This is a list of characters and their related tropes from the ''VideoGame/AtelierIris'' spinoff ''VideoGame/ManaKhemiaAlchemistsOfAlRevis''. Very, very, ''[[RuleofThree very]]'' likely to contain spoilers, ranging from harmless early-game material, to things you only find out at the very end of the game. Read at your own risk.

Supposedly, the Japanese take their horoscopes and blood types very seriously, and thus said information from the manual will be mentioned in here.

Here is a separate [[Characters/ManaKhemia2FallOfAlchemy sheet for the characters]] of the second game, ''The Fall Of Alchemy''.
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[[foldercontrol]]
!Flay Cave
[[folder:In general]]
Our heroic group of eight (nine including Sulpher), officially led by Flay, but since he doesn't seem to bother with his leadership duties too often, that role unofficially officially falls onto our protagonist. Despite being made up of characters with rather basic stock personalities, they're rather well fleshed out, and you can't help but like them. At the very least, some of them.
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At times they can appear to barely be [[WeAreStrugglingTogether struggling]] through TeethClenchedTeamwork on account of maybe a SourSupporter[=/=]SarcasticDevotee or two, but don't let that fool you; like any good TrueCompanions, should you threaten or in any way harm a single one of their members, you'll face the wrath of them as a group. Like that one boss lategame did.
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Most of the time though, they get along well. Strange how they can manage that, considering only a few of the clashing personalities...
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Plus they go through enough [[FriendshipMoment Friendship Moments]] anyway for you to ever doubt the fact that they like each other and get along very well. Although for some, it's somewhat [[VitriolicBestBuds questionable...]]
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Buncha weirdos, on account of their recruitment methods, the recruitment criteria, as well as ''who'' does the recruiting in the first place.
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* CustomUniform: With the exception of Vayne and Jessica, who wear the almost-standard uniform, the other party members dress [[ImpossiblyCoolClothes pretty spiffily]] to make them stand out.
* DisneyDeath: [[spoiler:Whomever has the more affection points with Vayne will be killed by Ms. Isolde during Chapter 11's event, but revived by the Wish Mana afterwards.]]
* ImpossiblyCoolWeapon:
** Vayne uses a cat that [[MorphWeapon transforms into his sword]]. It proceeds to be able to change shape at will in battle, to an even bigger sword if need be in mid-attack.
** Nikki's hammer is freaking humongous, has chain in it, which means it's mechanized somehow, and you can swing the end around at high speeds like a [[EpicFlail flail]] to maul things.
** Flay's {{BFS}} seems normal enough, until you see it [[ThisIsADrill transform into a drill]] and start shooting shuriken-style stars out of it (much like Edge's default weapon from ''Videogame/AtelierIris3''). Not to mention its ability to turn into a WaveMotionGun...
** Anna's katana, which is the most normal weapon of them, is longer than her body and it works as a DimensionalCutter.
* ImprobableWeaponUser:
** Jess uses a bag/purse whose contents seem to be [[HammerSpace endless amounts of random objects]] (lampshaded by Vayne repeatedly).
** Pamela uses her stuffed bear, which is [[DemonicDummy possessed by her Mana]] and can equip WolverineClaws.
** Roxis uses tarot cards, [[DeathDealer both by throwing them]] and using them as a card whip. His attacks also alter the flow of battle by manipulating the turn system, thereby BreakingTheFourthWall.
** [[CoolSpaceship Muppy uses his spaceship,]] [[{{BFG}} and all the conventional weaponry that it might entail...]] [[TransformationRay and some]] [[FlyingSaucer more unconventional ones.]]
* {{Leitmotif}}: All of the main characters have one:
** Vayne: "A Young Man's Worries (A Boy's Worries)"
** Jess: "Whistle Maiden (Whistling Girl)"
** Nikki: "Stupid Hair Saga"
** Pamela: "Phantom Maiden for Mana-Khemia (Ghost Girl for Mana Khemia)"
** Roxis: "Absorbed by the Glasses (My Glasses are Addicted)"
** Flay: "The Ally of Justice Has Arrived (Defender of Justice has Come)"
** Anna: "Gavotte (Overwhelmer)"
** Muppy: "Rectangular Wave of Love (Block Pulse of Love)"
* RagtagBunchOfMisfits: The party members are: [[spoiler:a Mana]], a sarcastic talking cat, a sick MadScientist girl, an idol CatGirl searching for a husband, a ghost girl, an eccentric mentor, a samurai girl and an alien who wants to take over the world.
* TheTeam: They work together as part of Flay's workshop.
* TrueCompanions: They come to become this.
[[/folder]]

[[folder:Vayne Aurelius]]
!!Vayne Aurelius ''([=JP=]: Vain Aureolus)''
!!!'''Voiced by:''' Creator/AkiraIshida (JP); Creator/LiamOBrien (EN)

-->''Mr. Zeppel invited me to attend Al-Revis Academy. There, I was almost kidnapped(?), was forced to join Flay's Workshop, met Jess and Nikki, and we got an Assignment...''
-->''I only lived with Sulpher before, so it was strange being with so many people. But I guess it was fun. Will it be like this everyday?''
[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/vayne_super_9626_6.jpg]]
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The 16-year old as of the beginning of the game protagonist. He was born on September 28th, [[WesternZodiac Libra]], unknown blood type. 5'6'', weighing 126 pounds. Before coming to Al-Revis, he lived up in the mountains alone with his cat/Mana Sulpher, who raised him.
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Vayne's not too good with people on account of this. There's also the fact that whenever he goes into a village, he's given the evil eye by the townsfolk on account of his 'unexplained abilities.' After he first arrives at the academy, he worries over whether or not he'll be able to keep up with everyone else there, as when he received his invitation, it was the first he'd ever heard of alchemy. He doesn't need to worry; it's soon revealed that one: he's got a ridiculous amount of talent for alchemy, and two: he's the son of one of the most famous alchemists in recent history.
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He's never quite learned how to say no, it seems, although he's quite capable of doing it when it matters, like when being offered some shady...medicine (which is better than what some others can say). Because of this, he's taken advantage of by pretty much all of the workshop members at some point barring Roxis, who probably abhors the thought of ever having to ask Vayne for anything.
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But he's a nice guy, really, though a bit shy and weak-willed. He doesn't mind the workshop's antics, at least; he puts up with the rest of them and he's the one that reaches out to each member and fully pulls them into the fold. Even the ones who hate him. He'd be devastated should anything happen to them, and it's in those moments that you'll see his rarely used angry expression.
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He wields a sword-katar-thing in battle and is pacted to Sulpher.
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* AllThereInTheManual: Literally, [[spoiler:his bio in the manual sets some of his stats as ????, as foreshadowing that he's an ArtificialHuman]]
* ArtificialHuman: [[spoiler:Sort of. Vayne seems to be biologically human, but possesses the power of a Mana within himself.]]
* BadassBoast: "I can't hold it...'''I WILL DESTROY ALL!'''"
* CannotSpitItOut: His obliviousness to the feelings of others, and his own, led into some troubles. See: Jess' fourth Character Quest and the lead-up to Pamela's fifth Character Quest.
* ChasteHero: Vayne is...decidedly clueless to Nikki's advances. Also, in one event, Vayne receives a letter. Upon someone asking whether it's about a date, or from a girlfriend, or something, Pamela grins and says cheerfully (several times): "This is Vayne we're talking about; that's impossible!~"
* TheChewToy: He's the one picked on the most.
* CreateYourOwnVillain: Try to guess why Flay started on his way to being an EvilOverlord.
* DeadpanSnarker: He frequently points out when the others have stupid ideas and complains about it. He still goes along with the general insanity in the end.
* EnemyScan: The "Analyze" skill is an ability unique to Vayne.
* ExtremeDoormat: He's one of the most weak-willed RPG heroes ''ever''. Justified, as he is [[spoiler:the AnthropomorphicPersonification of other people's desires.]]
** [[LampshadeHanging Pointed out]] by Muppy, claiming that, out of all the people he met, Vayne was the easiest to manipulate...
* FinalBoss: [[spoiler:In the BadEnding. In the other endings, the manifestation of his power takes up the slack.]]
* FriendlessBackground: Before coming to the academy, Vayne's only friend was his cat, Sulpher.
* GratuitousGerman: The name of his Finishing Burst, Einzelkampf.
* HeroicSacrifice: [[spoiler:By the end of the game, Vayne's depressed and in enough of a funk that he believes doing this will be the best way to avoid hurting the people he cares for. Yeah, and he's blind to the fact that vanishing will probably hurt them more than anything else he could do. Luckily, they talk him out of it, unless...]]
** [[spoiler:You didn't get anyone to like you enough via character quests. Then Vayne tells them to get out because he 'has something he needs to do', and they leave, though Roxis puts it best: "We'll be waiting for you. You'd better come back!" Guess what Vayne ''doesn't'' do?]]
* HeroesPreferSwords: Sulphur's weapon form, though he's more of a katar.
* HumanoidAbomination: [[spoiler: Sulphur's not his mana, he's Sulphur's mana.]]
* LaserGuidedAmnesia: Vayne has trouble remembering much, if any, of the information pertaining to his past. The info the instruction booklet tells you is practically all you/he knows until the story sheds more light. [[spoiler:Subverted, once you find out that he doesn't HAVE a past; he's an artificial Mana.]]
** LockedOutOfTheLoop: It doesn't help that Sulpher hides certain facts about his past until the situation either requires him to or Vayne finds out by other means.
* OnlySaneMan: Barring the Muppy incident (and even so he starts to catch on to the fact that there's ''something wrong''), Vayne's very existence seems to revolve around keeping up with the antics of his workshop and hanging lampshades on things such as Jess' bag, Flay's mask, and so on.
* OrdinaryHighSchoolStudent: Subverted, as he turns out to be [[spoiler:an artificial human.]]
* PersonOfMassDestruction: [[spoiler:Any wish, you say? [[RealityWarper Bending]] ''[[RealityWarper reality?]]'' Oh dear. Good thing he's nowhere near anything that can be described as evil, though depression's fair game.]]
* RaisedByWolves: Vayne was raised by a talking cat.
* RealityWarper: [[spoiler:Has the power to grant any wish.]]
* {{Sidekick}}: To "The Flay/Defender Of Justice/Hero #1" during Free Time Events.
* SidekickGraduationsStick: Becomes "Alchemy Man" to fight his own mentor. [[PunchClockHero Aaalll against his will.]] So he says, at least.
* TomatoSurprise: [[spoiler:Sulpher is a normal cat. Vayne is ''his'' Mana.]]
* WeirdnessMagnet: 2 out of 7 friends aren't exactly ordinary, and the others aren't quite normal either, because of their quirks; and then there's the various misadventures they drag him into...[[spoiler:And he himself isn't ordinary either...]]
* WesternZodiac: Libra.
* WhatTheHellHero: Throughout Jess' Character Quests, he is the SecretKeeper for her condition. When he finally decided to let the rest of the workshop in on the details, they promptly get angry at him.
* WhiteHairBlackHeart: Mostly averted, since he's such a NiceGuy. [[spoiler:The Other Vayne, however...]]
* WoobieDestroyerOfWorlds: [[spoiler:But not of his own conscious will.]]
* YoungerThanTheyLook: [[spoiler:If Isolde is to be believed...Vayne is actually just around ''six'' years old at the end of the game.]]
[[/folder]]

[[folder:Jessica Philomele]]
!!Jessica "Jess" Philomele ''([=JP=]: Philomel Hartung)''
!!!'''Voiced by:''' Creator/SakuraNogawa (JP); Creator/KateHiggins (EN)

-->''...I blew up the atelier again. It's so weird though...''
-->''Vayne helped me clean up again, but I know this is bad. I played around with alchemy before I came to this school, so if I get kicked out, I'll be stuck in jail.''
-->''Oh, but next time I do a difficult synthesis, Vayne said he'll help me. Then I can't mess up, right?''
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/jessica_super_9951_2.jpg]]
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A 16-year-old Gemini (June 12th) of blood type O, height 4'11'', and 88 pounds, Jess is the first person other than Zeppel that Vayne meets at Al-Revis, and the two quickly bond.
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Well, not so much bond as "Jess attaches herself to the person sitting next to her and Vayne doesn't say anything to stop it." She's, as Sulpher puts, Vayne's "first human friend," and despite how pushy the above description makes her sound, she's not. She's actually a rather upbeat and cheery girl with a decent head on her shoulders.
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She's somewhat clumsy, but she's bright enough- she helps the small workshop through some of their earlier assignments. She's probably one of the more sane members of the workshop. Her friendliness is infectious. She could probably do with a tad more maturity, though...
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All bets are off when she's experimenting with her bombs or medicines though, as many of the workshop members have had to learn firsthand.
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You learn early in her character quests that she's also has a shorter lifespan that most people, on account of a mistake in the process used to cure her of a plague she had when she was a child. It rid her of the disease, but at the cost of the rest of her lifespan. Despite this, she's accepting of her fate (and...a bit oblivious to how death affects ''other'' people) and resolved to live life with everything she's got.
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...Perhaps a little too accepting.
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In battle, she wields her...bag. And everything inside. Like bombs, test tubes, flowerpots, [[HammerSpace giant hammers]], ''chariots...''
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Pacted to the Mana of Wind.
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* BagOfHolding: Lampshaded. And given an epileptic tree to work with.
* BlowYouAway: A few of her attacks, due to her pact with the Mana of Wind. The most obvious is her Finishing Burst
* BreadEggsMilkSquick: visual example with her attacks, the last blow of which, as mentioned, is a ''chariot''.
* CatchPhrase: "Aw, boo." Sometimes (but not always) followed by "How boring."
* ChasteHero: Maybe not in the same vein as, er, Vayne, but when [[EstablishingCharacterMoment first meeting]] Nurse Melanie, she teases them, and, well...Just watch out for Ms. Melanie's entry further down this page.
* CombatMedic: For an RPG healer, Jess can deal quite a lot of damage, since mages in this game (her, Pamela, Roxis and Muppy) rely on the MGK stat for normal physical attacks.
* CutenessProximity: Way too obsessed with Muppy.
* DamselInDistress: Twice. Once when Tony kidnaps her, and the second time in her fourth Character Quest. [[spoiler:Happens a third time if the player chooses her as the one to pursue a relationship with.]]
* DubNameChange: Her first name was changed from Philomel to Jessica, with Philomel being made her family name and Hartung being dropped entirely.
* FireIceLightning: The only party member who gets inherent skills for all three, thanks to on-the-spot synthesis.
* ForcedTransformation: One of her bag’s odder features is turning monsters into sweets.
* GeniusDitz: She's actually a pretty good alchemist (Her synthesis ability is among the best in the team) with a good head on her shoulders, but she's got enough quirks to push her almost into Cloudcuckoolander territory.
* GenkiGirl: Pretty upbeat.
* HypocriticalHumor: In Pamela's fourth Character Quest. She states its not nice to make people drink strange medicines. She literally does that to Nikki, who calls her out on it.
* ImprobableWeaponUser: Not only does she use random chemicals she throws in battles, but she uses her ''bag'' in some of her skills.
* IneptMage: Jess ''can'' be good at synthesis, as long as she sticks to the recipe and doesn't try anything too crazy. The problem is that she likes to experiment, and her experiments tend to either [[GoneHorriblyRight work too well]] or just explode, no matter how stable the ingredients are. Considering what some of her "medicines" are meant to do, this may be for the best.
* LethalChef: She likes to make strange potions. Like one that enhances cavity pain by a factor of 20. Her food is also very...unique.
--> '''Vayne''': Um...what's that purple stuff?
--> '''Jess''': It's good.
--> '''Vayne''': It's...moving?!
--> '''Jess''': It's good.
--> '''Vayne''': Um...I...have to go.
* MadScientist: Played For Laughs. Jess is infamous for creating medicine with dangerous side-effects and accidentally making things explode; so much that if there's even the slightest mention of her medicine, expect ''anyone'' to go OhCrap.
* MagicSkirt: Jess has to hold her skirt down during some of the animations for her specials, though.
* NightmareFetishist: Loves scary stories and takes delight in mentioning things like how an Ice Bomb freezes the body enough to shut down biological functions.
* NoodleIncident: The time the VP faints at the mere sight of her room.
--> '''VP''': There are complaints of strange smells coming from your room.
--> '''Jess''': Smells? Oh no...maybe it got rotten...
--> '''VP''': And they can hear strange noises.
--> '''Jess''': Noise? Uh oh...maybe it's the one that got away...
* PerkyGoth: An optional scene reveals that Jess prefers to wear very dark colors outside school.
* PowerGivesYouWings: Wind's Whisper, Jess's Finishing Burst, in which she combines powers with her Mana and sprouts white angel wings.
* SecretlyDying: Subverted. She's known since childhood and doesn't see what the big deal is. [[YouDidntAsk The subject just didn't come up.]]
* ShoutOut: Her family name, Philomele, to Greek princess Philomele/Philomela. The least you know about her, the better. Accidentally, she becomes a nightingale in the end, a background more fitting for Nikki.
* StickyFingers: A minor case, but her first idea when an explosion goes off is to hide the evidence and then replace the tools by stealing them.
* StuffBlowingUp: She likes bombs. She likes experimenting. She's somewhat (very) incompetent while experimenting. She's clumsy. What does this get you? A wrecked workshop. At least twice.
* ThrowDownTheBomblet: If there is a bomb, regardless of the element, she will know of what it can do, how it can be used, and how to make it. She'd be a MadBomber if she were even more enthusiastic about it.
* TrashOfTheTitans: Her room is so messy that the vice-principal took one look at it and passed out.
* WesternZodiac: Gemini.
* YourDaysAreNumbered: She's going to die young because of factors beyond her control and she knows it.
[[/folder]]

[[folder:Nicole Mimi Tithel]]
!!Nikki - Nicole Mimi Tithel ''([=JP=]: Titil Mimi Nike Mele)''
!!!'''Voiced by:''' Creator/MiyukiSawashiro (JP) and Creator/StephanieSheh (EN)

-->''Ahh, I know I shouldn't go for taken guys, but I also didn't think they would be mad enough to chase me...''
-->''Either way, this won't stop me. I need to take as many husband candidates as I can back to the village. And I have to have a lot of kids!''
[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/nikki_super_1680_2.jpg]]
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Standing at 4'9'' (or 5'1'' if you include [[IdiotHair her hair]]), we have Nikki, the 16-year-old beastgirl. Born on March 6th (Pisces), of blood type B and weighing 101 pounds, she's the second person that the Vayne and Jess duo meet and befriend. She's rather outgoing and straightforward as well as easygoing. Nikki's a rather energetic catgirl who tends to slack off on her studies somewhat.
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She's a little impulsive, doesn't think before she acts, and has troubles sitting still, but she's possibly the most down to earth member of the workshop as well as the one who possesses the most common sense, so you'd think she wouldn't be such a troublesome workshop member; whatever quirks she has can't beat Jess blowing up the workshop, right...?
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However, the reason she came to the school was to find herself a husband.
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Or several.
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And bring home ''lots'' of kids.
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That, combined with her not-quite-so-great judgment as to who to flirt with, and a lack of foresight for the repercussions of her actions gets her, and by extension the workshop, into a fair amount of...situations.
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Incidentally, she's also a talented singer, which is a fact she uses to attract guys...A lot of them, who form a fanclub that practically worships the ground she walks on.
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In battle, she uses a humongous freaking hammer and is pacted to the Mana of Trees.
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* BabiesEverAfter: What Nikki's plans are. [[spoiler:She eventually succeeds in her ending.]]
* BecomingTheMask: Vayne pretends to date Nikki to get her fans off her back, and it was during the course of these events that Nikki started to develop ''real'' feelings for Vayne.
* BigEater: She's often found in the Cafeteria whenever the other party members can be found around the school, rather than in the atelier where they usually would be.
--> '''Nikki''': "Argh! It just pisses me off! Stupid Principal, stupid Mr. Zeppel...You know what, we have to eat! Join me, Vayne!"
* ButtMonkey: Easily gets scared, check. First to fall into a trap by certain characters, check. First to ''fall'' in certain confrontations, check. Made a [[LovePotion Love]]'''[[InvertedTrope less]]''' [[LovePotion Potion]] that worked a little ''too'' well, check. ''Intentionally'' left behind to distract a teacher while said teacher was giving a long-winded story...ooooh, check.
* CatGirl: Cat beastmen.
* CuteMonsterGirl: Again, Cat beastmen.
* ExpressiveHair: Her IdiotHair can get as angry as she is...
* TheGlomp: towards Vayne in the opening theme.
* GreenThumb: She enters a pact with a Wood Mana.
* HealingFactor: Activated by her Defend Assist.
* IdiotHero: Not too idiotic, but prone to impulsiveness. And related...
* IdiotHair: Look at that! [[LampshadeHanging The manual actually goes to mention her height with and without it!]] During one of her character quests a character mentions her stupid hair...
** It's even further Lampshaded by the name of her main theme, "Stupid Hair Saga".
* IdolSinger: Throughout her entire Character Quests. Add obsessed {{Otaku}}s into the mix, and HilarityEnsues...
* ImpliedLoveInterest: It's worth noting that [[spoiler: her ending is the most overtly-romantic of them all, what with both Vayne and Nikki bearing a massive litter of children]].
* MonsterAllies: Although it's not in the same vein as Pokémon, she had to "catch" the {{mons}} first before using them in battle.
** By that, we mean DefeatMeansFriendship. Kill em with Heart Cracker[=/=]Heartful Action, and as she says, "You're mine!"
* TheTease: She flirts with a good deal of the male student population due to the fact that Beastmen prioritize having children over romance. This causes problems as she starts attracting boys with girlfriends and when she breaks up with them they refuse to leave. Flay literally has to threaten them to scare them off.
* WesternZodiac: Pisces.
[[/folder]]

[[folder:Pamela Ibis]]
!!Pamela Ibis
!!!'''Voiced by:''' Creator/AsukaTanii (JP); and Creator/BrianneSiddall (EN)

-->''My library was taken over by a monster! But the students were happy about it. I was mad; I took my group to go get rid of the monster.''
-->''But everyone's so mean. When we beat the monster, they said I was bad for not doing my job. Sure I slack off sometimes, but they're just mean. I was so sad and hurt.''
-->''I left Vayne to clean up.''
[[quoteright:234:https://static.tvtropes.org/pmwiki/pub/images/pamela_super_8763_3.jpg]]
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A sweet-looking young ghost that haunts the library. The workshop is first introduced to her in Chapter 3, in which she's been scaring the freshman. Of course, the workshop has to get to the bottom of this mystery, as ghosts don't exist, right? Thus begins the horror night that Flay sets up in the middle of summer break. Something goes awry though, and the trio ends up helping Pamela discipline one of her monster friends that got a teeny bit out of hand. Oh dear. But we're introduced and everything now, and everything's good now! The group interests her enough for her to join, as she was once a student at the academy.
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...Actually, Flay's plan from the start (which was wrecked) was to have Pamela scare our freshman trio. Flay reveals that she's like the school's summer special. All the upperclassmen hide her existence until summer, where...
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Well, she's traumatized at least ''one'' freshman.
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It also turns out that she's very, very old, having haunted the school for a least a century or two- but she sure as heck doesn't act it. She acts somewhat immaturely, thinking mostly (if not completely) of herself, enjoys scaring people, and seems to have memory issues. She acts (perhaps thinks like it too) quite like a child, though she means well. We think. (It's hard to tell ''anything'' with her.)
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And beyond the soft, fluffy, and cute exterior, she also seems to have a somewhat sadistic streak, if her battle quotes and conversation concerning her teddy bear mean anything. Teddy? You want more? It puts quite a different light on some of her actions then, at least...Even so, it's hard to resist her puppy dog eyes, especially with a face like that.
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She likes cute things and her Teddy Bear (note the capitals), and dislikes...non-cute things.
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She uses her possessed teddy bear as a weapon in battle. Be afraid. Be very afraid.
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Pacted to the Mana of Life, who lives in her bear.
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* BewareTheNiceOnes: Oh so much.
* BlessedWithSuck[=/=]CursedWithAwesome: Either one or the other, [[TakeAThirdOption or both]]. It was never explained how she wound up like that in the first place anyway. Also, as it was revealed late in her Character Quests, [[spoiler:she is technically trapped inside the school, for, if she leaves, she will pass on.]]
* CastFromHitPoints: A good lot of Pamela's spells are examples of this.
* CloudCuckooLander: Most of the time.
* CompanionCube: Her Teddy Bear. Sort of.
* CuteGhostGirl: As per usual in Gust.
* CutenessProximity: She loves cute things and will often try to coax Vayne into getting them.
* ElegantGothicLolita: Pamela dresses in a toned down style of this, complete with ribbons.
* {{Foreshadowing}}: Something that hints at her final Character Quest: [[spoiler:an optional conversation early-game where Vayne asks Pamela if she has ever set foot outside the school's area. Pamela's a bit...touchy on the subject.]]
* AnIcePerson: Thanks to a few of her monster friends, she’s the only party member with inherent ice attacks.
* KarmaHoudini: In one of her later character quests, she makes a lethal potion and gives it to several students, thinking it's a good medicine but is actually hurting them. She gets off completely scot-free. See PuppyDogEyes below for more.
* KillerRabbit: She's cute on the outside, deadly on the inside. Yep, that's Pamela, alright.
* LaserGuidedAmnesia: Pamela can't remember her own personal past, but remembers a lot of other things.
** Who says she's not lying though? Though, it's implied that she's been a ghost so long she's forgotten...
* LethalChef: her medicine may be just as bad as ''Jess's''. Maybe even ''worse''.
* MonsterAllies: Her "Everyone, be nice~" skill.
* NightmareFuelStationAttendant: Pamela's reasons for liking teddy bears creeps Vayne out, with good reason.
* NoHeroToHisValet: While the other students are amazed at the revel about Vayne's father, she was more or less nostalgic. After all, she played with him as a student since she knew most of the adults in the series personally.
* ObfuscatingStupidity: She knows a lot more than she lets on about a lot of things. You have to remember, she's a lot older than she looks and knows it.
* OlderThanTheyLook: As a ghost, she's apparently a century (or more) old.
* PuppyDogEyes: How she gets her way. To elaborate, one of her character quests has her handing out medicine that have sent more than 20 boys to the infirmary. They know its bad for them, but one look into her eyes and they can't resist. Roxis even falls for it.
* LegacyCharacter: She is neither the first, nor the last, "Pamela Ibis" in the ''Atelier'' series.
* SpeaksFluentAnimal: She can talk to monsters, which comes in handy a lot of times.
* SquishyWizard: Subverted. She has high resistance to magic, and once she gets [[NoSell Physical Immunity]] she becomes one of the game's best tanks. It's easier for her to deplete ''[[CastFromHitPoints her own]]'' health, and even then [[AutoRevive her deaths don't stick for long]].
* StoneWall: She has high magic resist, she can gain immunity to physical attacks, and she can gain the ability to auto-revive.
* ThisIsADrill: One of her strongest weapons is an electric claw with drills attached.
* TheTease: A bit to Vayne.
--> '''Pamela:''' Hehehehehehehe... I'm not going to let you sleep tonight...
* WalkingTheEarth: [[spoiler:This is strongly implied to be her fate in her ending.]]
[[/folder]]

[[folder:Flay Gunnar]]
!!Flay Gunnar ''([=JP=]: Gunnar Damm)''
!!!'''Voiced by:''' Creator/KenyuHoriuchi (JP); Creator/RichardEpcar (EN)

-->''Today was quite meaningful.''
-->''I had my doubts about Vayne truly having the potential to become a Defender of Justice, but my eyes did not deceive me. He solved the vicious crime (I set up) like a true hero, with passion for justice!''
-->''But he lacks power. I'll have to train his strength if I'm to reach my ultimate goal!''
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/flay_super_8769_4.jpg]]
\\
Loudmouthed and completely unpredictable, this troublesome delinquent is known by the entire school. Flay Gunnar, the 19-year-old Duke of Destruction of Sophomore year is the first person that the Vayne and Jess duo meet and befriend. Possibly because he shows up to barely save the two from being recruited(?) by the Mook Squad, the peons of eeeevviiiillll.
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He stands at 6 feet tall, the tallest of the main cast, has blood type AB, and was born on December 10th: Sagittarius.
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His entrances are unexpected, his actions a complete mystery. He seems to recruit most of the workshop members because it'll be interesting, which suits his needs; he wants an exciting life and detests the thought of a boring world. They Flay Cave officially belongs to him, but he seems to spend more of his time out... doing... something, rather than doing the mundane task of organizing the workshop.
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...He's flunked Sophomore year twice by the time he meets you, and another time once you get into Senior year to stay by your side. Don't let that fool you into thinking he's stupid though; he's anything but. After all, all he did was not show up for any of the tests... Bah, who needs tests; it's all intuition! Though some characters still doubt this, claiming that it's incomprehensible that Flay'll be allowed to graduate with them.
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He causes quite a bit of trouble in the workshop (and school) from time to time, and quite enjoys plotting with another character you might get to know later on. He also seems to have access to a lot of items that strangely resemble modern day technology; no one knows where he gets things like his Flayputer or Walker Talker.
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By the way, don't tell him we told you this, but he's secretly the Defender of Justice. Secretly. Remember, you didn't hear it from us! While we're on the subject, his sidekick, Hero #2 and later on Alchemy Man, is really Vayne. Really!
\\\
In battle, his weapon of choice is a big freaking sword. Pacted to the Mana of Gold.
-------
* AsLongAsThereIsEvil: Parodied as the motive for his so-called StartOfDarkness.
-->"If evil disappears, so will the hero. But if evil lives..."
* AssKickingPose: Parodied, of course. His "superhero" poses look like something from a ''Franchise/SuperSentai''.
* BadBadActing: His first Character Quest, dear ''lord''.
* BoisterousBruiser: He hits hard and speaks loudly.
* BoringButPractical: His finishing move is to get into his mana, SuperRobot style, and rush the enemy to punch it really hard, once.
* BrilliantButLazy: Catches onto things quickly and has an intuitive understanding of alchemy... but would rather play superhero than study.
* CardCarryingVillain: What he decides to be after his Character Quest.
* ChronicHeroSyndrome: His fourth Character Quest. That is all.
* ClarkKenting: Somehow, Flay's 'superhero costume' actually ''does'' fool people. This is {{lampshaded}} by Vayne.
** Said costume is a mask. A butterfly mask. The masquerade ball ones. [[PaperThinDisguise Yeah]].
* TheCorrupter: In a way. If you do his character quest, he slowly converts Vayne to TheCape. Best seen if you compare his first character quest to his last. During the first, Vayne stated multiple times that it was very obviously set up, while in the last, he completely rolls with it without a second thought (granted, the actors were better at this one, but it was still far too clichéd to be true).
* CounterAttack: Calling him in for a Defense Assist guarantees this.
* DefeatMeansFriendship: How Flay finally got his mana to make a pact with him.
* {{Delinquent}}: He's got this kind of reputation in school, and respected enough by the guys in school that the ''referee'' agreed to take Vayne's place as his partner in the school combat tournament.
* DumbassHasAPoint:
-->'''Flay''': "And how does that help us?"
-->'''Roxis''': "Well..."
-->'''Flay''': "You rely too much on your logic. We must defeat the enemy in front of us!"
-->'''Roxis''': "...Sometimes, I envy your simplicity."
* EvilOverlord: Humorously enough. According to [[spoiler:his ending, Flay apparently conquered half of their world just to get Vayne's attention. Unless, of course, he's just [[LargeHam faking it, big time]]... It wouldn't be the first time.]]
** FaceHeelTurn: Even ''this'' is made a parody!
* GadgeteerGenius: He doesn't look it, but in Task-Sharing, his expertise is in machinery-related items... and just look at his sword...
* GoshDangItToHeck: ''Jeebus!''
* HeroicBuild: Dude's ripped.
* HiddenDepths: He can give you some very useful advice once in a blue moon and seems to be capable of keeping his RagTagBunchOfMisfits together. And even the [[TheGadfly Mana of Light]] compliments him on his skills for scheming.
** He's also a pretty good food critic.
%%* HotBlooded
* ImpossiblyCoolWeapon: Honestly, considering the weapons everyone else uses in battle it shouldn't be so strange, but a ''mechanical sword?'' That can transform into humongous drills and shoot shurikens from the tip?
* ItAmusedMe: In his last character quest, he admits this was the main reason behind his "hero of justice" spiel.
%%* JusticeWILLPrevail
* LargeHam: '''''STRIKE OF JUSTICE!'''''
* NoIndoorVoice: Even when he's not being "hammy", he sometimes comes across as speaking like this.
* MightyGlacier: One of the slowest characters in the game and his specials make him one of your main damage dealers.
* NamesToRunAwayFromReallyFast: He's not evil, but to flay means to skin someone, usually alive.
* ObfuscatingStupidity: Once made a potion by following instinct instead of recipe... and it worked.
* OddFriendship: His Mana with...''Roxis's'' Mana. Both contractors were not pleased when they learned of the fact.
* OlderAndWiser: Averted. While he is the vice-principal in the sequel, he is in no way wiser, and doesn't really do the mentor thing all that much, except once or twice by accident.
* RightBehindMe: Flay has a habit of doing this because of how he pops up.
* RunningGag: his tendency to literally appear out of ''nowhere'', carried over into ''Fall of Alchemy''.
* ShockAndAwe: Has an ability that can increase his attack power, with the side effect of making all of his attacks electric-based.
* ShoutOutThemeNaming: His Japanese name is a pun to ''Franchise/{{Gundam}}''.
* StartOfDarkness: His last Character Quest. ''Right...''
* StealthHiBye: A master of these [[LargeHam despite his personality]].
* StevenUlyssesPerhero: Wait for it -- the "'''Flay'''vor of Evil".
** Before his "so-called" FaceHeelTurn, Flay once referred to himself as "The Flay".
* SuspiciouslySimilarSubstitute: Downplayed. Flay is similar to Edge from ''Atelier iris 3'', thanks to the spiky red-hair and weapon, but their personalities are nothing alike.
* SwissArmyWeapon: A combination {{BFS}}, giant shuriken, [[ThisIsADrill drill]], and WaveMotionGun.
* TheSyndicate: Organizes one.
* TheTrickster: Not in battle, but he easily entraps and incapacitates everyone in the Flay Cave (including Anna) except Vayne. He's got other plans for him.
* ThisIsADrill: Some of his more powerful attacks change his sword into a drill... or a double drill... or a honkin' big one.
* TooManyBelts: ...so he has suspenders holding up his belts? That's the hallmark of a true hero, Flay.
* WesternZodiac: Sagittarius.
* WhereDoesHeGetAllThoseWonderfulToys: Flay's "weird" gadgets, oddly based on different items from real life. Like the Flayputer. And the [[strike:walkie talkie]] walker talker. And...various other things like that gadget that supposedly detects love... supposedly.
* YouDoNOTWantToKnow: Flay's answer to the question of what he would have done to the world if Vayne didn't go after him.
[[/folder]]

[[folder:Roxis Rosenkrantz]]
!!Roxis Rosenkrantz ''([=JP=]: Loxis Rosenkranz)''
!!!'''Voiced by:''' Creator/DaisukeKishio (JP); and Creator/PatrickSeitz (EN).

-->''Finally... finally, I made a contract with a Mana!''
-->''But the trade-off was huge. To be forced into being friendly with Vayne...''
-->''Sure there were things I misunderstood about him, but still... I'll stop thinking about it. At least, with a Mana's power, my alchemy skills should increase.''
[[quoteright:231:https://static.tvtropes.org/pmwiki/pub/images/roxis_super_6226.jpg]]
\\
Roxis is 17 years old when you meet him. He's a Virgo born on August 24th, stands two inches taller than Vayne at 5'8'', and has blood type A.
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Your first glimpse of Roxis, barring the opening, would be in Chapter 2- halfway through freshman year. He's introduced as the transfer student, and when telling you about him, Nikki mentions that he reeks of suspicion. Good enough for Flay. He drags Vayne off to recruit the new guy, who happens to be a member of the famous Rosenkrantz family. He's reading a book (one that he seems to carry everywhere) in the corner when they get to the classroom, but upon talking to him, it's revealed Tony already got to it first. Flay will remember this. Mark his words.
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Anyways, Roxis is a cool-tempered and somewhat sarcastic young man; seems he's nothing but that cliche at first, along with hating Vayne for some inexplicable reason. He's shown to be more honorable than the others in his workshop though, as he apologizes for their actions from time to time and doesn't actively try to get in your way.
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...He's forcibly recruited into your workshop via a bet in Chapter 4. If Flay's workshop wins, they get Mr. Foureyes here, if Tony's does, Flay's workshop has to do anything they say. Surprisingly, Tony's the hesitant one while Roxis is all for it, claiming that they won't lose.
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He's more than the cliche he seems to be. And much less aloof than he tries to let on; quite a few of the funniest moments in the workshop are at his expense. He's quite polite and formal, whether or not he means it, and is a very diligent and hard-working person. You'll often find him either with his nose in his book, or working on some synthesis, or ''something.''
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You learn that he's the first from his family in a ''century'' to have had a chance at becoming an accomplished alchemist. That's...a lot of pressure, and it explains why he's so single-minded / determined to beat Vayne, at least. He's determined to prove himself, and Vayne's utterly effortless superiority irks him; though they manage to come to an understanding of sorts. Still, Vayne's early attempts to help are viewed as a slap in the face on account of Roxis believing that Vayne looks down on him. Doesn't help that the game quite clearly states that while he's good at studies, he doesn't have that much talent at alchemy, [[StoryAndGameplaySegregation though that's a total lie.]]
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He dislikes unconsciously insensitive people, and apparently doesn't have any likes, though he has some aptitude for synthesizing desserts.
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In battle, he wields cards- both as throwing items and a whip. Pacted to the Mana of Light.
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* BadassLongcoat: Roxis, at the very least in name/by definition.
* BeamSpam: Most of his attack skills involving his Mana.
* ButtMonkey: Not as bad as Nikki, but some of the most hilarious moments of the game are caused by Flay and his own Mana having fun at his expense.
* CannotSpitItOut: This is what the TrueCompanions thought his feelings were regarding Pamela. It's not.
* TheChewToy: With a Mana like that. See: His first, second, and fourth Character Quest, especially the fourth. Pamela's fourth Character Quest. A scene where he is forced to drink one of Jess' potions and then spends the following week unable to sleep. Fainting when he first 'meets' Pamela, leading to an issue with sudden appearances/'spooky' places (what else would you describe the places Pamela haunts as?) later on.
* TheComicallySerious: A near perfect textbook example, mostly thanks to his Mana and Flay...
** Textbook example? We mean it. [[CutenessProximity The kitten event]] for one - see JerkWithAHeartOfGold and PetTheDog examples above. And though he isn't doesn't have a FearOfThunder, his err, traumatization by Pamela scaring him during summer break of freshman year manifests in his [[WhyDidItHaveToBeSnakes very, very subpar ability (ranked as Super Hard for him) to gather at places like Old Schoolhouse, Resource Center, etc...]] which incidentally, are ranked as Super Easy for Pamela. Hmm.
*** Note that he actually confesses to being traumatized if Vayne chooses the correct set of questions in his fourth Character Quest.
* DefeatMeansFriendship:...not quite friendship, but he does join you after you beat him. And then later in his final character quest, this is played straight.
* DefrostingIceKing: He's not ''too'' bad once Vayne gets to know him.
* DontYouDarePityMe: Comes into effect during his first two character quests, where Vayne attempts to help, but Roxis is enraged when he thinks Vayne looks down on him. It doesn't help that in the beginning, the latter has a sort of inferiority complex.
* FlechetteStorm: his Attack Assist, which causes Silence status.
* HeelFaceTurn: Joins Flay's Cave after being defeated in the tournament.
* HeterosexualLifePartners: His ending seems to imply this, especially the "I'll follow you until I win (subtext: forever)" aspect.
* HonorBeforeReason: Roxis, despite the fact that accepting them would be the 'polite' thing to do, learn from Vayne's example and don't go anywhere near those potions that Jess and Pamela [[strike:offer]] force on people.
* ImpoverishedPatrician: His family is famous for producing brilliant alchemists, but he's the first in over a century to show any potential. He mentions in one cutscene that his father made the money they lived on by playing cards.
* ImprobableWeaponUser: When you upgrade the number of hits enough, his normal attack has him using his cards as a whip.
* InformedFlaw:...Right, so, um, having 'hardly any talent in alchemy' equates to being able to synthesize most usables with an Easy or Super Easy ranking? If anything, he's one of the more capable alchemists in the workshop. Perhaps it's just a low self-opinion, since when Vayne brings up the fact that Roxis is getting better, Roxis only retorts that Vayne must be slacking.
** And then we have him apparently being 'not that tough.' ...He's better at taking hits than ''[[CutscenePowerToTheMax Anna.]]'' And is one of the most useful characters in the party.
*** Anna is a twelve-year-old girl. What's [[SquishyWizard Roxis's excuse?]]
* NewTransferStudent: Enters the academy during Chapter 2.
%%* NotSoStoic[=/=]NotSoAboveItAll: Poor guy.
* PaintingTheMedium: One of his specials has him using one of the cards from the turn order gauge to damage the opponent. He can also clear enemy time cards, move ally cards forward, and weaponize the empty ones.
* PetTheDog: Shown in a scene you can find by wandering the school. He takes care of a kitten. He gets more upon later interactions with the party.
** Know how weird it is to see TheQuietOne with [[StoicSpectacles glasses]] say things like [[BabyTalk "wubie-dubie"]] to a cat? Do you?
** And in his last Character quest, he outright admits to having enjoyed his time at the workshop.
* ReflectingLaser: Used in his Finishing Move, with his ''cards''.
* ScaryShinyGlasses: His glasses are always in this state in the overworld map sprites, unless he's cleaning his glasses. In battle, his idle animation will have his glasses glint ominously every couple seconds, and sometimes while attacking, like in Purifying.
* SourSupporter: At first. Justified as Roxis unwilling joined Flay's after losing in the tournament.
* StoicSpectacles: And he fulfills both of the bonus point criteria!
* SugarAndIcePersonality: Roxis isn't ''that'' bad to everyone; he's distantly polite with a side helping of TheQuietOne. Unless Vayne's involved.
** And he has a [[CutenessProximity soft side, it seems.]] See: speaking BabyTalk to a kitten, which really weirds out an eavesdropping Vayne.
* UnknownRival: From the beginning of the game, Roxis shows a one-sided rivalry with Vayne and even thinks of competing against him during marathon, which is after he's joined Flay's workshop.
** May be subverted by completing his Character Quest, as Vayne and Roxis will develop a FriendlyRivalry.
* WesternZodiac: Virgo.
* TheWoobie: InUniverse, those present during his Character Quest 4 feel nothing but pity for the poor guy after he gets rejected by Pamela.
[[/folder]]

[[folder:Anna Lemouri]]
!!Anna Lemouri ''([=JP=]: Anna Laemmle)''
!!!'''Voiced by:''' Ui Miyazaki (JP); Creator/DanielleJudovits (EN)

-->''Today, Vayne came to morning practice with me. At first, I thought (disrespectfully) that I would be training a weak man. But he was able to keep up with the entire thing. Maybe he has amazing talent. If I can make that talent bloom... No no no! I am still an amateur. How dare I think of others. I must concentrate on my own training first.''
[[quoteright:194:https://static.tvtropes.org/pmwiki/pub/images/anna_super_4289_5.jpg]]
\\
Born on August 5th (Leo), blood type A, stands at 4'7'', and weighs 75 pounds.
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Serious and disciplined, 12-year-old Anna Lemouri mastered the art of swords at a very young age and now seems to plan on doing the same with alchemy. You first meet her in Chapter 5, where it quickly becomes apparent that soon after starting your Sophomore year, Flay's kidnapped another Freshman to join the workshop.
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Anna is the game's reference to the far East, in her weapon choice, clothing style, and overall manner.
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She's mature beyond her years and is probably the only person that can keep Flay in line. In a confrontation, she's one of the more composed members, being one that's more likely to ask questions before shooting. Yes! Someone normal!
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Right?
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She's also a neat freak, however - to the point that no one wants to show up for her scheduled cleaning days.
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And heaven forbid her imagination get the better of her...That's the sort of thing that leads to her first character quest as well as Pamela's third quest, where it's very clearly demonstrated that she can wipe out the rest of the workshop - and school. Granted, they weren't aiming to harm her, and she actually was them, but still. It's in those moments that she actually seems more her age. She realizes that her imagination can get out of hand (and apologizes profusely when it does happen and she calms down), but that doesn't do much to prevent them in the first place, much to the chagrin of the workshop members who regularly receive injuries because of them.
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Her weapon of choice is a katana that can tear through dimensions. Pacted to the Mana of Illusion.
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* AbsurdlySharpBlade: Her katana can apparently cut through ''reality''.
* BackStab: her Attack Assist, which guarantees her a move that same turn.
* CutscenePowerToTheMax: Anna has proven herself very capable with that katana. Very deadly. Like wiping out the workshop deadly. Seeing as the workshop seems to be a good amount more competent than most of the school, we can probably extend that to "wiping out the school" deadly. In actual gameplay, she's usually outdamaged by Flay and Nikki, but has the second highest speed.
* CombatPragmatist: Unfortunately for Vayne, Anna becomes this in her ending, and a person that freely applies [[PerfectPoison extremely lethal poisons]] to their [[PoisonedWeapons weapons]] isn't very fun to fight.
* GoryDiscretionShot: Her FinishingMove, in which the final blow shows a silhouette of the enemy being sliced clean in two. It doesn't necessarily mean they're killed in the very attack though, which is rather amusing when the two halves are hastily put back together.
* InnocentProdigy: Naturally talented at swordplay and alchemy, but emotionally immature and lacking a grasp on reality.
* LadyOfWar
* LightningBruiser: Her attack is not that high, but she criticals a lot.
* LittleMissBadass: The youngest and smallest member of your workshop, and the most dangerous...[[GameplayAndStorySegregation story-wise, at lest.]]
* MsImagination:
** Played for laughs. Her overblown sense of imagination and ability to completely misinterpret things makes for several interesting experiences in the workshop; namely, things like Anna character quest 1 and Pamela character quest 3.
** Played For Drama during Pamela's third Character Quest. It's also the only time [[spoiler:Anna isn't remorseful of what she's done during said Quest. And, to Anna's defense, she meant well...just took it a little too far.]]
* NotSoStoic[=/=]NotSoAboveItAll: Flay's mannerisms may irk her, but she's been the cause of many an interesting situation as well, via her imagination.
* OlderAlterEgo: In her FinishingMove.
* OneTimeDungeon: Her third Character Quest takes place in one, where Anna and Vayne literally stumble upon a small cave under the Interior Heights.
* PintsizedPowerhouse: Is one of the physically strongest party members.
* UnskilledButStrong: Sort of. In one of her Character Quests, it's discovered that [[spoiler: her grades had been gradually slipping, due to fact she never learned (and therefore had a lot of trouble comprehending) the basics of synthesis, despite being quite skilled at more complicated synthesis'.]]
* WellIntentionedExtremist: In Pamela's third Character Quest. [[spoiler:She notices Pamela shed a single tear, and [[MrImagination immediately assumes that it's because she's come mourn her fate as a ghost bound to the school.]] As such, she decides to help her rest so she can go to heaven...by killing her. As it turned out, it was merely a yawn from boredom. Anna reluctantly backed down once it became clear she had made a mistake, but, Pamela was quick to forgive her since, the entire time, Anna had been acting with her happiness in mind.]]
* WesternZodiac: Leo.
[[/folder]]

[[folder:Muppy]]
!!Muppy Oktavia Vonderchek VIII ''([=JP=]: Mupe Oktavia Wondrastschek VIII)''
!!!'''Voiced by:''' [[Creator/{{Cho}} Yūichi Nagashima/Choo]] (JP); ? (EN)

-->''Today was quite productive. The fools guided me around campus, oblivious to my plans. However, it may not be a bad idea to learn alchemy.''
-->''Note to self... The pompom on my head seems to attract human interest. I must change the activation lock for the defense mechanism. If I keep self-destructing, they may suspect something...''
[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/mp_super_5539_6.jpg]]
\\
Introduced to your party at the end of Chapter 6, this guy's quite ''clearly'' not-human. No, he does not have birth defects, don't let his hastily made cover story fool you. For one thing, he doesn't have blood, his weight can range anywhere from 0 to 550 tons with his gravitational device- yes, you heard right- and he stretches and shrinks with the humidity. His birthday's unavailable in Earth time, so...
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Plus, what human can spawn bunches and bunches of "Children of the Muppy" on their own?
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Still, despite this, the workshop does accept him- if only because they're just as crazy.
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He's somewhat quirky because of being an alien, and apparently wherever he comes from is much, much more advanced than the Earth that Al-Revis exists in, because on first joining the workshop, he routinely references anime and strategy role-playing games. How dare you imply that aqua units aren't as useful as land or air units!
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But he also highly regards the ideas of chivalry, loyalty and obligation, and brotherly honor. Oh, right, he dislikes the dull commoners. Didn't we tell you? He's also a prince.
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So he's really a decent guy, once you get past that...molluscoid form...and somewhat off-kilter personality (''...Men must resist what is hard to resist, and endure what is hard to endure. But if you need help, I'll always be here to laugh at you.'')
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...And if you believed that, he'll be over ''there'' cackling madly to himself at how easy it will be to take over the world. Foolish earthlings.
\\\
Not pacted to anything, on account of his being an alien.
----
* AlienNonInterferenceClause: Spoofed. Muppy is teaching a class about the advancements in his planet, and Vayne asked if there was a "law" forbidding Muppy from doing such. Muppy's reaction from remembering the law? Priceless.
* BlackComedy: The "Children of the Muppy" Character Quest takes this literally. Vayne and Jess seem to be the only ones to have a problem with this.
** Well, given that they are literally empty inside and you have to pop them like balloons...WHEEEEEE!!!
* DropInCharacter: Every once in a while, he makes a witty comment, even in Character Quests that ''shouldn't'' involve him at all.
* GenreSavvy: Muppy knows about {{RPG}}s and {{Anime}}, which are unheard of on Vayne's planet.
* GoodPowersBadPeople: Downplayed due to being the [[TokenEvilTeammate morally gray but still loyal member]] of the party. He has the power to connect his heart with others, which he uses in his ending [[spoiler:to convince Vayne to keep living]].
* OneSizeFitsAll: Exactly how does Muppy wear the Dragonscale or Fishscale armor?
* OutOfFocus: After the initial scene of getting him, Muppy only has a one voiced line in the main storyline (unless you completed his character quest), which is during the ending. Also, he is the only party member that does not appear in the opening, has no special attachment to Vayne and even if you ignore him, the story doesn't change a bit.
* PlayingWithFire: Muppy's missile attacks (unlike the signature attacks of the other characters, which have no elemental alignment), are of the fire element.
* PsychoticSmirk: When Muppy's going through whatever plot to take over the world he's got now, this is sure to crop up on his face. It's played for laughs. Really.
* PunyEarthlings
* SelfDestructMechanism: Muppy's [=UFO=] comes with one, and it can also be unlocked in the Grow Book as an ability.
* SignificantAnagram: Muppy enters himself as a Transfer Student from...Waiiha.
* SlasherSmile: After somehow convincing the members of the Flay Cave (sans Nikki) that he's an "exchange student". Nikki is the only one who doesn't buy his obvious BlatantLies. When Muppy is left alone with Nikki, he flashes a sadistic smirk at her.
* TokenEvilTeammate: Out of all of the members of the Flay cave, he's the one who suggest more lethal or dangerous items when synthesizing.
* WeaponizedExhaust: his Attack Assist, which causes Sleep status.
* WhatHappenedToTheMouse: [[spoiler:His brother]] never gets any mention anywhere else, not even in his ending.
** Also, the lead-up to the events leading to the group finding Muppy; they were supposed to have a summer project. Said project was all but forgotten when Muppy came into the scene.
** Well, it can be argued that finding him ''is'' the project.
* WhatMeasureIsANonCute: Inverted: Muppy is a Pokémon-like cute alien [[spoiler:who is actually a selfish jerk bent on taking over the world.]]
[[/folder]]

!Mana allies
[[folder:Sulpher]]
!!Sulpher
-->''Don't think too hard. You look sad enough already.''
[[quoteright:124:https://static.tvtropes.org/pmwiki/pub/images/946225_sulfur_super_3718.jpg]]
\\
Vayne's faithful companion, best friend, and big brother figure. Sulpher is a black cat who seems to know more than he's letting on, much to Vayne's chagrin after finding out the information in question after the fact. During battle, he serves as Vayne's weapon and armor- generally a katar with a red eye at its center, with black ribbons extending over Vayne's shoulders, though he can easily shift to other forms as the situation demands. Before contracting with Vayne, he traveled with his father, Theofratus Aurelius.
\\\
He's rather quiet most of the time when Vayne's with others, but he's not afraid to make his opinion of others known, on account of being somewhat different for a Mana in that he can't be understood by others, only Vayne. The latter usually has to tell him to be nicer. But he's blunt, sarcastic, and somewhat mean-spirited- isn't that how we all like our [[DeadpanSnarker Deadpan Snarkers]]?
\\\
Despite this, he really does care. For Vayne at least. He holds a rather disdainful opinion of other alchemists in general. One wonders how that happened...
------
* BadassNormal: [[spoiler:He's actually a normal cat. He still works pretty well when Vayne turns him into a MorphWeapon katar though]].
* ChekhovsGun: There's more to Sulpher than just being Vayne's Mana...[[spoiler:In fact, he's anything ''but'' a Mana. ''Vayne'', on the other hand....]]
* CoolOldGuy: [[spoiler:He actually dies of old age before Vayne revives him]].
* DeadpanSnarker: Despite not being able to openly talk.
* EquippableAlly: He turns into Vayne's weapon and armor during battles.
* {{Familiar}}: To Vayne. [[spoiler:Although in reality, it's the other way around.]]
* {{Foreshadowing}}: [[spoiler:Sulpher being a normal cat is heavily hinted by his sickness, and because only Vayne can understand what he says, unlike the other Manas.]]
* JerkWithAHeartOfGold: While he insults Nikki for not catching a mouse, it's in hopes of it being her first step in becoming a truly great cat.
* MagicFeather: [[spoiler:Acts as this to Vayne, since the magical and alchemical power Vayne attributes to him is really Vayne's own.]]
* MorphWeapon: Turns into a blade that can be worn before morphing into different kinds of sword.
* SecretSecretKeeper: Vayne's true origin is privy to Sulpher and Sulpher alone; he doesn't even tell Vayne himself.
* SnarkyNonhumanSidekick: A cat who gets snarky to even Nikki.
[[/folder]]

[[folder:Other Manas]]
Manas pacted to the main characters. They are: The Mana of Wind (pacted to Jess), the Mana of Trees (pacted to Nikki), the Mana of Life (pacted to Pamela), the Mana of Gold (pacted to Flay), the Mana of Light (pacted to Roxis) and the Mana of Illusion (pacted to Anna).
----
* BlowYouAway: Naturaly, the Mana of Wind uses wind magic.
* BoringButPractical: When Flay summons his Mana to do his FinishingMove, all he does is charge right at the enemy and punches it so hard the ground broke and creates a shockwave.
* CuteMute: The Mana of Trees ''can'' talk, but it's usually incoherent.
* DefeatMeansFriendship: Flay spent a year fighting the Mana of Gold before he agrees to be his mana.
* DemonicDummy: The Mana of Life spends most of her time posessing Pamela's [[BearsAreBadNews Teddy bear]], only emerging for her finishing burst.
* ElementalPowers: Each Mana have the powers of the element they represents.
* GreenThumb: The Mana of Trees helps Nikki out in battle with fast-growing trees that can drop massive acorns on enemies.
* LargeAndInCharge: The Mana of Gold is probably larger than those dragons you fight and about as large as most large bosses.
* LifeDrain: The Mana of Life can suck the life out of enemies and then breathe it into Pamela, healing her. At its peak, she can drain every enemy on the field and then use their stolen life force to heal the active party.
* LightIsNotGood: Downplayed. The Light Mana is something of a troll and enjoys messing with Roxis.
%%* MasterOfIllusion: The Mana of Illusion.
* OddFriendship: The Mana of Gold and the Mana of Light are old friends. Both are delighted that their pact masters are friends, so they can make up for the centuries they haven't seen each other, much to the dismay of their pact masters.
* OptionalPartyMember: The Mana of Light is recruited during Roxis' Free Time events, so it's possible to beat the game without getting him.
* OutOfFocus: They don't get much screentime compared to Sulpher. The Life and Illusion Manas don't even have lines.
* SuspiciouslySimilarSubstitute:
** The Mana of Trees looks like a member of the fairy clan from ''VideoGame/AtelierIris''.
** The Mana of Illusion is very similar to Faustus from the same game.
* TooDumbToLive: You don't see it in the game, but she was caught by Jess with a ''net''. Yeah, the one you use to catch butterflies. She denies it, of course.
* TricksterMentor: The Light of Mana, nevertheless, helped Roxis to let go of his unfounded hatred and to learn how to work together with others, even if it hurt.
* {{Troll}}: The Mana of Light enjoyed Roxis' attempts to form a pact with him, as it provided opportunities to give him grief. Then agreed to the pact, when someone remarked that he could do this all day long then.
* WolverineClaws: Pamela's equipped weapons are new claws for Teddy's paws, working from cloth and plastic up to metal claws, then more ludicrous options like electric drills.
[[/folder]]

!Rival Workshop
[[folder:In general]]
!!In general
Schools and their cliques. Cliques and their rivalries. These guys seem like a threat in the beginning (especially when you realize that ''their'' head, Tony, has a rivalry going on with Flay), and they are, as you'll be fighting them several times throughout the game: they're the QuirkyMinibossSquad.
\\\
That is, until you get roughly to the halfway mark and their (read: Tony's) antics become a running gag. Don't let your guard down though, they still can fight as well as you and their ability to meddle is perfectly fine.
\\\
Seems they're taking orders from someone.
----
* {{Leitmotif}}: "Ah, Youth Discipline Committee" (Ah, Disciplinarian of Youth).
[[/folder]]

[[folder:Tony Eisler]]
!!Tony Eisler ''([=JP=]: Toni Eisler)''
!!!'''Voiced by:''' Mitsuaki Madono (JP); Creator/DerekStephenPrince (EN)
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tony_eisler_mkhemia1.jpg]]
-->''Who the hell are you calling a mook!?''
-->''You- Rrrgh- Of all the things to say...Anyway! We're taking that egg!''
-->''(Renee) Sorry guys. It's like his whole life is dedicated to annoying you.''
-->''You're involved in this too!''
\\
Flay's rival who does whatever he can to get in your way. Pacted to some sort of reaper Mana...
----
* {{Angrish}}: He's not very...eloquent. "Whattaya- You, I mean, we... Grh, why do I...Bahh!"
* DishingOutDirt: His ''Wall Upper'' skill.
* IneffectualSympatheticVillain: You COULD say Tony is this, seeing as how it seems his only goal in life is to torment Vayne's workshop. Which he fails at. Miserably. Most of the time.
** Or to even get their attention. As an UnknownRival to Flay, or the workshop in general, the generic reaction to him (and Renee) is a sigh.
* NoNameGiven: His Mana's title is not given.
* PlayingWithFire: His ''Twisted Flare'' skill.
* SheIsNotMyGirlfriend: Exhibit A.
-->'''Nikki''': ...why don't you two practice your couple's comedy show somewhere else?
-->'''Tony''': Wh-what couple!? Gahh, this conversation is getting us nowhere...
** In the sequel, it's implied that he's HappilyMarried to her...or someone, at the very least. He hasn't been home in ages, though.
* SeriousBusiness: He takes fishing seriously enough that he won't cheat.
* SinisterScythe: His weapon of choice. And his Mana also has one, natch.
* SitcomArchNemesis: Flay's. This carry up to the sequel.
* TroubledButCute: Renee cites this as a reason why she puts up with his "quirks".
--> '''Renee:''' Ugh, you're so stubborn...I kinda like that.
--> '''Tony:''' Now's really not the time for ''that''.
[[/folder]]

[[folder:Renee Kearse]]
!!Renee Kearse ''([=JP=]: Lene Kier)''
!!!'''Voiced by:''' Ai Nonaka (JP); Danielle Judovits (EN)
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/renee_kearse_mkhemia1.jpg]]
-->''Uh, well...I mean, it's not like I wanted to do this, you know?''
-->''Sorry, but I have to make it look like I tried.''
-->''Now then...I suppose I could use the exercise.''
\\
Tony's partner, who is much more down-to-earth compared to him. Pacted to the Azureflame Mana.
----
* {{BFS}}: Fights with a claymore.
* CrouchingMoronHiddenBadass[=/=]ObfuscatingStupidity: Late-game, after fighting these guys several times, you get this...
--> '''Renee''': ...Maybe you should have been honest and let them help. (...)
--> '''Tony''': (...) Now's really not a good time for that! Fight seriously for once!
--> '''Renee''': ...If you insist.
* EnemySummoner: Summons her Mana after a few turns.
* ForcedSleep: She likes to use ''Orange Bombs'', which induce this.
* GirlyBruiser: Is a GirlyGirl, but can also fight by herself.
* LaserBlade: She can empower her sword to turn it into this.
* PunchClockVillain: Claims to be one. She's also the AlphaBitch in part.
* ValleyGirl: Talks like one.
[[/folder]]

!Faculty Staff
[[folder:In general]]
!!In general
The teachers of the school. Quite an interesting bunch, really...
----
* AdultsAreUseless: The faculty at Al-revis are good at teaching, but not very good helping the students with their problems.
[[/folder]]

[[folder:Bernard Tieck]]
!!Bernard Tieck ''([=JP=]: Bernhard Tieck)''
!!!'''Voiced by:''' Naomi Kusumi (JP); Derek Stephen Prince (EN)
\\
The principal of the academy.
----
* DoggedNiceGuy: Apparently, he was like this when he was young, trying to ask ''Pamela'' out.
* EveryoneCallsHimBarkeep: Only Pamela calls him by his real name, as they were childhood friends.
* IWasQuiteTheLooker: Pamela refers to school-age Bernard as "a handsome man."
* ParentalSubstitute: Adopts ''Muppy'' at the end of the latter's third Character Quest.
* SecretSecretKeeper: at some point in the story, Bernard seems to have gotten wind of Vayne's true origins (possibly heard it from Isolde). He laments this fact and that he couldn't do anything to stop Isolde from pulling anything on Vayne and his friends.
* SupremeChef: He does the cooking for the mock cafe and its impressive enough to earn the praise of the Flay Cave.
[[/folder]]

[[folder:Ernentraud Karnap]]
!!Ernentraud Karnap ''([=JP=]: Ernentraud Carnap)''
!!!'''Voiced by:''' Yukari Hishizu (JP); ? (EN)
\\
The vice principal. Known to dislike Flay, and often the one to catch his shenanigans.
----
* ClingyJealousGirl: Not happy to find out Bernard asked Pamela out ''40 years ago''.
* EveryoneCallsHimBarkeep: Despite having a name, she is nearly always referred to as the "Vice principal".
* FacePalm: A few times.
* LethalChef: According to the Principal at least.
** Well, the one time we see her cooking, the first thing we hear is 'charcoal' and 'industrial waste'...
* ReasonableAuthorityFigure: Her soft side is not often seen, however.
* SternTeacher: She comes off as harsh early on, though this is mostly due to Flay's antics. Her softer side starts showing when she is willing to [[spoiler:give Anna a chance to catch up when her grades begin slipping and remind Jess to be careful when she found soot on her hand after she played with Alchemy since she would be arrested if kicked out. She is also one of the few people (aside from his fellow party members) to defend Vayne when his secret is let out, even going so far as calling the rest of the school staff out when they consider punishing and/or expelling him because he ''might'' be dangerous.]]
* {{Tsundere}}: Towards the principal.
[[/folder]]

[[folder:Zeppel Kriever]]
!!Zeppel Kriever ''([=JP=]: Seppl Kleiber)''
!!!'''Voiced by:''' Kazuhiko Inoue (JP); Richard Epcar (EN)
The homeroom teacher of Vayne's class.
----
* ExtremeDoormat: Even in the first scene in his homeroom his students note Zeppel is unreliable, despite his good intentions.
* {{Leitmotif}}: "Homeroom".
* NiceGuy: The friendliest teacher.
* SmallRoleBigImpact: Other than being a teacher who used to be friends with Theofratus and Isolde, Zeppel don't have much of a role in the story; however he triggers the plot by inviting Vayne to the Al-Revis Academy.
* StalkerWithACrush: Implied to have a crush on Melanie, as he is the only one who know about her food preferences.
* TrashOfTheTitans: His workshop is the messiest in the school.
[[/folder]]

[[folder:Melanie Ruthers]]
!!Melanie Ruthers ''([=JP=]: Melhis Roythiers)''
!!!'''Voiced by:''' Rina Sato (JP); Creator/WendeeLee (EN)
The SchoolNurse. She is in charge of certain Synthesis classes, and also provides various medicines and weapon recipes to the students.
----
* BunnyEarsLawyer: According to Ms. Isolde, Nurse Melanie's choice of schoolwork is quite...interesting.
* EstablishingCharacterMoment: Teasing Vayne and Jess, thinking that they're planning to do..."something" in the school infirmary. Their reaction? [[ChasteHero ...What reaction?]]
* HospitalHottie: She actually ''is'' a nurse.
* LabcoatOfScienceAndMedicine: Sports a labcoat over her clothes.
* MadDoctor: A subdued example, but one of her experiments was for a patient to be put to deep sleep while she carried out some... ''things'' as a job. And then how she used her perfume as KnockoutGas to put the students into a ForcedSleep.
* TheTease: A bit of one towards the kids.
* TheUnreveal: We never get to know what she was doing late at night during the haunted school quest.
[[/folder]]

[[folder:Lorr]]
!!Lorr - Cardinand Lorryale ''([=JP=]: Carda Dii Rol Ale)''
!!!''Voiced by:'' Ryuuta Iguchi (JP); ? (EN)
\\
The combat instructor, a Beastman.
----
* LevitatingLotusPosition: Played with since he's actually balancing on his tail, but still has the pose.
* SinkOrSwimMentor: He throws you at monsters and expects you to win.
* TokenNonHuman: The only non-human teacher.
* TrickBoss: Some of his assignment targets, with condition the player has to face if they want to ace the class.
[[/folder]]

[[folder:Dior]]
!!Dior
* TheBore: When he decides to teach Mineralogy 101.
* RamblingOldManMonologue: Lapses into this in his very first class, and again when Vayne and company are trying to learn more about Theofratus from him.
* MundaneUtility: In a bit of GameplayAndStorySegregation, a FetchQuest has Dior request for a pair of Glasses of Death to replace his own glasses.
* NapInducingSpeak: He put his entire class to sleep with a lecture.
* SeniorSleepCycle: He can often be found in his office snoozing on his feet. Then again, he is around 80 years old.
[[/folder]]

[[folder:Moritz]]
!!Moritz
The keeper of the Athanaor
----
* TheEeyore: Is very moody and don't like being bothered.
* FaceOfAThug: Jess' first encounter with him labels him as having a scary face. That being said, he's pretty helpful.
* FlatCharacter: The only thing we learn about him is that he is an unfriendly and loner guy.
[[/folder]]

!WARNING — the following characters are [[WalkingSpoiler Walking Spoilers]], so all the tropes about them are unmarked.

[[folder:Theofratus Aurelius]]
!!Theofratus Aurelius
Vayne's lost father. Has contributed many to the world of alchemy and is said to be the greatest alchemist. He was a traveling alchemist before settling himself at an isolated mountain.
----
* TheAce: He was widely considered the best alchemist worldwide and managed to defeat the Great Beast, an enemy so powerful that the Flay Cave had to nerf it with Vayne's wish powers to have a chance of winning.
* BlessedWithSuck: He became immortal [[AllThereInTheManual when he accidentally stole Jesse's lifespan in an attempt to cure her illness]]. It's the reason why he had to go as far as creating a Mana in order to commit suicide.
* DeathByDespair: With the help of his "son".
* PosthumousCharacter: He died before the start of the game.
* ShoutOutThemeNaming: To UsefulNotes/{{Paracelsus}}, a German alchemist in the early sixtenth who was born as [[OverlyLongName Philippus Aureolus Theophrastus Bombastus von Hohenheim]]. Yes, so [[Creator/NipponIchi NISA]] once again failed to romanise the kanji. Yes, it's also that [[Manga/FullmetalAlchemist Hohenheim]].
[[/folder]]

[[folder:Isolde Schelling]]
!!Isolde Schelling
!!!''Voiced by:'' Ayako Kawasumi (JP); Wendee Lee (EN)

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/isolde_schelling_mkhemia1.jpg]]
The other teacher in charge of Synthesis classes. Pacted to a draconic Mana of stone. Was Theofratus' girlfriend.
----
* ClimaxBoss: She is Chapter 11 boss and reveals Vayne origins and powers before the battle.
* {{Foreshadowing}}: The teachers' respective offices all have different layouts. Ever notice anything about Isolde's? In the very first chapter it's the same office where Tony was reporting his failure to recruit Vayne.
%%* JumpingOffTheSlipperySlope
* KarmaHoudini: She actually '''kills''' one of the main characters! Alright, they get better, and she was confident in their survival because she was sure Vayne would resurrect them (aka didn't want them dead), but when confronted with it at the end, not only does she admit that she still resents Vayne, but he actually ''thanks'' her!! Okay, maybe it was his way of saying "I understand and I don't hate you" - the guy's not too sophisticated, but it sure sounds annoying.
** Figured the "thanks" was for indirectly leading to the situation that forced him to realize how much his friends actually did care for him, and leading him to appreciate what he's got. And for at the very least making an attempt in the end to make up.
* {{Leitmotif}}: "Smile of Ice".
* LoveMakesYouEvil: Preserving her lover reputation is one of her reasons for opposing Vayne.
* TreacherousAdvisor: Literally, seeing as there have been *many* times has she guided the party to what could amount to ''nearly'' their dooms.
* WellIntentionedExtremist: She's working under the motive of protecting the world a potential threat and to preserve Theofratus reputation."
* TheManBehindTheMan: Responsible for most (but not ''all'') of the GoldfishPoopGang's interactions with the party.
[[/folder]]

[[folder:The Final Boss]]
!!The Other Vayne / Crazed Eye
!!!'''Voiced by:''' Daisuke Namikawa (JP); Liam O'Brien (EN)

* CastingAShadow: Like the real Vayne, his attacks are shadow-based.
* EldritchAbomination: The Crazed Eye is a giant black sphere made of eyes.
* EnemySummoner: Summon other monsters and doppelgangers of the party members to help him.
* MirrorBoss: The Crazed Eye can create a EvilKnockoff version of a party member to aid him in battle.
* ShadowArchetype: Literally. This Vayne represents the real one's wishes.
* TrueFinalBoss: The Crazed Eye is the final boss if you meet the certain requirements. Otherwise, its Vayne.
[[/folder]]
----