For characters in the rest of the franchise, see [[Characters/CallOfDuty here]].


!United Kingdom Special Air Service
Members of the UK SAS appear in the first ''Modern Warfare'' game, conducting a number of covert counter-terror operations that connect to the larger conflict in Al-Asad's nation and the Ultranationalist's civil war in Russia. SAS members appear in ''Modern Warfare 2'', but primarily as part of Task Force 141. In the third, they are tasked with containing an apparent terrorist threat in London.

[[folder:United Kingdom Special Air Service]]
!! Captain John Price
-> ''"Right. What the hell kind of name is Soap, eh? How'd a muppet like you pass selection?"''

->'''Voiced by:''' Billy Murray

The humorless, straightforward and unflappable leader of the SAS units in ''Modern Warfare'', and the central protagonist of the ''Modern Warfare'' series.

Previously Lieutenant Price, he was involved with the assassination attempt on Imran Zakhaev in Pripyat in 1996, alongside Captain [=MacMillan=]. Present day, he leads the primary investigation into the actions of [=OpFor=] and the Ultranationalists party, eventually leading to Zakhaev. He suffers severe injuries at the climax of the first game.

Between ''Modern Warfare'' and ''Modern Warfare 2'', he recovers and joins Task Force 141 around the same time as Soap. In Operation Kingfish in 2013, he was captured in an attempt to capture/kill Vladimir Makarov, and spends three years being tortured in a gulag.

Initially missing in ''Modern Warfare 2'' due to his capture, he was eventually rescued and rejoins Task Force 141. He spends the rest of the two games trying to track down Vladimir Makarov as he steps up his efforts to conquer the world.
* AndThisIsFor: [[spoiler:"This is for Soap."]]
* BadassBeard: From ''[=MW2=]'' onward.
* BadassFamily: If the Price from the earlier ''VideoGame/CallOfDuty'' games really was his family, then granddaddy Price was pretty awesome too (and possessed the same love of epic mustaches and unduly persistent headwear).
* BadassMustache: In ''[=MW1=]'', he sports the same famously awesome one as his ancestor did in the World War II games. He grows it into a BadassBeard by the time we catch up with him in ''[=MW2=]'', and keeps the beard for ''[=MW3=]''.
* BashBrothers: with Gaz and Soap, and just [[CrowningMomentofAwesome watch some of the stuff he does with the latter!]] Eventually forms one with Yuri, though nowhere as tightly. With Sandman as well.
* BadassBoast: During "Dust To Dust":
-->'''Yuri''': Makarov's got a small army in there.\\
'''Price''': [[OneManArmy It won't help him.]]
* BigNo: Does one on two notable occasions.
** [[spoiler:Soap dying.]]
** [[spoiler:Leaving the Ultranationalist base without Sandman's team.]]
* BookEnds: The first mission of the MW trilogy opens with him smoking a cigar. [[spoiler:The last mission of the trilogy ends with him smoking a cigar.]]
* ColdSniper: In 1996, he and Captain [=MacMillan=] attempted to assassinate Imran Zakhaev, and he pulled the trigger that fired the sniper shot. During all this time, he said nothing because of HeroicMime reasons.
* TheCaptain
* TheComicallySerious
* DisneyDeath:
** [[spoiler:Seemed to have died in the last level in ''Modern Warfare'' but he turned out to be alright if just pissed at the Ultranationalists and Shepherd]].
** At the end of ''[=MW2=]'', [[spoiler:Price lies motionless for an uncomfortable amount of time after Shepherd beats him up, but then gets up on his feet and is fine. In fact, he's in ''much'' better shape than you (as Soap) are.]]
* DynamicEntry: [[spoiler:Does this to Shepherd, just before the latter shoots Soap.]]
* EtTuBrute: [[spoiler:Definitely his reaction in "Loose Ends" when he is attacked by General Shepherd's forces. He tries to defy the trope, stating he never trusted the man in the first place, but his RoaringRampageOfRevenge during the final two levels of [=MW2=] tells a different story.]]
* HeroicBSOD: Experiences one when [[spoiler:Soap dies.]] Fortunately, it doesn't last long.
* HeWhoFightsMonsters:
** [[spoiler:In ''Modern Warfare 2'', 3 years in a gulag turned Price into a borderline psycho not much different from the bad guys. His first act upon release is ''hijacking a Russian nuclear submarine, launching a nuclear missile and detonating it above Washington DC to knock out Russian equipment'']].
** [[spoiler:Possibly subverted in ''Modern Warfare 3'', he is shown to be aware of the wider context and not just blindly charging after Makarov. In the end he repeats Makarov's quote "it takes the will of one man to change the world" in a more positive light, in the same way Makarov twisted his quoting of the proverb "The enemy of my enemy is my friend"]].
* JackBauerInterrogationTechnique: Used on [[spoiler:Al-Asad]]. Though this is the only time in the series the technique doesn't yield information; [[spoiler:Price learns what he needs to know when Zakhaev calls anyway, so he just executes Al-Asad]].
* MadeOfIron: Several scenes show him coming off relatively unscathed despite being in a situation that should have got him killed.
* NeverBareheaded: Price does not go anywhere without ''some'' kind of hat. Even in [[spoiler:the gulag]], he has a nifty wool hat on, and after he [[spoiler:removes his bomb disposal suit at the end of ''[=MW3=]'', he's shown wearing his boonie hat underneath]]. The only time he's seen bareheaded is in the mission "Crew Expendable" in the first ''Modern Warfare'', which reveals that he is balding.
* NoHoldsBarredBeatdown:
** [[spoiler:Ends up on the ''receiving end'' of one of these, thanks to General Shepherd, and only survives thanks to some [[EyeScream timely intervention]] by Soap.]]
** [[spoiler:Unleashes one on Makarov at the end of ''Modern Warfare 3''.]]
* NotQuiteDead
* PornStache:
** Taken UpToEleven in Soap's field journal, where he frequently mentions it and calls it a "dick tickler".
** A "Captain Price Legend Pack" was DLC available for ''VideoGame/CallOfDutyGhosts''. It included a reticle for red dot sights shaped like Price's mustache.
* RoaringRampageOfRevenge:
** [[spoiler:In ''Modern Warfare 2'''s ending he and Soap storm Shepard's base in revenge for his murder of most of Task Force 141.]]
** [[spoiler:Also, the end of ''Modern Warfare 3'' has him and Yuri storming the place where Makarov is staying at. He seems to have a tendency for these...]]
* SmokingIsCool: Price has a thing for cigars; according to Soap's journal, they're Villa Claras, and Soap takes a liking to them after the first game.
* SuddenlyVoiced: Notably, when the player controls him in ''Modern Warfare 3's'' final mission, he doesn't become a SilentProtagonist like Soap does. He remains the only character to be fully voiced under the player's control in the entire ''Modern Warfare'' trilogy.
* SuspiciouslySimilarSubstitute: From the Captain Price in ''VideoGame/CallOfDuty 1'' and ''2''. Popular {{Fanon}} makes him the original Price's son or grandson. WordOfDante[=/=]WordOfSaintPaul makes him officially Price's grandson.
** The devs had a rather sneaky reference to this near the end of ''Modern Warfare 2'', where it's made apparent in the cutscene before "Just Like Old Times" that Price still has the old ''[=CoD1=]'' dedicated pistol slot.
* TranquilFury:
** His speech before the final mission in ''Modern Warfare 2'' is dripping with this, where he keeps an even voice even while stating [[spoiler:his intention to get revenge on General Shephard.]]
** [[spoiler:Also does this again while on his RoaringRampageOfRevenge against Makarov, not raising his voice throughout the entire deal unless he has to and keeping his head almost completely, but you can tell he is ''[[UnstoppableRage furious]] ''over Soap's death at Makarov's hands.]]
* UnstoppableRage: Price didn't take [[spoiler:Soap's death]] well, to put it bluntly, and although he is [[TranquilFury completely focused and relatively composed]] in [[spoiler:"Dust to Dust", you can tell that he's not leaving the hotel until Makarov is in a body bag. It really shows when Price finally catches him and [[ExtremeMeleeRevenge beats him]] to a barely living paste first before lynching him.]]
* UnexplainedRecovery: In ''Modern Warfare 2'' he shows up in a gulag despite last being seen getting medical attention after getting injured on the bridge in the original.
* WarriorPoet: His impossibly awesome intro to ''Just Like Old Times''.
* YouOweMe: Price uses it on a reluctant [=MacMillan=] in order to twist his arm into helping him in ''[=MW3=]''.

!! Captain John "Soap" [=MacTavish=]
->''"Break's over, Roach. Let's go."''

->'''Voiced by:''' Creator/KevinMcKidd

One of the player characters from the first ''Modern Warfare'' and general protagonist of the ''Modern Warfare'' series.

At the start of the series, Sgt. [=MacTavish=] is a newly recruited SAS trooper under the command of Captain Price. After surviving the events of the first game, he is promoted to Captain and placed in command of Task Force 141, and becomes a key player in hunting down Vladimir Makarov.
* BashBrothers: With Price, tearing through many a terrorist, criminal, and mercenary together.
* BreakoutCharacter: To tell that he went from a HeroicMime to one who kills the BigBad [[spoiler:twice]], to a video game character [[spoiler:whose [[TearJerker death still remains widely mourned by worldwide gamers]]]], he is definitely among the most popular [=CoD=] characters.
* TheCaptain: In the second game.
* CharacterDeath: [[spoiler:It took three games to do it, but in the ''Modern Warfare 3'' mission "Blood Brothers" Soap kicks the bucket. We all knew AnyoneCanDie was played straight in this series, but it's still a surprise when Soap dies. Needless to say, [[BerserkButton Price]] [[UnstoppableRage is]] [[RoaringRampageOfRevenge not amused]].]]
* ColdSniper: Sometimes.
* {{Determinator}}: [[spoiler:Fell down from an exploding building & dying from massive blood loss?? Doesn't stop him from gunning down any enemy that gets too close with his pistol]].
* DynamicEntry: Does this to Rojas in the favela.
* DentedIron: Despite taking an absurd amount of punishment in all three games, [[spoiler:the knife wound caused by Shepherd opens up again in ''3'' after he takes the blast of a bomb and he bleeds to death.]]
* {{Deuteragonist}}: Soap may be an important character that the player plays a lot, but Price is ultimately the most important character to the central conflict of ''Modern Warfare''.
* EtTuBrute: [[spoiler:Unlike Price, who never trusted Shepherd, he definitely felt this way when the American General betrayed them.]]
* HeroicMime: In the first game [[spoiler:and the final three levels of the second game]].
* HeroicSacrifice: [[spoiler:He could have made it out of the blast radius in time, but pushed Yuri out first. Made even better by the fact that he'd just learned Yuri might not be trustworthy.]]
* HiddenDepths: According to his journal, he actually took a course on the Cryllic alphabet, which is why Price had him enter the codes in the Russian nuclear silo.
* ImplacableMan: Soap can take a ridiculous amount of punishment and just keep on coming.
* {{Irony}}: He killed Zakhaev in a feint attack in the finale of MW. [[spoiler:Zakhaev's protege, Makarov [[NiceJobBreakingItHero builds the foundation of World War III in his name]], and also manages to kill Soap in an elaborate BatmanGambit and a feint attack.]]
* KnifeNut: Is noted to be very good with a knife.
* LodgedBladeRecycling: Does being stabbed in the chest with a knife the size of his forearm stop Soap from killing the bad guy? ''Hell'' no.
* MadeOfIron: He got shot a bajillion times, blown up by an oil tanker, [[spoiler:fell off a waterfall, stabbed in the chest, facestomped, ''pulled out said knife, and used it to shank the guy who put it in him'']].
* MyGreatestFailure: He considers [[spoiler:Gaz and Griggs']] deaths and [[spoiler:Price's apparent]] death to be these, according to his journal.
* PermaStubble: In ''2'' and ''3'' he sports a shaved beard.
* RoaringRampageOfRevenge: [[spoiler:In ''Modern Warfare 2'''s ending, alongside Price against General Shepherd and the Shadow Company.]]
* SuddenlyVoiced: Comes after his SilentProtagonist stint in the first game, but reverts back to it for unknown reasons when he returns to the player's control at the end of ''Modern Warfare 2.''
* TookALevelInBadass:
** Takes one between "F.N.G." and "Game Over!", then takes about 30 in the 5 year gap between the original and ''Modern Warfare 2''. From the first moments of your time as Roach he makes this obvious.
** In [=MW3=], the loading screen of "Stronghold" briefly shows a partial list of Soap's decorations. Among them is a ''Victoria Cross'' (pretty much the equivalent of the American military's Medal of Honor).
* UndyingLoyalty: [[spoiler:Potentially verging on MyMasterRightOrWrong by the end of the second game. Needless to say, he will follow Price to the ends of the Earth and beyond.]]
* ViolentGlaswegian: Well, he's at least capable of being stealthy before violent, unlike what one would expect.
* WhyDidItHaveToBeSnakes:
** Soap hates dogs (probably due to being repeatedly attacked by guard dogs in the first game), and mentions it during the ''Modern Warfare 2'' mission "Contingency."
-->'''Price:''' Five men, automatic rifles, frag grenades, one German Shepherd.\\
'''Soap:''' Dogs. I hate dogs.\\
'''Price:''' These Russian dogs are like pussycats compared to the ones in Pripyat.\\
'''Soap:''' It's good to have you back, old man.
** His journal goes into more detail. He ''really'' hates dogs.
-->"Consider me a cat man now. We overcame Ultranationalists, chopper crashes, danger close with gunships but a goddamn dog is what'll get me into an infirmary? Rabies, ridiculous.
** Another from his journal; a picture of a dog (addendum: problem), a dog with a muzzle (solution) and a dog with a broken neck (better solution).

!! Gaz
->''"Good news first: the world's in great shape. We've got a civil war in Russia, government loyalists against Ultranationalist rebels, and 15000 nukes at stake."''

->'''Voiced by:''' Craig Fairbrass

Captain Price's right hand man. Known for his sense of humour. His real name is never stated.
* BashBrothers: With Price/Soap at times.
* CatchPhrase: "Let's do this." This is most often heard when starting up multiplayer matches for the SAS. His [[SuspiciouslySimilarSubstitute "successors"]] Ghost and Wallcroft retain this in later games for Task Force 141 and the SAS again, respectively.
* DeadpanSnarker: At times.
* DecompositeCharacter: Like Fairbrass' two other characters below, he's a GoodCounterpart {{Foil}} to his voice actor's role as [[TheBrute Delmar]] from ''Film/{{Cliffhanger}}'': both characters are distinguishable by their brown vests, and Gaz's black SAS attire in "Crew Expendable" resembles Delmar's black jumpsuit and masks (both balaclava and gas masks, though the latter was completely different from what Gaz wore) he briefly wore, while being OutOfFocus at the beginning of the film. In addition, in the same aforementioned level, Gaz carried a shotgun as a secondary weapon aside from his submachine gun, much like Delmar, and while his line "I like to keep this for close encounters" was meant to be a ShoutOut to ''Film/{{Aliens}}'' (which featured Creator/LanceHenriksen, who would later voice General Shepherd in the next game in the trilogy), it was also a liner ShoutOut to Delmar's death scene in ''Cliffhanger'' in which he's killed [[HoistByHisOwnPetard by his own shotgun]] by close encounter.
* NumberTwo: To Price in the first game.
* PinkMist: [[spoiler:It appears that Zakhaev performs a CoupDeGrace on his head from point blank with a Desert Eagle. In reality, the shot goes into his back; the angle just makes it look like a headshot.]]
* SirSwearsALot
* TheAce
* TheLancer
* WearingAFlagOnYourHead: His hat has a UK flag on it, for a literal interpretation.

!! Captain [=MacMillan=]
->''"Follow me, and keep low."''

->'''Voiced by:''' Zach Hanks ([=MW1=]), Creator/TonyCurran ([=MW3=])

Price's former superior. He accompanied Price in the assassination attempt on Zakhaev in Pripyat, Ukraine in 1996.

As of ''Modern Warfare 3'', he becomes the commander of British special forces, callsign "Baseplate".
* AsskickingEqualsAuthority: [[spoiler:As mentioned above, he is head of the ''entire SAS'' in ''Modern Warfare 3''.]]
* BackForTheFinale: [[spoiler:He appears in 3 as the head of the entire SAS.]]
* BigGood: [[spoiler:By ''Modern Warfare 3''.]]
* BraveScot: His Scottish accent has its own following.
* TheBusCameBack: He makes his first appearance outside of a flashback in ''Modern Warfare 3''.
%%* DeadpanSnarker
* TheFaceless: Due to wearing a ghillie suit in ''[=MW1=]'' and being a VoiceWithAnInternetConnection in ''[=MW3=]''.
* FourStarBadass: In ''Modern Warfare 3'', [=MacMillan=] is the head of the entire SAS. Every SAS head (formally titled Director Special Forces) since 2008 has held the rank of Major-General, so it can be assumed that [=MacMillan=] holds that rank as well.
* FriendlySniper: He is personally nice to you, aside from when you decide to be a cocky dumbass, then any {{Jerkass}} behavior from him is rather justified.
* ImprobableAimingSkills: He never, ever misses. Not even after [[spoiler:his legs are broken by a falling helicopter gunship.]]
* HandicappedBadass: [[spoiler:Silly little things like having his feet/legs broken by a falling Mi-28 helicopter gunship won't stop him from providing fire support without ever missing a single shot.]]
* ReasonableAuthorityFigure: Despite [[spoiler:Price being a wanted terrorist]], [=MacMillan=] is willing to listen to him and help, even supplying him with intel and equipment.
* ScrewTheRulesIMakeThem: [[spoiler:Helps Price, even though he's a wanted terrorist. Considering their close relationship, though, it's likely he never believed his protege could turn evil.]]
* ShownTheirWork: Refers to Price as "Leftenant", which is what the rank is called in the UK military, as opposed to Lieutenant in other parts of the English speaking world.
* TookALevelInBadass: [[spoiler:In ''Modern Warfare 3'', he is now head of the ''entire SAS''.]]
* UnflinchingWalk: Subverted. After shooting down a helicopter, he walks away saying ''"Good night ye bastards..."''. [[spoiler:Then the helicopter crashes and very nearly crushes him.]]
* ViolentGlaswegian: Being a ColdSniper, he's arguably a much calmer variation of the trope.

!! Sgt. Marcus Burns
An SAS commando who accompanies Wallcroft, Griffen and others in a mission to intercept a suspicious shipment near Canary Wharf in London in ''Modern Warfare 3'' in "Mind the Gap."
* HeroicMime: He doesn't talk for the whole mission.
* MadeOfIron: [[spoiler:Is involved in a crash between two trucks and a tube train inside the London underground, while being on the ''outside'' of the truck (for comparison, the driver of said truck dies in the crash), but then gets up and carries on fighting after blacking out for several minutes. Also survives the chemical attack, unless the player opts to skip "Davis Family Vacation".]]
* PlayerCharacter: For the one British mission of ''Modern Warfare 3''.

!! Sgt. Wallcroft
->'''Voiced by:''' Craig Fairbrass ([=MW3=])

SAS operator in MW and [=MW3=]. He appears first in "Crew Expendable" as a guy assigned to rear guard, and reappears in 3 as PC Marcus Burns's commanding NCO.
* AscendedExtra: He appears in the first ''Modern Warfare'' in one level and has maybe 3 lines. He returns, having TookALevelInBadass and now voiced by Craig Fairbrass.
* DecompositeCharacter: Like Fairbrass' prior two characters Gaz and Ghost, he's a GoodCounterpart {{Foil}} to his [=MW3=] voice actor's role as Delmar from ''Film/{{Cliffhanger}}'', perhaps closer in terms of appearances as both characters wore black jumpsuits and masks (both balaclava and gas masks, though Delmar in film only wore them briefly and was OutOfFocus during the plane heist scene) and carried a fitted-stock [=MP5=] with attachments.
* TheFaceless: He's never seen without a balaclava and a pair of goggles or a gas mask.
* RuleOfThree: Third character to be voiced by Craig Fairbrass. [[spoiler:Subverted in that he's the only one ''not'' to die horribly.]]
* SuspiciouslySimilarSubstitute: Of Gaz and Ghost-- it comes with the territory when you're voiced by Craig Fairbrass in a ''Modern Warfare'' game. Gets kinda weird when you realize that he actually ''knew and worked with'' the man he's now a substitute of, though.


!United States Military
Members of the United States military appear throughout the ''Modern Warfare'' games, usually from different branches. US Marines form the primary American forces in the first ''Modern Warfare'' with US Air Force and US Navy supporting them during the invasion of al-Asad's country. ''Modern Warfare 2'' primarily focuses on the US Army Rangers, with Air Force and Marines supporting them. ''Modern Warfare 3'' has special operations unit Delta Force in the lead role, who are supported by Army Rangers, regular Army, Air Force, and Navy.

For PFC. Joseph Allen and General Shepherd, see Task Force 141.

[[folder: United States Marine Corps]]

! 1st Force Recon, United States Marine Corps

!! Lieutenant Vasquez
->''"Marines! Spotters have a possible fix on Al-Asad in a building at the west end of this town. We're gonna secure the perimeter and grab Al-Asad. Oorah? Lock and load!"''

->'''Voiced by:''' David Sobolov

Leader of Sergeant Jackson's Marine Force recon unit in the first ''Modern Warfare'' game.
* BadassBaritone: It's Creator/DavidSobolov, people.
* BigDamnHeroes: Definitely willing to attempt it, even reminding Jackson that "no one gets left behind", but [[spoiler:it gets all of them caught in the blast radius of Al-Asad's nuke.]]
* CharacterDeath: [[spoiler:He doesn't survive the nuke.]]
* NoIndoorVoice: Granted, when you're in a warzone with at least five guns being fired at any given moment, you kinda have to yell to make yourself heard.
* TheStoic: Along with all American characters except Griggs.
* TokenMinority: He's the only member of Latino heritage.
* VerbalTic: Oorah (USMC shout, equivalent to the Army's Hooah).

!! Sergeant Paul Jackson
[[caption-width-right:210: The marine shown on ''Modern Warfare'' promotional materials, believed to be Sgt. Paul Jackson.]]
[[caption-width-right:350:[[labelnote:Click here]] [[/labelnote]] To see the Sergeant in his last moments.]]

Player character for the Marine Force Recon segment of the first ''Modern Warfare'' game.
* BlackDudeDiesFirst: [[spoiler:Though he's not seen in game, it is believed that he is the marine on promotional pictures, and it appears that he's black. He's also the first major PlayerCharacter to die, beginning Modern Warfare's august tradition of AnyoneCanDie.]]
* CharacterDeath: [[spoiler:The first combatant PlayerCharacter to be killed.]]
* CruelAndUnusualDeath: [[spoiler:Blown up by a nuke. Then you get to ''see through his eyes as he helplessly staggers through the radioactive landscape and dies.'' It arguably gets worse for him in the [[ Remastered Edition]].]]
* DecoyProtagonist: [[spoiler:The early parts of the game made it seem like that he will play a major role in the story alongside Soap. As it turns out...]]
* DoAnythingSoldier: Not to the extent of Ramirez but close.
* HeroicMime: He doesn't talk in-game.
* PlayerCharacter: Of the Marine missions in the original ''Modern Warfare''.
* SacrificialLamb: [[spoiler:His death is pretty much made to emphasize that the game isn't exactly holding back any punches. Especially towards the PlayerCharacter.]]

!! Staff Sergeant Griggs
->'''Voiced by:''' Mark Grigsby

SAW gunner for Jackson's Force Recon squad in the first ''Modern Warfare'' game.
* AuthorAvatar: He is modeled after and voiced by Infinity Ward employee Mark Grigsby.
* BlackDudeDiesFirst: [[spoiler:While he is one of the few Americans to survive the nuclear blast, he is the first major Bravo member to die, though Gaz wastes no time following him.]]
* ColdBloodedTorture: His Russian interrogators start looking for a hacksaw, before Price and Gaz kill them.
* HeroicSacrifice: [[spoiler:He got shot while dragging the paralyzed Soap to safety.]]
* NumberTwo: He seems to be second-in-command of Lt. Vasquez's unit.
* ThemeTuneRap: The end credits feature a rap sung by him.
* TokenMinority: He's this to the joint operation with the SAS as the only African-American member.

[[folder: United States Army Rangers]]
! U.S. Army Rangers, 1st Battalion, 75th Regiment, Hunter 2-1

!! Sergeant Foley
->''"Everyone get to your vehicles! We're moving out!"''

->'''Voiced by:''' Creator/KeithDavid

Leader of Ramirez's Army Rangers squad in ''Modern Warfare 2''.
* BashBrothers: With Dunn and Ramirez.
* {{Determinator}}: His response to a SAM damaging his helicopter? Damn well not to retreat and land, that's for sure.
--> '''Foley''': Then take us up! If we're going down, we're taking as many of those [=SAMs=] with us!
* {{Expy}}: He shares the name and rank of Captain Foley from the first ''Call of Duty'', doubles as a MythologyGag.
* LargeHam: He likes to shout his orders, but then again considering the circumstances. You can't really blame him.
* SergeantRock: The man is tough, brave, and cool. He leads his squad through tough all kinds of tough situations and achieved amazing feats, like saving many civilians from the invasion and saving the White House from bombing.
-->''"Just point it out on the map, Sir. They won't take it."''
* WhatHappenedToTheMouse: Is a no show during Modern Warfare 3, although considering that most of the US Military is trying it's best to push back the Russians he and his squad were probably busy with another mission.

!! Private James Ramirez
[[caption-width-right:250: The Ranger shown on ''Modern Warfare 2'' promotional materials, believed to be Private James Ramirez.]]

Player character for the US Army Rangers segment of ''Modern Warfare 2''.
* AlmightyJanitor: At the rank of Private he [[DoAnythingSoldier already has authorization for and training with]] basically every weapon system he's ever laid eyes on. And he uses them to pretty much win the war by himself.
* BashBrothers: With Dunn and Foley.
* ButtMonkey: Ramirez deserves some kind of award for all the crap he takes during the course of the campaign. [[spoiler:The fact that he doesn't die at the end of it like Jackson may well be that reward, though.]]
* CoolShades: If it's really him on the cover of the box, then the man has some very slick sunglasses. He even wears them at night!
* DoAnythingSoldier: Ramirez! [[MemeticMutation Do everything!]] (He was ordered a total of 56 times through the campaign.)
* HeroicMime: He doesn't talk.
* HypercompetentSidekick: He's practically the '''ENTIRE''' US Army Rangers, despite being just a Private.
* MadeOfIron: The amount of punishment he takes is pretty freaking impressive.
* TheMainCharactersDoEverything: Ramirez being ordered to do basically everything short of flying aircraft has reached memetic proportions.
* PlayerCharacter: You play as him during the Russian invasion of the US during ''Modern Warfare 2''.

!! Corporal Dunn
->''"I don't know what's worse, man - dodging falling helicopters or freezing my ass off in this monsoon."''

->'''Voiced by:''' Creator/BarryPepper

Ramirez's right hand man in Hunter 2-1.
* BashBrothers: With Ramirez/Foley, though more often the latter.
* CasualDangerDialogue: ''Yeah, I'm cutting through History Class now!''
* DeadpanSnarker: Has a sarcastic quip for almost every occasion.
* FreakOut: After [[spoiler:Price makes the sky fall through overhead nuke detonation.]]
* TheMedic: Dunn is assigned to check over the incapacitated "Raptor", and later on check a downed soldier for a pulse.
* SouthernFriedPrivate: But snarkier and wittier than most.

[[folder: Delta Force]]
! Delta Force, Metal 0-1

''Delta Force'', also known as ''Task Force Dagger'', is an elite special mission unit of the United States Army, under operational control of the Joint Special Operations Command. The unit is tasked with specialized missions primarily involving hostage rescue and counter-terrorism, as well as direct action and special reconnaissance against high-value targets. Delta Force and its maritime counterpart, the U.S. Navy's SEAL Team Six (also known as DEVGRU), are the U.S. military's primary counterterrorism units.

!! Master Sergeant "Sandman"
->''"Copy all – we'll get it done."''

->'''Voiced by:''' Creator/WilliamFichtner

Leader of the Delta Force unit "Metal" in ''Modern Warfare 3''. Commanding NCO to player character Derek "Frost" Westbrook.
* ActorAllusion: William Fichtner previously played a Delta Force operator in ''Film/BlackHawkDown''... a Delta operator named ''Sanderson'' and played operator 'Coach' in the game ''VideoGame/DeltaForceBlackHawkDown''.
* BadassMustache: He's got a large mustache and also happens to be part of Delta Force.
* BashBrothers: With Frost and Price.
* CoolShades: Always seen wearing a pair of shades.
* {{Determinator}}: In Scorched Earth, Overlord repeatedly advises Team Metal to abandon the search for Alena, but Sandman insists on carrying through. Even after the Russians drop a damn ''building'' on them and Berlin slowly falls, he continues to try and rescue her and end the war. They don't succeed, but not from lack of trying.
* ElitesAreMoreGlamorous: Delta Force, duh.
* HeroicSacrifice: [[spoiler:He stayed behind to cover Price, Yuri and the Russian President.]]
* JackBauerInterrogationTechnique: They torture Volk to get him to spill information.
-->'''Price:''' Did our man talk?\\
'''Sandman:''' [[TortureAlwaysWorks They always talk.]]
* MadeOfIron: [[spoiler:Up until the penultimate level, anyway. He takes a booby-trapped door bomb to the face and ''still'' has the presence of mind to wave the squad down from shooting at the escaping kidnappers ten seconds later.]]
* [[SergeantRock Master Sergeant Rock]]
* RememberTheNewGuy: He's revealed to be an old friend of Price, whom he met back in 2013 when they, Ghost, and Soap embarked on Operation Kingfish, the first mission to find Makarov.
* ScrewTheRulesImDoingWhatsRight: [[spoiler:Captain Price is considered a terrorist in [=MW3=]. Sandman listens to his intel, and works with him to save the President. This is probably because they are old friends]].
* SuspiciouslySimilarSubstitute: WordOfGod has stated that he is the American counterpart to Captain Price.

!! Staff Sergeant Derek "Frost" Westbrook

An American Delta Force soldier and playable character for several missions in ''Modern Warfare 3''.
* BashBrothers: With Sandman.
* ElitesAreMoreGlamorous: Comes natural with being part of Delta Force:
* TheFaceless: Due to wearing goggles & a mask.
* HeroicMime: Was slated to be voiced, but in the end wasn't. He is a ''Call of Duty'' PlayerCharacter, after all.
* HypercompetentSidekick: As per usual, while not to the extent of Ramirez but still competent.
* PlayerCharacter: Controlled by the player character on every mission containing the Delta Force.
* ShaggyDogStory: At the end of the mission, "Scorched Earth", [[spoiler:he fails to rescue Alena, daughter of the Russian President.]]
* SoleSurvivor: [[spoiler:Of Team Metal. He is the only one who is not in the diamond mine when it collapses on top of them.]]
* WhatHappenedToTheMouse: [[spoiler:Frost does not accompany his Delta Force teammates in "Down The Rabbit Hole", nor does he accompany Price and Yuri on their mission to eliminate Makarov. His absence is never explained.]]
** So far the closest thing to an explanation is in Mission Mode's [[ "Toxic Paradise"]]. Where the player character is referred to as "Metal Zero-Four" which is Frost's designation. But how canonical Mission Mode is to the main campaign is rather questionable.

!! Sergeant 1st Class "Grinch"
->'''Voiced by:''' Creator/TimothyOlyphant

Another member of Team Metal, who accompanies Frost and Sandman on their missions. Seems to serve as Sandman's right hand.
* CoolShades
* DeadpanSnarker: Usually to [[VitriolicBestBuds Truck's quips]].
* GunsAkimbo: He wields ''dual Desert Eagles, aimed at different targets'' in the penultimate mission.
** Note that he is the only NPC to ever dual wield guns, and even the player characters can't shoot them in different directions.
* HeroicSacrifice: [[spoiler:Along with Sandman and Truck, he sacrifices himself in the collapsing mine to allow Price and Yuri to escape with President Vorshevsky.]]
* SouthernFriedPrivate
* WeaponOfChoice: Almost always carries the [=MK14=].

!! Sergeant 1st Class "Truck"
->'''Voiced by:''' Creator/IdrisElba

The fourth member of Team Metal, and usually the one with the least dialogue.
* TheBigGuy: Has shades of this, judging from his tendency to carry the Mk. 46 LMG, his callsign, and his deep voice.
* CaptainObvious: Does it teasingly, often to [[VitriolicBestBuds Grinch]].
-->'''Sandman''': Friendlies! Hold your fire!\\
'''Truck''': That means don't shoot 'em, Grinch.\\
'''Grinch''': No shit.
* HeroicSacrifice: [[spoiler:See Sandman and Grinch's entries.]]
* TheQuietOne: Probably the most dialogue he gets is at the start of some Spec Ops missions, where he's the only one around ''to'' talk.
* TokenMinority

[[folder: United States Other]]
!! "Warhammer"
->'''AC-130 FCO:''' ''"Ka-boom."''

Callsign "Warhammer" is an AC-130 gunship that first appears in the first ''Modern Warfare'' to support an extraction of Price's team. Warhammer can be overheard in radio transmissions in ''Modern Warfare 2'', providing fire support around Washington DC. Later on in ''Modern Warfare 3'', they support Team Metal's extraction of Volk from Paris. The names of the crew are never specified beyond their roles in the crew, i.e. "AC-130 TV Operator."
* {{BFG}}: All three of the guns on the plane: the [[GatlingGood 25mm gatling gun]], the Bofors 40mm autocannon, and the 105mm howitzer.
* CasualDangerDialogue: Though in the first game, they're not in immediate danger, in the third they actually get shot at by ground fire and Russian planes, but manage to keep their cool.
* TheCameo: Only appears in ''2'' in background radio transmissions, but they're [[GunshipRescue doing what they do best]].
* DeathFromAbove: The actual name of the first level they appear in. It's what they do.
* EscortMission: You're providing air cover for ground units, containing your ''other'' PlayerCharacter, both times. It's really cool though, and the ground units are competent.
* GunshipRescue: Their specialty.
* HeroicMime: For once in the series, ''averted''. All of them, including the the TV Operator, are quite chatty.
* LudicrousGibs: "Good hit. I see lots of little pieces down there."
* PlayerCharacter: You play as the TV Operator.
* TheSquadette: The Flight Control Officer in ''Modern Warfare 3'' is female.

!! Overlord
->''"Overlord copies all. Good luck. Out."''

->'''Voiced by:''' Creator/GlennMorshower ([=MW1=] and [=MW2=]), Creator/BruceGreenwood ([=MW3=])

Commander of the US forces seen throughout the games. Revealed in ''3'' to be at the rank of General.
* AscendedExtra: Gets a ''lot'' more lines and a bigger role in ''Modern Warfare 3''.
* BigGood: The closest thing to one for the US Forces throughout the trilogy.
* TheFaceless: His face is never seen.
* VoiceWithAnInternetConnection: His role in the Delta Force-centered missions of ''3''.

!Task Force 141
A multinational special operations unit formed after the events of the first game, Task Force 141 conducts a number of high-risk counter-terror special operations across the globe, with particular emphasis on containing the threat presented by Ultranationalist Russia.

For Cpt. "Soap" [=MacTavish=] and Cpt. Price, see SAS.

[[folder: Task Force 141]]

!! Lieutenant Simon "Ghost" Riley
->''"Looks like we're all out of friends."''

->'''Voiced by:''' Craig Fairbrass

British soldier in Task Force 141, who prefers to wear a skull-faced ski mask. His face is never shown, and name is never stated in-game, though the tie-in comic centered on him revealed that it's Lt. Simon "Ghost" Riley. Has a suspiciously similar voice to Gaz.
* TheAce
* BashBrothers: With Soap/Roach.
* BigNo: Throws one between when [[spoiler:Shepherd shoots Roach and he himself gets shot.]]
* BreakoutCharacter: While he's not personally in it, his popularity led to ''VideoGame/CallOfDutyGhosts'' which has a [[FountainOfExpies squad known as Ghosts]].
* BrokenAce: See DarkAndTroubledPast below.
* CatchPhrase: "Let's do this!"
* CoolMask: A balaclava with a skull painted in white, giving him an intimidating appearance.
* CoolShades: His eyes not covered by his balaclava are covered up by a pair of shades, which never come off.
* DarkAndTroubledPast: As shown in the prequel [[ comics]], good boy is this man's past ever tragic and messed up. Growing up under an AbusiveDad (who once scares him in his sleep with a ''live snake''), getting sent to a failed mission that gets him tortured and brainwashed for months and ''BuriedAlive'', ending with him barely escaping with only half of his life left, only to see his now-functional family massacred by brainwashed men who were once his comrades, who ruin his life ''even more'' by framing all the murders on his head, turning him into a fugitive.
* DecompositeCharacter: Like Fairbrass' two other characters above, he's a GoodCounterpart {{Foil}} to his voice actor's TheBrute role Delmar from ''Film/{{Cliffhanger}}'', as both characters carried a Beretta 92 as a sidearm and a variant of the [=MP5=] as a primary submachine gun, while both characters [[spoiler:died instantly from a gunshot wound to the chest, ironically Ghost's death was held after being devastated by Shepherd shooting his close colleague Roach, while Delmar's death was held after he himself caused a {{Deuteragonist}}'s devastation by killing off his close friend]]. Additionally, Ghost's diving outfit from "The Only Easy Day... Was Yesterday" and "The Gulag" resembles Delmar's black jumpsuit, while Ghost wears a balaclava much like Delmar's during the plane heist scene of ''Cliffhanger''. Also, both characters are quite the {{Torture Technician}}s, even though Ghost is a rare heroic example, but their torture tactics and motives tends to differ. While Delmar's brutal KickTheDog NoHoldsBarredBeatdown soccer torture was ForTheEvulz out of his own meaningless sadistic gratification, Ghost's less brutal and more subtle KickTheSonOfABitch ColdBloodedTorture on the other hand was meaningfully for extracting important information to take down the enemy.
* EtTuBrute: [[spoiler:He had this reaction when Shepherd shoots Roach, moments before he was killed by the General.]]
* TheFaceless: Never seen without his trademark skull mask and sunglasses. ''Ever''. Except in the comic book.
* FreakOut: [[spoiler:When the nuclear submarine's missile doors open and the missile launches. Justified, as he didn't know what Price was up to]].
* GoodIsNotSoft: Given his experiences, he will use any means necessary to take down the enemy and protect the peace of the world, even [[JackBauerInterrogationTechnique torturing the bad guys]] for important info. [[spoiler:He stops at betraying his own band of brothers to start a world war, unlike Shepherd.]]
* TheLancer: [[spoiler:Until Price shows up, then Soap becomes the Lancer]].
* SuspiciouslySimilarSubstitute: Of Gaz.

!! Sergeant Gary "Roach" Sanderson

Player character for most of the Task Force 141 segments of ''Modern Warfare 2''.
* BashBrothers: With Ghost in "Loose Ends". Then he got wounded by a mortar and Ghost dragged him to the evac chopper. [[spoiler:[[MoralEventHorizon Then Shepherd shoots them and lights them on fire, burning Roach alive.]]]]
* BookEnds: His story begins and [[TearJerker ends]] with the throw of a lit cigar.
* CruelAndUnusualDeath: [[spoiler:Burned alive after being shot.]]
* EtTuBrute: [[spoiler:This would possibly be the players' reaction when he is killed by the General.]]
* TheFaceless: Because we play as him, we don't ever get to see his face. Not even a photograph of one.
* HeroicMime: As per tradition, he speaks nothing from the start of the game to the end.
* ManOnFire: [[spoiler:How he dies.]]
* MeaningfulName: Roach survives a lot of crap, even for a [[WorldOfBadass Call Of Duty]] PlayerCharacter. [[spoiler:It takes him being clipped by a mortar, shot at point blank range with a revolver, and then SET ON FIRE while bleeding out to finally kill him.]]
* PlayerCharacter

!! General Shepherd
->''"The more things change, the more they stay the same. Boundaries shift, new players step in, but power always finds a place to rest its head."''

->'''Voiced by:''' Creator/LanceHenriksen

Commander of the US military task force invading Khaled Al-Asad's nation in ''Modern Warfare''. Afterwards, becomes commander of Task Force 141.
* AuthorityEqualsAsskicking:
** To say he leads from the front is an understatement. He can be seen fighting alongside the Rangers in ''Team Player''. While carrying a [[RevolversAreJustBetter .44 Magnum Revolver.]]
** [[spoiler:The whole Shadow Company, though far more competent than other in-game enemies, failed to stop Price and Soap. Shepherd nearly takes them down in one-on-two combat, ''after surviving a helicopter crash.'']]
* BadassGrandpa: [[spoiler:Falls down a waterfall after his helicopter crashes and explodes, but it doesn't seem to phase him. After this, he proceeds to beat two highly trained commandos who are much younger than him in hand to hand combat.]]
* BadassMustache: Soap even comments on it in [[AllThereInTheManual his journal]] (included with the Hardened Edition of ''[=MW3=]'').
-->'''Soap''': Another commanding officer with a caterpillar? Destiny.
* BaldOfAwesome: Well, a rather obvious buzz cut.
* BaldOfEvil: [[spoiler:What he turns out to be.]]
* BigBadEnsemble: [[spoiler:Of ''Modern Warfare 2'' with Makarov.]]
* BigGood: At the start of the game, he seems to have this role, being a high-ranking and respected US Army general in charge of Task Force 141. [[spoiler:Subverted in "Loose Ends".]]
* TheChessmaster: [[spoiler:He has made the whole thing in ''Modern Warfare 2''. It's revealed in ''Modern Warfare 3'' that fellow chessmaster Makarov was playing ''him'' too, but it still doesn't take much away from Shepherd's scheme in the previous game.]]
* ColonelKilgore: He sees the war as a time for heroes and legends and he brags all the time about how good the United States Armed Forces are… [[spoiler:but then we see how much of a warmonger he actually is and it ain't pretty]].
* DespairEventHorizon: Crossed it when [[spoiler:his entire task force was nuked in the first ''Modern Warfare''.]]
* DirtyCoward: [[spoiler:Despite being a man who wants to lead the world into war and giving grandiose speeches about war, he continually sends other people out to do the dying for him. He also murders his own men through cowardly attacks versus facing the consequences of his actions. Much of the final level facing him is him running from his opponents until cornered. Played with as he's still an amazing fighter despite this. Also, military commanders generally ''are'' supposed to rely on their men and not go "1-v-1 me bro" when assassins come after them.]]
* DoesThisRemindYouOfAnything: [[spoiler:There are numerous deliberate parallels between him and UsefulNotes/OsamaBinLaden. The fact that the finale of the game involves hunting him down through ''caves in Afghanistan'' is a huge tip-off]].
* EtTuBrute: [[spoiler:His betrayal of Task-Force 141 in the mission "Loose Ends".]]
* EvenEvilHasStandards: [[spoiler:He balks at using nuclear weapons in the war, chastising Price for even considering it. It may have had more to do with the fact that it was aimed at America than anything else, however. There's also the fact that his motivation stems from losing 30,000 of his men in a nuclear explosion, which may give him a very personal reason for not being too thrilled about it.]]
* EvilAllAlong: [[spoiler:He was involved in starting the war in the first place.]]
* EvilPlan: [[spoiler:His is to start up a third World War to not only secure his own place in history as a hero, but to turn the United States from a nation full of apathetic and complacent citizens to one full of patriotic, war-mongering volunteers]].
* EyeScream: [[spoiler:Soap throws a knife. It hits him in the eye.]]
* FallenHero: [[spoiler:He was genuinely good before the loss of 30,000 soldiers.]]
* FreudianExcuse: [[spoiler:A nuke killing his 30,000 men completely broke him, and drove him to seek glory for the United States at all costs.]]
* FrontlineGeneral: In the first mission, he personally leads the Rangers across a bridge into battle. [[spoiler:Subverted in subsequent missions where he hides behind Shadow Company and even attempts to bomb his opponents rather than fight him.]]
* FourStarBadass: [[spoiler:In the final mission of ''Modern Warfare 2'' Shepherd goes toe-to-toe with Price and is actually ''winning''. Only a timely knife throw by Soap stops Price from being killed.]]
* GeneralRipper: Pretty much to the letter. [[spoiler:Extends to, possibly even exemplified, after his FaceHeelTurn. The causes and reasons that he wants the war to continue are magnified after we find out what role he really played in the game's events.]]
* GoodSmokingEvilSmoking: [[spoiler:At the end of Loose Ends, he briefly enjoys a smoke...just before using it to light Ghost and Roach on fire.]]
* HeroKiller: [[spoiler:He kills Ghost and Roach to tie up loose ends, and given that he fixed the plot to massacre a Russian airport and pin it on America, his scheming lead to PFC Allen's death as well]].
* HeWhoFightsMonsters: He [[spoiler:eventually becomes a monster himself.]]
* {{Hypocrite}}: Talks greatly about loyalty, honor, and sacrifice [[spoiler:but shows no hesitation to use his men as fodder for the meatgrinder. He also mourns 30,000 soldiers but gets far more killed by inciting WW3]].
* KarmaHoudini: [[spoiler:Of the "''doesn't get away but gets what he wanted''" sort, complete with burial at Arlington National Cemetery, and there is no indication that his exploitation/purge of [=TF141=] was exposed to the public at large. Though given that the surviving members of Task Force 141 are exonerated by NATO at the end of ''[=MW3=]'', it's more than likely that Shepherd's dark side was finally brought to light.]]
* KnightTemplar: [[spoiler:Nothing is beyond the pale to achieving his ends, even getting the US invaded by Russia.]]
* MadeOfIron: [[spoiler:Soap and Price, two highly trained SAS agents, fall off a waterfall and end up barely being able to stand. Shepherd falls off a waterfall ''and'' gets blown up in a helicopter, and he's fine.]]
* MotiveRant: [[spoiler:A truly epic one after stabbing Soap]].
--> [[spoiler:Five years ago, [[DespairEventHorizon I lost thirty thousand men]] [[NukeEm in the blink of an eye]], and [[ApatheticCitizens the world just]] [[PrecisionFStrike fuckin']] [[ApatheticCitizens watched]]. But tomorrow, there will be no shortage of volunteers, no shortage of patriots. *DramaticGunCock* I know you understand. [[note]]cue [[BigDamnHeroes Price]][[/note]]]]
* NiceHat: He is never seen without his beret.
* NoHoldsBarredBeatdown: [[spoiler:He does this to Price in the final mission, and will actually kill him if you don't stop him in time.]]
* NotSoDifferent: [[spoiler:From Makarov, who's willing to go to increasingly brutal and questionable methods just to take down their enemies piece by piece, including killing or attempting to kill their own allies.]]
* PraetorianGuard: [[spoiler:He has them in the form of the American Shadow Company, which are more competent than the Russian soldiers you usually fight. It's not really explained whether they're a black ops unit or a PrivateMilitaryContractor.]]
* PrecisionFStrike: [[spoiler:Makes his MotiveRant all the more effective.]]
* RevolversAreJustBetter: He uses a [[HandCannon Colt Anaconda]].
* RewardedAsATraitorDeserves: [[spoiler:Soap and Price, whom he betrayed for being loose ends, kill him, with the help of fellow WorldWarIII co-conspirator Makarov, no less.]]
* RougeAnglesOfSatin: For a while, on this very wiki, people had trouble spelling S-H-E-P-H-E-R-D.
* UnwittingPawn: [[spoiler:To Makarov. Taking into account all of the revelations of the third game, Makarov turned Shepherd into the WellIntentionedExtremist he had become in the second game through the nuclear detonation in 2011. In addition, if the safehouse level is compared to Makarov's actions starting in "Persona non Grata" in 3, it also reveals that he had been playing Shepherd like a fool through feeding false information the entire time.]]
* UriahGambit: [[spoiler:Sends PFC. Allen on an undercover mission knowing he will be exposed and killed by Makarov in order to start a war between the USA and Russia. Unusually for this trope, it was probably NothingPersonal.]]
* WalkingSpoiler: Knowing too much about him gives away that [[spoiler:he's the main villain of ''[=MW2=]'']].
* WeaponOfChoice: He carries a [[HandCannon .44 Magnum]] [[RevolversAreJustBetter revolver]] as his signature weapon, adding to his image as a powerful badass war hero. In heavier combat situations, such as in "Team Player", he seems to prefer the [=M4A1=] assault rifle.
* WellIntentionedExtremist: [[spoiler:He wants American citizens to know how much is sacrificed for the freedom and safety that they took for granted. Saying that he used extreme measures to achieve this is like saying tsunami victims are wetter than other people.]]
* WeHaveBecomeComplacent: Shepherd feels this about the citizens of the US, [[spoiler:and aims to turn this around by fixing World War III]].
* WeHaveReserves: As stated by Cpl. Dunn:
--> '''Cpl. Dunn''': C'mon, since when does Shepherd care about danger close?
** Subverted in that at least once he can be seen fighting the enemy alongside the Rangers, even while calling in airstrikes at "''danger close''" proximity[[note]]that is, being as vulnerable as the Rangers to potential wounding or death from said airstrikes[[/note]].
** [[spoiler:''"All units, this is Gold Eagle. The site has been compromised. [[YouHaveOutlivedYourUsefulness I am executing directive one-one-six-bravo.]] If you're still inside, [[BlatantLies your service will be honoured.]] Shepherd out."'']]
* VillainHasAPoint: [[spoiler:While most of the criminal charges against Soap and Price are trumped up bullshit, the war criminal charge against Price isn't without merit. Price unilaterally launched a weapon of mass destruction that all but assuredly killed American civilians on the East Coast. At the very least that would've landed Price in a court martial at some point, not that he would've cared.]]
* VillainWithGoodPublicity: [[spoiler:Is buried at Arlington National Cemetery and publicly considered an American war hero.]]
* TheVonTropeFamily: His full name is Hershel von Shepherd, as confirmed [[!/fourzerotwo/status/85880883139194881 by Robert Bowling]].
* YouHaveOutlivedYourUsefulness:
** [[spoiler:To Makarov and ALL of Task-Force 141, a rare case of this being done to {{Unwitting Pawn}}s instead of Mooks]].
** [[spoiler:Actually a SubvertedTrope for the former: ''Modern Warfare 3'' subtly reveals that Makarov was actually doing this to ''him'', based on the fact that the latter actually had more resources and influence on hand than initially thought. Having Price and Soap kill Shepherd for him was simply convenience.]]

!! Private First Class Joseph Allen

->'''Voiced by:''' Creator/TroyBaker

Player character for a few missions in ''Modern Warfare 2'', Army Ranger and later [=TF141=] member, sent by Shepherd for a CIA undercover mission.
* DecoyProtagonist: [[spoiler:Following Paul Jackson, he appears for a while as a player character, got some character development, before dying a horrible death.]]
* TheFaceless: We never get to see his face in any of the games.
* HeroicMime: Averted, though he only speaks in cutscenes.
* IfYoureSoEvilEatThisKitten: [[spoiler:In the mission ''No Russian'', he is ordered to slaughter Russian civilians along with Makarov's men in order to prove himself as a member of the squad. Regardless if the player-controlled Allen complies or not, Makarov will execute him at the end since he knows that Allen is a mole.]]
* NiceJobBreakingItHero: [[spoiler:Being at the "No Russian" mission seems to be the reason for pretty much the entire plot of the second and third games.]]
* PlayerCharacter
* ReverseMole: He's sent on an undercover mission to infiltrate Makarov's terrorist cell. [[spoiler:It does not end well.]]
* UnwittingPawn: [[spoiler:In ''No Russian'', to Makarov.]] It's eventually revealed [[spoiler:he was also one to General Shepherd]].
* UriahGambit: [[spoiler:The victim of one from Makarov - he was added to the terrorist team specifically so he could die and be used to start a war between the USA and Russia.]] And even worse, you eventually uncover [[spoiler:General Shepherd did this to him as well, for the exact same purpose.]] Unusually for this trope, it was probably NothingPersonal.


!Russian Loyalists/Russian Government
Members of the Pro-West Russian government/military fighting against the Ultranationalists. They ultimately lose the war, with the Ultranationalists coming into power by the events of the second game. By the third game, Loyalist soldiers form a sort of LaResistance aimed at stopping Makarov.

Meanwhile, by ''Modern Warfare 3'', after a significant war with the United States, the Ultranationalist government had began to soften. The moderate Ultranationalist government controlled by President Boris Vorshevsky had split with Makarov's fanatical Inner Circle, and attempted to seek peace with the west. Unfortunately, Makarov is not going to let that happen.

[[folder: Russian Loyalists]]

!! Nikolai
->''"Da - I know a place."''

->'''Voiced by:''' Sven Holmberg ([=MW1=], [=MW2=]), Creator/RobinAtkinDownes ([=MW3=])

Russian informant and mercenary who works with Price and Soap. Appears in the first ''Modern Warfare'' game as a spy inside the Ultranationalist camp. By the events of the second game, he is a support asset for Task Force 141, who is frequently called in as for emergency extractions, but the third game reveals that he is in command of a resistance force made up of [[DefectorFromDecadence former Loyalist soldiers]] dedicated to stopping Makarov.
* AscendedExtra: In the first game, he was a minor character who was central to a rescue and EscortMission, who provides a bit of intel on where to find al-Asad. By the later games, he takes on a much bigger role, becoming part of [[TrueCompanions Price's group of trusted associates]].
* BigDamnHeroes:
** Plays the part no fewer than three times in the second game.
** [[spoiler:Every level where the action is focused on Price, Nikolai is this, sometimes twice]].
* CaptainObvious: In ''Modern Warfare 2''. It is not appreciated either time.
** In ''The Hornet's Nest''
-->'''Nikolai:''' My friend, from up here, it looks like the whole village is trying to kill you!
-->'''Captain [=MacTavish=]:''' Tell me something I don't know! Just get ready to pick us up!
** In ''The Enemy of My Enemy''
-->'''Nikolai:''' ''(witnessing the massive three-way fight between Task-Force 141, Makarov's men, and [[spoiler:Shadow Company]]) Price, I am approaching the boneyard. I see you do not have situation under control. Very unsafe to land. It looks like when I was in Afghanistan with the Soviets!''
-->'''Captain Price:''' ''Nikolai! Just shut up and land the bloody plane! We're on our way!''
* EscortMission: Not as bad as usual, as in "''Hunted''", he is invincible as the main [=NPCs=] tend to be and he carries an AKS-[=74U=].
* LaResistance: [[UsefulNotes/SovietInvasionOfAfghanistan Fought in Afghanistan]], then heads up a force of Russian Loyalists that oppose the Ultranationalists.
* NotSoStoic: When he is trying to extract Soap and Price from the airplane graveyard in Afghanistan, a missile nearly downs him, and he unleashes a massive ClusterFBomb in Russian, breaking his usual stoic self.
* ReverseMole
* TheStoic: Even when his chopper is getting perforated by the local militia in Rio de Janerio, he stays relatively calm, if a little worried.
* TrueCompanions: Part of a three-man one between Soap, Price, and himself.
* UndyingLoyalty: During the Second Russian Civil War, Price and Soap went deep behind enemy lines to walk him out of Hell. Five years later, he returned the favor.

!! Sergeant Kamarov
->''"Welcome to the new Russia, Captain Price."''

->'''Voiced by:''' Mark Ivanir

Leader of a Russian Loyalist Spetznaz squad.
* BackForTheDead: [[spoiler:Appears in ''3'' after being absent in ''2'', only to be killed by Makarov in his second appearance in the former.]]
* BigDamnHeroes: Climax of the first ''Modern Warfare''. [[spoiler:About two minutes too late, though.]]
* DroppedABridgeOnHim
* TheLoad: He really gets in the way of the SAS in his first appearance, to the point where Gaz holds him over a ledge and threatens to drop him if he won't stop it. They all get along much better in his next 3 appearances, though Soap lampshades this [[spoiler:when he doesn't respond on the radio]].
* LaResistance: Leader of the [[spoiler:Prague resistance forces against Ultranationalist occupation.]]
* ManlyTears: "''You're going to be all right, my friend''!"
* NoodleIncident: What happened with him in Beruit, anyway?
* ReverseMole: [[spoiler:Infiltrated Makarov's inner circle to help Price in ''Modern Warfare 3''. Unfortunately, Makarov already knew he was a mole working against him and eventually kills him with Yuri, Soap, and Price all watching.]]

!! Yuri
->''"I was a soldier of Russia, not a taker of innocent lives."''

->'''Voiced by:''' Creator/BrianBloom

Former Spetsnaz who thoroughly hates Makarov and his organization, and serves as the player character for the Task Force 141 missions in ''Modern Warfare 3''.
* TheAtoner: He's not proud of his past as [[spoiler:one of Makarov's closest allies]], to say the least.
* BeenThereShapedHistory: He was there when [[spoiler:Zakhaev got his arm shot off]], when [[spoiler:the nuke was set off in al-Asad's capital]], and [[spoiler:would have been the sixth man in Makarov's team during the attack on the airport.]]
* BigDamnHeroes: [[spoiler:He storms the roof and shoots Makarov just in time to prevent him from executing Price. He gets killed for it, but gives Price the opening he needs.]]
* ColdSniper: At times.
* DefectorFromDecadence: [[spoiler:Defected from the Ultranationalists when he saw how increasingly insane Makarov has become. Gets shot in the gut for his trouble, and the rest of his story is about this.]]
* {{Determinator}}: Getting [[spoiler:shot in the stomach by Makarov doesn't stop him from grabbing a gun and trying to stop the massacre at the airport.]]
* EarlyBirdCameo: In ''Modern Warfare Remastered'', he can be seen [[spoiler:during the arms deal in "One Shot, One Kill". Shooting him will cause a game over.]]
* GrayEyes: Considering how much detail the designers give characters, the color choice was likely on purpose. Yuri's entire color scheme is gray, a neutral color[[note]]which also contrasts with Makarov's heterochromatic eyes[[/note]]. He was with Task Force 141 only to get revenge on Makarov and never tries to gain Price's favor, but he isn't a villain either. He also starts out "''young and patriotic''", fitting with Type 3 as well.
* HeelFaceTurn: During [[spoiler:"No Russian."]]
* LaResistance: He is one of the commanders of the Loyalists that oppose the Ultranationalists.
* MadeOfIron
** He is the ''only'' character in the series to survive getting shot in the stomach with a [[RareGuns Desert Eagle]].
** In "Dust To Dust" he is [[spoiler:''impaled on a spike of iron rebar'']] when he tells Price to go after Makarov. After [[spoiler:Price crashes Makarov's helicopter]], Yuri comes charging in to save the day, pistol blazing, and [[spoiler:Makarov has to shoot him three more times to actually put him down.]]
* NeverHurtAnInnocent: [[spoiler:Why he quit the Ultranationalists]].
* NotWhatISignedUpFor: [[spoiler:He betrayed Makarov because he stopped being a soldier fighting for a worthy cause and instead became a psychotic monster.]]
* OnlySaneMan: [[spoiler:Was the only member of Makarov's Inner Circle to realize what a monster Makarov had become]].
* RedemptionEqualsDeath: [[spoiler:Yuri's turning on Makarov lead to him being shot by Makarov twice - first at the airport right before the massacre, and much later when he's saving Price from being shot by Makarov. He barely survives his first shooting, but isn't so lucky the second time around.]]
* RememberTheNewGuy: [[spoiler:Despite being a friend of Makarov's before his HeelFaceTurn]], we don't learn about Yuri until ''3''.
* TheReveal: [[spoiler:Yuri is revealed to be a former member of Makarov's inner circle, until his opposition to Makarov's increasing insanity led to his former boss shooting him and leaving him for dead.]]
* {{Revenge}}: One of his driving motivations for opposing Makarov; it is stated that he is the one man in the world who hates Makarov even ''more'' than Price does.
* RoaringRampageOfRevenge: Yuri wants Makarov dead. That's ''all'' that motivates him by the point in the story that he joins Price's group. It eventually culminates in the [[spoiler:two-man assault on the Oasis Hotel in Juggernaut armor.]]
* RussianGuySuffersMost: Out of all of the series' protagonists, he probably suffers the most beatings across a single game, including getting dumped off a cliff into a river, shot repeatedly in the stomach, impaled by a piece of rebar, knocked senseless in the mining complex, thrown down a flight of stairs [[spoiler:by Price]] and eventually [[spoiler:getting shot in the head/killed by Makarov.]]
* TokenGoodTeammate: [[spoiler:Of Makarov's Inner Circle, he was the only one to have a soul.]]
* TrueCompanions: ''Averted'': Of all of the ''Modern Warfare'' characters who work with Price, Yuri is distinct in that he never truly ingratiates himself with Price, Nikolai, or Soap. When Price [[spoiler:learns that Yuri was once one of Makarov's trusted lieutenants]], he makes it clear afterwards that he doesn't care if Yuri lives or dies, and that Yuri has to "''keep up or be left behind''". Price does ''eventually'' warm to Yuri, but never to the same degree as he did to Soap, Nikolai, [=MacMillian=], Sandman, Griggs, or Gaz. Then again, Yuri's only with them for the sake of revenge on Makarov in the first place...

[[folder:Russian Government]]
!! Boris Vorshevsky
->''"Gentlemen, we have only two choices: peace or war. Life or death. For the sake of our children, we must seek peace with the West."''

->'''Voiced by:''' David Anthony Pizzuto

President of Russia and leader of the mainstream Ultranationalists after the civil war. He plans to negotiate for a peace treaty and end the Russo-American war.
* IHaveYourWife: [[spoiler:Makarov kidnaps his daughter to get him to give up the nuclear launch codes.]]
* OurPresidentsAreDifferent: President Target.
* ReasonableAuthorityFigure: He decides to pursue peace so more Russians won't die. One wonders how much control he has over the Russian military, given that they launched the massive invasion of Europe even though he wanted peace.
** It should be noted that several members of his staff, and possibly his Cabinet, were with him on his plane. They were presumably loyal to him, but were all killed when Makarov's men attacked it.
** In general he is also this, distancing himself from the radical message that Makarov subscribes to.
* YoureInsane: Says this to Makarov.

!! Alena Vorshevsky
->'''Voiced by:''' Anna Graves

The daughter of President Vorshevsky.
* BridalCarry: She gets this briefly from Price [[spoiler:When she is rescued in "Down the Rabbit Hole"]].
* ColdBloodedTorture: She seems to have gone through this at least to a minor degree when you find her in [[spoiler:the diamond mine]]
* DamselInDistress: Well, yeah. But you have to admit, you'd be pretty scared too if the Ultranationalists were after you.
* IHaveYourWife: The reason why the Ultranationalists keep trying to kidnap her is so they can coerce President Vorshevsky into giving up the launch codes.
* LivingMacguffin: Makarov wants her so she can be used to force President Vorshevsky to give him the launch codes to the Russian nuclear arsenal. Delta Force and Task Force 141 want her so that doesn't happen.

!! Andrei Harkov

An FSO (equivalent of American Secret Service) agent, in charge of President Vorshevsky's security.
* BadassInANiceSuit: It's a given as he is Vorshevsky's bodyguard and all.
* {{Determinator}}: [[spoiler:He doesn't stop trying to protect the President until he's completely dead.]]
* TheFaceless: The one image that shows him in a cutscene is scratched out completely. Rest of the time, we're playing him in first-person.
* TheHeroDies: [[spoiler:Following the tradition of Paul Jackson and Joseph Allen, he's the first playable character in the third installment to die, getting killed at the end of his first mission.]]
* MadeOfIron: He gets knocked down by a breached door and somehow manages to survive a very violent plane crash. It takes [[spoiler:a point-blank shot to drop him, then once more before he grabs his gun]].
** And if one of the missions in Mission Mode is canonical, [[spoiler:Then he somehow survives '''that''' and goes out of his way to save the President's daughter.]]
* TheMole: During the loading screen for ''Turbulence'', a picture with his name on it says "Inside Man?" [[spoiler:[[SubvertedTrope It ultimately amounts to nothing, as Makarov's men assault the aircraft with seemingly no insiders of their own among the FSO contingent onboard.]]]]
* PlayerCharacter: For a single mission, "Turbulence".
* WeHardlyKnewYe: [[spoiler:Unlike Jackson and Allen, he died in the same mission he was introduced in, giving him little time for development.]]


![=OpFor=]/Ultranationalists/Inner Circle
The primary opposition across all three games, made up of three primary factions: The Ultranationalists, [=OpFor=], and the Inner Circle.

[[caption-width-right:128: Logo of the [=OpFor=]]]

[=OpFor=] refers to the Middle Eastern revolutionary movement led by warlord Khaled Al-Asad. Al-Asad is collaborating with the Ultranationalist party by drawing the attention of the United States away from the Russian civil war through their own uprising. The Ultranationalists return their favor with Russian nuclear weapons.

[[caption-width-right:151: Logo of the Ultranationalists]]

The Ultranationalist party is a Russian political faction founded by nuclear proliferator Imran Zakhaev. The groups consists of hardcore nationalists dedicated to rebuilding Russia's power and turning it against perceived enemies, and are engaged in a civil war with the Russian government in ''Modern Warfare''.

By the second game, the Ultranationalist party had taken power in Russia, but were split by Zakhaev's death, with Russian president Boris Vorshevsky controlling the more moderate faction of the new Russian government, while Vladimir Makarov heads the much more violent and radical faction known as the Inner Circle.

Imran Zakhaev, Imran's son Viktor Zakhaev, Khaled Al-Asad and Vladimir Makarov were collectively referred as [[HorsemenOfTheApocalypse the Four Horsemen]], due to their extreme threat to the peaceful world.

[[folder:The Four Horsemen]]
!! Khaled Al-Asad
[[caption-width-right:300:Al-Asad in ''Modern Warfare''.]]

[[caption-width-right:250:[[labelnote:Al-Asad in ''Modern Warfare Remastered''.]][[quoteright:250:]][[/labelnote]]]]

->''"هكذا ابتدأت (This is how it begins.)"''

->'''Voiced by:''' Gabriel Al-Rajhi ([=MW1=])

Leader of the uprising in the [[{{Qurac}} unnamed Middle-eastern nation]] in the first ''Modern Warfare'' and co-conspirator with Imran Zakhaev. He has in his possession a nuclear weapon, which he apparently detonates during an American police action in his home country and wipes out the entire invasion force.
* AwesomeMcCoolname: [[BilingualBonus If you know Arabic]]; it literally translates to "''the eternal lion''".
* AuthorityEqualsAsskicking: Averted.
* CoDragons: [[spoiler:To Zakhaev, with Zakhaev's son, and later Makarov, as revealed in ''3''.]]
* TheCoup: Stages one during the titular level, where he executes President Al-Fulani on live TV.
* DirtyCoward: He is explicitly called this by Nikolai when he explains [[spoiler:how he knows that Al-Asad is still alive after nuking his own capital.]]
* NukeEm: [[spoiler:Apparently]] does this to [[spoiler:the ''entire'' Marine task force]] in the first Modern Warfare. [[spoiler:Later revealed to have been at the behest of Makarov, who ordered the nuclear detonation.]]
* PreMortemOneLiner: Before executing Al-Fulani:
-->"This is how it begins."
* PresidentEvil: Of the unnamed Middle Eastern country, replacing Al-Fulani (whom he executed personally).
* RebelLeader: Of the [=OpFor=].
* TheRevolutionWillNotBeCivilized: The actions of his army during Al-Fulani's execution should probably makes this obvious.
* SinisterShades: Never seen without them, [[spoiler:except as he's beaten up and then executed by Price.]]
* SmugSnake: [[spoiler:He loses this as Price beats him and then kills him.]]
* StarterVillain: al-Asad lasts only halfway through the first game, and the remnants of his forces comprise the opposition in a single mission in the second game.
* UnwittingPawn:
** Really, his entire role was to draw the US's attention away from the civil war in Russia. The [[spoiler:nuclear bomb]] that he used on the Marines was [[spoiler:actually set off by Makarov, to both kill American troops and keep the blame pinned on Al-Asad.]]
** The very first moment that you see him in the flesh confirms Al-Asad's status as a pathetic puppet of the Ultranationalists. Al-Asad, in his own country, surrounded by his own men, walks up to Zakhaev, who points a pistol ''in his face'', and Al-Asad stops like a deer trapped in the headlights. Zakhaev then casually spins the pistol around and hands it to Al-Asad, as if saying "''now go kill Al-Fulani like a good dog''." And he does as the master commands.

!! Imran Zakhaev
[[caption-width-right:270:Zakhaev in ''Modern Warfare''.]]

[[caption-width-right:250:[[labelnote:Zakhaev in ''Modern Warfare Remastered''.]][[quoteright:250:]][[/labelnote]]]]

->''"Our so-called leaders prostituted us to the west...Destroyed our culture...Our economies...Our honor. Our blood has been spilled on our soil."''

->'''Voiced by:''' Yevgeni Lazarev

Leader of the Ultranationalists in the first ''Modern Warfare''. He founded the Ultranationalists party through funds he acquired through nuclear proliferation. The SAS attempted to assassinate him in 1996 at Chernobyl because he was dealing spent nuclear fuel rods to terrorists; during the assassination attempt his arm was blown off by Price, though he survived.

Despite dying at the end of the first game, he becomes a martyr and serves as a rallying point for the Ultranationalist Russians.
* AnArmAndALeg: He was [[{{Pun}} disarmed]] by then-Lt. Price way back in '96. Surprisingly, it didn't kill him.
* BaldOfEvil: Might be caused by his tendency to hang around radioactive areas.
* BeardOfEvil: He's a villain with a goatee.
* BigBad: Of the first installment.
* DeathByDisfigurement: [[spoiler:Subverted. His arm was blown off by Price, but he survives thanks to the intervention of Makarov and Yuri[[note]]they're the ones who drove off with him in [=COD4=][[/note]], until Soap shoots him at the ending.]]
* DisproportionateRetribution / NukeEm: His response to [[spoiler:his son's death]].
* EvenEvilHasLovedOnes: He went underground since 1996 and led the Ultranationalists from the shadows since then. The only thing that makes him drop all cautions is [[spoiler:his son's death]], which makes him go on a full MotiveRant about it.
* HeWasRightThereAllAlong: He is briefly seen in "The Coup," far before his role becomes apparent.
* HeWhoMustNotBeSeen: [[spoiler:Nobody knows that he is involved in the conflict until Price answers the call on Al-Asad's phone.]]
* OnlyAFleshWound: [[spoiler:He was able to survive for ''15 years'' after Price blew his arm off.]]
* PapaWolf: He does ''not'' take [[spoiler:his son's suicide]] well.
-->''My blood... on their hands. All US and British forces will leave Russia immediately... or '''suffer the consequences.'''''
* PredecessorVillain: He casts his shadow over the next two: [[spoiler:Makarov carries over in his stead, General Shepherd is motivated by the nuking of the Marine task force, and the outcomes of their plots triggers a US-Russian war]].
* RenegadeRussian: To the old Russian democratic government. [[spoiler:In a subversion, his death makes him a martyr, which then pushes a much more iron-fisted Ultranationalist government to replace them, which posthumously "un-Renegade'd" him]].
* TheQuietOne: Throughout the whole ''Modern Warfare'' series, he is only seen speaking twice; when he gives a speech in ''Ultimatum'' and when he attempts to strike a bargain deal in [[spoiler:Yuri's]] flashback with a dealer.
* SoftSpokenSadist: In his speech, the first and only time we hear him talk in the original, he speaks in a very calm, deep and almost emotionless tone. The result is quite creepy .
* WhyDontYaJustShootHim: [[spoiler:Played straight in the first game, when Soap shoots him on the bridge thanks to the timely distraction of a Loyalist helicopter flyby. Deconstructed in the second, where the Ultranationalists portrays him as a martyr gunned down by evil Westerners while fighting the corrupt government.]]

!! Viktor Zakhaev
->'''Voiced by:''' Jordan Marder

Imran Zakhaev's son, and a major Ultranationalist leader.
* BetterToDieThanBeKilled: With the SAS, Marines and the Spetsnaz on his rear, [[spoiler:he shoots himself in the head to avoid capture and interrogation]].
* TheBrute: He's the Ultranationalist's field leader, and by extension the direct leader of the terrorists the SAS fights, though he doesn't do much planning, at least onscreen.
* CoDragons: With Al-Asad and [[spoiler:Makarov]], to his father.
* NoCelebritiesWereHarmed: He looks strangely like a young punk version of Creator/JeanReno.
* OverlordJr: He's Zakhaev's son, and just as evil.
* TheQuietOne: He only speaks twice (at the beginning of "The Coup" and at the end of "Sins of the Father"), [[BilingualBonus both in Russian]].
* RebelLeader: Field commander of The Ultranationalist forces during the Second Russian Civil War.
* SinsOfOurFathers: The protagonists go after him to lure his dad out. [[spoiler:It doesn't end well.]] Lampshaded by both Gaz and Griggs. Justified in that even without his father's sins he is a high ranking Ultranationalist member with valuable intel.

!! Vladimir Makarov
->''"Our enemies believe that they alone dictate the course of history, but all it takes is the will of a single man."''

->'''Voiced by:''' Roman Varshavsky

A ruthless Russian terrorist who leads a radical, distinct Ultranationalist faction known as the Inner Circle, and the primary villain of ''Modern Warfare 2'' and ''3''. Originally a loyal supporter of Zakhaev's mission, he defects from the ruling Ultranationalist party because their methods were too mild to suit his purposes. Described by Shepherd as a "whore" who sells himself to the highest bidder, Makarov is willing to commit atrocities to further his goals of expanding Russia and conquering the world. By his own words, "Russia will take all of Europe, even if it must stand upon a pile of ashes."

His first proper appearance is in ''Modern Warfare 2'', where he heads up a FalseFlagOperation that triggers the Russian invasion of the US, during which he massacred through a Russian airport. By ''Modern Warfare 3'', he had stepped up his actions as the Russo-American war draws to an end, planning to create an even larger war in Europe, fully plunging the world into WorldWarIII.
* AxCrazy: Not blatant about this side of himself, but underneath his stoic facade is a sadistic warmonger who cares little about killing everyone before him if he profits from it.
* AssholeVictim: [[spoiler:His death was painful, slow and 100% deserved.]]
* BadassInANiceSuit: The only time he's not seen in a nice suit are in the flashbacks before he becomes the Ultranationalists' new leader. He seems to hate ties though.
* BigBad: Of ''3'', but he'd been a major (if unseen) player much earlier. He [[spoiler:saved Zakhaev after he was shot]], he [[spoiler:personally triggered the nuclear detonation in al-Asad's capital]], and he masterminded the [[spoiler:entire Russian invasion of Europe.]]
* BigBadEnsemble: [[spoiler:With General Shepherd in ''Modern Warfare 2''.]]
* TheCameo: [[spoiler:He appears in the ''Modern Warfare Remastered'' version of "One Shot, One Kill" (in the same location shown in the flashback of ''Modern Warfare 3''), and killing him nets you an achievement for creating a time paradox]].
* ChekhovsGunman: He was the first horseman on the picture seen in the first Modern Warfare, crossed out for being presumed dead in the [[spoiler:nuclear explosion.]]
* CoDragons: [[spoiler:Revealed to be one for Zakhaev alongside Victor and Al-Asad during the first game (he's the crossed-out man in the photo during the loading screen featuring the Four Horsemen together), when it's revealed in ''3'' that he detonated the nuclear weapon in the Middle East.]]
* TheCoup: He manages to [[spoiler:gain the influence of most of the Russian military by the third game.]] It comes full-circle when he captures President Vorshevsky and effectively runs the show from there.
* CreateYourOwnVillain: [[spoiler:Through detonating the nuke that killed the entire Marine battalion in the first ''Modern Warfare'', he helped turned General Shepherd into a fellow villain as a result, which would have made Shepherd's attempt to kill Makarov a HoistByHisOwnPetard, if not for the implication that Makarov had planned ahead and allowed Soap and Price to off him in his stead.]]
* DefectorFromDecadence: {{Inverted}}. Unlike most examples, Makarov's reasons for leaving the ruling Ultranationalist party and the creation of the Inner Circle was inspired by their ''lack'' of decadence. Their unwillingness to adhere to Zakhaev's words to the letter (in his mind they only subscribe to TheThemeParkVersion) meant they refused to pay their dues to what allowed them to come to power and he will show both them and their enemies what it really means to be "''Ultranationalist''".
* DragonWithAnAgenda: [[spoiler:Considering the fact his apparently main safehouse gets raided and all his data is in American hands, he somehow manages to control nearly every major asset in the Russian military in ''3'' which shows that he had a much bigger and better equipped facility elsewhere, meaning he's probably been feeding lies to Shepherd since the start.]]
* EarlyBirdCameo: In ''Modern Warfare Remastered'', he can be seen during the arms deal in "One Shot, One Kill". Shooting him and completing the mission will net you an achievement ("Time Paradox").
* EnemyMine:
** [[spoiler:In the level "''The Enemy of My Enemy''", he gives away the location of Shepherd's hideout to Price and Soap to save his own arse from apparent inevitable destruction by Shepherd's forces.]]
** [[spoiler:Subverted in ''3'', since it's revealed that he had a lot more resources and men on hand than first thought, as proven in "Persona non Grata". Having Price and Soap kill Shepherd was simply convenience.]]
* EvilFormerFriend: [[spoiler:To Yuri]], as they were both Ultranationalists before Makarov went off the deep end.
* {{Foreshadowing}}: When Price tells him "the enemy of my enemy is my friend", he responds with "Some day, you're going to find that cuts both ways." Come ''Modern Warfare 3'', and we find out this refers to [[spoiler:Yuri; and it gets Soap killed.]]
* FromNobodyToNightmare: He was just an ordinary soldier with dreams of patriotism. Then he rose through the ranks, and became the world's greatest terrorist.
* GeneralFailure: Despite Makarov's immense success in getting control of Russia's military and launching attacks against America as well as Europe, they're also massive failures. [[spoiler:The invasion of the United States is a complete boondoggle due to Price's missile and the Russian military is in full-retreat after five days. The European Invasion kills millions but is doomed without the use of Russia's nuclear weapons arsenal (which he doesn't have the access codes to, and why he had Vorshevsky captured in the first place).]]
* GreaterScopeVillain: [[spoiler:Of the first ''Modern Warfare'', due to him ensuring Zakhaev's survival in 1996 and triggering the detonation at Al-Asad's capital that resulted in Paul Jackson's death and General Shepherd's StartOfDarkness and eventual FaceHeelTurn in ''Modern Warfare 2''. He is also considered to be this in the overall trilogy.]]
* HateSink: If you don't already hate Makarov leading the airport massacre, causing WorldWarIII, and [[spoiler:his part in detonating the nuke that kill 30,000 soldiers,]] then you'' will'' hate him for [[spoiler:[[HeroKiller killing Soap.]]]]
* HeroKiller: Every time he is encountered in the flesh, Makarov ends up killing or critically wounding a PlayerCharacter. [[spoiler:Allen, Harkov, Soap, and Yuri (twice!)]]. The only time that doesn't happen is in [[spoiler:the Hotel Oasis, as Price, though Price is still wounded[[note]]Makarov can still kill Price if he delays the distraction[[/note]]]]. He also indirectly kills [[spoiler:Jackson]].
* KickTheDog: Too many to count. [[spoiler:Although one moment was asking Price how long it took for Soap to die after a [[TranquilFury very pissed off]] Price rang Makarov to let him know he was coming for him]].
* MookLieutenant: Begins as one, then goes through a series of [[MookPromotion mook promotions]], as detailed below.
* MookPromotion: In ''Modern Warfare 3'' it's shown that Makarov [[spoiler:was just one of Zakhaev's many {{Mooks}} attending the Chernobyl arms deal in 1996. He and Yuri end up saving Zakhaev's life after his arm is shot off by Price, which leads to Makarov gaining Zakhaev's favor and rapidly ascending the ranks of the Ultranationalists, making him a [[TheDragon Dragon]], albeit under [[CoDragons Co-]][[DragonInChief Dragons in chief]] Al-Asad and Victor Zakhaev. After Al-Asad's and both Zakhaevs' deaths he becomes the leader of the extremist wing of the Ultranationalists, and by the time of ''Modern Warfare 3'', he's secretly controlling a large portion of the Russian military from behind the scenes.]]
* NoHoldsBarredBeatdown: [[spoiler:Find himself on the receiving end of one via Captain Price and leads into his death.]]
* NooseCatch: [[spoiler:Receives one in ''Modern Warfare 3'', courtesy of Captain Price.]]
* NotQuiteDead: [[spoiler:He's revealed to be the first of the Four Horsemen in ''3'', thus making him this in the first game. It's implied that US intelligence mistook him as K.I.A. during the nuclear explosion in the capital city.]]
* OlderThanHeLooks: [[spoiler:Appears in [=MW3=] to be in his early 30's, but is seen in the Chernobyl flashback 20 years ago as an adult driving Zakhaev's Jeep. If you look closely at his bio, his year of birth is given as 1970, making him 26 at Zakhaev's assassination attempt, 41 when he detonated the nuke, and 46 for the events of 2 and 3.]]
* OverarchingVillain: Makarov has appeared in ''Modern Warfare 2'' part of a BigBadEnsemble with [[spoiler:General Shepherd]] and is the sole BigBad of ''Modern Warfare 3'' where it's also revealed he was GreaterScopeVillain of the first installment, and even makes [[TheCameo a cameo]] in its remastered version.
* PraetorianGuard: He has one in the form of the Inner Circle.
* PsychoForHire: Shepherd explicitly states that he works for money. [[spoiler:Subverted, though: Makarov actually has an agenda of plunging the world into a massive world war in which Russia conquers Europe.]]
* RasputinianDeath: [[spoiler:He's in a helicopter crash, gets shot through the chest by Yuri, is bludgeoned and thrown through a glass window by Price, and finally ends up hanged with a winch hook cable.]]
* RenegadeRussian: Initially, like Zakhaev, to the standing Russian government. Later, after the Ultranationalists seize power, he becomes this to his own cause by defecting from the ruling government in order to uphold Zakhaev's vision, which he believes has been lost on the current leadership.
* SeeYouInHell: Said word-for-word to Price in ''2'', when [[spoiler:divulging Shepherd's location]]. Price tells Makarov to give Zakhaev his regards if he gets there first.
* TheSociopath: [[spoiler:At the end of the day, Makarov is this. [[TheChessmaster Manipulating his way through to the top]], massacring an airport of civilians and pinning the blame on the US while [[LackOfEmpathy showing absolutely zero remorse for it]], and showing quite a vicious, sadistic streak along the way. It's implied by Yuri that he once truly believed in the cause, but now only wishes to obtain power and slaughter ''anyone'' that stands in his way.]]
* TheStarscream: In ''Modern Warfare 3'', he attempts to overthrow the Russian President to extract the missile launch codes from him and the take political (but mostly military) power of Russia from him.
* TheyLookJustLikeEveryoneElse: Unlike the more obvious Al-Asad and Zakhaev Makarov resembles little more than a bearded, semi handsome Russian soldier in a suit, resembling maybe [[Film/DieHard Hans Gruber]] without the charm.
* TheUnfettered: [[spoiler:You kinda know that he's this when he sees no problem massacring a airport full of innocent civilians just to kickstart the events of the 3rd world war. He makes it ''even worse'' when he's willing to use chemical weapons on civilian and military targets alike]]. It's best described in this comment:
-->"''This man Makarov is fighting his own war and he has no rules. No boundaries. He doesn't flinch at torture, human trafficking, or genocide. He's not loyal to a flag or country or any set of ideals. He trades blood for money''."
** It's pretty much why [[spoiler:Yuri refused to go through with the airport massacre and Yuri's entire revenge arc in [=MW3=]]].
* UnwittingPawn: [[spoiler:It looks like he's one for Shepherd at first, but then it's subverted. Based on how the events of ''3'' unfold, it appears Makarov was the one pulling the strings on ''Shepherd'' the entire time.]]
* WalkingSpoiler: In ''3'', [[spoiler:since it's revealed that he was responsible for a number of things, including the nuclear explosion in the Middle East and Shepherd's StartOfDarkness.]]
* WithGreatPowerComesGreatInsanity: In ''Modern Warfare 3'', Yuri paraphrases this word for word when describing Makarov's rapid ascent up the ranks.
* WouldYouLikeToHearHowTheyDied: Inverted. [[spoiler:He taunts Price in the intro cutscene to "Dust to Dust" by asking how long it took Soap to die.]]
* YouHaveOutlivedYourUsefulness:
** [[spoiler:Once he's no longer useful to Shepherd, the General tries to kill him. Makarov survives and continues on to inflict even greater tragedy.]]
** [[spoiler:Might be a subversion, ''Modern Warfare 3'' clearly shows he had to have had some major plans going on in the background and that he may actually have been doing this to Shepherd. If the infamous safehouse level is compared to his actions in 3, then it's likely that Makarov was at least feeding false information to Shepherd's intelligence assets and probably was intending to kill Shepherd anyway -- sending Price and Soap to do it was probably just seizing an opportunity.]]

[[folder:Makarov's Associates]]
!! Alejandro Rojas

Makarov's arms dealer, appearing for a single mission in ''Modern Warfare 2''. He lives in Rio de Janeiro, Brazil, and is protected by the Brazilian militia.
* ArmsDealer: Makarov's. What makes him special is that he was able to hand the former standard-issue US weapons and ammunition used during the airport massacre.
* ColdBloodedTorture: Heavily implied to have been done to him by Soap and Ghost.

!! Waraabe

[[UsefulNotes/{{Somalia}} Somalian]] warlord seen in the [=MW3=] mission "Return to Sender". He leads the militia in Somalia and is responsible for creating the nerve gas supplied to Makarov.
* AuthorityEqualsAsskicking: Averted. He quickly cracks when Price threatens to use DeadlyGas on him.
* BaldOfEvil: [[AllThereInTheManual Despite the fact that his dossier in "Return to Sender"]] says he has black hair, he is actually bald.
* BlackDudeDiesFirst: Out of all the villains in ''Modern Warfare 3'', he's the first to go.
* BoomHeadshot: Price kills him this way.
* CoDragons: With Viktor to Makarov.
* DirtyCoward: He panics when Price pulls the pin on the nerve gas canister, and immediately tells Price everything he wants to know.
* JackBauerInterrogationTechnique: On the receiving end. While Price, Soap, and Yuri don gas masks, Price pulls the pin on a toxin canister. If he talks, he gets the last mask. If not, he'll suffocate. [[BoomHeadshot Not that it matters anyway.]]
* NamesToRunAwayFromReallyFast: "Waraabe" means "hyena" in Somali.

!! Viktor "Volk" Khristenko

The CEO of Fregata Industries, a front company that supplied Makarov with DeadlyGas.
* CoDragons: With Waarabe to Makarov.
* CorruptCorporateExecutive: He is a willing collaborator of Makarov, who had already established himself as a ruthless terrorist and has even worse plans with gas bombs.
* JackBauerInterrogationTechnique: Courtesy of Sandman. [[TortureAlwaysWorks Unfortunately for him.]]
-->'''Price:''' Did our man talk?
-->'''Sandman:''' They always talk.
* MadBomber: He's Makarov's bomb maker.
* NamesToRunAwayFromReallyFast: "Volk" means "wolf" in Russian.

[[folder:Russia Other]]
!! Major Petrov
Commander of an Ultranationalist airbase in ''Modern Warfare 2''.
* DepartmentOfRedundancyDepartment: "...surrender now or your comrade dies! Put your hands in the air and surrender to us or your comrade dies!" "You have five seconds to comply!" "Very well, we give you five seconds to comply!"
* LargeHam


!Other characters
[[folder: Other]]

!! Yasir Al-Fulani
[[caption-width-right:250:President Al-Fulani as he appears in the DS version of ''Call of Duty 4: Modern Warfare''.]]

President of the unnamed Middle Eastern country in the first ''Modern Warfare''.
* BoomHeadshot: How he dies, from a Desert Eagle headshot.
* ControllableHelplessness: The player controls him (or at least looks through his eyes) in "The Coup". He got captured, shoved into a car, driven around his capital city that is now in chaos and watching Al-Asad's men murdering his people, tied to a cross and executed by Al-Asad, during which the player is completely helpless and unable to do anything other than look around.
* TheFaceless: The majority of the time, the player sits inside his perspective, without any reflective surface to see his face. When the GPS locks on to him, the third-person view of him only shows his silhouette. Even after his execution, the video recording just barely misses his face, only showing Al-Asad. It is however, averted in the DS version, where we get a portrait of him.
* MeaningfulName: Al-Fulani is basically Arabic for "John Doe" (see the Spanish word "fulano", that derivates from the same Arabic root and means something like "dude").
* WeHardlyKnewYe: He dies in the same chapter he is introduced in, and is the first player-perspective character to die.

!! [=Sat1=]
An astronaut briefly controlled in ''Modern Warfare 2''.
* CruelAndUnusualDeath: He was first thrown through space before getting smacked by a solar panel from the International Space Station.
* ControllableHelplessness: Like ''Modern Warfare'''s Al-Fulani, you get to control his view a bit, but [[spoiler:he dies quickly]].
* WeHardlyKnewYe: [[spoiler:He appears and dies in the same scene without getting any plot significance afterwards or even a personality.]]

!! The Davis family
->'''Mrs. Davis''': ''"You got it? Are you recording? Okay. So, this is day 3, London, and we're off to... Sarah, tell daddy where we're going."''\\
'''Sarah Davis''': ''"We're going to Big Ben!"''

->'''Voiced by:''' Julia Arem (Sarah)

A family seen vacationing in London during [=MW3=].
* CheerfulChild: Sarah, the daughter in the family.
* GenkiGirl: Sarah, again.
* InfantImmortality: [[spoiler:Averted. None of them survive the gas attack, not even the daughter.]]
* HeroicMime: You briefly play as the father recording his family. As required by [=CoD=] law, he is completely silent.
* WeHardlyKnewYe: [[spoiler:Like other first-person perspective [=NPCs=] used to illustrate the victims of conflicts, they are introduced and killed in the same scene.]]