CharacterDevelopment: He starts off in ''Lirael'' uncomfortable as his role as Abhorsen-in-waiting, and feels out of place in the Old Kingdom. By the end of his journey with Lirael he's found a path that suits him better and become more responsible.
* ChekhovsGun: His hobby is tinkering and adding magic to it. [[spoiler:Because he's a Wallmaker.]]
* CowardlyLion: He is terrified of going into Death, and telling [[WellDoneSonGuy his parents that he's afraid]], but he still risks his life willingly (if not happily).
* OddFriendship: With Mogget. [[spoiler: After Mogget is freed, he's the only person the cat occasionally visits and willingly interacts with. It might have to do with Sameth's slightly less wary and judgmental attitude or the fact that he gives Mogget fish]]
* GadgeteerGenius: Loves tinkering with and building toys. What cements him as this is when he [[spoiler: reforged Nehima using Lirael's panpipes in an enormous feat of magic in only a few hours.]] Potentially even more impressive is his creation of [[spoiler: her prosthetic hand, which is near perfect by the events of ''Goldenhand'' - though it tends not to do so well when out of the range of the Charter.]]
* HeroicBSOD: What Sam really needed was a therapist to deal with his encounter with Hedge - he's clearly suffering some form of trauma and PTSD.
* HeroicSelfDeprecation: He thinks of himself as a failure because he can't even bring himself to open the Book of the Dead.
* {{Hikikomori}}: Ellimere was pretty much the only person stopping him from locking himself in his workshop and never leaving.
* ImprovisedWeaponUser: Shortly after we meet him, he organizes a group of kids in fighting off the Dead with cricket equipment.
* KidWithTheLeash: On Mogget, the family heirloom.
* MissedTheCall: Sam was chosen by Hedge to free Orannis. However, 1. he manages to avoid being bound by Saraneth and 2. the fight with Hedge wears him out and so Nicholas Sayre ends up getting hit by the Call.
* RefusalOfTheCall: Really, really, really does not like the prospect of being an Abhorsen. Then again, [[spoiler:the Call misdialed]].
* RoyalBlood: Though contrary to the trope, he's completely unsuited to being a ruler.
* RoyalsWhoActuallyDoSomething: When a magical attack strikes his cricket team en route back from a game, he springs into action, directing the boys on how to fight the Dead effectively, and going out to confront the necromancer at work himself.
* TookALevelInBadass: Once Sameth stops trying to be the Abhorsen and gains some confidence, he becomes much more effective. His powerful Charter mage abilities start feeding into his inventing.

!!Nicholas Sayre

Nicholas Sayre is a nephew of the High Minister of Ancelstierre, a member of an old and rich family, and therefore just the sort of fellow you'd expect to see attending school with Prince Sameth. More than that, Nick is Sam's best friend, even if he ''does'' regard Charter Magic as a scientific curiosity rather than a profound fact of the universe. Nick is bright, cheerful, and interested in everything. He's a natural leader and, like a true-born son of the industrialized south, loves to develop and work on projects. But a chance encounter with Hedge means that all of Nick's energy might be turned to a dark purpose...
* AgentScully: At first, highly skeptical of magic and the Old Kingdom; he's sure that it can somehow be explained by science.
* BadassAbnormal: Gets Charter and Free Magic in his blood by the end of the series, [[spoiler:serving as a sort of living Charter Stone (which makes him very useful at the climax of ''Goldenhand.'')]]
* BadassBookworm: Essentially designs what would, in another world, have been a functional nuclear reactor -- or nuclear bomb. Either way, in a world where the mundane half is in the 1920's at the latest, that's incredibly impressive.
* DemonicPossession: Is infested by [[spoiler:a shard of Orannis until the end of ''Abhorsen'']], which compels him to try and free the main body and occasionally takes over his own.
* FightingFromTheInside: Tries very hard to do this after encountering Lirael and learning just what is happening to him.
* ImprovisedWeaponUser: Wields a mean cricket bat.
* [[LastGirlWins Last Boy Wins]]: For [[spoiler:Lirael]].
* ThePollyanna: A rare male version. In ''Goldenhand'', Nick's rather blasé and upbeat, finding time to be childishly curious and flirting with Lirael despite being self-exiled, the kingdom getting invaded and the horrible BreakTheCutie he'd been through.
* TooCoolToLive: [[spoiler:Subverted, thankfully, thanks to the Disreputable Dog.]]
* TookALevelInBadass
* WeirdnessCensor: He sees the "Night Crew" (a horde of Dead Hands created by Hedge) as alive but diseased and Hedge as an odd but damned useful chap. [[spoiler:This is because the fragment of Orannis is clouding his mind.]]
* YouCantGoHomeAgain: The Free and Charter Magic now living in Nick means that he'll never be able to go back to Ancelstierre.
* YouHaveOutlivedYourUsefulness: As soon as the Lightning Farm does its work, the last shard of Orannis zips out of his body, mortally wounding him.


The first child of Sabriel and Touchstone, and the Crown Princess. Bossy -- no, ''commanding'' -- and meddling -- rather, ''micromanaging'' -- clearly Ellimere inherited the Royal Bloodline. She takes her duties as future queen very seriously, often practically ruling (with the aid of a Regent) while her father is out slaying Dead (i.e. nine days out of ten). Her current project is to slap some sense and work ethic into her layabout, good-for-nothing-brother, Sam. He'll be an efficient Prince and Abhorsen if it kills him. No, really.

* AChildShallLeadThem: Is a capable ruler despite only being a couple of years older than Sam. She's also implied to have been ruling since she graduated as Touchstone is busy fixing Charter Stones.
* ActionGirl: Though she doesn't get to do much on page, she's mentioned to be an avid hunter and athlete and generally comes off as more than capable of handling herself.
* EverythingsBetterWithPrincesses: Unless you ask Sam.
* HeroOfAnotherStory: She's basically running the country (with help from a co-regent) during Sam and Lirael's adventures. A message she sends near the end of ''Lirael'' mentions her calling up the Old Kingdom's armed forces to deal with the threat from Hedge and Chlorr.
* LargeHam: Oh so much. She's loud and authoritative even in messages. It's contrast from her more subdued family members.
* ManicPixieDreamGirl: Is clearly trying to bring Sam out of his funk by forcing him to attend royal events and setting him up on dates. At one point, she even throws a grand birthday party just for him. However, she fails partly because her energy alienates the more introverted Sam and partly because his worries aren't that easily solved.
* RoyalBlood: Explicitly so: her mother has the Abhorsen bloodline, but Ellimere clearly manifests the commanding and leadership abilities inherent in the Royal bloodline.
* RoyalsWhoActuallyDoSomething: She sits on the council and the courts along with more mundane activities like sentry duty.
* YouNeedToGetLaid: At one point, she seems to think that all that's needed for Sam is a girlfriend and tries to hook him up with pretty much every girl in the kingdom.
** ''Goldenhand'' reveals that she's been trying and failing to do the same for Lirael.

* BaldOfEvil: Or at least he's on his way, more like Bald''ing'' of Evil.
* BigBad: Being the leash-holder of most of the Dead that are after Sam and Lirael. [[spoiler: Until the end of ''Lirael'', where we learn he's TheDragon to something [[EldritchAbomination far]] [[OmnicidalManiac worse.]]]]
* EnemyToAllLivingThings: Hence not being able to use a normal horse.
* EvilSorcerer: A master Free Magic Sorcerer and necromancer, who uses his powers [[spoiler: to free Orannis]].
* TheDragon: To [[spoiler: Orannis]].
* FromNobodyToNightmare: He was apparently born in Ancelstierre and was a perfectly normal man before being seduced by the promise of magical power.
* GoOutWithASmile: [[spoiler: Upon seeing the Stars of the Ninth Gate, the flames in his eyes go out, he smiles and raises his hands to the sky before falling into the last gate.]]
* TheHeavy: He's the most heavily featured villain in the second and third books [[spoiler: though he's not actually the Big Bad]].
* HellishHorse: Ordinary horses can't stand him, so he rides undead ones instead. Even these tend to destroy themselves when loosed from his direct control.
* HumanoidAbomination: An exercise in knowing when to stop using [[PrimordialChaos Free Magic.]] It takes him over and transforms his body and soul. Mostly his soul, though.
* ItsAllAboutMe: [[spoiler: Willingly serves Orannis, knowing full well that it will destroy the world, because, in his own words, nothing matters to him other than himself, and Orannis promised him a place at its side and greater dominion over the dead for his service.]]
* MagicKnight: A powerful sorcerer who always goes armored and carries a sword.
* ManipulativeBastard: Has shades of it, especially towards Nick and a bit towards Chlorr.
* MysteriousPast: It is hinted that he was born in Ancelstierre and served as a soldier at the Wall around 50 years before the books' events.
* {{Necromancer}}: One of the most powerful in the series.
* OlderThanTheyLook: Most likely to be just over one hundred years old.
* OmnicidalManiac: [[spoiler: Or at least, the Omnicidal Maniac's loyal helper]].
* RedAndBlackAndEvilAllOver: Hedge always wears red plate armour, and as he becomes more inhuman he gains red fire in his eyes and black smoke on his head.
* ThisIsYourBrainOnEvil: Particularly notable in ''Abhorsen'', he becomes increasingly inhuman the more he falls under the sway of Free Magic. Of course, since this comes with an increase in power, it's not like he ''minds''...
* WizardsLiveLonger: See OlderThanTheyLook.
* XanatosSpeedChess: His original plan was to implant a shard [[spoiler: of the Destroyer's prison]] into Sam. When that failed and the shard ended up in Nick instead, he rolled masterfully with it.

!!Chlorr of the Mask[=/=]Clariel
The main villain of ''Lirael'', Chlorr is a necromancer who has extended her life through unholy means. Though her powers of commanding the Dead and Free Magic are terrible, she willingly submits herself to the power buried beside the Red Lake, when Hedge gives her but a taste of it. Only an Abhorsen can have a prayer of matching Chlorr in combat.

For tropes applying to Clariel, see below.

* AscendedExtra: Received her own book called ''Clariel'', detailing her StartOfDarkness.
* [[BadassGrandpa Badass Grandma]]: Several ''centuries'' old through the power of Free Magic, and nearly an adult Sabriel's equal in power even before [[spoiler:becoming one of the Greater Dead -- though it is implied that she was already one of the Greater Dead and had been for some time, it's just that her habit of possessing offerings from the steppe tribes meant that this was not necessarily apparent. What Sabriel did was prevent her from taking physical form again.]]
* TheBerserker: A trait that runs in the Royal and Abhorsen lines.
* BodySurf: [[spoiler:''Goldenhand'' reveals that she used to do this before Sabriel destroyed her ability to take physical form.]]
* CharacterizationMarchesOn: Mogget describes her as "never bold" in ''Abhorsen'', which is decidedly not true of her in ''Clariel''. Though this could simply be a case of Mogget referring to her not quite giving in to all of his temptations, his having a SelfServingMemory or simply lying.
* DeathEqualsRedemption: [[spoiler:For the part of her that remained Clariel, at least, which saves Lirael from Chlorr during their battle at the Ninth Gate, forcing Chlorr to look up.]]
* TheDragon: To Hedge.
* DragonAscendant: She takes over as the main threat in ''Goldenhand'' following the final death of Hedge and the rebinding of Orannis.
* EnigmaticMinion: She's very powerful, very old, and very evil, but exactly what her deal is when not taking orders from Hedge is never made clear...
* EvilFeelsGood: Using Free Magic gives one a rush to control and destroy.
* EvilIsNotAToy: Tapping into an ancient, powerful, source of Free Magic you know next to nothing about: ''bad idea''.
* EvilMentor: In ''Goldenhand'' it is conjectured that she taught Kerrigor the trick with his body.
* [[EvilSorcerer Evil Sorceress]]: A powerful Free Magic user and necromancer [[spoiler: and she only gets worse as one of the Dead]].
* TheFaceless: Well, she is Chlorr of the ''Mask'', after all. [[spoiler: Mogget hints it may be more than that- he taunts her by calling her "Chlorr No-face", and refuses to explain himself when questioned about it]].
* FallenHero: Once upon a time Chlorr [[spoiler: was a member of the Abhorsen lineage named Clariel.]]
* HumanoidAbomination: [[RunningGag Notice a trend here?]]
* KarmaHoudini: Runs off in ''Abhorsen'' after Lirael stands up to her and Mogget taunts her about her past and apparently survives the book. [[spoiler: Karma catches up with her at the end of ''Goldenhand'' when the remnant of her that is Clariel forces her beyond the Ninth Gate.]]
* MysteriousPast: Mogget hints that Chlorr was once an Abhorsen. Her new book, ''Clariel'', reveals some of this, but [[spoiler:ends with Clariel travelling to the north, with her Free Magic bound away. Obviously at some point in the intervening centuries she gets it back.]] ''Goldenhand'' elaborates somewhat, with [[spoiler: the remnant of her that is still Clariel vaguely remarking that she had temptations whispering away at her and eventually she gave in.]]
* {{Necromancer}}: [[spoiler: And once she becomes a Greater Dead, she no longer needs bells, being able to command her Dead minions with sheer force of will]].
* OurLichesAreDifferent: Sabriel defeats and kills her offscreen early in ''Lirael''. Unfortunately, death is not an inconvenience for a necromancer, especially not this one.
* {{Pride}}: Is extremely arrogant and sure of her power. This leads her to try to dominate Hedge, only to be controlled by him when she drinks Orannis' water.
** [[spoiler: Clariel shows that this is a problem even before she turned evil.]]
* VillainExitStageLeft: [[spoiler: She bails after Lirael and Mogget present the first real challenge she's had on-page. Mogget notes that she was never all that bold, even when she was an A - alive]].
* [[WasOnceAMan Was Once a Woman]]: Starts off human, becomes a powerful Dead creature.


An Ancelstierran politician of the conservative bent, seeking the highest offices in the land. He hates the Old Kingdom and distrusts the existence of "magic".
* BigBadWannabe: Based on how his deputy acts in his brief appearance, he seems to think he's in a BigBadDuumvirate with Hedge. Not exactly...
* CorruptPolitician
* FantasticRacism: Towards anyone non-Ancelstierran, especially Southerlings.
* TheGhost: Plays a pretty important role in ''Lirael'' and ''Abhorsen'' but never actually shows up in person.
* KarmaHoudini: Seizes power midway through ''Abhorsen'', and the end of the book gives no indication if he was deposed or not. [[spoiler:"The Creature in the Case" reveals that his coup ultimately failed, but gives no indication of how or what happened to him afterwards.]]
* ANaziByAnyOtherName: The seizing of power and trying to overthrow the moderate government making it very clear.
* OffscreenVillainy: None of the main characters ever interact with him.
* PragmaticVillainy: When Sabriel and Touchstone start interfering in his plans, he simply arranges for them to be assassinated. [[spoiler:Unfortunately for him, they survive.]]
* SmugSnake: Though he never shows up directly, his reputation gives off this vibe.
* UnwittingPawn: To Hedge.
* VillainWithGoodPublicity: He ''is'' popular in Ancelstierre.

!!The Enemy[=/=]Orannis the Destroyer

What Hedge serves. What Chlorr serves. The enemy so terrible the Disreputable Dog will not speak its name. The thing that, long ago, was sealed beneath seven wards beside the Red Lake, but it has slowly cracked its prison open and its working its way to freedom. But what ''is'' it?
* ApocalypseHow: Several levels of this are suggested to happen as he comes closer to being unsealed.
* BigBad: The main antagonist of the second and third books, and the series as a whole.
* CompellingVoice: Its words seem to have some sort of physical power.
* DemonicPossession: Controls Nicholas Sayre via a tiny sliver of the silver sphere, that was lodged into his heart by Hedge.
* TheDreaded: Even the Disreputable Dog, [[spoiler: who is actually Kibeth in disguise,]] is afraid of It, and with good reason.
* DoesThisRemindYouOfAnything: Its form is of two bisected silver halves of a sphere. When brought together, they eventually cast an enormous eruption of heat, fire, light and concussive sound that completely vaporizes all life within vicinity, leaving a mushroom cloud...
* EldritchAbomination: An extraordinarily powerful Free Magic entity, so strong that even the Seven Bright Shiners couldn't kill it.
* KillItWithFire: Its destructive phases can best be described as explosions of flame and heat.
* TheMagnificent: One of his titles is [[NamesToRunAwayFromReallyFast The Destroyer]].
* TheManBehindTheMan: Chlorr, one of history's most powerful necromancers, asks Hedge why she should serve Hedge's master. Hedge instructs her to drink just a little water that trickles out from beneath the master's prison. And Chlorr ''at once'' agrees and serves It loyally.
* MeaningfulName: "Orannis" is similar to Οὐρανός (Ouranos), the classical Greek spelling of Uranus and [[spoiler:the namesake of uranium]].
* NoBiologicalSex: It doesn't really seem to have anything comparable to a sex ''or'' gender identity, always being identified as "It" (with capital). [[spoiler: Interestingly, this appears to be unique to It and not a trait of Shiners as a whole- Astarael and Kibeth are clearly female, while Yrael is clearly male, but Orannis is neither]].
* NumerologicalMotif: The Ninth Bright Shiner, nine manifestations, nine second countdown before the Destroyer phase activates.
* OmnicidalManiac: Why does It try to wipe out everything wherever he goes? It just ''does''. Implied is that it is in Its nature to obliterate life.
* TheScottishTrope: The Disreputable Dog will write Its name, but doesn't say it and warns Lirael and Sam not to either.
* SealedEvilInACan: Its current physical form is something like a huge, bisected silver ball buried in the ground.
* WalkingSpoiler: In case you couldn't tell. It's not until the last chapter of ''Lirael'' that we get a hint as to Its true nature.
* XanatosGambit: Puts together a long-running plan to gain followers, make a son of the royal line his slave, and have his hemispheres united so he can destroy the world. Unfortunately for Orannis, It did not seem to foresee Yrael's decision.

[[folder:Characters introduced in ''Clariel'']]
The eponymous main character of ''Clariel''.

Is the human form of Chlorr of the Mask before she turned evil.
* AppropriatedAppelation: It's implied at the end of ''Clariel'' that "Chlorr" comes from [[spoiler:her cutting herself off when giving her name to Orrikan, who misheard it as "Claw", which is pretty easy to twist into "Chlorr".]]
* ArrangedMarriage: [[spoiler:Thankfully avoided.]]
* {{Asexual}}: Clariel has no interest in a sexual relationship with anyone, and specifically mentions that this applies to both men and women. When Mistress Ader is talking to her she speculates that Clariel may be "a natural singleton" and apparently doesn't find anything odd about this. It's mentioned that she did have a brief sexual relationship with a young man prior to moving to Bellisaere, but this seems to have been more because of societal expectation and she didn't particularly see what the big deal was or seem all that sad when she left him. She's also probably of the nonromantic variety, though this is a little harder to determine was the book goes on.
* TheBerserker: It runs in the royal line, and she inherited it.
* BirdsOfAFeather: Clariel empathises with Aziminil, feeling just as trapped and constrained as the Free Magic creature, and [[spoiler:relents when she has the monster at her mercy, letting it go free.]] At the same time, though, [[{{Foreshadowing}} Clariel is seduced by the power and dominance she felt]] while bending Aziminil to her will.
* TheCorruption: [[spoiler:The more she uses Free Magic, the further she is pushed away from the Charter.]]
* CouldHaveAvoidedThisPlot: Clariel makes this observation of several tragic occurrences in her novel, sometimes towards herself.
* CountryMouse: Is entirely out of place in the city, and longs to return to the country. It becomes a problem because Belisaere is a powder keg waiting to blow and Clariel and her family are at the center of multiple plots. She simply cannot afford to be out of place.
* DaddysGirl: She used to be one.
* TheDeterminator: Free Magic relies on strength of will. A defining feature of Clariel is her stubbornness.
* DrunkOnTheDarkSide: [[spoiler:Can't fully resist the urge to use Free Magic.]]
* DyingAsYourself: [[spoiler:The bit of Chlorr that is still Clariel fuses with Chlorr after saving Lirael. They enter the Ninth Gate as one.]]
* ForegoneConclusion: [[spoiler:She is locked away from her Free Magic at the end of ''Clariel'', but must regain it and become truly evil by ''Lirael''.]]
* {{Foreshadowing}}:
** [[spoiler:The bronze mask sticks to her face in ''Clariel''.]]
** [[spoiler:When attacking Kilp and Aronzo in a berserker rage late in the novel, steam pours from Clariel's mask as a result of her Free Magic. Chlorr's mask produces the same steam several times in ''Lirael'' and ''Abhorsen'' whenever she is fighting or using Free Magic.]]
** [[spoiler:King Orrikan mishears a portion of Clariel's name and calls her "Claw", which sounds remarkably similar to "Chlorr" and may have inspired her to choose the name in later life.]]
** [[spoiler:When presented with a necromancer's bells, Clariel refuses them, controlling her Free Magic creatures with her berserk rage. Similarly, in ''Lirael'' and ''Abhorsen'' Chlorr does not use bells and instead controls her Dead and Free Magic servants through sheer force of will.]]
* ForestRanger: Her goal is to join the Borderers or become an independent hunter living in the forest.
* FriendshipMoment: With Mogget in her novel's epilogue.
* HairTriggerTemper: Due to being a berserk.
* TheHermit: Wants to be one.
* InTheBlood: Her status as a Berserk and affinity for Free Magic. Abhorsens balance Free Magic and strength in the Charter, but Clariel's affinity for the former is much stronger. This causes problems.
* IJustWantToBeFree: To the degree that she sympathises with Free Magic creatures.
* IJustWantToBeNormal: Clariel doesn't want to have the magic of the Abhorsens or the responsibility of a Royal; all she wants is to live a normal life as a hunter.
* JustFriends: Insists this is so with Bel.
* KissingCousins: Bel has a crush on Clariel, which she tries not to reciprocate.
* [[LikeFatherLikeSon Like Mother, Like Daughter]]: For all her resentment of her mother, Clariel is very much like Jaciel. Namely, she inherited all her mother's fatal flaws -- her berserker rage, single-minded focus on her interest (smithing for Jaciel, the forest for Clariel) and an inability to understand and predict people.
* NatureHero: Strong affinity for the forest, but also Free Magic, the unbound, chaotic form of magic that existed before the Charter.
* NoSocialSkills: Due to a combination of having a Berserk's temper, no training in social etiquette and being BrutallyHonest.
* PinballProtagonist: Arguably. While Clariel's certainly bold and active, most of the time she's being unwittingly manipulated and led by someone. Every time she tries to take the initiative, it either comes to nothing or because someone's subtly or otherwise prodding her.
* {{Pride}}: After dominating Aziminil, Clariel enlists the help of an even stronger Free Magic creature, completely confident in her ability to maintain control. [[spoiler:Of course, the creatures have their own agenda.]]
* RebelliousPrincess: Wants to live her own life in the forest. [[spoiler:Played far less positively than usual, as her desire for freedom is compared to Free Magic creatures and is a symbol of her affinity for them.]]
* RoaringRampageOfRevenge: [[spoiler:Avenging her parents' murder. But after the deed is done, she realizes that VengeanceFeelsEmpty.]]
* StartOfDarkness: ''Clariel'' is the story of hers.
* SympathyForTheDevil: Due to her own situation, she sympathizes with Aziminil, a Free Magic creature, and begins to question whether or not they're really as inimical to life as she's been taught. [[spoiler:Turns out, yes, they are, which she learns the hard way when the two she's bound to her betray her the first chance they get and go on a killing spree, and only barely avoid killing her thanks to the timely arrival of Belatiel.]]
* ThatWomanIsDead: Killed, in her own words, [[HurtingHero by Clariel herself]].
* TragicDream: Clariel's desire to go back to the Great Forest becomes impossible to fulfill about halfway through the story, yet she still clings to it. A less sympathetic version as 1) her single-minded desire makes her easy to manipulate, and 2) she [[TheUnfettered abandons nearly all her morals and friends to try to make her dream come true]]. That said, it's worth noting that she has multiple opportunities to fulfill the dream, and chooses not to take them - once for the sake of an injured friend, and once for the sake of her [[spoiler:unavenged parents]].
* TragicVillain: She begins on the path of Free Magic because she wanted to [[spoiler:avenge her parents and rescue her aunt and the King]].
* TheUnfettered: Free Magic sorcerers become this. Clariel comes very close, many times during her story but is able to hang on to some part of herself. [[spoiler:Presumably, she looses all compunctions in the next couple hundred years.]]
* UnresolvedSexualTension: With Bel, in the prequel. [[spoiler:It's very one-sided on his part.]]
* UnskilledButStrong: Very little training with the Charter, but has the willpower to be very strong in Free Magic.
** Even without training or knowledge, Clariel has a very powerful Deathsense and is able to see flashes of Death.
* UnwittingPawn: Clariel is at the center of multiple plots and while aware of it, is not quite savvy enough to figure out what the plots are or how to protect herself.
* WithGreatPowerComesGreatInsanity: This is the effect Free Magic has.

[[folder: Constructs and the Dead]]
!!The Dead

* CameBackStrong: The stronger the Dead, the deeper from Death it came back from. The more powerful Dead also seem to be more intelligent and cunning.
* CannotCrossRunningWater: Running water is the best deterrent for the Dead. Most are physically incapable of even trying, and the rest are extremely cautious because of their SuperDrowningSkills.
* ImplacableMan: Most of the mindless Dead are single-minded in their orders, and don't stop until their bodies are completely useless.
* OurVampiresAreDifferent: Most are technically zombies, but their aversion to sunlight, fire and running water as well as their feeding on Life evokes this instead.
* SuperDrowningSkills: Submerging the Dead in running water will always destroy them.
* TheUndead: [[CaptainObvious Well, duh.]]
* TooDumbToLive: They tend to be very, very stupid. For instance, a [[GlassCannon Gore Crow]] charging right into a flying slingstone, and various Hands [[SuperDrowningSkills walking off a cliff into running water]].
* VoluntaryShapeshifting: To a limited extent -- their bodies are reshaped into more horrific and combat-effective forms by the spirit within.
* WeakenedByTheLight: Though it has much less of an affect on the stronger Dead.

!!Dead Hands

* DidntNeedThoseAnyway: There's not a whole lot holding them together, but they just keep coming.
* NotUsingTheZWord: Dead, Undead, Dead Hands, Hands.
* OurZombiesAreDifferent: These can only be destroyed if their current body is absolutely ruined.
* RemovingTheHeadOrDestroyingTheBrain: Inverted. The corpses are not controlled by their brains but a spirit; even if the body is completely smashed into something even barely describable as human, they can still move.

!!Shadow Hands

* EliteMook: The next step up from Hands.
* OurGhostsAreDifferent: Unique among the Dead in that they don't have physical forms.

!!Gore Crows

* CleverCrows: Hedge invokes this with two of his Gore Crows, one to watch Sam, the other to transfer its information.
* ConservationOfNinjutsu: Hedge invokes this with two of his Gore Crows. Instead of making a huge swarm, he only made two from a spirit. One crow to watch Sam, the other to transfer its information. ConservationOfNinjutsu comes in when the individual crows are stronger, thanks to having half a spirit instead of a hundredth.
* FeatheredFiend: Evil birds.
* GlassCannon: This has the unfortunate side-effect of the whole swarm dropping like stones if one crow is killed.
* HiveMind: An entire flock of Gore Crows is powered by one dead spirit.
* KeystoneArmy: [[GlassCannon And every crow is the keystone.]]


%%* BodySurf
* PuppeteerParasite: A variant, where it gives mental commands instead of just taking over.

!!Greater Dead

* CameBackStrong: This is what happens when someone hangs around the later precincts in Death. Thankfully, only two are shown breaking out.
* HumanoidAbomination: They're significantly more powerful than most Dead creatures and Free Magic monsters. The longer they stay in death, the more their shapes are distorted.
* MuggingTheMonster: In ''Abhorsen'', a trio of them make the mistake of believing that [[spoiler:Lirael]] is just another low-level necromancer in over their head. One is KilledOffForReal, the rest wisely stay away.
* OurLichesAreDifferent: If Kerrigor and Chlorr are any indication.

!!The Stilken

* HumanoidAbomination: It looks like a beautiful woman at first glance -- and then you notice the scythe-forearms.
* MoreTeethThanTheOsmondFamily: Has a mouth full of long, sharp teeth.
* SinisterScythe: It has two for hands.
* TheVamp: Though not a human woman, she does take the shape of a "comely woman"... with giant mantis scythes for forearms.


* DishingOutDirt: It's a mud monster. Like the Mordicant, but without the fire.
* SmallNameBigEgo: It's pretty much powerless on its own, and can only scare people and eat corpses.

!!Creature of Free Magic and the Flesh of Swine

* AnimalisticAbomination: Its true form is a boar. [[IncendiaryExponent Made of fire.]] That can WalkOnWater.
* FullBoarAction: Because it was made with the "flesh of swine", it takes the form of a gigantic boar.
* HumanoidAbomination: Its disguise as a boat captain.
* WalkOnWater: It's destroyed by total immersion, though. Given that most free magic creatures, like the Dead, are harmed by running water, this counts as [[FightOffTheKryptonite fighting off the kryptonite]].

!!The Hrule

%%* HumanoidAbomination
* ImmuneToBullets: Much to the [[{{Muggles}} Ancelstierrans']] dismay.
* NoodlePeople: It's a wasp-waisted thing with limbs and a neck that are way too long.
* OurMonstersAreWeird: It's a stretched out hominid with cross-hatched, bulletproof skin, barbed clubs instead of hands and it's freaking purple.
* WeaksauceWeakness: It can only be wounded by [[spoiler:a thistle]]. On the other hand, this is such a specific weakness that most people are unfamiliar with it.

!!Charter Sendings

* HappinessInSlavery: Sort of. They're generally created to do one thing, and most are devoted to that one thing. It gets problematic when there are tons of them, they have essentially the same programming, and half of them are senile. See [[HilarityEnsues any scene at Abhorsen's House.]]
* MadeOfMagic[=/=]PureMagicBeing: They're composed of Charter marks.
* OurGhostsAreDifferent: Nonphysical beings comprised totally of Charter Magic.
* ServantRace: Created to serve their masters.
* SilentSnarker: Mogget's interpretation of them. One flicks water at him when it's annoyed.


* AnimalMotifs: Their paint jobs invoke themes of birds of prey.
%%* GiantFlyer
%%* SapientShip


* SapientShip: A much better example than the Paperwings, as ''Finder'' is animate, fully capable of saving her passengers' lives, and apparently has limited forms of communication. She even smiles when Lirael kisses her cheek.
* {{Troll}}: At High Bridge, she tilts slightly just to splash [[CatsAreSnarkers Mogget]], who is accordingly irritated.