This page deals with recurring characters from the ''Franchise/FinalFantasy'' series.
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[[foldercontrol]]

[[folder:Biggs and Wedge]]
[[quoteright:233:https://static.tvtropes.org/pmwiki/pub/images/biggs_wedge_ffvii.png]]
[[caption-width-right:233:Biggs (left) and Wedge (right)\\
in ''VideoGame/FinalFantasyVII'']]
Named after Luke Skywalker's Red Squadron wingmen from ''Franchise/StarWars'', they rarely play a major role in games but pop up frequently in supporting roles. In ''VideoGame/FinalFantasyXII'', they are known as "Gibbs" and "Deweg".
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* TheCameo: Appear as soldier circus freaks alongside a third character named "Piette" in ''VideoGame/ChronoTrigger''. WordOfGod is that they ended up in the ''Chrono Trigger'' universe after they mysteriously disappeared from the Esper's power in the beginning of ''VideoGame/FinalFantasyVI''.
* DubNameChange: The English version of ''VideoGame/FinalFantasyXII'' changes their names to the aforementioned Gibbs and Deweg (in the original Japanese, the shout-out doesn't exist, as they are known simply as "Junior Imperial Soldier" and "Senior Imperial Soldier", respectively).
* InconsistentSpelling: Biggs is called "Vicks" in Woolsey-led translations due to a transliteration error in the original Japanese; it's a fairly simple mistake to have made and has been corrected ever since.
* QuirkyMinibossSquad: In ''VideoGame/FinalFantasyVIII'', which is interesting, as it's the first time in the series they survive to the end.
* RedShirt: Pretty much always are minor characters who die.
* ShoutOut: They are named after two of Luke's wingmen from ''Franchise/StarWars: Film/ANewHope'', Biggs Darklighter and Wedge Antilles.
* SuspiciouslySimilarSubstitute: Their ''XVI'' counterparts notably ditch the names and are instead known as Sir Tyler and Sir Wade, but otherwise fit all the usual tropes associated with Biggs and Wedge with one notable exception that actually makes them more in line with their ''Star Wars'' namesakes: [[spoiler:Wade, much like the similarly named Wedge, subverts being a RedShirt and survives to the end.]]
* TwoGuysAndAGirl: They're occasionally partnered with a girl named Jessie.
* WhyDidItHaveToBeSnakes: Gibbs in ''Final Fantasy XII'' panics at the sight of Chocobos because he worked with them as a kid, got a permanent smell from it, and spent millions of gil for special perfume to get rid of the smell if it means getting a wife. [[SequenceBreaking Bringing a chocobo to him causes him to run away, to Deweg's annoyance, and unlock the area they were guarding early on.]]
[[/folder]]

[[folder:Chocobo]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/c43ca591ba9cb8be3165847430a47e70.jpg]]
[[caption-width-right:250:A Chocobo in ''VideoGame/FinalFantasyTactics'']]
Large birds that are used as mounts, they rarely play a large role in the series but are always in the background as the generic beasts of burden.
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* ActionPet: In addition to being a cuddly HorseOfADifferentColor, several games allow you to call a chocobo into battle as either a summon, a mount, or a battle companion.
* ArtEvolution: Even fanboys of Creator/YoshitakaAmano don't dispute [[http://images3.wikia.nocookie.net/__cb20100707004844/finalfantasy/images/8/8d/FFII_Chocobo.jpg changing his original art of the beast]] was a very wise decision.
* BadassAdorable: They may be cute, but they probably wouldn't seem so in RealLife. Even if they look the same, they're ''huge'' birds with powerful legs and claws and giant hooked beaks. They don't need Choco Meteor to do damage, even the baby from ''VideoGame/FinalFantasyXIII'' is badass at times. The Final Fantasy XIV chocobos [[http://img3.wikia.nocookie.net/__cb20130824180548/finalfantasy/images/2/29/ARR_Chocobos.png look more like feathery velociraptors.]]
* ColonyDrop: Choco Meteor.
* ColorCodedForYourConvenience: Chocobos are usually yellow but also come in red, blue, white, black, and gold, among other colors. This usually denotes their species and abilities.
* {{Expy}}: Chocobos, especially the black breed, look very similar to the horseclaws from ''Manga/NausicaaOfTheValleyOfTheWind''.
* GoldColoredSuperiority: In games with multiple colors of Chocobos, Gold Chocobos tend to be the best ones. For example, in ''VideoGame/FinalFantasyVII'', while the non-yellow Chocobos let you cross different types of otherwise-impenetrable-on-foot terrain such as mountains or shallow water, Gold Chocobos can cross any type of terrain and are the only ones that can cross oceans (and thus is the only way to get the ''Knights of Round'' Materia, as it's on Round Island which is surrounded by ocean and has no landable terrain for Cid's airship).
* HorseOfADifferentColor: Many games enable the player to ride them for story reasons, avoiding monsters, or side quests. Certain games even feature them being ridden into battle wearing armored plates.
* {{Leitmotif}}: The species has a theme that has appeared in [[https://www.youtube.com/watch?v=BaMIg_q4LeY every game they have]], each time arranged in a different musical genre and style.
* LetsGetDangerous: They can sometimes be fought as enemies, and while they aren't a threat usually, inevitably there will be an EliteMook version or two. See also ColonyDrop.
* TheNoseKnows: A chocobo's musk apparently stinks and is easily detectable. The characters in the story know where to place their gysahl greens to summon a chocobo because a location smells like the birds.
* RidiculouslyCuteCritter: Many chocobos come off as very adorable balls of feathers.
* SeriesMascot: Chocobos are right alongside moogles as the iconic creature of the franchise.
* SignatureMove: Chocobo Kick is their most iconic offensive attack, putting their powerful legs to use on the enemy.
* SignatureSoundEffect: "Kweh!" and "Wark!" are the typical ways of writing out their various chirps. Domesticated chocobos use the former, feral ones the latter.
* StinkSnub: Chocobos are known to have a particular musk that's unpleasant to people and easily detectable. In one instance in ''VideoGame/FinalFantasyXIV'', you can insult someone by comparing their work to taking a deep breath of a chocobo's musk.
* TookALevelInBadass: Some games allow you to breed Chocobos to enhance their skills and eventually learn to fly.
* TrademarkFavoriteFood: Gysahl greens are a notoriously bitter leafy vegetable that is borderline inedible to humans. But chocobos adore them as their favorite snack. This makes them essential for summoning and taming chocobos.
[[/folder]]

[[folder:Cid]]
The Cids are a varied bunch in personality, appearance and importance. Inevitably though, Cid is a genius engineer and probably built or owns an airship. Often, but not always, they are related to someone named Mid, whether they're a child or grandchild or even a parent.
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* AcePilot: Most Cids are excellent airship pilots [=and/or=] engineers if the setting has airships.
* CoolAirship: It would be easier to list the Cids that ''aren't'' associated with airships in some way.
* CoolOldGuy: From middle aged, to at the edge of their ''eighties''. Double subverted with Cid Raines from ''XIII'', who is a rather young man (In his late twenties to early thirties), but still older than most of the main cast as well as Cindy of ''XV'', who is a WrenchWench (and is actually the ''granddaughter'' of that game's Cid).
* DefectorFromDecadence: A lot of Cids start out working for an antagonistic faction, either in their backstory or during the early parts of the game, before switching over to the heroes' side (Cid in ''IV'' was the Kingdom of Baron's main engineer, Cid in ''VI'' worked for the Gestahlian Empire, Cid Highwind used to be a Shinra employee, Cid Raines is a Sanctum Brigadier General, Cid Garlond used to be a Garlean mechanic, Cidolfus Telamon was Waloed's Lord Commander).
* FaceHeelTurn: Starting in ''XII'' and continuing into ''XIII'', ''Dimensions'', and ''Type-0'', the Cids are antagonists instead of allies. The Cid of ''Type-0'' is even the BigBad! Though he's since gone back to being a good guy as of ''XIV'', and, rather amusingly, this Cid defected from the enemy nation.
* GadgeteerGenius: Cid is generally an engineer or scientist of some sort.
* GogglesDoNothing: Often have one or the other.
* HeelFaceTurn: A fair amount of Cids, such as the ones in ''XIV'' or ''IV'', start out working for the villains, whether they know it or not, and end up helping the heroes.
* ManlyFacialHair: The older Cids tend to have some form of facial hair, the Cid in ''XIV'' even grew one out in the five (in game) years between the original release and A Realm Reborn, and the general consensus is that he looks better for it. This fits their role as a cool AcePilot.
* OneSteveLimit: Besides the [[LegacyCharacter obvious]], there's another Cid in ''VideoGame/FinalFantasyXII'' who isn't considered the Cid of the game and really doesn't have to do with the actual Cid. ''VideoGame/FinalFantasyXIV'' also introduced a Dark Knight character named Sidurgu Orl, who has the similarly-pronounced nickname ''S''id. The Return to Ivalice raid series from the same game also has another Cid show up based on the Tactics version. Then there's ''VideoGame/FinalFantasyXV'' which features both Cid Sophair and his granddaughter Cidney/Cindy Aurum who is more akin to the classic Cid archetype, being the game's main mechanic, meaning she just might be the first female Cid in the franchise. ''VideoGame/FinalFantasyXVI'' follows it up with Cidolfus Telamon and [[spoiler:Clive Rosfield, who takes on the name "Cid the Outlaw" after the former's death, making him the first Cid to be the ''main playable character'']].
* ParentalSubstitute: Assuming he doesn't already have a family, Cid will end up being this to someone.
[[/folder]]

[[folder:Gilgamesh]]
-> Voiced by: Creator/DaisukeGori (''XII''; Japanese), Creator/KazuyaNakai (''Dissidia 012'', ''Type-0'', ''XIII-2'', ''World'', ''Stranger of Paradise'', ''VII Rebirth''; Japanese), Riki Kitazawa (''XIV'', ''Chocobo GP''; Japanese), Creator/JohnDiMaggio (''XII'', ''XIII-2''; English), Creator/KeithSzarabajka (''Dissidia 012'', ''Type-0'', ''World'', ''Stranger of Paradise'', ''VII Rebirth''; English), Kurt Wilson (''XIV''; English)
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gilgamesh_6.png]]
%%[[caption-width-right:350:Gilgamesh as he appears in ''VideoGame/FinalFantasyXIII2'']]

The wandering swordsman every fan of the series knows and loves, he began in ''VideoGame/FinalFantasyV'' as TheDragon to Exdeath but was cast into the VoidBetweenTheWorlds. Since then he's traveled between worlds seeking rare and powerful swords and challenging worthy foes.
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* BewareTheSillyOnes: Don't be fooled by his eccentricity and silliness, he's every bit as skilled a swordsman as he claims.
* BoisterousBruiser: Gilgamesh is always quick to loudly boast about his "unrivaled" skill in swordsmanship.
* BootstrappedLeitmotif: [[https://www.youtube.com/watch?v=6CMTXyExkeI Clash on the Big Bridge]]. The very first battle against Gilgamesh simply uses the regular ''Final Fantasy V'' boss music; "Clash on the Big Bridge" was used for the entire sequence where the party fought through enemies on the Big Bridge, and Gilgamesh was just the boss at the end of it. But nearly every other boss fight against Gilgamesh afterward used it. The first time it was reused outside of ''V'' was for ''XII'', and the theme has followed Gilgamesh into most games since.
* BunnyEarsLawyer: Gilgamesh is an eccentric and theatrical goofball who behaves like a character straight out of a kabuki play, but is nevertheless a skilled warrior who has amassed a massive arsenal of weapons during his multiversal travels.
* BraggartBoss: The undisputed king of this trope. All quotes on that page come from him.
* BreakoutCharacter: From TheDragon in just another game to a recurring character spawning almost every main series game.
* CollectorOfTheStrange: Loves to collect any weapon he sees. This leads to him trying to collect the protagonists' weapons in most of his appearances.
* DeathOfAThousandCuts: How he wields Excalipoor in ''VideoGame/FinalFantasyVIIRebirth''. True to its reputation, the sword only deals 1 damage per hit, but his attacks hit you ''thousands of times'' with every slash.
* DimensionalTraveler: Courtesy of the Rift. As ''Dissidia 012'' reveals, thanks to the events of ''V'', Gilgamesh no longer has a "home" world per se, and instead uses the Interdimensional Rift to traverse from universe to universe. How much control he has over the rift and his destination varies, as some games depict him as being pulled into portals against his will or emerging from them confused where he is, but in ''Final Fantasy XIV'' he seems to be able to control where the portals send him and even summons them at will.
* DishingOutDirt: In ''VideoGame/FinalFantasyVIIRebirth'' he creates a colossal avatar made of rock and sand in an attempt to hunt down the pieces of the Genji armor himself.
* DynamicEntry: Fond of these from time to time. Props has to go to ''XII'' where he attempts a dramatic entrance by leaping onto the bridge in front of the party; he overshoots, hits the far edge of the bridge and bounces over the side, and jumps back up a moment later to pose.
* EpicFail: He's so over-the-top and theatrical that even when he messes up, it's awesome as well as hilarious. The above ''XII'' scene and his [[CherryTapping failed EX Burst]] in ''Dissidia 012'' are prime examples.
* {{Excalibur}}: His main four weapons he's known for are the Excalibur, Excalipoor, Masamune, and Zantetsuken.
* {{Expy}}: Despite taking his name from the eponymous character of ''Literature/TheEpicOfGilgamesh'', he is actually heavily based on the Japanese stories of UsefulNotes/MusashiboBenkei, a warrior monk with a naginata who dueled passing swordsmen atop a bridge in Kyoto and took their weapons as signs of victory. His association with Genji equipment (Benkei became a retainer to the Minamoto clan, also called the Genji clan) and face paint (Benkei is a popular character in kabuki plays) are also derived from Benkei.
* FourthWallObserver: He's well aware that he's in a game series, if ''XIII-2'' is anything to go by.
* IdentityAmnesia: In ''Final Fantasy VII Rebirth'' he initially doesn't remember who he is or what his purpose is, only his obsession with reclaiming the Genji armor from Cloud.
* IncomingHam: Many of his entries, his DynamicEntry in ''XII'' as described above taking the cake.
* IneffectualSympatheticVillain: In his debut appearance. Later games you can almost drop the "villain" part.
* JokeWeapon: Excalipoor, a knock-off of Excalibur. He's also got a lot of other weapons that are convincing fakes. In ''VideoGame/FinalFantasyVIIRebirth'', Excalipoor gets upgraded to a LethalJokeItem thanks to [[DeathOfAThousandCuts the unique way he wields it]].
* LargeHam: Gilgamesh is defined by two key traits - his pursuit of rare swords, and his indisputable hamminess. See the page quotes of BraggartBoss for a sample.
* LegacyCharacter: Zigzagged. It was speculated for years that many of the Gilgameshes seen in the series are the same character travelling between worlds via the Void. ''Dissidia 012'' established this is indeed the case, though there's a ContinuitySnarl or two if one wants to put a chronological order to his appearances. On the other hand, some of the games like ''XI'' and ''XV'' have Gilgameshes that are definitely not the same character as the interdimensional swordsman, making them this trope. ''Opera Omnia'' lampshades this, with [[VideoGame/FinalFantasyType0 Ace]], [[VideoGame/FinalFantasyIX Zidane]], [[VideoGame/FinalFantasyXIII2 Serah]], and [[VideoGame/FinalFantasyXI Lion]], discussing the various "Gilgameshes" they know and how viable the possibility is that some of them are the same Gilgamesh as Bartz knows.
* MagicKnight: Uses a collection of different abilities that include physical and magic.
* MakeMyMonsterGrow: He forgoes a proper transformation in ''XIV'' in favor of simply growing to several times his regular size.
* MilesGloriosus: It is not at all unheard of for Gil to do his usual posturing, talk himself up, get "Clash on The Big Bridge" playing, and then turn tail and run away the moment it turns out that whoever he's setting himself up against isn't intimidated by his shtick. DownplayedTrope in that, if he does get sucked into a battle, even one he's previously run away from, he holds his ground with ham and gusto and is quite often a very competent fighter.
* MoreDakka: In ''XIII-2'' he starts off the fight using multiple guns and rocket launchers.
* MultiArmedAndDangerous: As a trademark, he often shifts into an alternate "true" form with six or eight arms. ''VIII'' pokes fun at this by having Gilgamesh sport cardboard cutouts of three extra arms on the right side of his cloak, while his ''real'' arms are concealed behind it.
* MultiMeleeMaster: Doesn't matter what weapon he's using, he's always an expert with it.
* ObliviouslyEvil: In ''XIV'', he joins Inspector Hildebrand and the player in their search for a weapon-stealing "duelist"... completely unaware that the thief in question is himself, as in his mind he ''earned'' those weapons by besting their previous owners in combat. Even as the authorities move in to apprehend him, he insists that he's done nothing wrong.
* PunchClockVillain: He's not really evil, he just loves a good brawl and will often consider the party friends if they give him one and he lives to see them again.
* {{Samurai}}: His main design motif is that of a samurai, coupled with kabuki theatre.
* ScrewThisImOuttaHere: In ''VideoGame/FinalFantasyVIIRebirth'' when Cloud isn't intimidated by his theatrics and effortlessly evades his attacks, Gilgamesh books it while screaming "Retreat!"
* SpiritedCompetitor: In ''XIII-2'' he invokes HonorBeforeReason, tossing away his guns and rocket launchers for his trademark arsenal of swords. Why? Fighting with guns wasn't satisfying enough for him.
* StrongAsTheyNeedToBe: How strong he's made out to be in both story and gameplay depends on the game he's in. In his early appearances, he's just another boss. But starting with his cameos in remakes, he's also appeared as a formidable {{Superboss}}.
* {{Superboss}}: Eventually became a recurring one.
* TakeItToTheBridge: Just like his inspiration Musashibo Benkei, he has a habit of making his appearance on or near a bridge. Taken to StealthPun levels in ''Final Fantasy VIII'' - he appears on the command deck (if you've triggered the conditions for his appearance) of the Lunatic Pandora (aka, the ship's bridge).
* WalkingArmory: According to his [[http://images.wikia.com/finalfantasy/images/5/58/FFXIII-2_Gilgamesh_Artwork.jpg concept artwork from Final Fantasy XIII-2]] he adds to his WallOfWeapons with each game he cameos in (and [[VideoGame/FinalFantasyX even some]] [[VideoGame/FinalFantasyXIII he hasn't]]).
* WalkingTheEarth: More like "Walking the ''Multiverse''". To date, he has appeared in ''VideoGame/FinalFantasyV'', both remakes of ''VideoGame/FinalFantasyI'', ''VideoGame/FinalFantasyIVTheAfterYears'', the GBA version of ''VideoGame/FinalFantasyVI'', ''VideoGame/FinalFantasyVIII'', ''VideoGame/FinalFantasyIX'', ''VideoGame/FinalFantasyXI'' (though that one was explicitly a LegacyCharacter version), ''VideoGame/FinalFantasyXII'' and its sequel, ''VideoGame/FinalFantasyType0'', ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', ''VideoGame/FinalFantasyXIII2'', ''VideoGame/FinalFantasyXIV'', ''VideoGame/FinalFantasyXV'', ''VideoGame/StrangerOfParadiseFinalFantasyOrigin'', and ''VideoGame/FinalFantasyVIIRebirth''. (He's also apparently [[spoiler:Icelord]] in the backstory of ''VideoGame/FinalFantasyBraveExvius'', as of the ''War of the Visions'' crossover event.)
* WorthyOpponent:
** He considers Bartz to be one, wanting to fight him in ''Dissidia 012'' and even saying his name upon defeat in ''FFIV: TAY''.
** In the Japanese version of ''VIII'', his BigDamnHeroes moment during the third and final battle with Seifer ([[GuideDangIt if you know how to trigger it]]) has Gilgamesh almost name drop Bartz.
** In ''XIV'' he also views Eorzea's Warrior of Light as this, making several attempts to goad them into a rematch.
** Also from ''XIV'' he views Gentleman Inspector Hildebrand as both a trusted friend and a worthy rival. Though unlike the previous examples, his perceived rivalry with Hildebrand is one of wits and intelligence (even though Hildy is actually an idiot, [[RightForTheWrongReasons an extremely lucky and serendipitous idiot]], but an idiot nonetheless)
** In ''Stranger of Paradise: Final Fantasy Origin'' he also starts respecting Jack and his allies as worthy adversaries after clashing with them several times.
** In ''VideoGame/FinalFantasyVIIRebirth'' he decides that Cloud is a worthy opponent, stalling his departure from the ''VII'' universe to duel him and calling him "this world's bladesman of legend" after being defeated--though Cloud disagrees since Sephiroth is still a superior swordsman.
* YourSizeMayVary: Gilgamesh is almost always depicted as a very big guy, but he varies from being the size of a large human to an outright giant. In XIV, he explicitly has sizeshifting powers which he first uses to grow to twice his standard height (roughly four times the size of an average sized hyur character) and in a later fight, uses it to briefly grow to the size of a building.
[[/folder]]

[[folder:Moogles]]
[[quoteright:190:https://static.tvtropes.org/pmwiki/pub/images/moogles_ffxi.jpg]]
[[caption-width-right:190:Moogles in ''VideoGame/FinalFantasyXI'']]
Fluffy white critters with bat wings and a "pom-pom", they appear throughout the series and like LeaningOnTheFourthWall on occasion. Famous Moogles include Artemicion, who runs Mognet, Stiltzkin the traveling Moogle salesman, and Mog, who has varying roles.
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* AccessoryWearingCartoonAnimal: Even in games where moogles wear no clothes, you can expect at least one of them to have an accessory, such as a bandanna or a hat.
* ArmlessBiped: In some of the ''Crystal Chronicles'' games.
* BerserkButton: They are very sensitive about people touching their pom-poms.
* BreakoutCharacter: They played bit parts in ''III'' and ''V'' and weren't even in ''IV''. And just look at them now.
* CharacterCatchphrase: "Kupo!"
* DependingOnTheArtist: The generic Moogle description is "white fur, bat wings, pom-pom, smaller than humans." Other than that their appearance varies wildly from game to game. The most divergent example coming from the Ivalice games which seem to fuse the Moogles’ design with that of the Hummingways’.
* FullyDressedCartoonAnimal: In the Ivalice Alliance games. They even have digits in those games.
* GagNose: A recurring feature of theirs is a big red nose.
* HiddenElfVillage: You'll rarely see any large band of Moogles setting down roots near human settlements.
* InvisibleAnatomy: Most of their appearances have their arms and legs end without hands or feet; some of the ''Crystal Chronicles'' moogles don't even have ''arms''. Averted with the Ivalice Alliance moogles, who have hands with five fingers and feet with five toes like most other races there.
* {{Leitmotif}}: [[https://youtu.be/Mm72C7ZF7T8?si=znLMv_Y02YmF3ZcL Moogles' Theme]] plays in almost every game where they appear.
* RidiculouslyCuteCritter: Little floating balls of fluff with another ball of fluff hanging off their heads.
* TheRival: To the Chocobos.
* SeriesMascot: If it isn't Black Mage or Chocobo, it's this guy.
* SuspiciouslySimilarSubstitute: ''IV'' is the only game since their introduction to not feature them in some way, not even a mention. Then the DS version of the game had ArtEvolution with the Hummingways, now depicted as white-furred beings with large ears, looking a cross between a rabbit and a moogle. The sequel ''The After Years'' took it further by having Hummingways operate holographic shops around the world, just like moogles do in ''Franchise/KingdomHearts''.
* UnknownRival: In-universe, whenever referenced, their [[TheRival rivalry]] with the Chocobos seems pretty one-sided on the Moogles part. In the ''Chocobo Series'' for example, Mog is always looking to one-up Chocobo and snatch glory for himself while Chocobo considers him a close friend.
* VerbalTic: In early games "Kupo!" was all they could say. In later games, they can speak human language, but often end sentences or punctuate words with the word "Kupo!".
[[/folder]]

[[folder:Namingway]]
[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/ffrk_namingway_3.png]]
[[caption-width-right:210:Namingway in ''VideoGame/FinalFantasyRecordKeeper'']]
A small, robed, rabbit-like creature who typically allows the player to rename characters, items, and even spells in some cases.
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* DesperatelyLookingForAPurposeInLife: In the [=DS=] remake of ''Final Fantasy IV'', since the game's use of voice acting prevents the player from renaming the characters, Namingway spends the entire game trying to find a new purpose.
* TheEngineer: He built his own ship to travel from the Moon to the planet.
* {{Expy}}: Since Hummingways were more or less stand-ins for Moogles in ''IV'', Namingway, being the main recurring member of that species who is fluent in the human languages makes him this to Mog. Especially in the DS version of ''IV''.
* GameplayAndStoryIntegration: He is the given reason characters are able to change their names in universe. In games where he is unable to, such as the remake of 4 (due to voice acting) and 14 (Since players had to pay real money to change their character's name), the limitation will be addressed with him.
* LastOfHisKind: In ''XIV'' he's rumored to be the sole surviving member of a MoonRabbit tribe, though most people don't believe this and instead assume Namingway is just making up stories about himself. The in-game description about him also seems to side with the later argument. [[spoiler:Endwalker reveals that while he is a member of a moon rabbit tribe, he isn't the last surviving member of the species, though at the time he was the only one who wasn't hidden away in a state of hibernation.]]
* MeaningfulRename: He helps make it official in most of his appearances.
** Namingway himeself goes through this several times with each job change he has in IV DS.
* MoonRabbit: [[spoiler:In ''IV'', the Hummingways are a tribe of rabbit creatures who come from the moon.]] He claims to be from the moon in other games, but many people doubt these lunar origins.
* TheNicknamer: He's said to give nicknames to everyone he meets and write them down in his journal.
* RidiculouslyCuteCritter: He's based on a rabbit. Of course he's going to be cute.
* TalkingAnimal: His ability to speak the human languages when most hummingways communicate through humming to each other probably counts as this.
* WhyDoYouKeepChangingJobs: In IV's remake since he is painfully aware that he can no longer do the one thing he spent his whole life doing.
* YouDontLookLikeYou: He appears as a rabbit-like Hummingway in ''IV'' and ''IX'', then appears as a Sahagin in ''XII: Revenant Wings'', and a human in ''4 Heroes of Light'' before changing back to a Hummingway in ''Dissidia'', ''XIV'', and ''Record Keeper''.
[[/folder]]

[[folder:Ultros/Orthros and Typhon/Chupon]]
[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/ultros_typhon_ffxiii2.jpg]]
[[caption-width-right:240:As {{DLC}} in ''VideoGame/FinalFantasyXIII2'']]
A purple octopus with lots of tentacles and as-many fangs, he and his pal Typhon are always looking to cause trouble.
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* AdaptationalBadass: Ultros is generally little more than a comic relief character of little true threat. But in ''Anime/KingsglaiveFinalFantasyXV'', he is a ''MASSIVE'' monster capable of single handedly destroying an entire rather large airship. Also an example of AdaptationalNonsapience as this Ultros appears to lack any sort of sapience. Typhon in ''XVI'' is similarly revamped, serving as a KnightofCerebus that heralds the appearance of that game's BigBad, and even ''kills a main character!''
* BlowYouAway: Typhon's trademark Snort blasts a party member out of battle. ''XIV''[='=]s Gold Saucer makes a minigame out of trying to avoid it.
* BossBanter: Ultros ''never'' shuts up, even in combat.
* BraggartBoss: Ultros would proudly tell you how awesome he is all the time.
* BreakoutCharacter: Much as with Gilgamesh, from minor bosses in a single game to recurring bosses throughout the series, but they aren't quite as widespread or well-known.
* CampStraight: Ultros got voice acting in this manner in ''XIII-2'' and it's continued into subsequent appearances where he has a voice. Looking back at his dialogue in non-voiced games, it's evident this trope was intended all along, it just didn't come across well with text alone.
* CombatTentacles: As to be expected of an octopus.
* DirtyCoward: Ultros frequently protests when attacked and routinely flees from battle when he's had enough. In ''XIII-2'' the battle starts against Ultros alone, then when he falls to half HP he calls in Typhon for help. When Typhon is defeated, Ultros blasts out a cloud of ink as a distraction and panickedly tries to flee.
-->"Time to ink and run!"
* EvilDuo: Ultros is the brains and Typhon the muscle.
* EvilLaugh: "Uwee hee hee!"
* GiantSpaceFleaFromNowhere: It's arguably their entire shtick. Ultros pretty much never has any reason to show up any time, never mind that a sapient lecherous octopus that can move on land is odd even by ''Final Fantasy'' monster standards. Typhon, being unintelligble and unintelligent, has even less reason to be around. Yet they pop up out of nowhere in numerous titles to cause trouble for the party before running off.
* HiddenDepths: Final Fantasy Mobius suggests that Typhon is much more than simple DumbMuscle. It's just really hard to tell since very few people can understand him, and typically has Ultros talking for him.
* InconsistentDub: His name was Ultros in ''[=FFVI=]'' and subsequent games afterward up until ''[[VideoGame/ChocobosDungeon Chocobo's Dungeon 2]]'', where Square started changing his name to Orthros such as in ''Dawn of Souls'', ''VideoGame/FinalFantasyXII'', and ''VideoGame/FinalFantasyTacticsA2''. His name was changed back to Ultros in ''VideoGame/FinalFantasyIVTheAfterYears'' and ''VideoGame/DissidiaFinalFantasy'', then back to Orthros for the PSP port of ''The After Years'' while remaining Ultros in ''Dissidia 012''... and he's Ultros again in ''VideoGame/TheatrhythmFinalFantasy'' and has kept the name since. Later games lampshade the confusion, such as ''VideoGame/WorldOfFinalFantasy'':
-->"Ultros's name comes from Orthros, a two-headed dog in Greek mythology. There's no explaining the mental leap from a dog to a weird purple octopus monster, but one thing's for certain: his name comes from Orthros, but it definitely isn't Orthros. (Guess the memo hasn't reached everyone yet. Sorry, so sorry!)"
* {{Jerkass}}: Ultros isn't really evil, he's just a jerk who likes to cause trouble.
* LargeHam: Ultros all the way.
* MarsNeedsWomen: Ultros ''loves'' it when players bring along female party members for him to ogle. He initially claims that Noel from ''VideoGame/FinalFantasyXIII2'' is [[{{Bishonen}} even prettier than Serah]], although he claims he was joking afterwards.
* MilesGloriosus: Ultros's incompetence is rivaled only by his ego.
* MoreTeethThanTheOsmondFamily: Ultros. Curiously, his lower jaw is virtually never seen, and in many appearances, if he has a lower jaw, his tentacles would seem to be emerging out of his mouth.
* MultipleHeadCase: Typhon has two faces, one looking more like an afterthought compared to the other.
* OddFriendship: Ultros is a creepy, pervert and a general jerk to almost everyone around him. Typhon is an unintelligible brute. The two of them still appear to genuinely care for each other.
* PlayingWithFire: Typhon.
* PutOnABus: An odd case with Typhon. In the ''Dawn of Souls'' remake of the first game, Ultros and Typhon were two of the sixteen bosses representing the four games from ''III'' to ''VI''. For ''IV: The After Years'', these bosses were reused in the final dungeon. Typhon is the only one missing, with Ultima Weapon taking his spot as one of the ''VI'' representatives.
* TentacledTerror: Ultros is an evil, purple octopus.
* ToxicFriendInfluence: In one of the only instances where Typhon's roars are translated, Typhon comments that he gets annoyed with how often Ultros end up dragging him into trouble with his antics.
* TheUnintelligible: Typhon only ever speaks in roars. Ultros even admits he's "not much for words" in ''XII-2''. Though Final Fantasy Mobius shows that his roars do actually translate to some sort of language which the Warrior of Light is able to understand.
-->'''WOL:''' You too huh? Why must we always bail our loudmouthed friends out of trouble, I wonder? \\
'''Typhon:''' ''"Fungaaaah..."'' (Indeed...)
* WeakToFire: Oddly, for an aquatic creature, Ultros generally does badly when hit with flames. Some animations in his 3D appearances suggest this weakness is akin to the process of frying calamari
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