%%Zero Context Examples have been commented out. Add context to the entries before uncommenting them.

This page is for listing the tropes related to Commander Shepard, the protagonist of the ''Franchise/MassEffect'' series.

For the pages listing tropes related to Party Members, [=NPC=]s and Antagonists in the trilogy, see the [[Characters/MassEffect Mass Effect Character Index]].

!Lieutenant Commander Shepard
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/femshep_sheploo_4170.png]]
[[caption-width-right:350:''"You can fight like a [[ProudWarriorRaceGuy krogan]], run like a [[LightningBruiser leopard]], but you'll never be [[http://www.youtube.com/watch?v=5G8f4m2y9_k better than Commander Shepard]]!"'']]
->''"We have to give everything....even if that means our lives. We will stop at nothing. We will fight for the lost!"''
-->-- ''VideoGame/MassEffect2'' trailer[[note]][[NeverTrustATrailer This line is]] ''[[NeverTrustATrailer never]]'' [[NeverTrustATrailer actually said in the game]].[[/note]]

-->'''Voiced by:''' Creator/MarkMeer (male), Creator/JenniferHale (female)

The PlayerCharacter, a human Systems Alliance Marine and graduate of the N7 special forces program whose gender, appearance, and outlook are determined by the player. In the first game, Shepard is selected to be the first human Spectre, an elite agent of the [[TheFederation Council.]] After stumbling upon a Prothean beacon and Saren's plans, Shepard sets out on a quest to stop Saren and save the galaxy from his attempts to bring back the Reapers.

In the second game, Shepard is killed in a surprise attack by the Collectors. But since s/he's too valuable to let stay dead, Shepard is resurrected by Cerberus, a staunchly pro-human group with an, at best, checkered history with the rest of the galaxy. After forming an uneasy alliance with the extremist group, Shepard begins building a team for a suicide mission to stop the Collectors and their mass-human abductions.

In the final game, the Reapers began their final assault on the galaxy, and it's up to Shepard to rally the disparate peoples of the galaxy together in their darkest hour to repel the threat of extinction.

The following tropes appear in-game[[note]]The majority of these tropes apply no matter which version of Shepard is played, though there are a few that are exclusive to the male or female version[[/note]]:

[[hardline]]
[[foldercontrol]]

[[folder:A - F]]
* AcquiredPoisonImmunity: A side effect of the cybernetic implants installed during their resurrection in ''[=ME2=]'', which rendered Shepard immune to most drugs and toxins that would easily kill a normal human, while possessing a high tolerance for others.
** This first is noticed in the introduction when Shepard briefly awakens prematurely, requiring Miranda Lawson and Wilson to administer over twice the dosage of sedative in order to knock Shepard out again. On Omega, a batarian bartender likewise gives Shepard a poisoned drink that is ''lethal'' to the average human that only knocks them out for a few minutes. On the Citadel, Shepard can even get an order for a krogan drink called "ryncol" which, according to Grunt, [[GargleBlaster "hits [non-krogan] like ground glass"]]. The bartender even says that after drinking it, Shepard will start setting off radiological alarms. All it does is finally push Shepard over the limit and knock him/her out.
** Failure to realize that without constant supervision, a sedated Shepard won't stay that way for long, ends up foiling [[spoiler: the [[BrainwashedAndCrazy indoctrinated]] Alliance agents]] in the ''Arrival'' DLC. One medical report in ''Arrival'' even mentions their frustration that it was necessary to ''increase'' every round of sedatives administered because Shepard's system simply grew immune to the previous dose.
* ActionGenreHeroGuy: Male Shepard's default face has this look.
* ActionGirl[=/=]DarkActionGirl: Paragon/Renegade Female Shepard respectively.
* ActionSurvivor: The SoleSurvivor background.
* AdmiringTheAbomination:
** After once again encountering the Rachni Queen, Garrus jokes in ''3'' that Paragon Shepard seems intent on wandering the galaxy in order to find the most deadliest things imaginable and then make ''[[FluffyTamer friends]]'' with them. And it ''works''.
---> '''Garrus:''' Now, if you can only pacify the Reapers, they'd make you a saint.
** [[{{Foreshadowing}} In the]] [[spoiler:Control ending]], Shepard can [[spoiler:do ''just that,'' becoming an immortal god-like being in the process.]]
** Also inverted as the Reapers have enormous respect for Shepard, who has become the only thing they have ever truly [[TheDreaded feared.]] [[spoiler: The Leviathan, their precursors are similarly [[WhatTheHellAreYou awed]] at Shepard's ability to terrify their errant progeny, something they have never witnessed in ''billions'' of years.]]
* AlmightyJanitor: In ''3.'' Despite still holding the rank of Commander, s/he's essentially seen as the leader of the multi-species alliance against the Reapers. Granted, Shepard is acting on Admiral Hackett's orders, so the argument could be made that Shepard is a heroic MouthOfSauron. However, all of this is sort of unofficial, as Shepard is a Spectre and therefore outside of Alliance authority.
** Following the events of Arrival [[spoiler: and his/her trial and incarceration]] Shepard technically isn't a commander anymore as s/he remarks to Vega. [[spoiler: (S/he is reinstated by Anderson prior to fleeing Earth.]]
* AnAdventurerIsYou: There are six different {{character class|System}}es, centered around combat, biotic, and tech abilities: Soldier (pure combat, Scrapper/Evasion Tank), Adept (pure biotic, Nuker/Mezzer), Engineer (pure tech, Petmaster/Nuker/Mezzer), Vanguard (combat/biotic, Ninja/Scrapper/Mezzer), Infiltrator (combat/tech, Ranger/Ninja [=DPSer=]), and Sentinel (biotic/tech, Debuffer/Tank).
* AndThisIsFor: How Shepard kills [[spoiler: [[TheDragon Kai Leng]]]] in the third game, with variations depending on the story.
-->'''Shepard:''' That was for [[spoiler: Kirrahe]]/[[spoiler: Thane]]/[[spoiler: Miranda]]/[[spoiler: Thane and Miranda]]/[[spoiler: Miranda and Kirrahe]], you ''[[ThisIsForEmphasisBitch son of a bitch]].''
* AnIcePerson: In ''VideoGame/MassEffect2'' and beyond, Shepard is the only character with access to the Cryo Ammo power as an Infiltrator, Soldier, or Vanguard. In fact, only an Adept Shepard is without any form of freezing power, as Engineers and Sentinels get Cryo Blast.
* AntiHero: While Paragon actions lead more towards the heroic end and the Renegade actions lead more towards the antiheroic end, it is very easy to play as an overall anti-hero due to the fact that you don't have to play to the extremes on either side.
* AnythingThatMoves: Shepard can be played this way. Parodied in [[http://www.vgcats.com/comics/?strip_id=309 this]] ''VGCats'' comic. This can even extend to [[spoiler:Javik]] in the ''Citadel'' DLC, if she's drunk enough.
* AscendToAHigherPlaneOfExistence: [[spoiler:In the Extended Cut of the Control ending, Shepard becomes a SentientCosmicForce controlling the Reapers. Yeah, you read that right. S/he ''became'' the Catalyst -- at least, this time without the imperative to make new Reapers. S/he even narrates the ending, saying that s/he now understands what words like "eternal", "infinite", and "immortal" actually mean, and declares the entire galaxy under their protection]].
* ArmorPiercingQuestion: One of Paragon Shepard's tactics. Notably on Illium, where a grieving asari mother who lost her mate and both her children to war was taking it out on people of different races who had nothing to do with it. The Paragon line allows Shepard to ask her what her family did. Turns out, they all loved cultures and people, not just their own -- to which Shepard asks the woman if they would approve of her actions. Also a bit of a TearJerker.
* ArmorPiercingSlap: Shepard can finally deliver one of these to Jacob in the ''Citadel'' DLC.
* AsskickingEqualsAuthority:
** This seems to be the basis of the Spectre program.
** You see that N7 emblazoned on some of Shepard's uniform and clothes? That's not for decoration. It's the insignia for the highest level of proficiency for the [[TrainingFromHell Interplanetary Combatives Training]], where just being invited for the lowest level at N1 is considered a tremendous honor, and failing is not considered a shame. Only those who perform admirably and distinguish themselves through N2 to N6 are allowed to wear the coveted N7 designation on their uniforms, presumably to show the galaxy they are [[{{Badass}} the baddest of badasses.]]
* TheAtoner: Certain background/playstyle combinations can be interpreted this way:
** Playing Shepard as a [[NeutralGood Paragon]] despite having the [[SociopathicHero Ruthless]] reputation (particularly with the [[DoomedHometown Colonist]] background, which turns Torfan into Shepard's RoaringRampageOfRevenge).
** Playing as a Renegade in the first game, and Paragon in the second.
** The Earthborn/War Hero combo comes across as this.
* AsskickingEqualsAuthority: By the third game, Shepard is so badass that s/he effectively becomes the leader of the galaxy.
* BackFromTheDead: Shepard is killed at the start of ''Mass Effect 2'' but is revived over the course of the next two years by Cerberus's Lazarus Project.
* {{Badass}}: How many other video game characters have an entry on BadassOfTheWeek? The game even encourages you to become the ultimate badass. If Shepard isn't the best example of this trope, s/he would be at the very least be in the top three.
** {{Ambadassador}}: By ''Mass Effect 3'' where s/he's tasked with making peace and creating alliances through species with centuries or millennia old conflicts. S/he never stops kicking ass along the way.
** BadassArmFold: Shepard is fond of doing this, often leaning back simultaneously; when s/he does, you know things are going to go badly, somehow, for someone -- definitely not for him/her.
** BadassBaritone[=/=]ContraltoOfDanger: Male Shepard and Female Shepard both have notably deep voices.
** BadassBoast: Whether s/he's Paragon or Renegade, s/he will make many of these and all of them justified.
---> '''Shepard:''' You're a badass, Zaeed. ''But remember who you're talking to.''
** BadassBookworm: The Engineer Class.
** BadassCreed: Paragon Shepard defines their entire character at the end of ''2'':
--->'''Shepard:''' [[TheFettered I won't let fear compromise who I am.]]
** BadassFamily: If Shepard has the Spacer backstory, it's fairly obvious where Shepard gets it from. Hannah Shepard is a commander herself in the first game, gets promoted to captain over the two years between ''[=ME1=]'' and ''[=ME2=]'', and then repeatedly turns down a promotion to become an admiral in ''2'' in order [[TheMenFirst to stay with her ship and crew]]. And then in ''3'', she begrudgingly accepted the promotion to rear admiral, becoming one of the highest-ranking surviving members of the Alliance Navy. Shepard's father is also in the navy, and implied to be still alive as of ''[=ME1=]'' at least. No other info on him is available, however.
** BadassGay: Likewise an option, given some of the romantic paths of the game. Available in ''1'' on with female Shepard and Liara, opens up to both genders in ''3''.
** BadassInANiceSuit: Kasumi procures a tuxedo for a male Shepard for use in his loyalty mission. It can become a default casual outfit for Shepard after the mission's complete. Likewise, Kasumi procures a [[LittleBlackDress little black cocktail dress]] for a female Shepherd, thus having her KickingAssInAllHerFinery.
** BadassInDistress: In the Arrival DLC. S/he then busts him/herself out and tears the entire facility apart. In the "Leviathan" DLC, [[spoiler: Shepard is briefly captured by the progenitors of the Reapers, who intend to brainwash them into becoming [[PuppetKing their slave]]. Shepard defiantly refuses, informs them that the Reapers are now aware of their existence, before proposing [[EnemyMine an alliance]] instead. The Leviathan are impressed with Shepard's determination, understand now why the Reapers [[TheDreaded fear]] them and agree to [[AwakeningTheSleepingGiant join the fight]].]]
** CulturedBadass: Notable when romancing Ashley. Also implied to be familiar with Thomas Hobbes when talking to Thane in ''2''. Renegade Shepard also references [[ThePrince Machiavelli]], saying "[[BeamMeUpScotty It's better to be feared than loved.]]"
** FourStarBadass: Everything but [[NonPromotion name only]] in ''3.'' Despite having a [[AlmightyJanitor lower rank]], Shepard is, along with Hackett, essentially the leader of the united alliance to fight the Reapers. But only where the human military is concerned. In the galactic scene, Shepard is a Spectre and outranks Hackett, who pointed out in the first game that "[the Alliance military] couldn't reprimand you if we wanted to."
** HeartbrokenBadass: Can become this easily. A Shepard who romanced Kaidan or Ashley ''will'' definitely become this after their encounter on Horizon in the second game.
** MemeticBadass: InUniverse, and out. There's even a joke about it at one point.
---> What's the difference between Commander Shepard and a krogan? One is an [[{{Badass}} unstoppable juggernaut of headbutting destruction]] and [[BizarreAlienBiology the other has four testicles.]]
** ''"You can fight like a krogan, you can run like a leopard, but [[http://www.youtube.com/watch?v=HeY-2ovpF9c you'll never be better than Commander Shepard]]!"''
* BadDreams: In the first game, Shepard has unsettling dreams about the visions from the Prothean beacon. Understandable, considering that it A) was information delivered in a format not meant to be understood by human minds, and B) concerned the extermination of entire species. In the third game, Shepard starts having flat-out nightmares [[SurvivorGuilt about the people s/he couldn't save.]]
* BashBrothers: Shepard and Garrus in the second game, highlighted in the third when Shepard admits that when times get tough, no matter what, s/he know that [[UndyingLoyalty Garrus will]] ''[[UndyingLoyalty always]]'' [[UndyingLoyalty have his/her back.]]
--> '''Shepard''': There's no Shepard without Vakarian.
* BaldOfAwesome[=/=]BaldOfEvil:
** The default male options, depending on how you play. Okay, well maybe not ''completely'' bald, but it sounds better than closely shaved stubble of awesome/closely shaved stubble of evil.
** Also applies to a closely shaved Female Shep.
* BaldWoman: If the player chooses so when customizing female Shepard's looks.
* BatmanGambit: Pulls one on Leviathan, noting that now that s/he's found them, the Reapers have also found them as they were following him/her. This means they can no longer sit idly by in the war and have to help.
* BattleCouple: With any squad member that has been romanced.
* BeardOfSorrow: Default Male Shepard's PermaStubble has evolved into this by ''Mass Effect 3''.
* BeautyEqualsGoodness: Played straight in the second game. If you go Paragon, the glowing scars fade away. If you play Renegade, [[http://masseffect.wikia.com/wiki/File:Shepard_renegade.jpg they go into overdrive]].
* BeingGoodSucks: Paragon Shepard in a nutshell, especially in ''2'' and ''3''. No matter how much good s/he does, s/he's constantly screwed over by higher-ups and treated as if s/he's crazy and when people do finally start taking him/her seriously, they're expected to spearhead a war effort against an unstoppable force. [[TheChainsOfCommanding It really takes its toll on]] [[HurtingHero him/her physically]] [[ShellShockedVeteran and emotionally.]]
* BeneathTheMask: Throughout the series, as the commanding officer, Shepard is forced to constantly show an air of calm, confidence, and no fears or worries. As ''Mass Effect 3'' goes along, this mask begins to crack more and more, as s/he is slowly broken down by the pressure of stress of having an entire galaxy on his/her shoulders, and begins to show a great deal of worry, fear, exhaustion, loneliness, and begins to question whether s/he can actually pull it off.
* BerserkButton: Do ''not'' threaten Shepard's crew or you ''will'' end up dead! But threaten to [[KickTheDog throw away]] Shepard's Hamster and Fish and it will become [[ItsPersonal personal.]]
-->"[Spoiler! villain] messed with my hamster, guys. Now it's personal. Guys? Were you gonna say something, or...no, no, I get it. Hard to even find the words."
* BewareTheNiceOnes: Paragon Shepard.
** You have the option in an interrupt of pistol-whipping a MadScientist who used his own autistic brother as a lab rat in the ''Mass Effect 2'' Overlord DLC. This is the ''Paragon'' interrupt.
** Even the Paragon dialogue choice when you meet him again in the third game has Shepard being brutally honest with him.
---> '''Shepard:''' I have to go, and I'm not gonna pretend it was nice to see you again.
* BigBrotherMentor:
** To Garrus; with the potential to launch a MentorShip in ''Mass Effect 2'' if Shepard is female.
** Not quite as much as with Garrus but it also seems to apply to Tali.
** Not as much as either of the above, but s/he comes to be this for James Vega.
** Also with Grunt. Shepard is ''his'' battlemaster, their honour is ''without'' question. In the third game, even if you tell him not to, Grunt will not even hesitate to [[spoiler:single-handedly hold off rachni husks in order to give time for the Rachni Queen to escape]], simply because [[spoiler:Shepard wants peace with the rachni and]] it is what ''Shepard'' would do. [[spoiler:Grunt surviving if loyal becomes even more awesome]].
** Even moreso with Kaidan Alenko/Ashley Williams in the third game [[spoiler: whichever one you saved in the first game]]; they come to you for advice about their career as they're about to follow in your footsteps as a Spectre.
* BigDamnHeroes: Practically ''everything'' Shepard does. It wouldn't be hyperbole to consider Shepard the Big Damn Hero for the ''entire galaxy.'' Which makes their failure to save [[spoiler: Thessia]] in the third game hit even [[MyGreatestFailure harder.]]
* BigGood: Paragon Shepard. In the first game, you mostly fulfill the role among your crew. In the second, you take this UpToEleven while dealing with problems of [[RagtagBunchOfMisfits your squad]] and are the only one who is willing to deal with the Collector threat. Then again in the third game where you literally can ''unite the entire galaxy'' to stop the Reapers.
** ''Mass Effect 3'' is an interesting variation. While Shepard views Anderson and Hackett as the BigGood of Earth and the Alliance respectively, the rest of the galaxy generally seems to view Shepard as the BigGood, and even Anderson and Hackett acknowledge that s/he is the key to victory.
* BioAugmentation: No matter what class you choose for Shepard, s/he is an Alliance Marine with special forces training, so s/he is heavily modded. Even more so in the second game, when more upgrades are added during the [[BackFromTheDead Lazarus Project.]]
* BiTheWay: You can make Shepard this.
* BloodKnight: A Renegade Shepard shows these tendencies from time to time, especially in the second and especially especially in the third game.
* BoldlyComing: The alien love interests in ''[=ME2=]'' express some concern over interspecies relations. Mordin can help alleviate some of Shepard's concerns... well, sort of.
* BookEnds:
** Spacer Shepard was born in space. At the beginning of ''[=ME2=]'', Shepard dies in space.
** In ''[=ME2=]'', [[spoiler:Shepard was reborn on a Cerberus space-station. Shepard can potentially die in ''[=ME3=]'' on another space-station, the Citadel.]]
** The first scene in ''Franchise/MassEffect'' begins with Shepard overlooking Earth from the ''Normandy''. The final scene of ''Mass Effect 3'' has Shepard overlooking Earth whilst on [[spoiler: the Citadel.]]
* BrainwashedAndCrazy: Averted in the first game, as Shepard's sheer force of will kept the Prothean visions from the beacon at bay, which Liara mentions would have driven a lesser mind ''insane''.
** Played straight in the ''Overlord DLC'' in the second game, where due to their cybernetic implants, Shepard gets ''hacked''.
** [[spoiler:Leviathan]] tries this on Shepard but [[HeroicWillpower s/he resists long enough]] to convince it [[MagneticHero to join him/her in the war against the Reapers.]]
* BrokenBird: Can be played like this.
* BrokenPedestal:
** Is seen as this by quite a few people in ''Mass Effect 2'', particularly Ashley/Kaidan, since s/he's forced to work with Cerberus. Particularly in Ashley's example, when you consider that just seconds earlier she had berated an ungrateful colonist that Shepard had rescued and told him that he was "standing in the presence of a ''God''", then immediately [[WhatTheHellHero chews you out for working with Cerberus.]]
--->'''James Vega:''' You know the Commander?\\
'''Ashley/Kaidan:''' [[WeUsedToBeFriends I used to.]]
** This is even noted in one of the background news reports as being one of the public's reactions to sightings of Shepard.
--->'''Announcer:''' Emotions at Shepard's alleged survival are mixed. While some are overjoyed to see her/him return, [[HeroWithBadPublicity others believe her/his false death was a betrayal.]]
** Corporal Toombs [[WhatTheHellhero writes a more than a little pissed letter to Shepard]] when he finds out.
** RebuiltPedestal: Once the Reapers show up and Shepard's actions are given more context, most of the galaxy becomes willing to rally behind him/her, and if played correctly, the Kaidan[=/=]Ashley and Shepard become friends again.
* BuffySpeak: Shepard invokes this [[CrowningMomentOfFunny when drunk]], just before ordering a GargleBlaster intended specifically for krogan.
-->'''Shepard:''' Hell yeah. Put more of the stuff in the... the thing more stuff goes in.
* BullyingADragon: For the [[EldritchAbomination Reapers]] and those who work with them, this is acceptable. But then you have [[TooDumbToLive the slave traders who try to take Shepard hostage to sell on the black market]], and those mercenaries who think that just because their men have been lining up shots, that means that s/he's done for.
* ButchLesbian: Female Shepard can certainly be one while in a relationship with Liara T'soni, Kelly Chambers, Samantha Traynor or Diana Allers. Given the ready availability of unisex outfits, three decidedly more "butch" short hairstyles, female Shepard's naturally deep voice, her masculine walking animations and unladylike habit of never crossing her legs (even in a cocktail dress), She can pull the trope off effortlessly. However, she always comes across as a bit of a butch [[TheLadette Ladette]], even in a straight relationship. [[MasculineGirlFeminineBoy Butch hetero/bisexual maybe?]]
* ButForMeItWasTuesday: In ''Mass Effect 2'', Shepard can meet with Fist, who gets real snippy at the fact that you ruined his life. The Renegade option basically has you say "I forgot about you five minutes after I told you to run".
* ButThouMust: Several times in each game the player will lose control of Shepard for a major decision, usually because the plot requires him/her to do something monumentally stupid (like closing into point-blank to strafe the exploding Collector ship even if you bought the weapon upgrade and have a range advantage).
* CameBackWrong: A possibility in ''2'' if the player chooses to alter his or her imported character during the [[CharacterCustomization Lazarus Project]]. Not that it keeps anyone that Shepard met in the first game from instantly recognizing him/her.
* CameBackStrong: Due to the Lazarus Project, Shepard now possesses a reinforced skeletal structure, cybernetic implants, immunity to poisons and toxins that would kill a regular human and potentially gained biotic abilities, even when s/he didn't have them earlier.
* CanadaEh: Shepard definitely sounds Canadian if you listen to him/her speak. (Owing to the fact that both Shepard voice actors, Jennifer Hale and Mark Meer, are Canadian.) However, Shepard isn't even born on Earth in two backgrounds (Colonist and Space,) and the Earth-born background doesn't specify where on Earth s/he is born.
* CanonName: "John" and "Jane" are the default first names for Shepard depending on gender and can be changed by the player, but are never actually used in the game. Even up to the very end of the third game, Shepard's full name isn't used [[spoiler:on the ''Normandy''[='=]s memorial wall]]. [[HelloInsertNameHere Shepard always stays, however.]]
* TheCape[=/=]TheCowl: Paragon and Renegade Shepard respectively.
* TheCaptain: Even if Shepard admits they never ''officially'' reached that rank. Although as commanding officer of a ship, quarian law recognizes them as "Captain Shepard vas Normandy".
* CartwrightCurse: Only if [[spoiler:Shepard's love interest in the first game died on Virmire, his/her second love dies during the suicide mission, and his/her third love interest is blown up by Harbinger during the run to the Citadel beacon.]]
* TheCasanova: Shepard can be played this way.
* TheCassandra: When it comes to the Council. Even up to the third game, after his/her warnings about the Reapers are proven right, the idea that all the races have to help each other to even stand a chance is not instantly well-received by the asari and salarian Councillors.
* {{Catchphrase}}: Renegade Shepard really hates being "jerked around", and Shepard in general often opens dialogue with "What can you tell me about [[MadLibsCatchphrase [insert thing here]]]", then finishing with "I should go." In the Citadel DLC Shepard finds out about the "I should go" thing and is annoyed that no-one ever told him/her how awkward it sounds.
* CelebrityEndorsement: "I'm Commander Shepard, and this is my favorite store on the Citadel." Repeat for every single store on the Citadel. Lampshaded by Mark Meer (male Shepard's voice actor) in a launch event for ''Mass Effect 3'' after saying [=GameStop=] was his favorite store on the Citadel: "Although I have to admit, I've given that endorsement to anyone who's asked for it, so I'm not sure what it's worth. I have a lot of favorite things on the Citadel at this point." Given his endorsement, it turns out that [[http://www.youtube.com/watch?v=0QCeIp88wEw Applejack]] [[WesternAnimation/MyLittlePonyFriendshipIsMagic is best pony.]]
* TheChainsOfCommanding: Shepard's job is not a very fun one (in-universe at least). This becomes one of the most dominant themes in ''Mass Effect 3'', with Shepard slowly getting ground down by the stress of having an entire galaxy resting on his/her shoulders.
* TheChampion: [[WideEyedIdealist Paragon Shepard]] can become this to both the geth and the rachni.
** Do ''not'' threaten [[RobotBuddy Legion]] or [[SpaceshipGirl EDI]] or insinuate your belief that they are JustAMachine. Paragon Shepard does ''not'' take that well.
** [[spoiler: During the ''Overlord'' {{DLC}}, after seeing what Gavin Archer did to his autistic bother, Paragon Shepard actually pistol-whips him and threatens to put a bullet between Gavin's eyes if he ''ever'' dares to come near David again]].
** Wrex himself refers to a Paragon Shepard as a champion of the krogan people.
* CharacterDevelopment:
** If you play the first game as mostly X (Paragon or Renegade), nothing stops you from being the opposite in the sequels. In fact, you could conceivably go from all of one in ''1'', to 50/50 in ''2'', to the other in ''3'', or several variations thereof.
** Even without intentional action, Shepard quite clearly becomes a much more well defined character with a distinct personality over the course of the games. If Shepard is a "blank slate" in the first game, he/she is certainly far less so by the third game. Note how much of Shepard's lines you have control over in the first game; Shepard begins speaking for him/herself more often from the second game onward.
* ChestInsignia: The Onyx Armor's N7 became so iconic it was worked into nearly every non-DLC chestplate in ''2''.
* ChestOfMedals:
** The presentation and names ("Council Legion of Merit", "Service Star") of the games' achievements suggests that they are actual awards presented to Shepard over the course of the game, which would mean a quite hefty medal case.
** With the War Hero background, Shepard is explicitly said to have won the "Star of Terra", the highest award the Alliance can bestow on an officer, roughly equivalent to the U.S. Medal of Honor and British Victoria Cross.
** Seemingly contradictory, but the award for completing Mass Effect 1 at least once is explicitly called "Medal of Honor", and is seen in Shepard's quarters in the second game and is where the player can check their achievements/trophies/challenges/etc of that nature in game. It's seen again in the third game in the same spot, but isn't manipulable.
* ChickMagnet[=/=]HelloNurse: People with very diverse backgrounds are attracted to Shepard, disregarding his/her actions and that's just comparing the official love interests: be you soldier, Cerberus operative, notorious criminal, or {{badass}} alien of any kind, chances are you want to bang Shepard.
* ChronicBackstabbingDisorder: While Shepard ''can'' get an early start in ''2'' by [[spoiler:betraying Samara and Tali]], the third game offers the Commander the chance to embrace this wholeheartedly by [[spoiler:continuing to backstab squadmates and betraying ''[[UpToEleven entire species]]'']].
* ChronicHeroSyndrome: Paragon Shepard (depending on playstyle) will not allow any problems they come across to remain unresolved.
* TheChosenOne:
** Miranda sums it up at the start of ''Mass Effect 2''
--->'''Miranda:''' If we lose Shepard, humanity might well follow.
** Shepard in the third game, where Hackett notes that the sole reason Shepard was chosen to speak as a envoy on behalf of humanity was because, while you can teach a soldier to follow orders and pay people to point a gun, you can't teach a soldier to believe. Shepard has proved numerous times by willing to defy orders because they honestly ''believe'' in the mission that much, repeatedly earning the loyalty of people who would gladly follow Shepard into hell simply because they believe in him/her.
** Several characters lampshade this fact in the third game. Unite the krogan and turians, as well as cure the genophage? ''Ridiculous.'' Finding peace between the geth and the quarians? ''Impossible.'' Shepard can do ''both'' simply because that's ''who'' they are and what they ''do''.
--->'''Garrus:''' Go out there and give them hell, you were ''born'' to do this.
** In the Prothean Empire, there were individuals who became the embodiment of an ideal. Javik himself was proclaimed the avatar of ''[[RevengeBeforeReason Vengeance]]''. After witnessing this Cycle, Javik believes that Shepard is the avatar of ''Victory''.
---> '''Javik''': [[PassingTheTorch You are now the avatar of this Cycle]]. The exemplar of Victory. Not just for humanity, or turians, or Protheans; but ''all'' life! Every soul that has ever existed is watching this moment!
** In ''Leviathan'', [[spoiler: Shepard is referred to as "an anomaly" by the Leviathan, one that has never manifested in any previous Cycle.]]
** [[spoiler:Epilogue kid to the stargazer]]: "Can you tell me another story about [[MeaningfulName The Shepard]]?"
* CipherScything: Doesn't appear in any way in the novels or comics. But will appear in the movie and anime.
* ClassicalAntiHero: A possibility in the second game, as it's possible to fail multiple loyalty missions and lose any of your squadmates if the wrong decisions are made. Definite in the third, where losing allies is completely unavoidable in many cases, and FailureIsTheOnlyOption on some missions. [[HurtingHero The toll it takes on Shepard is very noticeable.]]
* CloningBlues: An interesting variation. The "Lazarus" project was tasked with taking Shepard's body's biomass and recreating his/her memory as close as possible, since Shepard's body was brain-dead when it was recovered. Their body was reconstructed, but even Shepard questions whether they are a clone in ''2'' or a high-tech VI who just thinks he's Commander Shepard in ''3''. Liara however states that Shepard ''is'' indeed the original. However, the Citadel DLC reveals that [[spoiler: there ''is'' a clone of Shepard created by the Illusive Man, ostensibly for "spare parts" for Lazarus.]]
* ColdSniper[=/=]FriendlySniper: Renegade and Paragon Shepard who chooses to use a sniper rifle, respectively.
* ColonelBadass: What s/he was before being promoted to TheCaptain.
* ComeWithMeIfYouWantToLive: Shepard is fond of rescuing people in this manner.
* TheComicallySerious: Especially in the Citadel DLC, where Shepard shows that years of life-or-death missions give you really SkewedPriorities. [[spoiler: Shepard's biggest concern when their clone locks them in the vault? "Why didn't anyone tell me that's what "I should go" sounds like?"]] Then there's the ItsPersonal reaction to their hamster being threatened...
* CommandingCoolness
* CombatPragmatist: Shepard can play very dirty indeed with the right skills. Turning invisible to run from a fight, or stab you in the face, hiding behind boxes while letting mechanical drones wear you down, taking control of your teammates to fight for him/her, freezing you in place so you can't hit back... simply put, paragon or renegade, it's a rare Shepard that lets a fight be 'even.'
* ConsummateProfessional: Can be played as one. Seems that Shepard can't help it, as having been a soldier for most of their life, it's basically become an almost unconscious reaction for them. It's mentioned in the third game that Shepard actually tried to apply real-world military tactics whilst playing a game of ''[[WrongGenreSavvy chess]]''.
* CoolBigSis:
** A Paragon female Shepard plays this kind of role for Tali.
** A female Paragon Shepard can become one to Grunt. After earning his loyalty, he doesn't see her as a squishy female, only as their ''Battlemaster''.
** James Vega reveals this is the reason he calls Female Shepard, "Lola":
---> '''Vega''': My best friend's sister growing up was Lola. Older sister. ''Hot''. Tough.
** "Eve" and Female Shepard bond over being one of these to their respective species. "Eve" notes that she's glad that unlike the krogan, the humans treat their women with the respect they deserve.
* CosmicPlaything: The Colonist/Sole Survivor combo. [[TraumaCongaLine Shepard's life just sucks.]]
* CoveredInScars: It's implied that Shepard has collected a large amount of scars over the course of the trilogy. Confirmed in the "Citadel" DLC, as the [[spoiler: Clone Shepard]] calls Shepard a 'Scarred, piece of Cerberus tech', to which he/she responds by stating s/he got them from defending the galaxy, naming nearly every location the story required you to go.
* CovertPervert: Or not-so-covert, depending on how you play. S/he can collect porn, Fem!Shep in particular is particularly sexually aggressive and when first meeting The Illusive Man can ask if her ladyparts/his maleparts still work.
* CrackingUp: Several times Shepard will do this. Once in eagerness to deliver a beatdown and another when s/he discovers a volus has a pass card into a mercenary base. One moment of Shepard cracking his/her knuckles later, the swindler thinks s/he should have it.
* CruelMercy: Renegade Shepard merely wants you dead. Paragon Shepard prefers to let people ''suffer in penance''.
* CulturedWarrior: Can be played as this. Shepard can recognize poetry quoted by Ashley, knows a thing or two about Hobbes and can even quote ideas from Beccaria's "Crimes and Punishments" in the right situation. Also notes Machiavelli by name, referencing the idea "It's better to be feared than loved."
* {{Cyborg}}: Was kind of necessary to bring him/her BackFromTheDead.
* DangerousSixteenthBirthday: If your Shepard has the Colonist background, s/he was sixteen when batarian slavers attacked and destroyed his/her home of Mindoir, signaling the end of his/her normal life.
* DarkAndTroubledPast: Depending on the origin that you choose, [[StreetUrchin Shepard could have grown up on Earth without any parents and been a member of a gang in order to survive.]] S/he also might have seen his/her colony raided by batarian slavers and watched his/her family get murdered.
* DarkestHour: [[spoiler:The fall of Thessia]] is probably the lowest point for him/her. When Joker tries to crack a joke, there are no responses that will have Shepard ignore his ill-timed attempt at humor.
* DarkShepherd: Shepard will act like this when the player picks the Renegade options (taking Paragon options makes him/her a Good Shepherd, and both courses of action have pros and cons). Either way, s/he ends up saving the galaxy.
* TheDeadHaveNames: In ''Mass Effect 2'', there's a scene where Shepard is getting hassled over how much damage was done during Sovereign's attack on the citadel. For the Paragon response, you can have him/her reel off a list of all the Earth ships destroyed because of his/her decision at that point. Provides the page quote for the trope page.
--> '''Shepard:''' The Alliance lost eight cruisers. Shenyang. Emden. Jakarta. Cairo. Seoul. Cape Town. Warsaw. Madrid. And yes, I remember them all. Everyone in the Fifth Fleet is a damn hero. The Alliance owes them all medals, the Council owes them a lot more than that. And so do you.
* DeadpanSnarker: A lot of options lead to these type of responses.
* DeathSeeker: Begins to have subtle vibes of this during the third game, [[spoiler:having recurring nightmares of the boy in the vent and fallen friends. While Shepard still continues to fight as they've always done and claims to be fine, the mask of cool and collected is beginning to crack and various characters start to notice how emotionally burnt out they are. On the whole, s/he gives the impression that while s/he's not actively ''looking'' for death, s/he would consider it a relief.]]
* DeityOfHumanOrigin: [[spoiler:The epilogue implies that Shepard's heroic exploits ultimately lead to them becoming known well into the future, becoming regarded as almost a demi-god of sorts, as the near-mythological figure known only as "The Shepard." The Extended Cut DLC Control ending means that the epilogue is the grandparent telling the child the origin story of a literal cybernetic deity]].
* DefiantToTheEnd: Picks up this attitude more and more with each game. Can culminate with the "Refusal" Ending.
-->'''Shepard:''' I fight for freedom. Mine, and everyone's. I fight for the right to choose our own fate. And if I die, I'll die knowing that I did everything I could to stop you. And I'll die free.
* DespairEventHorizon: Very nearly goes past it after the fall of [[spoiler:Thessia]].
* {{Determinator}}: All three of Shepard's possible backgrounds ([[OneManArmy War Hero]], SoleSurvivor, and [[WeHaveReserves Ruthless]]) have shades of this. And in the games themselves, not even [[spoiler:being blasted by Harbinger]], will stop him/her completely. [[spoiler: His entire walk to the Crucible solidifies this. Despite a gunshot wound, broken bones, internal bleeding, and being violently thrown through a transporter meant for "vehicles", Shepard keeps going. After all this, Shepard still goes through with either defying the Catalyst to prove a point, or activating the Crucible, even though he/she knows that through doing so they will either be blasted back to Earth in a fiery explosion, be stuck controlling the Reapers for possibly an eternity, or willfully jump into a the power core for the device and be disintegrated to develop a synthetic-organic hybrid race.]]
-->'''[[spoiler:Leviathan]]''': [[foldercontrol]]

[[folder: Your confidence is singular. ]]

* DeterminedDefeatist: As the third game rolls on, Shepard becomes progressively less optimistic about the galaxy's chances. It still doesn't stop him/her from fighting tooth and nail to win.
* DisneyDeath:
** Played with in the first game, subverted with the second.
** [[spoiler: The Destroy Ending of the third game if you gathered enough war assets]].
* DidYouJustPunchOutCthulhu: At the end of game three, Shepard has personally killed [[spoiler:''three'']] Reapers directly. [[spoiler:Two on foot]]. And orchestrated the killing of [[spoiler:three more while fighting it. Granted, one was half-dead already and the other was pretty much an embryo, but still impressive.]]
** BrokeYourArmPunchingOutCthulhu: Shepard literally did break their arm in the first game when they defeated Sovereign. And again in the third game, [[spoiler: leading the [[ZergRush charge across No Man's Land]] in London to the portal leading to the Citadel. Literally and in the sense that his/her entire sizable task force is wiped out in the attempt.]]
* DidYouJustFlipOffCthulhu:
** [[spoiler: S/He pissed off the Reapers so much that the entire fleet is after them ''personally''. When controlling a Collector, Harbinger at times orders them to focus entirely on Shepard, but not damage Shepard's body, if possible. Only Bioware knows what horrors he wants to inflict upon the Commander]].
** The Renegade interrupt with the Reaper on Rannoch is tantamount to the middle finger of God, having the ''entire quarian fleet'' shooting it ''in the face'' ([[EyeScream in the eye, actually]]) because the thing just won't ''shut the fuck up''.
** S/he also gets a nice post-facto one in ''Leviathan'', made all the more sweeter when you remember that Reapers can still be technically conscious long after death. Spotting the quarantined piece of Sovereign that crashed into the Citadel tower and nearly killed him/her in the first game, s/he quips to it: "Sovereign, vanguard of our destruction. How's that working out for you, big guy?"
* DidWeJustHaveTeaWithCthulhu: The entire plot of [[spoiler:''Leviathan'' revolves around this]].
* DistractedByTheSexy: Regardless of gender, this happens several times with James Vega in the third game.
* DivingSave: ActionCommands allow Shepard to pull a few of these in the second game, as well as during the regular cutscenes. One of the more notable occurrences is [[spoiler:during the final assault on the Collector base, where you have to jump to save one of your party from sliding into an abyss. Depending on your party composition, it's possible for Grunt - a krogan easily two or three times Shepard's size - to be the one rescued in this fashion.]]
** [[SubvertedTrope Subverted]] if [[spoiler: the geth are allowed to wipe out the quarians at the end of the final Rannoch mission. Even if you take the Paragon interrupt, Shepard will fail to catch Tali's hand.]]
* DoIReallySoundLikeThat:
** Shepard's reaction to a VI in ''Mass Effect 3''.
** Then, in the ''Citadel'' expansion, [[spoiler: Clone!Shepard]] says "I should go", causing Shepard to react after s/he leaves, "Do I really sound like that?!" S/He then practices [[AccentOnTheWrongSyllable different ways of saying the phrase]]. "I ''should'' go." "I should ''go''."
* DontMakeMeDestroyYou: ''Paragon'' Shepard frequently invokes this when dealing with adversaries, hoping to win them to their side or convince them to not fight, otherwise they will be forced to act.
-->'''Shepard''': And don't let us meet again.\\
'''Adversary''': What's this? Commander Shepard pleading for his/her life?\\
'''Shepard''': I am pleading for ''yours''.
* DontYouDarePityMe: Depending on dialogue, s/he can take this attitude.
* DramaticSpaceDrifting: The death scene at the beginning of the second game. A DummiedOut sequence in the third game has Shepard describe it, saying that he/she felt a sharp pain in their chest, had all the air in their lungs leave their body, and almost immediately blacked out, before waking up immediately after in the Cerberus lab.
* TheDreaded:
** Even though in game-play all {{mooks}} display SuicidalOverconfidence, the Commander is referred to like this on two occasions: First, on the [[http://masseffect.wikia.com/wiki/N7:_MSV_Strontium_Mule MSV Strontium Mule assignment]], Merc datapads contain OhCrap messages on the fact that you're attacking. Second, on the ''Arrival'' DownloadableContent, there is a OptionalBoss fight were you HoldtheLine against waves of [[ArtificialBrilliance scarily intelligent enemies]] and a MiniBoss all by yourself. If you can win the fight, you'll hear increasingly desperate cries about [[OneManArmy how unstoppable you are]].
** And once Shepard wakes up from the sedatives, the scientist there gets terrified and soon security is just as terrified.
** The ''Reapers'' seemingly consider Shepard this, with their [[http://twitter.com/#!/TheReaperLegion twitter feed]] referring to him/her as [[WorthyOpponent "Hostile target Shepard"]]. Keep in mind that the rest of that feed has them repeatedly appear unconcerned with [[ResistanceIsFutile any resistance whatsoever]] but the fact they ''don't'' know the location of Shepard has them nervous.
*** It's notable that the Reapers will ignore nearly everything else around them when Shepard is around, targeting him/her with their [[WaveMotionGun main weapons]], normally designed to hit starships. The Reaper on Rannoch is a notable example, in that it ignores the Quarian fleet hitting it from orbit with everything in their arsenal to specifically focus down Shepard. The Reaper in [[spoiler: London]] similarly abandons its well defended position to go after Shepard, and Harbinger itself abandons the space battle above once ''that'' reaper is destroyed and employs BeamSpam (again, with weapons rated for starship combat) in an attempt to eliminate Shepard once and for all.
*** And all of these ''[[MadeOfIron fail]]''.
** Leviathan notes that Shepard is the only being that the Reapers have ''ever'' feared.[[note]]The Reapers have been around for over a ''billion'' years.[[/note]]
** It's also worth noting that after the Rannoch mission, Shepard is told that "Harbinger has spoken of you." For a Reaper to take notice of a singular individual and, in effect, WARN his brethren about him/her....speaks volumes about the effect Shepard has.
** The mission to Mars in ''3'' shows that Shepard has become this for the average Cerberus trooper:
--->'''Cerberus Centurion''': Holy shit, ''it's Shepard''!
* DrivesLikeCrazy: Liara seems to think so during the car chase in ''Lair of the Shadow Broker'', complaining every time you almost crash. It would also explain all those shenanigans with the Mako in the first game.
-->'''Liara:''' ''Truck!''\\
'''Shepard:''' ''I know!''\\
'''Liara:''' '''''TRUCK!'''''\\
'''Shepard:''' '''''I KNOW!'''''\\
''[later...]''\\
'''Liara:''' Truck!\\
'''Shepard:''' Again?!
* DualWielding[=/=]GunsAkimbo: Depending on how you interpret omnitools. If you look closely, it turns out that Shepard is actually using ''two'' omnitools. You can see both in action when using a heavy melee attack as a Sentinel.
* DudeNotFunny: Invoked. S/he is ''not'' amused by Joker's attempt to "lighten the mood" following [[spoiler:the destruction of Thessia]].
* DudeWheresMyRespect: Both used and subverted. Most people are aware of how impressive Shepard is, but that doesn't stop them from asking the Commander to do whatever legal or illegal errands they need run. Nor does it make the Council any more likely to listen to their claims.
* DudleyDoRightStopsToHelp:
** What happens when Shepard chooses the Paragon choice during Zaeed's loyalty mission.
** Also comes up during many of the [[SideQuest N7 missions]], especially the [[ThePowerOfTheSun Endangered Research Station]], [[ColonyDrop Imminent Ship Crash]], and [[BigDamnHeroes Quarian Crash Site]] assignments.
* EnemyMine: Especially for a Paragon Shepard, working with the Illusive Man and Cerberus is definitely an example and s/he makes it clear that s/he's only working with them because no one else is willing to help him/her.
** A Paragon Shepard makes its perfectly clear in the third game that the ''only'' reason they are going to work with Balak, the batarian terrorist from ''Bring Down The Sky'', is because Shepard ''needs'' the batarian fleet to aid in the war, something as the de-facto leader of the remnants of the Batarian Hegemony, Balak can provide. Afterwards, Shepard even admits to wanting nothing more than to put a bullet between all four of his eyes, but they don't get to have what they want... ''today''.
* EnemySummoner: In the third game, from the point of his/her enemies, Engineer Shepard qualifies, especially if s/he takes Tali's Defense Drone as a bonus power. S/he can summon three types of drones at a time to control the battlefield: the Combat Drone, which floats around the field spamming rockets and attacking enemies, the Defense Drone, which floats around Shepard and shocks anything that gets in range (something like ten yards from Shepard), and the Turret drone, which is a small, stationary, floating turret with a gun and a flamethrower that attacks any enemies near it. All of these regenerate extremely fast, letting new ones be redeployed almost as soon as the first ones are destroyed. In fact s/he can deploy four {{mooks}} if you count the enemy synthetics that s/he can hack to his/her side with Sabotage.
* EvenTheGirlsWantHer[=/=]EvenTheGuysWantHim: Both genders get attention from both men and women. [=FemShep=] has no shortage of asari, and no less than three human women, expressing interest in her in addition to all the men she attracts. [=MaleShep=] earns the romantic affections of four out of six of the first game's gender equal squad.
* EvenEvilHasLovedOnes: You can be remorseless Renegade but it doesn't lock out the chance to get into a relationship with others.
* EverybodysDeadDave:
** Both the Colonist and Sole Survivor backgrounds.
** Inverted at the start of ''Mass Effect 2''. With the exception of Shepard him/herself, and a handful of other crew members, everyone else survives the wreck of the ''Normandy''.
* EveryoneCanSeeIt: Depending on Shepard's gender, there will be repeated commentary on his/her rapport with either Tali or Garrus. It's only brought to his/her attention once they are available romance options in the second game.
* EverythingsBetterWithDinosaurs:
** In ''VideoGame/MassEffect3'', one of the sidequests involves Shepard retrieving an alien dinosaur fossil for salarian scientists to clone, for the sole purpose of letting the krogan ''[[RuleOfCool ride them into battle]]''.
** Reacts to the Plesiosaur skeleton in Dr Bryson's lab as "[[StockNessMonster Loch Ness Monster?]]"
* ExactlyWhatIAimedAt:
** Can be used in the second game to shut up an ''incredibly'' annoying krogan.
** Shepard can [[PetTheDog intentionally miss]] the shot in ''3'' while shooting bottles with Garrus, who triumphantly declares himself the better shot and the bigger badass.
* TheExtremistWasRight: After the events of ''Arrival'', where Shepard was forced to kill 300,000 people, s/he was branded as a terrorist and murderer, discharged and awaiting trial from the Alliance and condemned by the Council for his/her actions. Only when the Reapers finally show up, do people realize exactly what s/he was trying to stop and warn them about.
* EyedScreen: If you encourage Traynor to challenge her SitcomArchNemesis.
* FaceFramedInShadow: Shepard gets a few opportunities to do this in the second game. Can be really creepy if you have heavy Renegade scarring.
* FailedASpotCheck: In ''3'' in a conversation with Liara, Shepard briefly wonders if the asari have schools for biotics like Grissom Academy. Liara then points out that the asari are ''all'' biotics, so ''every'' school has to have biotic education.
** Also when asking Liara in ''Lair of the Shadow Broker'' what kind of weapons a ''taxi'' has.
* FaintingSeer: The Prothean Beacon knocked Shepard unconscious for more than half a day after giving him/her the vision.
* FallenHero: How s/he's viewed by many in the galaxy during ''VideoGame/MassEffect2'' due to his/her relationship with Cerberus. Even Kaidan/Ashley, one of their former closest allies, has difficulty trusting Shepard through most of the first half of ''VideoGame/MassEffect3'', mostly due to the Cerberus connection and the events of ''Arrival''.
* FamedInStory: Oh God yes. No matter how you play Shepard, news of his/her exploits spreads quickly. Perhaps subverted, though, [[TheGreatestStoryNeverTold because hardly anyone knows the truth about his/her greatest exploits]]. [[spoiler: Played straight after the credits of Mass Effect 3]].
* FascinatingEyebrow: Another of Shepard's favorite gestures.
* AFatherToHisMen/[[AFatherToHisMen A Mother To Her Men]]: If Shepard takes the time to get to know his/her crew and builds up their trust. Screwing with Shepard's squadmates is a quick way to end up with either a hole in the head, a punch to the face, or a massively public humiliation. And may God have mercy on your soul if you screw with his/her Space Hamster and fish.
* FaustianRebellion: If you decide to give TIM the finger in the second game, although it's unimportant to the third game, as TIM is gunning for you no matter what.
* TheFettered/[[TheUnfettered Unfettered]]: Paragon[=/=]Renegade Shepard.
* FieryRedhead: Female Shepard, due to popular vote, is thus depicted this way on [=ME3=] promotional art.
* FighterMageThief: Shepard can be any one of these, or mix two classes together with the Biotics/Tech, Combat/Biotics, and Tech/Combat classes.
* FilkSong: by Miracle of Sound. Link to be found beneath the portrait.
* FirstLawOfResurrection: Employed by Cerberus in the Lazarus project.
* {{Foil}}: Paragon Shepard is one to Garrus, being effectively the [[{{Superman}} Super]][[TheCape man]] to his [[Franchise/{{Batman}} Bat]][[TheCowl man]]. Paragon Shepard also curbs Garrus's need for absolute justice by pointing out when Garrus is in danger of becoming [[HeWhoFightsMonsters one of the very monsters he hunts]].
* FluffyTamer:
** In ''2'', Shepard can pet and feed [[UglyCute Urz]] on Tuchanka, causing the varren to follow you around like a puppy.
** The Rachni Queen, the Krogan Battlemaster[[spoiler:, the ''Geth'']]... The only thing Paragon Shepard ''can't'' befriend seems to be the Reapers. [[spoiler: And with the Control and Synthesis endings, even that's arguable.]]
* FoeTossingCharge: Only Shepard can use the Vanguard's biotic Charge, from ''VideoGame/{{Mass Effect 2}}''.
* FutileHandReach:
** In the third game, during his/her recurring nightmare about the little boy s/he watched the Reapers kill.
** S/he also does this [[spoiler:if Tali [[DrivenToSuicide steps off the edge of a cliff]], complete with a Paragon Interrupt that doesn't change the outcome]].

[[/folder]]

[[folder:G - N]]
* GeniusBruiser: It's heavily implied that Shepard is extremely intelligent due to his/her [[GenreSavvy genre savviness]], political tact (as much as s/he hates it), and ability to come up with [[TakeAThirdOption creative solutions to many seemingly unsolvable problems,]] both through good strategic thinking and [[IndyPloy on the fly.]]
* GenreSavvy: Almost constantly.
--> '''Shepard:''' Get ready. I wouldn't be surprised if this button summoned a Reaper.
* GlowingEyes: The third game depicts Shepard eyes turning a vivid green whenever in proximity to Prothean technology.
* GlowingMechanicalEyes: Thanks to his/her cybernetics, Renegade Shepard may get glowing [[RedEyesTakeWarning red eyes]] in the second and third games, depending on the Paragon[=/=]Renegade decisions (and averting this with a possible makeover).
* GodzillaThreshold: In the third game. After the event of ''Arrival'', Shepard turned themselves in to the Alliance and was placed under house arrest at headquarters for several months, awaiting trial for what were technically war crimes against the batarians. However when the Reapers arrive on Earth's doorstep, the Alliance promptly decides to reinstate Shepard, recognising that not only were they ''[[TheExtremistWasRight right]]'', but they are ''clearly'' the most experienced officer to put in charge of dealing with the Reapers.
* GoneHorriblyRight: For the Illusive Man. Bringing back Shepard to be exactly like s/he was before... Then he [[VillainousBreakdown rages]] when Paragon Shepard doesn't help him get things like [[spoiler:Collector/Reaper technology]], and can even pull Miranda (arguably his most loyal operative) over to his/her side.
* GoodCopBadCop: During Thane's loyalty mission, though the game not-so-subtly edges you towards being the "bad cop." The most convenient possible scenario is invoking your Spectre status, which is a Renegade option.
* GoodCounterpart:
** This to no less than three characters: Saren Arterius, [[spoiler:Tela Vasir]], and Kai Leng.
** Also noticeable with Javik, who is the Prothean version of a Shepard who failed to stop the Reapers.
** By the time ''3'' comes around, s/he also serves as a bit of one to the Illusive Man.
** In the ''Citadel DLC'', [[spoiler: to the [[EvilKnockoff Clone Shepard]] created by Cerberus]].
* GoodIsNotDumb: It's truly astonishing how many villains think that they can take on the soldier who's [[DidYouJustPunchOutCthulhu killed mecha-gods]] and [[OneManArmy wiped out entire armies]] [[UnderestimatingBadassery just because s/he's trying to be reasonable]].
* GoodIsNotNice: Renegade Shepard. Unlike Paragon Shepard who [[GoodIsNotSoft is this when s/he's provoked]], Renegade just goes straight to being ruthless with little to no provocation, and will do very vicious things for the sake of the greater good. S/he's also an extreme {{Jerkass}} to boot.
* GoodIsNotSoft: Paragon Shepard is one of the most notable examples of this trope imaginable. S/he is unquestionably selfless and compassionate, but if pushed, will not hesitate to gun down anyone stupid enough to get in his/her way.
** The ending to the DLC mission ''Overlord'' defines this. Even a pure renegade Shepard is sickened by what is done to David. The Paragon option is to take David away; with a bonus Paragon interrupt to PistolWhip his brother, and then threaten him at gunpoint that if he ''ever'' comes after David again, Shepard ''will'' shoot him.
---> '''Archer:''' No! Wait! He's too valuable!\\
'''Shepard:''' ''[pistol-whips Archer and brings the gun to his chin]'' You ever come after your brother, and this bullet will be waiting for you! Then we'll see who's valuable!
** Also, a possible outcome of Zaeed's loyalty mission is to leave him to burn to death in an exploding factory (though you have to do a bit of hoop-jumping to get this outcome). The morality of this decision? ''Paragon.''
* GoodMorningCrono: The beginning of the second game. Only instead of waking up to go to work, Shepard wakes up from being, you know, dead.
* GoodOldFisticuffs: [[spoiler: Shepard's way of dealing with the Shadow Broker]].
* GoodScarsEvilScars: The default Male!Shep has a scar cutting into his hairline. As of Mass Effect 3, the default Fem!Shep has a scar across one of her eyebrows.
** From the second installment onwards, s/he gains some glowing scars after [[spoiler: dying and being resurrected by Cerberus]]. If you play a Paragon, they slowly disappear almost completely. [[http://images.wikia.com/masseffect/images/c/c1/Shepard_renegade.jpg If you play a Renegade...]]
** The first game's character creation screen features a variety of scars suitable for every alignment.
* GuiltComplex: Can be played with one. S/he even admits that s/he feels guilt for what happened in the Bahak system, which was a completely justifiable act.
* TheGunslinger: Shepard can fall into every category if you play as the Soldier Class; [[BulletTime Adrenaline Rush]] allows Shepard to hit nearly any point of an enemies body (Type A), [[MoreDakka The Revenant]] has an insanely large ammo clip and will completely obliterate anything in it's path (Type B), Shepard, as previously stated has Adrenaline Rush which slows down time to a crawl allowing for completely domination in CQC (Type C), which will also allow Shepard to kill enemies before they're even aware of his/her presence.
** If you're an Infiltrator (tech/combat) class, your main gun is the sniper rifle, letting you pull of some Alan Quatermain Type A shots.
** In cutscenes, every Shepard shows off a combination of Type A and D, being able to pull off very impressive shots and getting them off ''very'' quickly.
* {{Handgun}}: Pistols are the only weapons that Shepard can use in every game, regardless of class, and is the weapon s/he's usually shown wielding in cutscenes.
* HangoverSensitivity: In the first game, Shepard described the aftereffects of being exposed to a Prothean beacon as being like "the morning after shore leave," though s/he never actually drinks anything. S/he more than makes up for this in the second game, but doesn't really seem to get hangovers. Just drunk. The cybernetic implants [[AcquiredPoisonImmunity help]].
* HappinessInSlavery: Admits to Javik that they sometimes feel like this. Shepard's been an Alliance soldier now for so long, they have honestly forgotten what it is like to be anything else. Despite being a ShellShockedVeteran, Shepard knows that their life is ruled by warfare and accepts that unless they finish the fight, s/he can ''never'' can earn their freedom from it. It also worth mentioning that Shepard never had a normal childhood. (S)he either spent their lives on the street until joining the military (Earthborn), had all their loved ones killed in a batarian attack (Colonist) or born and bred ''straight into'' the military (Spacer).
* TheHeart: Paragon Shepard.
* HeartIsAnAwesomePower: While not technically a power ''per se'', [[RousseauWasRight Paragon Shepard has an unerring faith in people to do the right thing and this often ends up paying off in a spectacular way.]] Legion lampshades this, noting that he's surprised that Shepard has ''never'' stopped having faith in the geth, even though Legion admits that because of the setbacks in the peace process, most organics would have simply given up on them by now. The fact that Shepard has ''never'' given up on them indeed is part of why the geth chose them to be their advocate.
* HelloInsertNameHere: Averted. [[LastNameBasis Everyone refers to him/her purely as Shepard]], even love interests; the player-chosen first name is purely cosmetic. Unless you [[LeaningOnTheFourthWall make your first name "Commander"]].
* TheHero: By virtue of being the player character. Shepard goes from having his/her ship looking to him/her for guidance, [[BigGood to the entire galaxy.]]
* {{Herald}}: Oddly enough, despite being [[TheHero the protagonist]], this is arguably Shepard's other main role in the series. Most of their squadmates are clearly the HeroOfAnotherStory, but none of them would have stepped up before Shepard waltzed in, offered them a place on their crew and gave them the chance to save the entire galaxy.
** In a similar vein, it's highly likely that most worlds would have quickly fallen to the Reapers unless Shepard hadn't gotten the ball rolling on a galaxy-spanning alliance, allowing for the creation of a coordinated resistance movement.
* HeroesWantRedheads: Of course you can customize Shepard's hair color and style, but going by the default flaming red hair for Fem!Shepard this trope applies for her love interests.
* HeroWithBadPublicity:
** Cerberus's funding of Shepard is the reason nobody in power trusts him/her in the second game, no matter what else s/he does in the course of defeating the Collectors. It's heavily implied that Cerberus [[InvokedTrope invoked this]] with strategic leaks to get Shepard under their thumb.
** Completely dissipated by the time ''VideoGame/MassEffect3'' turns around. It was portrayed before launch that Shepard would be HauledBeforeASenateSubcommittee, but instead he/she is dragged before a panel of panicking Alliance Navy admirals who are desperately asking him/her what to do when ominous signs point to Shepard being right all along about the Reapers. Of course, it's heavily implied both Anderson and Hackett used every trick in the book to delay the proceedings long enough, by which time, the writing was very much on the wall that the Reapers were both ''real'' and they ''were'' coming.
* HeroicBSOD:
** Not ''quite'', but in the Lair of the Shadow Broker DLC, Liara and Shepard can have a touching moment in his/her cabin. During the conversation, Shepard can express anger and sorrow about the people that have died alongside them, wondering "How many more before it's enough?"
** [=ME3=] has [[HurtingHero Shepard in a borderline state for the whole game.]] And s/he just gets worse the longer you go. [[KnightInSourArmor S/he keeps going]] [[{{Determinator}} through sheer force of will.]]
---> '''Shepard''': [''[[HeroicResolve takes a steadying breath]]''] Yes, sir? What do you need me to do?
* HeroicFatigue: Gets hit hard with this in [=ME3=], especially after [[spoiler: The Fall of Thessia]].
* HeroicSacrifice: No matter if Shepard is Paragon or Renegade, s/he sacrifices his/her life to get Joker to safety. [[spoiler:In the bad ending, s/he does it again, for the same reason. Most of the endings to the third game also count]].
* TheHeroDies: [[spoiler:It looks that way at first glance, but WordOfGod has promised "This is not the last you’ll hear of Commander Shepard."]]
* HeroicWillpower: Particularly if playing with the Sole Survivor or War Hero background.
* HeWhoFightsMonsters: A very real possibility by ''VideoGame/MassEffect3'', depending on how you play. Shepard can become so ruthlessly driven to defeat the Reapers, that even s/he seems shocked by the measures s/he takes.
* {{Hipster}}: S/he can use this as a method of [[HoneyTrap enticing]] [[spoiler:Morinth]] into meeting with her/him alone.
-->'''Shepard:''' I like obscure music.\\
'''[[spoiler:Morinth]]:''' How obscure?\\
'''Shepard:''' If you've heard of it, it's already too mainstream for me.
* HoldingHands: Thane and [=FemShep=] will do this naturally while pursuing their romance; a male Shepard will do this with Tali to try to convince her of his feelings.
** If Liara was romanced in ''[[VideoGame/MassEffect1 Mass Effect]]'', she and Shepard will hold hands in ''Lair of the Shadow Broker'' [[CrowningMomentOfHeartwarming while Liara tells Shepard to promise her that s/he will always come back.]]
* HoneyTrap: [[spoiler:How s/he maneuvers Morinth into being ambushed by Samara]].
* HopeBringer: Paragon Shepard seems to instill the will to fight in everyone they meet. Even Renegade Shepard can pull people up.
-->'''Asari Councilor:''' Whether you know it or not, you have become the sole ray of hope, in a [[DarkestHour very dark night.]]
* HotBlooded: Both Renegade and Paragon Shepard can be played as this.
* HotForStudent: One interpretation of the relationship between Garrus and Shepard is that of student (Garrus) and teacher (Shepard). This makes a female Shepard and Garrus getting into a relationship [[ExactlyWhatItSaysOnTheTin this trope]].
* HumbleHero: Despite all their accomplishments, a Paragon Shepard will on numerous occasions state they are [[ImNotAHeroIm just doing their job]] and attempt to [[ThinkNothingOfIt downplay their heroic actions]]. In the third game, Shepard even questions why Hackett wants them to speak for humanity at peace-talks, stating they're ''not'' a diplomat, despite being the reason most of the various parties even agreed to be in the same room as each other.
--> '''Shepard:''' I'm just doing my job, sir.\\
'''Hackett:''' I wish every soldier had your definition of "doing your job."
* HundredPercentHeroismRating: The deeds Shepard racks up, particularly if going the paragon path, make him/her legendary by the end of the series.
* HurtingHero:
** Definitely there with a Colonist background and mixed with a War Hero or Sole Survivor background. Also depends on dialogue choices.
** Can also be shown at the end of the ''Lair of the Shadow Broker'' DLC as shown in the KnightInSourArmor entry below.
** Very much so in [=ME3=]. To the point where Admiral Anderson -- stuck on Earth in the middle of a Reaper invasion -- asks Joker to take care of Shepard.
* HypercompetentSidekick: Serves in this role for Aria during the ''Omega DLC''.
* HyperspaceArsenal: Averted. Every one of Shepard's guns, and all his/her equipment, are clearly visible on his/her body. While this is standard for the series, it's a notable aversion for both RPG and Third Person Shooter protagonists.
* {{Hypocrite}}:
** [[spoiler:Tela Vasir says that Paragon Shepard is one when s/he judges her for working with the Shadow Broker when s/he's essentially working with the terrorist organization, Cerberus.]]
*** [[spoiler:Though that is highly debatable, since Vasir is not just working with the Shadow Broker but actively killing innocents as a favour to him, whereas Shepard is not involved in any of Cereberus' darker projects.]]
** The turian Councillor will criticize Shepard no matter what decisions s/he makes; playing multiple games will show you that he will accuse Shepard of possibly dooming the galaxy via [[spoiler: the Rachni Queen if sh/e lets her live]] and accuse him/her of genocide if s/he kills it.
** Paragon Shepard often berates criminals, smugglers, looters, mercenaries or vigilantes for breaking the law, seemingly forgetting that most of their squad are comprised of these individuals and Shepard ''herself/himself'' frequently falls into one or more of these categories.
** In quite a tragic example, Shepard calls out Vega's DeathSeeker tendencies, despite having become one him/herself by ''VideoGame/MassEffect3''.
* HypocriticalHumor:
** In the second, you have the option to scare away a couple of looters who were breaking into a random person's home to steal from them. [[KleptomaniacHero Paragon!Shep is somehow able to keep a straight face and all irony out of his voice when he berates them from stealing from the dead.]]
* IAmYourOpponent: Highlighted in ''3'', where on more than one occasion Shepard literally charges at a Reaper, ''on foot'', while the Reaper is intentionally aiming at them. Then Shepard '''kills''' them.
* ICantDance: Shepard can kill, negotiate, bribe, or charm her/his way out any situation, and has long since been proven the ultimate problem-solving machine in the galaxy. Despite his/her long list of impressive skills and athletic ability, in no situation seen thus far (except one) can s/he avoid ''looking like a complete jackass'' when attempting to "dance."
** This is lampshaded by Jack in the Purgatory club in Mass Effect 3 should she survive to Act 2. Shepard pries her away from doing work on her supposed shore leave to go dance, and she calls Shepard out for his/her lack of dancing skills.
** Garrus will also mention it while challenging Shepard to a shooting competition.
** The interaction text for any dance floor reads: "Dance?" This is the only interaction text in the whole game with a question mark. That's right, even the ''game itself'' calls Shepard out on his/her lack of ability.
** During the Citadel DLC party, Shepard will dance with the group -- which leads to hooting and hollering.
** Also during the Citadel DLC, a female Commander Shepard romancing Garrus will end up dancing a tango with him. Even ''she'' lampshades her usual lack of dancing skill: as he pulls her out onto the floor, all she can say is "No no no no no no no no no!" Surprisingly, it looks spectacular.
** In a drinking contest with Ashley she might react to a comment about saving the best moves by claiming if drunk at least Shepard will have an excuse for the way s/he dances. His/her reaction is all, "Oh no you didn't."
** [[RunningGag Also during]] the Citadel DLC party, EDI will be petitioning Joker for a dance and Shepard can offer to sub in. Cue [[OverlyLongGag 30 seconds of Joker laughing]].
* IDidWhatIHadToDo:
** Whether Paragon or Renegade s/he will defend many of his/her actions in this way. One of the biggest ones came at the end of the ''Arrival'' DLC [[spoiler:where s/he destroyed an entire solar system and killed over 300,000 people.]]
** EDI invokes this as the reason she doesn't blame Shepard for destroying the "Hannibal" Luna AI in the first game, when it's revealed that EDI herself (or an early incarnation) was once that system. She states that she understands Shepard had no other choice and she kept it to herself so as not to upset them.
** In ''3'', Shepard can admit that they do feel guilt over [[spoiler: destroying the Alpha Relay]] in ''Arrival'', telling a dying batarian who lost his entire family;
---> '''Shepard''': You think I didn't feel guilty? [[spoiler: I destroyed an entire colony! I've thought about the people who've died. About how I couldn't warn them in time.]] In the end, I didn't have a choice. But I'm sorry... if that means anything.
* IDieFree: [[spoiler: The Refusal ending in the Extended Cut DLC]].
* IDontWantToRuinOurFriendship: If a female Shepard starts to romance Garrus, this is what she'll say if she breaks it off.
* IdealHero: Paragon Shepard is a Reconstruction of this trope.
* ImmortalHero: Both played straight and subverted. [[spoiler:The Illusive Man brings him/her back from the dead because he knows Shepard is indispensable to the defense of the galaxy, but that doesn't stop Shepard from dying if you were careless at the end of the second game]].
* ImmuneToDrugs: From ''2'' onwards, combined with NeverGetsDrunk due to all the cybernetics. Krogan liquor? On their feet in a few minutes. A fatal poisoning? A bad hangover. Two days of sedation? Back in fighting shape before you know it.
* ImNotAHeroIm: Paragon Shepard, while seeing the importance of someone serving as a symbol to inspire, generally tries to downplay his/her heroics, feeling that s/he's just doing his/her job.
* ImplacableMan: Especially so in the second game. No matter what Shepard's enemies do, up to and including [[spoiler:[[BackFromTheDead outright killing him/her]]]], Shepard will ''not'' stop coming for them.
* InLoveWithYourCarnage: Judging from the various comments (and the odd breeding request) encountered throughout the series, it's implied that Shepard's talent for destruction has garnered them quite a few fans amongst [[ProudWarriorRaceGuy the krogan]].
* InsaneTrollLogic: Renegade Shepard seems to take perverse pleasure in finding flimsy excuses for his/her rampages.
** [[http://www.youtube.com/watch?v=UdtRljrmQZs "Hey! Everyone! This store discriminates against the poor!"]]
** Renegade Shepard is even repeatedly called out on it, particularly in the first game. There are no less than three examples on Noveria -- Parasini, Lorik Qu'in and Opold will all invoke some variation of the trope if you screw them over.
--->'''Lorik Qui'in:''' What insane breed of logic is that?
* InvisibleParents: Captain Hannah Shepard for a Spacer Shepard; Shepard calls his/her mother on the comm system, and, like with Admiral Hackett, the camera focuses on Shepard the entire time.
** She's also "appears" in ''2'' via email and a news-report and is mentioned several times in ''3'', after being initially being listed as M.I.A. due to the confusion from the Reaper invasion, with Hackett later reporting that she's both alive and been promoted to Rear-Admiral.
* IronicEcho:
** Potentially one in a conversation with EDI in ''3''.
---> '''Shepard''': [[spoiler: Are you saying submission is preferable to extinction?]]
** In a relationship with Liara, you can tell [[spoiler:Matriarch Aethyta]] that "nobody messes with my girl", which she had said before regarding her desire to keep Shepard away from her if he/she were still with Cerberus. She is impressed.
* IShouldHaveBeenBetter: Can take this attitude through the first two games on the series depending on player choice. ''Will'' take this attitude in ''VideoGame/MassEffect3'' as the bodies and defeats pile up, [[spoiler:especially after the Fall of Thessia.]]
-->'''Liara:''' [[YouDidEverythingYouCould You couldn't possibly have been prepared for this.]]\\
'''Shepard:''' [[TheChainsOfCommanding It's my job to be prepared,]] [[HurtingHero no matter what.]]
* ItRunsInTheFamily: With Spacer Shepard, it's either being militarily awesome, or signing off with some catchphrase.
* ItSucksToBeTheChosenOne: From the point where s/he finds the Prothean beacon on Eden Prime, [[TraumaCongaLine almost everything in Shepard's life is death and misery.]]
* ItsPersonal:
** Shepard displays this attitude toward Saren, the Illusive Man and the Reapers.
** One can infer [[DoomedHometown Colonist]] Shepard took the Collectors' attacks during the second game ''[[BerserkButton very]]'' personally.
** Upon seeing the Mysterious Figure from the Citadel DLC disposing of Shep's pets and ship models, s/he states that it's now personal.
* IWasJustPassingThrough: Shepard invokes this in ''2'', when mowing through an army of geth on Haestrom to rescue Tali.
--> '''Tali''': And what are you doing here, Shepard? We're in the middle of geth space!\\
'''Shepard''': I was in the neighbourhood... thought you might need a hand?
* JackBauerInterrogationTechnique: Renegade Shepard is fond of these. Paragon Shepard might not actually use these, but [[GoodIsNotSoft s/he isn't shy about threatening someone with one]].
* {{Jerkass}}: If played as a Renegade.
** JerkWithAHeartOfGold: Renegade Shepard can also be this -- so long as one avoids certain actions and conversation options. Paragon Shepard can also fit this, with the right choices.
** JerkassHasAPoint: In-Universe example, as well as out-of-universe. This is pretty much the entire point of at least half of the 'intimidate'/lower-left red dialogue options.
* JudgeJuryAndExecutioner: Shepard has this authority as a Spectre.
** Played straight with Renegade Shepard, who is quite willing to abuse this so they can shoot ''anyone'' who happens to piss them off.
** Subverted with Paragon Shepard, who frequently states they only use lethal force as a last resort.
* KavorkaMan: Via face customization during character creation, you can make Commander Shepard look like s/he fell out of the ugly tree and hit every branch on the way down, and everyone ''still'' wants to get in their pants. Guess the badassness/heroicness shines through no matter how Shep looks. And don't forget that on top of all of this, Shepard also has some pretty ugly scarring for much of the game (which gets worse if too many Renegade choices are made), although there is a ''Normandy'' upgrade that will make scars disappear permanently.
* KeepTheReward: This is the 'nice' option for many sidequests, but a full Paragon Shepard actually subverts this and gets even larger rewards through selflessness.
* KickTheDog[=/=]KickTheSonOfABitch: a common option. The latter is a bit more common, due to the large number of {{Asshole Victim}}s in the games.
* TheKirk:
** Paragon and Renegade actions tend to slide in TheMcCoy and TheSpock territory as well.
** Paragon Shepard, along with Primarch Victus, definitely fits this in the genophage arc, next to Wrex's [[TheMcCoy McCoy]] and Dalatrass Linron's [[TheSpock Spock.]]
* KillItWithFire: Depending on his/her [[AnAdventurerIsYou class]], Shepard can use incendiary ammo rounds, and/or the Incinerate power. Zaeed's loyalty mission gives you a flamethrower and incendiary grenades for a bonus power. All those powers return in the third game as well.
* KleptomaniacHero: No matter where they go, Shepard can loot things. Even when threatening other looters.
* KnightErrant: Paragon Shepard, who travels the galaxy, righting wrongs and asking for no reward.
* KnightInShiningArmor: Paragon Shepard is an incorruptible idealist who always behaves chivalrously towards the people s/he loves and will always save the day. Shepard particularly becomes a [[IncrediblyLamePun shining]] example of this trope with the Spacer + War Hero background.
* KnightInSourArmor: Yes, the play styles are infinite, but if you have the Colonist origin, the asari Consort pretty much describes you this way. Basically if Paragon Shepard isn't a WideEyedIdealist or ThePollyanna, s/he's likely a KnightInSourArmor.
-->"[[HurtingHero I see the sadness behind your eyes, it tells a story that makes me want to weep. Pain and loss.]] But it drives you, makes you strong. It is that strength that people are drawn to. [[MagneticHero It is why you lead and others follow without question]]. You will need that leadership in the battles to come."
** At the end of the ''Lair of the Shadow Broker'' DLC, Liara will ask Shepard how s/he's doing. If you choose the right dialogue option, Shepard will vent to Liara about how tired s/he is of dealing with Cerberus and the Council treating him/her like s/he's nuts. But in the end s/he keeps going because it's the right thing to do. It really drives home how [[HurtingHero much crap Shepard is going through]]. See PatrickStewartSpeech below for part of the exchange.
** Big time in ''Mass Effect 3''. Throughout the entire game, Shepard feels that nothing s/he does is really going to make a difference. [[{{Determinator}} S/he just keeps on going anyway.]]
* KnightTemplar: Some of the choices that Shepard can make can look a bit like this, especially in the third game.
* KnuckleCracking: Shepard's way of preparing for a JackBauerInterrogationTechnique. Once, s/he only has to do this to make a volus give up a keycard.
** Interestingly, even a ''[[GoodIsNotSoft Paragon]]'' Shepard will do this. The Paragon ending to a side-quest on Omega involving a quarian being unfairly extorted by an elcor, has Shepard to crack their knuckles and [[BewareTheNiceOnes threaten to break all four of the elcor's legs.]]
* TheLadette: Fem!Shep doesn't seem all that feminine: career marine, rarely wears dresses, sits like a man, speaks with a deep voice, and downs shots just as readily as Male!Shep (even [[GargleBlaster ryncol]]). You can even do a Renegade interrupt in one mission when a merc "mistakes" you for a stripper. (If you don't make the interrupt, the Merc is still impressed. "Wow, not even a smile. That hardass, huh?")
-->'''Shepard:''' [[VisualPun Show me yours, tough guy.]] ''[pulls out firearm]'' I bet mine's bigger.
** Comes up in conversation with Miranda in the Citadel DLC, where she and Miranda try to talk about more feminine interests, and neither of them can even think of one thing to really talk about.
* LadyOfWar: [=FemShep=] definitely qualifies. Particularly if [=FemShep=] is an Infiltrator, where they're armed with a sniper-rifle that was designed to punch through ''tanks''.
* LastNameBasis:
** Everyone, from superior officers to lovers to random people you just met on the street will call you Shepard. Lampshaded by Dr. Chakwas in ''3''.
---> '''Chakwas''': You know, I just realized you never have called me by my first name.\\
'''Shepard''': Well, neither have you.\\
'''Chakwas''': And I ''never'' will!
** The default first names of male and female Shepard are "John" and "Jane", which are {{Meaningful Name}}s in that those names are also associated with "Doe"; pertaining to unidentified people.
** This trope lasts all the way to the end of the third game, even when the text format [[spoiler:of his/her memorial wall placard]] could have accommodated whatever first name the player gave him/her.
* LastOfHisKind: Depending on background, Spacer is the only one to have a surviving family throughout the series, with Earthborn and Colonist Shepard being orphans who are the last of their family.
** Played with in ''3''. Spacer Shepard initially hears no word from their mother, leading them to believe that she perished in the initial attack on Earth. Turns out that Captain Hannah Shepard not only is still alive, but has been promoted to the rank of Rear Admiral and is working directly under Admiral Hackett in leading the Fleet.
* LaughablyEvil: In the 1st and 2nd games at least, a lot of players like to play Shepard as a jerk because it leads to a lot of amusing dialog and moments.
* TheLeader: S/he fits all four types, but Type IV is the most notable, with most characters noting his/her remarkable charisma.
* LighterAndSofter: The popular Spacer/War Hero combination leaves Shepard relatively trauma-free, with an idyllic childhood and a chest full of medals.
* LightningBruiser:
** The Soldier Class has the fastest storm speed of all the classes.
** Storm speed schmorm speed. [[FoeTossingCharge Vanguard]] thinks Soldier is quaint for having to ''run'' to shotgun his/her foe in the face.
** All classes move much faster in ''VideoGame/MassEffect3''. Expect Soldiers and Vanguards to take it UpToEleven.
* LikeAnOldMarriedCouple:
** Shepard's interaction with Liara has this vibe in ''Lair of the Shadow Broker'', even if she wasn't romanced.
** Shepard and his/her love interest start dipping into this in ''[[{{DLC}} Citadel]]''.
* LipstickLesbian: A feminine-looking female Shepard romancing Liara, Kelly, Samantha or Diana comes off as this. Can be noticeably averted with a [[ButchLesbian butch]] Fem Shep.
** No matter how you [[GirlinessUpgrade dress]] [[TheLadette Shepard]] [[SheCleansUpNicely up]] she still remains very tomboyish though compared to her GayOption [[TomboyAndGirlyGirl love interests.]]
* LittleBlackDress:
** Kasumi gets Fem!Shepard a nice black leather outfit.
** A different one one is seen in the Citadel DLC where Shepard has to infiltrate a fundraising gala at a casino.
* LivingEmotionalCrutch: [[DysfunctionJunction With crews like these,]] Shepard playing this role was inevitable. Whether this is better or worse for the crew members depends on your playstyle.
** Joker lampshades this as the TropeNamer for "WeWereYourTeam", where he notes that after Shepard's death in ''2'', none of Shepard's crew had anyone to keep them all banded together, so they were forced to go their separate ways.
* LivingLegend: S/he's sort of this at the beginning of the first game. S/he's definitely this in ''VideoGame/MassEffect2''.
* LonelyAtTheTop: Most of the dialogue options in the second game have Shepard ask former squadmates if they can join them once more. The third game really reinforces the fact that Shepard needs the crew of the ''Normandy'' as much as they need them.
* LonelyPianoPiece: At the end of the third game, Shepard has flashbacks to important people in his/her life during his/her HeroicSacrifice with a slow piano piece essentially bidding Shep goodbye. The song is fittingly titled "An End, Once and For All".
* MachineEmpathy: The third game reveals that Shepard can sense Prothean technology in proximity to them, causing their [[GlowingEyes eyes to glow vivid green]].
* MadeOfIron:
** Due to Cerberus upgrades during the resurrection process, Shepard's skeletal structure has been reinforced to the point where they can literally ''headbutt a krogan'' without flinching.
** ''Lair of the Shadow Broker'' shows that Shepard is strong enough to hold their own in a fist-fight with a ''yahg''. In fact, if the Shadow Broker wasn't relying on using a shield during the fight, it's likely that Shepard would have beaten him into submission with their bare hands.
** Upped in ''VideoGame/MassEffect3'', where s/he [[spoiler: survives being blasted by '''Harbinger's main gun'''. The kind that cuts capital ships in half. [[DentedIron Though not unscathed by a long shot.]]]]
* MagicSkirt: The DLC add-on involving Kasumi (which is also the PS3 version released in 2011) adds a LittleBlackDress to the female Shepard's Normandy wardrobe. The trope (particularly the "gaping black void under the skirt" aspect) is taken to hilarious extremes if you engage any crewmembers in conversation that require Shepard to sit down in a chair. This can continue even up to the third game.
* MagneticHero: And how. Just go through the character pages and count how many have UndyingLoyalty to him/her. It'd be easier to count those without.
* MarriedToTheJob: When they discuss settling down in ''3'', Jacob admits he feels the ''Normandy'' is Shepard's real love and can't picture him[=/=]her giving it up. Interestingly, he treats a Shepard who romanced him differently -- he tells her that happiness is out there for her when she wants it. [[spoiler:Whatever his advice for Shepard is, it comes off as him trying to justify why he's already with someone else by the time Shepard meets him again]].
* MartialPacifist: Paragon Shepard often emphasises (particularly juxtaposed to Garrus's CowboyCop tendencies) that just because you ''can'' use force to solve a problem, doesn't mean ''should'' use force. Best exemplified on Garrus's sidequest in the first game involving Dr. Saleon.
* MeaningfulName:
** Shepard/[[http://en.wikipedia.org/wiki/Shepherd Shepherd]]. [[MagneticHero The Commander has the ability to gather people to his/her cause and guide to become better people]]
** Not to mention a Paragon Shepard fulfills this role entirely, protecting both the innocent and their flock from encroaching wolves... or Reapers. In the Control ending of ''3'', a Paragon Shepard vows he/she will guide the races of the galaxy, ''shepherd'' them if you will.
** Also, [[http://en.wikipedia.org/wiki/Alan_Shepard Alan Shepard]], aviator, test pilot, astronaut, the second person and first American to fly in space, and the fifth man to walk on the moon (where he hit two golf balls on the lunar surface).
** Guess who else [[JesusChrist was known as "the Shepherd"]]?
** [[spoiler:A post-credits scene has a kid ask for another story about "[[SpellMyNameWithAThe The Shepard]]."]]
** Inverted in ''3''. If Shepard cures the genophage, Wrex declares their name will come to mean "Hero" in the krogan language.
** In order to infiltrate Hock's party, Kasumi creates for Shepard a fake history as a mercenary and the alias "Solomon/Allison Gunn", depending on their gender. Interesting enough, Solomon and Allison mean "Peace" and "Noble" respectively, while the surname Gunn means "Battle". Overall, rather appropriate for a mercenary, wouldn't you agree? It also goes without saying, that Gunn is a homonym of "gun".
* MegatonPunch: Adept and Vanguard Shepards apparently prefer biotic palm strikes[=/=]punches to this newfangled omni-blade thing. S/he makes an exception for [[spoiler: Kai Leng]] alone.
* MessiahCreep: The death and return of Shepard in the beginning of the second game doesn't refer to anything. ''[[WhatDoYouMeanItsNotSymbolic Really.]]''
* MessianicArchetype: Character traits ''and'' story fulfillment.
* MildlyMilitary: While the Alliance and even Cerberus-trained crews are fairly spit-and-polish, the majority of Commander Shepard's squad is [[BunnyEarsLawyer anything]] [[DysfunctionJunction but]] [[RagTagBunchOfMisfits traditional]].
** Although its mentioned a few times that the level of military discipline enforced onboard lies solely at the discretion of the Captain of the vessel. Paragon Shepard is repeatedly shown in both games to be perfectly fine with waving rank aside and letting the crew speak freely as friends and equals, even stating at one point that they always keep an open-door policy.
** It's worth noting that the only people in authority that Shepard is shown to have any respect for, always refers to as "Sir" and actively remembers to stand to attention while speaking to are Admirals [[BigGood Hackett]] and [[ReasonableAuthorityFigure Anderson]] .
** The ''Citadel DLC'' reveals that Shepard and EDI avert this by ''[[BotheringByTheBook insisting]]'' on carrying out thirty minutes of extensive pre-flight checks before each takeoff. These are actually largely unnecessary and the ''Normandy'' can be prepped and ready to go in under ''five'' minutes, something the rest of the crew were well aware of, but decided to simply humour them about. Shepard isn't particularly happy to learn this fact, mostly because they ''genuinely'' believed it took that long!
* MilitaryMaverick: So very, very much. Even if you don't play a [[ExactlyWhatItSaysOnTheTin Renegade]], you still end up [[spoiler: conspiring to defy the Council and get your ship back to fight Saren]], and that's just ''one'' occurrence. And in the second game, you can have a ''second'' authority group you can defy. Fairly, [[WhatTheHellHero you can get called on this.]] You can even call up the Council, the most important and powerful individuals in the galaxy, for the sole purpose of ''hanging up on them''.
* MomentOfWeakness:
** A potential (depending on dialogue) and very brief one at the end of ''Lair of the Shadow Broker''. Shepard, no matter how bad things have gotten, has always nearly always kept his/her suffering secret from the crew. Liara, showing the strength of the relationship between her and Shepard (romance or otherwise), can convince Shepard to lower his/her defenses where Shepard will, for the first time, express real worry about the task ahead or vent as to how [[TheChainsOfCommanding s/he has to make the]] [[SadisticChoice tough decisions]] [[HeroWithBadPublicity and be shunned for them.]]
** Several, in [=ME3=]. All of Shepard's friends worry about him/her. Shepard goes from giving everyone pep talks, to being the one receiving pep talks.
* MoralityChain:
** Paragon Shepard plays this role for Garrus, keeping him from becoming the kind of people he fights against. Especially notable if [=FemShep=] romances Garrus.
** Paragon Shepard also is one for Liara, the Paragon interrupts in ''Lair of the Shadow Broker'' pointing out the sheer collateral damage of her actions and attempting to pull her back from her descent into WellIntentionedExtremist territory.
** Paragon Shepard also becomes one for Miranda and Jack (or at least as Jack starts getting better).
* MrFanservice: Male Shepard's face was based on a [[http://en.wikipedia.org/wiki/Mark_Vanderloo model]].
* MsFanservice: Likewise, you can have a female Shepard wear some very revealing outfits, like the leather outfit in the third game.
* MultipleChoicePast: You choose an origin and a highlight in Shepard's service record at the beginning of your game. The different decisions you can make as you play expand on this. The first three listed below determine Shepard's origins; the latter three depict his/her notable military accomplishment:
** MilitaryBrat: The basis for the Spacer origin. Both parents were Alliance Navy, and is the only origin story where at least one parent is still alive.
** DoomedHometown: The basis for Colonist origin. [[DangerousSixteenthBirthday At the age of sixteen]], batarian slave raiders paid Shepard's home colony of Mindoir a visit. S/He was the only survivor of his/her family.
** StreetUrchin: Basis for the Earthborn origin. Born an orphan, street urchin, later gang member. Enrolled in the Alliance Navy to get away from that life.
** BusmansHoliday: The War Hero service record. Try and get some R&R, and wouldn't you know it, you wind up killing space pirates...
** SoleSurvivor: Explicit name for the second service record. Deployed to a planet called Akuze, and your entire unit, except apparently you, is slaughtered by a [[SandWorm Thresher Maw]]. [[spoiler: There is one other survivor, whom you can encounter on a sidequest, but he's unhinged from spending years as a lab experiment for Cerberus]].
** RoaringRampageOfRevenge: The Ruthless service record. In the Alliance's retaliation for the attack that the War Hero background helped defend against, Shepard sends more than a few good men to die to make sure no slavers get out alive, earning Shepard notoriety as TheButcher [[NamesToRunAwayFromReallyFast of Torfan]].
* MuggingTheMonster: It's mind-blowing how many enemies think trying to kill Shepard is a ''good'' idea.
** Averted with Paragon Shepard, whose response to any would-be-mugger is simply to convince them to ''run''. Though, [[BerserkButton push him/her in the wrong way]], [[GoodIsNotSoft and you are going to be very sorry.]]
** In the Citadel DLC, a batarian and a vorcha have the bad luck to pick a fight with the first two human Spectres.
* MusclesAreMeaningless: Female Shepard, in particular, is a stick figure. Instead of a krogan crushing her, however, [[{{Badass}} she crushes them]]. She does have robotic implants in the second game which could explain it for that entry in the series.
* MutantDraftBoard: Averted with biotic Shepards. WordOfGod states they were one of the rare latent biotics who only manifested as a result of secondary exposure, well into puberty. By the time Shepard was officially recognised as a biotic, [=BAaT=] had been shut down for several years and they had ''already'' joined the Alliance military.
* MyGreatestFailure:
** The Fall of Earth is this to Shepard, [[spoiler:until the Fall of Thessia, where not only did Shepard watch as an entire world was sacked by the Reapers, but s/he also failed to get the intel needed to complete the Crucible and end the war for good]].
** [[spoiler: Shepard's failure to save the boy in the vents comes back to haunt them in recurring nightmares, which are joined by everyone Shepard has failed to save during the series]].
** Prior to the third game, the events of ''Arrival''. [[spoiler: Even if Shepard did try to warn the batarians to evacuate the system, the message never got through and 300,000 people are killed in the resulting blast]].
* MyLifeFlashedBeforeMyEyes:
** Mass Effect: Genesis has Shepard recalling the events of the first game as s/he's dying after the destruction of the ''Normandy'' SR-1.
** [[spoiler:Also happens at the end of Mass Effect 3]].
* NamesToRunAwayFromReallyFast:
** Shepard with the Ruthless service record is known by the batarians as "The Butcher of Torfan".
** ''Commander Shepard'' itself becomes this to her/his enemies in the second and third game.
* NamesToTrustImmediately: ''[[GoodShepherd Shepard]]''. Played straight with a Paragon Shepard, who will [[NeverHurtAnInnocent never stab a good person in the back]]; if s/he turns on someone, it's usually up front and because [[AssholeVictim they brought it on themselves]]. Subverted with Renegade Shepard, who is quite willing to stab ''anyone'' in the back.
* NeverGetsDrunk: Shepard's cybernetic implants make them a Type 3 in the sequels. It takes a combination of several shots of something green, uncut batarian ale, and krogan ryncol to knock them out.
* NeverHeardThatOneBefore: Shepard can get quite tired of being greeted with "But you're dead!" everywhere s/he goes in the second game.
-->'''Shepard:''' I've been getting that everywhere. It's a pain in the ass.
* NeverLiveItDown: [[invoked]]
** Everyone, ''everyone'', especially Javik, can't help but remind Shepard he/she fell through a ''fish tank'' in ''Citadel''.
** Then there's his/her dancing.
--->'''Garrus:''' I've seen you dance. No comment.
* NewPowersAsThePlotDemands: Bonus powers in [=ME2=] and [=ME3=] can include biotic abilities, something Engineers, Infiltrators and Soldiers originally lacked. Possibly justified as perhaps being an unintentional side effect of the Lazarus Project causing Shepard to manifest as a latent biotic. This would conceivably fit within the lore as biotic Shepard, according to WordOfGod, did not manifest until they were around 17, hence why they never entered the [=BAaT=] program (it had already shutdown). This is also why biotic Shepard was outfitted with the L3 next generation implants, unlike Kaidan who manifested earlier and thus received the L2 implants. It's also potentially worth noting that there is a ''lot'' of Element Zero scattered around the ''Normandy'' crash-site, which potentially could explain how Shepard, if a latent biotic, got secondary exposure between games.
* NiceGuy: Paragon Shepard. Of course, it goes without saying that you should BewareTheNiceOnes.
* NiceJobBreakingItHero[=/=]DoomedMoralVictor: Shepard has the option of [[spoiler:refusing the three choices offered by the Catalyst, choosing instead to find a different solution to defeating the Reapers. This "solution" is letting the current cycle run its course, and having the next one defeat the Reapers with the help of Liara's time capsules]]. PyrrhicVictory at its finest.
* NightmareFetishist:
** Can show signs of this while talking to Miranda and Jacob about Grunt's tank. Can show them much more strongly in the ''Leviathan'' DLC. James Vega is fascinated by the severed animated head of either a Husk or a Cerberus trooper, and even after it bites him he wants the Commander to take it home with him/her... and the Commander ''can''.
--->'''Shepard:''' All right. Just don't tell anyone.
** In the second game, Shepard retrieves their N7 helmet from the wreck of the first ''Normandy'' and Liara later gives them back their original dogtags. So basically, Shepard enjoys decorating their cabin in things they were wearing when they ''died!''
* NinjaPirateZombieRobot: Or more specifically [[PsychicPowers Psychic]] {{Cyborg}} [[spoiler: Zombie]] SpaceMarine.
* NobleBigotWithABadge: A Renegade Shepard can make many racist assumptions about other species, and is quick to make remarks regarding his/her desire to avoid cooperation with them.
* NobleDemon: A possible playthrough of Renegade Shepard: a ruthless AntiHero who will do anything to complete his/her mission, and actively embraces the image of a OneManArmy bestowed upon him/her... but at the same time can help any person who may need it, and would gladly place him/herself in harm's way for or speak on the behalf of any member of his/her crew.
* NoSell: With a high enough Paragon or Renegade score, Morinth's attempts to mind-control Shepard completely fall flat. When Morinth [[OhCrap realises]] this and Samara then walks in, Shepard casually sports a grin on their face that clearly says, "You think you're a badass? Bitch, ''please!''"
* NonPromotion: Come ''3'', Shepard has never advanced past the rank of Lieutenant Commander (easily explained by his/her work with Cerberus and the events of "Arrival"), and Kaidan and even his/her own mother outranks Shepard, but being the resident Reaper expert who has done everything possible to stop them, s/he gets the "privilege" of flying around the galaxy to gather allies, answering only to Admirals Hackett and Anderson. Then again, once the Council reinstates/upholds his/her Spectre status, it doesn't really matter that much.
* NotAfraidToDie: Shepard in the second game and the third, likely cause they've already ''done'' that. Aided by the fact that in the third game, s/he becomes a mild version of a DeathSeeker. S/he's not really looking to die and wants to finish the job, [[HurtingHero but at this point s/he really doesn't care.]]
* NotSoDifferent:
** Renegade Shepard can be just as ruthless, racist and violent as Saren, and the similarity is made explicit during several conversations.
** One notable example occurs in Zaeed's loyalty mission in the second game where Zaeed causes a fire at an oil refinery and Shepard decides to simply let the innocent workers inside burn to the death. This is ''exactly'' what Saren once did and framed Anderson for, ironically, also taking place at an oil refinery.
** Shepard, Paragon or Renegade, to [[spoiler:Tela Vasir.]] Or so she claims. Depending on the choices made during the game, as well as whether ''Lair of the Shadow Broker'' is completed after [[spoiler:going through the Omega-4 Relay, if the Collector Base was destroyed]], Shepard [[SubvertedTrope may be quite different]] after all.
** Legion lampshades this, musing on the fact that Paragon Shepard's decision to destroy the Collector Base and not use the technology it provided, even to protect themselves, was ''exactly'' the reason why the non-heretic geth refused Sovereign's offer.
---> '''Legion:''' You are more like us than we thought.
** [[spoiler:Taken even further in the Synthesis ending; Legion and Shepard both make the ''exact'' same HeroicSacrifice for the same reasons and to the same ends, only for the geth with Legion and for all organic and synthetic life for Shepard]].
** There is an undercurrent that Paragon Shepard took on Wrex's mantra from the second game about bringing their people back to glory, whether they like it or not. By the third game [[GoodIsNotSoft Paragon Shepard]] effectively goes from saying to "you ''should'' help me" to firmly saying "you ''will'' help me!" Particularly noticeable in resolving the geth-quarian conflict and convincing ''Balak'' to give you the batarian Fleet, wherein Shepard basically brow-beats them into complying, while the latter ''has a gun pointed at their back.''
** Shepard and Javik, who essentially ''is'' a Prothean version of Shepard who failed to stop the Reapers.
** Taking this to its logical extreme, Shepard can [[spoiler:actually ''become a Reaper'' at the end of ''Mass Effect 3'']].
* NotSoStoic:
** Even as the ultimate hero/badass Shepard begins to crack under the pressure, to the point in the third game where s/he lashes out at comrades, breaks down around friends, and becomes a borderline DeathSeeker.
** There's also this scene when Wrex tries to hurry Shepard up to call a [[SandWorm Thrasher Maw.]]
--->'''Wrex:''' Hurry up, Shepard!\\
'''Shepard:''' '''''THERE'S A REAPER IN MY WAY, WREX!!!!!'''''
** If a female Shepard romances Thane, in the Citadel DLC, she receives some video messages from him after his memorial service. As she listens to the final message, she openly cries.
* NumberTwo: At the beginning of the first game, Shepard serves as the second-in-command under Captain Anderson. After becoming a Spectre, Shepard becomes Admiral Hackett's go-to-guy/gal when it comes to under the table Alliance Affairs. Garrus eventually takes up this role for Shepard.

[[/folder]]

[[folder:O - Z]]
* ObliviousToLove: A male Shepard towards Tali in the first game. Given how quickly he jumps at the chance to be with a female Shepard, this might apply to Garrus as well. Dialogue in their romance scene also implies that a Shepard who romanced Kaidan in the third game was this toward Kaidan in the first.
-->'''Kaidan:''' You were always so focused on the work back then. The mission was everything.
-->'''Shepard:''' It's true. I'll never know what I missed.
* OddFriendship: Paragon Shepard seems to have this with nearly everyone. For good reason; Shepard's squadmates are a motley bunch of melancholic misfits and miscreants.
* OfficerAndAGentleman: Paragon Shepard.
* OldHeroNewPals: In ''2'' -- ten brand new party members, plus Garrus, Tali and one DLC mission with Liara. [[PuttingTheBandBackTogether Reversed]] in 3.
* OneManArmy: S/he can take a squad of three against three hundred and come out on top, as well as bring his/her entire squad through a guaranteed suicide mission alive. Even without any squad members to back him/her up, s/he's not to be underestimated. Just ask all of the members and assault troopers of Project Rho. Oh wait you can't, they're all dead.
* OneOfTheBoys: [[TheLadette Fem!Shep]], usually.
* OnlyMostlyDead: S/he even invokes the trope word-for-word.
-->'''Shepard:''' I was only mostly dead. Try finding that option on government paperwork.
* OnlySaneMan: Paragon Shepard in ''2'' and ''3'' often has to keep their various allies from trying to kill each other.
** In the second game, due to the Alliance and Council denying the existence of the Reapers, Shepard refuses to let the issue drop and will bring the Reaper threat up at every chance they can.
** In the third game, we get a nervous murmur from the Alliance personnel when Shepard insists that the colonies going dark is proof that the Reapers ''are'' coming. This is indeed proven right, moments later when they descend through the clouds and begin to attack ''Earth''.
* OOCIsSeriousBusiness: After the Fall of Thessia, Paragon Shepard will snap at a few of his/her subordinates in response to things s/he would usually let slide, showing just how near the DespairEventHorizon s/he is.
* OvershadowedByAwesome: Shepard is actually the one overshadowing his/her own teammates. The Shadow Broker notes that Garrus, for example, has great potential as a leader but will never realize it while in Shepard's shadow. Ditto for Tali (although without Shepard, one wonders who she would look up to as a role model, given her mixed feelings toward her father). It's even explicit if Shepard chooses to aid Liara with the Shadow Broker. If Shepard does help her, they take the Broker down together. If Shepard doesn't help her, Liara eventually defeats the Broker with only minimal aid from Cerberus. The rest of her squad, however, all die; unlike Shepard, who doesn't lose a single squadmate in the process.
** This is also a major part of Miranda's character. Being genetically designed, she feels that she can't take personal credit for any of her accomplishments. Shepard on the other hand, is a normal human who manages to do everything she does and more, often achieving better results than she could have.
* TheParagon: Paragon Shepard.
* ParentalAbandonment: Both played straight and averted. Selecting Earthborn or Colonist backgrounds results in your character being an orphan. However, Spacers not only have still-living parents, but even get to call their mom during a sidequest.
** DisappearedDad: Just the same, a Spacer Shepard's father is never present and is only ever mentioned in past tense.
* ParentalSubstitute:
** Paragon Shepard can become one towards Grunt in the second game. The Citadel DLC gives us Shepard having to free Grunt from C-Sec after he escaped from hospital and caused trouble on the Citadel, in a scene very reminiscent of a parent picking up their son after he did something stupid. Especially if the Paragon option is chosen and Shepard forces Grunt to "apologize to the nice man for setting his car on fire."
** Shepard also becomes a surrogate father/mother-figure for EDI in the third game, acting supporting and even giving her TheTalk in regards to her blooming relationship with Joker. EDI being treated as Shepard's "daughter" is further shown by Joker nervously asking for their opinion about him and EDI dating, essentially asking for their permission, as well as later telling Mordin over the intercom that he ''doesn't'' want Shepard to know that they're intending to have sex (while Shepard is standing right next to Mordin).
* PatrickStewartSpeech: Shepard has the option of delivering a heroic subversion, saying that humans ''can't'' do everything on their own and that every race in the galaxy needs to stick together if they're going to survive. [[spoiler:Change 'human' to 'organic species' and it's played pretty straight whenever a Reaper comes onto the scene]].
** Also appears during some dialogue options in the Lair of the Shadow Broker if the player didn't romance Liara:
--->'''Liara:''' So tell me what you want. What are you fighting for?\\
'''Shepard:''' I guess I'm fighting for us: all of us.\\
'''Liara:''' That's a lot of responsibility.\\
'''Shepard:''' [[KnightInSourArmor People are messy, awkward, sometimes selfish and cruel]]. [[HumansAreFlawed But they're trying]], and I'm going to make sure they have a chance.
** How Shepard can possibly end the geth-quarian war in ''3''.
---> '''Shepard''': Your entire history is you trying to kill the geth! You ''forced'' them to rebel! You ''forced'' them to ally with the Reapers! The geth ''don't'' want to fight you! If you can believe that for just ''one'' minute, this war would be ''over''! You have a choice. ''Please''. '''Keelah se'lai.'''
* PayEvilUntoEvil: Many of the Renegade options can have Shepard being a completely ruthless bastard towards other bastards.
-->'''Shepard:''' You chose your side, Elnora, and you lost.
* PermaStubble: The default Male Shepard model has this and it can't be changed. Apparently being able to defeat whatever the galaxy throws at you is incompatible with knowing your way around a razor blade.
* PetTheDog: Playing as a Renegade does not automatically lock Shepard out of Paragon dialogue and actions, so there are numerous opportunities to do this.
* PhraseCatcher:
** Shepard is repeatedly told words along the lines of: "[[NotSoDifferent You may not agree with my methods, but our goals are the same]]."
** Shepard also tends to hear variations on the phrase "[[MagneticHero It's your call, Shepard. We'll go with whatever you say]]."
** S/he also hears quite a lot of "WTF?! I thought you were dead!" in the second game.
* ThePollyanna: A full Paragon Shepard comes off as this, especially in the first game. S/he never fully gives up hope that the Council will do the right thing in the end, s/he will try to end a conflict by negotiating no matter how big of a bastard the bad guy is, and s/he has almost infinite patience for the character flaws of others (Udina's attitude is dismissed as him "having a lot on his mind" or "just doing his job". The encounter with Al-Jilani is described as "We had differences of opinion, sir. I hope she at least believed my sincerity".) Doesn't make him/her any less of a {{Badass}} though. Somewhat justifiable as having become humanity's first Spectre, the entire galaxy is watching them ''very'' closely. Most of Paragon Shepard's dialogue seems to imply that they're very much aware of the responsibility placed on their shoulders and that they have to appear squeaky-clean at all times.
* PornStash: Shepard can have one in the second game if you buy the Fornax magazine on Omega.
* PragmaticHero: Renegade Shepard.
* PrecisionFStrike: Occurs twice during the main game:
** Once, during Tali's loyalty mission (if you're a Renegade):
---> '''Shepard:''' Do whatever you want with your toy ships. But leave my crew out of your political BULLSHIT!
** And, when you choose the Renegade option while speaking with the Illusive Man after [[spoiler: after you blow up the Collector base.]]:
---> '''Shepard:''' I'm sorry, I'm having trouble hearing you. I'm getting a lot of ''bullshit'' on this line.
** Not even swearing, but Shepard's honest irritation, even as a ''Paragon'', at the hanar who attempts to aid the Reapers in the third game because their InsaneTrollLogic that since the Protheans became the Collectors, who serve the Reapers, their gods clearly demand they do the same.
---> '''Shepard''': You... big... stupid... ''jellyfish!''
** When chasing down [[spoiler: the clone,]] Shepard might say, "One way or another we're taking this bastard/bitch down." Not harsh by itself but the tone of voice s/he uses is reserved for the likes of Gavin Archer, who in Shepard's view counts as the biggest monster in the series.
* ProgressivelyPrettier: The default female Shepard. She started out as HollywoodHomely, but come the third game and a fan contest to decide her new face, she ended up full-on Male Brain Crash inducing.
** Same goes for the wardrobe. [=ME1=] had SpaceClothes, [=ME2=] had either a sharp tux or LittleBlackDress, [=ME3=] gave male Shepard a leather jacket, and female Shepard- ''that dress''.
* ProHumanTranshuman:
** Paragon Shepard. At least, if one assumes that Shepard ''is'' a {{Transhuman}} and EDI was simply lying in order to spare Shepard's feelings, since s/he had previously expressed discomfort at the idea they might be considered one because of their bio-synthetic implants.
** [[spoiler: Paragon Shepard in the Control Ending, becoming a benevolent force to lead the ''Reapers'']].
* PropheticDreams: A gift from the Prothean Beacons. Shepard's dreams in the third game are more symbolic yet mundane.
* PsychicNosebleed: In ''Leviathan'', [[spoiler: Shepard develops one when trying to prevent being mind-controlled during their conversation]].
* PubertySuperpower: WordOfGod is that a biotic Shepard was born with latent biotic abilities, but only manifested after secondary exposure to Element Zero when they were 17. As such they were officially recognized as a biotic when they joined the Alliance a year later, where they received standard biotic training and were given L3 implants.
* RageBreakingPoint: Paragon Shepard gets two notable ones:
** Shepard will get a Paragon interrupt during the ''Overlord'' DLC for ''2'' where [[spoiler: s/he ''pistol whips'' a scientist who was using his own autistic brother as a test subject in a brutal experiment.]]
** In ''3'', one mission has Shepard investigating an indoctrinated [[StarfishAliens hanar]] diplomat. When the hanar justifies his actions with some InsaneTrollLogic, Shepard snaps:
--> '''Shepard''': You... Big! ''Stupid!!'' '''Jellyfish!!!'''
* RagTagBunchOfMisfits: How every one of Shepard's squads starts out. They're [[BunnyEarsLawyer abnormally skilled misfits]], but would still probably kill each other in a heartbeat without Shepard guiding them.
* TheReasonYouSuckSpeech: Renegade Shepard enjoys giving these, though Paragon can get in on the action as well, notably giving a memorable one to [[{{Paparazzi}} Al-Jilani]] in the second game.
** Also [[GoodIsNotSoft Paragon Shepard's]] verbal smackdown to the quarian Admirals in the second game, which literally involves yelling at them for falsely charging Tali with committing treason.
** Paragon Shepard's speech to end the geth-quarian war in ''3''.
---> '''Shepard''': Your entire history is you trying to kill the geth! You forced them to rebel! You forced them to ally with the Reapers! The geth ''don't'' want to fight you! If you can believe that for just one minute, this war will be over! You have a choice. Please. ''[[IronicEcho Keelah se'lai.]]''
** Renegade Shepard's speech is blunter, essentially telling the quarians s/he's tired of saving their ass and will sit back and let the geth tear them to shreds if they're TooStupidToLive. And still adds ''[[IronicEcho Keelah Se'lai.]]''
** If Shepard's main superpower is the RousingSpeech, then this is their secondary power. For example:
---> '''Shepard:''' How are the legs? Getting tired?\\
'''[[{{Jerkass}} Kai]] [[SmugSnake Leng]]:''' [[YouFightLikeACow You're still slow, Shepard!]]\\
'''Shepard:''' I'm only slow, 'cause I'm not running! You ran at the Citadel! You ran on Thessia!\\
'''Kai Leng:''' [[LameComeback S-shut up!]]

---> '''Shepard:''' I'm taking the Normandy back. And honestly, I'm doing you a favor. 'Cause you don't have what it takes.\\
'''Mysterious Figure:''' [[spoiler:[[VillainousBreakdown I'm Shepard, do you hear me bastard/bitch! I'm Shepard!]]]]\\
'''Shepard:''' No, you're not.\\
'''Mysterious Figure:''' [[spoiler:I am Commander Shepard!]]\\
'''Shepard:''' Are you kidding me? [[LoonyFan Conrad Verner]] [[CrowningMomentOfFunny is better at]] [[spoiler:being me]] [[TakeThat than you are!]]\\
'''Mysterious Figure:''' My team is better than yours!\\
'''Shepard:''' A team? You have [[{{Mooks}} minions!]] And you're [[AttackAttackAttack running]] [[BadBoss out]]!\\
'''Mysterious Figure:''' You're just cybernetics! Scarred, worn-out Cerberus tech!\\
'''Shepard:''' You know where I got those scars? Feros and Noveria and Virmire and Ilos! At the Collector Base and Palaven and Tuchanka and Rannoch and Thessia! I earned these scars protecting the galaxy! [[spoiler:You got yours from ''a petri dish!'']]
* ReasonableAuthorityFigure[=/=]BenevolentBoss: Paragon Shepard to his/her crew.
* RecurringDreams:
** Of the unpleasant variety in the third game. They're just about a little boy who s/he watched the Reapers kill at first, but then expand to include every one of Shepard's companions who died in the fight against the Reapers. [[spoiler:The last one has Shepard watching him/herself dying as well]].
** While not explicit, a line of dialogue in the first game has Shepard admit to not being able to sleep well because every night they are forced to rewatch [[http://www.youtube.com/watch?v=7VlLNWZea2c the Prothean beacon]] message in their dreams.
* RedBaron:
** "[[NamesToRunAwayFromReallyFast The Butcher of Torfan]]" if given the Ruthless background.
** All versions of Shepard are referred to as the "Hero of the Citadel" by some after the first game. Dr. Chakwas also calls him/her the "Conqueror of the Collectors" and "Savior of the Galaxy" by the third.
* RedEyesTakeWarning: In ''Mass Effect 2'', Shepard's eyes will glow red the more Renegade s/he becomes, til they're ''glowing in the dark''.
* {{Red Headed Hero}}ine: The default fem!Shep.
** SignificantGreenEyedRedhead: [[http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/masseffect3/resources/assets/media/wallpapers/wallpaper-004-femshep-p.jpg As voted by fans.]]
* RedIsHeroic: Shepard's default [=N7=] has a distinct red stripe running down the right arm.
* RelationshipUpgrade: Potentially with Tali or Garrus in the second game, depending on Shepard's gender. Any of the love interests from the first game can be subject to this in the third if not romanced previously, though Ashley is only available for male Shepard.
* RelationshipVoiceActor: Almost example, as Mark Meer ([=MaleShep=]) is married to Belinda Cornish, who voices Rana Thanoptis, the asari scientist who shows up on Virmire and has a minor role in the next two games.
* ReligiousBruiser: If the player chooses while talking with Ashley in the first game.
--> '''Shepard:''' You know the saying, "there are no atheists in foxholes"? I've been to a lot of foxholes.
* ReluctantWarrior: Paragon Shepard, who ''always'' tries to talk enemies down first, but nonetheless is prepared to knock seven bells out of them if they have to.
* RememberWhenYouBlewUpASun:
** The second game has everybody fully aware of just how many ridiculously impossible missions Shepard has completed and will mention them if they feel like it.
** Cruelly subverted in ''Arrival,'' where Shepard ends up having to face trial for [[spoiler:blowing up a mass relay and slaughtering hundreds of thousands of batarian colonists]].
* ReportsOfMyDeathWereGreatlyExaggerated: Shepard drops this line a few times in the second game, [[BackFromTheDead even though they really weren't]].
* RoaringRampageOfRevenge:
** Colonist Shepard with the Ruthless personality became known to the batarians as "[[NamesToRunAwayFromReallyFast The Butcher of Torfan]]" in gaining retribution for the loss of their family and friends to a slaver raid on Mindoir.
** Not forgetting how Shepard deals with [[spoiler: Kai Leng]]:
---> '''Shepard''': This is for [[spoiler: Kirrahe/Miranda/Thane]], ''you son-of-a-bitch!''
*** Alternatively:
---->'''Shepard:''' No gunship this time, you son-of-a-bitch!
* RogueAgent: Most of the galaxy views Shepard as one in the second and third game, though they can get reinstated as a Spectre. One could make the very serious argument that during the second and third game, Shepard is merely following their oath as a Spectre to protect the galaxy, even if it means ignoring the morons on the Council, who happen to run it!
* SadClown: Of course Shepard can be played any number of ways, but it seems canon that s/he uses snark to cover up his/her sadness. Particularly if you chose the Colonist background, being one of the few survivors of a batarian slave-run in which your parents were killed. Even more so if you're playing as a Sole Survivor, which meant your first mission ended with your entire squad either slaughtered right in front of you or were picked off one by one by a nest of angry Thresher Maws.
* SadisticChoice: [[TheChainsOfCommanding Is forced to make a few.]] The third game can become a long series of these, depending on how you played the first two.
* SaveTheVillain: Paragon Shepard attempts to do this to Saren in ''1'' and The Illusive Man in ''3'', despite the fact that they have repeatedly tried to kill him/her and [[spoiler: are heavily indoctrinated]].
* ScienceHero: Arguably a Sentinel Shepard, who would have undoubtedly gone through [[MindOverMatter biotic training]] and studied [[TheEngineer engineering]] during their time at boot-camp.
* ScrewTheMoneyIHaveRules: Paragon Shepard in a nutshell, unless s/he's going for...
* ScrewTheRulesImDoingWhatsRight: ''Also'' Paragon Shepard in a nutshell, though more so in ''Mass Effect 2''. With a [[WellIntentionedExtremist loose enough definition of "what's right,"]] Renegade Shep also counts, sometimes.
* ScrewYourUltimatum: [[spoiler:You have the option to reject the Catalyst's options. [[TakeThatAudience Needless to say]], [[NiceJobBreakingItHero it ends badly and becomes a]] SenselessSacrifice]].
* SchrodingersPlayerCharacter: Not the character itself, but the stories behind them. No matter what origin and backstory you chose for Shepard, all of those events happened. S/he was just only present for one or two of them.
* SecondLove: If [[spoiler:your first love interest dies on Virmire and you romance someone else in game two]].
* SecularHero: Shepard picks up multiple religious teammates, but the only chance to mention their own beliefs comes in a first-game conversation with Ashley.
* SeenItAll: By the third game, nothing particularly fazes them anymore. In ''Citadel'', s/he seems more ''annoyed'' than anything else after discovering [[spoiler: that Cerberus created an evil clone of them]].
* SemperFi: Shepard starts out as a Marine. An extremely talented Marine who went through specialized training to become a Special Forces officer, but still a Marine.
* SentientCosmicForce: [[spoiler:In the Extended Cut of the Control Ending, Shepard is the voice of the Reapers]].
* SheCleansUpNicely:
** In the second game, female Commander Shepard during Hock's party in Kasumi's loyalty quest. It's the only time in the series to date that Female Shepard has worn anything feminine, a dress and heels. Sadly, the usual male jaw-drop that typically happens during one of these scenes is absent. Kasumi makes an offhand comment, but that's about it. (Male Shepard gets a suit too, but his is just a re-skinned version of the same suit every male character wears. Female Shepard's is actually unique.)
** Female Shepard gets another dress in ''3'' that she's basically poured into. Even if your Shepard is [[ButterFace as ugly as sin, there's no denying she has a good body]]. By contrast, Male Shepard gets a [[HellbentForLeather leather jacket]].
** Miranda says this to a Male Shepard at the casino during the Citadel DLC.
* ShellShockedVeteran:
** If played right, despite being only the age of 29 in the first game and 31 in the second s/he can come off as being already nearly emotionally crippled by what s/he's seen and experienced.
** Played straight in ''3'' and even holds the current page quote. Shepard has recurring nightmares of the boy in the vent they failed to save and everyone they've lost. And by the end, it's quite clear that s/he pretty much emotionally burned out.
* ShipperOnDeck: Shepard may hint a little in regards to EDI and Joker.
** Taken into overdrive in ''VideoGame/MassEffect3'', [[spoiler: Shepard literally gives EDI advice on how to ''date'' Joker]].
** Played for laughs at the end of ''Citadel''. Finding Jack and Miranda still sniping at each other, Shepard can half-seriously suggest they "kiss and get it over with", assuming it's just sexual tension ([[LeaningOnTheFourthWall like a good few fans]]). They're not amused.
* ShirtlessScene: Male Shepard during his love scenes in the first and third, but at the end of the third game, love interest or no, Shepard gets one just before the assault on Cerberus headquarters.
** Also gets one in the third game during his romance with Jack. Justified, she's putting a tattoo on his back.
* ShockAndAwe:
** Shepard can use Disruptor Ammo and Overload, which deals more damage towards synthetics. In the third game, they also stun organics and detonate Tech Bursts, damaging blasts of lightning that can be spammed endlessly with the right build.
** And in the third game, an Infiltrator Shepard's omni-blade is enhanced with an electrical charge.
** They can also make use of quarian weapons that rely on electricity to do damage like the Arc Pistol, Reegar Carbine, and Adas Anti-Synthetic Rifle.
* ShootTheDog: The Player is presented with this option multiple times throughout the series; [[spoiler: exterminating the rachni, killing Wrex, abandoning the Council, leaving Zaeed to die, etc.]] In addition, Shepard ''will'' [[spoiler:do this in the ''Arrival'' DLC by destroying a mass relay to slow the Reapers' advance into the Milky Way. The resulting energy burst destroys the entire star system and kills the 300,000+ people living in it]]. By ''VideoGame/MassEffect3'', Shepard can become so obsessed with defeating the Reapers [[AlternateCharacterInterpretation or simply psychotic]] that s/he will deliberately gun down anyone in his/her way, even allies and squad members.
* ShroudedInMyth: Every ending of the third game has Shepard's many deeds being remembered far into the future, although some of the details have been lost to time. S/he is known only as "The Shepard".
* ShutUpHannibal: Does this ''a lot.'' More so in [=ME2=] with the Renegade "interrupt" options. Paragon Shepard gets his/her piece in too, though more with regular conversation.
* SillyRabbitCynicismIsForLosers: The more cynical Renegade decisions tend to go badly.
* SinkOrSwimMentor: Shepard often invokes DareToBeBadass in their friends and allies in ''2'' and ''3''. Could be seen as one to Ashley/Kaidan in the third game when they become a Spectre. If you hold off the Renegade interrupt, Shepard's hesitation to shoot [[spoiler: Udina]] could be interpreted as a way of letting Ashley/Kaidan know the responsibility that comes with being a Spectre and of owning ones mistakes, meaning they should be the one to shoot [[spoiler: Udina]].
* SkewedPriorities:
** As ''Citadel'' repeatedly demonstrates, years of exposure to near-constant mortal danger and people trying to kill them will certainly have this effect.
** Even seems to extends to the people around Shepard. Joker's reaction to the warning that someone is trying to kill Shepard is to simply ''laugh'' and note that a ''lot'' of people are. Likewise, upon discovering the existence of [[spoiler: Clone!Shepard]], everyone seems more interested in riffing on the possibility of using them as a ''butler?!''
* SlidingScaleOfIdealismVersusCynicism: Paragon/Renegade.
* SmallStepsHero: Shepard can be played this way, with results anywhere down the Idealism/Cynicism scale. This is especially true in the third game, where a seemingly well-intentioned decision can lead to a loss of war assets, or even an entire species' extinction.
* SociopathicHero: Renegade Shepard, natch. ''Particularly'' if you go with the "Ruthless" background. By the third game Shepard is this to the point where it's possible s/he and [[VideoGame/SaintsRow Boss]] are dating.
* SoProudOfYou: Spacer Shepard's mother tells him/her that he/she's making her proud in their conversation in the first game, and Hackett says she's proud of what her child is doing in the third game. [[spoiler:Also Anderson's last words]].
* SorryImGay: If romancing Liara, a female Shepard can use this response to shun Kaidan's attempts at romance.
* TheSouthpaw: Shepard is occasionally depicted in promotional materials as being left-handed, even though s/he isn't in-game.
* SpaceMarine: Naturally, since Shepard is an officer in the Alliance Navy.
* SpacePolice: After becoming a Spectre.
* SpellMyNameWithAnS: It's '''''"Shepard."''''' No second 'h', no second 'p', and spelled with an 'a'. This one [[ModernWarfare always seems to be a problem]]... {{Lampshaded}} in [=ME2=]. Upon finishing Jack's recruitment mission, Shepard receives an email from one of the ex-prisoners in Purgatory, calling him/her "Shepherd".
* SpellMyNameWithAThe: TheStinger of [=ME3=] has Shepard actually remembered far into the future as "The Shepard".
* SuperpowerLottery: Regardless of class, Shepard gets superhuman strength, speed, stamina, immunity to poisons, and a healing factor. But biotics classes (Adept, Sentinel, and Vanguard) play this especially straight.
* SuperSoldier: Becomes one in ''VideoGame/MassEffect2''. To a lesser extent was also one in the first game. Alliance soldiers often choose to undergo gene therapy to put them at peak physical health and increase their combat effectiveness.
* SuperSpeed: Soldier Shepard's Adrenaline Rush actually allows him/her to move at normal speed while time is dilated. With Heightened Adrenaline Rush, Shepard is essentially [[VideoGame/FirstEncounterAssaultRecon the Point Man]] minus the flying kicks. Vanguard Shepard also gets to slow down time. In 2, it's an option for the Biotic Charge's fourth upgrade. In 3, it's automatic regardless of the upgrade tree. It's not as extreme as Adrenaline Rush, however. Beginning in 2, Infiltrators get a version when looking through their scopes. In 3, everyone has that option, but Infiltrators take it further.
* SuperheroTrophyShelf: Shepard's cabin effectively serves as the second and third game, becoming littered with various artifacts Shepard has picked up during their travels.
* SupportingProtagonist: Obviously, the games are Shepard's story, but s/he takes a passenger seat during Loyalty Missions (to squadmates), in ''Lair of the Shadow Broker'' (to Liara) and ''Omega'' (to Aria and, to a lesser extent, Nyreen). Shepard's role in those stories is, essentially, to shoot things. And, if Paragon, to act as a MoralityChain to many of them.
* SurvivorGuilt: S/he suffers from this BIG TIME in ''VideoGame/MassEffect3''. The Sole Survivor background also has Shepard have this right out of the gate, depending on how you play it. If a Colonist, s/he can also tell Talitha that s/he suffers from this after his/her parents' murders in the Mindoir raid.
* TakeAThirdOption: Almost as fond of it as Franchise/{{Batman}}.
* TakeMyHand: Paragon Shepard is fond of this. In the Citadel DLC, [[spoiler: s/he even attempts this with [[EvilTwin Clone!Shep]], but they chose to [[DrivenToSuicide fall to their death]].]]
* TakingYouWithMe: [[spoiler: The Destroy Ending. Though Shepard ''can'' survive, with a high enough EMS score]].
* TalkingTheMonsterToDeath:
** Shepard can [[spoiler:convince [[TheDragon Saren]] to realize he's been brainwashed, leading Saren to summon to will to ''[[RedemptionEqualsDeath shoot himself in the head]]''.]]
** [[spoiler:And again in ''3'', with the Illusive Man!]]
* TalkingYourWayOut: Paragon Shepard will take this option at every opportunity. Renegade Shepard can do this too, although s/he is usually far more fond of...
* TalkToTheFist: ...interrupting enemies[=/=][[{{Paparazzi}} annoying reporters]] mid-flow with bullets or punches to the face. The best example has to be interrupting a krogan... with a ''headbutt!''
* TeamDad: Shepard can play the part of disciplinarian and use blunt authority to keep his team in line. This sort of approach is generally a Renegade option, but Paragon Shep knows how to lay down the hammer, too. A good example is the argument between Tali and Legion in the second game, where Shepard can tell them both to stop being idiots or get the hell off his/her ship.
** TeamMom: ...At the same time, Shepard can be nurturing and act as the mediator and heart of the team. In the same debate above, Shepard can persuade both of them to cooperate and realize that they have more in common than they realize.
* TeamKiller:
** [[spoiler:In the third game, Renegade Shepard seems to go through allies even faster than the Reapers: you can personally kill Mordin, Wrex (if he survived the first game), Legion, and Ashley/Kaidan. If you count preventable [[DrivenToSuicide suicides]], you can add Tali and Samara to that list, as well (and you can render Samara's suicide [[ShootTheShaggyDog entirely pointless]] by killing the last of her daughters immediately after). Deaths by omission/neglect include Miranda, Jack, and Kelly Chambers. And so on.]]
** In the Suicide Mission in ''Mass Effect 2'', it's possible to wind up with nearly everyone on your team kicking the bucket like it was a game of dominoes, especially if you get your crew killed by doing side missions beforehand and then sending Chakwas away without a guide. In fact a lack of personal squad-mates surviving the final battle is what can cause Shepard to not survive said Suicide Mission! Following through with all of this can result in a squad of just four in ''Mass Effect 3'', a very lonely party in the Citadel DLC, and a large amount of SuspiciouslySimilarSubstitute characters for those that died, such as Tali and Grunt. Also leads to an almost comically tragic final scene where Shepard can observe up to eight coffins in the Cargo Bay, as well as a Memorial Wall on the Crew Deck that's only four spots away from being completely filled when you start the third game. Unintentional comedy ensues as Shepard gives a RousingSpeech in the Collector Base to the only remaining squad member left to hold the line, coming off as seriously expecting said squad member to hold up against the might of the Collectors (especially amusing if it's someone like Tali or Mordin).
* ThatManIsDead: [[spoiler: After his/her ascension in the Extended Cut Control ending, Shepard considers his/her pre-ascension self an entirely separate person. However, s/he also has a great deal of respect for the previous Shepard, and honors his/her sacrifice by protecting the galaxy]].
* ThinkNothingOfIt: Paragon Shepard often invokes this, attempting to [[HumbleHero downplay]] their heroic deeds.
* ThisIsSomethingHesGotToDoHimself: Invoked during the Extended Cut, when Shepard flat out orders his/her squadmates to retreat to safety while they make the final charge to the portal to the Citadel by themselves.
* ThisIsUnforgivable: A Paragon Shepard will get ''pissed'' after learning the truth behind Project Overlord. Gavin Archer may as well be a Reaper himself judging by how much Shepard despises him.
* TiredOfRunning: Shepard invokes this throughout the third game.
* ToBeLawfulOrGood: Shepard is forced to go against the law many times throughout the games.
* TomatoInTheMirror: In the third game, during the Alliance raid on [[spoiler: Cerberus HQ]], Shepard finds evidence that s/he may be [[spoiler: a Frankenstein cyborg powered by a VI that ''thinks'' it is Shepard.]] Shepard's friends quickly assure them that this couldn't be the case, but it isn't until the appearance of a recording from the Illusive Man stating that he wants Shepard to remain unaltered in ''any way'' that this trope is defied. If Shepard has Liara with him/her [[spoiler: she can assure him/her thanks to the psychic bond they share that Shepard is real.]]
* TookALevelInJerkass: YouTube videos of Renegade action in the first game were titled ''Shepard is a jerk.'' For the second game, even if they were darker the videos were called ''Shepard is still a jerk.'' In the third game however the humor is gone and the Renegade interrupts are met with ''Commander Shepard is...oh my god Shepard has become evil.''
* TouchedByVorlons:
** As a result of exposure to the Prothean Beacon and the Cipher in the first game, Shepard is recognised by their technology as though they ''are'' a Prothean and gained an subconscious understanding of their language.
** The third game expands on this. Shepard also ''see'' Prothean data as they would, allowing them to interpret things others would see as mere static and also are able to sense [[spoiler: proximity to a beacon on Thessia]].
* TrainingFromHell: Shepard graduated the Alliance's Interplanetary Combat Training program with the coveted N7 designation. To put this into context, prospective candidates train for more than 20 hours per day, leading small combat teams through hostile terrain with little sleep or food, just to become an ''N1''. N2 through N6 training is often held off-planet and includes instruction in zero-G combat, military free-fall (parachuting), jetpack flight, combat diving, combat instruction, linguistics, and frontline trauma care for human and alien biology. At N6, trainees experience actual combat experience in combat zones throughout the galaxy, with full N7 status finally being awarded to trainees who have survived the scenarios in an "admirable and effective fashion". Even people who fail N1 training are highly respected.
* {{Transhuman}}:
** All six of the base classes are at least a lesser version of this, since all Alliance soldiers have basic BioAugmentation and [[{{Cyborg}} implants]] to deal with space travel, interface with holograms, use [[GravityMaster biotic]] powers, etc.
** Taken much, much further in ''VideoGame/MassEffect2'', where Shepard is brought back from the dead through [[ArtificialLimbs synthetic body parts]] and experimental technology. The new upgrade system allows even further expansion of Shepard's transhumanism, by using illegal Terminus Systems technology to increase muscle strength, skin durability, speed of medicine circulation and so on. Becomes especially uncomfortable in the ''Project Overlord'' {{DLC}}, where Shepard [[spoiler:turns out to be non-organic enough to be hacked by an AI]].
** Commented on in the third game where EDI comments that Shepard may be one and that the legal issues about transhumanism are rather complicated. When Shepard gets worried, she claims to have been joking and clarifies that Shepard ''isn't'' as their cybernetics don't control their mind, merely enhance their body. However, its worth remembering that EDI has by now learnt how to ''lie'' to spare others feelings, so Shepard really ''could'' be.
** If a biotic class, Shepard is already transhuman by nature of being able to manipulate mass effect fields with his/her mind. Even before dying and resurrecting in the second game, a biotic amplifier implant is a piece of wetware required to make any sort of combat-applicable biotic effects.
** Ultimately becomes a PlotPoint in [[spoiler:the Synthesis ending. [[LivingMacGuffin Shepard is the perfect blend of organic and synthetic that the Catalyst has been seeking all along]], and Synthesis allows him/her to spread their bio-synthetic framework to all other beings in the galaxy.]]
* TraumaCongaLine: Practically canon in games but can also extend further into his/her backstory. S/he goes through a lot of crap.
** Holy crap, pretty much all of ''VideoGame/MassEffect3'' for him/her. It starts with the Reapers invading Earth and him/her failing to save a little boy and it all goes downhill for him/her from there.
* TrickBomb: Cool and flashy grenades such as acid, radioactive, flashbang, incendiary, and concussion, can be used by any class in the first game. The third game changes it so each class gets their own specific TrickBomb, except for the Soldier, who gets bog standard frag grenades. The Vanguard, who gets no grenades, instead gets the class power Nova. You ''are'' the grenade.
* TrueCompanions: What Shepard's crews eventually become.
** Unfortunately, as Joker pointed out, after Shepard's death, [[BreakingTheFellowship most of the surviving crew of the original Normandy drifted off into different directions]] with very few coming back. [[WeWereYourTeam Shepard is the core of his/her crews]], but without him/her, the large majority of them have very little reason to stay together - especially when the higher-ups notice this [[MagneticHero ability to make people more loyal to Shepard than to his/her superiors]] and forcibly scatter, retire, or merely ground them to ensure this happens.
** Though the crew in Mass Effect 2 definitely becomes this as well if you gain their loyalties. Not that they will interact with each other any differently, until the SuicideMission.
** Shepard comments at various points in the third game that Joker has been with them the longest and Garrus and Tali have been with them through the most.
** Pretty much the entire point of the ''Citadel'' DLC was to show the [[TrueCompanions True Companionship]] that all of Shepard's crew mates (current and former) have with him/her.
* {{Troll}}: Can definitely show some hints of this. While talking with Miranda and Jacob about the super-krogan picked up on Korlus Shep can show a degree of manic glee over the prospect of letting him out, much to the consternation of his/her companions. On Thane's loyalty mission the Renegade option for scaring away a stock boy is to exclaim that there's a ''bomb'' and he has to get out of there, followed by laughing when it works. In "Lair of the Shadow Broker", Liara is horrified to realise that Shepard is actually having ''fun'' during the flying car chase through Ilium, despite their notoriously [[DrivesLikeCrazy bad driving]]. Then there's ''3''. Paragon or Renegade, male or female, love interest or not, Shepard [[http://youtu.be/AceGvkcPBFA trolls the fuck]] out of a hungover Ashley.
* TropeOverdosed: How many characters have a page dedicated entirely to them? [[Series/BuffyTheVampireSlayer Buffy Summers]] hadn't done it. [[Anime/NeonGenesisEvangelion Rei Ayanami]] hadn't done it. [[Franchise/{{Batman}} The goddamn Batman]] hadn't done it either. As far as individual characters go Shepard has almost reached TroperCriticalMass.
* TurnInYourBadge: By the beginning of ''VideoGame/MassEffect3'', Shepard has apparently been unceremoniously stripped of his/her Spectre status, and with the Alliance has been relieved of duty and stripped of his/her rank. Although the Spectre status actually appears to be complicated. If you chose to become reinstated in the second game, it appears that due to working with Cerberus, being restricted to the Terminus Systems was a form of probation. In the third game, you are returned to ''full'' Spectre status.
* {{Tsundere}}: Can fall into this trope in any type depending on how often you switch from Paragon to Renegade, or vice versa.
* TheUnchosenOne: Through a combination of ability and circumstance, s/he went from random (if notably badass) soldier to the protector of the galaxy in the span of a week at most.
* UnclePennybags: Technically, a Paragon Shepard in the first game. By the end of the game, so many high level guns, armor, mods, ammo types, and other things were dropping off enemies that your only option was to sell them to vendors so they wouldn't clutter your inventory. This resulted in Shepard accumulating a fortune of millions and millions of credits, while still swimming in high-level guns. Later games don't let you do this; you can't pick up enemy weapons off their bodies or loot their chests, and picking up a weapon on a mission will cause Cerberus/The Alliance to only give you enough copies to supply your squad. Not that it would matter anyway, since you also can't sell things.
* UnequalPairing:
** Just about every romance in the game, even if by simple virtue of Shepard being captain of the ''Normandy'' and the squad being his/her crew.
** In the first game, notable examples include Ash and Kaidan, whom Shepard outranks. In fact, Ashley at one point even admits that romancing Liara would be the most logical thing, since she's a civilian.
** Averted in [=ME2=], since Shepard is "no longer technically in the Alliance" and Cerberus is not a military organization. However, Tali is a quarian, a culture that emphasizes strict loyalty to their ship's captain, and Shepard plays with it, basically telling Tali to hurry and find a way to subvert CantHaveSexEver under "Captain's orders". It's safe to say she's pleased by the idea.
** Also, regardless of military protocol or lack thereof, it is still very clear Shepard is in charge and everyone is expected to follow his/her orders.
** The [=ME1=] relationships mentioned above change significantly with Ashley or Kaidan being promoted to ranks equal to or even above Shepard's own, and given Spectre status to boot. However, they still treat Shepard as a direct superior and two of the three new love interests in said game are even ''lower'' pay-grade Alliance subordinates. Also, while Tali is given the rank of Admiral in the quarian flotilla, making her proportionally higher-ranked than Shepard, it's still a rank which means bupkis on an Alliance vessel. Not to mention that her official name is "Tali'Zorah vas Normandy", which means Shepard, by virtue of being the commanding officer of the ''Normandy'', is still her captain... not that she minds being referred to as "miss vas Normandy". Although since she's with the quarian delegation, this would technically make Tali an Ambassador, thus giving her full diplomatic privileges whilst she's aboard Alliance vessels.
** While Garrus deflects Shepard's question about where he is on the line-of-succession to become "Primarch Vakarian", it's worth noting that he's the closest thing to a Reaper expert his species has, he gets saluted by generals, and he advises the Primarch. He's likely very high on that list.
** In [=ME3=] several squad members are promoted to levels that avert this [[spoiler:i.e. Kaiden now outranks you, Kaiden or Ashley become a Spectre, Tali (provided you exonerated her) is an Admiral, Liara is the Shadow Broker.]] Pretty much anyone who travels with you becomes one of the most knowledgeable people about Reapers meaning that their species leaders turn to them for advice and counsel.
** This is in fact the very reason Joker gives for not hitting on Shepard should a female Shepard express interest in him in [=ME3=]. He does make it clear that it's pretty much his only reason.
* UndyingLoyalty:
** Shepard's survival in Mass Effect 2 and some help in number 3 depend on the Commander inspiring this in as many squad members as possible. It's up to the player whether or not the Commander returns this devotion to their troops.
** Shepard can reciprocate. Paragon Shepard ''will'' reciprocate. Taken UpToEleven when s/he finds out the asari Matriarchs have considered ordering a hit on Liara:
--->'''Shepard:''' ''Nobody'' messes with my girl.
* UnusuallyUninterestingSight: In the second game, no matter how bad Renegade Shepard's scars look or how brightly his/her eyes glow, no one will ever take note of their appearance.
* UnwittingPawn: To Cerberus in the second game. The Collector threat was real, but an examination of the mission summaries shows that they were using Shepard for other projects. When s/he comes to realize the extent of their manipulation of him/her [[spoiler:when attacking the Cerberus HQ]], both s/he and [[TrueCompanions his/her squad members]] are not pleased, to say the least.
* {{Valkyries}}: If romanced, Thane refers to [=FemShep=] as "Siha", comparing her to one of the Warrior Angels of the goddess Arashu in drell mythology.
* VerbalJudo: Paragon and Renegade actions, all the time.
* ViolentlyProtectiveGirlfriend: [=FemShep=] can show shades of this when she talks to Matriarch Aethyta about Liara.
-->'''Aethyta:''' The Matriarchs might have ordered a hit if I hadn't agreed to keep an eye on her.\\
'''Shepard:''' ''That's not gonna happen!''\\
'''Aethyta:''' No argument here. I only took these crap jobs to keep the Matriarchs happy that she's under control.\\
'''Shepard:''' Just as long as we're clear. NOBODY messes with MY girl.
* VoiceOfTheLegion: [[spoiler:Picks this up in the Control ending in ''Mass Effect 3'']].
* WalkingDisasterArea:
** Shepard tends to cause massive destruction wherever s/he goes, regardless of intentions. In fact, it's so widespread that [[InvokedTrope the galaxy at large has started to notice]].
--->'''Moklik:''' [[LampshadeHanging Things explode around you, Shepard]]. You can't blame Aria for being careful.\\
\\
'''Rana Thanoptis:''' Now, if you don't mind, I'm gonna run like hell before you blow the place or something. I know how you work.\\
\\
'''Grunt:''' [Okeer] is dead.\\
'''Wrex:''' Of course. You're with Shepard. How could he be alive?\\
\\
'''Thane:''' The measure of an individual can be difficult to discern by actions alone. Take you for instance. All this destruction... chaos.\\
\\
'''Mordin:''' Excellent. Glad to see affinity for destruction still intact, Shepard.
** Taken to an enormous new level with the ''Arrival'' DLC, [[spoiler:where you are forced to blow up a mass effect relay, and an entire star system with it.]]
---> '''Admiral Hackett:''' All I know is I sent you out there to break Amanda Kenson out of prison, and now [[spoiler:an entire system is destroyed]]. I hope you can fill in the leap of logic between those two events.
** On the Citadel, Captain Bailey says that one of the reasons he's helping you is so that he'll know where you're headed so he can clear the civilians out first.
** Despite Spectres being the most [[BadassArmy elite soldiers]] in the galaxy, when one considers how many Spectres have a tendency to die around Shepard, one has to seriously wonder if s/he isn't like kryptonite to them, turning them into a RedShirtArmy. In the first game, Nihlus is murdered shortly after meeting them and Saren dies at Shepard's hands. In ''Lair of the Shadow Broker'' after revealing herself to be a traitor, Tela Vasir is killed during a confrontation with Shepard. The Virmire Survivor can potentially be killed during a standoff in the third game if certain speech checks aren't met, and Jondum Bau can potentially die, depending on whether or not Shepard recruited Kasumi in the second game.
** Taken to new extremes with the Citadel DLC when on shore leave Shepard is attacked and causes huge amounts of destruction including...
--->'''Shepard:''' I fell through the fish tank... It exploded.
* WallSlump:
** Of the non-fatal variety, after Udina and the Council ground Shepard to prevent him/her from going after Saren after TheReveal concerning Sovereign.
** Happens to Khalisa al-Jilani after Shepard headbutts her in 3. She stays down, but she's fine.
* WarriorTherapist: Paragon Shepard, especially in ''Mass Effect 2''. Good thing, too, [[DysfunctionJunction with a squad like this...]]
** QuitYourWhining: ...or you can chew out your squad members.
** Both played straight but also turned around in ''VideoGame/MassEffect3''. By the third game, while Shepard still acts as this sometimes, most of the squad members have dealt with their demons and are functioning much better. Meanwhile Shepard is beginning to crack under the pressure and the squad members who have followed Shepard from day one are constantly worried about him/her and try to give him/her the support s/he needs to see it through. Garrus in particular acts as Shepard's rock, especially after [[spoiler:the Fall of Thessia]].
* WeCanRebuildHim: And they did.
* WeDoTheImpossible:
** Shepard's effectiveness in completing suicidal missions has attracted the attention of more than one group.
** In ''3'' Anderson notes that entire armies have fallen trying to kill a single Reaper. Shepard has managed to kill about ''four''. With the last two being done ''on foot''.
---> '''Miranda:''' We're all hoping you can do the impossible, Shepard. No pressure.
* WeirdnessMagnet: Lampshaded in ''Citadel'', where Shepard flat out admits ''nothing'' about their life is normal.
* WellIntentionedExtremist: Many of Renegade Shepard's dialogue options and actions veer into this direction.
** Sometimes even [[GoodIsNotSoft Paragon actions]] can arguably be considered this.
** ''Arrival'' best exemplifies this for Shepard. [[spoiler:Faced with the imminent arrival of the Reapers, Shepard's only choice is to delay them by detonating the system's Mass Relay, killing over 300,000 batarians.]]
* WhatMeasureIsANonBadass: [[invoked]] Renegade Shepard often blows off and demeans many people that aren't combat personnel. This can even extend to starship crew.
* WhatTheHellAreYou:
** After defeating Sovereign, the Reapers become increasingly intrigued by [[WorthyOpponent Shepard.]] It's subtly implied that one reason why they turned their attention to humanity is out of desperation to understand how a [[HumansAreAverage fairly average species]] with no special mental or physical attributes, could somehow produce a ''single'' individual that is [[TheDreaded so incredibly dangerous?]]
** In the ''Leviathan DLC'', [[spoiler: even ''[[EldritchAbomination Leviathan]]'' has this reaction to Shepard, referring to them as "an anomaly" that they have never seen before]].
---> '''[[spoiler: Leviathan]]''': [[spoiler: None have possessed the strength in [[YouCantFightFate previous Cycles]]. Your own species could be destroyed with a [[PunyEarthlings single thought]]. But ''[[TheChosenOne you]]'' are different. I have witnessed your actions in this Cycle: the [[DidYouJustPunchOutCthulhu destruction of Sovereign]]; the [[AllYourBaseAreBelongToUs fall of the Collectors]]. The Reapers perceive you as [[TheDreaded a threat]]. And I must understand '''why?!''']]
* WhatTheHellHero:
** While Shepard can be called out on his/her actions depending on them, s/he is given the opportunity to call out other people himself several times, including Udina, the Council, and [[spoiler:Zaeed in the Paragon ending of his loyalty mission]].
** Corporal Toombs letter to Shepard can be a GutPunch to many players.
** [[spoiler:The Virmire Survivor]] calls Shepard out in ''VideoGame/MassEffect2'' for working with Cerberus. At the beginning of ''VideoGame/MassEffect3'', s/he's also being called out in a ''major'' way for [[spoiler:blowing up a star system and killing over 300,000 batarians]].
** [[spoiler: Kill Mordin and sabotage the genophage cure, and Wrex will call you out on it. By pointing a shotgun at your face]].
** In the Omega DLC, [[spoiler:[[AntiVillain Petrovsky]] calls Shepard out on aiding Aria, who is a murderous, ruthless criminal as well as perfectly willing to gun down anyone and anything in her path to get what she wants. While Petrovsky's claims would just roll off a Renegade Shepard's back, a Paragon Shepard might have a harder time dismissing his words]]. However, [[spoiler:he'll also praise a Paragon Shepard at the end for successfully talking down Aria]].
* WideEyedIdealist:
** Paragon Shepard. One of the responses to Ashley Williams asking if they joined the Alliance to uphold some [[MilitaryBrat family tradition]]:
---> '''Shepard:''' No. Humanity's future is out here. There is so much we haven't seen yet...
** [[KnightInSourArmor And even if s/he is given a cynical view,]] at the end of the day, Paragon Shepard always believes that most people will attempt to do the right thing.
* WithThisHerring:
** Spectres are expected to self-sufficient. As such, the Council will not give Shepard any resources beyond occasional information. The Alliance and Cerberus are much more generous.
** In the third game the Alliance does this to a degree, ordering Shepard to be the one tasked with rallying a force to retake Earth, however they can. This is somewhat justified however, after all the impossible things Shepard has done over the years, Admiral Hackett admits the reason they were chosen is because they ''know'' the Shepard can deliver results.
** Averted in the third game if [[BribingYourWayToVictory you bought the Collector's Edition.]] Shepard starts the game with enough high level pistols, submachine guns, shotguns, and sniper rifles to equip his/her entire squad, and enough money to upgrade them all to level V almost immediately. Said weapons are the N7 weapons, the best of their class in the entire game.
* WorldsBestWarrior: Oh hell yes! Eventually, it gets to the point that if you even ''think'' of taking on Shepard in a fight, people will consider you TooDumbToLive. Even the Reapers acknowledge him/her as the only serious threat they have ever faced in their billion plus years of existence.
* WorthyOpponent:
** Becomes this in the eyes of Saren, which is quite impressive on his/her part given Saren's enormous racism towards humans. Also, Harbinger labeling Shepard as "an annoyance" could be seen as it acknowledging that s/he is this for the Reapers, also an impressive feat.
--->'''Dying Reaper''': Harbinger speaks of [[TheDreaded you]].
*** Leviathan later noted that the Reapers consider Shepard to be the only true threat they have ''ever'' faced.
** The Illusive Man, in the third game, admires and has nothing but the utmost respect for Shepard and is always trying to get him/her to see his way of thinking rather than just use violence against him/her. He constantly warns Kai Leng to treat Shepard as a worthy opponent and to respect his/her skills and how dangerous s/he is. [[spoiler:Kai Leng arrogantly refuses and gets killed for that mistake]].
* WrongGenreSavvy:
** Normally s/he's quite GenreSavvy, but there's a rare lapse in ''Lair of the Shadow Broker'', when Shepard wonders what kind of weapons ''a taxi'' has. Of course given [[CosmicPlaything the chaotic nature]] of Shepard's life, expecting a taxi to have guns is something that honestly isn't considered too far-fetched, especially considering that Illium is described as just [[WretchedHive Omega]] with fancier shoes.
** Since Shepard has been a soldier for most of their life, Traynor lightly mocks them in ''3'' for being unable to get out of this mindset. Turns out Shepard actually tried to use real-world military tactics in a game of ''chess''.
* YouCantGoHomeAgain: Played with. Colonist Shepard mentions in the third game that they rebuilt [[DoomedHometown Mindoir]], but it wasn't the same afterwards, with their tone of voice indicating that it also contains too many painful memories. Shepard ''can'' go home again, they just don't ''want'' to. An Earthborn Shepard has no choice in the matter by the third game.
* YouDidTheRightThing: Paragon Shepard is often on the receiving end of this, after letting terrorists, mass-murderers, etc go in order to protect the innocent.
* YouShallNotPass: War Hero Shepard pulled this off, single-handedly fending off an entire platoon of batarians who breached the garrison's defences during the Skyllian Blitz. Becomes even more awesome if Shepard has the Colonist background, because they effectively took on a larger number of troops than those that attacked Mindoir and ''actually won''.
* YouthfulFreckles: [=FemShep=] [[http://i.imgur.com/fvRDq.png has them]], to go with the [[SignificantGreeneyedRedhead red hair and green eyes]].
* ZeroApprovalGambit: After s/he [[spoiler:causes a supernova that kills over 300,000 batarians]] Admiral Hackett tells him/her that s/he'll have to fulfill this trope in order to avert a war between the humans and batarians.
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''[[CatchPhrase I should go.]]''
---> (''[[LampshadeHanging 'I should go?]]' [[DoIReallySoundLikeThat Do I really say it that way? Seriously? Be honest...]]'')

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