List of mercenaries from the ''VideoGame/JaggedAlliance'' series.

Introduced in Jagged Alliance:
* Dr. Mark "Needle" Kranhuim
** TheMedic - The best one in the first game. The bio says that he revived two patients who were past critical point.
* Gary Roachburn
** MilitaryBrat
** DysfunctionalFamily - The Roachburns DO NOT get along with one another, only the daughter of the Roachburns can tolerate Larry while every other Roachburn hates one another.
* Samuel "Sam" Garver
* Glen "Boss" Hatchet
** MrFixit
** VerbalTic - He adds "Hell" in the beginning of every sentence.
* Lesley "Smoke" Peterson
** HoistByHisOwnPetard: His alumni page in ''Jagged Alliance 2'' notes that his tendency to short-fuse his explosives quite literally backfired on him, blowing him into an "unidentifiable mess."
** PsychopathicManchild: Practical jokes? Sure, why not. Short-fusing explosives and putting friendlies in mortal danger for some cheap laughs? Not the mark of an entirely sane man.
* Jimmy Upton
** BoxedCrook
* Dr. Ahmad "Doc" Koolhan
* Wink E. Dickerson
* Mary Beth Wilkens
* Rudy "Lynx-Eyed" Roberts
** EgomaniacHunter
** FriendlySniper
** TheHunter: His pasttime, according to his bio, is to hunt down endangered species.
* Lt. Bud Hellar
** EnsignNewbie - having achieved his rank most likely due to...
** YesMan - ...his pathological asskissing habits.
* Victoria "Vicky" Waters
** NamesTheSame: There is an Atlanta reporter by the same name.
** WrenchWench
* Larry Roachburn
** TheAlcoholic
** BashBrothers: Static (when drunk)
** BoozeBasedBuff: Inverted; depending on whether he's drunk or sober, Larry's skills in [=JA2=] change, along with his portrait and voice, but his stats are worse when drunk. This also affect his working relationship, he gets friendly with AIM when drunk but cannot tolerate the MERC soldiers while in sobriety he gets along fine with the two worst mercenaries in the roster but the AIM Mercs hates working with a sober Larry.
** DysfunctionalFamily - The Roachburns DO NOT get along with one another, Larry at least is cared for by Megan. His brother and father outright hate him though.
** INeedAFreakingDrink: When walking by rotting corpses being eaten by vultures, he remarks that "People wonder why I started doing drugs..."
* Edward "Ears" Stockwell
* Murray "Moses" Ebstern
* Patrick "Screw" Phillips
* Helmut "Grunty" Grunther
** BashBrothers: With Ivan and Igor. Putting the three of them together makes for a hell of a team, thanks to their complimentary abilities.
** {{BFG}}: Grunty has the heavy weapons specialty, making him very effective with grenade launchers, missiles, and mortars. Now, if he had the ''strength'' to carry those and the ammo....
** FluffyTheTerrible: His opinion on the Crepitus, calling them "cuddly creatures" and musing on whether they can be tamed.
** PoirotSpeak
*** ClusterFBomb: If he sees a bad guy, [[ForeignCussWord in German]] so you may not understand it.
* Russel "Rusty" Hunter
** OnlySaneMan - His selling point when compared to more skillful, but crazier explosive experts.
* Ivan Dolvich
** {{Badass}}: One of the biggest ones in the series.
** DeadpanSnarker: And when he does, it is always in Russian.
** FormerRegimePersonnel
** HuskyRusskie: Though he is rather short. His main specialty is firing heavy weapons, so.
** MoreDakka with {{BFG}}: His preferred way of dealing with his enemies
** EloquentInMyNativeTongue: Ivan only speaks Russian. Very good Russian, but still. By the time of [=JA2=], he has picked up [[{{Hulk Speak}} enough English to communicate]]. His Russian is still eloquent, though.
** SoProudOfYou: If paired with Igor in [=JA2=], he will greatly approve Igor's marksmanship when he scores kills, commenting that "Igor is ''Dolvich.''"
* Dr. Bernie Gloveless
* "Unusually Ruthless" Reuban
** AxCrazy - His weapon of choice is a cordless hedge trimmer. He wiped out his entire family with it.
** BlackComedy - ...and he had to recharge the damn thing twice before he was done!
** JokeCharacter - He has the lowest daily wage of anybody in the game, and his stats show it, being horrible in everything, physical and mental.
* Murray "Pops" [=McGillicutty=]
** BadassGrandpa
* Col. Leo Kelly
** ColonelBadass
* Tex R. Colburn
** GunsAkimbo
** IKnowKarate
** CoolGuns (his AwesomeButImpractical revolvers in JA 2: Unfinished Business)
*** Made a lot less useless when loaded with AET rounds, scopes, and laser sights. Does more damage than an M37 SATAN for 1.13 users!
** JapaneseRanguage
** AscendedFanboy - Turns out, he left AIM because he got movie deals in Japanese-made Westerns. He returns in Unfinished Business as a mercenary for MERC, still wanting a taste of gunning down bad guys Western-style.
* Fidel Dahan
** AxCrazy - "Fidel likes to kill."
** MadBomber
** PsychoForHire - A lot more muted in JaggedAlliance 2, in which AIM slapped him and sent him off for counseling. They note he hasn't been himself...
** StraightGay - the bits of dialogue resulting from experimenting with the "handle" command in JA:DG suggest he prefers men.
* Hurl E. Cutter
** AnnoyingPatient - ...and severely hypochondriac with the absolute highest health rating possible (100).
* Biff Apscott
** ActionSurvivor: If you actually take him through the majority of the game and he lives.
** DirtyCoward: He quits in the first game immediately after anyone dies, friend or enemy. He'll stick around in the second, though he's still pretty much soiling himself everytime the bullets fly.
* Maj. Spike Scallion
* Dr. Raffito "Raffi" Leevon
** BackAlleyDoctor - not only his credentials, but also his skills and general sanity are all very questionable.
* Cynthia "The Fox" Guzzman
** BewareTheSillyOnes: Fox's dialogue is laden with innuendo, and she has a whimsical, cheery personality at total odds with the violence around her. But she is absolutely deadly at close range, especially in room-to-room combat.
** CombatMedic: An inexpensive and effective early game medic.
** GunsAkimbo: High dexterity and gunsinging/ambidexterious traits make her one of the best dual-wielding mercs in the game.
** MsFanservice: Though not in-game, she's apparently notable for doing centerfolds for mercenary magazines, and is praised for her curves as much as for her skill with weapons and medicine.
** ReallyGetsAround: Implied; she is apparently in a relationship with Wolf, she and Grizzly seem to have a thing, and she mentions dating Mike if she's the one to kill him in [=JA2=].
** WaifFu: Her high dexterity makes her utterly ''deadly'' with a knife in the first game. Less so in the sequel.
* Sidney Nettleson
** QuintessentialBritishGentleman
* Mike
** TheAce - Mysterious, armed to the teeth, a master of almost every possible discipline and impractically expensive to employ.
** TheDreaded: In Jagged Alliance 2, many of your mercs will respond with fear when they realize Deidrianna has hired him.
** FaceHeelTurn - in Jagged Alliance 2
* Hector Alvarez
* Johnny "Snake" Edwards
* Ice Williams
** SoulBrotha - surfer accent, {{badass}} quotes and a small 'fro.
** MoreDakka - Specialty is automatics, so give him a Bizon and watch him go to town.
* Speck T. Kline
** MrFixit
** NerdGlasses
* Willy "Weasel" Augustin
** TheStoolPigeon
* Timothy "Leech" Jenkins
** VerbalTic - "Give me a break"
* Dr. Clifford "Cliff" Highball
** CombatMedic - One of the few who has both decent (80s in [=JA2=]) medical and marksmanship skills. He also has a perk in explosives, but it doesn't look like much (30-ish points in Explosives).
* Frank "Hitman" Hennessy
** BadassGrandpa: In JA2.
** CoolOldGuy: Has a laid back, easy going personality... ''ace''.
** Expy: In Back in Action he sounds like a homicidal Ned Flanders.
* Lance Fisher
* Dr. Margaret "Stella" Trammel
** BattleaxeNurse - Has the looks and attitude of one, but is a very professional and competent doctor in her own right.
** ButchLesbian - All but stated in A.I.M.'s alumni in [=JA2=] (she fought an uphill battle to gain spousal benefit's for same-sex partners and has retired to run a clinic with Mouse).
* Dr. Eli Summers
* Elroy B. Tolken
* Peter "Wolf" Sanderson
** TheMario -- Adequate but unexceptional in every stat
** ThisIsMyBoomstick -- Has Shotgun expertise and gunslinger. Turning him into Ash in essence.
* Bruce "Skitz" Bonner
** BerserkButton - Bruce may like Larry, but he certainly doesn't like his sister.
* Walter "Wally" Yuntz
* Kirk "Static" Stevenson
** NewAgeRetroHippie
* Herman "Turtle" Regents
** DonutMessWithACop - "Tell me...does Metavira have a bakery yet?"
* Corporal Len Anderson
** SergeantRock - Career military man since his teens. Has an experience level of 7 (out of a potential maximum of 9) in the sequel, surpassed only by Gus (8).
* Marty "Kaboom" Moffat
** TheDitz - his Wisdom score of 13 is the lowest in the history of the series.
** ManChild - most likely due to brain damage.
* Earl "Magic" Walker
** LightningBruiser - Big guy with an Agility score of 99.
** MrFixit
* Reverend "Rev" Clyde Potter
** WarriorMonk
* Megan "Sparky" Roachburn
** ValleyGirl
** GeniusDitz - Between saying "like" in every sentence and missing every shot she ever fires, she's a master repairer- able to repair more points of gear per mission than Speck despite his higher mech score (due to a much higher dex).
** DysfunctionalFamily - The Roachburns DO NOT get along with one another, Megan at least cares for Larry.
* Dr. Mitch Shudlem
* Robert "Scully" James Sullivan
** KnifeNut
** LoveableRogue
** Casanova - Apparently. And he's paid for it... quite literally, since he's paying child support.
* Howard "Carp" Melfield
* Carl "It" Goodman
** GentleGiant
* Vincenzo "Vinny" Massimo
* Capt. Bob Adams
* Hamous
** YouNoTakeCandle

Introduced in Deadly Games:
* Jean Pierre "La Malice" Viau
** AxCrazy - though more level headed than most
** KnifeNut
* Anita "Mouse" Backman
** HelloNurse
* Jack "Postie" Durham
** GoingPostal
** AxCrazy
** KnifeNut - His weapon of choice is a letter opener.
* Edgar "Nails" Smorth
** BadassBiker
* Sheila "Scope" Sterling
** FriendlySniper: Cheerful, outgoing and articulate. Also, has maxed-out MRK and a history as an SAS sniper. She's one of the most stable possible teammates as well, only objecting to Tim "Numb" Sutton (mostly because he's just that good at pissing everyone off).
** IAmVeryBritish: "Biscuits!"
** ImprobableAimingSkills: She's one of the few mercs able to manage hits on "impossible" targets (i.e. blanked out and prompting a "are you serious?" quote from the merc in question) Appropriately enough, her response is not a variation of "I can't hit that" but "Are you sure you ''want'' me to hit that target from here?" She's still not ''likely'' to hit the blanked out target, but she has a chance that others don't.
* Col. Leon Roachburn
** BashBrothers - Very good friends with his war buddy Sam Garver, if he gets fired he will follow suit.
** OldSoldier
** DysfunctionalFamily - The Roachburns DO NOT get along with one another, views every single member of his family as either mooches or spoiled brats like their mother.
* Roger "Dyno' Wittman
* Louisa "Buzz" Garneau
** AxCrazy
** BrokenBird - The Sequel, her novel was rejected, she broke up with Lynx. She now hates all men as a result of said incident.
** ReallyGetsAround - was this before the events mentioned above. One of her quotes implies she had even slept with ''Reuban''.
** WomanScorned - Don't bring Lynx in the sequel with her, you seriously don't.
* Alan "Spam" Webster
** TechnicalPacifist - what got him fired from AIM
* Gus Tarballs
** BadassGrandpa
** CoolOldGuy
** InUniverseNickname: Refers to the player as "Woody." He's also the only merc with dialogue that makes it clear that he knows ''you'', personally.
** MadeOfIron: Gus is one ''tough'' bastard. Most mercenaries at his age would retire after getting a leg crushed by a falling mobile home. That just makes Gus limp a bit.
** TheAce - he is probably the best merc in JA 2, except for his average agility.
** VerbalTic - "Horsecrap!" and "Woody!"
** WeHelpTheHelpless: Gus makes it clear that while he sells his considerable talents, he's interested in doing ''good'' with those skills. His answering machine even mentions that he's constantly out "righting wrongs."

Introduced in Jagged Alliance 2:
* Carl "Reaper" Sheppards
** AntiHero: While certainly a ruthless and dangerous man, Reaper admires the bravery of the Arulco rebels, and looks forward to ''ripping out Deidranna's soul.''
** BadassBeard
** BloodKnight: "Never the thrill I'm looking for...." Which is often said after he blows a man's head off.
** ColdSniper: His skills as a marksmen will scythe down enemy troops if you give him even a halfway decent gun.
** DissonantSerenity: His response to a life threatening injury? "I'm bleeding... that's cool."
** TheDreaded: Hell, even AIM quotes a CO that he's too dangerous for even service in Special Forces.
** NotAfraidToDie: Just short of being a DeathSeeker, his dying quote is a growled, "If this is death, I'm ready. Let's get on with it."
** ProperlyParanoid: When hiring him, he makes it a point to demand that once his employment is terminated, he gets all paperwork related to the operation so he can destroy all record of working for you.
** PsychoForHire: And he goes for quite a bit, too.
* Kyle "Shadow" Simmons
** ColdSniper: "Didn't even say goodbye."
** DeadpanSnarker - When up against Crepitus.
** DissonantSerenity
** StealthExpert - Paraphrasing his bio: "...that shrub, sand dune, snow drift or satellite dish could easily be this master of disguise. He has made it his business to blend into any kind of environment for any length of time." And it shows - he's a 100% camouflaged in all environments, regardless of what he's wearing.
** TheQuietOne
* Trevor Colby
** UsefulNotes/AustralianSlang. Warning: Don't let Stogie hear that.
** GadgeteerGenius
* Ron "Raider" Higgins
** BattleCouple: With Raven. Raider even suggests that he be paired up with Raven when being hired, and the A.I.M. dossier on them mentions they work extremely well as a team. They both get a major morale boost if on the same squad. The dossier also mentions that fears of nepotism aren't warranted, as they act strictly professional in the field.
** ReasonableAuthorityFigure: In fact, he's got the best leadership in the entire game, coupled with the Squadleader skill, making him the ideal leader of any mercenary team. Being an ex-SWAT team commander, this makes sense.
** InsistentTerminology: Enemy soldiers are "felons" or "suspects." Sectors are "blocks."
* Charlene "Raven" Higgins
** BattleCouple: With Raider. Like Raider, her morale takes a boost when she is on the same squad as him.
** DeadpanSnarker: To an awesome degree.
** InsistentTerminology: Shares Raider's insistence on calling hostiles "felons" and "suspects."
** LoveTriangle: If Hitman's on the same squad. Oddly, she doesn't do anything - Hitman and Raider just argue and take a huge drop in morale.
* Thor Kaufman
** NewAgeRetroHippie - His bio states he's a healer. Of course, he's good in artificial medication, too.
** PoirotSpeak - probably the second most prevalent one besides Ivan.
* Stephen Rothman
** ConsummateProfessional: Treats this mission as a business venture rather than fighting for a cause. Also, he hates most the duo stoners Larry and Static due to them being seen as rather "infantile" and wonder how they get their job drunk and high.
** VerbalTic: "Schmorgasbord!"
** NoBloodForPhlebotinum: Worked a diamond mercenary/consultant and thus worked in protecting foreign resource interests. Dimitri hates him for that since that was what allowed Diedriana to oppress the nation into a dire straight of poverty.
* Dr. Daniel "Danny" Quinten
** BashBrothers: Can develop this relationship with MD.
** CombatMedic
** DeadpanSnarker: Around the Crepitus, along with Shadow.
** GunsAkimbo
** NoOneGetsLeftBehind: Known for jumping into combat zones to rescue injured soldiers and refusing to evacuate until the wounded were extracted first.
* Dr. Q. Huaong
** {{Badass}} - He has the lowest marksmanship of AIM's roster, but has very high agility and he can kill people with his ''bare hands'', which is very useful if you want to KO an EliteMook to steal his gun ([[MagikarpPower and his wisdom is high enough to make him one of the best after the initial few fights]]). Skill at martial arts and high agility also makes him excellent at close-quarters room-clearing.
** CombatMedic
* Ernie "Red" Spragg
** MadBomber - Inverted as it is heavily implied that his work with explosives has made him insane, rather than the opposite. He's also extremely finicky about setting up explosives.
* Keith "Blood" Hanson
** BerserkButton: Cliff is hated due to South Africa tensions, the only person he hates more than Cliff is Bubba.
** KnifeNut: Extremely deadly knife throwing skills
** BareFistedMonk: Also one of the few characters with the martial art skill.
* Dr. Donna "Spider" Houston
** DeathbringerTheAdorable - Turns out, "Spider" is so-called because she's afraid of insects.
* Bobby "Steroid" Gontarski
** GeniusBruiser: as the name implied, he is very strong. He is also one of the best mercs for repair, computers and lockpicking until you can afford specialists (and even then, still good). His primary weakness being speed.
** YouNoTakeCandle: "Robert Gontarski is ummm... UNAVOIDABLE right now."
** FantasticRacism: He hates Russians. Which has some real-life justifications, considering he's Polish.
** LargeHam
** WhatTheHellIsThatAccent: sounds like a constipated Arnie parody, as done by someone who is mentally challenged.
* Norma "Meltdown" Jessop
** AxCrazy - AIM even claims someone died of terror before she even raised her gun.
** GunsAkimbo: Which makes her a great choice for CQC.
* Monica "Buns" Sondergaard
** TheAce: Of the low-cost starting mercs, she's one of the best all-rounders, especially with marksmanship. The decent leadership, the teaching skill, high wisdom, and solid physical stats complete her.
** BerserkButton: Gumpy and Numb both piss her off.
** DefrostingIceQueen: She's cold and professional, and curt with Grunty (who has a crush on her) but she'll warm up to Sidney with time.
** JackOfAllTrades: "Before settling on A.I.M., Buns explored a number of careers: kindergarten teacher, geriatric nurse, Danish sharpshooter at the Atlanta Olympic games, and professional soldier."
** WhyDidItHaveToBeSnakes: Normally unflappable, but two things unnerve her: Crepitus, because they're creepy crawly bugs, and Reaper, because he's ''[[PsychoForHire Reaper]]''.
* Steve "Grizzly" Bornell
** TheBigGuy - Probably the best example in the whole Jagged Alliance. However, while his strength is tremendous, he's not agile on his feet and his dexterity is poor enough that he often misses with firearms. Find him a spot to set up with the heavy weapons, though....
** DiscOneNuke - He's an extremely cheap starting mercenary who also has heavy weapons proficiency. In v1.13, one of his starting kits includes the M79 grenade launcher, and you can buy 40mm grenades right at the start from Bobby Ray's. Loading Grizzly with grenades and letting him put in some work is one of the most effective ways of staving off the infamous Drassen counterattack in v1.13.
** FiringOneHanded - He can fire light machine guns one handed! [[RealityEnsues And his low dexterity means that even with good marksmanship, he still misses a lot.]]
* Barry Unger
** ApologeticAttacker - Forgive me for taking life.
** BadassBookworm - His AIM profile specifies that unlike most mercs on the roster, he learned all of his skills with explosives and machinery in a classroom. His answering machine also indicates that his "assignments" seem to often involve him doing lab work instead of combat.
** BadassPreacher - His lines show that he is rather religious, and takes matters of life and death seriously.
** YouNoTakeCandle - Not as bad as some examples, but his command of English is...not perfect.
* Igor Dolvich
** TheAlcoholic: Not impaired like Larry, but is enough of a heavy drinker for Ivan to make a note of that whenever they walk through a field of corpses.
** BadassFamily: Nephew of Ivan Dolvich, so you ''know'' he's a badass. Part of his motivation is to become as good as his legendary uncle.
** BashBrothers: With Ivan and Grunty. Pairing Igor, Grunty, and Ivan on the same squad not only lets them very solidly complement each other with their respective skills, but gives them all a huge morale boost.
** FriendlySniper: Altogether a good-natured guy, but the Hunter trait he possesses (in 1.13) means he is a deadly marksman with a rifle [[note]]''Rifle''. Not assault rifle or sniper rifle, but bolt-action or semi-automatic, medium-to-long-range marksman rifles[[/note]].
** GeniusBruiser: Igor's base skills are not exceptional starting off, but his physical stats in general are great, and his high wisdom ensures that he learns ''very'' fast. In his own words, "I am from a family of quick learners!"
** PopCulturedBadass: Makes a number of references, though sometimes he mixes up his sources. One of his most notable is [[Film/{{Aliens}} "Game over, man! Game over!"]] when a large number of enemy troops are spotted.
** StealthExpert: Highly skilled at staying out of sight. Though not a good knife thrower, he's still an excellent marksman, so he makes for a great nighttime sniper to cover your knife-throwers.
** VodkaDrunkenski
* Dr. Michael "M.D." Dawson
** BashBrothers: With Danny, eventually.
** BewareTheNiceOnes: Despite his cheeriness and idealistic disposition, he is ''deadly'' with a knife, and his high wisdom means he learns fast, especially when coupled with an expert teacher like Buns.
** MagikarpPower: Has one of the highest wisdom stats in the game, meaning he will rapidly progress from his WideEyedIdealist base to a hardened killing machine or your squad's MrFixit if you train him in mechanical work. Have him regularly training people in medicine, and his leadership will shoot up like a rocket.
** TheMedic: Quite well versed as a doctor straight out of med school. His strong medical skills make him a good excellent medical teacher, with the added benefit that this will shoot his leadership up dramatically.
** WideEyedIdealist: Young, inexperienced, a little chattier than most of the others.
* John "Bull" Peters
** TheBigGuy: Has the highest strength stat of the entire AIM roster. Coupled with his specialty at hand-to-hand combat, and Bull is your go-to guy when you need a face rearranged.
** BloodKnight: known to be violent and aggressive and while he is tough as nails in combat he is also known for a lack of discipline. He's also ''eager'' to enter combat; the only times you'll get more than a short sentence out of him is when he either enters combat or after you've killed everyone.
** DumbMuscle: His marksmanship is pretty good, but otherwise the one area where he is best at it raw physical strength, and this is reflected in his fees: he's the cheapest non-MERC mercenary available. He also has only middling wisdom, so he's not going to become a master at much else unless you put a ton of work into him.
** HiddenDepths: Married, with several kids. You'll only learn about this if Grizzly is on the team and Bull dies.
** MeaningfulName: John Peters was actually a famous British mercenary who fought alongside Mike Hoare in the Congo in the 1960's.
** TheQuietOne: Played with. Bull is laconic, speaking in short, curt sentences usually, but he's still relatively loud when he does speak.
* Frankie "Haywire" Gordon
** AxeCrazy: He considers ''Vlad the Impaler'' to be his personal hero.
** BashBrothers: With Razor.
** BloodKnight: Doesn't care who he kills as long as he get to kill.
** MoreDakka: Along with a shank, Frankie's weapon of choice involve a leadspitter.
* Doug "Gasket" Milton
** RedScare, does not trust the Russians too much...actually he doesn't trust them at all.
* Bill "Razor" Lamont
** AxCrazy: Practically the posterchild for it in Jagged Alliance 2. Ironically, despite his general insanity, Razor actually gets along pretty well with most of the mercs in the game.
** BashBrothers: With Haywire.
** BloodKnight: He has a ''passion'' for his job.
** GroinAttack: For some reason, Razor seems to have a tendency to score these more than other mercs.
** InsistentTerminology: He's not ''psychotic'', he has ''a passion for his job''. And he'll carve his initials into the chest of anyone who disagrees.
** KnifeNut: His dominant skill. v1.13 also gives him bodybuilding, making him a good mule, and coupled with some impressive strength, it makes him your go-to guy from the M.E.R.C. roster when you need to go into close combat with a couple of machetes.
** MagikarpPower: One of the rare cases where this applies despite having a pitiful wisdom stat. His combat skills are poor - even marksmanship is low - but his strength, agility, and dexterity are through the roof, comparable to the top-tier A.I.M. mercs. Get him early and keep him fighting or training, and he'll become an incredibly cheap but powerful soldier.
* Florence "Flo" Gabriel
** TheLoad - Terrible skills all around, except maybe as a teacher of the militia in Alruco. [[MagikarpPower Her high wisdom, though....]]
*** She appears in ''Crossfire'' (and in ''Back In Action'' if you installed the ''Combat Evolved'' mod), but, as the real-time remakes removed the wisdom skill, she is even less interesting.
* Tim "Gumpy" Hillman
** MagikarpPower - His wisdom score is 94. His quick rise from awkward movie nerd to a soldier of fortune is hilarious if you take the time to tutor him properly.
* Thorton "Bubba" Jones
** DeepSouth
* Tim "Numb" Sutton
** TheScrappy: In-universe. The list of mercs who Tim pisses off with his mere presence is impressively large. You ''know'' you're an asshole when ''Reaper'' hates you.
* Jim "Cougar" Wallace
** OnlySaneMan - before Unfinished Business came along, he was the only professional mercenary among the crowd of cowards, civilians, psychiatric patients, mental defectives and other misfits that was the M.E.R.C. roster. The most expensive, too.
** MilitaryBrat - His father ran a military institute, and he follows the regs to the letter. In fact, he wouldn't be out of place in a WorldWarTwo flick.
** ArsonMurderAndJaywalking - When near death, he complains about his gaping chest wounds... and asks for some asprin afterwards.
* Gaston Cavalier
** FaceDeathWithDignity: if he is severely wounded
** FriendlySniper - Suave and sophisticated.
* Lt. "Stogie" Horge
** ColonelBadass - though he is not a colonel
** FiringOneHanded - Another one beside Grizzly that can hold a machine gun one handed
* Col Frederick Biggins
** ColonelBadass
** TheMario
** QuintessentialBritishGentleman - Apparently has had lesser mercs carry his equipment for him as if he was on an India hunt.

Jagged Alliance 2 Local Recruitables

* Kevin "Maddog" Cameron
** AxCrazy: Probably the only reason he joins you is that he always wanted to kill the queen's goons. He's the ''only'' RPC who will join you free of charge without you needing to do anything special to recruit him. All you need is a merc with good leadership to convince him, and he'll gleefully join.
** DiscOneNuke: His starting gear includes a CAWS, which is a hilariously powerful shotgun. Since you can recruit him for free in Estoni, he can practically join your team before you've taken Drassen - assuming you're willing to trek that far south and evade the patrols on the roads to pick him up.
** LargeHam: "I'm here! And I ate every bug on the way! There were ''many''!"
** MagikarpPower: The only problem with him is he is level 1 when you get him, if you manage to get him to level 4...
** MrFixit: a TriggerHappy one to boot!
** PsychopathicManchild: Complains about tearing out his own hair, eating bugs, and will whine that he hasn't gotten his afternoon nap if exhausted.
** SociopathicHero: His precise reasoning for hating Deidrianna isn't clear. What is clear is that he ''loves'' killing Deidrianna's men, and he joins up for free just so he can pump them full of lead.
* Greg "Dynamo" Duncan
** AxeCrazy: Dynamo manages to keep it under control, but surviving as long as he did in Tixa has left him a bit psychotic when it comes to dealing with Deidrianna's men.
** CatchPhrase - [[ClusterFBomb S-O-B!]]
** TheEngineer: Boasts solid mechanical skills and good wisdom, with the "Engineer" skill on top of that.
** HeartIsAnAwesomePower: His only real special ability is his Engineer skill, which is relatively rare (Technican is much more common) unless you're talking high-priced mercs like Trevor. But Engineer gives some startlingly huge bonuses to the Robot's operation....
** ItsPersonal
** RoaringRampageOfRevenge - Having your family executed in front of you kind of makes that happen. Refuse his initial offer to hire him for a measly $50 a day, and he'll offer to join you for ''free'' just to have a part in killing Deidranna.
** TriggerHappy: The Psycho trait he bears means he has a thing for going off with anything with an automatic setting. Give him a semi-automatic and keep him out of the line of fire unless you want to waste a lot of bullets....
* Devin Cornell
** ArmsDealer: You'll initially encounter him selling explosives and explosive-related gear. With good leadership, he'll join up for a steadier paycheck putting explosives into your enemies.
* Breeham "Shank" Druz
** HeartIsAnAwesomePower - He's a rather useless rebellious teenager, who happens to have practiced knife-throwing to impress his friends at parties. Guess what's the most effective way to stealthily kill somebody in this game?
** MagikarpPower: Unlike most recruitable characters, Shank's stats are bottom-of-the-barrel low; even most M.E.R.C. employees have better. But his wisdom is good, and if you work on his strength, put him in some light armor, load him with throwing knives, and in v1.13, a full ghillie suit and night vision goggles, and he can be downright deadly.
* Dr Vincent Beaumont
** MadeOfIron: Has absurdly high starting health, being a professional doctor.
** MagikarpPower: Like most medics, his wisdom is sky high, so he learns ''fast''. Get him early on and train him well, and he becomes a pretty impressive shooter.
** TheMedic, NonActionGuy - Low agility, worthless marksmanship (at first) and top-shelf medical skills.
** OnlySaneMan: He puts it rather succinctly if you talk with him out of combat: "Two words: Mental ward."
* Lt. Conrad Gillit
** AwesomeButImpractical - Great in everything... if he wasn't hideously expensive. He can be hired for relatively lower (3300$ per day instead of 5500) cost if you turn him down at first, but still have a decent leadership.
** BoisterousBruiser - He likes to boast if he kills something (especially crepitus), though in a humorous way.
** DissonantSerenity - "Remain calm, it just bug!"
** InsufferableGenius - A solidly competent soldier, trainer and a leader who sees himself as nothing less than a celebrity.
** MoreDakka - He is an automatic weapons specialist.
** MuggingTheMonster: Try to talk to him for too long, and he'll decide it will be more fun to just shoot you. You'll usually have a half-dozen heavily-armed badasses standing behind you who just cleared out the rest of the military academy of equally well-armed soldiers....
* Igmus "Iggy" Palkov
** TheAtoner - He is recruited by Dedrianna, and regrets it.
** FormerRegimePersonnel
** HuskyRusskie - like Ivan, he loves {{BFG}} too.
* James "Skyrider" Bullock
** AcePilot
** DemotedToExtra - in BIA
** NonActionGuy - He is not a fighter, but part of the team regardless.
*** "I no want no gun, I no want having to kill nobody."
** LargeHam: [[NoIndoorVoice "SKYRIDER HERE! WHERE DO YOU WANT THE BIRD?"]]


Rebels
* Miguel Cordona
** AuthorityEqualsAsskicking - Comes with an experience rating of 6.
** RebelLeader
* Carlos Da Souza
** TheLancer - to Miguel's leadership.
** KnifeNut - though not as good as Dimitri
* Ira Smythe
** TheMedic
** DeadpanSnarker - her comments on towns and special places.
** MrExposition: Will, snarkily, give background on locations if she is sent there after they have been liberated.
** MagikarpPower - Her marksmanship is abysmal, but her wisdom is sky-high. This combined with time, patience and her expert-level Teaching specialty means she has the potential to be both a competent gunner and the absolute #1 militia trainer in the game.
* Dimitri Guzzo
** ItHasBeenAnHonor: Most mercs and other recruitable characters react poorly to seeing a horde of enemy troops. Dimitri? "Good! We will ''all'' die together!"
** KnifeNut - The reason he stays useful even on end game is that he can [[OneHitKill 1 hit KO]] even [[EliteMooks black shirts]].
** MrExposition: usually take turns doing this with Ira, even though his English is certainly not perfect. Dimitri is less snarky about it as well, and much more serious.
** MrFixit: Early on, he is a good source of mechanical expertise, especially because he is free once you get the food shipped to Omerta from Drassen after finding Father Walker.

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