Here is the long list of monsters from ''Monster Hunter''. Due to the [[LoadsAndLoadsOfCharacters vast number of species]], they are now divided according to type and then originating generation. [[UndergroundMonkey Subspecies]] are listed along with their original counterparts.


Hunters are the humans and the main characters of the Monster Hunter world.

!!In General
* ActionGirl: Female Hunters.
* {{Badass}}: Hunters take on monsters more than twice their size and routinely win.
** BadassNormal: Other than their ability to wield implausibly [[{{BFS}} large]] [[{{BFG}} weapons]] and take hits from said massive monsters, there's no indication that they are anything other than normal humans.
* BigEater: Can devour a well done steak in seconds.
* [[DidYouJustPunchOutCthulhu Did You Just Make A Hat Out of Cthulhu?]]: Titanic breakdancing wolves, world-destroying dragons, flying triceratops that can tunnel at ridiculous speeds. Doesn't matter, the hunters can carve them up and make armor out of them.
* DungFu: Frequently a choice of many hunters when faced with multiple monsters to fight.
* Familiar: The bug on the Insect Glaive acts like one of these.
* LethalChef: When burning a steak.
* MadeOfIron: Capable of taking a charge from a rampaging Diablos, a bite from [[RentAZilla Deviljho]], or a direct explosion from Brachydios. Even if they're knocked out in battle, they're either simply escorted back to camp or sent back to the port or town for quest failure, and live to fight another day.
* [[{{MultiMeleeMaster}} Multi-Melee Master]]/[[{{MultiRangedMaster}} Multi-Ranged Master]]: Hunters can at any time equip any weapon they wish.
* ScaryImpracticalArmor - Somewhat subverted. Some of the armors the hunters can wear are extremely impractical looking. The armors can still block a tail whip by a 3 ton dinosaur.
* SuperPersistentPredator - Doesn't matter if their prey flies, swims, tunnels, or the size of a building. The Hunters will kill or capture it.
* SuperStrength - Some of the weapons wielded by hunters are bigger and thicker than the hunters themselves.
* TheHunter: The titular hunter of the title.
** TheDragonslayer: Hunters also apply to this, due to most of their prey being dragon-like.
* WeaponOfChoice: Many hunters have one:
** BladeOnAStick: [[BigCreepyCrawlies Insect Glaive]]
** AnAxeToGrind: Switch Axe, Charge Blade
** DualWielding: Dual Swords
** DualTonfas: Frontier-exclusive Tonfas.
** JoustingLance: Lance, [[StuffBlowingUp Gunlance]]
** {{BFS}}: Great Sword, Long Sword, [[SwissArmyWeapon Switch Axe]]
** {{BFG}}: Bowgun (also technically the Gunlance)
** TheArcher: Bow
** DropTheHammer: [[ExactlyWhatItSaysOnTheTin Hammer]], [[MagicMusic Hunting Horn]]
** LuckilyMyShieldWillProtectMe: Sword and Shield, Lance, [[StuffBlowingUp Gunlance]], [[SwissArmyWeapon Charge Blade]]


Lynians are diminutive sapient creatures known for their intelligence, organization, and language. They are also distinguishable by being some of the only monsters who don't die -- they merely dig into the ground and escape to live another day.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small but intelligent cat-people commonly seen as assistants and companions to Hunters. Starting with the second generation, Felynes can be hired as chefs and battle comrades.
* BadassAdorable: As battle comrades.
* BigBulkyBomb: Wild Felynes will sometimes use large barrel bombs, which are twice their size.
* CharacterNameLimits: The Felyne Comrades had to be renamed to Palicoes in ''Monster Hunter 4 Ultimate'' due to the lower limit for character names.
* ColorCodedForYourConvenience: White.
* CuteKitten: Their cat noises and gestures make them adorable.
* FunnyBackgroundEvent: They are masters of this.
* LethalChef: Mess up ingredient combinations, and they easily become this.
* MadBomber: When a wild Felyne gets provoked, it'll sometimes use a barrel bomb on you, although it often ends up blowing itself up as well.
* MadeOfIron: One of the only monsters that never actually die. They merely run away via digging after their health is low enough.
* MushroomSamba: If hit with a Felvine Bomb, its response is something that can be described as "drunk on Felvine".
* NonMaliciousMonster: Though Felynes are technically monsters as well, even wild Felynes quite docile unless provoked. The same can't be said for the Melynxes, though.
* RidiculouslyCuteCritter: They're walking cats with adorable cat sounds.
* VerbalTic: Often insert "meow" and "nya" (the Japanese equivalent of meow) in their speech.

->'''Appearances:''' ''1'' / '':G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The EvilCounterpart to the Felynes, recognizable by their black fur. While the majority of Melynxes are petty thugs and pickpockets who will happily mug any Hunter that crosses their path, a few are willing to hire themselves out as chefs and mercenaries.
* BanditMook: They don't hurt you, but they'll swipe your items and escape with them if you're not fast enough.
* CatsAreMean: Unlike the Felynes, these cats will attack you unprovoked.
* CuteKitten: Subverted. They may look as cute as Felynes, but they're also [[CatsAreMean greedy]] [[BanditMook pickpockets]].
* ColorCodedForYourConvenience: Black
* EvilCounterpart: To the Felynes.
* MadeOfIron: Like their cousins, they never die, only retreat.
* MushroomSamba: Like the Felynes, they go into a stupor if hit with a Felvine Bomb.
* WildTake: They leap into the air flailing their limbs when they spot a hunter, before moving in to rob them.

!! Shakalaka / King Shakalaka
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' (Cha-Cha) / ''3 Ultimate'' (Kayamba)

Small masked Lynians that, like Melynxes, tend to attack and harass Hunters with their small swords. Some herds are led by an alpha, distinguishable by the BBQ Spit on its head for a crown and a large club. The third generation introduces two friendly shakalakas: Cha-Cha in ''3'' and Kayamba in ''3 Ultimate''.
* ChameleonCamouflage: Though they actually hide underground and use props such as rocks and mushrooms to mark their location.
* CowardlyLion: Cha-Cha, especially if he's wearing the Fluffy Mask.
* FragileSpeedster: The Shakalakas.
* KingMook: The King Shakalaka.
* LeeroyJenkins: Kayamba is introduced trying to pick a fight with a ''Duramboros''.
* MadBomber: When Cha-Cha or Kayamba wears the Felyne Mask, they attack with nothing but bombs.
* MadeOfIron: Like Felynes, they dig away when you defeat them, leaving their mask behind.
* MaskPower: Cha-Cha and Kayamba can wear different masks which give them different abilities. Even their personalities change depending on the mask.
* PlayingWithFire:
** That BBQ Spit the King Shakalaka wears isn't for decoration. It will gladly toast you by spitting fire at you from it.
** Cha-Cha and Kayamba can also use fire if they get angry while wearing the BBQ Mask, Lamp Mask, or Rathalos Mask.
* SmallNameBigEgo: Cha-Cha acts like this at times.
* TheNativesAreRestless

Timid creatures that, as their name and (relative) docility suggests, stand at the bottom of the food chain.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Common parasaurolophus-like herbivores with distinguishable head crests. Mostly used as a source of food for hunter and monster alike, they are also sometimes used as beasts of burden.
* FakeUltimateMook: Its size and spiked tail do nothing to mitigate its weakness.
* HerbivoresAreFriendly: Even if they're attacked, they only attack once before trying to flee.
* HorseOfADifferentColor: Sometimes used as beasts of burden.
* PapaWolf: Adult Aptonoths... [[SubvertedTrope until they flee.]]
* SpikesOfDoom: Its tail has a thagomizer, which it occasionally uses once danger comes along.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Ankylosaurus-like herbivores that, unlike the docile Aptonoths, attack intruders on sight with headbutts and a spiked tail.
* FakeUltimateMook: Not even its slightly aggressive stance does a thing to help it up the food chain.
* HerbivoresAreFriendly: Averted, they attack unprovoked.
* MisplacedRetribution: If it gets hit by another monster, [[GangUpOnTheHuman you'll be the target]].
* SpikesOfDoom: The end of its tail is basically shaped like a flail.
* UseYourHead: Headbutts are one of their attacks.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Small deer-like creatures that love to prance around and are hunted both for their delicious meat and horns. They also happen to be the favorite prey of Nargacugas.
* ColorCodedForYourConvenience: Males are green, while females are blue.
* HerbivoresAreFriendly: The females can't fight at all, and males only fight back if you attack them first. The large males that sometimes show up in Moga Woods will attack on sight though.
* MadeOfIron: In the third generation, they can no longer be killed, but are merely "stunned" until either a set amount of time passes or you carve an item from them. Once either happens, they wake up and just prance off, even if you just cut off their horn or even their ''liver''.
* {{Unicorn}}: Stories about their horns having curative properties are obviously based on this equally fictional creature.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Pig-like herbivores with pachycephalosaur-like head domes and a back strewn with mosses, lichens and other fungi.
* HerbivoresAreFriendly: Until they're attacked, after which they'll antagonize the closest hunter, even if the hunter didn't do anything to it.
* KillerRabbit: Not all or even most of them, but there was briefly (If it's not still available) a "[[ Mosswine from Hell]] in Frontier as an April Fools' joke. The video shows it all, but the short version is that it was very lethal.
* MessyPig: Being covered with moss only accentuates this.
* MisplacedRetribution: Like Apceroses, if it gets attacked by another monster ''you'' will be its target.
* {{Planimal}}: True to their name, Mosswines' backs are full of plants, which you can sometimes carve off them.

->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Mammoth-like herbivores that prowl the snowy mountains. Very territorial, they frequently appear in herds and tend to run at the sign of trouble -- usually in the form of Tigrexes and Barioths.
* CowardlyLion: With emphasis on "cowardly" -- they may put up a fight for a while before running off.
* HerbivoresAreFriendly: Unless when attacked.
* HorseOfADifferentColor: They're used as beasts of burden in snowy areas.

->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''

Elk-like creatures who are the mountainous counterpart to lowland-dwelling Kelbis.
* HerbivoresAreFriendly: Unless when attacked.

->'''Appearances:''' ''3'' / ''3 Ultimate''

While fishes can be caught since the first game, the third generation marks the first time they can be hand-caught -- at least on the games with underwater gameplay. Hand-caught fish tend to quickly bolt away once they have low health, though if speared with a harpoon one can carve parts out of their carcasses.
* CallARabbitASmeerp: Sharqs are... [[CaptainObvious obviously sharks]].
* FishingMinigame: ''3'' and ''3 Ultimate'' take hand fishing to another level.

->'''Appearances:''' ''3'' / ''3 Ultimate''

Peaceful plesiosaur-like herbivores that inhabit the deep waters of the third-generation world.
* HerbivoresAreFriendly: They might fight back if you attack them though.
* StockNessMonster

->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Rhinoceros-like herbivores whose poor eyesight is compensated for by acute hearing.
* BullfightBoss: Not exactly a boss, but defeating it usually requires doing this -- allowing it to ram at you carelessly enough to not notice rocks will temporarily stun it.
* HardHead: They get stunned if they run into a rock, but they're otherwise unharmed.
* HerbivoresAreFriendly: Subverted, they attack you on sight.
* RhinoRampage
* UseYourHead: They're attacks consist of headbutting and charging headfirst.

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Large herbivores who, despite their frame and fat appearance, can hold their own with body slams or a bone lump on their noses.
* HerbivoresAreFriendly: Subverted.
* MixAndMatchCritters: A hippopotamus-sized herbivore with a floppy, frog-like hide and a rhinoceros horn.

Insectoid creatures that easily break when killed, making it hard to carve parts off them unless one uses poison-laden weapons or items; on the upside, their parts make for very sharp weapons, making these extremely valuable. ''4'' turns the tables with the new Insect Glaive weapon, which comes with a bug that fights on your side.

!!Vespoid / Queen Vespoid
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Small, annoying insectoids that fly around and disturb hunters. At worst, they inject a paralyzing neurotoxin. While commonly found solo in many places, herds of them appear around an alpha female.
* AirborneMook: By far the most common flying enemies in the games they appear in.
* BigCreepyCrawlies: Queen Vespoids.
* FlyCrazy: They're just as annoying and hard to kill as real flies.
* StandardStatusEffects: If you're unlucky, their sting can paralyze you.

->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

Same deal as the Vespoids, except as beetle-like, more ground-based creatures
* FlyCrazy: On occasion.

!!Great Thunderbug
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

Neopterons resembling simple orbs of light.
* ShockAndAwe
* LightTheWay

->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Vespoids, filling their role as the games' resident flying annoyances, though unlike their earlier kin, Bnahabras can also shoot corrosive liquids that reduce the target's elemental resistance depending on the region.
* DePower: In addition to paralyzing stings, Bnahabras can also shoot elemental defense-reducing liquids.
* SpiritualSuccessor: To Vespoids.
* StandardStatusEffects: Like the Vespoids, their stings can paralyze hunters.

->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Third-generation successors to Hornetaurs as the resident ground-based insectoids, though this time based on ants. Unlike Hornetaurs, however, Altaroths can now spit a defense-reducing liquid, and unlike the rest of its kin, it remains valuable even when killed: because it absorbs berries, plants, mushrooms etc. onto its belly sac, the player can receive a "shiny" item once it is killed.
* DePower: Its defense-reducing spit.
* MoneySpider: In contrast to other Neopterons, Hunters now have the alternative of killing Altaroths for "shiny" items.
* StrongAnts: Still not very powerful, but strong enough to actually damage players.
* WallCrawl: They can climb up walls.

->'''Appearances:''' ''4'' / ''4 Ultimate''

A new type of Neopteron introduced in Monster Hunter 4, Konchu are pill bug-like monsters.
* BrokenStreak: Unlike most other small Neopterons, Konchu don't break into pieces once killed and can be carved for materials. However, if Konchu are poisoned, their materials can't be carved.
* RollingAttack: They curl up into a ball to attack and defend.
* WallCrawl: Like Altaroth, Konchu can also climb on walls.
* ZergRush: They tend to rush enemies in a swarm.

!!Seltas / Seltas Queen / Desert Seltas / Desert Seltas Queen
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Desert):''' ''4 Ultimate''

The first true Neopteron bosses in the series, Seltas is the male while the Seltas Queen is the female. The female uses pheromones to control the male.
* BadBoss: The female is very much the dominant member in this species. Not only does she forcefully subjugate the male using pheromones and her tail, if she gets hungry, she'll ''eat him''.
* BewareMyStingerTail: The Seltas Queen has a a long pincer tail that she uses to capture Seltas.
* BigCreepyCrawlies: Seltas is about the size of a small car while the Seltas Queens is as big as a tank.
* BizarreSexualDimorphism: The male Seltas is a large flying insect while the female Seltas Queen looks like a giant scorpion.
* DualBoss: While Seltas can be fought by itself, the Seltas Queen will always fight with her male counterpart supporting her.
* EnemySummoner: The Seltas Queen can summon Seltas into the area.
* {{Flight}}: Seltas is a very capable flier that can even lift its female counterpart into the air for short periods.
* MoreDeadlyThanTheMale: The female is definitely the more dangerous monster in this pairing.
* PintsizedPowerhouse: Seltas is by no means small, but compared to the Seltas Queen, it's clear there's a huge difference in weight. That won't stop it from actually lifting her into the air for a while.

A class of monster first introduced in Monster Hunter 4. This class is characterized by its spider-like characteristics, which include eight limbs and the ability to produce silk. This class includes as of now only one type of monster, the Nerscylla and its subspecies.

!!Nerscylla / Shrouded Nerscylla
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Shrouded):''' ''4 Ultimate''

A species of giant spiders that love to wear the skin and body parts of their prey. Gypceros is their favourite prey, which allows them to use poison in their attacks. The subspecies prefers to feed on Khezu instead, giving them the ability to paralyze foes.
* BuildingSwing: Of a sort. They can use their webbing threads to swing around, but the threads don't necessarily have to be connected to anything.
* FragileSpeedster: As a monster with a four star danger rating, Nerscylla doesn't have an awful lot of durability. However, it packs many quick attacks, is very agile, and can cause three kinds of status effects, making it a very tough target to hunt.
* GiantSpider: Obviously.
* NemeanSkinning: Wears the hides of either Gypceros or Khezu, depending on if it's the subspecies or not.
* StandardStatusEffects: It can inflict poison, sleep, and binding. The subspecies has yellow spines on its back that can cause paralysis.
* StockAnimalDiet: The standard ones love to eat Gypceros while the subspecies prefers Khezu.

[[folder:Bird Wyverns]]
A loose grouping of bipedal wyverns divided into two sub-types: True Bird Wyverns, which sport a beak and a chicken-like combat style; and Theropod Bird Wyverns, which, though resembling velociraptors more than actual birds, share the same skeletal structure as the True subtypes.

!Theropod Bird Wyverns

!!Velociprey / Velocidrome
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker'' (Velociprey only)

A very common species of Theropod Bird Wyverns found in forests, distinguishable by their blue scales with black stripes and dull red crests. Though weak, they are also very fast and able to jump around the field. Sometimes they will be led by an alpha male, distinguishable by its larger size and a larger, bright-red crest.
* FlunkyBoss: The Velocidrome can summon an infinite amount of Velociprey during battle.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Velocidrome.
* RaptorAttack

!!Genprey / Gendrome
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Another species of desert-dwelling Theropod Bird Wyverns distinguishable by green scales with yellow stripes, a pair of yellow crests, and more prominent fangs that can paralyze any unfortunate Hunter. Some herds are led by a larger alpha male, distinguishable by sporting larger yellow crests and more prominent fangs.
* FangsAreEvil
* FlunkyBoss: The Gendrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Gendrome.
* RaptorAttack
* StandardStatusEffects: They can inflict paralysis.

!!Ioprey / Iodrome
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

The third Prey/Drome species distinguishable by their red-orange hide and a rounded crest. Because their hides need so much moisture, they are frequently seen in humid places such as swamplands, though on they also inhabit volcanoes. Noticeably larger than the other Prey/Drome raptors, their enlarged throats belie poisonous gases which they occasionally hurl at Hunters. Some herds are led by a larger alpha male, which sport a larger, hatchet-like crest.
* BreathWeapon: Iopreys and Iodromes churn out a poisonous exhale.
* FlunkyBoss: The Iodrome.
* FragileSpeedster
* KingMook[=/=]WarmUpBoss: The Iodrome.
* InASingleBound
* [[PoisonousPerson Poisonous Monster]]
* RaptorAttack

!!Giaprey / Giadrome
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

A second-generation breed of Theropod Bird Wyverns which make cold, high-altitude locations their abode, distinguishable by their crystal-blue scales with sky-blue stripes and a nasty spit which can cover the victim in ice, rendering any action but movement nigh-impossible so long as he/she is stuck. Some herds are led by a larger alpha male with a more prominent turquoise crest.
* CoveredInMud: The "Snowman" status ailment, which renders victims unable to anything except move.
* FlunkyBoss: The Giadrome.
* FragileSpeedster
* InASingleBound
* KingMook[=/=]WarmUpBoss: The Giadrome.
* RaptorAttack

!!Jaggi / Jaggia / Great Jaggi
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The third-generation successors to the Velocipreys, Jaggis are small Theropod Bird Wyverns with pink-and-purple scales and head-frills. Though sociable, Jaggis often bring harm upon themselves by spending as much time barking threats against intruders as they actually attack with tackles, bites and tail-spins. Hunters may also come across Jaggias, larger females with more purple scales, as well a larger alpha male with a spiked tail and even more prominent purple scales.
* BizarreSexualDimorphism: Jaggias are the female counterparts to Jaggis, and stand twice as large as them, though in turn they stand around half in size to Great Jaggis.
* BloodKnight: So competitive it may even attack other large monsters.
* FlunkyBoss: To compensate for lack of any ailment-inflicting BreathWeapon, Great Jaggis instead howl for reinforcements.
* FragileSpeedster: G-Rank Great Jaggi attack very quickly, but they have less health than the other large monsters.
* InASingleBound: They can make some big leaps when they need to get somewhere.
* KingMook: The Great Jaggi.
* RaptorAttack
* SuspiciouslySimilarSubstitute: To the Velociprey/Velocidrome line.
* TooDumbToLive: Name one ecology scenario featuring them where they aren't BullyingADragon or otherwise harassing other creatures without consideration for the bigger fishes out there.
* TurnsRed: Unlike the Dromes, Great Jaggis now act like proper boss monsters, such as a rage mode and breakable frills.
* WarmUpBoss: The Great Jaggi is one of the first large monsters you have to hunt, and it's by far the easiest; its only ability other than physical attacks is summoning Jaggis and Jaggias, and weapons of any level of sharpness will damage it.
* TheWorfEffect: The Deviljho is formally introduced in a cutscene where it pounces down and tears apart a Great Jaggi.

!!Baggi / Great Baggi
->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

The third-generation successors to Giapreys, Baggis sport blue scales and a head crest. Residing in the tundra, Baggis attack using body slams, bites, tail spins and a sleep-inducing fluid. Certain packs are led by a larger alpha with a larger crest.
* BloodKnight: Like its Jaggi kin, Great Baggis may also attack other large monsters on sight.
* BreathWeapon: Baggis and Great Baggis bear a nasty narcotic spit.
* FragileSpeedster: The G-Rank Great Baggi have very fast attacks, but they have less health than the other large monsters.
* InASingleBound: Can make big jumps when they need to reach an out-of-reach place.
* KingMook[=/=]WarmUpBoss: The Great Baggi.
* RaptorAttack
* SuspiciouslySimilarSubstitute: To the Giaprey/Giadrome line.
* TurnsRed: Like its Jaggi kin, the Great Baggi can become enraged and can have its crest broken.

!!Wroggi / Great Wroggi
->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Introduced in ''Portable 3rd'', Wroggis are the third-generation successors to the Iodromes, and like them, also reside in volcanoes and forests. Sporting orange scales and a pair of throat sacs, Wroggis occasionally churn out toxic fumes. Certain herds are led by a larger alpha, which sports a single, larger throat sac.
* BloodKnight: Again, Great Wroggis tend to attack other large monsters they can lay their eyes on.
* BreathWeapon: The Wroggi line can now churn out noxious fumes.
* FragileSpeedster: The Great Wroggi attacks very quickly in G-Rank missions, but it has less health than the other large monsters.
* InASingleBound: They reveal themselves to be good jumpers when they need to go someplace high.
* KingMook[=/=]WarmUpBoss: The Great Wroggi.
* [[PoisonousPerson Poisonous Monster]]
* RaptorAttack
* SuspiciouslySimilarSubstitute: To the Ioprey/Iodrome line.
* TurnsRed: Like its Jaggi kin, the Great Wroggi can become enraged and can have its poison sac broken.

!True Bird Wyverns

!!Yian Kut-Ku / Blue Yian Kut-Ku
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Blue):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Fire-breathing, red-scaled bird wyverns distinguishable by their large lower beaks, head frills, and chicken-like combat style. ''Freedom 1'' introduces a blue-scaled Subspecies which, though smaller, tend to be more aggressive. Their favourite food is the Neopteron Konchu.
* AchillesHeel: Its super-auditory senses make it prone to a well-placed Sonic Bomb.
* FragileSpeedster
* MixAndMatchCritters: A combination of a dragon, a cuckoo, and a chicken, of which the latter is more dominant.
* PlayingWithFire
* WarmupBoss: For the first and second generations, Yian Kut-Kus provide new Hunters with their first tough challenge.

!!Yian Garuga
->'''Appearances:''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A purple True Bird Wyvern with spikes all over its body and a barbed tail which happens to be poisonous. While similar to the Yian Kut-Kus, Yian Garugas are much more aggressive and has a fighting style more fit for the Rathian.
* BewareMyStingerTail: One which deals poison.
* EvilCounterpart: To the Yian Kut-Kus. In-game lore seems to agree, too.
* JackOfAllStats / LightningBruiser: The One-Eared version.
* {{Leitmotif}}: ''[[ Battle / Yian Garuga]]''.
* [[PoisonousPerson Poisonous Monster]]
* SpikesOfDoom
* SuspiciouslySimilarSubstitute: Its fighting style pretty much reminds players of the Rathian.

!!Gypceros / Purple Gypceros
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Purple):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Turkey-like True Bird Wyverns with dark blue scales, an elastic tail, and a hard crest that looks like a pair of flints which it rams against each other to generate a blinding flash upon contact. ''Freedom 1'' introduces a purple-scaled Subspecies which is a whole lot more aggressive.
* BlindedByTheLight: What happens when they ram their head-crests like a pair of flints.
* HardHead
* MightyGlacier: The normal species. The Subspecies lean towards being {{Lightning Bruiser}}s.
* PlayingPossum: When low on health it will start to play dead. If one falls for it and attempts to carve it, an unlucky hunter will be in for a surprise.
* RubberMan: To be exact, its tail is extendable. His rubbery hide also gives him an immunity to shock traps.
* UseYourHead: To generate a blinding flash.

!!Hypnocatrice / Bright Hypnocatrice / Azure Hypnocatrice
->'''Appearances (Normal):''' ''Frontier 1.0'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Bright):''' ''Frontier 1.5'' onwards\\
'''Appearances (Azure):''' ''Frontier 3.0'' onwards

A relatively small True Bird Wyvern which actually looks more like a bid than others of its subtype. Sporting orange feathers and and a nasty narcotic spit, Hypnocatrices are relatively pacifistic unless provoked. ''Frontier 1.5'' features a purple-feathered subtype, and ''Frontier 3.0'' a blue-plumed subtype, each stronger than the last.
* BigBadassBirdOfPrey
* BreathWeapon: Its spit causes drowsiness.
* FeatheredFiend
* LightningBruiser
* TechnicalPacifist

!!Qurupeco / Crimson Qurupeco
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Crimson):''' ''Portable 3rd'' / ''3 Ultimate''

A bright-green Bird Wyvern with a red throat sac that it uses to imitate the calls of other monsters and attack using pecks, tail spins, combustive spit, and using flints on its wingtips to create sparks. ''Portable 3rd'' introduces a red-feathered Subspecies which instead generates electricity.
* AchillesHeel: Like the Yian Kut-Ku before it, Qurupecos are prone to being stunned by Sonic Bombs while making calls.
* BerserkButton: Stealing its fishes, as [[TooDumbToLive a bunch of Jaggis learned]].
* FeatheredFiend: If it succeeds in summoning a large monster, it will rub it in your face by shaking its tail at you.
* HoistByHisOwnPetard: The nastiest thing it can do to a hunter is summon Deviljho. It's also a suicidal tactic for the Qurupeco, since Deviljhos will attack large wveryn species on sight. And the bird counts as one. You can see where this leads [[CurbStompBattle in the end]].
* LightEmUp: The Crimson Qurupeco can charge its flints and clap them together to produce a blinding flash. [[TheComputerIsACheatingBastard This will stun you if you're in range]] ([[LuckilyMyShieldWillProtectMe unless you block]] or evade), [[TheComputerIsACheatingBastard but only stuns other monsters who are looking at it in that same range.]]
* MookMaker[=/=]FlunkyBoss: It can call smaller monsters to its aid...
** DualBoss: ...or ''bigger'' ones.
* NoCureForEvil: Averted, some of its calls restore its HP, or raise attack or defense.
** MagicMisfire: Attacking it enough while it's making one of these calls will cause it to screw up and buff ''your'' party instead. Which leads the bird to...
* OhCrap: Actually panic and start running away in a single direction. The Qurupeco will regain its composure after it falls to the ground.
* PlayingWithFire: The normal species.
* ShockAndAwe: The red-colored Subspecies.
* StockAnimalDiet: They love to eat fish.
* SummonBiggerFish: Sometimes, a Qurupeco will summon a monster ''much'' tougher than it is. God help you if it summons [[TyrannosaurusRex Deviljho]].[[note]]Or Savage Deviljho if you're playing on G Rank.[[/note]]
* SuspiciouslySimilarSubstitute: Of the Yian Kut-Ku.
* VoiceChangeling: It can seemingly sound like any kind of fauna by imitating their calls. This ranges from dangerous (such as under Summon Bigger Fish), to the outright bizarre (where it mimics ''Felynes'').
* WakeUpCallBoss: The two six-star Moga Village Qurupeco quests teach you to start taking its summon calls ''very'' seriously. How? By way of a Deviljho appearing if you let the Qurupeco finish its call.

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A Bird Wyvern that, surprisingly, behaves more like a Herbivore.
* HerbivoresAreFriendly: Although the G-Rank versions will actually attack first.
* HorseOfADifferentColor: ''Portable 3rd'' uses them as beasts of burden in place of Aptonoths and Popos.

[[folder:Flying Wyverns]]
The most recognizable creatures of the ''Monster Hunter'' franchise belong to this classification -- every aspiring Hunter's "baptism of fire", so to speak. Flying Wyverns are winged monstrosities, the majority of which also sport wings. They are divided into two subtypes: "True", which are, for the majority, bipedal, and "Pseudo-", which use their wing-arms as forearms instead. Most Flying Wyverns are boss monsters, although there are a few exceptions.

!True Wyverns

!!Rathalos / Azure Rathalos / Silver Rathalos
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Azure):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Silver):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

Ever since haunting the skies of Kokoto, the crimson-scaled, highly-adaptable, widely-traveled Rathalos has since earned its place among the most sought-after True Wyverns of the ''Monster Hunter'' universe. With its fiery breath, poisonous talons, and mastery of aerial combat, it is a force to reckon for the last three generations. ''Freedom 1'' introduces two Subspecies: an azure-scaled version with higher stamina and harder wings, and a rare, solitary silver-scaled form which is even stronger than the previous two.
* AlwaysMale
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Tigrex.
* LightningBruiser: They move quickly, can take a lot of punishment, and possess several fast, powerful attacks.
* MadeOfIron: If you didn't already know these monsters were tough, ''Peace Walker'' has them taking hits from rocket launchers.
* MascotMook: Of the original ''Monster Hunter''. The Azure Rathalos serves as the mascot for ''3 Ultimate'' in the western release.
* OurDragonsAreDifferent: Fits the descriptions of classical wyverns (winged and bipedal).
* PlayingWithFire: In the form of {{fireballs}}. Unlike the Rathian, Rathalos can use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Its talons poison anyone that gets hit by its high-dive claw attack.
* RedBaron: The King of the Skies.
* SpearCounterpart: The male counterpart to the female Rathian.
* StandardStatusEffects: It can inflict stun ''and'' poison with a swipe of its talons, if you're unlucky.

!!Rathian / Pink Rathian / Gold Rathian / Black Rathian
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Pink):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Gold):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Black):''' ''Frontier Forward 1 onwards''

The female version of the Rathalos. Distinguishable by green scales and hair-like thorns on its back, the Rathian prefers ground combat, fiery breath attacks, and swiping its poisonous tail on any unfortunate Hunter. ''Freedom 1'' introduces two Subspecies, in order of increasing power: pink and gold. ''Frontier Forward 1.0'' also introduces an even more powerful black-scaled form.
* AllYourPowersCombined; Black Rathian can use the moves commonly used by other monsters, such as hipcheck, Gravios' fart and fire beam, Blos' roar and tail smash, Nargacuga's spikeshot and some others.
* AlwaysFemale
* BewareMyStingerTail: Its tail is covered in poisonous needle-like spikes that poison you if it hits you with its tail flip.
* DistaffCounterpart: The female half of the male Rathalos.
* GlowingEyesOfDoom: Black Rathian only.
* LightningBruiser: It's not as fast as the Rathalos, but it's still a fast and powerful monster.
* MamaBear: Try to pick up its eggs, and it will stop whatever it's doing and ''come after you''.
* PlayingWithFire: It can breathe fire in the form of {{fireballs}} and explosions. Curiously, it can't use it while airborne.
* [[PoisonousPerson Poisonous Monster]]: Her tail flips will poison anyone they hit.
* RedBaron: The Queen of the Land.
* SheFu: Has a poisonous backflip which it can use twice in a row.

!!Khezu / Red Khezu
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
->'''Appearances (Red):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Blind, [[DoesThisRemindYouOfAnything suspiciously phallic-looking]] worm-like white wyverns that make up for their blindness with a keen sense of smell. They are masters of lightning, able to extend their necks, and able to let out a stunning roar. ''Freedom 1'' introduces a red Subspecies which, though similar to their white cousins, sport a greater neck reach, and a weakness to water instead of fire.
* AcrophobicBird: Though winged (like all Wyverns), Khezus use them to crawl on ceilings as well.
* DoesThisRemindYouOfAnything
* EyelessFace: They don't have any eyes, rendering them blind.
* {{Hermaphrodite}}: In-game accounts describe them as this.
* InterfaceScrew: Khezu is infamous for doing this, though it [[FromACertainPointOfView technically]] counts as an inversion. Normally, when a hunter is spotted by a large monster, the hunter gains the "spotted" status (shown by a yellow or red eye on the HUD). This status is what allows the player to perform invincibility-granting "panic dives" when attempting to roll while running away from the monster (as opposed to normal running), which can save one's bacon in a pinch. Khezu never grants this as ''it has no eyes'' and thus [[LoopholeAbuse cannot spot you]], denying you a potentially life-saving maneuver.
* KillItWithFire: Its main weakness. However...
* KillItWithWater: Red Khezu are much more vulnerable to the wet stuff.
* MightyGlacier
* TheNoseKnows: To make up for their lack of sight, they detect their prey through smell. Savvy Hunters can use this to their advantage, however, by [[HoistByHisOwnPetard hurling a Dung Bomb at it]].
* RubberMan: Sometimes extends its neck to catch its target.
* ShockAndAwe: They primarily attack with electricity.
* TurnsRed: ''Big'' time.
* WakeUpCallBoss: In ''Freedom 2'' and ''Freedom Unite'', made all the more explicit by the fact that the first quest where you can hunt it is the first available level 3 quest.
* WallCrawl: Uses its tail either to attach itself to the ceiling or hold its ground while releasing an electric burst.
* TheWormThatWalks: Literally.

!!Monoblos / White Monoblos
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (White):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A hard-shelled Wyvern distinguishable from its biological cousin, the Diablos, by its rock-brown scales, a single spiraling horn out of its styracosaurus-like head, and a mace-like tail. ''Freedom 1'' introduces a white-scaled Subspecies with even higher HP.
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail: One that causes the KO status if you're unlucky.
* BullfightBoss: Trick it into charging a wall, and watch as it gets its horn stuck.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HardHead: Only the sharpest weapons can hack through its thick skull without bouncing off.
* HerbivoresAreFriendly: Averted, as a large monster, they attack on sight.
* PunchedAcrossTheRoom: If you're not careful, ''you'll'' be doing more flying than it ever will.
* StoneWall
* TunnelKing: It's an expert at digging underground.

!!Diablos / Black Diablos
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''\\
'''Appearances (Black):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4 Ultimate''

The biological cousin to the Monoblos, the Diablos is distinguishable by its two large horns on its triceratops-like head, sand-yellow scales, and an axe-like tail. ''Freedom 1'' introduces a black-scaled Subspecies -- females in heat, as its ''Portable 3rd'' entry rectifies -- with an even higher power.
* AcrophobicBird: Though possessing wings easily as large as those of the Raths, it rarely flies, if ever.
* BewareMyStingerTail
* BullfightBoss: Just like its cousin, it can be tricked into getting its horn stuck on rocks if you're smart enough.
* FastTunnelling: Can move into right under your feet with frightening speed.
* HardHead: Like the Monoblos, only green-sharpness Weapons can cut through its skull effortlessly. White sharpness once you get to G-Rank.
* HerbivoresAreFriendly: Averted, they attack on sight.
* LightningBruiser: Especially the black version.
* MakeMeWannaShout: Not even earplugs can save Hunters from its supersonic roar.
* MoreDeadlyThanTheMale: Black Diablos is a horny female Diablos during the mating season, and generally considered more dangerous than normal Diablos (which can be either male or female, thus subverting this trope a little).
* NamesToRunAwayFromReallyFast: Its name is the Spanish word for the Devil. Seriously.
* NoPronunciationGuide: Is it pronounced "Dee-ah-blos" or "Die-ah-blos"?
* PunchedAcrossTheRoom: Same deal as the Monoblos.
* StockAnimalDiet: Often seen eating desert cacti.
* TunnelKing: It can dig through the ground quite easily.

!!Basarios / Gravios / Ruby Basarios / Black Gravios
->'''Appearances (Basarios and Gravios):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Black Gravios):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Ruby Basarios):''' ''4'' / ''4 Ultimate''

Wyverns that look like walking boulders. The medium-sized Basarios are the juveniles of the much larger Gravios, however, both are boss monsters in their own right. ''Freedom 1'' introduces a Subspecies made of black rocks that prioritizes more on beam attacks than its grey-colored cousin.
* ChameleonCamouflage: The Basarios specializes in this. Many areas of the volcanic zones contain rock formations that look ''exactly'' like Basarios's back plates.
* EatDirtCheap: A Gravios will eat rocks when low on stamina.
* {{Golem}}
* PlayingWithFire: The Gravios can dish out a fiery beam.
* StoneWall
* WaveMotionGun: The Gravios are capable of dishing out a fiery beam. The Black Gravios tends to lean more on this technique. Basarios occasionally attempt it when low on health, but only succeeds when enraged.
* WingsDoNothing: Due to its massive weight, Basarios and Gravios dislike using their wings, simply walking from area to area. It only uses its wings at the first sign of trouble, such as getting caught in a Pitfall Trap or straying too far.

->'''Appearances:''' ''4 Ultimate''

A bird-like Flying Wyvern with golden scales that point forward, and a fighting style not like any other Flying Wyverns. Unusually for the monsters of this series, Seregios has zygodactal feet like some birds (two toes facing forward, two toes facing backward) which aid it in its powerful leg strikes. When enraged, it is able to swivel each of its scales individually and fire them at unlucky hunters, causing them to bleed. It is the flagship monster of ''4 Ultimate''.
* AbsurdlySharpBlade: The monster's scales are this, immediately causing bleeding in any hunter that they hit.
* {{Leitmotif}}: ''[[ Battle / Seregios]]''.
* MascotMook: Of the japanese release of ''4 Ultimate''.
* RedBaron: The Thousand-Blade Wyvern.
* TheRival: Was created to be this to Rathalos.

!Pseudo Flying Wyverns

!!Tigrex / Brute Tigrex / Rare Species Tigrex
->'''Appearances (Normal):''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate'' / ''VideoGame/MetalGearSolidPeaceWalker''\\
'''Appearances (Brute):''' ''Portable 3rd'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Rare Species):''' ''4'' / ''4 Ultimate''

Menacing snowy peaks and hot deserts alike, the nomadic Tigrex is dreaded for its primal nature, sheer aggression, and a roar that can actually damage any unlucky Hunter. Distinguishable by its orange scales with turquoise stripes, the Tigrex first haunted the mountains of Pokke before moving onto other grounds, such as the desert and the area around Yukumo. ''Portable 3rd'' introduces a black-scaled Subspecies with golden stripes, with twice the aggression as its cousin and has since adapted to volcanoes. ''4'' gives us an even meaner version with red scales and black stripes that generates explosive powder.
* TheBerserker: Once they get angry, they'll attack relentlessly.
* TheCameo: In ''VideoGame/MetalGearSolidPeaceWalker'' along with Rathalos.
* {{Determinator}}: It's not going to simply stop after its dash attack misses you -- it will ''turn around'' and try again.
* GlassCannon: Their defense drop quite considerably when enraged.
* {{Leitmotif}}: ''[[ Battle / Tigrex]]''.
* LightningBruiser: Fast, resilient, and powerful, the Tigrex is an apex predator for a reason.
* MakeMeWannaShout: Like all Wyvern-type monsters, though this one is notorious for actually damaging you if you're close enough. Ironically, this roar's area-of-effect for deafening you is much smaller than most wyverns.
* MascotMook: Of ''Freedom 2''.
* MixAndMatchCritters: What do you get when you cross-breed a dragon, a tiger, and a ''T. rex''? A 22-meter-long embodiment of raw power, sheer ferocity and an incredibly foul temperament.
* NoPronunciationGuide: Is it pronounced "Tee-grex" or "Tie-grex"?
* OurDragonsAreDifferent: This wyvern has a ''T. rex'' head and turquoise tiger stripes.
* RedAndBlackAndEvilAllOver: Rare species.
* StockAnimalDiet: Often seen eating Popos in the snowy areas.
* StuffBlowingUp: The rare species in ''4'', when enraged, generates exploding powder with everything it does. Being hit by it gives you an ailment that is a SuspiciouslySimilarSubstitute to Slimeblight.
* TookALevelInBadass:
** ''Frontier 9.0'' and ''Portable 3rd'' add more danger to this already powerful Wyvern in the form of a 180-degree tail brush, leaping attacks, a 720-degree spin, and a triple bite.
** ''4'' gave it a rare species version that is twice the regular size, spreads explosive powder and has ''two'' rage modes.
* TyrannosaurusRex: Its head is shaped like one.
* WingsDoNothing: It uses them as legs instead, only flying when moving from area to area.

!!Nargacuga / Green Nargacuga / Lucent Nargacuga
->'''Appearances (Normal):''' ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Green):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Lucent):''' ''3 Ultimate''

A black panther-like Wyvern commonly found in jungles. Where the Tigrex specializes in its power and ferocity, the Nargacuga relies on its speed and agility to tear down any opposition. ''Portable 3rd'' introduces a green-scaled Subspecies, and ''3 Ultimate'' a metallic lucent form, each increasingly more dangerous than the last, especially when enraged.
* BewareMyStingerTail: Especially when enraged.
* FragileSpeedster: Though a LightningBruiser like the Tigrex, it still fits this archetype largely due to its extreme speed.
* GlowingEyesOfDoom: The variety that leaves after-trails -- the sign that it is angry.
* {{Invisibility}}: The Lucent subspecies is capable of turning totally invisible, without even a [[InvisibilityFlicker flicker]] to its name. The only indications of its location are the dust clouds it leaves in its tread, and its glowing eye-trails when enraged.
* MascotMook: Of ''Freedom Unite''.
* PantheraAwesome[=/=]OurDragonsAreDifferent: Has several characteristics of a panther, moves around like a panther and even looks like a MixAndMatchCritter of a Dragon and a panther.
* [[PoisonousPerson Poisonous Monster]]: The Lucent subspecies fires poisonous tail spikes.
* SpikesOfDoom: When enraged, its tail generates spikes, which can deal extra damage, but also becomes prone to breaking.
** The Lucent subspecies is capable of firing these spikes with every movement of its tail, but has to manually unfurl them first.
* StockAnimalDiet: They love to eat Kelbi.
* TailSlap: In addition to the standard tail-spin, Nargacuga can swing its tail in front of it, and do a powerful tail-slam.
** Both subspecies can do the tail-spin and tail-slam twice in a row, or follow up a tail-slam with a tail-spin.
* TurnsRed: Like all other Wyverns, though special mention goes to the Green and Lucent forms, each with a Rage Mode that is even more powerful than the last.

->'''Appearances:''' ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''4'' / ''4 Ultimate''

A gigantic, armored Wyvern that is most at home in volcanic areas.
* BewareMyStingerTail
* BlowYouAway: Its wind tunnel attack
* FangsAreEvil: Sports two prominent tusks on its lower jaw (minus the "evil" part, it's an animal after all).
* FinalBoss: Of ''Freedom 2''.
* {{Leitmotif}}: ''[[ Battle / Akantor]]''.
* MakeMeWannaShout: If you're unlucky enough, it also counts as a OneHitKill.
* MightyGlacier: It's pretty slow compared to the other Pseudo Flying Wyverns, but it has the power and defenses to make up for it.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* PlayingWithFire
* RedOniBlueOni: The red to Ukanlos' blue, as reinforced by their in-game title "Twin Walls".
* SpikesOfDoom

->'''Appearances:''' ''Freedom Unite'' / ''Portable 3rd'' / ''4 Ultimate''

The Akantor's icy counterpart and final boss of ''Freedom Unite'', the Ukanlos is another gigantic Pseudo Flying Wyvern that breathes blizzards and freezes all but the most skilled of Hunters.
* {{Acrofatic}}[=/=]InASingleBound: Able to leap a great distance despite its massive bulk.
* AnIcePerson
* FinalBoss: Of ''Freedom Unite''.
* LanternJawOfJustice: More like a ''spade'', which it uses to dig through heavy snow.
* {{Leitmotif}}: ''[[ Battle / Ukanlos]]''.
* MightyGlacier: Both literally and figuratively.
* NonIndicativeName: Classified as a Flying Wyvern despite being, well, flightless.
* RedOniBlueOni: The blue to Akantor's red, as reinforced by their in-game title "Twin Walls".
* TunnelKing
* WaveMotionGun: Fires a freezing beam.

!!Giggi / Gigginox / Baleful Gigginox
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Baleful):''' ''Portable 3rd'' / ''3 Ultimate''

A rather disturbing pale-skinned Pseudo Flying Wyvern that lives in cold places. It spits poison and lays eggs that hatch into bloodsucking larvae called Giggis. ''Portable 3rd'' introduces a gold-skinned form that spits electric fluids instead.
* FlunkyBoss[=/=]MookMaker: Lays eggs that hatch into Giggis. The subspecies lacks this ability. In G Rank, the regular Gigginox can lay eggs onto its back, allowing Giggi to jump at you immediately.
* GlowingEyesOfDoom: Gigginox possess bioluminescent patches of skin on both ends of its body. These may serve as eyes of some description, seeing as unlike Khezu, it can spot the player.
* [[PoisonousPerson Poisonous Monster]]: The Gigginox mostly attacks with various forms of poison. The Giggi can spit a glob of poison if they drain enough health from a hunter.
* ShockAndAwe: The Baleful subspecies.
* StandardStatusEffects:
** The Gigginox possess a variety of attacks that inflict poison. This poison only gets worse on higher ranks.
** Some of the Baleful Gigginox's attacks can paralyze the hunter. These attacks are yellow instead of blue.
* SuspiciouslySimilarSubstitute: Of the Khezu. Its Baleful subspecies, which spits out electric fluids instead, only exemplifies this.
* VampiricDraining:
** The Giggi can latch onto you and slowly suck away at your HP unless you roll around and shake them off.
** Gigginox can swing down from the ceiling, ''swallow you whole'', and drain your HP to recover its Stamina.
** The Baleful Gigginox attempts to pounce you instead of swinging from the ceiling. It will still eat you to refresh its Stamina if you get caught.
* TheWormThatWalks: Again, literally.
* TurnsRed: The subspecies takes this literally, turning a copper-red when in rage mode. The regular form turns black.

!!Barioth / Sand Barioth
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Sand):''' ''Portable 3rd'' / ''3 Ultimate''

A smilodon-like Pseudo Flying Wyvern that prowls the Tundra. Sporting white scales, amber fangs and wing-arms, Barioths tear through their enemies with body slams, tail swipes and a breath attack that can encase any unfortunate traveler in snow. ''Portable 3rd'' introduced a yellow subspecies that prowls the deserts.
* AnIcePerson: The normal species.
* BlowYouAway: The desert subspecies can create dust-devils that it uses to launch itself at your hunter.
* CoveredInMud: Get on the wrong end of its attacks, and chances are you'll end up a snowman.
* FangsAreEvil: Sports a pair of amber tusks which can be broken for loot.
* LightningBruiser: They possess incredible speed, can leap across the field in a flash, and possess some very painful attacks.
* MixAndMatchCritters: What do you get when you crossbreed a dragon and a smilodon? Pain. Lots and lots of pain.
* OurDragonsAreDifferent[=/=]PantheraAwesome: It's a [[MixAndMatchCritter Wyvern mixed with a Smilodon]].
* SuspiciouslySimilarSubstitute: Of the Blangonga. Its subspecies, which lives in the desert and similarly colored to Blangonga's subspecies, only exemplifies this. Their weapons also share the same characteristics, with Blangonga/Barioth's being ice elemental weapons and their subspecies' being powerful raw weapons.
** The Female armor sets also look a lot like those from the Kirin, particularly the white hair-like helmet, but not as skimpy.
* RedEyesTakeWarning: The regular Barioth's eyes when it TurnsRed.

[[folder:Piscine Wyverns]]
A species of wyverns that are, as their name suggests, fish-like, being able to swim on water, sand or even magma. They also bear side fins which help them with movement and tail fins that aid them in navigating their habitat.

!!Cephalos / Cephadrome
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

Sand-swimming Piscine Wyverns that are pretty pretty much the cross of a fish and a diplocaulus. Cephali are the lighter-skinned juveniles, while Cephadromes are the darker-skinned adults.
* AchillesHeel: Sonic Bombs and Wyvern roars force them to surface and writhe on the ground.
* GangUpOnTheHuman: A herd of Cephalos would usually mean trouble to all but the most GenreSavvy of Hunters.
* GetBackHereBoss: Once it has lost enough HP, a Cephadrome may retreat back into skimming the sands. A well-placed Sonic Bomb, however, can stop it in its tracks.
* JackOfAllStats
* MakingASplash
* SandIsWater: They swim through sand as effortlessly as a shark in water.
* StandardStatusEffects: If hit by a Cephadrome's fins, there is a risk of the Hunter getting stunned.

!!Plesioth / Green Plesioth
->'''Appearances:''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''3 Ultimate''

Piscine Wyverns that actually dwell in the water. Sporting a shark-like head and fins large enough to act as wings, Plesioths are notably difficult to fight due to spending most of its time underwater, but a few smart tactics can force it to surface. ''Freedom 1'' introduces a stronger green-scaled Subspecies, and ''3 Ultimate'' marks their return to the series, and this time, the player now has the option of fighting them underwater.
* AchillesHeel: Like the Cephadrome, Sonic Bombs can force it to surface. Alternatively, one can also fish them out. Both, however, carry the risk of instantly causing them to go into Rage Mode.
* GameBreakingBug: Prior to ''3 Ultimate'', if you killed one while it was in the water you had [[InvisibleWall no way]] of getting to it to carve stuff.
* GlassCannon
* HitboxDissonance: The hitboxes on Plesioth's physical attacks are notoriously disjointed, though perhaps justified when considering their unusal height. Consequently, their tail sweeps can hit you even if they pass overhead, and their infamous [[ThatOneAttack hipcheck]] can hit you even when its attacking in the opposite direction from you. The hitbox for it is monodirectional as well, so you need to block it while [[ViolationOfCommonSense facing away]] from the monster in question.
* MakingASplash: They can fire a stream of highly pressurized water from their mouths.
* StockNessMonster
* ThreateningShark: It's even introduced in a JawsFirstPersonPerspective.
* UnderwaterBossBattle: ''3 Ultimate'' finally lets you go into the water after one.

!!Lavasioth / Red Lavasioth
->'''Appearances (Normal):''' ''Frontier 1.0 onwards'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Red):''' ''Frontier 1.5 onwards''

Magma-swimming Piscine Wyverns that look like a crossbreed between a coelacanth and a plesioth. ''Frontier 1.5'' introduces a more powerful red-scaled version (actually males during mating season).
* {{Determinator}}: Just like the Tigrex, it just won't give up after its ground-swim misses you. It simply turns around and makes and even faster dash for you.
* LavaIsBoilingKoolAid: For it, at least.
* MagmaMan
* MightyGlacier
* PlayingWithFire

->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

The only Piscine Wyverns introduced (and shown) in the third generation (until the Plesioth reappeared in ''3 Ultimate''), Delex are small, icthyosaur-like Piscine Wyverns that move in schools on deserts.
* AchillesHeel: Like the Cephalos before them, Sonic Bombs or enemy roars (which now include Jhen Mohran) disturb them.
* GangUpOnTheHuman: Just like the Cephalos. Like them, they also quickly escape once low on HP.
* {{Mook}}
* PiranhaProblem
* SandIsWater: They constantly jump through it like a dolphin.
* SuspiciouslySimilarSubstitute: To the Cephalos.

Crustacean-like creatures introduced in the second generation, featuring hard shells and exoskeletons, making them very tough enemies to defeat without green-sharpness weapons or higher.

!!Hermitaur / Daimyo Hermitaur / Plum Daimyo Hermitaur
->'''Appearances (Juvenile and Daimyo):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''\\
'''Appearances (Plum Daimyo):''' ''Freedom Unite'' / ''4 Ultimate''

Red Carapaceons that resemble hermit crabs. They inhabit deserts and forests, preferably where there's water nearby. Upon reaching adulthod, Hermitaurs ditch their own shells in favor of Monoblos skulls and become Daimyo Hermitaurs. ''Freedom Unite'' introduces a violet-shelled Subspecies that instead uses Diablos skulls.
* DesertSkull: A cutscene shows Feylnes coming across a Monoblos skull, only to find that a Hermitaur has already claimed it
* GameplayAndStorySegregation: In the lore, Daimyo Hermitaurs are described as all but oblivious to the world around them, only turning hostile when attacked first. In actual gameplay, the ''moment'' they detect you, they are just as aggressive as any regular boss monster.
* GiantEnemyCrab: Giant flailing water-shooting enemy crabs that can cut rock. In fact, the Daimyo Hermitaur's first mission in ''Freedom Unite'' is called this [[AscendedMeme word for word.]]
* MakingASplash
* PaletteSwap: Hermitaurs share the same body design as Ceanataurs, except colored red.
* SkeletonsInTheCoatCloset: Daimyo Hermitaurs use Monoblos skulls for shells, while their Plum counterparts use Diablos skulls.

!!Ceanataur / Shogun Ceanataur / Terra Shogun Ceanataur
->'''Appearances (Juvenile and Shogun):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Terra Shogun):''' ''Freedom Unite''

Blue hermit crab-like Carapaceons that make the volcanoes and swamps their home. Once they reach maturity, they, like the Hermitaurs, shed their own shell in favor of a Gravios skull as the Shogun Ceanataur. ''Freedom Unite'' introduces a black-shelled Subspecies which wears a Black Gravios skull.
* AudibleSharpness: When it enters rage mode.
* BerserkButton: The Shogun Ceanataur will be fixed in a state of permanent rage if you break either of his claws.
* MakingASplash: Only if they're wearing the Gravios shell though, as it has a mouth through which the crab's water-spewing abdomen can protrude.
* PaletteSwap: Ceanataurs share the same body design as Hermitaurs, except colored blue.
* PoisonousPerson: Hermitaurs will occasionally spit poison at you. The Shoguns didn't get this back until the [[HarderThanHard Hardcore]] versions in ''Frontier''.
* SkeletonsInTheCoatCloset: Shogun Ceanataurs hide inside Gravios Skulls; their Terra counterparts use Black Gravios skulls. Note that the regular Shogun's shell can be either a Gravios skull, an unknown wyvern's skull, or a giant conch shell, and if broken, the Shogun will tunnel away and fetch a new one. Terra Shoguns never change shells.

!!Shen Gaoren
->'''Appearances:''' ''Freedom Unite''

Gigantic Carapaceons with absurdly long legs and a Lao Shan-Lung skull for a shell.
* AttackOfTheFiftyFootWhatever: So large it can innocuously step on Hunters and is able to destroy fortresses.
* GiantEnemyCrab: The greatest one amongst the Carapaceons.
* HoldTheLine: Missions pitting you against it would always have you either driving it away or killing it before it breaches the last defensive barrier to Dondruma.
* {{Leitmotif}}: Two themes which play in the [[ first]] and [[ second]] parts of the fight respectively.
* SkeletonsInTheCoatCloset: So big it is that it has to use a ''Lao Shan Lung'' skull as its shell.
* StoneWall

!!Akura Vashimu / Akura Jebia
->'''Appearances:''' ''Frontier''

Enourmous scorpions covered in crystals.
* AllNaturalGemPolish
* AutoCannibalism: They will eat their own severed tails to regain stamina.
* NoSell: They are immune to all status effects with the exception of K.O. They also take no elemental damage unless struck on the tail. At HR 100, the tail becomes immune to the elements as well.
* ScaryScorpions

!!Taikun Zamuza
->'''Appearances:''' ''Frontier''

Resembling nothing so much as a misshapen mass of rock and coral, the Taikun Zamuza's [[spoiler: not actually]] real, bright orange shell can be revealed as you break away its outer covering. It doesn't appreciate this though, and will attempt to cut down the hunter with its bladed left pincer, or smash them to smithereens with its hammer-like right pincer. When all of its armor is broken off, it changes drastically: its movements and attacks get faster, it turns blue, loses its tail, replaces its hammer arm with a drill arm, and gains the ability to use Thunder attacks.
* ArmorIsUseless: while it's not useless in terms of protcting it from damage, it is useless in that it doesn't like to stay on.
* FragileSpeedster / GlassCannon: Its third form.
* MightyGlacier: The first two forms.
* PoisonousPerson: Its third form can spit poison blobs to attack hunters. The first two forms can also use poison attacks, though it's uncommon.
* ShedArmorGainSpeed: Its movements and attacks get faster when it loses its rocky layers and has its shell broken.
* ShockandAwe: Its third form uses electric attacks.
* SmokeOut: The broken-off pieces of Zamuza's camouflage emit an acrid black smoke that blinds players if it gets too thick.


[[folder:Fanged Beasts]]
Introduced in the second generation, Fanged Beasts are mammalian creatures that mostly operate with their limbs and are incapable of flight. This type is divided into four subtypes: Hominoidea, which resemble monkeys, Suidae, which resemble a cross between a wild boar and a bull, the Ursidae, which are roughly bear-like, and the ''Frontier''-exclusive, dog-like Canidae. They were previously called Primatius before ''Freedom Unite'', and Pelagus before ''3 Ultimate''.

!Hominoidea Fanged Beasts

!!Conga / Congalala / Emerald Congalala
->'''Appearances (Conga and Congalala):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Emerald Congalala):''' ''Freedom Unite'' / ''4'' / ''4 Ultimate''

Medium-sized, pink-furred, gorilla-like Fanged Beasts that inhabit jungles and swamps. Using body slams, dashes and farts, Congas are not to be underestimated despite their massive girth, let alone their adult forms, which can now hurl their own excrement onto you and sports a potentially fatal triple claw swipe before dropping itself on the ground which can unbalance nearby Hunters. ''Freedom Unite'' introduces a green-furred Subspecies with a different set of weaknesses.
* {{Acrofatic}}: Despite its girth, Congalala can move surprisingly quickly and make large jumps.
* BeardOfEvil: The Emerald Congalala sports one.
* DivergentCharacterEvolution: In-game lore tells that Emerald Congalalas are basically Congas that ate way too many plants.
* EverythingIsBetterWithMonkeys
* {{Fartillery}}: Not only is it disgusting, it also causes the "Soiled" status, disabling your capability to use healing items.
** DungFu: Besides farting, Congalalas can now hurl their own shit on you. Same status ailment, but twice as disgusting.
* GassHole: Besides farting and dung-hurling (which causes "Soiled"), Congalalas can also use their barf to cause other status ailments. Whichever food it holds in its tail shall indicate the kind of ailment one should expect.
* GlassCannon
* InASingleBound: It's capable of some impressive jumps.
* MixAndMatchCritters: Basically a pink gorilla with a gray underbelly and a hippopotamus' face.
* RealMenWearPink: Pink fur, that is.
* TurnsRed: Visually, the Congalala's face and buttcheeks literally turn red when enraged.
* WolverineClaws: It has very long claws on its hands.

!!Blango / Blangonga / Copper Blangonga
->'''Appearances (Blango and Blangonga):''' ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Copper Blangonga):''' ''Freedom Unite''

White-furred, baboon-like Fanged Beasts inhabiting snowy peaks. Weak on their own, Blangos receive a power boost in the presence of an alpha male, which sports vicious jumping skills. ''Freedom Unite'' introduces a copper-furred, desert-dwelling Subspecies.
* AnIcePerson: The Blangonga's preferred combat style.
* EverythingIsBetterWithMonkeys
* FangsAreEvil: Blangongas sport a pair. Break them and their roar wouldn't be much trouble anymore.
* FlunkyBoss: Blangongas can call Blangos when in trouble.
* GlassCannon
* InASingleBound
* MakeMeWannaShout: For a Fanged Beast, the Blangonga's roar can actually stop Hunters in their tracks. Breaking their fangs, fortunately, would permanently destroy this ability.
* StoutStrength
* TurnsRed: When Blangongas go into Rage Mode, ''so do the Blangos''!

->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A powerful Hominidae Fanged Beast with a pair of large horns and control over electricity. Normally solitary, the Rajang is a creature so powerful few have ever met it, let alone survived through it to tell the tale, especially once it activates its Rage Mode, in which its hair turns gold and becomes even more powerful.
* EverythingIsBetterWithMonkeys
* {{Leitmotif}}: ''[[ Battle / Rajang]]''.
* LightningBruiser
* PowerDyesYourHair: When it becomes enraged, most of its fur turns gold.
* ShockAndAwe
* ShoutOut: Its overall appearance pretty much recalls the Manga/DragonBall series' Saiyans, a race of HumanAliens who turn into Oozarus -- berserker monkeys -- [[{{Lunacy}} at the sight of the moon]]. Its power loss once its tail gets cut off also alludes to Son Goku losing his Oozaru mode once his tail is cut off. Finally, its hair turning gold once it goes into Rage Mode recalls their [[SuperMode Super Saiyan]] power boost.
* StoutStrength
* TurnsRed:
** Like all boss monsters, though special mention goes to it, for whenever it does, its dark brown hair turns gold, not unlike a few characters in [[Manga/DragonBall a certain super-popular manga and anime series]].
** In ''Frontier'' when hunting a [[HarderThanHard Hardcore]] mode "Golden Rajang" - which is basically Rajang [[OhCrap locked in Rage Mode]], going berserk after just a few attacks - there's a rare chance that it will have a red aura, putting a more literal spin on the trope. [[ThatOneBoss Pray to God that you never meet it]], because the successful hunt rate for a Red Rajang out of the 270,000+ tries is '''''5.8%'''''.

!!Kecha Wacha / Ash Kecha Wacha
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Ash):''' ''4 Ultimate''

A monkey-like Hominidae Fanged Beast that shows up in one of the first two trailers for ''Monster Hunter 4''. It has a large claw on each fore-limb that are used to swing through the forest-like areas it seems to inhabit, and its ears can fold over its face to form a mask.
* CeilingCling: Shown in the trailer to hang down infront of the hunter similar to Spiderman.
* EverythingIsBetterWithMonkeys
* HooksAndCrooks: Its hook-like primary fore-claws.
* MaskPower: When it gets angry, it folds its ears over its face as a makeshift mask.
* NoSell: It's immune to Flash Bombs and Sonic Bombs while its ears are folded over its face.

!Ursidae Fanged Beasts

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

The first boss encountered in ''Portable 3rd'', the Arzuros is a bear-like creature that lumbers around and loves to eat Honey, even attacking and stealing it from Hunters that wander close enough.
* {{Acrofatic}}: While not too fat, it's seemingly too large to attack as fast as it does. That said, it doesn't attack constantly, and is a relatively easy monster to defeat.
* BearsAreBadNews
* BerserkButton: Don't try to steal its honey.
* JackOfAllStats
* WarmupBoss: Of ''Portable 3rd''

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''

An Ursidae Fanged Beast that makes its home in the Tundra, where it rapidly moves about by sliding around on its belly and attacks Hunters with a combination of body slams, ice attacks and spins.
* {{Acrofatic}}: Even more than the Arzuros, as it can slide on its iron belly and perform flips and spin attacks.
* AnIcePerson: Throws chunks of ice in addition to its body attacks.
* AssKicksYou: If you stand behind it, it won't hesitate to try and sit on you.
* CoveredInMud: If you're unlucky enough, the ice chunks it throws at you can cause the "Snowman" status ailment.
* HairRaisingHare
* JackOfAllStats
* LightningBruiser: Slides all over the place, making close-range attacks difficult.
* MixAndMatchCritters: A combination of a hare, bear, and koala that slides around on the ice like a penguin.

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

An Ursidae Fanged Beast, the Volvidon is a red-scaled beast that moves across great distances by curling up into a ball and rolling around.
* {{Acrofatic}}: Again, more than the Arzuros, as it can bounce around in ball form.
* BouncingBattler: Often rolls up and launches itself forward multiple times. It's most damaging attack is launching itself into the air and slamming down on it's opponent.
* DungFu: Can release a brown gas from it's body that gives off the ''Soiled'' ailment.
* JackOfAllStats
* MixAndMatchCritters: A combination of an armadillo and a bear that lives in volcanoes.
* OverlyLongTongue: Has an extendible one with which it catches Bnahabras or you.
* RollingAttack: Though this also extends to moving across great distances.
* StandardStatusEffects: Its spit can cause paralysis.

!Suidae Fanged Beasts

!!Bullfango / Bulldrome
->'''Appearances (Bullfango):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Bulldrome):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''Portable 3rd''

Wild boar-like Fanged Beasts that are normally docile so long as no intruder enters their space. The second generation introduces the Bulldrome, an alpha male with a white frontal mane instead of the full brown of the juvenile Bullfango and a tusk that's longer than the other.
* BullfightBoss: Even with the juveniles.
* FragileSpeedster: The Bullfango charge fast, but they go down just as quickly.
* HerbivoresAreFriendly: Averted, they're very wild.
* {{Mook}}: The Bullfango.
* {{Retcon}}: Bullfango were originally classified as Herbivores before the Fanged Beasts were introduced.

[[folder: Brute Wyverns]]
Introduced in the third generation, Brute Wyverns are essentially [[DinosaursAreDragons theropod dinosaurs,]] in terms of build. Despite their immense size and slow motion, they prove to be tough challenges with their tough hides and devastating attacks, which includes tail sweeps, a double tail swing, and a charging attack.

!!Barroth / Jade Barroth
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Jade):''' ''Portable 3rd'' / ''3 Ultimate''

The first Brute Wyvern encountered in the ''Monster Hunter'' universe. The Barroth lives in the Sandy Plains and rolls around in mud to keep cool. When provoked, it attacks with body slams and tail spins. It is also capable of utilizing the mud coating its body as a weapon. Rolling around and shaking off, much like a dog, it flings mud in all directions, covering any unlucky hunter nearby and severely limiting his or her movement. ''Portable 3rd'' introduces a tundra-dwelling Subspecies that covers Hunters in heavy snow instead.
* AnIcePerson: The Subspecies.
* BullfightBoss: Races towards a target at long distances, which will send someone flying if they're caught.
* CoveredInMud: Mud acts as its armor and special attack. Barroths will make a beeline for a river and just roll around in it to reapply the goop.
* DamnYouMuscleMemory: Whenever a monster charges at a hunter, players will instinctively avoid it by running to the side since charging monsters move faster than the hunters can. However, the Jade Barroth can make a u-turn in its charges, enabling it to hit people that run to the side. This means the easiest way to avoid it is to actually invoke OneDimensionalThinking and run directly away from it.
* HardHead: Barroths are the first creature in a hunter's career where bladed weapons will just bounce off of a monster's head.
* MeaningfulName: "Barro" is the Spanish word for mud.
* StoneWall: Almost literally, as mud hardens into stone when it touches the Barroth's skin. This has to be broken in order to break the monster's limbs.
* TyrannosaurusRex: Has the body shape of a theropod, but is an insectivore.
* WakeUpCallBoss: With a tough hide that can only be reliably damaged by weapons with at least green sharpness (which most players will be unlikely to have at this point in the game without some pretty extensive farming), an attack that can cover you in mud (rendering you unable to attack and use items while slowing you down), and a much more aggressive combat style than previous large monsters, Barroth comes as a big shock to anyone who's been breezing through the game thus far. Oh, and you're required to take him down before you can unlock the four-star quests.

!!Uragaan / Steel Uragaan
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Steel):''' ''Portable 3rd'' / ''3 Ultimate''

A volcano-dwelling Brute Wyvern coverd in ores extracted from the rocks it eats. It attacks with slamming its massive jaw onto the ground (which can cause volcanic rocks to explode) and a few fire-elemental attacks. ''Portable 3rd'' introduces a Subspecies made of steel.
* EatDirtCheap: Commonly seen eating rocks.
* ExtraOreDinary: The Subspecies.
* {{Fartillery}}: Like the Conga line, the Steel Uragaan releases a stinking smoke that inflicts "Soiled" on any unlucky Hunter.
* LanternJawOfJustice: More like a ''searchlight'', considering its size. Also not particularly just.
* PlayingWithFire: This particular brute can throw volcanic rocks, acting as [[PGExplosives fiery bombs]]. They can be set off by hunters' attacks, but won't affect the Uragaan at all.
* PintsizedPowerhouse: The Phantom Uragaan is smaller than a Jaggi but still hit just as hard as its larger counterpart.
* RollingAttack: Curls up into a wheel and attempts to steamroll over the hunter.
* ShockwaveStomp: With its jaw rather than its feet.
* StoneWall: It coats its jaw in melted ore, and is covered in yet more metal. Uragaans are ''tough'' for a reason.

!!Deviljho / Savage Deviljho
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Savage):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A large Franchise/{{Godzilla}}-like Brute Wyvern that wanders from place to place, devastating any place it goes to sate its hunger. Infamously strong and fast. Only appears in High-Rank quests... whether you're hunting for one or not. ''3 Ultimate'' introduces a form that is perpetually hungry, sporting a Dragonblight haze over its head when angered and an even more ferocious battle style.
* AchillesHeel: Deviljho's overpowering metabolism will actually cause it to become exhausted from hunger if a hunter fights it for a few minutes. This is the right time to give it some drugged meat, and make it fall asleep for a little while.
* AlwaysABiggerFish: A common danger of high-rank quests is a Deviljho appearing out of nowhere. This can happen even if you're hunting another Deviljho already!
* AmericanKirbyIsHardcore: The Japanese version calls it Eviljho. Seems like someone on the localization team wanted to make it sound more menacing than it already is.
* AttackOfThe50FootWhatever: [[ The damn thing has officially been sized]], when compared to a T-rex.
* BackgroundMusicOverride: Its {{Leitmotif}} overrides any and all other currently-playing background music in the area.
* BigEater: To put it ''mildly''.
* BreathWeapon: Its feared Dragon Breath. Huge damage ''and'' Dragonblight.
* CoveredWithScars: Especially obvious when it TurnsRed.
* TheDreaded: Both InUniverse ''and'' by players.
* DubNameChange: Is known as "Eviljho" in the Japanese version.
* DummiedOut: [[ Savage Deviljho had a monster icon]], but it wasn't used in-game. This image is from a magazine scan.
** However, this icon is the inspiration for the Savage Deviljho's [[ icon in Monster Hunter 4]]
* DynamicEntry: Deviljho's preferred mode of arrival when invading an unstable environment is to emerge from the ground like an unholy beast from Hell while roaring. If it's already there, it will angrily trample its way from off-screen and let out a deafening roar when it sets eyes on you.
* ExtremeOmnivore: Will try to eat ''anything''; meat, Herbivores, Hunters, Wyverns, [[IAmAHumanitarian other Deviljhos]] or [[{{Autocannibalism}} even its own severed tail]].[[note]]The last case can be a bit of a pain though since you'll probably want to ''carve'' that severed tail before he eats it.[[/note]]
* [[FeedItABomb Feed It A Slab Of Meat]]: Usually getting monsters to eat Poisoned[=/=]Tinged[=/=]Drugged Meats is massively hit or miss, but in Deviljho's case you can use his insatiable hunger as an AchillesHeel; if you drop it, he ''will'' eat it, giving you a few free shots before he becomes immune to the meat effects.
* FromBadToWorse:
** The "World Eater" mission, in which you must hunt a Deviljho ''twice'' as big as normal.
*** Think that's bad? There is the possibility, now matter how low and unlikely it is, that there is a "World Eater" class Savage Deviljho out there.
** Generally speaking, any High-Rank quest in the third generation gets worse when a Deviljho shows up.
* GiantSpaceFleaFromNowhere:
** So you're hunting High Rank monsters, minding your own business, in harmony with nature, and... ''[[OhCrap OH HELL WHAT IS THAT THING ?!]]'' The explanation being that Deviljho is a nomadic monster that will go wherever it can find food.
** Also happens in G Rank quests, sometimes in the form of '''[[NamesToRunAwayFromReallyFast Savage]]''' Deviljho.
* HungryMenace: Deviljho's high internal temperature causes it to be perpetually and very uncomfortably hungry, driving it to eat whatever it can bite into.
* {{Leitmotif}}: ''[[ Ravenous Demon]]''.
* LightningBruiser
* NamesToRunAwayFromReallyFast: As if you needed any more incentive to run from this unholy ruiner-of-your-day, they named it '''Devil'''jho.
* NoPronunciationGuide: Is it pronounced "devil-ho" or "devil-jo"? If the Japanese name Eviljho (イビルジョー - ''ibiru'''jo-''''') is of any indication, it's most likely the latter.
* RedEyesTakeWarning
* SetAMookToKillAMook: Deviljho's tendency to eat anything it can find means it will also ''attack'' anything it can find - including other monsters if it doesn't see any players.
* ShockwaveStomp: Its stomps are so powerful they create tremors.
* SNKBoss: Savage Deviljho. As if it weren't bad enough that it starts in the regular Deviljho's rage mode, when it goes into its ''own'' rage mode, its speed and power doubles and its dragonbreath gains ''twice'' the range, bordering on ThatOneAttack. Even veteran players have a tough time with this one.
* TurnsRed:
** When enraged, its muscles swell up greatly, exposing old wounds.
** The Savage Deviljho ''starts'' in this state, and when it gets angry, it forms a Dragonblight haze over its head and gains burning red eyes. As if it weren't terrifying enough already...
* TyrannosaurusRex[=/=]RentAZilla

!!Duramboros / Rust Duramboros
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Rust):''' ''3 Ultimate''

A massive Brute Wyvern with horns, a rocky spine which can be mined for ore, and a huge tail it uses as a hammer. A desert-dwelling subspecies is introduced in ''3 Ultimate''.
* {{Acrofatic}}: With clever application of its tail swing, it can ''take into the air and '''try to land on you'''''. Justified, as most of the time it's rather slow and is only agile when it uses its tail.
* AttackItsWeakPoint: The humps on Duramboros' back are hard to reach, but once broken they will take tremendous damage.
* AttackOfThe50FootWhatever: Hoo boy... Where to begin. The Rust Duramboros has a variant that is many times larger than it already is. Keep in mind, the Rust Duramboros is already the size of a small house. The giant sized variant is bigger than Akantor. Its tailcase alone is as big as a Rathalos.
* DamageSpongeBoss: Unlike other bosses of its size who have really tough defenses, Duramboros instead has a massive pool of HP to get by with.
* EverythingsBetterWithSpinning: Its signature move is a spin attack that is hard to interrupt if the Hunter is within its tail's range (being inside, however, is a little bit safer) and can shake nearby Hunters not damaged by it.
* ExtremeOmnivore: Is known for smashing and eating tree trunks.
* {{Planimal}}: Sort of. Regular Duramboros does have a thick layer of moss around its body, but its less of a case of Duramboros actually being part plant, and more of a case of it not being arsed to remove it as it grows.
* StockAnimalDiet: They usually eat fallen tree trunks.

->'''Appearances:''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A Brute Wyvern with long arms whose forearms and horn are covered in an explosive slime.
* BlobMonster: Not exactly a slime, but its arms and horn are covered in explosive slime.
* HavingABlast: Explosive slime.
* HitboxDissonance: Ironically, the leap attack is more dangerous to the people beside him ''when he jumps'', because you take full damage from the liftoff part of the attack too.
* InASingleBound: Brachydios can make some incredible leaps.
* {{Leitmotif}}: ''[[ Battle / Brachydios]]''.
* LightningBruiser: It's surprisingly nimble for its size, has the health you'd expect a strong monster to have, and its explosions pack quite a punch. Watch its ecology video as it tears an Agnaktor apart with its punches and slime.
* MascotMook: Of the Japanese version of ''3 Ultimate''.
* MeaningfulName: "Brachydios" is likely a synthesis of the Latin root word "brachio-," arm, and "dios," largely associated with gods and the supernatural. "Dios" is also just the Spanish word for "god" or "deity." So...Arm God.
* PlayingAgainstType: {{Invoked|Trope}} by WordOfGod, which indicates that Brachydios was given developed arms and a punch-based fighting style in order to break Brute Wyverns out of the stereotype of being basic [[RammingAlwaysWorks charge-happy]] creatures.
* PowerFist: WordOfGod says that those are actually talons covered beneath slime, which become visible once they are broken.
* RequiredSecondaryPowers: Brachydios is the only monster that resists explosive damage, to the point where explosions just deal ScratchDamage to it. If it didn't, it would easily kill itself with its own explosions.

!!Gear REX
->'''Appearances:''' ''VideoGame/MetalGearSolidPeaceWalker''

A mutant battled on Isla Del Monsturo (along with Rathalos and Tigrex) by Big Boss. Attacks with hurled spikes and a tail-like limb that sprays a corrosive fluid.
* BloodyMurder: It shoots a spray of HollywoodAcid from the protuberance on it's right shoulder.
* CanonForeigner
* {{Expy}}: It's basically the [[VideoGame/MetalGearSolid Metal Gear REX]] in monster form.
* RedBaron: The Steel-Fanged King
* RobotMe: Inverted, Gear REX is an organic dinosaur version of Metal Gear REX. Then again, given that ''Peace Walker'' is set in 1974 and the original ''Metal Gear Solid'' was in 2005, it's possible that Metal Gear REX might been modeled after Gear REX.

[[folder: Leviathans]]
A new species of monsters introduced in the third generation, Leviathans are creatures differentiated from Piscine Wyverns by longer bodies and a crocodilian appearance. All Leviathans cannot fly, and are well-adapted to liquid habitats, such as freshwater, sub-glacial water, sand, or even magma.

!!Ludroth / Royal Ludroth / Purple Royal Ludroth
->'''Appearances (Ludroth and Royal Ludroth):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Purple Royal Ludroth):''' ''Portable 3rd'' / ''3 Ultimate''

Amphibious creatures that look like a cross between a sea snake and a crocodile, and can swim and fight underwater. Males grow into Royal Ludroths, identifiable by their massive size and large sponge-like mane. A Cherry Blossom-themed subspecies also exists, whose spit is poisonous.
* BizarreSexualDimorphism: Like the Great Jaggi, the Royal Ludroth is several times the size of the females.
* BreathWeapon: Both kinds have a watery spit.
* GlowingEyes: The Royal Ludroth, when underwater.
* KingMook: It's got "royal" right there in the name!
* MakingASplash: Both the Ludroth and the Royal Ludroth can spit globs of water.
* [[PoisonousPerson Poisonous Monster]]: The Subspecies.
* UnderwaterBossBattle: Once you've got it on the ropes, the Royal Ludroth usually makes a beeline for the nearest body of water. The Purple Ludroth averts this, as it can only be fought on land.
* WakeUpCallBoss: The Purple Ludroth is the first High Rank boss you fight in ''3 Ultimate''[='=]s Offline mode, and must be defeated to unlock any other High Rank quests. Although its poison can be negated with the proper skill points, the Purple Ludroth still hurts a lot more than Low Rank monsters, which means that someone who thinks they can just LeeroyJenkins it is going to be spamming Mega Potions and/or seeing "You fainted" very fast.

->'''Appearances:''' ''3'' / ''3 Ultimate''

A fish-like Leviathan that hides in the silt at the bottom of lakes and rivers, where it waits to ambush prey using either a glowing lure or plant-like whiskers. It is capable of moving on land as well as underwater (though not very well).
* AlluringAnglerfish: Not only can it lure prey, it also can emit a blinding flash of light to stun enemies.
* BewareMyStingerTail: About halfway down the tail is a cluster of paralyzing spikes
* MoreTeethThanTheOsmondFamily
* PunnyName: "Gobul" can be pronounced like "Gobble", which is certainly what it does.
* SpikesOfVillainy: It's covered with spikes like a pufferfish.
* StandardStatusEffects: A single swing from its tail will paralyze anyone it hits.
* UnderwaterBossBattle
* VacuumMouth: While underwater, it can form a whirlpool that will drag anyone that gets caught in it into its gaping mouth.

!!Lagiacrus / Ivory Lagiacrus / Abyssal Lagiacrus
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Ivory):''' ''3 Ultimate''\\
'''Appearances (Abyssal):''' ''3 Ultimate''

A Leviathan blamed for a series of earthquakes around Moga Village. Spending most of its time underwater, the Lagiacrus only comes to the surface to sunbathe. ''3 Ultimate'' introduces both an Ivory-scaled subspecies that fights primarily on land, and a bio-luminescent Abyssal Lagiacrus that lives in the same Underwater Ruins as Ceadeus.
* BreathWeapon: Spits balls of lightning at you.
* DiscOneFinalBoss: Of ''3''.
* FinalBossPreview[=/=]HopelessBossFight: An early mission to hunt Epioth guts gets interrupted by the Lagiacrus. Even if you ''were'' good enough to survive fighting it with your early equipment, it's invulnerable and won't die.
* MascotMook: Of ''3''.
* NoPronunciationGuide: Is it pronounced "La-jye-a-crus" or "La-gee-a-crus"? Most people go for the latter, but it's still ambiguous.
* OurDragonsAreDifferent
* RedBaron:
** The Lord of the Seas.
** The Ivory Lagiacrus, known for its adeptness on land and sea, is known as the Ruler of Two Realms.
* RedEyesTakeWarning: Well, orange eyes for vanilla and Ivory Lagiacrus. Abyssal Lagiacrus plays the trope completely straight however.
* RedHerring: [[spoiler:Turns out the earthquake is all Ceadeus's doing.]]
* ShockAndAwe: It can electrify the area around it.
* TrueFinalBoss: Abyssal Lagiacrus in ''Tri G'' and ''3 Ultimate'' is the very last new monster in online mode, right at the end of G Rank.
* UnderwaterBossBattle

!!Uroktor / Agnaktor / Glacial Agnaktor
->'''Appearances (Uroktor and Agnaktor):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Glacial Agnaktor):''' ''Portable 3rd'' / ''3 Ultimate''

Magma-dwelling Leviathans with an axe-like beak. The Agnaktor, the adult form, is usually covered in layers of lava on its limbs, beak, spine, tail and chest, which cools over time, forming a hard shell of armor. ''Portable 3rd'' introduce a blue-colored subspecies that lives in cold areas and is covered in ice.
* AnIcePerson: The Glacial Agnaktor.
* BreathWeapon: A laser-like Heat beam. The subspecies prefers a blast of ice shards and extremely cold water.
* FastTunnelling: Used by both the regular and subspecies variant. The regular Agnaktor's magma armor will be softened by this, while the Glacial Agnaktor's ice armor is frozen by this.
* MagmaMan[=/=]PlayingWithFire: the regular Agnaktor.
* GlassCannon[=/=]StoneWall: The standard and Glacial Agnaktors, respectively. Prolonged exposure to the elements turn normal Agnaktors into {{Stone Wall}}s and Glacial Agnaktors into {{Glass Cannon}}s. Burrowing restores the initial state of their armor.
* RoarBeforeBeating: While ''all'' large monsters in this game do this in some form, Agnaktors are notable for the eerily bird-like beak-clattering they perform while charging their element beams.
* TacticalSuicideBoss: An Agnaktor will commonly dig into the ground to attack you. The drawback is that its hard magma armor melts once it's done, making it prone to breaking. The Glacial Agnaktor has the opposite problem: its ice melts due to prolonged exposure to the elements, so it digs to restore the makeshift armor.
* TunnelKing
* WaveMotionGun: The breath attacks look like goddamn laser beams.
* TheWorfEffect: An unlockable FMV features the Agnaktor taking on a Brachydios...only to be knocked down by a couple splashes of slime, and then finished off brutally with an explosive punch from the Brachydios.

->'''Appearances:''' ''Portable 3rd'' / ''3 Ultimate''

Desert-dwelling Leviathans that prey on Rhenoplos. They primarily attack using powerful bites, sand-blowing from their gills, surprise underground attack, and a powerful sand vortex.
* BlowYouAway: One of its attacks is a sand-blast from its gills against Hunters attacking it from behind.
* BreathWeapon: Absorbs sand, then fires a powerful wind vortex.
* EyesDoNotBelongThere: Its eyes are on top of its head, which is useful when sailing the sands, not unlike a flounder fish.
* FeedItABomb: Players can trick the Nibelsnarf into eating a bomb during some of its attacks.
* FishingMinigame: After having a bomb explode in its mouth, or any time it is significantly staggered, [[BadassNormal the puny]] [[CharlesAtlasSuperpower Hunter]] can fish it out to make it even more vulnerable.
* MakingASplash: Its sand tunnel beam somehow causes Waterblight (increased stamina consumption).
* MoreTeethThanTheOsmondFamily
* NeverSmileAtACrocodile: Sans than the sand-swimming and sand-blasting of course, Nibelsnarf has a lot in common with a croc.
* PunnyName: Like the Gobul before it. Its name calls to mind the words "Nibble" and "Snarf", both of which pertain to eating.
* SandIsWater: It even has gills to expel sand out of.
* SuspiciouslySimilarSubstitute: For lack of underwater combat in ''Portable 3rd'', the Nibelsnarf fills in the role of the Gobul. Averted in ''3 Ultimate'' where they both appear.

->'''Appearances:''' ''Frontier Forward 4''

The first Leviathan appearing in ''Frontier''. It is mostly found in highlands and desserts and is unique in that its attacks are affected by the weather. During battle it scatters crystals all around it that either explode or call lightning.
* AllNaturalGemPolish
* HavingABlast and PlayingWithFire: During sunny weather.
* LightEmUp: Sometimes uses a move that causes a simmilar effect as a flash grenade, except on the player.
* MoreTeethThanTheOsmondFamily
* PowerGlows
* ShockAndAwe: When it's stormy it uses many electric attacks.
* WaveMotionGun
* WeatherManipulation: Has the ability to change the weather with its roars.

[[folder:Fanged Wyverns]]
Mammalian monsters first introduced in ''Portable 3rd''. So far, the only species introduced is the lupine Zinogre.

!!Zinogre / Stygian Zinogre
->'''Appearances (Normal):''' ''Portable 3rd'' / ''3 Ultimate'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Stygian):''' ''3 Ultimate'' / ''4'' / ''4 Ultimate''

A blue lupine monstrosity which can generate electricity and followed around by a horde of Mega Thunderbugs. It tears apart foes using claw swipes, acrobatic moves, and a Rage Mode it can charge all by itself. ''3 Ultimate'' introduces a black-gray-red-scaled Subspecies with the Dragon element and a new ability to use Mega Thunderbugs to attack Hunters.
* CanisMajor: This wolf is huge.
* DiscOneFinalBoss: Of ''Portable 3rd''.
* TheDreaded: As demonstrated in its ecology video, its presence alone is so intimidating even [[BearsAreBadNews an Arzuros]] had to drop its honey and bail at the first sight of this fearsome wolf-like creature.
* FlunkyBoss: Zinogre are never seen without a cadre of Mega Thunderbugs, which do nothing except serve as loot. Its Subspecies can use them to ''attack Hunters''.
* {{Hellhound}}: WordOfGod says the Stygian Zinogre was designed to have the presence and attitude of one.
* {{Leitmotif}}: ''[[ Battle / Zinogre]]''.
* LightningBruiser: It's strong and VERY agile, able to even do spinning moves on one hand similar to a breakdancer. It also has above average HP as well. [[{{Pun}} And it also uses lightning]]!
* LogicalWeakness: Well, it uses Mega Thunderbugs, so using a simple bug net to catch bugs off its back while it's tripped simultaneously decreases its charge while [[{{Pun}} netting]] you some bugs.
* MascotMook: Of ''Portable 3rd''.
* RedAndBlackAndEvilAllOver: The subspecies.
* ShockAndAwe: The normal species.
* ShoutOut: Zinogre uses a move that spins around in the air as it punches upwards. [[Franchise/StreetFighter Where have we seen that before?]]
* SpikesOfDoom: Generates these on its feet and spine when provoked.
* TurnsRed: Zinogre are unique in that they can charge up their own Rage Mode by summoning Mega Thunderbugs. Once it is sufficiently charged, they summon forth a thunderbolt to energize them, giving them the ability to generate lightning. On top of that, Zinogre has a traditional rage mode that can only be activated when fully charged, in which it glows blue for regular Zinogre and red for Stygian.
* UnstoppableRage: Once Zinogre becomes fully charged, it will stay that way until players stagger it enough times. While this means players can't wait for it to calm down like most monsters, it also means that Zinogre can be forced out of its second rage mode if it's staggered enough.

[[folder: Amphibians]]
Amphibious monsters introduced in the fourth generation.

!!Zamite / Zamtrios / Tigerstripe Zamtrios
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tigerstripe):''' ''4 Ultimate''
* FrogsAndToads: Mixed with a shark no less.
* MixAndMatchCritters: A frog and a shark.
* ThreateningShark: It even has its dorsal fin exposed like a shark's while moving underground.

!!Tetsucabra / Berserk Tetsucabra
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Berserk):''' ''4 Ultimate''
* DishingOutDirt: Some of its attacks involve picking up boulders and smashing them.
* FangsAreEvil: Its large tusks help it carry large boulders.
* FrogsAndToads: This one has a pair of tusks and a tail.
* InASingleBound: Being a frog, it can make some impressive jumps.
* NamesToRunAwayFromReallyFast: The ''Berserk'' subspecies.

[[folder: Snake Wyvern]]
Serpentine wyverns introduced in the fourth generation.

->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''
Serpentine wyverns that serve mostly as annoyances on missions hosted on damp areas.
* AirborneMook
* BreathWeapon: Spits out a venom which, while not too potent, may still prove to be an annoyance, especially if fighting larger monsters.
* PortentOfDoom: In-game lore describes them as this, owing to being frequently seen alongside Elder Dragons.
* {{Retcon}}: They were originally classified as Flying Wyverns before the Snake Wyverns were introduced.

!!Najarala / Tidal Najarala
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Tidal):''' ''4 Ultimate''
* MakingASplash: [[CaptainObvious This is kind of the Tidal Najarala's thing.]]
* MixAndMatchCritters: Has elements of various reptiles, particularly snakes and lizards.

[[folder: ???]]
Introduced in the fourth generation, these monsters belong to an as-of-yet unknown class within the context of the game. Unlike the Unclassified class, these monsters are of an unknown type in-universe and not because their classification is not informed.

!! Gore Magala
->'''Appearances:''' ''4'' / ''4 Ultimate''

The flagship monster of ''4''. A very unique wyvern that shares traits of elder dragons. It is infamous for causing the "Frenzy Virus", a virus that weakens hunters but has a strength-enhancing zombifying effect on other monsters. [[spoiler:It is the juvenile form of the Elder Dragon, Shagaru Magara.]]
* AttackOfThe50FootWhatever: [[ It's almost as long as a steam locomotive]].
* BadassCape[=/=]CapeWings: Its wings flow like a cape when not in use.
* BizarreAlienSenses: Gore Magala senses its surroundings by spreading its scales around the area. Unfortunately, those scales have adverse effects on humans and other monsters.
* {{Expy}}: Looks and acts a lot like the ferocious Nargacuga.
* EyelessFace: The Gore Magala doesn't have any eyes.
* HoistByHisOwnPetard: If an infected player deals enough damage, they'll purge the virus and gain a temporary StatusBuff that makes them immune to infection and boosts their affinity, increasing their chance of landing {{Critical Hit}}s.
* {{Leitmotif}}: ''[[ Battle / Gore Magala]]'' play when fighting the standard Gore Magala, while a [[ separate theme]] plays when fighting the [[spoiler:half-molted]] Gore Magala.
* LightningBruiser: It has the strength and speed to put it up against many other late-game monsters, [[spoiler:despite being in a juvenile state]].
* MascotMook: Of ''Monster Hunter 4'' and the international release of ''Monster Hunter 4 Ultimate''.
* MultiArmedAndDangerous: Its wings can also function as arms, which it uses for both mobility and offensive purposes.
* NinjaPirateZombieRobot: Has traits of several types of wyverns and Elder Dragons, making it a class of monster previously unseen.
* RecurringBoss: Appears multiple times throughout the single player of ''4'', as early as one-star quests and up until five-stars.
* UnstoppableRage: Unlike most monsters, Gore Magala will not tire out when it becomes enraged. It can only revert from this state if the player deals enough damage to its head.
* TheVirus: Can infect both hunters and monsters with the "Frenzy Virus" through it's fur and breath. For hunters, the virus can drastically cripple them, causing effects such as negating red health regeneration. In monsters, it has a zombie-like effect that makes their appearance change and more unpredictable. A number of missions involve fighting Frenzy Virus infected monsters.

[[folder: Elder Dragons]]
Standing at the top of the heap are the Elder Dragons. Despite the name, they are actually a loose grouping of creatures of varying physiology, only bound together by their longevity and power. Elder Dragons are infamous for their rarity and strength, and some require specialized fighting techniques.

* {{Kaiju}}: Most of the Elder Dragons are incredibly large, and tend to have the usual associations with Kaiju.
* ReadingsAreOffTheScale: The games flat-out don't disclose their lengths, most likely because many of the Elder Dragons are ridiculously huge.
** AttackOfThe50FootWhatever: A video released for the series' 10th anniversary finally discloses some of them.

!! Lao-Shan Lung / Ashen Lao-Shan Lung
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''\\
'''Appearances (Ashen):''' ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite''

A titanic Elder Dragon believed to be as large as a mountain and notorious for wreaking havoc wherever it walks. The Guild has built fortresses to protect major towns from its rampage, but only Hunters can truly keep it from destroying this last line of defense. ''G1'' introduces a gray-scaled Subspecies with even tougher defenses.
* AttackItsWeakpoint: Aim for its back, or you can "fix" this monster.
* AttackOfThe50FootWhatever
* ContractualBossImmunity: Cannot be affected by any status effect.
* DoWellButNotPerfect: It is entirely recommended to stagger the Lao as much as possible to prevent it from spending too much time in the base point. Due to some odd programming however, it can ONLY die in the base point, so stagger it too much and time will run out, leaving it repelled and you without any carves.
* HoldTheLine: Every mission involving it requires keeping it from breaching the last line of defense to your hometown.
* {{Leitmotif}}: Not [[ one]], not [[ two]], but [[ three]] themes in total, which progress as the Lao-Shan Lung takes damage..
* OurDragonsAreDifferent
* SpikesOfVillainy: Not especially evil, but looks the part.
* StoneWall
* TheWorfEffect: At least one (if not some or all) Lao was known to be so fixated on going through its chosen path because it was fleeing from Fatalis.

!!Kirin / Kirin Subspecies
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Subspecies):''' ''4'' / ''4 Ultimate''

A horse-like Elder Dragon with a large horn from its forehead. It has the power to call forth lightning.
* AnIcePerson: The subspecies summons spikes of ice from the ground instead of lightning.
* AttackItsWeakPoint: The incredibly small horn on its head. It's really hard to hit, but if you have low sharpness you pretty much have no choice. In exchange, it's [[FragileSpeedster a REALLY weak point once you hit it.]]
* CoolHorse
* FlashStep
* ImpaledWithExtremePrejudice: Both varieties attempt this with their horns, but the black Kirin also uses icicles grown from the ground as well.
* {{Leitmotif}}: ''[[ Battle / Tower]]'', while not exclusive to Kirin, always plays when fighting the monster regardless of where the player encounters him.
* LightningBruiser: The Kirin has no auras, no great size and no special gimmicks that prevent you from fighting normally aside from its incredibly hard skin. This, combined with its great speed and, well, [[{{Pun}} lightning]], make it a challenge if you don't have high sharpness.
** FragileSpeedster: If you're skilled enough to hit its horn, the Kirin quickly becomes this due to the pleasantly low defense it has.
* MsFanservice: Not the monster itself of course, but the female armor set made from it has proven to be extremely popular.
* ReligiousAndMythologicalThemeNaming: Its name is the Japanese translation of the [[ Qilin]], a mythical East Asian creature first mentioned in Chinese records.
* ShockAndAwe
* {{Unicorn}}

!!Fatalis / Crimson Fatalis / White Fatalis
->'''Appearances (Normal):''' ''1'' / ''G 1'' / ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Crimson):''' ''Freedom 1'' / ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (White):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

The original FinalBoss, the Fatalis is actually very similar to your standard wyvern. In future games, new types of Fatalis, such as Crimson and White, were introduced, and are ''far'' more powerful than the original.
* AttackOfThe50FootWhatever
* CollisionDamage: Common with ''Monster Hunter'', but the Fatalis family takes it up a notch, where a [[CherryTapping tail flick]] can be lethal.
* ContractualBossImmunity: Cannot be poisoned, paralyzed, or put to sleep. At least the first two...
* DescriptionPorn: Overlaps with TheEndOfTheWorldAsWeKnowIt and MessianicArchetype for White Fatalis.
* TheEndOfTheWorldAsWeKnowIt: Bones crunch, rivers dry up, then turn into blood. They have a poem dedicated to just this. Justified because weapons created from the Fatalis are extremely capable.
* HellishPupils: All three have distinctively detailed eyes. These eyes can also be gouged out from the monster, and is required by much of the Fatalis equipment. Said equipment seem to use the eye for no reason other than to look absolutely ''terrifying''.
* {{Leitmotif}}: ''[[ Battle / Fatalis]]'' is shared between Fatalis and Crimson Fatalis, while White Fatalis possesses its own [[ unique theme]].
** In ''Monster Hunter Frontier G Genuine'', the special G-Rank Crimson Fatalis possesses [[ two]] [[ unique themes]] which change as the fight progresses.
** Crimson Fatalis also get [[ its own theme]] in ''4 Ultimate''
* LightIsNotGood: White Fatalis
* MightyGlacier: They're rather slow compared to other monsters, but they have plenty of health and extremely powerful attacks.
* OneHitKill: Fatalis {{Fireballs}}, Crimson Fatalis CometOfDoom, and White Fatalis ShockAndAwe.
* OurDragonsAreDifferent
* SignsOfTheEndTimes: They are all said by legend to cause TheEndOfTheWorldAsWeKnowIt. The mission title for Crimson Fatalis is ''The End Times''.

->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A large purple chameleon-like Elder Dragon that uses its camouflage to blend in with its natural habitat: the forests, jungles and swamps.
* AchillesHeel: Throwing a Smoke Bomb against it temporarily disables its camouflage.
* {{Invisibility}}: its theme is being almost totally invisible for the majority of the fight. Cutting off the tail and horn, though, permanently disables this ability.
* InvisibilityFlicker
* HollywoodChameleon: The reason for the above tropes.
* KillItWithFire: Its main weakness is fire.
* {{Leitmotif}}: ''[[ Battle / Chameleos]]''.
* MixAndMatchCritters: A combination of a chameleon, an [[ uroplatus]], and a dragon.
* OverlyLongTongue
* [[PoisonousPerson Poisonous Monster]]
* SmokeOut: In 4 Ultimate, creates a fog from its breath that hinders with both sight and hearing, even damping its own leitmotif.

!!Teostra / Lunastra
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''

A pair of leonine Elder Dragons with highly distinctive appearances: the male Teostra is colored red and has two long horns, while the female Lunastra is colored blue and has a pair of crown-like protrusions on its head.
* AlwaysMale[=/=]AlwaysFemale: The Teostra and Lunastra, respectively.
* BattleAura: Both creatures are wreathed in a fiery aura that slowly damages any Hunter who strays too close.
* BreathWeapon: Spits fireballs.
* DistaffCounterpart: Both creatures to each other.
* FangsAreEvil
* KingOfBeasts
* {{Leitmotif}}: ''[[ Battle / Teostra]]'', shared between both of them.
* LightningBruiser
* MadeOfExplodium: On occasion they would release a combustible powder which they spread with their wings, then gnash their teeth to cause an explosion. [[ColorCodedForYourConvenience Fortunately the sparks are color-coded so the Hunter knows its area of blast]]: red sparks mean the explosions will happen around the creatures; yellow ones mean the powder explodes in a wide ring.
* OurDragonsAreDifferent
* PlayingWithFire

!!Kushala Daora / Rusted Kushala Daora
->'''Appearances (Normal):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4'' / ''4 Ultimate''\\
'''Appearances (Rusted):''' ''2'' / ''Freedom 2'' / ''Freedom Unite'' / ''4 Ultimate''

A powerful Elder Dragon covered in silvery metal plates which it sheds periodically. Kushala Daoras tend to be highly aggressive, attacking towns on occasion, but it can also defend itself fiercely with a windy barrier surrounding its body, rendering it immune to projectiles. An older subspecies also exists, whose old skin hasn't yet been shed, giving it a rusty look.
* BlowYouAway[=/=]AnIcePerson: Its wind barrier can deflect projectiles and freeze Hunters.
* ChromeChampion
* FinalBoss: [[spoiler:Rusted Kushala Daora serves as this in ''4 Ultimate'''s offline mode]].
* {{Leitmotif}}: ''[[ Battle / Kushala Daora]]''.
** In ''4 Ultimate'', [[spoiler:the FinalBoss fight with Rusted Kushala Daora has [[ its own unique theme]]]].
* LightningBruiser
* MascotMook: Of ''2'', being the only Elder Dragon to grace a game cover.
* NoSell: Its wind barrier can deflect bullets and arrows.
* OurDragonsAreDifferent
* RemovableShell: Periodically sheds its metallic plating.

!!Yama Tsukami
->'''Appearances:''' ''2'' / ''Freedom 2'' / ''Freedom Unite''

One of the largest monsters in the ''Monster Hunter'' universe, the Yama Tsukami resembles a giant octopus with grass and earth growing on it. It attacks by flailing its tentacles and summoning Mega Thunderbugs.
* AttackOfThe50FootWhatever
* EldritchAbomination: It's a giant floating Cthulhu head.
* FinalBoss: Of ''2''[='s=] online mode.
* FlunkyBoss: Can summon Mega Thunderbugs.
* {{Leitmotif}}: ''[[ Battle / Yama Tsukami]]''.
* MightyGlacier
* MoreTeethThanTheOsmondFamily: Despite being a giant octopus, it has a large mouth filled with disturbingly human-like molars.
* {{Planimal}}

!!Ceadeus / Goldbeard Ceadeus
->'''Appearances (Normal):''' ''3'' / ''3 Ultimate''\\
'''Appearances (Goldbeard):''' ''3 Ultimate''

A massive whale-like Elder Dragon with a pair of massive horns, one of which is larger such that it covers its right eye. [[spoiler:It is the true cause of Moga's earthquakes, striking its head on the rocks to alleviate its eye pain.]] ''3 Ultimate'' introduces an older, golden subspecies, now with both eyes covered by horns.
* BadassBeard
* BreathWeapon: Borders on being an out-and-out WaveMotionGun, wherein Ceadeus takes the "wave" part literally, sucking in a massive amount of water and blasting it back out at you like a geyser on steroids.
* ColossusClimb: While it's certainly big enough, the entire fight is spent underwater, so you're swimming ''around'' it instead of climbing it.
* ContractualBossImmunity: Is not vulnerable to any status effects. He also can't be captured.
* CowardlyBoss[=/=]DamageSpongeBoss: When you can fight Ceadeus freely - as in during a non-Urgent Quest - you don't have to kill it, and chances are you won't. He usually takes two or three hunts to finally kill. Goldbeard Ceadeus is a different story; it doesn't carry over any damage sustained between non-abandoned attempts, so you MUST kill it in less than 50 minutes.
* DiscOneFinalBoss:
** Of ''3 Ultimate''[='=]s Moga Village. Beating him will unlock the high rank chapters, which in total have more quests than the low rank ones.
** Goldbeard Ceadeus appears as part of the Urgent Quest needed to unlock G Rank quests.
* EyeScream: Trying to alleviate the pain of one horn overgrowing over an eye is [[spoiler:the true reason for Moga's earthquakes.]] Goldbeard has it worse; ''both'' of its eyes have been covered by the horns.
* FinalBoss: Of ''3's'' main storyline.
* HitboxDissonance: Any attack Ceadeus does that isn't a TailSlap or the [[WaveMotionGun water cannon]] turns his [[CollisionDamage entire body into a hitbox]]. If he's aiming for you, chances are you'll be hit by the horns more than anything else.
* {{Leitmotif}}: [[ Lunar Abyss]] and [[ Moonquake]].
* MakingASplash
* MixAndMatchCritters: A combination of a whale, a serpent, a goat, and a water buffalo. Or a Kaiju version of Capricorn.
* NoPronunciationGuide: Its name can be pronounced as "see-deus", "say-a-deus", "che-a-deus", or, if you want to go with the original Latin, "kay-a-deus".
* OhCrap: Cha-Cha evidently had this reaction once he found Ceadeus on his solo expedition to the Underwater Ruins, [[spoiler:as does Moga Village when they realize what's ''really'' causing the earthquakes]].
* SequentialBoss: Vanilla Ceadeus in offline mode has two phases. In the first, it's on rails and pretty much treats you like no more than an annoying fly as you swim around to damage it. In its second phase - when it reaches Area 3 - [[TurnsRed it's notably more pissed off and decides to stop taking your shit.]]
* SuckingInLines: Sucking in ''water'' really, but it doesn't make the [[WaveMotionGun following attack]] any less devastating.
* TailSlap: And considering the size of its tail, it's no joke.
* TimeLimitBoss / NonStandardGameOver:
** In the Urgent Quest for the main storyline, you must break Ceadeus' furry mane before it gets to the end of Area 2, or you will fail the mission. In the battle's second phase during the Urgent Quest, you must also break Ceadeus' horns within the mission time limit, or you will again fail. However, any damage it's sustained will carry over to subsequent attempts until it's killed, downplaying this trope.
** Played very much straight with Goldbeard Ceadeus. Players who think it will carry over damage from failed attempts are in for a rude awakening, as its entire health must be depleted in one go. On the plus side, you can bring along a full party instead of taking it on alone, but if you're playing the 3DS version but don't have the packet relay tool for [=WiiU=] or have local hunting buddies, [[DamageSpongeBoss well...]]
* UnderwaterBossBattle

!!Jhen Mohran / Hallowed Jhen Mohran
->'''Appearances (Normal):''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''\\
'''Appearances (Hallowed):''' ''3 Ultimate''

A colossal Elder Dragon, the Jhen Mohran swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down. It first shows up in a high-ranking Event Quest. ''3 Ultimate'' introduces a purple-spined subspecies with a more aggressive stance.
* AchillesHeel: The Dragonator is very effective in dishing considerable damage, but suffers from a slow charging rate, so the player must be ''really'' tactical as to when to use it.
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever
* BackgroundBoss: Played with -- straight in some segments of the first half, where you had to shoot at it from afar with cannonballs, ballistae and harpoons, as well as the occasional Dragonator. Subverted in both other parts of the first half, when you can attack the Jhen Mohran's spines, and the entirety of the second half, where you can run up to it and directly attack it (though you can still use the Sandship weapons if you so choose).
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it.
* DamnYouMuscleMemory: Unless brought into the fight by a friend, many players will probably have fought Ceadeus before Jhen, and will thus think the Sandship's Dragonator is the same as the one in the Underwater Ruins, being a row of spikes that would logically come out of the side of the Sandship. '''It isn't'''; ''this'' Dragonator is a [[ThisIsADrill drill]] on the ''front'' of the ship that is only to be used when Jhen tries to ram the ship head-on in the first phase, and to plow into his gut if it gets too close to the Sandship in the second phase.
* EscortMission: Sort of. You have to stop some of Jhen's attacks because [[RealityEnsues they actually damage the Sandship]]; allowing it to be destroyed results in a quest failure.
* FangsAreEvil: And boy, are they ''big''.
* FlunkyBoss: Delex follow it and will attack the player if they get the chance.
* {{Leitmotif}}: [[ The Ridge Floating in the Sandsea]] and [[ Assaulted Great Gong]], also shared with Dah'ren Mohran.
* MixAndMatchCritters: Jhen Mohran is what happens when you cross a crocodile, a shark, and a whale and give it two narwhal tusks.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* ReadingsAreOffTheScale: Like the Ceadeus family, it's so big that it has ''no in-game length measurement.''
* SandIsWater: Despite its massive size, it can swim through the sand as easily as a whale in seawater.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.

->'''Appearances:''' ''3'' / ''Portable 3rd'' / ''3 Ultimate''

An immense flying Elder Dragon whose scales are said to shred anything they touch. They are considered living natural disasters whose very presence can affect the weather. It resides in a large caldera called the "Sacred Land", often destroying ships that pass by.
* AchillesHeel: Destroy the horns and it won't be able to fully utilize its abilities. It is weak to sleep and paralysis ailments as well.
* AllYourPowersCombined: Subverted. Can use all elements except water and cannot use them all at the same time, can only use Dragon and Fire while on the ground and Ice and Electricity when flying.
* BarrierChangeBoss: Alatreon's weaknesses change when it changes which elements it can use.
* BonusBoss[=/=]TrueFinalBoss: Of ''3 Ultimate''[='=]s offline mode - yes, you have to fight it ''solo'' this time.
* FinalBoss: Of online mode.
* {{Leitmotif}}: ''[[ Battle / Alatreon]]''.

->'''Appearances:''' ''Portable 3rd''

A beautiful but dangerous Elder Dragon which spends most of its time airborne. It is said to have the ability to control wind and rain, as evidenced by being surrounded by storm clouds.
* BlowYouAway[=/=]MakingASplash
* FinalBoss: Of Portable 3rd.
* {{Leitmotif}}: [[ Two]] [[ themes]] which change as the fight progresses.
* MightyGlacier
* PurpleIsPowerful

!!Dire Miralis
->'''Appearances:''' ''3 Ultimate''

A serpentine semi-aquatic Elder Dragon covered in rock-like armor with various "plumes" all over its body, from which it can fire balls of lava at its prey.
* AttackItsWeakPoint: The swirling magma blots on its body - ''not'' including the spots where magma come out of - are where you should ideally hit it. Even after their part is broken and their glowing stops, they're still completely vulnerable.
* AttackOfTheFiftyFootWhatever: Deserves special mention for its sheer size in comparison to other monsters in the series. It's not so evident in the water, but once it gets to land and stands on its hind legs, it is nothing short of ''terrifying''.
* BeatStillMyHeart: One of the items you can carve/loot from it is its heart, which is stated in is description to still be beating even after Dire Miralis is dead. Fittingly its name is "[[ExactlyWhatItSaysOnTheTin Immortal Heart]]".
* CognizantLimbs: Sort of. The wings don't really attack, but they revive themselves after being broken whenever Dire Miralis goes into rage mode. Breaking the arms they're attached to, however, shuts them down permanently.
* CombatPragmatist:
** The fireballs it launches like an impromptu meteor shower during the introduction cutscene are an actual attack, falling on you right after it's finished playing, and there is ''always'' one that lands right in front of you in case you try running straight at the dragon. [[TheComputerIsACheatingBastard And yes, the meteors still fall even if you skip the cutscene.]]
** The double Snap n' Drag attack. It obnoxiously waits on using the second one specifically to run out your MercyInvincibility, letting it hit you twice in succession.
* FinalBoss: Takes over the spot for Alatreon in ''3 Ultimate'''s Online mode.
* HellishPupils: Um, ''yes''?
--> '''Miralis Evil Eye description:''' "The ominous eye of a Dire Miralis. Often the last thing a [[LeeroyJenkins foolhardy hunter]] will ever witness."
* {{Leitmotif}}: ''[[ Battle / Dire Miralis]]''.
* [[MagmaMan Magma Dragon]]
* NighInvulnerable: At half HP, its body becomes super-tough, defelcting weapons with even purple (i.e. max) sharpness. Its regular weak points are still fair game however.
* PlayingWithFire: Fireballs, meteor showers and miniature [[FantasticNuke Fantastic Nukes]], oh my!
* PowerGlows: Aside from [[MagmaMan the obvious]], glowing parts signify them being not yet broken. They also glow brighter when Dire Miralis is enraged.
* PowerIncontinence: Globs of magma spew out of it whenever it does ''anything''. This can be stopped by breaking the parts that spews them however.
* RammingAlwaysWorks: When on all fours, it can do a "Snap n' Drag" lunge at you twice in succession.
* {{Satan}}: Its entry in the Monster Notes describes it as "the devil prophesied to destroy the world", and its introduction certainly gives off a sense of entering Hell, not to mention a {{Leitmotif}} full of OminousLatinChanting.
* ShockwaveStomp: More of a Shockwave Body Slam, but still.
* TailSlap: With a tail as long and nearly as wide as its body, the simple act of ''turning around'' is enough to send what is essentially a wall of cooled magma into your face.
* UnderwaterBossBattle: [[ArtisticLicensePhysics Which is strange, considering it's essentially a]] [[MagmaMan living volcano.]]
** It periodically switches between this and walking on land.
** It might have been designed with submarine volcanoes in mind.

!!Dah'ren Mohran
->'''Appearances:''' ''4'' / ''4 Ultimate''

A colossal Elder Dragon who greatly resembles Jhen Mohran, the Dah'ren Mohran also swims through the sands of the Great Desert like a whale travels through the ocean. Its massive size requires the use of sand-ships armed with cannons and ballista to bring it down.
* AdvancingBossOfDoom: In the second phase.
* AttackOfThe50FootWhatever: [[ Now has an official size]].
* ColossusClimb: You can jump on its back to attack it, or to mine minerals off of it.
* EscortMission: Just like with Jhen, you have to stop Dah'ren's attacks before they damage the Dragonship.
* {{Leitmotif}}: [[ The Ridge Floating in the Sandsea]] and [[ Assaulted Great Gong]], also shared with Jhen Mohran.
* NonStandardGameOver: If it destroys the Dragonship, QUEST FAILED.
* PunctuationShaker: Only in the English name.
* SequentialBoss: Two phases. The first is a Sandship chase, and the second is a land-based fight.
* SuspiciouslySimilarSubstitute: The fight with Dah'ren is almost, if not completely identical to the fight with Jhen.
* ThisIsADrill: It has a gigantic drill-like horn on its face.

!!Dalamadur / Dalamadur Subspecies
->'''Appearances (Normal):''' ''4'' / ''4 Ultimate''\\
'''Appearances (Subspecies):''' ''4 Ultimate''

The largest monster in the main series, Dalamadur is a titanic Elder Dragon who makes its lair at Thousand Blade Mountain. Its numerous hook-like spines may help it navigate the treacherous terrain, as they may provide a more secure grip than it could generate with its claws and body alone. Local rumors suggest that the falling debris that is common in the Heavenly Mountains is the result of Dalamadur's burrowing.
* AttackOfThe50FootWhatever: '''The''' largest monster in the series. The only creature who rivals its size is the ''Frontier'' exclusive Raviente. It's so big it possesses two in-game icons instead of one, with the first showing its head and the second showing its tail.
** To give an idea, here's a small [[ part of it's tail]] compared to a Blue Whale, the largest creature on Earth.
* BossArenaUrgency: In the second phase of the fight, Dara Amadyura will destroy part of the mountain, limiting the hunters' movement.
* ColossusClimb: When it coils around the mountain peak, hunters can climb on it to attack or carve its weak spots.
* FinalBoss: Of ''4'''s online mode.
* {{Leitmotif}}: [[ Two]] [[ themes]] which change as the fight progresses.
* PlayingWithFire: Dalamadur's main means of combat include launching meteor-like blue fireballs from the sky ala Dire Miralis. It can also let out a tremendous fire breath akin to Ceadeus' own breath weapon, large enough to engulf great part of the map.
* PowerGlows: Dalamadur's chest periodically glows intensely, and when it does, it will actually hurt hunters who stay too close to it.
* OurDragonsAreDifferent: Dalamadur's serpentine body with two front limbs makes it resemble the lindworms from Northern European mythology.

!!Spoiler for ''Monster Hunter 4 Ultimate'' [[spoiler:Shagaru Magara]]
[[labelnote:Click here to see this monster]][[/labelnote]]
->'''Appearances:''' ''4'' / ''4 Ultimate''

The FinalBoss of the single player in ''4'' [[spoiler:and the adult form of the Gore Magala.]]
* TheBerserker: In a near constant rage mode, making it very unpredictable and powerful. However, it still acts calm and calculating in this state.
* FinalBoss: Of the single player in ''4''.
* {{Leitmotif}}: ''[[spoiler:[[ Battle / Shagaru Magara]]]]''.
* LightIsNotGood: Resembles a star with its wings out and looks almost angelic in appearance. However, it is quite ferocious, [[spoiler:even more than its dark juvenile form, and still keeps its dangerous virus breath.]]
* StuffBlowingUp: Its breath attack [[spoiler:that spreads TheVirus]] can cause explosions, severely limiting the area the hunter can move.
* TranquilFury: As stated in TheBerserker. It's near-constantly in its rage mode, but still is very calculating and calm despite of it.
* TheVirus: [[spoiler:Like its juvenile form, it can also spread the "Frenzy Virus", only even more so in this form, and the attacks that release the virus can even cause explosions.]]
* UnstoppableRage: Again, ''near constant rage mode''. In short, this thing is even more ill-tempered than the ''Deviljho''.

->'''Appearances:''' ''4 Ultimate''

The FinalBoss of multiplayer in ''4 Ultimate'', it is a massive dragon that is constantly dripping some kind of black oil-like substance.
* {{Dracolich}}: It is uncertain if it really is an undead but it certainly gives of the impression.
* FinalBoss: Of ''4 Ultimate'''s online mode.
* FrickinLaserBeams: Made of ''oil''.
* {{Leitmotif}}: Like Dalamadur, it has two themes that change as the fight progresses. ''[[ Battle / Gogumajiosu (phase 1)]] and ''[[ Battle / Gogumajiosu (phase 2)]]''
* NonindicativeName: Its [[RedBaron title]] is "Giant Halberd Dragon". The Non-Indacative part comes from the fact that there is nothing on it shaped anything remotely like a Halberd.
* OilSlick: Again, it leaks oil.
* OurDragonsAreDifferent: Even compared to the other Elder Dragons. To start, Gogumajiosu has ''eight'' limbs, with four legs to allow it to walk upright.
* [[PoisonousPerson Poisonous Elder Dragon]]: Getting covered in its oil inflicts a status effect.
* StuffBlowingUp: That oil? It can explode.

!!Myo Galuna
->'''Appearances:''' ''Orage''

An enormous elder dragon only mentioned as a legend in the manga. It is also known as the "forbidden dragon of light."

[[folder: Unclassified]]
These monsters do not possess an official classification, and because of this, they cannot be put together with the others.

!!Raviente / Violent Raviente
->'''Appearances (Normal):''' ''Frontier 7.0''\\
'''Appearances (Violent):''' ''Frontier Forward 1''
* AttackOfTheFiftyFootWhatever: This thing is so big it has a size class all of its own. It's so big in fact that once you slay it, there is a mission ''entirely devoted to carving it''. [[ This video should give a good idea of it's size]].
* CowardlyBoss: It takes several hunts against a single Raviente to bring it down.