A list of the major characters from the French indie RPG ''VideoGame/{{OFF}}''.

'''Warning- due to the nature of the game and its many twists, all spoilers will be UNMARKED.'''
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[[foldercontrol]]
!Protagonists
!!The Batter and his companions
[[folder:The Batter]]
[[quoteright:144:https://static.tvtropes.org/pmwiki/pub/images/le_batteur.png]]

-->"Taste my holy wrath, corrupt souls."

A man in a baseball uniform who wishes to purge evil spirits called Spectres from the Zones. He'll stop at nothing to accomplish his goal... and we do mean ''nothing''.
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* AddressingThePlayer: Often speaks to the player, urging them on to help him on his purifying mission.
* ArtificialHuman: Like the Queen, he was made by Hugo, and [[invoked]]WordOfGod has made it clear he isn't actually human.
* TheBadGuyWins: If you believe the Batter to be evil by the end of the game. It doesn't matter which ending you pick, he'll already have purified almost all of the world.
* BatterUp: Uses baseball bats to "purify" Spectres.
* BattleThemeMusic: [[https://www.youtube.com/watch?v=U7A7uhuxcyA Avatar Beat]] for both his FinalBoss battles.
* BigBad: If interpreted as evil; he’s out to destroy the world, [[EvilerThanThou is a far greater threat than the Spectres or Guardians]], and manipulates the player into helping him.
* TheBlank: The Batter's face ''does'' have eyes, but the way it's drawn makes it look like he's either got four eyes, [[EyesAlwaysShut two normal but closed eyes and a pair of eyebrows]], two eyes over [[http://en.wikipedia.org/wiki/Eye_black eye black]], two eyes with dark circles underneath or just no eyes whatsoever.
* DefiantToTheEnd: Even if you choose to side with the Judge and stop his insane plan to plunge everything into oblivion, he still boasts that you were too late and that everything was destroyed regardless.
* {{Determinator}}: He'll stop at nothing if it gets him closer to completing his mission.
* DragonInChief: If you interpret the Batter as evil. He acts as the Puppeteer's enforcer, thus technically being subordinate to them, but he's the one with the plan to destroy the world and the one who directs the Puppeteer into helping him carry it out, with the Puppeteer not even aware of the true extent of his plan until near the end.
* DuelBoss: In the special ending, the final battle is a one-on-one fight between him and the Judge.
* EvilAllAlong: You're led to believe you're helping him to do good by purifying the world until near the end, where it turns out you've both been ''destroying the world''.
* {{Expy}}: Of Lil' Slugger from ''Anime/ParanoiaAgent'', being a baseball-wielding, murderous {{Tulpa}}, and to a lesser extent of Makoto Kozuka, being a self-appointed holy warrior.
* ExtraEyes: In a lot of fanart, he's drawn with four eyes. This is due to his somewhat ambiguous sprite — the two slits above his actual eyes are ''probably'' intended to be simply eyebrows, but then again he's NotQuiteHuman, so...
* EyesAlwaysShut: That is, if he even ''has'' eyes...
* FaceFramedInShadow: Not in-game per se, but a ''lot'' of fanart draws his face partially shadowed by his baseball cap, making him look more sinister (and also gets around the problem of his actual number of eyes).
* FoulWaterfowl: Described by Sugar as a "huge, frightening ducky", which his form in the special ending does somewhat resemble.
* GrinOfAudacity: According to Dedan, when he's threatening to cut off his face, the Batter has an "insufferable smile". Though this completely contrasts with [[PerpetualFrowner what we see.]]
* HisNameReallyIsBarkeep: "The Batter" is not a nickname; rather, it really ''is'' his name.
* HumanoidAbomination: Like The Queen, the Batter is an entity made by Hugo probably to serve as his father figure. [[invoked]]WordOfGod confirms his status as a construct. By the time of the FinalBattle, it's even bordering on EldritchAbomination, as seen by The Judge and Player if the latter decides to betray The Batter. Mortis has commented that the change in appearance isn't a literal transformation, but symbolic of how the Batter has changed from a hero to a monster in the Judge's and Player's eyes.
* KarmaHoudini: If you think the Batter's evil and still choose the official ending; though it's implied he may have killed himself along with everything else, his closing lines suggest that he doesn't care.
* KnightTemplar: His main goal is to purify the world, which involves ''destroying it''. However, he doesn't quite get to that point until later in the game. Early on, he is genuinely outraged at Dedan's cruelty and sets out to selflessly help several Elsens on the way. After seeing the awful status of the world and how awful the guardians are, his resolve in his mission sets, whatever empathy he has left erodes away, and his zeal becomes unshakeable.
* LackOfEmpathy: While he's interested in purifying the specters, who are indeed tormenting the populace, he expresses remarkably little concern for the suffering of others and offers them little to no sympathy. This is shockingly clear during the scene in which Japhet, lord of Zone 2, reveals himself from Valerie's mouth, and proclaims that Valerie was dead all along, and he was merely puppeteering his lifeless body, all while mocking the late cat's inability to consume him. This leaves The Judge [[HeroicBSOD speechless in despair]], as if unable to believe his brother's death. The Batter's response to such a heartbreaking scene?
--> '''The Batter:''' Whatever.
* TheMedic: The only one with the skills to heal HP.
* MercyKill: A way to interpret his actions if the player believes he's a WellIntentionedExtremist.
* MoreTeethThanTheOsmondFamily: His PostFinalBoss form if you side against him. Hinted at in [[{{Superboss}} Sugar's]] last words.
* NotQuiteHuman: Like The Queen, he looks quite human, but he isn't actually one. At best, he qualifies as an ArtificialHuman.
* NotSoStoic: Very much loves rollercoasters, but doesn't emote much anywhere else.
* OmnicidalManiac: His main goal is to ''destroy the world''. Even if you consider it righteous as what is left of creation is an incredibly decadent wasteland just shy of a living hell, he is still killing everything and everyone in the process.
* OneWingedAngel: If you choose the special ending, he takes on a more monstrous form when he fights the Judge.
* ParentalNeglect: The Batter and the Queen trade a lot of accusations about being these to Hugo. Note that neither of them are Hugo's biological parents and neither are [[UnreliableNarrator reliable narrators]].
* ParentalSubstitute: His actual purpose is never directly stated. With that being said, many fans think that the reason for his creation was to serve as Hugo's father, next to The Queen's role as a mother; however, he's gone rogue.
* PaterFamilicide: The Batter killing the Queen (who many interpret to be his "wife", symbolically if not literally) and Hugo (who, although being his creator, may also symbolically serve as his "child").
* PrecisionFStrike: In the original translation, he lets an F-bomb slip when he realizes Enoch is invincible. This was, however, a mistake in the translation and has been changed in the newest version. He does call Enoch a lardass in all versions.
* PostFinalBoss: One of the possible two, if you choose the special ending.
* ProtagonistWithoutAPast: For someone who has close relation to nearly all major characters, the game reveals little about his past before the game begins. The endgame reveals he was created by Hugo, possibly to serve as his father figure, but there's still little definite information about him, particularly how he's gone the path to purify the world and won't stop no matter what. A lot more information about him is disclosed by an FAQ from the game's creator than the game itself.
* PureIsNotGood: If anything, his concept of purity is oblivion. Regardless of if he is in the right, everything he touches ends up dying, even the world itself, in the path of his "holy mission".
* SoftSpokenSadist: He's pretty calm for a guy who bats monsters to death. Even before ''destroying the world'', he doesn't seem to change his tone. To be fair, [[TheStoic he's not particularly emotive in general]].
* SophisticatedAsHell: He can occasionally match the Judge in how articulate he gets while speaking, which enters LargeHam territory when he does decide to emote.
-->'''The Batter, immediately preceding the Enoch fight''': You demented child of evil. The last grain of sand has fallen through the hourglass of your life!\\
'''The Batter, immediately following a failed Enoch fight''': Damn, this lardass is beefier than expected.
* TheStoic: The man certainly doesn't wear his emotions on his sleeves, to say the least.
* TerseTalker: Very to-the-point.
* ThemeNaming: His competences are, fittingly, named after baseball moves, and his baseball bats and tunics are named after comics artists:
** The Masashi Bat is named after Creator/MasashiKishimoto.
** The Min-Woo Tunic is named after Hyung Min-woo, the creator of ''Manhwa/{{Priest|1998}}''.
** The Katsuhiro Bat is named after Creator/KatsuhiroOtomo.
** The Taiyou Tunic is named after Taiyo Matsumoto, known for (among other things) ''Manga/PingPong'' and ''Manga/{{Tekkonkinkreet}}''.
* TurnedAgainstTheirMasters: He was created by Hugo, although his reason for existence is unclear (he was seemingly meant to be his father figure next to the Queen's mother figure). In any case, in-game he turned against him and his explicit goal is to destroy all of creation, including Hugo and The Queen.
%%Where did Mortis Ghost actually say that? * {{Tulpa}}: According to [[invoked]]WordOfGod, he was created by Hugo's subconscious wish that everything ends.
* TheUnfettered: Of the "lacks emotion" kind. He's on a mission to purify the world, and he ''will'' do it. Even if it means [[PaterFamilicide killing his supposed wife and creator]]. It is interesting to note that the Batter ''does'' have a sense of right and wrong that seems to erode after a while. When he first witnesses Dedan's appallingly abusive attitude towards the Elsen, he immediately sets out to purify him, and cannot understand why a nearby Elsen would advise him against this.
* WellIntentionedExtremist: ''Extremely'' dependent upon individual interpretation of his actions and the revelations of the game. Views range from the Batter performing a MercyKill on [[CrapsackWorld a hopelessly twisted and dying world]] all the way over to him being a psychotic and destructive monster on a murderous rampage.
* WouldHitAGirl: Has no problem killing the Queen or Sugar.
* WouldHurtAChild: He kills the small child Hugo, who was even responsible for creating him.
* YouCannotGraspTheTrueForm: The special ending may bring up implications of this sort. One might believe that they could only see the Batter's true form when looking through the Judge's eyes, though [[invoked]]WordOfGod has said that the Bad Batter isn't a literal transformation, [[RuleOfSymbolism but rather a representation]] of how he's become a monster in the eyes of the Player and the Judge if they choose the ending where they turn against the Batter. As such, the "true" form of the Batter might not actually exist.
[[/folder]]

[[folder:The Player/The Puppeteer/You]]

You, the player, are a distinct character in this story, viewed as a mysterious entity controlling the Batter. Nearly all possible mentions of what happens are spoilers due to the very nature of the story.
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* BattleThemeMusic: "Avatar Beat", the PostFinalBoss theme, could be considered ''your'' theme since it plays regardless of whether you choose to side with The Batter or The Judge. And considering The Batter/The Judge can be considered your "avatar"...
* HeelFaceTurn: If in the final battle you pick the Judge instead of The Batter.
* HelloInsertNameHere: You enter your name at the start of the game, and it comes up in conversation every now and then.
* IgnoredEpiphany: If you decide the Judge is right, but fight him anyway.
* LackOfEmpathy: In the context of the game, the Player has no empathy with the characters and only helps The Batter along in his quest, for good or ill. Even your "reasons" for joining with the Judge in the special ending are up to your own interpretation.
* LeaningOnTheFourthWall: Zacharie addresses you several times, mentioning how it's all just a video game. The Judge is the only other person to address you often, and he views you as a puppeteer.
* MyGodWhatHaveIDone: Even if you view the Batter's actions as being for the best and don't side against him, nearly every player probably feels this way by the end of the game.
* NonEntityGeneral: A rare example that appears in an RPG rather than a strategy game.
* UnwittingPawn: To [[VillainProtagonist the Batter]]. He intends to use your power to help him destroy the world, deliberately hiding the true nature of his mission until the end.
* YouBastard: Killing the Critic Burnt calling for help in Zone 3's subway and Hugo, both of whom don't attack you and the Batter refuses to escape from. The Judge later calls you out personally for your cruel actions.
[[/folder]]

[[folder:Add-Ons]]
[[quoteright:48:https://static.tvtropes.org/pmwiki/pub/images/addon_3815.png]]

The extra party members of the game, named Alpha, Omega, and Epsilon.
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* AmbiguousSituation: The Room implies that they're connected to The Guardians, since they show up on screen as Dedan, Japhet and Enoch are mentioned, but it's never elaborated how.
* AmbiguouslyEvil: They help The Batter in combat to accomplish his mission, even after the revelation that it's killing the world. It's unclear if this is because they're not sentient and only do what they do upon commands or have UndyingLoyalty towards the Batter, or something else.
* BiblicalMotifs: Their classes are "Father", "Son", and "Holy Spirit" respectively.
* TheDividual: Case in point for three indistinguishable objects, who serves as one entity: Your Party-Members. The only ways they ''are'' distinct from each other are their names and abilities.
* {{Flight}}: They're seen doing this in the battle screen and this is most likely their method of moving around.
* LivingProp: They exist only to help you fight your enemies, whereas most [=RPGs=] have companions who are actual characters with personalities. With these, it's not even clear if they're ''sentient''.
* TheMedic: Omega heals status ailments.
* TheReveal: The Add-Ons are connected to The Guardians. ''How'' they're connected [[WildMassGuessing is another question.]]
* SatelliteCharacter: They only exist to help the Batter in combat.
* ThemeNaming: Alpha has competences based on programming terms (though somewhat muddied through early mistranslations), Omega's are based on image editing, and Epsilon's are based on genres of plays.
[[/folder]]

!!Others

[[folder:The Judge/Pablo]]
[[quoteright:108:https://static.tvtropes.org/pmwiki/pub/images/thejudge.png]]
->'''Voiced by:''' John Vattic
-->"Nevertheless, I will introduce myself. I am the Judge, and I am aching to know your name, dear elusory interlocutor."

A talking cat with a huge grin on his face. He likes to talk in big words and helps the Batter by giving him hints. He is the Guardian of Zone 0, confirmed by [[invoked]]WordOfGod.
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* EleventhHourRanger: If you choose to betray the Batter and stand with him, he becomes the PlayerCharacter for the final battle.
* AddressingThePlayer: A lot of his dialogue is addressed at you personally, rather than The Batter. And at the end of the game, [[WhatTheHellPlayer it's you]] he will call out for helping the Batter.
* AnimalStereotype: Pretty much a walking cat-personality stereotype, albeit more sympathetic, and [[LampshadeHanging delightedly self-aware and self-referential about it.]]
* BadassAdorable: Sure, he's a cat who acts the part, but when he fights, he's ''far'' from a pushover. Not to mention he's the Guardian of Zone 0 on top of that.
* BattleThemeMusic: [[https://www.youtube.com/watch?v=U7A7uhuxcyA Avatar Beat]] for both of his PostFinalBoss battles.
* BookEnds: He is both the tutorial boss and a possible PostFinalBoss.
* BigBrotherInstinct: He has this for Valerie while he’s possessed by Japhet. During the playthrough of Zone 2, he spent his time trying to find his brother. When he does find him, he's horrified to learn the fate of his dear brother. If the Batter returns to the "purified" Zone 2, he's wandering the area in despair.
* BigEater: He ''loves'' cat food.
* BreakTheCutie: His HeroicBSOD can be seen as this, seeing how gruesome Valerie's death was.
* CatsAreSnarkers: He sometimes makes light jabs towards The Batter and the player.
* CheshireCatGrin: He's constantly seen with a massive grin on his face. This also helps display his abnormally large fangs.
* CuteCreatureCreepyMouth: He looks like a cat, but has large, relatively detailed teeth that take up most of his face.
* DeterminedDefeatist: He knows that there's no saving the world from the Batter by the end of the game, but still chooses to stand against him out of principle.
* FurryReminder: Eats cat food and stares at a cat food ad in one Zone.
* GivenNameReveal: His real name is first spoken by Zacharie after the events of Zone 2.
* HeroAntagonist: Becomes this in the finale, fighting [[VillainProtagonist the Batter]] to stop him from killing everything.
* HeroicBSOD: After Valerie's death, to the point that Zacharie has to take his place as the mentor in later zones.
* HesBack: He's devastated after the events of Zone 2, but he snaps out of it in order to try and stop the Batter from pulling the final plug.
* HorribleJudgeOfCharacter: IncrediblyLamePun aside, immediately trusting a man who only responds with "purify the world" when asked of his intentions was not his best move.
* IronicEcho: If you side with him to defeat the Batter. "Purification in progress."
* MeaningfulName: He actually does make a judgment at the end of the game, especially if you choose the special ending.
* MustMakeAmends: He resolves to stop the Batter before he destroys the world completely in the end.
* MyGodWhatHaveIDone: When he finds out what the Batter's true intentions were.
* NiceJobBreakingItHero: Guiding the Batter who plans on purifying the world, which is really just destroying it.
* OffscreenMomentOfAwesome: [[ImpliedTrope Implied.]] According to WordOfGod, the Secretaries killed all of the inhabitants of the purified zones, meaning the Judge would've had to face them to walk out of Zone 2, possibly 3 if he was actively pursuing the The Batter by then. He survived that.
* OnlyKnownByTheirNickname: The only time he's ever referred to as "Pablo" is by Zacharie, and if you use the Wide Angle skill on him in the Final Battle, if you choose the official ending.
* PostFinalBoss: One of a possible two, if you choose the official ending.
* PyrrhicVictory: Should you side with the Judge in the end, the Batter is defeated, but nearly all of the world is uninhabitable with no way to set things back to the way they were. The Judge still states that he prefers this to what the Batter would have done.
* SesquipedalianLoquaciousness: He nearly always speaks in an eloquent manner.
* SuicideByCop: In the final area of The Room, he faces the Batter knowing he'll die, as he's unable to live with the guilt of not seeing the Batter's true intentions earlier. Whether he lives or dies depends on the ending.
* TalkingAnimal: A cat that talks.
* ThemeNaming: His competences are based on brain, neck, and spinal trauma.
* TokenGoodTeammate: For the Guardians. HorribleJudgeOfCharacter aside, he is probably the most unambiguously good character in the game, fighting to protect what was left of his world (partly out of guilt admittedly), being a loving brother to Valerie, and being courteous to the Batter before his intentions were clear.
* TookALevelInBadass: When you first meet him, he only has 300 HP. If you disregard his repeated warnings and [[ShmuckBait choose Auto during the combat tutorial]], he'll actually die after a few strikes, bringing the game to a premature end. Despite this, if you stand by him in the Endgame, he becomes fully capable of killing off the Batter.
* TrainingDummy: He is the opponent for the tutorial, but does not attack the Batter until the end of the story.
* UnwittingPawn: Helped the Batter accomplish his mission, without at first realizing just how horrifying that mission truly was.
* VoiceGrunting: A somewhat inaudible purring sound. Makes sad-sounding meows when you find him on the rooftop of the Library in purified Zone 2.
* WarmUpBoss: He's the first "boss" that you fight to understand the combat mechanics.
* WhatTheHellHero: He's not happy when he realizes what you've helped the Batter achieve.
[[/folder]]

!Antagonists

!!The Guardians

[[folder:In general]]
The three beings who oversee the Zones for the Queen. Though once noble leaders who wanted to create a new world of happiness and prosperity, because of the stresses of managing the people, they have long since lost sight of their original goals and have turned into tyrants oppressing the populace.
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* AfterTheEnd: Chapter Four shows all three as survivors waiting for the world to be rebuilt.
* DrunkWithPower: Some of them are indicated to have become worse and worse guardians in part because of just how much power they were given over their Zones.
* EvilVersusOblivion: None of the Guardians (except Pablo) can really be described as good guys — Dedan is the embodiment of a BadBoss, Japhet is homicidally insane, and Enoch is a CorruptCorporateExecutive who turns Elsens into sugar. However, the alternative is arguably worse, as killing them causes their Zones to completely die.
* FaceHeelTurn: Turned against the Elsen over time and even suspect the Queen of sending the Batter after them, yet they were once benevolent and hoped to create a utopia (assuming The Room is a flashback).
* FallenHero: Especially pronounced on Japhet, but all of them were very nice and optimistic individuals in their heyday. Presumably, the dying world they are managing and the lack of gratitude in the populace has taken a toll on them, to varying degrees, turning them into vicious tyrants who abuse their people.
* HeelFaceTurn: What all three seem to commit if you interpret the events of The Room's fourth chapter as straightforward and linear rather than a memory, dream, or told in reverse.
* HiddenDepths: You learn quite a bit more about them in The Room (which takes place after you defeat them all)
* JumpingOffTheSlipperySlope: Japhet and Dedan definitely, Enoch somewhat.
* LoadBearingBoss: Killing a Guardian "purifies" their Zone. As it turns out, "purifying" a Zone turns it into a lifeless hellscape populated by [[BossInMookClothing Secretaries]]. Enoch outright says as much when he’s killed.
* MaddenIntoMisanthropy: Another reason some of them have turned evil is out of frustration with the anxious Elsens.
* NotMeThisTime: Even though the Guardians are guilty of various things, none of them are in charge of the spectres or have a clear idea of why they are becoming a problem. Japhet eventually believed that he could sic them on the Elsens, but it's unclear whether that was a delusion or an actual ability that stopped due to the Batter's presence.
* {{Utopia}}: Had all dreamed of making the rebuilt world into one, though each had his own idea of how to go about it.
* PhysicalGod: Regardless of their opinion on their status as such (Japhet expresses like AGodIAmNot, while Enoch is openly about AGodAmI), they, by all means, are the gods of (what little is left of) the world. They are vastly powerful and the Zones ''need'' them, fundamentally, to exist.
* WellIntentionedExtremist: Enoch definitely, Japhet and Dedan possibly.
* SortingAlgorithmOfEvil: Each of them are stronger than the previous one.
[[/folder]]

[[folder:Dedan]]
[[quoteright:157:https://static.tvtropes.org/pmwiki/pub/images/dedan_2340.png]]
->'''Voiced by:''' Meh
-->"I command you. [[PrecisionFStrike Fuck]] off this instant, if you want to keep your job."

The Guardian of Zone 1. He's an incredible jerk with a foul mouth that pushes the Elsens around and even sends a few death threats the Batter's way.
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* AnimalsHateHim: He comments about the time he got bitten by a cow, of all things, when encountered in the Room.
* ArcVillain: The main villain in Zone 1.
* BadBoss: The guy straight up bullies and berates the Elsens under his command, among other things.
* BattleStrip: It's implied he unbuttons his coat to fight you.
* BattleThemeMusic: [[https://www.youtube.com/watch?v=4BkRjWGPrSQ Fake Orchestra]]
* BunnyEarsLawyer: Make no mistake, he's an angry, abusive boss, but he's the only one still devoted to his work. Without his Zone and its industrial efforts, the world would practically fail to exist, and despite his means of bossing the Elsens around they're still working to a satisfactory level. He's the only one who fights off the Specters and is much, much more sane than Japhet and Enoch.
* ExtraOreDinary: A book describes him as having a body made of steel.
* HairTriggerTemper: He's ''always'' in a bad mood, and inconveniencing him in any way will get you a couple of threats at the very least.
* HateSink: He was created to be a despicable character, given how he constantly berates and bullies the Elsens.
* {{Hypocrite}}: In his first appearance, he admonishes an Elsen for being impolite and constantly cutting him off, when Dedan was the one doing that in their entire conversation.
* JerkWithAHeartOfGold: {{Downplayed|Trope}} but yes. Outside, he is the meanest character in the entire game, treats the Elsens like dirt, and remains an unpleasant person even near the end of his chapter. Even so, he still has devotion to actually work his ass off to fix what's gone wrong in his Zone and is the least morally questionable character of all Guardians, as you'll learn later.
* JerkassHasAPoint: When he claims "I'm the guardian of this zone! It ain't nothing without me!", he's not exaggerating in the slightest. He’s also got every right to be angry at the Batter when he invades his office after he clearly told him to leave.
* KickTheDog: The way he treats the Elsens. [[invoked]]WordOfGod said he was [[HateSink created to be despised]].
* LargeAndInCharge: While he's not quite as huge as Enoch (below), he's still far taller than your average Elsen.
* MoreTeethThanTheOsmondFamily: Displays an impressive set of choppers.
* NoShirtLongJacket: Dedan doesn't appear to be wearing a shirt with his coat.
* PetTheDog: In the Room, he softens when Hugo becomes upset and offers his coat to dry Hugo's tears, despite being in pain from the cow bite.
* SignatureLaugh: Similar to the Fat Spectres, except his speech bubble has the character for "laugh" in Chinese/Japanese.
* SirSwearsALot: The guy has such a foul mouth, it would take all the soap in the world to wash it out. A lot of his lines were made cruder in the initial English fan translation and the 3.0 version made them closer to the French script, but he still swears quite a lot.
* StarterVillain: He’s the first guardian fought.
* ThemeNaming: Timekeeping. His competences are based on clock hands. And in the Room, he complains that it's been the same time for a while now (due to his clock being broken), so he wants a calendar page. Not to mention a clock ticking in slow motion is part of the BGM in this particular section.
* TookALevelInJerkass: Was a nice guy in the Room, but eventually turned into a huge jerk that bullies and abuses his own workers.
* VoiceGrunting: His soundbyte is a screeching growl of a noise.
* WalkingShirtlessScene: Only wears an open jacket above the waist. Very noticeable during the battle with him.
* WakeUpCallBoss: The first boss in the game, and he represents a considerable difficulty increase, especially due to status effects he can inflict. Accordingly, these are more common in Zone 2 after him.
[[/folder]]

[[folder:Japhet]]
[[quoteright:162:https://static.tvtropes.org/pmwiki/pub/images/japhet_8877.png]]

-->"Crave my pardon immediately, or I will send you back to limbo this instant."

The Guardian of Zone 2, who built a big city for his people to live in. He used to be a NiceGuy, known for his generosity... but then he went mad.
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* ArcVillain: The main villain in Zone 2.
* BadassBookworm: His great masterpiece was a giant library. In the Room, he'll agree to help you if you give him a book.
* BattleThemeMusic: [[http://www.rpg-maker.fr/ost/OST/OFF/19%20-%20Minuit%20A%20Fond%20La%20Caisse.mp3 Minuit à Fond La Caisse]][[note]]Translates to "Midnight at Full Speed" or "Midnight Velocity"[[/note]]
* CowardlyBoss: The first time you fight him.
* DeathSeeker: Compared to Dedan, who expresses horror when he realizes he’s going to die, and Enoch, who is more concerned about Zone 3's destruction, Japhet admits that he expected the Batter to kill him and goes out congratulating him for doing so.
* DudeWheresMyRespect: All Japhet wanted was to be acknowledged as the Zone 2 Elsens' benefactor, after making both them and their abodes. They ''don't even know who he is''.
* FaceHeelTurn: He started out wanting to give the Elsens everything they needed to be happy, but their ungrateful natures made him bitter enough to try and kill them all.
* FallenHero: Unlike Dedan and Enoch, a lot of time is spent going into Japhet's backstory. He had tried to please the Elsens and make them feel safe, yet they still became too paranoid and neurotic to enjoy anything or be grateful. When the Batter rises to destroy him, Japhet knows that he's right to do so.
* AGodIAmNot: Says that his responsibilities are far above a mere mortal's, although he states that he doesn't actually consider himself a full-on ''god''.
* TheGoodKing: At first. A rather faded book in the library of Bismark states that he was "good and generous", and "constantly on his feet, doing his best to provide safety and peace to his subjects."
* HeelRealization: The top floor books and his battle dialogue show that Japhet is fully aware of how unjustifiable and wrong his violence is, but he won't stop because no matter what he does anymore, the Elsens still won't give him any respect or acknowledgement.
* InsaneEqualsViolent: Losing his sanity over the lack of respect from the people who he worked so hard to watch out for turned him into the violently insane bird he is now.
* MadGod: He created a big city for his people to live in, but went crazy when they all became paranoid.
* MaddenIntoMisanthropy: Though he started out as a good and just ruler, he became consumed with hatred because his people never respected him.
* MotiveRant: Though a short one, Japhet gives you one right before the proper battle with him starts:
-->'''Japhet:''' You must understand... those fools... they only care about their selfish, pathetic hassles! I did everything for them! They are like my own children... and like all disobedient children, they need to be punished.
* OneWingedAngel: The battle against him truly starts when his massive phoenix form fully emerges out of Valerie.
* PeoplePuppets: In all his appearances in Zone 2 until the proper boss battle, Japhet controls the Judge's brother, Valerie, from within.
* ThePhoenix: Though he never revives during the game, he does refer to himself as both a firebird and songbird. In the Room, however, he resembles a tiny sparrow- or gull-like bird.
* RecurringBoss: Unlike Dedan and Enoch, you have to fight Japhet twice because he runs away from you in the first fight.
* SanitySlippage: It happened because of the lack of appreciation from the Elsens for everything he did to them, leading to Japhet wanting to exact revenge on them.
* TalkingAnimal: A talking cat, revealed to actually be a talking bird!
* ThemeNaming: His competences are named after vocal ranges. Slightly fitting, as he's a phoenix, which is usually associated with song.
* TookALevelInJerkass: He used to be a nice guy who earnestly looked out for his people before becoming what he is now.
* TragicVillain: He only became evil because his subjects — whom he used to love and care deeply for — never appreciated what he did for them. In fact, they don't even remember him.
* VillainRespect: Unlike Dedan and Enoch, he expresses admiration for The Batter's willingness to face the spectres and admits he might've underestimated his prowess during their fight.
* VoiceGrunting: High pitched bird's chirping in the Room, lower-pitched chirping as his phoenix form.
[[/folder]]

[[folder:Enoch]]
[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/enoch_0.png]]
->'''Voiced by:''' Mortis Ghost
-->"Yaaaahahaha!!! In the shadow of death valley you shall fear the apostle of darkness!"

The huge Guardian of Zone 3. He runs a sugar factory where everybody has a job. But he sure as hell isn't going to tell his employees what that sugar is made out of...
----
* {{Acrofatic}}: Despite being the size of a large hill, he is very capable of chasing you down. It does wear him down after a while, though.
* AdvancingBossOfDoom: While he's in his invincible state, the Batter has no choice but to run from him.
* ArcVillain: The main villain in Zone 3.
* AsTheGoodBookSays: Makes a sinister paraphrasing of Psalm 23.
* AttackOfTheFiftyFootWhatever: He's already huge when you find him, but when he corners you, he becomes so gigantic that he could well crush you between two fingers in comparison.
* BattleThemeMusic: [[http://www.rpg-maker.fr/ost/OST/OFF/27%20-%20O%20Rosto%20De%20Um%20Assassino.mp3 O Rosto De Um Assassino]][[note]]That's Portuguese for "The Face of a Murderer"[[/note]]
* BewareTheSillyOnes: Dedan is a demon with nasty-looking jaws, a BadassLongcoat, and a foul temper. Japhet has an element of silliness (he has a cat on his head!), but looks fairly intimidating, and is certainly more than insane enough to match. Enoch is... a FatBastard in a shirt and tie who sports a positively silly facial expression. He's also the most powerful of the three Guardians by far, and is completely invincible until the Batter tires him out.
* BreakingTheFourthWall: Maybe. The French version of the game seems to imply that as with The Judge and Zacharie, Enoch seems to be "self-aware" and know that the world of OFF is merely a game. In the English version, during Enoch's 2nd and final battle sequence, he says "your game is nearing its end, Batter", which could be interpreted as him telling The Batter that his death is close. In the French version, however, he says "Le Game Over est proche, Batteur" which more closely translates to "Game Over is near, Batter". The fact that the word "Game Over" is capitalized could be emphasizing that Enoch did indeed know that this was all a video game and that he knew the concept of a "GameOver".
* ClippedWingAngel: Though he's even bigger than before when you fight him properly, he's also tired out from chasing you.
* CorruptCorporateExecutive: He has more than questionable methods of running his sugar factory.
* EvilIsBigger: He's by far the largest character in the whole game.
* EvilSoundsDeep: His VoiceGrunting is extremely low-pitched and rather creepy.
* FatBastard: He's the fattest character in the game, in addition to one of the most morally bankrupt.
* AGodAmI: Metaphorically refers to all the Guardians as this.
* HelpImStuck: Stuck in a hole in the ground in the Room.
* HoistByHisOwnPetard: Enoch is so big and tough that he effectively absorbs any attack in the first fight. Had he just stayed in his office, the Batter's mission would've been guaranteed to end in failure since he could never beat him. Because he chases down a fleeing attacker, he tires himself out and makes himself vulnerable, making him a TacticalSuicideBoss as well.
* HopelessBossFight: During the run-away section.
* HumanAllAlong: Despite his appearance, size-shifting abilities, and having the time to make one last speech despite being beheaded, he is human according to [[invoked]]WordOfGod.
* {{Kevlard}}: Enough to make a frontal assault completely useless at first.
* JerkassHasAPoint: When he's dying, he says that zones without their guardians will return to the Nothingness. That should give you an idea of what the Batter is ''really'' doing.
* LargeAndInCharge: He's '''huge''' compared to the Elsens in his employ, and far more powerful than them too.
* LargeHam: Or rather Big Bacon, if you so prefer, but he can get pretty damn dramatic.
* NonstandardCharacterDesign: His overworld sprites are represented by actual art of him instead of the simplified sprites everyone else has. This is likely due to his size.
* OffWithHisHead: His head is knocked off his neck immediately before his death.
* PreFinalBoss: The last boss you face before taking on The Queen.
* SizeShifter: His size ranges from ceiling height to the size of a building, and he mentions having to squeeze through pipes of fat to chase the Batter. It's likely his ability.
* SlasherSmile: Well, until he gets frustrated.
* StoneWall: Has a low damage output, but his health is ''massive''. He's also able to inflict status effects and steal your CP.
* ThemeNaming: His competences are named after theatre and literature terms.
* VoiceGrunting: A booming noise, somewhat resembling a laugh. And he's voiced by Mortis himself, no less!
[[/folder]]

!!Others

[[folder:Spectres]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/spectres_28off29.png]]
[[caption-width-right:310:One of the many Spectres you can encounter.]]

-->'''Enoch:''' The people were happy, before the phantoms came. Incidentally, I still don't understand why the dead won't just disappear anymore.

The enemies of the game, who haunt the Zones for unknown reasons. It is suggested in some parts of the game that they might be under the control of the Queen herself, but that is never proven one way or the other.
----
* BedsheetGhost: Many of them have this look.
* DiscOneFinalBoss: Initially they seem like the primary antagonistic faction, but while things quickly become more ambiguous, what isn't ambiguous is how they don't even remotely compare to The Batter, The Queen and the Guardians, or the Secretaries..
* FakeUltimateMook: The Whale enemy is enormous, but a relatively weak opponent.
* HelpfulMook: You need to find the name of one of the Spectres, Von Gacy, to enter a part of Zone 3.
* MookMaker: When Fat Spectres summon a speech bubble to laugh, that bubble has its own HP bar and can inflict [[StatusEffects Blindness]] (although, luckily, it cannot attack).
* {{Mooks}}: Most of the regular enemies you encounter throughout the game are these guys.
* RiddleForTheAges: The true origin of the Spectres. Each Guardian provides a different explanation of where they came from. Dedan seems to have no idea and accuses the Batter of bringing them with him, Japhet says the Queen sent them to Zone 2 to punish the Elsens for not respecting him (this contradicts the claim from an Elsen in Zone 1 that the Queen would never hire them), and Enoch states they're souls of the dead. None of these are verified by others. When the Batter finally meets the Queen, the Spectres are no longer of their concern, as the Batter is a much bigger threat to the world by that point.
* SignatureLaugh: Fat Spectres sometimes summon a speech bubble saying "ah ah!" during battle.
* ThemeNaming: A few of the Spectres are named after famous serial killers.
* UniqueEnemy: Even though enemies are only restricted to a few places, the (ironically named) Common Spectres are only fought at the beginning of the game.
[[/folder]]

[[folder:Queen Vader Eloha]]
[[quoteright:132:https://static.tvtropes.org/pmwiki/pub/images/vadereloha.png]]
->'''Voiced by:''' Aureden
-->"I am gravely disappointed."

A mysterious woman who rules over all of the Zones. Though you hear a little bit about her throughout the game, you don't find out who she is until the end. She, like the Batter, has three Add-Ons of her own: Delta, Sigma, and Ipsilon.
----
* AntiVillain: She opposes the Batter out of a desire to protect their child and the world, and it turns out that she's the one thing keeping the world together, if only barely.
* ArtificialHuman: Like The Batter, she was made by Hugo, and [[invoked]]WordOfGod has made it clear she isn't actually human.
* BattleThemeMusic: [[http://www.rpg-maker.fr/ost/OST/OFF/32%20-%20The%20Meaning%20Of%20His%20Tears.mp3 The Meaning of His Tears]]
* BigBad: Initially built up as this, but (possibly) subverted when she’s revealed as a HeroAntagonist towards [[VillainProtagonist The Batter]], and she isn’t actively responsible for the CrapsackWorld becoming what it is.
* TheBlank: Her face has no facial features whatsoever.
* BossBanter: Most of her attacks ''are'' her banter. And they do quite some damage.
* BrownNote: Her mere words have the power to damage the Batter.
* CombatTentacles: Some interpret her as having long tentacles wrapped around her body, others see a belt of some sort and normal arms held behind her. Tentacles or no, she doesn't seem to use them in the fight. Curiously, she has human-like hands in all of her concept artworks.
* CrypticConversation: She and the Batter have a conversation where they clearly understand what the other is referring to, but which is very cryptic to The Player.
* EveryoneCallsHimBarkeep: Her real name is only revealed when you use Wide Angle on her, otherwise she's exclusively known as the Queen and nothing else.
* FinalBoss: Despite preceding the [[PostFinalBoss actual final opponent]], and not being the BigBad (that's [[VillainProtagonist The Batter]]), she is the last and toughest genuine challenge in the main storyline.
* {{Foil}}: To The Batter. Like him, she is supposedly emotionless, a ParentalSubstitute to Hugo, and extremely dedicated to her purpose and "mission". However, she is ostensibly female, precedes the fight against the Batter or the Judge, and depending on your interpretation of The Batter, [[GoodCounterpart is arguably aligned with good, or is at least non-evil]]. A few other factors help set them apart:
** Unlike The Batter, [[HisNameReallyIsBarkeep who really seems to be named "The Batter"]], The Queen [[EveryoneCallsHimBarkeep is always referred to by title]] but '''has''' an actual name.
** She is the only character in the game besides The Batter to use Add-Ons, but hers are beautiful and intricate in appearance, while The Batter's are simple circular halos.
** The Batter is a [[TerseTalker terse]] and [[TheStoic stoic]] person who prefers his trusty bat to do the talking for him. The Queen is a refined speaker [[WeaponsGradeVocabulary whose words are as hard-hitting as any weapon]].
** The Batter is themed after baseball, a physical sport. The Queen is themed after chess, a battle of wits.
** Most importantly, of course, The Queen is '''[[TheMaker the creator]]''', the pillar that supports the very existence of the world... [[BigGood for good]] [[PlaceWorseThanDeath or ill]]. The Batter is '''[[ApocalypseHow the destroyer]]''', whose mission is to put an end to the world... [[MercyKill for good]] [[OmnicidalManiac or ill]].
* GodSaveUsFromTheQueen: Subverted, as this is only in the eyes of [[UnreliableExpositor The Batter]].
* GoodAllAlong: She's built up as an [[GodSaveUsFromTheQueen evil queen]], but proves to be much less malevolent when actually meeting her.
* HeroAntagonist: She's the direct opposition to The Batter; whether you see her as a hero or villain depends on how you view The Batter himself. Regardless it all seems to indicate The Queen was indeed the one keeping the world afloat, as [[CrapsackWorld crapsack as it was,]] while The Batter is an OmnicidalManiac hellbent on annihilation. The worst thing she is guilty of is inaction, failing to do anything to fix the situation beyond giving Japhet the Spectres that he then repurposed as tools of revenge.
* TheHighQueen: Depending on your interpretation.
* HumanoidAbomination: Similarly to The Batter, she's outwardly quite human-looking, however, Mortis has confirmed that neither of them are human, and her sprite does have a rather alien look.
** While her graphic is rather vague, she seems to have no face and her "hair" may in fact be tentacles, leaving her not dissimilar to a certain [[Franchise/TheSlenderManMythos suit-clad faceless being]]. Her concept art features her with a dark, screaming face and claw hands, possibly to mirror the Bad Batter, while newer art gives her more human-like hands than what she has in-game and either an extremely simple face or a serene skeletal face.
* InTheirOwnImage: Hinted to have this power during the Room. However, [[UnreliableExpositor the explanation is so vague]] that it's hard to tell how true this is.
* MeaningfulName: Her name translates to "Father God", alluding to how she created and rules over the Zones from afar. May or may not throw further wrenches into Hugo and the Batter's family chart and symbolism.
* MirrorBoss: Just like The Batter she has Add-ons, and their style of combat perfectly mimic his. This is actually inverted with the role of The Queen and The Batter in combat, however, as while The Batter is balanced between support and damage, The Queen only very aggressively attacks.
* NonSequiturThud: Before she dies, she asks The Batter if he wants coffee and that she baked a cake for some party.
* NotQuiteHuman: According to [[invoked]]WordOfGod.
* OrcusOnHerThrone: She proves a challenging boss when facing her, but she doesn't do anything to directly stop the Batter until he encounters her, mostly likely because she has to stay in the Room and protect Hugo.
* ParentalNeglect: She and the Batter trade a lot of accusations about being these to Hugo. ''Do'' note, though, that neither of them are ''technically'' Hugo's biological parents and neither are particularly [[UnreliableExpositor reliable narrators]].
* ParentalSubstitute: Little Hugo writes about missing "Mama" a lot, and then you find out ''he created'' the Queen.
* ThePiratesWhoDontDoAnything: The Batter sees her as this, calling her out for doing nothing to improve the barely functioning world they live in, and instead having three people deal with the citizens.
* TheReasonYouSuckSpeech: Her entire battle revolves around this.
* TheStoic: Similarly to The Batter, Queen Vader Eloha doesn't display a wide range of emotions.
* ThemeNaming: Her competences are named after chess moves.
* {{Tulpa}}: She was created by Hugo's wish to have a mother, according to [[invoked]]WordOfGod.
* VoiceGrunting: A soft whispering sound. If one reverses her speech, she says 'va ranger ta chambre' — "Go clean your room".
* WhileRomeBurns: The Batter accuses her of just laying about complacently while the world devolves into utter ruin. The Queen responds by saying she's actually the one who kept what was left afloat.
* WeaponsGradeVocabulary: All her attacks are phrases berating the Batter. They hurt quite a bit.
--> [[MoodWhiplash "No dessert for you."]]
* WordSaladHorror: [[invoked]]WordOfGod states that the things she says have no real meaning and are really just gibberish. That being said, Mortis is infamously a TrollingCreator, not to mention that The Batter responds with similar eloquence in their conversation and clearly understands what she's talking about. However, we as the players have very limited context, so the entire conversation comes off as highly cryptic.
* YouBastard: Her entire scene and battle is dedicated to trading accusations with the Batter and/or Player about neglecting Hugo.
[[/folder]]

[[folder:The Secretaries]]
[[quoteright:600:https://static.tvtropes.org/pmwiki/pub/images/secretary_concept_art.png]]
[[caption-width-right:600: Concept art for The Secretaries.]]
Mysterious enemies that only appear in purified zones. They are "demonical, humanoid spirits", and [[BossInMookClothing some of the toughest enemies you'll encounter in the game]].
----
* ArtShift: Have a more detailed look to them, bringing them to UncannyValley territory.
* BossInMookClothing: Can reach this level, due to their extremely high levels of power and loads of HP. It's not advisable to return to a Zone immediately after purifying it, since you're unlikely to survive the onslaught of the Secretaries for long.
* CreepyDoll: Some of them look a bit doll-like.
* DivideByZero: The Zone 3 Secretaries literally have an attack named "Division by Zero". It inflicts poison and sleep.
* EldritchAbomination: Though they look '''vaguely''' [[HumanoidAbomination humanoid]], they're all horrifically deformed and [[ArtShift drawn in a style that clashes with the game's normal art]], making them look eerily out of place.
* GiantSpaceFleaFromNowhere: There's ''zero'' explanation for where they come from, and why the Batter thinks they're preferable to the spectres in any way.
* LevelGrinding: Say what you will about them, but they give massive XP (and credits) upon death.
* MadMathematician: They're known as "Secretaries" and their attacks are named after mathematics. As for the "mad" part, well... [[EldritchAbomination just look at them]]!
* MoneySpider: Even though they are "demonical, humanoid spirits" who only live in completely desolate lands and who seem to be only driven by the desire to kill anything they encounter, they are still, inexplicably, the enemies that yield ''the'' most credits in the entire game.
* OmnicidalManiac: According to [[invoked]]WordOfGod, they're the reason why purified zones are devoid of life, and it's not hard to understand why, as they not only kill (or try to kill) anything they encounter, but also they are among of ''the'' most powerful entities in the whole game, [[BossInMookClothing being only less powerful than the bosses themselves]].
* PureIsNotGood: They're only found in purified zones, but they'll give you a harder time than any Specter. In large groups, they're even deadlier than bosses.
* ThemeNaming: Their competences are named after mathematical operations.
[[/folder]]

!Other Characters

!!The Elsen

[[folder:In general]]
[[quoteright:46:https://static.tvtropes.org/pmwiki/pub/images/elsen_8076.png]]
->'''Voiced by:''' Alias Conrad Coldwood

The NPC race that appears in all of the Zones, usually dressed in business attire, sometimes in helmets and labcoats. They turn into Burnt when they are highly stressed.
----
* AxCrazy: Not normally, but this is true for more than a few Elsen in Zone 3 without sugar.
* BerserkButton: Upsetting Elsens too much can transform them into Burnt; in Zone 3, threatening their sugar is a huge button not to press with them.
* EvilSoundsDeep: The aggressive, sugar-addicted Elsen in Zone 3 have much deeper breathing.
* HumanAllAlong: According to [[invoked]]WordOfGod, they're humans in the world of ''OFF''.
* ICantBelieveItsNotHeroin: The Elsen in Zone 3 are addicted to sugar. If deprived of it, they snap and go completely berserk.
* InexplicablyIdenticalIndividuals: Most of the time they don't change from the normal business attire look beyond adding labcoats or hard hats. The sugar-deprived Elsen in Zone 3 have larger eyes and they appear to be baring their teeth.
* LabcoatOfScienceAndMedicine: Some Elsen in Zone 3 wear this instead of their trademark suits.
* NervousWreck: They're very easily stressed out, but the Elsen of Zone 2 take this up a notch. How fearful are they? They decided against a rollercoaster mid-construction and abandoned it, replacing it with another rollercoaster...which is just a bunch of chairs on the ground in a line. Even this is too much for some of them.
* OneGenderRace: Confirmed by [[invoked]]WordOfGod to be all-male, and unable to reproduce, at that.
* SoleSurvivor: One Elsen in Zone 2 manages to survive his entire zone being purified.
* UngratefulBastard: Though more due to fear than {{jerkass}}ery, they immediately evict you and take your necktie once you save them from spectres in Zone 2 due to carrying an "awfully dangerous" bat, and in the same zone, Japhet calls them out on this several times.
* VoiceGrunting: A breath or gasp of air/smoke. Higher-pitched when stressed, and Elsen in Zone 3 usually have lower-pitched breathing.
* WhiteCollarWorker: At the very least, they look the part, with their dress shirts and ties.
[[/folder]]

[[folder:Burnt]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/burnt_1.png]]
[[caption-width-right:250:A regular Burnt.]]
The [[OneWingedAngel things]] that Elsen turn into when stressed. Always victims of some kind of body horror.
----
* BodyHorror: All Burnt usually have different kinds of body horror, but all have [[LosingYourHead missing heads]] - the Pastel Burnt in particular looks like some kind of dinosaur creature, and sometimes spawns Elsen-heads from its mouth.
* BossInMookClothing: The Pastel Burnt in Area 4, Zone 3.
* FakeUltimateMook: The Critic Burnt, fought just before the Pastel Burnt.
* InexplicablyIdenticalIndividuals: Like the Elsen before them, all Burnt usually resemble others of the same kind.
* MercyKill: The Critic Burnt in Zone 3, who doesn't even fight back.
* NonHumanHead: While they're mostly human, their heads are transformed into pillars of smoke, further freaking them out. The higher levelled ones have more non-human characteristics, gaining smoky claws and/or fangs.
* UniqueEnemy: Different ones for every Zone. Zone 3 in particular has the one-off Pastel and Critic Burnt. Strangely, the Room, despite featuring Elsen, has no Burnt of any kind.
* VisualPun: When the Elsen get stressed out, they lose their heads.
* VoiceGrunting: Before turning into Burnt, Elsen usually have higher-pitched breathing.
* YourHeadAsplode: All Burnt have this, so it's considered their "trademark". This trope is even {{lampshaded}} by an Elsen in Zone 2's time-based mission.
[[/folder]]

[[folder:Elsen]]
''The'' Elsen, the scientist who treated Hugo's illness and after whom a railway station is named.
----
* AKindOfOne: The Elsen were named after him.
* MesACrowd: The Elsen are duplicates of him, though it's unknown if it was him who created them.
* ParentalSubstitute: Hugo called him "Papa" when he was alive.
* PosthumousCharacter: He "left" long before the story.
* UnknownCharacter: He's basically a sentient CrypticBackgroundReference. The only mentions of him are a railway station named after him and Hugo's writings that don't mention his name, and without [[invoked]]WordOfGod there would be no reason to think they are the same person.
[[/folder]]

!!Others

[[folder:Zacharie]]
[[quoteright:47:https://static.tvtropes.org/pmwiki/pub/images/zacharie_9943.png]]
-> '''Voiced by:''' Duf
-->"But enough blather. I'm not one of those protagonists you need to listen to for hours. So, lemme see the color of your credits."

A traveling merchant who provides the Batter with goods. His items change depending on where he is, so make sure you check with him often. He also briefly takes over the Judge's job in Zone 3, when the Judge has his HeroicBSOD.
----
* AddressingThePlayer: Directs some of his comments to the one controlling the Batter.
* BreakingTheFourthWall: A master of this trope. Likes to talk about how all this is just a video game.
* CoolMask: Two of them, one based on The Judge.
* HiddenDepths: Some hidden content in the game hints that he's more important than he appears to be. In Zone 2, the Elsens end up slipping that he's the owner of The Park, and seem surprised that you have "proof" you know him if you manage to get the Photo of Zacharie. In Zones 0 and 3, he refers to the Judge as "Pablo", his true name. More, Hugo's almost unreadable notes in the Room's calendar say something among the lines of "Zacharie is the best guy I know, he's my friend." {{Superboss}} Sugar also apparently knows him, as she asks you to tell him goodbye for her before she dies. Mortis' official concept art even refers to Zacharie as [[HeroOfAnotherStory "The Hero"]].
* MetaGuy: He is well aware that he's in a video game.
* NiceGuy: He's also happy to trade goods with the Batter, Hugo's writings describe him as a good friend, and he even steps in for the Judge when the latter undergoes a breakdown due to his brother's death.
* OffscreenTeleportation: Lampshaded, as he attributes this to scripted events.
* OOCIsSeriousBusiness: When the Batter kills Sugar in Zone 0 and returns to him, all he can say is "...I guess it's better like that." This is one of the few moments he shows something of a sadness, and implies he cared about her in some way.
* PaintingTheMedium: If you give him a music box in Zone 3, he'll tell you that the answer to one of the puzzles is inside the game's own Readme file.
* PaperThinDisguise: After The Judge's HeroicBSOD, Zacharie disguises himself as him in order to continue helping The Batter. No one is fooled. His usual laugh when the Batter talks to him is even replaced with an unconvincing "meow".
* SuicidalPacifism: No matter how far the Batter goes to purify the Zones, he won't stop doing business with him to indirectly help, even at the final save point which is literal minutes before the Batter is about to destroy the world, which will kill him in the process. This is strange because a lot of clues point to Zacharie as a more important figure than it seems -- characters like Hugo and Sugar mention him and his concept art refers to him as "the Hero". But whether he led the life of a hero or just had a relationship with them, it seems he no longer cares about them in the present. He will just stand back doing nothing, even though he should clearly know the implications of what the Batter's doing.
* TookAShortcut: Zacharie uses and acknowledges this trope, appearing ahead of the Batter as needed. Once he challenges the player to get to a place before him, only to inevitably win, but give a prize anyway as it was all "scripted". At one point, however, he does appear running back and forth between two close and connected rooms.
* TravelingSalesman: Can be found in every Zone.
* VoiceGrunting: A snarky snicker, sounding like a soft "heh heh heh." When he's wearing his cat mask while filling in for The Judge, it's an unconvincing meow.
[[/folder]]

[[folder:Valerie]]
[[quoteright:47:https://static.tvtropes.org/pmwiki/pub/images/valerie_7928.png]]
->'''Voiced by:''' John Vattic

The Judge's brother, another cat. Normally wanders around Zone 2.
----
* DeadAllAlong: His body was being controlled by Japhet the whole time, so he was gone by the time the Batter and the Judge confront him.
* GenderBlenderName: "Valerie" is usually a female name. That said, it's more gender-neutral in French, the game's original language.
* ImpersonationExclusiveCharacter: Valerie is never seen as himself, since Japhet killed him and started puppeteering his body.
* KilledOffscreen: Japhet killed him and possessed his body at some point before the Batter arrived to Zone 2.
* NiceGuy: The reason why Japhet was able to take control of him? Valerie tried to eat him when the bird was small, but was too nice and didn't chew him up. Japhet berates Valerie for this before the proper battle with him.
* PeoplePuppets: Under the control of Japhet, apparently due to eating the latter.
* KilledOffForReal: When the phoenix Japhet bursts out of his body in the boss battle in Zone 2. Zacharie wears a mask resembling his face while filling in for the Judge during his BSOD, possibly as a tribute.
* VoiceGrunting: A purring sound similar to the Judge's, though it plays faster.
* WeHardlyKnewYe: Prior to his death, the only screentime he gets is while he's under Japhet's control. All the emotional impact comes from how it affects Pablo/the Judge.
[[/folder]]

[[folder:Hugo]]
[[quoteright:31:https://static.tvtropes.org/pmwiki/pub/images/hugo_9238.png]]
->'''Voiced by:''' Fred Phoenix
--> "That started badly..."

A mysterious little boy in an undisclosed location. He doesn't seem to be in very good health. Just who is he?

----
* BattleThemeMusic: [[http://www.rpg-maker.fr/ost/OST/OFF/28%20-%20The%20Race%20Of%20a%20Thousand%20Ants.mp3 The Race of a Thousand Ants]], which also plays in his area of the Room, when using the Music Box item, and the first couple of times you see him.
* BrainyBaby: Knows how to read and write. Then again, he might be OlderThanHeLooks.
* CrueltyIsTheOnlyOption: You are forced to fight him, even if you later choose the Special Ending. Said fight consists of The Batter '''beating a child to death''' who isn't fighting back at all and only expresses his fear at what's happening.
* DelicateAndSickly: He seems to suffer from some kind of illness, as he mentions avoiding taking his pills in his writing and his sound byte is a child's coughing.
* EarlyBirdCameo: Briefly appears after you defeat Dedan and Japhet.
* FamilyEyeResemblance: According to the Queen, Hugo has The Batter's eyes. A unique example since Hugo is the one who created The Batter, not the other way around.
* GooGooGodlike: He is a baby and indirectly created the modern world by creating the Queen.
* InelegantBlubbering: His sprite perpetually has this expression.
* KillTheCutie: He's unfortunately killed by The Batter in a battle, and [[ButThouMust you cannot run away from it]].
* TheMaker: Created The Queen and The Batter, though this was lost in the original French-to-English translation.
* MissingMom: Writes or speaks of missing "Mama" often despite never seeming to hear back from her. He receives visits from his father but doesn't seem to like him. The fact that The Batter and The Queen are his creations who were seemingly meant to be his parental substitutes makes it even muddier if he's talking about them or his actual biological parents.
* NoMedicationForMe: Secretly didn't take his pills because he didn't like their taste.
* ParentalAbandonment: His writings mention his mother and father, but they seem to be gone by the time of the game. The fact that The Queen and The Batter might have been made to fill roles as his parents makes it even more unclear if his writings reference them or his disappeared biological parents.
* ParentalNeglect: Possibly not from real parents, but for the Queen (and possibly The Batter as well) whom he created. The former is indicated to have neglected him while she was running the Zones.
* ParentalSubstitute: It's possible this is why he made The Queen and The Batter, and possibly some others.
* PhysicalGod: By all indications, he seems to have made or at least uplifted the world into its current status, even if The Queen and the Guardians are the ones running it.
* PostFinalBoss: Is killed after the Queen, and precedes the Batter or the Judge as one of these.
* SecurityBlanket: Which is actually a piece of meat, though it's somewhat hard to tell from the sprite.
* TokenMiniMoe: He's the only child in the game's cast.
* TooGoodForThisSinfulEarth: An innocent defenseless child who gets brutally killed by The Batter.
* UnwittingInstigatorOfDoom: Hugo is responsible for creating The Batter to serve as his ParentalSubstitute, but by doing so, he doomed the whole world and himself.
* VagueAge: Looks like a baby, but acts like a toddler. His status as the creator of The Batter and The Queen also makes this muddier, as The Queen has been running the world (or what's left of it) for some time.
* VoiceGrunting: A child's coughing.
* WeHardlyKnewYe: Right after we finally learn a bit more about him, he's killed by the Batter. An in-universe example as well, since without using Wide Angle on him, it seems the Batter doesn't even know his ''name'', which The Queen calls you out on during your battle with her.
* ZeroEffortBoss: He does nothing but defend. Of course, he can't really do much other than defend himself since he's just a baby.
[[/folder]]

[[folder:Sugar/Sucre]]
[[quoteright:110:https://static.tvtropes.org/pmwiki/pub/images/sugar_5366.png]]
->'''Voiced by:''' Ze
-->:-)

A strange girl hiding in a basement with piles and piles of sugar under Zone 0. She can only be found if you manage to find the Grand Finale item in purified Zone 1.
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* AchillesHeel: A single area-of-effect attack from Epsilon is enough to annihilate all of her Dummies. Additionally, because of her whopping health, [[UselessUsefulSpell the normally useless Poison status]] deals '''massive''' damage to her every turn.
* ArtShift: She was drawn by a different artist, hence why she looks a bit more realistic than the others.
* BattleThemeMusic: [[http://www.rpg-maker.fr/ost/OST/OFF/08%20-%20Tender%20Sugar.mp3 Tender Sugar]].
* CloudCuckoolander: Says a lot of odd things, and calls the Batter a "huge, frightening ducky."
* TheCloudcuckoolanderWasRight: If we assume that The Batter's OneWingedAngel form is how she perceives him, then her summation of him as a "huge, frightening ducky" is correct.
* DamageSpongeBoss: Has a whopping 12000 HP, and her four candy "Dummies" constantly boost her stats, making her harder to kill. She's significantly easier to defeat if you face her after receiving the Add-On Epsilon, as its [=AoE=] moves can kill all the Dummies in one hit.
* HiddenDepths: Knows Zacharie somehow, as she asks you to say goodbye to him for her before she dies.
* MadwomanInTheAttic: She's hidden away in a basement in Zone 0 and very easy to miss, and yes, she seems to be quite mad... [[TheCloudcuckoolanderWasRight or is she?]]
* NippleAndDimed: Isn't wearing a shirt and has X's over her nipples.
* NoShirtLongJacket: Or a short jacket, anyway.
* PerpetualFrowner: Oddly enough, despite her cheerful demeanour and tendency to end her sentences with smiley faces, her [[http://imgur.com/coyXxii original concept art]] (which her in-game sprite is based on) has her frowning with a [[KubrickStare serious expression]] on her face. She's also frowning or has a neutral facial expression in most of her newer artworks as well.
* ThePollyanna: From what little of her dialogue we see, she's incessantly cheerful.
* SayItWithHearts: Her smiley faces at the end of sentences.
* {{Superboss}}: You can easily go through the whole game without ever encountering her, though killing her is needed for the secret ending.
* ThemeNaming: Her competences are based on sweets, fittingly enough. To top it off, defeating her gives you the element Grand Chocolatier.
* VoiceGrunting: A girlish laugh.
* WalkingShirtlessScene: Doesn't appear to be wearing a shirt under her jacket, only X-shaped tape of sorts.
* WeHardlyKnewYe: Never mentioned or spoken about before or after her battle, unless you go upstairs and talk to Zacharie after defeating her, to which he says "...I guess it's better like that."
* WeaksauceWeakness: She is one of the few bosses weak to poison, and — granted the player ''doesn't'' kill the Dummies, she gets at least seven turns of damage per round (plus one for each Add-On after Alpha). Since poison is based on max health points, she can take as much as 5900 damage in one round.
* WolverineClaws: Two on each hand, each carrying a Dummy.
[[/folder]]

[[folder:The Space Apes]]
[[quoteright:48:https://static.tvtropes.org/pmwiki/pub/images/spaceape_8368.png]]

-->"Everything happened just as we've foreseen!"

Only seen in the secret ending, a race of sapient simians who were waiting patiently for the Guardians and the Queen to be defeated and the Zones to be erased. Now that the world is empty, they have a place to build their robot factories and win the war against the flying brains.
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* AddressingThePlayer: They do refer to you by name when revealing they were the ones who assigned you to the Batter.
* AlienInvasion: They are planning to build their giant vicious robot factory to fight an alien invasion by an extraterrestrial race called the flying Brains from planet Aurus.
* ArchEnemy: Apparently the flying Brains of planet Aurus.
* ArtShift: Their sprites are in color, in contrast with the black and white look of everyone else.
* BattleCry: "Ratatam!"
* FlyingSaucer: It's how they get around.
* GreaterScopeVillain: They only appear in the intro scene and secret ending, but are the ones who assigned the Batter to the Puppeteer in the beginning and presumably influenced his mission to destroy the world so they could turn the remains into a robot factory.
* KillerSpaceMonkey: It's right there in their name.
* ManiacMonkeys: They planned for the extinction of the world so they can build a robot factory.
* WalkingSpoiler: Given that they only appear in the secret ending and are the ones behind The Batter's mission to destroy the world.
[[/folder]]
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