!The Survivors


!!William "Bill" Overbeck
->'''Played By:''' Jim French
[[caption-width-right:350:"Son, we just crossed the street..."]]

-->''"Aaah... I'm getting too old for this horse shit."''

Bill is a Green Beret Vietnam vet. Having had nothing to do since he was discharged from the military for a knee injury, the zombies have given him a new purpose in life: to see them all dead. At least in the intro, he was featured as essentially the leader of the survivors.
* AbandonedHospitalAwakening: ''The Sacrifice'' comics show Bill was being placed under anaesthetic for a medical procedure when the infection started, setting up one of these. [[spoiler:Subverted - Bill sees the zombies attack as he goes under, and powers through the drugs, kills the zombie, and escapes onto the street.]]
* AntiHero: The Sacrifice comic [[Analysis/AntiHero has him become a]] PragmaticHero, when he refuses to slow down the train he was driving and leaving the doctor who aided their escape among others to die despite Zoey's behest. He claims that he merely wants to "look after his own" than have others who may endanger them.
* BadassBeard: Has a mighty fine beard to go with his badassery.
* BadassCreed: "I'll see peace back on this earth if I have to kill every one of these animals with my bare goddamn hands!"
* BadassGrandpa: Bill, Vietnam vet and former Green Beret.
* BloodKnight: Bill misses 'Nam and is actually glad that the zombies have given him an enemy to fight.
* CharacterDevelopment: Bill near the end of the No Mercy campaign says he will kill every zombie in the world with his bare hands if that is what it took to get peace back. After the events of the comic, [[spoiler:Bill now realizes his previous determination is worthless since not only he and the other survivors are carriers and are spreading the virus around, but the military would also kill them and even the military couldn't handle fighting the infected like the survivors can. This causes Bill to change his plans to finding an island in the Florida Keys so that they can live the rest of their lives in peaceful isolation without zombies or the military.]]
* CoolGuns: Bill's typically shown using an [=M16A2=] as his weapon. Upon picking up one, he'll sometimes mention how it reminds him of old times (which makes sense as the American military used it starting from Vietnam). [[spoiler:True enough, it was what he was using during his last stand, and you can [[TakeUpMySword take it from him]] for the finale of ''The Passing'']].
* CoolOldGuy: A Vietnam War veteran who can kick zombie ass despite being old and having an injured knee.
* DyingMomentOfAwesome: [[spoiler:Revealed in the comics, Bill's death involved facing ''three Tanks at once.'' He just lights up a cigarette and tells them to bring it on.]]
* DualWielding: For two brief moments in the comic, using a bone saw and scalpel, and later an M16 and pistol.
* FakeShemp: Didn't get any new lines in Crash Course, as Jim French was unavailable at the time.
* FateWorseThanDeath: [[spoiler:Death should have been the end for Bill. Unluckily for him, [[VideoGame/DeadByDaylight a mysterious Entity]] took note of him, and now he's stuck playing its game forever.]]
* AFatherToHisMen: The "men" being the other survivors.
* FamousLastWords: [[spoiler:"Hold yer horses, I'll be with ya in a minute. My job's done. Let's see what you got, you big dumb sons of bitches."]]
* GoodIsNotSoft: Bill won't let ''anything'' stand in the way of keeping his friends safe. Not even the pleas of Zoey can coerce him to slow the train to let another survivor onboard. Francis says it best:
-->''Bill might not always do the right thing. But he always does it for the right reasons.''
* HandicappedBadass: The aforementioned knee injury.
* HeroicSacrifice: [[spoiler: Performs one at the end of The Sacrifice comic by jumping off the bridge and restarting the generator to get the bridge moving again. Three tanks close in on him for his last stand.]]
* HeroicWillpower: While being put under anesthesia for surgery, one of the nurses turns and attacks him. Bill forces himself to remain conscious, fend off the attacker, and run down several hallways to get a weapon.
* KilledOffForReal: No closet respawn this time or a MagicalDefibrillator, though many have tried and [[UrbanLegendOfZelda claimed it works]].
* NiceHat: And it's not just our opinion, the ''VideoGame/TeamFortress2'' characters agree.
* OneLastSmoke: [[spoiler:Has just enough time to light it before he has to fight three tanks.]]
* PapaWolf: "We come back for our own." See also TeamDad.
* SmokingIsCool: He ''always'' has a lit cigarette in his mouth.
* TakeThat: One of his new lines in ''The Sacrifice'' is "You know who runs around filling things up with gas? Idiots." ''Dead Center, The Passing'', and a number of custom campaigns in ''[=L4D2=]'' have finales that make the players run around filling things up with gas.
* TeamDad: Especially towards Zoey. In ''The Sacrifice'', [[spoiler:one of his dialog lines is "You guys are the only family I've got!" in reference to the other survivors]].
* TookALevelInJerkass: One of the nicest characters in the game, Bill becomes more of a JerkAss over time, in the comic, until we get the WhatTheHellHero moment below.
* WhatTheHellHero: Zoey's reaction to Bill in the comic after he refused to slow the train down so another survivor could jump on board, resulting in him getting mauled by the infected.

->'''Played By:''' Vince Valenzuela
[[caption-width-right:350:"I hate hospitals..."]]

-->''"Hey, look on the bright side: even if you don't make it, I'll still be really handsome."''

A biker who disdains Bill for unknown reasons (the feeling is mutual, and it's more of a rivalry, really), Francis treats the zombies as "[[BloodKnight the world's biggest bar fight]]." He is well known for his hatred of everything except vests and occasionally the army (only when they're saving his life, however). Despite the contempt he sometimes displays for his erstwhile allies, he sticks with them, and seems to legitimately care if they're badly wounded or killed.
* AllBikersAreHellsAngels: The comic shows that he was scheduled to be put in jail for stealing a TV and impersonating a police officer (to the police officer who arrested him), but the ZombieApocalypse put that on hold. He and his biker friends responded to the zombie horde by dragging a jukebox to the roof, playing some tunes on it, and then shooting everything they saw.
* BadassBiker: Was likely in a gang before the zombie outbreak occurred. He's still pretty badass without his friends.
* BadassBoast: "Good thing I'm indestructible."
* BloodKnight: Some of his lines support the idea that he's having fun in the ZombieApocalypse. This is shown in The Sacrifice, where Zoey and Louis take the zombie apocalypse as any normal person would do, whereas Francis' reaction is to bring his friends, beer, guns and a jukebox up to the roof for a whole night of zombie killing.
* DumbMuscle: Already shows this in the original campaigns, but in the Crash Course DLC, Louis and Zoey make it more obvious how uneducated Francis is (one of Francis' lines has him think they're in Canada). For the unenlightened:
-->''I HEAR A BOOMER...[[http://www.mantaengie.com/wp-content/uploads/2009/09/dlc2canadaspecial01.mp3 and it sounded Canadian!]]''
** He's convinced that the zombies are vampires. In the cut lines he even [[http://left4dead.wikia.com/wiki/Francis/Quotes_and_Captions#Cut_lines gives an explanation]] for calling them vampires (though the fact that the line is cut content makes it not canon.) And after Louis describes the Boomers, Hunters and other special infected to the military in the comic, Francis makes a point of talking about vampires.
** On the other hand, see HiddenDepths below. And he was bright enough to realize that continuing to hang out with his old gang was a death sentence.
* FriendlySniper: In the ported [=L4D1=] campaigns, he prefers using sniper rifles.
* EyesAlwaysShut: In the comic.
* TheFriendNobodyLikes
* HatesEveryoneEqually: Everyone, everything, every concept. He hates it!
* HiddenDepths: He seems dumb enough, but how many people know what insulaphobia means? He'll also may suggest to Bill in the start of The Sacrifice campaign that they should use a boat to help find a sailboat quickly, causing Bill to actually agree for once.
* {{Hunk}}: He's pretty strong and handsome...the masculinity, though...
* InformedFlaw: His original character model sported a beer gut. The other survivors still occasionally mention his weight problem, even though the finalized Francis model is pretty ripped and trim.
* ItsXIHateX: His catchphrase.
* JerkWithAHeartOfGold: He insults his fellow survivors fairly often (especially Bill and Louis), but genuinely cares about them, and shows genuine sadness over their deaths in game. [[spoiler:And Bill's actual death in The Passing]].
* MadLibsCatchPhrase: "I hate X!"
--> '''Bill''': Francis, is there anything you ''don't'' hate?\\
'''Francis''': You know what I don't hate? I don't hate vests.
** Here's a list of things Francis doesn't hate, outside of vests:
*** The Army[[note]]He initially hates the Army, until the end of Blood Harvest, when he shouts "I LOVE the goddamn Army" or, on rare occasions, "I forgive you, Army; I love you guys!"[[/note]]
*** Jimmy Gibbs Jr.'s stock car
*** Steam (he just [[SelfDeprecation hates the pipes]])
*** Pretending to be a cop, despite his hatred for cops
*** Rochelle
*** Lasagna mondays[[note]]The only exception to his hatred for Mondays, like ComicStrip/{{Garfield}}.[[/note]]
* NeverLearnedToRead: According to Louis, anyway.
* ShotgunsAreJustBetter: He's always shown with a shotgun in official art.
** In the first game, given the choice between a shotgun or assault rifle, a Francis bot will go for the shotgun.
** [[ZigzaggedTrope Zig-zagged]] in the second game, for the Tier 1 weapons, when given the choice between a shotgun or an SMG, a Francis bot will go for the shotgun. However, for the Tier 2 weapons, when given the choice between a shotgun, an assault rifle, or a sniper rife, he'll go for the sniper rife. Likely a case of [[GameplayandStorySegregation Gameplay and Story Segregation]], as his weapon preference is mostly based off Ellis', but still.
* ScreamsLikeALittleGirl: When he is being attacked while incapacitated, he will sometimes scream in a higher pitched and silly voice.
* WhyDidItHaveToBeSnakes: He genuinely has a fear of islands.

->'''Played By:''' Earl Alexander
[[caption-width-right:350:"Well, it can only get better, right?"]]

-->''"Stay positive, guys! I've got a good feeling about this!"''

Louis is an office worker who is barely dealing with the zombie crisis. Lacking Bill's experience, Francis' attitude, and Zoey's knowledge, Louis has trouble keeping up with everyone else. Despite the setbacks, Louis is always keeping his chin up and seeing the bright side of things no matter how bad things get.
* ActionSurvivor: Is a pretty normal guy compared to the likes of Bill (a war veteran) and Francis (a gang member), but he can still kick as much zombie ass as the rest of the group.
* BaldOfAwesome: Not a hair on his head.
* BetterToDieThanBeKilled: In the comic [[spoiler:Louis asks the others to shoot him before the zombies eat him, though Bill's actions make it unnecessary.]]
* BewareTheNiceOnes: Louis will sometimes uncharacteristically threaten the Church Guy.
--> "Mister, if one of us gets killed out here, I will shoot my way in there and beat you to death ''with my gun''!
* BlackAndNerdy: Louis is an IT professional, a normal guy. Standing next to a [[RetiredBadass Green Beret]] and a BadassBiker would make any normal person look nerdy, even if he is every bit as competent at zombie killing as they are.
** Louis also knows some Japanese, being able to read the Japanese graffiti on a safe house wall in The Sacrifice, due to having interned in Tokyo, Japan. Louis also mentions when they get to the island during The Sacrifice campaign, there will be no internet or Xbox, being the only one concerned about this. He even makes a joke comparing molotovs to a computer firewall.
** He is also a gamer. Besides mentioning that he'll miss his Xbox in the apocalypse, he mentions how shooting zombies reminds him of ''VideoGame/CounterStrike'' and when he wields the crowbar for a melee weapon he will say that he feels like [[VideoGame/HalfLife Gordon Freeman]].
* ButtMonkey: Not to fans or creators, but Francis definitely doesn't hate suggesting they let Louis die. This seems to be [[VitriolicBestBuds less than totally sincere]].
* CrazyPrepared: Not consciously, though. Official material states that Louis spent his free time at a gun range, explaining how the DeskJockey got so good at killing zombies.
** He's also the one who taught Bill how to make pipe-bombs, much to Bill's joy.
* GenreSavvy: He's become this via his status as an ActionSurvivor and enduring events of the game. It's displayed in "The Sacrifice" comic to a NewMeat survivor.
-->'''Louis''': No, man. [[ItsQuietTooQuiet This is bad. This is very, very bad.]] Zombies are like...[[ZergRush piranhas]]. They ain't too choosy about who they attack, you know?\\
'''Doctor''': Right...\\
'''Louis''': Point being, if you jump in a lake full of piranhas and you ''ain't'' getting attacked? Means there's a ''shark'' around.\\
''[[FiveSecondForeshadowing *sound of an approaching Tank*]]''
* HandicappedBadass: [[spoiler:By ''The Passing'' Louis has badly injured his leg. He gets a .50 cal M2 Browning turret to make up for that.]]
* HypocriticalHumor: "Francis! [[CrowningMomentofFunny I'm gonna teach your ass how to read!"]]
* NiceGuy: As the group's optimist, he has this trait.
* ThePollyanna: Easily the most optimistic of the original 4 survivors. This ends up getting lampshaded by both Francis and Zoey in Crash Course.
** And lampshaded further by Francis in The Sacrifice where he either thinks Louis is totally insane for always being so positive or threatens to sink the sailboat just so Louis can be sad for once.
* ShoutOut:
** He wears the same clothing as Shaun from ''Film/ShaunOfTheDead''.
** He has a [[VideoGame/TeamFortress2 Heavy]] paper weight, and will make reference to other Valve games, particularly saying "this is just like ''VideoGame/CounterStrike''" when picking up some guns, or claiming "I feel like [[VideoGame/HalfLife Gordon Freeman]]" when grabbing a crowbar in the sequel.
* TheSmartGuy: He worked in an office job. He's still wearing his work clothes!
* TokenMinority: The only African-American on his team.
* TookALevelInBadass: [[spoiler:In The Passing, he provides cover fire to the new survivors with a [[{{BFG}} mounted machine gun]].]]
** [[spoiler:His attitude has also toughened up. While he is still positive as usual, he won't be afraid to not care what Nick's name is in ending of The Passing due to Nick being such a {{jerkass}} and if Louis kills a Tank, he may say "That... is for Bill!"]]
* WhatCouldHaveBeen: He was originally envisioned looking more [[http://www.destructoid.com/elephant/ul/84640-left4dead.jpg like a bum.]]

->'''Played By:''' Jen Taylor
[[caption-width-right:350:"No one left behind, right?"]]

-->''[[GenreSavvy "I can't get over how FAST they all are, it's not even fair. I'm calling zombie bullshit on that, you know? They're not... ALLOWED to be so fast."]]''

Zoey was a college student who spent all of her time watching zombie horror flicks instead of studying for her classes. When the zombie outbreak hit, she had the cold comfort knowing that all her knowledge on zombies would finally be put to use. [[spoiler:Appears to become the new leader of the team after Bill's death.]]
* ActionGirl: Like Louis, Zoey is just a normal civilian, but can still kill zombies like no one's business.
* BreakTheCutie: Finding out that [[spoiler:mercy killing her father was pointless because he was actually immune to the virus]] and having her surrogate father figure, Bill [[spoiler:sacrifice himself so she, Louis, and Francis can escape,]] has made her rather bitter.
* BondOneLiner: "Pilot's license ''revoked.'' [[MundaneMadeAwesome Dun, Dun, Dunnnn.]]"
* TheCutie: A fairly cute and young college student.
* DeadpanSnarker: Many of her quotes display this.
-->'''Zoey:''' [Seeing a rack of magazines] Hey Francis, they've got the latest issue of Hating Everything Magazine here.\\
'''Zoey:''' Hey Louis, all of these cubicles make you homesick?\\
'''Zoey:''' Louis... You'd look good in one of those hospital gowns.\\
'''Zoey:''' Hey Bill, it's your favorite stairs! [When they reach more stairs] Hey, Bill, more stairs!\\
'''Zoey:''' Oh, boo-hoo, I don't know what to do...Go to hell, Colonel Sanders.\\
'''Zoey:''' [Seeing graffiti saying "God is dead"] Oh no! The zombies killed God!
* DeathByGenreSavvy: [[spoiler:Her father's unfortunate fate.]]
* {{Expy}}: Of [[Franchise/ResidentEvil Claire Redfield]]; they're both college students who dress very similarly, and even have similar voices.
* GenreSavvy: Having spent most of her college years watching zombie flicks, she knows more than most people would...
** WrongGenreSavvy: ...though as her character quote indicates, her knowledge is not always applicable in this situation.
* GunsAkimbo: In all official art she wields either a hunting rifle or two handguns.
* NeverLiveItDown: InUniverse; in ''Crash Course'', Francis will not let Zoey forget about shooting the zombie helicopter pilot. Granted, it was at the beginning of the campaign, so it's justifiable.
-->'''Francis:''' They're comin'! Zoey, pretend they're all helicopter pilots!\\
'''Zoey:''' Zombies, Francis. [[PunctuatedForEmphasis He. Was. A. Zombie.]]
* SelfMadeOrphan: [[spoiler:And even sadder, she was entirely unaware that her father was immune when he told her to shoot him.]]
* ShoutOut: She constantly references movies and games.
* TheSmurfettePrinciple: Is the only female of her group. She's relieved when she meets Rochelle and is glad that she's not the last woman in the world.
* TookALevelInJerkass: [[spoiler:Zoey was pretty nice and sometimes openly joked about certain things in the first game, but by the sequel, she is very bitter or sometimes even angry at both groups of survivors if they are joking around or wasting time in The Passing. This is due to Zoey being hit very hard over Bill's death. That said, she's still reasonably pleasant to Rochelle and seems to like Ellis a lot.]]
** The comic gives another possible reason: [[spoiler:Zoey is (along with the other survivors) a carrier; infected but not affected by the disease. Apparently, the gene for being a carrier comes from the father. Zoey's father had her shoot him after he had been bitten by her mother; as it turns out, he never would've turned, as she finds out from the doctor at the military base.]]
* WhatCouldHaveBeen: Valve almost used the same face model for Zoey that they did for [[VideoGame/{{Portal}} Chell]], but changed their minds. She also had a different voice actor in the beta, who gave her a deeper voice; the beta actor's voice clips for screaming when falling to her death were kept in the released game because Valve liked how they sounded.


->'''Played By:''' Creator/ChadLColeman
[[caption-width-right:350:"My friends call me 'Coach.' I reckon y'all can do the same."]]

-->''"This used to be a '''[[NothingExcitingEverHappensHere nice neighborhood!]]"'''''

Once an aspiring college football player, Coach injured his knee and was forced to retire from sports, putting his physical education degree to use as a health teacher at FHS. Now, he's the defacto leader of the Savannah survivors.
* ActorAllusion: Coach is played by Cutty Wise from ''Series/TheWire'', who was an ex-con that finally found his calling... as a boxing coach.
* AsTheGoodBookSays: In the official preview trailer for the game, Coach is quoting his grandma about praying to God.
-->''Last time I saw my grandmother, she asked me, was I still a prayin' man? I told her, "Yes, ma'am!" "Well," she says, "pray harder, cause it ain't workin'!"''
* BaldBlackLeaderGuy: Is pretty much the leader of his group and fits the bill in everything else.
* BigEater: This trope is never actually shown, but it has been assumed multiple times. One such time is when mentioning Burger Tank, he says that he can go for BBQ bacon burger, a large order of fries, an orange soda with no ice, and a piece of hot apple pie. He also likes eating pizzas sub style, claimed it to be a damned shame when the rainstorm washed all the [[ThatOneLevel sugar mill]]'s sugar away, talks about all the food that would have been served at a carnival, and might ask the others if they've seen a wedding cake somewhere after spotting a wedding going on in the park.
** He also refers to himself as a "one-man cheeseburger apocalypse" and prays that the food court is spared when they enter the ruined mall.
** Nick lampshades his gluttony while climbing to the roof of the hotel in the game's opening cutscene by motivating him saying that "maybe the helicopter is made of chocolate."
*** Also a reference to the "chocolate helicopter" candybar he's eating in the beginning of the intro.
* TheBigGuy: Easily the biggest survivor.
* ChainsawGood: Official art often portrays him with a chainsaw.
* DevelopmentGag: The developer's commentary reports that Coach would have been able to use armor (i.e. a football uniform), but that was cut from the game. However, he still wants armor.
** Also leads to a HilariousInHindsight moment since people can mod Coach's model to have him actually wear armor.
* EveryoneCallsHimBarkeep: Lampshaded; upon his death, Rochelle will jokingly wonder if "Coach" was his first or last name.
** When Coach introduces himself to the other survivors in the beginning of Dead Center, he says everyone calls him Coach and that they could do the same.
* {{Expy}}: To Bill; both are the oldest men in their group and they both had suffered knee injuries.
* ICouldaBeenAContender: A knee injury destroyed his chances of getting into the NFL decades ago, and now he's middle aged and fat. At least he got to be a [[HandicappedBadass zombie slayer]] instead.
* InappropriateHunger: Even if zombies are out to kill him, he still has time to think of hamburgers and worry if the food court is okay.
** Ellis feels sorry for the zombie that destroys the last cheeseburger. [[BerserkButton Coach will not be pleased.]]
** "If I see a zombie running at me with a sample tray, I ain't ''shootin''' it!"
** Coach will also express disappointment over how the storm washed away all the sugar at the mill in the Hard Rain campaign.
* NiceGuy: Very easy going and rarely ever gets angry.
* ShipperOnDeck: Coach and Rochelle seem to push Ellis to talk to Zoey about his feelings for her.
* SirSwearsALot: Out of all of the survivors ''in both games'', he swears the most. He says "shit" 165 times, "damn" and variants 91 times, and "fuck" once (while he hangs off a ledge). Everyone else's numbers never break triple digits.
* TeamDad: As much as he gripes about them, he appears to genuinely care for the rest of the crew and attempts to keep them out of harm's way.

->'''Played By:''' Eric Ladin
[[caption-width-right:350:"We are the kings of the WORLD!"]]

-->''"Kill all sons-a-bitches. That's my 'ficial instructions."''

Ellis lived a fairly carefree life before the outbreak, working as an auto mechanic and playing bass in his co-workers' band. In spite of the changes a zombie apocalypse brings, he's determined to keep that sunny disposition going.
* {{Adorkable}}: While not conventionally nerdy, something about his cloddish over-exuberance just ''screams'' adorkability.
* UsefulNotes/AmericanAccents: [[DeepSouth Dixie]].
* BerserkButton: Do not insult Jimmy Gibbs Jr. in front of him.
* BigNo: When he gets grabbed by a Smoker or sees [[MetalSlime zombie Jimmy Gibbs Jr.]]
* BloodKnight: He already shows shades of this when the apocalypse happened.
* ButtMonkey: Every time anything bad happens in the trailer, it happens to Ellis.
* CaptainObvious: Ellis, upon spotting a statue of a horse in a park.
--> '''Ellis:''' HORSE!\\
'''Nick:''' [[DeadpanSnarker Nice observation, Ellis.]]
* CloudCuckoolander: Ellis is easily the survivor with the weakest grip on reality, often launching into completely pointless stories about his friend Keith, and the other survivors have to remind him that now is not the best time for such things. He sounds like a kid in a candy store in Dark Carnival especially.
--> Holy shit guys, KIDDIE LAND!
** His comfort in being in a zombie apocalypse disturbs Coach especially.
** Upon seeing a huge horde of infected around the corner:
--> Oh my god, IT'S CHRISTMAS!
* DeadpanSnarker: Actually quite snarky, though not as much as Nick.
* FriendlySniper: He's the cheeriest member of the bunch and bot Ellis will prefer rifles over anything else. This applies in the crossover with ''VideoGame/ResidentEvil6'' as his mercenaries character is equipped with two sniper rifles.
* HeroicBSOD: It's either this or a bug, but if one of the survivors dies Ellis will not speak for the rest of the campaign.
* HeroWorshipper: Towards Jimmy Gibbs Jr.
-->'''Ellis''': If the laws of nature would allow it, I would bear that man's children.
** Shows occasional shades of this towards Nick throughout the game as well.
* GeniusDitz: Despite his CloudCuckoolander status, he is pretty damn technologically inclined and smart, it's hinted that he may be the most intelligent of the 4 survivors. He is a mechanic after all. Ellis is often the one to formulate a plan on how to escape out of the area they're in. At the very least, it's usually Ellis who suggests filling up the show car with gasoline or turning on the stage show in the carnival.
** Whether or not Keith actually went through the stories he tells, Ellis at least has a basic grasp of medical terms.
* {{Keet}}: Easily the chattiest and most cheerful survivor.
* ManChild: As Coach and Nick put it:
-->'''Coach''': Sometimes it feels like we're babysitting doesn't it?
-->'''Nick''': He's like a five year old. With guns. And a [[SirSwearsALot comprehensive grasp of every swear word in the English language]].
* LoveAtFirstSight: [[InvokedTrope Invoked]] when he sees Zoey in The Passing. Not so much on her part, though...
* MotorMouth: He's very talkative, to say the least.
* NiceGuy: When you get past his CloudCuckoolander tendencies, Ellis is probably the most friendly and optimistic survivor in the series.
* NiceHat: If you own ''VideoGame/TeamFortress2'' and bought or own ''VideoGame/Left4Dead2'', you got it in ''[=TF2=]''. TheRedStapler effect has also caused it and his "Bull Shifters" shirt to become defictionalized in the Valve Store.
* NoodleIncident: Every story about [[MadeOfIron Keith]] gets cut off when the other survivors tell him now isn't the time.
* ThePollyanna: He's the happiest, most talkative, and optimistic of the four survivors. Until [[HeroicBSOD someone dies.]]
* PrettyBoy: His face model is a professional male model named [[https://s-media-cache-ak0.pinimg.com/564x/5d/30/49/5d3049303d013f4d86bc8b6007ff6cbb.jpg Jesy McKinney]]. There is a reason Ellis is the most drawn and written about of the eight survivors.
* ShoutOut: Ellis looks almost like a real life version of [[VideoGame/TeamFortress2 The Scout.]]
* SirSwearsALot: Not as much as Nick, but he has his moments.
* StarCrossedLovers: Ellis never gets to really tell Zoey how he feels about her. And Zoey never gets to tell him; she either wanted him to stay with her, or to go with him as he pulls away. Damn ZombieApocalypse getting in the way of young love.
* SweetHomeAlabama: While he shows some [[DeepSouth redneck]] tendencies, such as his love of cars and guns, he also comes off as a pretty easygoing and friendly guy.

->'''Played By:''' Hugh Dillon
[[caption-width-right:350:"Y'know, legally I'm not allowed to own a gun..."]]

-->''"The last people on earth are me, and the goddamn three stooges."''

A traveling con man and ex-felon, Nick only planned to stick with the others long enough to reach the evac point at the hotel. When that opportunity flies away, he's forced to stick around a while longer and learn to trust these strangers.
* BadassInANiceSuit: He's wearing a suit in the ZombieApocalypse, which he claims cost $3,000. [[UnreliableNarrator Then again, he is a con man]].
* ConMan: Nick's prior line of work.
* ConMenHateGuns: Averted in the fact that he's pretty much always packing heat, with [[ZombieApocalypse plenty of justification]] though.
* TheCynic: Will be the first one to point out how they are going to die or how screwed they are and will do so ''constantly''. Even in non dangerous situations, he'll find something to be cynical about. He does lighten up a bit on it as time goes on.
* TheDandy: Deconstructed, given the reality he's in.
* DeadpanSnarker: He especially likes to pick on Ellis and Coach.
* DefrostingIceKing: Over the course of the game he warms up to his companions.
* {{Determinator}}: "I have not... come this far... to die NOW!"
** Funnily enough, his voice actor played a terminator in The Sarah Connor Chronicles.
* TheFamilyForTheWholeFamily: Strongly hinted to have some Irish mob connections, along with intimate knowledge of how to remove bloodstains from wedding dresses or brain matter from suits ("[[NoodleIncident Don't ask me how I know that]]").
* TheFriendNobodyLikes: Though ''Ellis'' likes him--to an almost baffling extent, sometimes, considering Nick's attitude. When stumbling upon a tattoo parlor in The Passing, Ellis will suggest that he and Nick get matching tattoos that say 'Bros'. Also, if Nick dies, two of Ellis' possible responses are, "Damn, Nick.... Heh, we were just gettin' to be friends..." and "Miss you, brother." Even when Nick is being straight-up vicious, Ellis won't be deterred:
-->'''Nick''': (in response to Ellis commenting on Nick's dirty suit) I hate you, Ellis.
-->'''Ellis''': Well, I still like you, Nick.
* GenreSavvy: Less savvy than Zoey about the zombies themselves, but Nick is largely unsurprised by many of the things done by humans (and the military in particular).
%%* HandsomeLech: This pretty much defines him.
* HeManWomanHater: [[DownplayedTrope Downplayed]]. He doesn't exactly hate women per se, but he does seem to hold quite a negative view on them and won't hesitate to make sexist and misogynist comments towards Rochelle and Zoey. His negative view on women is hinted at during The Passing if he encounters the bride Witch, saying that a crying woman at a wedding in a wedding dress was bringing back some bad memories.
* HeroicAmbidexterity: Depicted as such in the official trailer, although [[GameplayAndStorySegregation in-game he doesn't actually handle weapons differently from any other character]], due to all model differences being merely aesthetic. It's most easily spotted at the very beginning of the trailer, when he's holding his Magnum in his right hand, then fires it from his left shortly after. It can also be seen when they're running for the elevator and he's holding the Magnum in his right hand again; and if you pay [[FreezeFrameBonus careful attention]] to the clips during the elevator countdown, when Rochelle is holding off the horde with a machine gun, and when the group faces a Tank on the bridge he is seen shooting a Bullpup with his left hand, as well.
* {{Jerkass}}: Starts off this way by constantly insulting the rest of his fellow survivors and The Passing has him acting like a complete misogynist and sexist jerk, which he does get called out for. (it's hinted at his comments at the wedding park that he may have had a bad marriage or terrible experience with women in general). One of the unused Dead Center lines has Nick gets so pissed off at Ellis calling the helicopter a "whirlybird" that he out right threatens to kick his ass so hard that Ellis will wish that his sister never gave birth to him.
* JerkWithAHeartOfGold: He's a complete asshole at first, but he does warm up to his teammates over time.
** {{Lampshade|Hanging}}d by Rochelle:
--> "Wow, Nick. I guess you do have a heart... A HEART OF GOLD!"
** Also, check his reaction to Coach's death. He knows Coach is the heart of the team.
--> "Coach... I'm gonna miss ya, big guy."
** In the intro cinematic for Left 4 Dead 2, Nick is always the first to help someone who gets in trouble, even if he is swearing about having to do it.
** The "Good Guy Nick" achievement pokes fun at this as well.
* JustJokingJustification: One of the introductions in The Passing can have Nick acting sexist towards Zoey, only to begrudgingly complain about people not being able to take a joke after Zoey acts hostile in response:
-->'''Nick''' That's terrific, cupcake. Look, is there a man up there that we can talk to?\\
'''Zoey''' Boo-hoo! I don't know what to do! Go to hell, Colonel Sanders!\\
'''Nick''' Would you lighten up? [''grumbling''] Man, no one can take a joke around here anymore.
* LoveableRogue: A snarky con artist/gambler, who nevertheless has some of the best lines in game.
* MadLibsCatchPhrase: "X. Don't ask me how I know that", where X is something about cleaning blood or guts out of clothing. See NoodleIncident.
* NoodleIncident: From some of his quotes:
-->''Brains come out. Swamp water doesn't. Don't ask me how I know that.''\\
''Legally, I'm not allowed to have a gun... I hope everyone's okay with that.''
* NotSoAboveItAll: Nick tends to [[DeadpanSnarker chime and mock Coach and especially Ellis when an opportunity presents itself]], but occasionally he'll genuinely express interest and ask them about some of the things they like, like if the Midnight Riders are any good. Also, he rarely states that he wants to ride one of the carnival's rides if Ellis enthusiastically calls out Kiddieland.
* PoliticallyIncorrectHero: He was married at least once, and it didn't end well. This seems to have soured his view of women given the number of sexist lines he says throughout the game.
* SirSwearsALot: With several variations of "ass" and "bitch" and constant use of "shit" and "damn", Nick's easily the most foulmouthed Survivor in the series.
* TerrifiedOfGerms: Despite putting on a tough guy persona, Nick is quick to point out just how unsanitary the sewers are in The Parish campaign. The trope comes out in full force in The Passing campaign where Nick does the following:
** Believes that the ZombieApocalypse could have been prevented if everyone used more hand sanitizer, to which Rochelle makes fun of him for it.
** Despises having to go through the "Under The River" Tour because of all the dust and dirt. Coach pokes fun at him for this.
** Fears being pounced by a Hunter in the sewers because it would mean him being "submerged in shit water".
** Complains in the sewers that he is breathing "shit air" into his lungs, which goes into his bloodstream, and now he is literally full of shit.
** Asks the other survivors to carry him above the water via piggyback ride and will pay them $1000 for it.
** Complains about having to wade through a "giant toilet" to keep using Jimmy Gibbs Jr.'s car and curses Gibbs' name for it.

->'''Played By:''' Rochelle Aytes
[[caption-width-right:350:"This is some grim shit we got ourselves into..."]]

-->''"Okay, nobody better make a crack about me being in the kitchen!"''

Rochelle heard the reports about a disease outbreak on the east coast, but didn't expect a zombie apocalypse. Unfortunately, that's exactly what she found when her news crew came to Savannah, and now she's stuck with three strangers, fighting to survive.
* CoolBigSis: To Ellis, at least.
* TheChick: Aside from being the only female in the group, she sticks up for Ellis whenever Nick makes fun of him and is quick to step in when Nick and Francis look like they were about to shoot each other.
%% * TheDanza: Rochelle is voiced by Rochelle Aytes.
* DeadpanSnarker: Has quite a few, especially during Swamp Fever and The Passing.
** When she sees zombies for the first time: "I think CEDA should have done more than to tell us to wash our hands."
* IncrediblyLamePun: "[[AnAxeToGrind Axe]] me a question, I dare you."
* IntrepidReporter: Averted in that Rochelle at first sees the entire thing as a story that can put her on the map, but turns out to basically be fighting for her life and totally unconcerned about the event itself.
* IResembleThatRemark: An unused line has Nick calling her "loud girl", which has her screaming "I AM NOT--" before she realizes what she's doing and lowers her voice to protest Nick's name calling.
* RhymesOnADime: "Dibs on Gibbs!"
* SarcasmMode: Rochelle's reaction to Ellis' fanboyism over Jimmy Gibbs Jr.
--> '''Rochelle''': Anybody know who the racecar guys is?\\
'''Ellis''': Only the greatest stock car racer of all time. Try readin' a book sometime.\\
'''Rochelle''': Jimmy Gibbs Jr... ''yay''.
* SassyBlackWoman: Can act like one at times.
* ShipperOnDeck: For Ellis and Zoey.
* ShoutOut: Many of her quotes are lines from ''Film/{{Anchorman|TheLegendOfRonBurgundy}}''.
--> ''Knights Of Columbus,'' that hurt.
** And she's wearing a Music/DepecheMode t-shirt.
* TeamMom: She especially acts like this to Ellis, politely quieting him whenever he starts rambling childishly.
* TheSmurfettePrinciple: The only female in the group.
* WhatCouldHaveBeen: Rochelle went through a lot character changes during development. Rochelle had her face and hair style changed a few times, and tweaks to her clothes as well. None of the screen shots and videos pre-release were consistent on whether her hair was an afro pony tail, dread locks, or corn rows.

!The Infected


!!'''The Hunter'''

--> Voiced by Mike Patton

An extremely fast and agile infected man capable of making tremendous leaps. The Hunter can take out lone survivors by tackling them to the floor and clawing them to death.

* BaldOfEvil: In a couple of blink-and-you'll-miss-it moments.
* BizarreAlienSenses: While the Hunter suffers from his lack of eyes, it still can somehow see as shown in Versus mode. Many attribute its screaming to be some kind of echolocation.
* DeadlyLunge: His modus operandi. The Hunter can knock a survivor down and start to claw them to death. The survivor in question is completely helpless, and can only be saved by another human.
* DifficultButAwesome: In Versus, more so than any of the other specials. He has the potential to demolish a single survivor's HP in a matter of seconds, as well as having a fast method of movement and attacking. Unfortunately, until you learn when and how to strike, expect coordinated teams to kill you within an instant.
* DisabilitySuperPower: Its mutation most likely destroyed the Hunter's eyesight to allow it to better hunt by smell/sound.
* DoesNotLikeShoes: Barefoot in ''2''.
* EyeScream: If you look at a positioned corpse closely, or crouch underneath a hunter, you can peer into his hood. His eyes are either decayed or clawed out, as they appear to be empty sockets.
* FragileSpeedster: The Hunter is, without question, the most mobile Infected. However, he has average-at-best health.
* GlassCannon: While it has more health than say the Boomer, the Hunter has mid-range health and requires itself to be very close to the survivors to attack.
* InASingleBound: Hunters are able to leap enormous distances in a single bound, being able to pounce on survivors from across an entire city block or come down on them from above. When combined with their ability to WallJump, Hunters can attack from nearly anywhere on the map. In Versus mode, skilled Hunters are rewarded for their efforts by giving bonus initial pounce damage depending on how far the Hunter leaped before landing on an unlucky Survivor. [[DeathFromAbove Don't be surprised if you suddenly lose 25 health after a Hunter comes down on you from the top of a skyscraper.]]
* {{Incendiary Exponent}}/InfernalRetaliation: Added Damage when they have you pinned if they're on fire.
* InTheHood: The hunter appears to be wearing a hoodie in both games.
* LeParkour: Based off of one - his clothes' limbs are sealed shut with duct tape, a common practice by ''traceurs'', and he moves around by agilely jumping around, ignoring most obstacles.
* PersonalSpaceInvader: His main attack is pinning down a human in a way that leaves them completely at his mercy.
* StealthExpert: His silhouette looks similar to a Common Infected's silhouette, he doesn't have particles like the Smoker or Spitter, he wears all black and he's the only Infected that doesn't passively make any noise while he's running around. It's very easy to hide from Survivors and not alert them to your presence, especially in darkness, contributing to the Hunter's assassination role. But all this gets thrown out the window...
** WithCatlikeTread: ... as soon as the Hunter crouches or jumps, at which point he lets out a [[HellIsThatNoise blood-curdling scream]], letting all nearby Survivors know that he's on the attack.
* TearsOfBlood: See EyeScream above.
* WhatCouldHaveBeen: It was originally designed to be able to hang from the ceiling and jump down onto the survivors, and ''be able to turn invisible''. Fortunately, it was taken out, due to it not being realistic. This is possibly based on a mod of Half-Life called ''The Hidden.''


!!'''The Smoker'''

--> Voiced by Mike Patton

A tall infected with an extremely long tongue (although it might be his ''intestines'') used to entangle the survivors. The Smoker fills the Infected's sniper role somewhat, capable of yanking a distracted survivor away from his friends from a distance.

* BodyHorror: Cancerous Growths + Tongue From Neck = Not Good. Even more so in ''Left 4 Dead 2''.
* ColdSniper: Unlike most of the other infected who like to get all up in your face and beat or claw you to death, the Smoker attacks from a distance with its tongue in a way similar to a sniper.
* FromBadToWorse: His mutation in ''Left 4 Dead 2'' is far more advanced than in ''Left 4 Dead'', giving him several non-functional tentacles.
* GiantMook: Player characters barely come up to the Smoker's belly, and he has at least a foot or two on the Tank. In combination with his distinct green particle trail, survivors shouldn't have too hard a time spotting him ahead of time... usually.
* HumanShield: Subverted. You'd think he'd be able to use his victims as this, but patches to the game ensure that this is impossible due to bullets piercing survivors harmlessly under the stipulation that they also hit an infected.
* LeanAndMean: By far the leanest of the Special Infected and just as aggressive.
* LovecraftianSuperpower: Gains the ability to strangle people with his gigantic tongue.
* OverlyLongTongue: His trademark and attack method.
* SmokingIsCool: Averted, if smoking actually affected his mutations. General consensus seems to be that he's called the Smoker because of the gas he extrudes and the constant coughing and wheezing more than because he smoked before infection.
* TentacleRope: How he holds his victims.
* UnwillingSuspension: This is its modus operandi.


!!'''The Boomer'''

--> Voiced by Creator/FredTatasciore

An extremely bloated infected person. The mutation of this poor soul has apparently turned their bodily fluids into potent zombie pheromones, which is puked onto the survivors with impunity. The Boomer explodes violently upon death. The only Special Infected with obvious models for male and female.

* ActionBomb: The Boomer can resort to this if the vomit attack misses. A Boomer's bile can be spread by both vomit and exploding.
* BodyHorror: The [=L4D=] wiki, when explaining the Boomer's mutations in detail, makes it second only to the Smoker in pure disgust factor. Those boils are indications that it may be still expanding.
* SuperSpit: The Boomer's main weapon is his horde-attracting bile.
* DeadWeight: May actually be a subversion, since The Boomer probably wasn't much fatter than, say, Gabe Newell pre-infection - most of his impressive girth can be attributed to the methane gas he's constantly burping up. Some even theorize that he wasn't necessarily overweight at all, but TheVirus can just deform you [[BodyHorror THAT badly]].
* DeathByIrony: Thanks to the Boomer Bile jars, you can now kill these things using zombies attracted by their own puke!
* {{Defictionalization}}: [[http://store.valvesoftware.com/product.php?i=S0201 Valve started selling interactive Boomer plushies from their website.]]
* DistaffCounterpart: The Boomette actually has louder and longer burps paired up with being much slower than the Boomer (at least when AI-controlled), making her an easy target.
* EnemySummoner: Its bile, in contact with human skin, calls common infected to the area.
* FanDisservice: The Boomette.
* FanNickname: The female Boomer is often referred to as a Boomette. The nickname actually originated from the game files.
* GassHole: You can often tell when a Boomer is around if you hear burping.
* GlassCannon: Easily the most fragile of the playable zombies, but one of the most powerful. Absolutely vital to attacks by skilled teams as nothing else quite creates openings as well. Its glass cannon tendencies really stick out on higher difficulties when hordes are much more fearsome. Its 50 HP is so low that two pistol shots are certain death at all but extreme distances.
* InterfaceScrew: Side effects of Boomer bile include, but are not limited to, blurred vision, removal of helpful HUD icons, [[MakesSenseInContext nausea, instinctive muscle spasms, bad odor, and having your arms ripped off by the horde]].
* JigglePhysics: [[FanDisservice On the Boomette.]]
* LudicrousGibs: When killed, the only thing that the Boomer leaves behind is [[BloodyHilarious the lower half of its body.]]
* MadeOfExplodium: It doesn't matter what means you use to dispose of it; when it dies, it explodes. Boomers and Boomettes are living methane bombs full of rancid bile after all.
* SupportPartyMember: Can't instantly disable survivors or deal strong damage with its attacks unlike the other Special Infected, but it does have the ability to cause InterfaceScrew as well as summoning a horde of zombies to distract the player, both of which can help the other Special Infected take the survivors down more easily.
* TheUnfavorite: It is the least featured infected in the trailers, likely because it is also the least direct-combat-oriented of the SI.
* ViolationOfCommonSense: Player-controlled Boomers are ''meant'' to vomit on the survivors from a distance since any human that sees it will kill it on sight, but a GenreSavvy player who understands the consequences of killing a Boomer at close range will instead get as close to the group as possible and not even have to attack for fun times. Either you'll be [[ReflexiveResponse shot out of reflex]] and thus get everyone covered in bile, [[DontTouchItYouIdiot the survivors will panic trying to avoid shooting you]], [[HotPotato shove you away from them and right into another survivor and repeat until you're finally popped and someone gets covered]] or they'll [[WhoWillBellTheCat debate who should sacrifice his/her dignity/cleanliness for the rest of the party]]. Actually pretty funny since this is one of the few dick moves the AI Director '''won't''' pull on you, making it a bit of a novelty in VS games.
* VomitIndiscretionShot: As expected when it pukes on your face.


!!'''The Charger'''

--> Voiced by Creator/DeeBradleyBaker

An infected man with an extremely large arm. The Charger uses his mutated fist to rush the survivors and fling them about.

* BarrierBustingBlow: The Charger is one of the most effective anti-door measures that the Infected have.
* BodyHorror: Look at [[http://images2.wikia.nocookie.net/left4dead/images/8/80/Charger3.png its arm.]] Doesn't matter which.
* BullfightBoss: If a Charger comes at you, the best thing you can do is just get out of his way.
* FoeTossingCharge: The Charger's modus operandi.
* MiniBoss: He's described as a weaker Tank, and it shows. Unlike other Special Infected, you cannot push him off of a Survivor, much like how it's very hard to dissuade a Tank from it's chosen target. He also has an abnormally high health when compared to any infected other than the Witch or the Tank. Unlike either though, the Charger spawns just as often as the other Special Infected.
* PunchedAcrossTheRoom: Though his punch doesn't do knockback, his charge does on anyone that isn't his target. In certain areas, the knockback can become more deadly than the charge itself.
* RedRightHand: He'll even pound you to death with it.
* TheRightHandOfDoom: Literally.
* RingOutBoss: Inverted: He is the one that kills ''you'', charging you off the map. Assuming he didn't grab one of your allies on the way and give you a RingOut anyways.
* TakingYouWithMe: Certain places in the second game allow a well-aimed Charger to carry both his victim and himself down a fatal drop. He and the player controlling him can charge into a molotov or gas can fire just to spite their victim.


!!'''The Spitter'''

--> Voiced by Creator/DeeBradleyBaker

Somewhat similar to The Boomer, the Spitter spews a liquid. Unlike The Boomer, The Spitter's liquid is a potent acid, capable of seriously hurting survivors who touch it.

* BareYourMidriff: [[SarcasmMode For your viewing pleasure]].
* BodyHorror: The virus has warped her body into a pencil-necked acid launcher and her face is burned away from the stuff. Her glow and fleshy body is likely due to the acid eating away at her and kept in some parts for later.
* ColdSniper: Due to the long regeneration time of the spit, the Spitter's fragility, and the extreme range of the spit, she acts mostly like the Smoker.
* FatBitch: She's definitely paunchy, possibly due to her mutations.
* FanDisservice: Contrast her outfit with her mutation.
* FormFittingWardrobe: Her bra, carpis, and ''[[{{Squick}} thong]]'' are very, very tight on her.
* FromBadToWorse: The Spitter was the first Special Infected devised for the sequel in order to eliminate the game-breaking "camp in a corner and melee" tactic.
* GirlishPigtails: Sort of makes her look like a zombie Literature/PippiLongstocking.
* GlassCannon: Although she can barely take any more damage than a Boomer, her acid ''hurts'', and is the only attack from the Special Infected that can destroy gas cans (only if Survivors have picked it up, then dropped it), which can ruin the Survivors' progress. Also, woe betide any unfortunate set of Survivors who enter a one-way elevator with an unchecked Spitter on the loose, as clever ones will launch a ball of goo to enter the elevator just as the doors close, dealing devastating, inescapable damage.
* GoodLipsEvilJaws: Her acid has burned away her lips, leaving a mostly barren set of jaws with a few teeth sticking out.
* JigglePhysics: Her belly and boobs pretty jiggly, like her pigtails.
* LovecraftianSuperpower: She spits globs of stomach acid kept in flimsy membrane pouches.
* NippleAndDimed: Her nipples can be seen as little pokes through her bra.
* PantyShot: Her thong isn't that well hidden.
* PoisonIsCorrosive: Played with. Spitter Goo doesn't actually melt through whatever it comes in contact with (mainly due to game mechanics), but while the fanbase calls it acid for very obvious reasons, it's never actually referred to as acid in the game. They always call it ''"Spitter Goo"'' or ''"Burning Goo Shit."'' The in-game subtitles give the prompt ''[Acid Sizzling]'' when she spits, though.
* SicklyGreenGlow: Her acid tends to drip out of her mouth as she walks. It also gives away her location to anyone looking in her general direction.
* SuperSpit: Somewhat similar to the Boomer, though hers is directly damaging and doesn't stick to the survivor(s) it hits.
* VomitIndiscretionShot: Spitters upchuck balls of corrosive stomach acid to block off areas and harass Survivors, preferably when they're stuck in tight corners, humped by a Jockey, or covered in Boomer bile.


!!'''The Jockey'''

--> Voiced by Creator/DeeBradleyBaker

A hunched over freak, the Jockey's method of attacking a survivor is to latch onto their back, and then steer them into more zombies or some environmental hazard. They are a bit more durable than most other special infected.

* BodyHorror: His hands and torso have grown absurdly large which gives him a simian or troglodytical look. Also, his lips are gone, seemingly torn or gnawed off.
* DisabilitySuperpower: One fan theory states that the Jockey was wheelchair bound before infection, which may explain why its legs are so clearly atrophied.
* GoodLipsEvilJaws: He has no lips, just a "grinning" set of teeth.
* TheHyena: The Jockey's main "weakness" is that you can hear his constant, crazed laughter from a mile away.
* LaughingMad: Its signature sound.
* PowerPerversionPotential: If a player is feeling particularly sadistic, they can opt to [[http://www.youtube.com/watch?v=hxlWQH3I3sM&t=0m43s humiliate their target at the risk of not moving much]].
* PuppeteerParasite: Jockeys are a more physically-oriented version of this than the typical ones.
* TeamSpirit: If he lures you near a Spitter or a Witch, you'll be in big trouble.
* TopHeavyGuy: Not as much as the Tank but the virus has caused the muscles in his torso and neck to swell in size, giving him baboon-like strength.


!!'''The Witch'''

--> Voiced by Creator/EllenMcLain

The only unplayable special infected, the Witch is a haggish-looking woman who would just like to be left alone to cry. Unfortunately, those pesky survivors are running around, [[TriggerHappy shooting off their guns]] and shining their flashlights. She'll make them stop.

* BerserkButton: Flashing your light at her, shooting near her, shooting at her, [[StuffBlowingUp exploding a Boomer or an explosive]] near her, accidentally bumping her or just being nearby for too long will cause her to run at you in a rage and tear you apart if she catches you.
* DisproportionateRetribution: Make the Witch mad and it will make you dead. She gets mad over such things as shining flashlights in her direction or just standing near her for too long.
* TheDreaded: If you're not prepared to deal with her when you startle her, she can easily dish out a healthy serving of DisproportionateRetribution with a side helping of UnstoppableRage.
* GameplayAndStorySegregation: Some graffiti states that the person saw one tear 10 people apart while in-game she only attacks the one who startles her. Originally Witches were going to attack the whole team when provoked, but this was scrapped [[TotalPartyKill for obvious reasons]].
* GlassCannon: As far as being one of the most powerful Special Infected, she is this in comparison to the [[MightyGlacier Tank]].
* GlowingEyesOfDoom: Even when she's dead.
* HairTriggerTemper: It's ''very'' easy to piss her off.
* KillItWithFire: Best way to deal with her. It's even an [[BurnTheWitch achievement]].
* {{Nerf}}: From the first game to the sequel. She takes much longer to kill a survivor in Left 4 Dead 2 than in Left 4 Dead 1. Well, except on Expert where it's still a OneHitKill. Even so, she takes much longer to become startled in the daylight and at nighttime her radius of detection is smaller than in the first game.
** Her HairTriggerTemper was nerfed so much that, while in daytime "wandering" mode, she can take as much as 52 damage from stray bullets without being set off!
* NubileSavage: She wears nothing but a pair of white panties and a white tank top, torn to reveal her midriff. Most likely caused by herself, given her claws.
* MoodSwinger: From depressed to extremely angry in the blink of an eye.
* OneHitKill: Getting hit by a Witch is an automatic knockdown - the only other infected that can do this is the Tank, and that is by punching heavy objects at survivors. On Expert and/or Realism, it's a literal one hit kill.
* ScreamingWarrior: You disturb her, she'll come at you claws outstretched and screaming her lungs out. She doesn't want a hug, either.
* SweetTooth: In the "[[ThatOneLevel Hard Rain]]" campaign, Witches have gathered at an abandoned sugar mill, supposedly because they like the smell of the sugar.
* UnstoppableRage: If you shine your flashlight, make a sound anywhere near, shoot anywhere near, go anywhere near, or breathe anywhere near a witch you'll piss her off and she'll kill you dead. And she won't stop until either she's dead or you're at the mercy of her claws.
* WaifFu: She looks pretty average for a woman, and yet she's the ''only'' Infected that guarantees a OneHitKill. Justified, since she's been mutated by a virus.
* WomanInWhite: "The Passing" features the Survivors upsetting a Witch bride's wedding. You can imagine [[UnstoppableRage how that goes.]]
* WolverineClaws: Her hands have turned into massive pair of claws and, man, are they ''sharp''.


!!'''The Tank'''

--> Voiced by Creator/FredTatasciore

The Tank is an infected man, roughly eight feet tall, with an extreme amount of muscle mass and a missing lower jaw. By far, it is the sturdiest special infected, but somewhat rare. Typically you only face one per level, though finales feature at least two.

* BaldOfEvil: In ''2''.
* BerserkButton: Are you alive? Are you not a Tank? Congratulations, you are this for the Tank.
* BodyHorror: The virus has forced the muscles in his body to swell to enormous size giving him absurd strength, especially in his arms and torso. His bones also seem to have been beefed up as shooting him in the head only serve to piss him off even more.
* ColdSniper: A good way to use one in Versus - those rocks ''hurt''.
* CycleOfHurting: Tank punches send you flying a few feet, leaving you unable to attack as you get back up. If you find yourself in a corner, Tanks ''will'' take advantage of the situation, human-controlled or otherwise.
* TheDreaded: Doesn't matter who you kill, sooner or later, you will come to fear these.
* DualBoss: Two or more may appear during the climax of a finale - by that time you should be running to the escape vehicle.
* EmptyRoomPsych: As explained in the ''Sacrifice'' comic:
--> '''Louis:''' Zombies are like... ''piranhas''. They ain't too choosy about who they attack, you know? You jump into a lake fulla piranhas, and you ''ain't'' bein' attacked? Means there's a '''shark''' around.
* FoeTossingCharge: He does not appreciate any infected standing in the shortest path to the nearest survivor.
* FromBadToWorse: In the sequel, his chest-muscles have grown so much that his lower jaw has been crushed by them, leaving his mouth an open hole.
* InstantDeathRadius: Going after him with a melee weapon generally isn't advised. Melee weapons deal decent damage, but guns are a much wiser idea and generally deal more damage in most situations. Plus, smacking him up-close will force him to focus on you, though for teamwork purposes this can actually be useful. There is of course an achievement for taking out a Tank entirely with melee. [[ThatOneAchievement Have fun.]]
* TheJuggernaut: He can break through pretty much anything, takes a ridiculous amount of lead to put down, and can hurl cars and other things at the survivors. He's so big he causes a mini-earthquake just by ''walking''. [[ArsonMurderAndJaywalking Also, he can go through windows.]]
* KillItWithFire: A common tactic is to try and burn it. Granted, it will eventually kill the Tank, but it takes a long time. [[IncendiaryExponent And when he's on fire]], [[http://www.youtube.com/watch?v=j0RWVqboVjI he moves faster]] in the first game, and only to [=CPU=]-controlled Tanks. Player-controlled Tanks in both games actually go slower when on fire because every time the Tank takes a tick of damage from the fire his acceleration resets. This applies to the [=L4D2 CPU=] Tanks, as well.
* LargeAndInCharge: It goes without saying that survivors ''somehow'' seem to notice him when he shows up, but don't let his massive, room-filling physical presence fool you - [[OhCrap he's not so tall that he can't slip in through most windows.]]
* LightningBruiser: In the first game, and only for [=AI=]-controlled Tanks that are on fire.
* MadeOfIron: The toughest infected in the game and by a large margin.
* MoreDakka: The generally accepted method of offing a Tank.
* MightyGlacier: In comparison to the [[GlassCannon Witch]], this pretty much describes the Tank.
* NiceJobFixingItVillain: If he punches a Survivor being grappled by a Hunter or Smoker, it will break the grapple and possibly kill said special infected as well.
* OhCrap: Tends to be the reaction of the ''Left 4 Dead 2'' survivors upon seeing a Tank, usually in the earlier campaigns.
* OneHitKill: If the Tank manages to punch a car or a dumpster over a survivor, it's an instant incapacitation, and punching them off high ledges kills them outright. Sometimes, the heavy object lands on top of the incapacitated Survivor, making it impossible for the others to get to him/her. On Expert, a Tank deals enough damage to incapacitate with one hit outside the Last Man On Earth and Lone Gunman Mutations.
* PunchedAcrossTheRoom: The Tank can launch a survivor pretty far with a single punch; combined with ledges, this can be deadly.
* SemperFi: ''The Sacrifice'' Tanks are apparently mutant U.S. Marines, as seen by their chest tattoos.
* SmashMook: His strategy is to run up to his targets and punch.
* SuperStrength: He regularly throws cars and chunks of concrete with ease.
* SuperToughness: The Tank usually takes all four Survivors shooting at him non-stop ''for a while'' before finally being killed. Good luck to anyone trying to unlock the "Man vs Tank" or "Tank Burger" achievements, for killing a Tank singlehandedly or with melee weapons, respectively. "Tankbusters" is also pretty hard, as the time he stays alive is often enough for him to hit someone at least once.
* SuperpowerLottery: The Survivors consider him their biggest threat. With very good reason.
* TinyHeadedBehemoth: This detail is mentioned in regards to the Tank. The virus that turned everyone into zombies accelerated their muscle mass to obscene proportions, forcing him to run like a gorilla since his arms were now almost as long as the body. However, his head is still the same size, and it no longer has any neck or jaw to speak of because of the muscle growth.
* TopHeavyGuy: He needs to use his arms as supplemental legs just to get around, but his legs are still strong enough to support his hulking body ''and'' a car or hunk of concrete over his head.
* UnstoppableRage: As long as you and he draw breath, he will never, ever, ''EVER'' stop trying to kill you. It also seems to be the death of him because if he doesn't find any Survivors to smash he drops dead of over-exertion and stress.
* VictoryPose: When a Tank kills or incaps all Survivors, he'll stomp at the ground and roar while flailing around.

!Uncommon Infected

!!'''Hazmat Infected'''

CEDA workers who failed to escape the infection. Because they were wearing hazmat suits when they became zombies, they are immune to fire. Unique to "Dead Center".

* ConvectionSchmonvection: Averted. While they don't catch on fire, if they stand around in flames for too long the heat will kill them. It's usually faster to kill them yourself, though.
* ExpositionFairy: Obviously not the zombie itself, but the Survivors have an awful tendency to point out they're Fire-Proof, or wearing Hazmat suits, despite this making terribly little difference to your ability to kill them.
* KillItWithFire: Inverted and, technically, subverted. Fire is the only thing that doesn't kill them but the overexposure to heat from the fire does.
* HazmatSuit: Obviously.
* RandomlyDrops: Bile bombs.
* ShoutOut: Killing 10 and taking the bile bombs they drop gets you the "[[Music/RobZombie Robbed Zombie]]" achievement.

!!'''Clown Infected'''

These poor souls were once lovable (or slightly disturbing) comedians, now they are part of the army of infected and want nothing more than to kill any survivor they find. Their shoes draw the horde with the noise they make. Shove them, and you honk their noses. Unique to "Dark Carnival".

* EnemySummoner: At least it's not as bad as the Boomer... though it can depend on when you encounter them, and how many idle infected are in the nearby area.
* KillItWithFire: If you do it right[[note]]Burn him and 10 other Common Infected[[/note]] you even get an achievement "Fried Piper".
* MonsterClown: You really don't want to run into a large group when these guys are around.


These creepy infected inhabit the swamps of the "Swamp Fever" campaign. They move at normal speed while in water and can blind the survivors with their mud.

* BoringButPractical: Who knew smearing the survivors with mud would be so useful?
* HazardousWater: Any water these guys happen to be in. In fact, if you kill 10 while they are still in the water you get an achievement.
* InterfaceScrew: Every time a Mudman gets a hit on you, it will obscure part of the screen for a short time.
* RunningOnAllFours: They run on all fours, making them easier to identify from the other Infected.

!!'''Worker Infected'''

They were just doing their jobs tearing down an old sugar mill, then the infection hit and they all became zombies. They won't follow pipe/bile bombs (because they have ear protectors on) and wear hardhats for protection. Appear in "Hard Rain".

* BattleInTheRain: They are the only zombie to appear exclusively in the Hard Rain campaign. Hope you don't mind fighting zombies that don't get distracted by pipe/bile bombs 2-3 at a time while making your way through knee-high water.
* TheHardHat: They got 'em. It makes headshots a lot harder to kill them with but not shooting them in the chest.
* HeadphonesEqualIsolation: The reason they don't chase pipe bombs.
* NiceHat: Those hardhats even offer them some additional protection.

!!'''Riot Infected'''

These annoying zombies wear bulletproof armor which makes them very hard to kill, at least from the front. Upon death they will sometimes drop nightsticks. Unique to "The Parish".

* ArmorIsUseless: ''From the back.'' Good luck getting around him when a wave of bodies are crashing against you.
* AttackItsWeakPoint: Its back! Attack its back! Seriously, almost every time you encounter one, one of the survivors drop a quote explaining how to kill one.
* BackStab: One of the best ways to kill them.
* BannedInChina: Due to rules against the depiction of violence towards authority figures, the Riot Infected were absent from the censored version released in Germany and Australia, though they were later put back in by a patch.[[note]]Only after the "Security" on the front of their armor was removed.[[/note]]
* ExpositionFairy: As with the Hazmat zombies, the Survivors constantly bring attention to the fact that these zombies are [[ImmuneToBullets bullet proof]]. This case is justified, as bullets are the typical way to kill zombies so the player needs to know this.
* HeavilyArmoredMook: That riot armor really soaks up your bullets.
* ImmuneToBullets: From the front.
* RandomlyDrops: Nightsticks.

[[folder:Fallen Survivors]]
!!'''Fallen Survivor'''

A new type of infected introduced in "The Passing". They went out into the world fully armed, but not immune. Managing to kill one will often reward the players with useful supplies. However, as soon as he is attacked, he runs in the opposite direction.

* CrazyPrepared: Didn't do them much good, though.
* DummiedOut: Was supposed to be in the game from the beginning, but it wasn't until The Passing that they were put into the game.
* FallenHero: Having all that stuff and no immunity to TheVirus must suck.
* MadeOfIron: Despite not being mutated further than a Common, his health is a whopping 1000, the same as a Witch's. It could be his protective clothing, of course.
* MadeOfExplodium: In its original version it carried molotovs on its persons, which resulted in Fallen Survivors going up in flames when you shot them. This ended up making hordes too easy as the fallen survivor would essentially be a walking gas can that is centered in hordes.
* MetalSlime: He's hard to kill and has the pesky tendency to run away, but kill one and you'll get at least two useful items.
* RandomlyDrops: Hopefully a medkit, but also pills, molotovs, pipebombs and adrenaline injections.

[[folder:Jimmy Gibbs Jr]]
!!'''Zombie Jimmy Gibbs Jr.'''

In life, Jimmy Gibbs Jr. was a famous stock car racer, writer of an autobiography, and a hero to many Southerners, particularly Ellis and Coach. Now, he has joined the ranks of the undead. The survivors in ''Left 4 Dead 2'' steal his stock car to escape the mall at the end of "Dead Center".

* AllYourPowersCombined: In a sense. He's got the health of the Fallen Survivor, the InterfaceScrew ability of the Mudman, the noise immunity of the Worker Infected, and like the Hazmat Infected he can't be set on fire.
* BadassDriver: Before becoming infected.
* BossInMookClothing: Sort of. He has 1,000 HP (same as a Witch), no detachable limbs, is fireproof, has the Mudmen blinding ability (now motor oil), and isn't drawn by pipe/bile bombs.
* CelebritySurvivor: In Universe, although not really a "survivor" as he got infected
* DummiedOut: He was originally supposed to be the "boss" of Dead Center, holding the keys to his car and you had to hunt him down between waves of infected and Tanks. Similar to what happened with the cut Screamer, they reduced his role because the difficulty of catching him damaged the players' enjoyment.
* EvenTheGuysWantHim: Ellis says that he would have his baby if the laws of nature would allow it.
* FallenHero: He was an idol to millions... now he's just another infected you have to put down before he puts you down.
* InterfaceScrew: Similar to the mudmen, except with motor oil.
* NeverSpeakIllOfTheDead: Unless you want to upset Ellis.
* SelfDeprecation: His Autobiography, ''Speed'', is advertised as ''The Fastest Written Autobiography of All Time''.


[[folder:Midnight Riders]]


!!'''The Midnight Riders'''
-->''"You might've heard about a lot of bands cancelling their tours this week because of all the airports shutting down and the government telling people to stay indoors. To that the Riders say: We'll stop touring when we stop breathing. What America needs most right now in its time of trial is MUSIC, and that is one thing the Riders are proud to provide."''

--> Lead singer Smitty voiced by Greg Dale, a friend of music composer Mike Morasky.

A veteran Southern Rock band, [[FakeBand the Midnight Riders]] refused to stop their tour even after the zombie plague started. Their current whereabouts are unknown. They consist of Ox, the drummer, Smitty, the vocalist, Jake, the bass and keyboard, and Dusty, the lead guitar. Smitty looks almost exactly like an older, more ragged Francis.

Associated Tropes:
* BadassBiker: All of them.
* ButtMonkey: Jake
* CelebritySurvivor: Assuming they survived.
* EasterEgg: In the first level of "The Passing" campaign, you'll come across a street under construction. Very rarely, you might see a large tour bus speed by at the end of the street, which may or may not be the four.
* FakeBand: Created just for this game.
* FanDumb: In-universe example. The fans are deeply in grief when they sincerely believe that the Midnight Riders have all perished. Then somebody scribbles on the wall that "The Riders are fine, they choppered them out last night", and honoring comments to their passing turns to cursings about them betraying them and turning sellouts. In a ''ZombieApocalypse'', mind you.
* {{Jerkass}}: Ox.
* MyFriendsAndZoidberg: Jake.
* NoCelebritiesWereHarmed: The band is possibly a parody of Music/LynyrdSkynyrd.
** With their sunglasses and long beards, Ox and Dusty look like they belong in Music/ZZTop. The latter even shares the name of a member.
* ReplacementScrappy: InUniverse; Jake replaced former bassist Riggs Donner who was killed 24 years ago and only played on the Rider's first album. Despite being in the band for over two decades, and writing most of their music, the other Riders still don't consider him a full member (referring to him as a "provisional temporary band member"), and half his share of any royalties goes to Riggs's widow.
** The might be a parody of a similar situation with the band Music/{{Metallica}}. Bassist Music/JasonNewsted, who replaced the deceased Cliff Burton, had similar problems in being accepted by his band despite having played with them longer and being on their most successful albums.
* SunglassesAtNight: Ox and Dusty.
* TheyChangedItSoItSucks: Coach references this with their new albums, describing them as "no good".

[[folder:Chicago Ted]]
!!'''Chicago Ted'''
-->''"No zombie is safe from Chicago Ted!"''

[[ARiddleWrappedInAMysteryInsideAnEnigma A mystery wrapped in a riddle wrapped in a crossword puzzle]]. Based on a single graffiti scrawl in the original ''Left 4 Dead'', the fans have taken to assuming that Chicago Ted is the ultimate Zombie-Killer.

Associated Tropes:
* ActionSurvivor: Possibly. He lived long enough to write his famous boast, at least.
* BadassBoast: "No zombie is safe!"
* ShoutOut: To [[http://www.seanbaby.com/cleveland/part5.html this]] Seanbaby Article.
* ShroudedInMyth: All we know about him comes from that single line of graffiti.

[[folder:Church Survivor]]
!!'''The Church Guy'''
-->''[[MadnessMantra Better safe than sorry! Better safe than sorry! Better safe than sorry!]]''

--> Voiced by Nathan Vetterlein

A man who barricaded himself in a church, let a zombie infectee in, killed her, and was infected, losing his sanity as a result and trying to kill the survivors.

Associated Tropes:
* AndThenJohnWasAZombie: He turns after the Crescendo Event, forcing you to kill him.
* AssholeVictim: The bastard cares only about saving his own skin, and when he let his guard down he gets bitten. Feel free to blows his brains out when he mutates. It's the least you can do.
* BodyHorror: While this applies to all Special Infected, he apparently turns into one anywhere from the span of an hour to ''a few minutes''. Imagine going from normal to Boomer in that time.
* BossBattle: Somewhat. You'll fight off a ZergRush of zombies and get into the safe room only to find him (usually turned into a Boomer or Hunter) waiting for you. He will never turn into a Tank nor a Witch.
* ConfusionFu: He typically appears as a Boomer, but can also end up turning into a Smoker or Hunter.
* CrazySurvivalist: He ''will'' do what it takes to survive.
* FatBastard: Given that most of the time he'll turn into a Boomer, it's reasonable to assume this about him.
* ItsAllAboutMe: The wall outside his saferoom is covered in graffiti. They are epitaphs for former Survivors who died because he wouldn't let them in. Repeat, [[MurderByInaction the wall is covered in epitaphs]].
* JerkAss: Whitaker made you fight a horde to get cola. Almost everyone else made you fight a horde to get to safety. The Church Guy made you fight a horde in the hopes you'd die.
* MadnessMantra: Better safe than sorry! Better safe than sorry! Better safe than sorry!
* NoGoodDeedGoesUnpunished: He lets in one person ''once'' and he winds up infected.
* RoomFullOfCrazy: Church Guy wrote his MadnessMantra 186 times on a wall in the safe room.
** One line of which was scribbled out. Apparently, he messed up on that one.
* SkewedPriorities: He refuses to open the door to let anyone in, yet apparently feels safe enough to go outside and graffiti epitaphs for them on the walls, knowing full well The Infected could show up at any time.
* ZombieInfectee: He happens to have been bitten by someone else he let in. An hour later (when the Survivors encounter him), he thinks he's immune. [[TemptingFate Then he starts to turn a minute after saying this.]] "Better safe than sorry. Better safe than sorry. Better * growl* than * growl* ..."

!!'''Whitaker, The Gun Shop Guy'''
-->''"I'd shake your hand, but I've already welded the door shut."''

--> Voiced by Creator/DaytonCallie

Whitaker barricaded himself inside his gun shop to protect himself from the zombies, which must be working out pretty well as he is still alive when the survivors find him. His only mistake was forgetting to grab some cola from the nearby store beforehand.

Associated Tropes:
* BadassBandolier: His character model has a bandolier.
* CoolOldGuy: He's at least sixty years old and has so far managed to survive in his gunstore while almost everyone else has died or become infected.
* CrazyPrepared: How does he open the way forward, you ask? By destroying a wrecked semi with a ''grenade launcher'', which is definitely something with limited practical use.
* CrazySurvivalist: One that is willing to help you.
* CrossOver: He appears in the ''Team Fortress 2'' advertisement for the Frying Pan and Ellis' Hat
* NiceGuy: He's willing to open the way to the mall for you AND let you have almost $10,000 worth of supplies from his store (check the prices on some of the guns you take), yet all he wants in return is some soda. Even the cost of his guns are pretty nice as even most pistols will start at several thousand. Possibly justified by the fact that there isn't exactly a lot of uses for money anymore, and he apparently has enough supplies.
* SeriousBusiness: Man takes his goddamn cola very seriously. A six-pack alone is worth several expensive guns to him.
** He wants his cola so bad that in his lines of dialogue that were cut (but are still in game files), he'll tell the survivors to ditch their friends that are incapacitated or dying and get him his cola.
-->'''Coach:''' Cola and nuts might be this man's last meal. We can't deny him that. We get him his snacks, he helps us. I'm good with it.
* TrademarkFavoriteFood: Whitaker refused to open the open the way forward until you bring him some cola from a nearby convenience store.
* TrueNeutral: As noted on the ''VideoGame/TeamFortress2'' [[http://www.teamfortress.com/post.php?id=4441 blog]]: [[invoked]]
-->''"Now, I'm told y'all are hired killers. Also, I wanna make it clear that this is ALL I've been told. Ol' Whitaker don't pass judgment, and he don't take sides. RED, BLU -- your money's all green here."''
* WhatCouldHaveBeen: Originally, Whitaker was going to provide covering fire from the rooftops while you get his cola, which is why he has an [[http://left4dead.wikia.com/wiki/Whitaker#Whitaker unused character model]].

-->''"My buddy Keith tried camping out on top of a building once. He was shooting crows, but the police were too busy tear gassin' him to ask what he was doin' up there."''

Keith is a friend of Ellis who, given the stories about him, is most likely still alive somewhere. He seems to have survived several fatal accidents, but these events could have just been made up by Ellis. Keith's existence is widely debated amongst fans, but WordOfGod confirmed that Keith is just as real as the other characters.

* AmusingInjuries: Everything that happens to him in Ellis's stories such as getting mugged by a klansman in a graveyard, getting burns on burns, and falling off a roller coaster and had to dodge for 20 minutes while the paying customers had their ride.
* AnimalsHateHim: A group of owls attacked him over a fur coat that everyone involved mistook for a dead bear. And then there was the time he and Ellis tried to grab a pair of swamp gators to get them to fight and wound up in a death roll. And he most likely got mauled by raccoons because he made a raccoon fight pit.
* BlackBestFriend: Eh, [[TheGhost possibly]]. One of the many, many things that have tried to kill him was a Klansman, so...
* ButtMonkey: The ultimate ButtMonkey.
** IronButtMonkey
* TheChewToy: Most of his injuries are/were self-inflicted and the ones that aren't/weren't were still pretty bad (like getting mugged by a klansman in a graveyard at night).
* MadeOfIron: Apparently, nothing kills him. Not a few inches of water, not fire, not even military bombs.
* TheMunchausen: Ellis's stories about Keith who, if Ellis is to be believed, has survived an impossible number of lethal injuries.
-->''"Third degree burns over 90% of his body! His doctor called up like, other doctors to look at him 'cause they'd never seen burns on top of existing burns."''[[note]]the first time was when he tried making fireworks with gasoline and got 95% of his body covered in 3rd degree burns![[/note]]
* PosthumousCharacter: Subverted? Averted? No one knows if/how much of Ellis' stories are false/wildly exaggerated and so on. If Ellis' stories are ''true'', Keith has certainly spent plenty of time in the hospital without a doubt. One of Ellis's (cut) quotes mention Keith being flown out on one of the first choppers, so there is a chance of him being alive.
* SerialEscalation: According to Ellis, Keith has suffered from third degree burns over 95% of his body twice (once making fireworks, once deep-frying turkey), lost two fingers and a toe to frostbite, broke both of his legs after driving his car off a cliff, tried to build a shack out of mud, been stabbed and mugged by a "ghost"/"homeless man" (wearing a Klansman hood) while he was living in a graveyard, got tear gassed by the police for shooting crows while he was on a roof, snuck a paintball gun on a roller coaster, got attacked by an alligator, bombed by the military (among the bombs, Ellis claims, were nerve gas and cluster bombs), (nearly) drowned in the Tunnel of Love, got cut up by his own "bumper-car" lawn mower leaving him with wounds over 90% of his body, got cement paved over him in a sewer after falling down an open manhole, lived in a graveyard for a year after getting kicked out of his house (where, again, he got mugged), hung spit on the overhang in the Tunnel of Love, fell off a roller coaster onto the tracks with the ride still going, got a tattoo on his forehead saying "I'm a moron" for $200, ate three pounds of raw chicken (the in game subtitles say catfish) because he tried to make cheap sushi, turned a recreation of colonial times into a raccoon fight in his backyard, tried to drive across a river without using the bridge, married a couple, and would have even gotten married himself, had he not run away from his own wedding.


--> Voiced by Randall Newsome

After being forced to abandon their car in Dark Carnival, and losing a helicopter just before "Swamp Fever", the survivors in ''[=L4D2=]'' are rescued by Virgil. He ferries the survivors to safety, stopping once so they can get him gas, before leaving them for good at a dock in New Orleans.

Associated Tropes:
* UsefulNotes/AmericanAccents: He speaks in a Cajun accent.
* BigDamnHeroes: He shows up just in time to save your asses not once, but twice!
* EscapeConvenientBoat: His boat, of course.
* MeaningfulName: He plays the same role as the Roman poet Virgil did in ''Literature/TheDivineComedy''.
* NiceGuy: When everyone else in New Orleans is trying to escape the zombie horde, Virgil sticks around to comb the bayou for survivors he can rescue. Even after he drops off our heroes in The Parish, he just goes back out to find more people to save. Guy's a damn saint.
* TheVoice: Despite being a vital character for most of the second part of the game, we never really get to see what he looks like. Valve has even joked that he's a [[AnimateInanimateObject talking boat]][[note]]This was in response to why Virgil still talks to the player when playing the Last Man On Earth mutation; "Virgil isn't a man". Technically, {{Non Player Character}}s ''do'' talk with the sole Survivor, so this isn't necessarily true.[[/note]]

[[folder:The Director]]
!!'''The AI Director'''

Not a character ''per se'', but a powerful entity driving the zombie hordes. If the splash screens are posters for a movie you're playing, it/he's directing the action. It will spawn more zombies than you need and fewer health items than you want. A particular quirk of it is to spawn a horde whenever the Survivors stay in one place for too long. Thanks to the Director, no two zombie encounters are the same.

Associated Tropes:
* BigBad: As the recognized spawner of the zombie apocalypse, {{Fanon}} has him/it pegged as this.
* ChandlersLaw: If you try to stop advancing, it sends an assload of infected to get you going again.
* TheComputerIsACheatingBastard: Oh, look! Health and ammo! ({{Beat}}) Oh, look. A Witch...
* EnmityWithAnObject: "He" is nothing more than a series of spawning algorithms. Valve and the players all anthropomorphism "him".
** [[WebAnimation/ZeroPunctuation Yahtzee]] has depicted the Director as a man shaded in black with a question mark, followed by a large group of people worshiping him like a god.
--> "I saw someone pray to the AI Director once. This is probably how cults get started!"
* EvenEvilHasStandards: There are times when the Director sees fit to favor the Survivors. Savor these moments.
** More so in Versus games where the Director seems to spawn an absurd number of health kits for the Survivors when it rarely gives that many in a normal Campaign game. Frustrates the infected players to no end.
** Also present if you spend an inordinate amount of time on one map. It's not unheard of to get four or more first aid kits right at a particularly hard part of the map if you've spent four hours on say, "Dark Carnival: The Barns".
** Valve never really updated or improved the Director's control over Special Infected, so he won't use Versus player tactics like suicide-bomber Boomers to ruin your day. [[TemptingFate But don't think for a second that he won't use Special combos together to really mess you up.]]
* JerkassGod: It exists solely to torment you.
* NoFairCheating: The Director in Survival mode in ''Left 4 Dead 2'' will punish players who use exploits to stay away from zombies by spawning Spitter acid on top of them. If players manage to avoid the acid, the Director will then just damage players until they die. Even with God mode, it'll hurt you. Of course, this is not foolproof since there are a few places in some maps where players can avoid the zombies [[LoopholeAbuse and the Director will think they are still in the playing field]].
* TookALevelInJerkass: The heightened number of options it could throw your way expanded in the second game as is, but for many players, later updates seemingly turned up its aggression big time. Nowadays it's standard to think the Director is out for blood and doesn't hold their punches. A good example is the fact that later updates, whether by GoodBadBugs or otherwise, made it possible for the Director to essentially have neverending hordes all map long.
* VillainousBreakdown: Of a sort. When the rescue vehicle arrives, the Director will stop playing coy with the zombies and starts throwing EVERYTHING at you to get at least one survivor incapacitated.