%% Tropeless character entries have been commented out. Please add some tropes to them before uncommenting.
This page deals with the characters from ''VideoGame/FinalFantasyIX''.

'''All spoilers are unmarked.'''


[[folder:Zidane Tribal]]

-->'''Virtue:''' ''You don't need a reason to help people.''

->Voiced by: Creator/RomiPark (Japanese), Creator/BrycePapenbrook (English)

TheHero of the game. A member of the Tantalus Theater Group, a group of entertainers-thieves. Also a bit of a playboy. At the beginning of the game, Tantalus was sent to Alexandria by Lindblum's Regent Cid Fabool IX on a mission to kidnap the princess, only to get entangled in the coming war. Zidane is aware of the fact that he's an orphan, and only remembers one thing about his past: a blue light. He's always wanted to find out where he came from, though it's not his all-consuming life goal. In contrast to his previous ''Final Fantasy'' heroes, he's quite carefree and cheerful, with very little angst or existential doubt.
* AccidentalPervert: He inadvertently touches Garnet's butt while both of them are climbing a ladder. The lady is not amused.
* TheAce: He's intelligent, cultured, street-smart, handsome, and very capable in battle.
* AllLovingHero: [[CatchPhrase "Do I need a reason to help people?"]] and variations thereof.
* AnimalMotifs: Monkeys. JustifiedTrope, since it's a LionsAndTigersAndHumansOhMy universe.
* AntiAntichrist: Created for the sole reason of destroying all life on Gaia, but was left as an infant on the very same world that he was meant to destroy. Learning this horrible truth from his creator, as well as having his "soul" ripped out of him, becomes a massive HeroicBSOD for our hero. Cue ThePowerOfFriendship.
* ArtificialHuman: He's a Genome, like a lot of being on Terra, but a special one. Garland created him to be an angel of death.
* AwfulTruth: The revelation of his Antichrist origins and his inability to stop Garland when they meet hits him hard. For a while, he starts acting [[OOCIsSeriousBusiness way out of character to his friends]].
* BadassBoast: To Garland: "I AM the new Angel of Death! Yours!" Also counts as CallingTheOldManOut, after Garland told Zidane that he was created on Terra.
* BelatedLoveEpiphany: Zidane only realizes that he loves Garnet after she is crowned queen (and thus becomes inaccessible for him). Before that, he's all playful and flirting, but doesn't think it's for real.
* BerserkButton: Don't harm his friends, especially Vivi or Garnet[=/=]Dagger. And definitely don't harm the innocent.
* {{BFS}}: His thief swords, particularly the Ultima Weapon, [[http://www.dissidia-france.com/img/personnages/exm/refs/zidane.png get quite big]].
* BigBrotherMentor: He looks out for Vivi from early on and helps him understand the world.
* {{Bishonen}}: He may look a bit young, but he's a ''Franchise/FinalFantasy'' hero, after all.
* BreakTheCutie: The end of Disc 3. Garland attempts to rip his soul out after revealing to Zidane his true origins as Gaia's destroyer. The revelation that he was meant to be what Kuja is now shakes him hard.
* CainAndAbel: His relationship to his older brother Kuja is [[ZigZaggingTrope complicated to say the least]].
* CannotSpitItOut: His ''true'' feelings, that is. By the time he's actually fallen for Garnet, he can't bring himself to tell her.
* CantActPervertedTowardALoveInterest: He constantly flirts with Garnet throughout the game, but backs off slightly after Disc 2, when he realizes he loves her. As mentioned under AccidentalPervert:
--> "Ooo, soft..."
* ChivalrousPervert: His overworld sprite has him turning his head in the direction of passing females! Is he checking if they need help, or just checking them out? You decide.
* ChronicHeroSyndrome: His heroic streak is played for drama during disc 3. He's always helping people as part of his efforts to conceal his own problems. Mutually accepting the help of his friends in return doesn't come easy to him, which is why after his HeroicBSOD he brushes off his allies and tries to continue on alone.
* CulturedWarrior: He's a warrior, he's a thief, and he's quite a good ''actor!'' And possibly a musician as well, considering how much he knows about music.
* DeadpanSnarker: Zidane is very snarky when he wants to be, mostly towards Steiner on the first disc and then towards Quina, Amarant and sometimes Freya.
* DecoyProtagonist: Although he's the POV character, Garnet is the one with the most agency in the story. Zidane doesn't even receive some backstory until the third disk.
* DoggedNiceGuy: He's constantly trying to earn Garnet's favor. At first, she's too naive to realize what he's doing, and later has caught on to his behavior and knows not to fall for it.
* DoomMagnet: To the point that [[ConsoleRPGCliches25To48 the Console RPG Cliche List]] named these tropes after him. Surprisingly, it all happens for plot reasons (at least in theory) and [[GenreBlind it's never commented on by anyone in the game.]]
--> Zidane's Curse: An unlucky condition in which every location in the game will coincidentally wind up being destroyed just after the hero arrives.
* DoubleWeapon: He can use two completely different kinds of weapon. One of them (and probably the most common, at least among the strongest weapons) is a stick with two blades on each side.
* DrowningMySorrows: At the beginning of Disc 3 he's bemoaning his fate in a tavern. If he's not getting wasted, it certainly looks like it.
* DualWielding: One kind of weapon he can use is a couple of knives in ReverseGrip.
* DubNameChange: To Djidane in the French version, in order to avoid confusion with French soccer player Zinedine Zidane. In the Spanish version, he's called "Yitán", for exactly the same reason. Zidane was originally named Jitan.
* TheDulcineaEffect:
--> "Yeah. She's cute, and she's in trouble. What do I need to think about?"
* EstablishingCharacterMoment: The two core parts of his personality, a love of the ladies and his drive to protect them, happen at two different moments.
** When he sees Garnet captured by the plant monster's minion, he enters into Trance, which only happens when one is feeling incredibly strong emotions. And for comparison, Steiner didn't change.
** It doesn't happen until about an hour or two into the game, but one memorable moment (which, incidentally, took place during the first instance of Zidane's leitmotif playing in the BGM) firmly establishes that Zidane isn't just a LovableRogue, he's also [[ChivalrousPervert something else]] as well...
--->"Ooo, soft..."
* GentlemanThief: He's cultured, friendly, and has no problem casually swiping valuables from civilians. This is probably one of the few ''Final Fantasy'' titles where KleptomaniacHero is in-character for the protagonist.
* GrimReaper: Garland created him to be an angel of death that inflicted destruction and lead the souls to him.
* HandsomeLech: Good looking, and always thinking of girls.
* HeroicBSOD: Gets struck with one at a [[WhamEpisode critical point]] in the game when he learns the AwfulTruth about his origin. He even refuses his friends because how could they be friends if he is meant to be their killer?
* HesBack: After every one of his friends, and lastly Dagger, call him out on his mindset after the HeroicBSOD, he comes back to his original personality. Their refusal to leave him even knowing what he is helps rebuild him.
* HiddenDepths: A far more complex character than he initially seems. It's lampshaded/played for laughs when he wonders if Garnet has finally fallen for him after he let on to her about this.
* {{Hypocrite}}: He chastises Amarant for running off alone in Ispen's Castle and tells him that everyone works together as a team. Later on in Terra, after learning the truth about his origins and having part of his soul sucked out, Zidane pushes everyone away and insists he needs to do things alone. [[WhatTheHellHero Amarant rightfully calls out Zidane on this]], though Zidane eventually bounces back and apologizes.
* {{Keet}}: He's very energetic and playful most of the time.
* {{Kidanova}}: Zidane being sixteen years old, his sex drive isn't out of place at all, but people not used to the SuperDeformed art style thought he was much younger.
* LightningBruiser: He has the highest Agility among all the characters, and has the second highest Strength as well as excellent defense, so Zidane will easily be one of the best party members. [[CantDropTheHero Good thing the game requires he be in the party most of the time]].
* LittleBitBeastly: His monkey tail. Being that this title is full of such diverse characters and races, it isn't that noticeable. Which makes the reveal that he's a Genome much more surprising, and then you realize no one else you've met so far has had a tail like his.
* LookBehindYou: His "What's That?!" Skill has him distract the enemy long enough to maneuver the party into a Back Attack against the enemy.
* LovableRogue: Cheerful, wise-cracking, and happy to inform you he's living on the wrong side of the law and enjoys that lifestyle.
* NamedAfterSomebodyFamous: [[http://en.wikipedia.org/wiki/Zinedine_Zidane Zinedine Zidane]], French [[UsefulNotes/AssociationFootball football]] player who won UsefulNotes/TheWorldCup in 1998.
* NiceGuy: He may not always be polite, but he's always friendly. To elaborate, unlike Cloud and Squall who shut people out at first, Zidane is always willing to make new friends but many characters commit on how insensitive he can be and a bit crass.
* SomethingCompletelyDifferent: He was explicitly designed to be this to Cloud & Squall. The designers have said they wanted an outgoing protagonist, someone who wasn't hiding his thoughts and feelings (or at least didn't appear to be hiding them) from the player or other characters.
* StepfordSmiler: He's very insecure and lonely, having no memories of his past and no real family aside from Trantalus. The reason he's so friendly and outgoing is to conceal the fact.
* TomatoInTheMirror: He's a Genome, an artificial life form that could have been working with Kuja.
* TrappedInAnotherWorld: His whole life was being stranded on a world other than his birth place.
* WeaponOfChoice: Favors {{Dual Wield}}ing daggers, fitting for a thief by trade and rogue by inclination. His "thief swords," [[DoubleWeapon double-bladed]] spear or staff-like weapons, seem less fitting until you realize that most of them are [[ItemCrafting synthesized]] by [[ImprovisedWeapon combining two daggers.]]
* WeaponTwirling: When equipped with the double bladed pole arm, he does in his victory dance.
* WiseBeyondTheirYears: Despite being only 16 and younger than the majority of ''Final Fantasy'' heroes, he's very mature and intelligent. As well, while some of the other heroes are emotionally crippled due to their self-doubt and insecurities, Zidane copes with his by acting overly friendly and cheerful. It, of course, still leads to eventual problems, but for the most part he's much better adjusted than some of the heroes several years older than him.
* YouAreNotAlone: TropeNamer (kinda). The scene after he discovers why he was created. It takes all of his friends showing him they are still by his side to make him snap out of his HeroicBSOD.

[[folder:Vivi Ornitier]]

-->'''Sorrow:''' ''How do you prove that you exist? Maybe we don't exist...''

->Voiced by: Creator/IkueOhtani (Japanese), Melissa Disney (English, Kingdom Hearts II), Creator/KathSoucie (English, World of Final Fantasy)

First seen going to Alexandria to see the play "I Want to be Your Canary", he ended up getting quite literally chased onstage during Tantalus' escape. Vivi, like Zidane, has no memories of his past, except for being raised by a Qu (who initially wanted to ''eat him'', but fortunately changed his mind before such a thing happened). He later learns that he is one of the Black Mages, the new soldiers of the Alexandrian military.
* {{Adorkable}}: Acts this way around girls (particularly Eiko). He also trips and falls a lot and adjusts his hat.
* ArtificialHuman: Like all other black mages, he was created in a factory as a weapon of war.
* BadassAdorable: He's incredibly cute, but he has all the power a Black Mage needs to crush enemies.
* BerserkButton: A [[EliteMook Black Waltz]] was unfortunate enough to push Vivi's: a senseless slaughter of fellow Black Mages.
* BewareTheNiceOnes: Innocent, shy, and more than a little bit naive...and entirely capable of incinerating you with a thought.
* BlackMage: Quintessential example in looks and skills, much less in character; to put it lightly, he's not aggressive in the slightest, and has to be put under serious threat to even think of using his powers at first.
* BreakTheCutie: Figuring out his origins as a Black Mage really did a number on the poor kid.
* ChildMage: Is about nine years old -- physically, anyway. Chronologically, he's ''six months old'' at the start of the game, making him the youngest ever playable character in any ''Final Fantasy'' game.
* ColonyDrop: Meteor is just that; dropping a meteor on enemies.
* CutscenePowerToTheMax: What happens when the above BerserkButton gets pushed? Vivi lets off a fire spell ''much'' bigger than he has access to at that point in the game. [[GameplayAndStoryIntegration This happens]] ''[[GameplayAndStoryIntegration just after]]'' [[GameplayAndStoryIntegration the battle with said button-pusher]], in which he starts in [[SuperMode Trance]]. This makes the battle ''very easy''.
* DarkIsNotEvil: He's a Black Mage but he's a very nice and gentle person. It causes problems throughout the game when people can't tell him apart from the hostile and destructive Black Mages the villains employ.
* DiedHappilyEverAfter: While intended as a major tear jerker, Vivi being granted life in Heaven for all of the heroics he has done is heartwarming in context.
--> "Everyone... Thank you. Farewell. My memories will be part of the sky."
* TheEeyore: Vivi is going through an existential crisis for the majority of the game, which leads him to be very morose and prone to worry.
* TheFaceless: A play on the Black Mage usually having a face shadowed by the hat; in this title, that shadow ''is'' their face.
* GenderBlenderName: In most countries, Vivi is a girl name.
* HappilyAdopted: Raised by a Qu and has fond memories of it. That Qu was actually grooming Vivi to be a snack (something that Vivi isn't aware of).
* InnocentProdigy: He's very proficient with magic, but is also naive and innocent.
* KidAppealCharacter: His youth, cute design, and magical prowess.
* TheKlutz: Falls flat on his face the first time we see him (and several times later, of course).
* LinearWarriorsQuadraticWizards: Not so much in level progression, but the Focus skill means he can reach [[ThereIsNoKillLikeOverkill extremely]] high damage even with beginner spells.
* MeaningfulName Vivi is latin for "Living" or "To Live", something his character is focused around.
* NiceHat: Every Black Mage has a RobeAndWizardHat, but his is much cooler. The Italian version of the strategy guide captioned him with "Nice hat." It becomes even cooler in [[SuperMode Trance]].
* ParentalSubstitute: Vivi's adoption by Master Quan leads the Qu to become a surrogate grandfather to him. Quan teaches Vivi about how the world works, and Vivi in turn refers to him as his "Grandpa."
* PartingWordsRegret: Inverted; Vivi is delivering the narration at the ending because he has finally expired. It's implied that he didn't live long enough to see Zidane come back.
* PerpetualFrowner: He doesn't really have a face to express himself with, but it's implied.
-->'''Eiko:''' Why the long face?!\\
'''Vivi:''' Oh, my face is always like this.
* PhlebotinumRebel: Born as the prototype of a series of heartless, mindless slaughter machines, and goes on to fight against his creators and enslavers, becoming a hero in the process.
* PintsizedPowerhouse: No taller than your average kid, but holy hell does he pack a wallop with his spells.
* PlayingWithFire: His very first spell is "Fire," and he uses it quite often outside of battle -- for trying to scare off Alexandrian Guards, frying Black Waltz 3 to a crisp, for melting ice walls, [[MundaneUtility for cooking...]]
* PunnyName: His name in Japanese is written as "Bibi." "Bibiru" roughly means "to be frightened," which describes Vivi's nervousness in combat, particularly early in the game.
* ShoutOut: Vivi bears a strong resemblance to the first form of the Black Mage in the first ''Final Fantasy'' game. His pants are derived from the design of the Black Wizard/Magus (the upgrade of a Black Mage) of ''Final Fantasy III''.
* ShrinkingViolet: Tremendously shy and withdrawn, it's hard for him to connect with others.
* TheSmartGuy: He might not be very experienced, but Vivi is surprisingly knowledgeable and eloquent for his age; Quan taught him much over the course of his education.
* SpannerInTheWorks: Despite all the mess that was finding out Garnet wanted to be kidnapped during the play and how she basically inserted herself into said play by accident and managed to fool everyone she was acting (while still wearing the White Mage robes to cover her face), in comes Vivi being chased by guards and sets Garnet's robes on fire by accident. Cue OhCrap by everyone as hell breaks loose and they are forced to crash land into Evil Forest instead of reaching Lindblum directly...
* SpellMyNameWithAnS: His last name, Ornitier, is variably spelled "Orunitia," an exact romanization of the Japanese name.
* SquishyWizard: His spells can decimate enemies, but he has pitiful HP and defenses.
* SuperPrototype: He's the first Black Mage, which is why he's so much stronger than them and has a longer life span.
* UnstoppableRage: His response to Black Waltz 3 obliterating a group of Black Mages is to trance and obliterate Black Waltz 3.
* WeaponOfChoice: A very wizardy MagicStaff.
* WiseBeyondTheirYears: His official age is 8 years old though we find out later he is much younger, and learns through the course of the game that he was created to be a killing machine AND that, because of this, he has a very short lifespan. Afterwards, he manages to take this sort of revelation better than most adults such as Kuja who is eventually told similar information about himself and responds to it by throwing a SuicidalCosmicTemperTantrum.
* YoungerThanTheyLook: The game guide lists his age as 8, which is about what most people assume. In truth he is no more than 6 months old when he buys his ticket to see ''I Want to Be Your Canary'' and the game begins. He only lived with his "Grandpa" for about four months before Quan died.

[[folder:Adelbert Steiner]]

->Voiced by: Minoru Hirota (Japanese)

-->'''Dilemma:''' ''Having sworn fealty, must I spend my life in servitude?''

Captain of the only unit of male soldiers in Alexandria's army, the Knights of Pluto, and bodyguard to the royal family. Loyal to a fault, he only reluctantly teamed up with Zidane to rescue Garnet from Evil Forest in the aftermath of the disastrous escape from Alexandria. He remained hostile towards the thief and his allies ([[PetTheDog making an exception for Vivi]]), while refusing to believe that Queen Brahne has finally lost her mind. He later has to accept the truth, and has also learned to see Zidane as an actual comrade and (almost) friend. Has a rocky relationship with General Beatrix, although it's known that the latter may be harboring feelings for him...
* AmazonBrigade: Inversion. In Alexandria, an all-female army is the norm, and he's the captain of the only all-male unit.
* AttackAttackAttack: As the person with the highest attack stat (next to Zidane with the right equipment) and whose trance ''triples'' his damage output, this is a pretty good strategy with him.
* BadassNormal: He uses no magic naturally and travels in a group whose every other other member can use it. When his LimitBreak activates, instead of gaining new powers, he simply hits three times harder than normal.
* BattleCouple: With Beatrix in Disc 3. Due to love letter shenanigans, they are a couple that kicks much ass together.
* {{BFS}}: His swords get pretty damn big later on in the game.
* TheBigGuy: The hardest-hitting member of the party in pure power, and wielder of large swords. He views his role within the party as "Garnet's protector" and wears the heaviest armor as part of this.
* BlackAndWhiteMorality: His worldview is all about this, especially before character development kicks in.
-->'''Steiner:''' I am just trying to do what is right!\\
'''Morrid:''' Who decides right or wrong? You?\\
'''Steiner:''' Anyone can tell right from wrong.\\
'''Morrid:''' Ha ha ha...Still as green as a pickle.
* ButtMonkey: Often the butt of Zidane's mischief.
* TheComicallySerious: His self-seriousness is played for laughs, such as when he's looking concerned at the Princess Garnet Doll or generally being unapproachable to villagers who could redirect him.
* TheCaptain: Leader of the Knights of Pluto.
* CharacterDevelopment: Out of the eight protagonists, Steiner is the one who is most changed by his experiences in the game, learning to grow out of his BlackAndWhiteMorality outlook and to think for himself instead of blindly following orders.
* TheChewToy: The game punishes him ''a lot'', but most of it is pre-CharacterDevelopment. After he starts to wise up about the world, [[ThrowTheDogABone he gets a few bones thrown his way]].
* ConflictingLoyalty: The basis of his CharacterDevelopment is what he should be loyal to: The mad queen, the heroic princess, or Alexandria itself?
* DumbMuscle: He's not too bright, but he's not exactly ''stupid'' either; he's mainly lacking in {{Street Smart}}s and worldly experience. Creator/YoshitakaAmano's original designs show that he's a pretty muscular guy. Keep in mind that [[{{Determinator}} he's strong enough to run around in that heavy armor]] (even running ahead of Zidane while carrying Garnet out of Evil Forest) and only be winded at one point early on in the game.
* EmpoweredBadassNormal: When Vivi enchants his sword, he wields magic.
* {{Excalibur}}: One of his swords is called this but it is unknown if it has a connection to King Arthur.
* GameplayAndStorySegregation: According to the timeline, he became a Knight of Pluto after beating Beatrix in a fair fight. The same Beatrix who's still able to mop the floor with him and three other fighters ''at the same time'' one disk and a half after his introduction.
* HonorBeforeReason: He refuses to travel with thieves until ordered to by Garnet (despite the dangers of traveling alone), and he refuses to believe Brahne has turned evil until after even Beatrix has accepted it.
* IfItsYouItsOkay: His undying respect for "Master" Vivi convinces him to go along with Zidane's antics if Vivi suggests him to go along with Zidane's plans.
* IGaveMyWord: His oath of fealty is the source of his inner conflict after Brahne turns evil.
* IneffectualSympatheticVillain: It's a HeroAntagonist thing in this case. At first he is the lawful soldier hunting a band of thieves and kidnappers, but he's working for the villain.
* InformedAttribute: Everyone mocking his rusty armor is a RunningGag throughout the game, but there is no rust showing on his character model or in any [=FMVs=].
* InspectorJavert: He makes no qualms about wanting to arrest Zidane and the rest of the Tantalus because of what they did. However, Steiner noticeably relaxes this stance once they prove invaluable allies.
* InSeriesNickname: Zidane refers to him as "Rusty."
* KnightInShiningArmor: Does his best to be this but is often more of a KnightTemplar of the LawfulStupid variety before his CharacterDevelopment kicks in. At that point, he's all about the heroic saving the day stuff.
* TheLancer: To Zidane for the first half of the game. While Zidane is mature, laid back, and open-minded, Steiner is loud, duty-driven, and naive. Their relationships with Vivi and Garnet also contrasts, with Zidane being Vivi's BigBrotherMentor and flirting with Garnet while Steiner treats Vivi as his superior and Garnet as his charge. Ultimately, they both wish to protect Garnet, even if they have different ideas on how to do it, and of the first four party members, Steiner is easily the most capable after Zidane, both in-battle and when it comes to thinking on his feet.
* LastNameBasis: He's the only character in the entire ''Final Fantasy'' series that the player's [[HelloInsertNameHere name choice]] affects the surname. It's also done in-universe, as Brahne needs a moment to remember his name when she orders him and Beatrix to find Garnet at the very start of the game.
* LawfulStupid: Steiner believes in BlackAndWhiteMorality, so he took any instance to thumb his nose upon any member of Tantalus (especially Zidane), and he remains [[{{Determinator}} bullheadedly determined]] to return Garnet to Alexandria despite the fact that this is not only against her wishes, but against overwhelming evidence that Queen Brahne has turned evil. However, it should be noted that during said time, ''nobody'' was 100% sure that Alexandria was behind everything. Most of his CharacterDevelopment revolves around him getting over this.
* LetsGetDangerous: He's generally depicted as a buffoon early on in the game, but when he gets into a real fight, he's a pretty good swordsman. Story-wise, this happens when he teams up with Beatrix in Disc 3. Fighting to protect the kingdom at her side causes him to automatically to enter into Trance. Notably, he also does his job very well in defending Dagger during their trek through the Mist to South Gate in Disc 2.
* MagikarpPower: His Sword Arts ability. With the exception of Minus Strike (which requires the player to [[ViolationOfCommonSense keep him at low HP]]), all of them are pretty much a waste of time as he will deal more damage by just [[AttackAttackAttack attacking every round]]. But his lategame weapons give him access to abilities like Climhazzard and Shock - both of which are very well worth the time.
* MightyGlacier: He's slow in both mind and body, but his swords hit very hard, having the game's highest Strength. His Trance mode also triples his attack power.
* MyCountryRightOrWrong: Eventually realizes he can still act on duty if he changes that duty to following the Princess' orders, not the Queen's.
* NoSocialSkills: Played for laughs. Before the game's events, Steiner didn't need to come out of his shell or learn the social skills outside the caste.
** "I humbly request your assistance to get back to the castle."
** Female Red Mage "Ha-ha-ha! That's a new one!"
* NiceHat: A big shiny knight's helmet which grows to cover his face in his Trance.
* OverprotectiveDad: Even though he's not actually Garnet's father, he still acts like the comedic version of this trope in regards to her. He even hates the bad boy she's fallen for.
* OverratedAndUnderleveled: He is the captain of the Knights of Pluto, has implied to have had war experience, and can rough up the heroes. Yet by the time he joins, he is at level one and [[CantCatchUp due to being removed from the party for awhile, lags behind everyone but Freya]]. Somewhat justified in that the Knights of Pluto are seen as incompetent boobs. Then you learn AllThereInTheManual that he got his job after beating [[TheDreaded Beatrix]] in a fair fight and your mind breaks again.
* PapaWolf: Used comically in regards to Garnet in the first two discs in regards to the "danger" that [[TheHero Zidane]] supposedly posses to her. It's played much more seriously in Disc 3 when he teams up with Beatrix.
* PerpetualFrowner: He's never happy; more of a "stoic duty" kind of guy. This can be seen in his render and his in-game model is the same.
* PetTheDog:
** We know he's not such a total jerk when he treats Vivi nicely, even calling him "Master". It's the only time we see Steiner treat anyone aside from royalty with any respect for most of the first half of the game.
** He's also disgusted by Black Waltz 3's callous slaughter of the black mages and rushes after Vivi to help him fight the villain without hesitation.
* TheRival: He sees Beatrix as one because she's also an officer in Alexandria's military. It's mutual.
* TokenHuman: Everyone else is either visibly not human (Freya, Vivi, Quina), half human (Amarant), a human subspecies (Garnet, Eiko), or a genome (Zidane). Steiner is fully human.
* ShellShockedVeteran: Implies this to Garnet, when he tells her she must never experience war "as I have."
* SpellBlade: When he is in a party with Vivi, they can team up so Steiner can use the deadly Sword Magic skills.
* ThrowTheDogABone: After he hooks up with Beatrix late in the game, he stops being such a ButtMonkey and becomes far more competent.
* ToBeLawfulOrGood: The crux of his CharacterDevelopment is this dilemma. The lawful decision is obeying his queen and arresting the thieves and kidnappers he's working with, but the good decision is helping those criminals stop his power mad queen. He realizes that he can be both lawful ''and'' good by obeying the heroic princess.
%%% "Towards Garnet, rather loudly and openly." is not context because it doesn't refer to the trope itself.
* UndyingLoyalty: Alexandria can count on his sword no matter what; Princess and later, Queen, Garnet could not ask for a more loyal guard.
* TheUnfavorite: The Knights of Pluto are generally mocked in Alexandria for being a bunch of incompetent boobs, fit only for an easy job like protecting the Princess. Queen Brahne even forgets Steiner's name because she thinks so little of him.
* WeaponOfChoice: [[CoolSword Knightly longswords]] which vary from standard sizes to the {{BFS}}.
* WhyDidItHaveToBeSnakes: His first reaction to seeing an oglop is to kick it away. Even when said oglop is, unbeknownst to him, a transformed Regent Cid.

[[folder:Garnet "Dagger" Til Alexandros XVII]]

--> '''Devotion:''' ''Someday I will be Queen, but I will always be myself.''

->Voiced by: Emiko Shiratori (singing), Creator/MamikoNoto

The female lead of the story, and Zidane's (eventual) LoveInterest. She has been aware of her mother's slow descent into madness for some time, and seeks a way to escape her. By coincidence, the best opportunity for her to get out of Alexandria happens to be there just to kidnap her! While on the run, Zidane suggests that Garnet drop her royal bearing, and adopt an alias, to which she chose "[[TheyCallHimSword Dagger]]," after Zidane's knife. As it turns out later in the game, Garnet was just an adopted child of the royal family, and is actually [[LastOfTheirKind one of the last Summoners (along with Eiko).]]
* AngerBornOfWorry: Happens in the ending where Zidane returns in dramatic fashion. She hugs him, then beats on his chest in anger, and then cries on it.
* BattleCouple: She and Zidane become a couple in time for the end game of their quest to save the world..
* BlessedWithSuck: Garnet's summoning powers were a serious liability in the first and second discs; not only did they result in Garnet being chased from one end of the Mist Continent to the other by Brahne's lackeys and almost being killed when her eidolons were forcibly removed, but the MP costs were so high that she couldn't even use them.
* BreakTheCutie: The conflict with her mother, watching the destruction caused by her nation, and ultimately the destruction of her own queendom have all caused her so much trauma she turned mute for a while.
* CassandraTruth: She'd spotted Kuja and suspected him of influencing Brahne's descent into madness well before the game's events, but nobody believed her.
* TheChick: She believes in diplomacy and working together, and initially she's the only girl in the group. At first, she's afraid to use her [[TheFace political connections and charisma]], but they're [[GenghisGambit what eventually unite the entire Mist Continent against Kuja]].
* DeathFromAbove: When in Trance, her eidolons remain behind her ready to attack again and again, no summon needed. So if she isn't used and her Trance meter stays up, expect lots of attacks.
* DeliberatelyDistressedDamsel: Attempts to invoke this in order to escape Alexandria by asking to be kidnapped. Unbeknownst to her, Tantalus was there to kidnap her anyway.
* EstablishingCharacterMoment: At the very start of the game, when cornered, [[PluckyGirl she looks Zidane in the eye, smiles, and jumps off the tower (holding onto a rope) to get away]]. Then, when he catches up, she turns things around and ''[[DeliberatelyDistressedDamsel asks to be kidnapped]]''.
* ExpositoryHairstyleChange: The hair from the ImportantHaircut mentioned below has grown back to its original length by the end of the game. This is both to show that time has passed and that she has grown into her new role as TheHighQueen.
* FormFittingWardrobe: Her orange jumptsuit that she wears for much of the game.
* FriendToBugs: [[DownplayedTrope To oglops, at least.]] She gently picks one up in Dali without any revulsion, and only pretends to freak out ''after'' someone points out that most girls hate bugs. It [[JustifiedTrope helped]] that she has never seen one before and looks at it more with curiosity about something she never knew before leaving the castle.
* GameplayAndStoryIntegration: It's implied that she was afraid of the eidolons inside her. The reason the MP costs to summon them are so high is probably due to a mental block on her part. When she suffers her HeroicBSOD, she has a chance of freezing up in combat and not being able to do anything. It's also at this time that she's able to start relearning her summon spells and re-establishing her bond with them, which probably helps her cope with her pain. [[note]] The player can get Garnet to summon eidolons early in the game. If they use a cheat to boost her MP or simply through consistent levelling, her MP will be high enough to summon them. Though given that the lowest MP cost for an eidolon (Shiva) is 94 at that point, you're better off waiting. [[/note]]
** Similarly, all of her eidolons (most of whom are series staples that have been around since [[VideoGame/FinalFantasyIII the third game]]), when used in cutscenes, ''actually'' work as they do in battle. It's taken a step further when she seeks out an eidolon that will save her mother's naval fleet, only to find... Leviathan. The tidal-wave-summoning sea creature that would logically only serve to destroy a naval fleet.
* GameplayAndStorySegregation: After Zidane states that they can't keep on calling her Garnet so as to not get caught, you get the option of renaming her. Canonically, she goes by Dagger, but there's nothing preventing you from naming her Garnet, which everyone accepts as if it were any different name.
* GirlyRun: More like girly ''prance'', which she does while holding her hands out to the side.
* TheGlomp: It sees usage during the GrandFinale when Garnet ''dives'' on Zidane. It's a CallBack to Zidane's Glomp Fail at the end of the Conde Petie wedding.
* HappilyAdopted: Until Brahne turned evil she had a good relationship with her. However, she had no idea she was adopted until well into the game.
* HeroicBSOD: After Alexandria's destruction. It's so severe that it renders her completely mute, and even interferes with her ability to use magic in battle.
* HighClassGloves: Garnet wears a matching pair with her princess dress.
* TheHighQueen: Following Brahne's death she becomes the queen of Alexandria and is quite popular with her subjects.
* HopeSpot: During the battle between Brahne's fleet and Kuja at the Iifa Tree, Garnet races to find the eidolon that Eiko told her about in order to save her mother. Unfortunately, that eidolon turns out to be Leviathan, whose signature attack, creating large tidal waves, would only serve to destroy the fleet.
* HornedHumanoid: Like all summoners, she had one. It was removed to make her identical to the real princess Garnet.
* IHaveManyNames: Goes by the nickname Dagger in an effort to keep a low profile. Her ''real'' name, as in the one she had before she was adopted into the Alexandria Royal Family, is Sarah.
* ImportantHaircut: After finally coming to terms with her grief, she cuts her hair to above shoulder-length, symbolically casting off her sorrow in the process.
* ItsAllMyFault: She blames herself for a lot of the destruction and suffering that occurs, even when no sane assessment of it would hold her responsible.
* LastOfHerKind: She and Eiko are the only summoners left. Eiko was thrilled to find out she wasn't alone anymore.
* MadScientistsBeautifulDaughter: Vicious Queen's Beautiful Daughter's in this case. She's adopted, but otherwise in keeping with the trope. She works against her parent and falls for the hero.
* MsFanservice: Despite her outfit being much more conservative than usual holders of this title in the series, the jumpsuit still emphasizes her hips, rear and groin, and her Trance form is straight {{Stripperiffic}}.
* MysticalWaif: She's not quite as mysterious as other examples, being that she lived in Alexandria as the princess all her life, but she fufills the narrative purpose of starting the plot and possessing supernatural powers.
* ObliviousAdoption: She had no idea she was adopted until a long time afterward.
* PimpedOutDress: A grand, white dress that she wears whenever conducting princessly duties.
* PluckyGirl: A variant in that a lot of her pain is self-inflicted, and a large part of her character growth is realizing that not everything is her fault and she shouldn't put so much pressure on herself.
* PowerUpLetdown: Her Trance is completely useless for the first half of the game. It powers up her summons, but she doesn't ''have'' any yet (unless the player does an insane amount of level grinding).
* RebelliousPrincess: Plotting your own kidnapping as part of a political manuever against your mother the queen is certainly rebellious.
* RedMage: After regaining her summons and getting Eiko, she shifts more to this archetype than a traditional WhiteMage, including the MasterOfNone connotations -- being neither as efficient at magical damage as Vivi nor at healing as Eiko. With a racket equipped, she's also a decent physical attacker to boot, although nowhere near as good as Zidane, Freya, Amarant, or Steiner.
* ReplacementGoldfish: For the original Princess, who died as an infant.
* RoyalsWhoActuallyDoSomething: A part of her CharacterDevelopment is that as much as she wants to be this trope, circumstances out of her control prevent it. She learns to stop feeling guilty about it later and become determined to be a strong queen for her people, eventually becoming leader of the alliance against Kuja.
* SamaritanSyndrome: Once again, she puts far more pressure and blame on herself than anyone would reasonably expect her to.
* ShoutOut: Though as a princess she would go on to be named 'Garnet', her birth name is 'Sarah', a subtle reference to Princess Sarah, a character who appears in VideoGame/FinalFantasyI and was subsequently referenced with another princess of the same name in VideoGame/FinalFantasyIII.
* TheSmartGirl: She has all the benefits of a royal education, including knowledge about many of the locales the party visits.
* SummonMagic: She has more summons than Eiko, but doesn't get to use them for a while.
* TheyCallHimSword: She chooses the name "Dagger" for herself when Zidane tells her they can't go around calling her "Garnet" everywhere.
* UglyGuysHotDaughter: Ugly Queen's Hot Daughter in this case. It's amazing to think that the huge blue skinned creature with the crown could have popped out a beauty like Garnet. They aren't really related, but then it's revealed that Garnet was adopted because she was identical to the Queen's birth daughter. It's unknown what the king was like, so presumably she got her looks from him.
* WeaponOfChoice: She favors [[MagicWand rods]], fittingly for TheMedic. She can use rackets too.
* WhenSheSmiles: She hardly smiles at all due to her being serious and worried all the time. When she finally overcomes her sorrows and doubts, she [[ImportantHaircut cuts her hair]] and gives a genuine smile.
* WhiteMagicianGirl: She fits the archetype with its focus on compassion and healing others and starts set as a WhiteMage, before she can use her summon magic. After that, she falls more under RedMage. She even wears a WhiteMage hood early in the game.

[[folder:Freya Crescent]]

--> '''Despair:''' ''To be forgotten is worse than death.''

A Burmecian Dragon Knight, Freya left her homeland five years ago to search for her lost love, Sir Fratley, who set out to hone his skills but never returned. It was during these last few years that she met and befriended Zidane as she continued her search across the Mist Continent -- eventually meeting him again in Lindblum during the Festival of the Hunt. However, when she learns that her kingdom is being invaded by an army of mages wearing "steeple-crowned hats," Freya returns to try and stop the invasion, with Zidane, Vivi, (and possibly Quina) accompanying her. However, it appears that the invading army is much more sinister than expected, prompting Freya to join Zidane's party in their search to uncover the truth...
* ActionGirl: Your second female party member, and one of your primary heavy-hitters.
* AnimalMotifs: Dragons feature in most of her attacks.
* BadassLongcoat: A long and red tattered coat that has weathered her travels and fighting.
* BreakTheCutie: First her kingdom is devastated. Then the man she loved and thought dead is alive but doesn't remember her. ''Then'' her kingdom's sister country Cleyra is destroyed. All this happens in short time one after the other.
* BringMyRedJacket: Bear in mind that Freya goes through the most ''emotional'' injury.
* CantCatchUp: Due to being out of the party for a good portion of the game, she (and Steiner) end up in the back of the pack in terms of levels.
* CherryBlossoms: One of her attacks involves these sorts of flowers.
* DeadpanSnarker: To Zidane, mainly.
-->'''Zidane:''' "Let me get the final kill! I have a date on the line here!"\\
'''Freya:''' "...You're ridiculous."
* DeathFromAbove: When Freya goes into Trance, her Jump transforms into a barrage of spears cast from above, and it lasts until her gauge drops to zero with no fall down in between. Essentially she gives free damage for several turns with no chance of being hurt.
* DemotedToExtra: Poor Freya's significance drops after the party leaves Cleyra mid-way through the second disc.
* DubNameChange: To Freija in the Spanish and Italian translations, Freia in the German translation, and Freyja in the French translation.
* TheFaceless: Freya's face is mostly obscured by her hat. It can be seen in the ending FMV.
* FailureKnight: Towards her entire country, and then her entire race.
* HeartbrokenBadass: This knight lost her true love long ago and is still looking for him by the time of her introduction.
* InASingleBound: Freya can jump high both in and out of combat.
* InstantAwesomeJustAddDragons: Her Dragon Crest ability gains power based on the number of dragons you've killed. The damage is equal to the number of dragons killed squared, so it starts out as a fair but not spectacular attack. Since the best way to level up prior to Memoria is to kill wave after wave of Grand Dragons, it hits the damage limit in record time. Think about it: [[GameBreaker 9999 damage for only 16 MP]].
* LadyOfWar: She's calm, polite and dignified even when dealing with opponents and is an excellent warrior knight.
* LoveHurts: She has been searching for one Sir Fratley for much of her life, and what happens when she finally found him? He doesn't even remember her.
* MaybeEverAfter: Although she and Sir Fratley are together in her ending, she's seen expressing doubts as he still does not remember her.
* MyGreatestFailure: Being too late to save Burmecia, her hometown.
* MyGreatestSecondChance: Protecting Cleyra is her redemption for failing Burmecia. This does not work either, turning this entire arc into an impressive TraumaCongaLine for Freya.
* NiceHat: She wears a tall red hat.
* PeekABangs: Her hair falls over her eyes. It has the hidden association.
* PettingZooPeople: Freya and her race are all [[RodentsOfUnusualSize anthropomorphic rats]]. Interestingly, they don't get [[YouDirtyRat the same treatment that giant rats get in other media]], and are portrayed as quite noble.
* ShoutOut:
** [[VideoGame/FinalFantasyTactics Reis']] Wind, [[VideoGame/FinalFantasyIV Kain's Lance]].
** Reis' Wind may also double as a Shout Out to ''{{VideoGame/Seiken Densetsu 3}}''. In that game, the character Reis [[SpellMyNameWithAnS (or Lise, depending on translation)]] wields a lance like Freya does, and her kingdom is associated with wind and dragons. She also loses said kingdom over the course of the game (like how Freya loses Burmecia and Cleyra). And to complete the circle, "Freya" is the name of one of Reis' summon spells.
* TheSouthpaw: Wields her weapon with the left hand, which is a trend among lancers in the ''Franchise/FinalFantasy'' series.
* StatuesqueStunner: A little over 6'1 (187cm to be exact).
* ThrowTheDogABone: The first two discs are basically a big TraumaCongaLine for her and she's later left OutOfFocus. The ending implies that she and Sir Fratley are together again.
* TraumaCongaLine: She loses her kingdom, the peaceful country Cleyra she was determined to protect after the refugees escaped from the invasion, and when she finally finds her love after being gone for so long, he doesn't remember her. Ouch.
* WeaponOfChoice: The BladeOnAStick is the traditional "knightly" weapon of her people.
* WhenSheSmiles: In the ending FMV when Garnet and Zidane are reunited, her face can be seen in full and she's smiling happily.

[[folder:Quina Quen]]

--> '''Indulgence:''' ''I do what I want! You have problem?''

An apprentice gourmand and blue mage dwelling in the marshes north of Lindblum. S/he belongs to the Qu Clan, a race of chubby white-skinned beings with long pink tongues and a culture centred around cooking and eating. Quina joins Zidane's party as a means of learning more about the different cuisines of the world and honing his/her culinary skills. S/he doesn't really seem to take much notice of the larger struggle going on, but proves a faithful and helpful ally...most of the time, anyway.
* AlliterativeName: With Qs no less.
* AmbiguousGender: To such an extent that the narration of the game itself refers to Quina as "him/her" and "s/he". If game mechanics are counted as WordOfGod, gender-specific equipment leans toward male; on the other hand, certain translations use female pronouns. The Lamia's "Entrance" ability, which does not work on female party members, works on Quina. Also, Zidane will not protect Quina when equipped with the "Protect Girls" ability. One of the Steam achievements pokes fun at this with the "Femme Fatales?" title and requires you to have an all female party plus Quina.[[note]]If Quina were female, it would give you a GenderEqualEnsemble.[[/note]]
* {{Acrofatic}}: You wouldn't expect someone of Quina's girth to be able to jump around like that.
* AdvertisedExtra: Quina is initially optional and is often missing during events.
* BigEater: When s/he's not currently eating, s/he's complaining about being hungry.
* ChefOfIron: Cooks and eats monsters on the battlefield.
* ChekhovsGunman: Quina can be found in the Alexandria Castle's kitchens right at the beginning of the game if you know where to look when controlling Steiner.
* CutsceneIncompetence: Quina is at first presented as hopelessly inept in catching frogs. Once the player takes over, that can change.
* DiscOneNuke:
** [[FixedDamageAttack Frog Drop.]] [[MagikarpPower That is, if you have the patience to power it up...]]
** Also, Limit Glove. It can be gotten as soon as Quina enters your party in Disc 1, costs 10 MP to use, and does 9999 damage, every time...as long as Quina's HP is 1 when you use it; otherwise it does nothing. Thankfully Quina has a spell to reduce any target's HP down to 1, including his/her own.
* EveryoneHasStandards: Quina's 'Eat' ability doesn't work on humans, or enemies with human-level intelligence. So s/he is not a cannibal.
* ExtremeOmnivore: The defining character trait of Qus in general. It's even a gameplay mechanic, as the way s/he learns his/her Blue Magic spells is eating a monster who knows the spell.
* FlatCharacter: Quina's master tried sending him/her on a quest for CharacterDevelopment, with little success. Turns out Quina never needed it in the first place, and it was the ''master'' who needed developing.
* TheFool: Quina has some inexplicably good survival skills; s/he manages to survive all of Cleyra being destroyed by apparently running down the trunk (though some other survivors pop up so clearly s/he wasn't alone in this), and somehow swims all the way from the Outer Continent to Treno after falling in the sea.
* ForkFencing: All of Quina's weapons are giant forks.
* GameplayAndStoryIntegration: Quina's defining characteristic is being a BigEater, and one of his/her abilities is to physically eat a weakened enemy to gain their abilities.
* GeniusDitz: Quina is generally pretty clueless, but s/he is a master chef, and surprisingly wise for such a carefree person. Notably when s/he gives Eiko cooking advice, it's very useful.
* TheHedonist: S/he cares about food and that's about it. It doesn't even have to be good food since his/her favorite is live frogs.
* ImprobableWeaponUser: Quina's weapons are giant dinner forks.
* JerkWithAHeartOfGold: Though Quina seems to be a self-centered hedonist most of the time s/he does show concern for his/her companions from time to time, such as consoling and offering to aid Freya as she entered her DoomedHometown.
* KickTheDog: Though it could be argued s/he's just too dumb to realize what s/he's doing, Quina expresses interest in eating both chocobo eggs and moogles, which is pretty harsh considering they're the {{Series Mascot}}s. The chocobo egg is particularly mean as it's being cared for by Black Mages who tell him/her its mother died, but Quina is undeterred and considers the idea ridiculous.
* LethalJokeCharacter: When you first get Quina, s/he has ''no'' usable skills, a random attack damage variable, and almost no purchasable weapons. Take the time to use him/her properly, and you can kill almost any enemy (and some bosses) in one turn. In the VeryDefinitelyFinalDungeon, as you would expect, there are a lot of DemonicSpiders, but it turns out most of them are not immune to status ailments, so Quina's Mustard Bomb and Frost attacks become OneHitKO moves for as little as 8 MP. Also Quina's Lvl 5 Death spell is one of the fastest ways to kill Grand Dragons, the enemy best suited for leveling up in the endgame.
* MagikarpPower: Early on Disc 1, you can teach Quina the 'Limit Glove' ability. So if you can get him/her down to 1 HP, the attack will do 9999 damage. And this gets even easier as you go on, acquiring Auto-Life (which resurrects a character at 1 HP).
* ManChild: Quina's age is apparently 89 but s/he has a very child-like attitude due to a sheltered upbringing.
* OlderThanTheyLook: [[AllThereInTheManual According to the game's Ultimania]], s/he's ''89''.
* OptionalPartyMember: In Disc 1. [[DevelopersForesight The game acknowledges if you recruit him/her before when you are required to go to Qu Marsh in Disc 2]].
* OverlyLongTongue: Like all the Qu Tribe, s/he has an enormous tongue which perpetually hangs out of his/her mouth.
* PluckyComicRelief: If there is a gag to happen, like thinking a swirling pit of quicksand looks yummy, s/he will jump into it.
* PowerCopying: He/She learns spells via Blue Magic and eating monsters, thus CannibalismSuperpower.
* PunnyName: Quina Quen is a Japanese play on words. Quina means 'to eat', Quen means 'cannot eat'.
* RunningGag:
** Always on the lookout for new food to try. [[OverlyLongGag Even on Bran Bal]], a village of Genomes on ''another planet'', Quina's only interest is finding something to eat.
** S/he also usually winds up being left behind and surviving any disaster.
* SupremeChef: Quina makes delicious meals and is seen several times in a kitchen giving orders.
* TooDumbToLive: Quina is eternally clueless even when the towns around the party are being destroyed and the people are fleeing in terror, yet somehow s/he endures. Her/his ability to inexplicably survive any disaster and somehow turn up later is a RunningGag in and of itself.
* TrademarkFavoriteFood: Frogs. It's how Zidane gets him/her to join his cause.
* WeaponOfChoice: [[ForkFencing Giant forks]] because s/he's a gourmand.
* WhatHappenedToTheMouse: Quina has a peculiar knack for vanishing and reappearing at the oddest times. About halfway through Disc 2, s/he takes off after Mog to try and eat her, briefly reappears to help Eiko cook, then vanishes again until Disc 3, where s/he somehow ends up in Treno for a brief run-in with Eiko, then ends up washing up on the shores of Lindblum where s/he rejoins the party. There's also no telling how s/he survived Cleyra being ''blown up'', but a short time later s/he's back in the marsh catching frogs. See RunningGag.
* YouNoTakeCandle: His/her speech pattern, as well as the other Qus.
-->"I no can eat."

[[folder:Eiko Carol]]

-->'''Solitude:''' ''I don't wanna be alone anymore...''

->Voiced by: Hisako Kanemoto (Japanese), Michaela Murphy (English)

A six-year old girl living in the ruins of Madain Sari. She is apparently the last survivor of the village, with no one but the local moogles for company since the death of her grandfather. Often forced to steal food from the nearby village of Conde Petie to survive, she ends up bumping into Zidane and company while leaving the scene of the crime, and after escorting them back to Madain Sari, she decides to accompany them on their quest to stop Kuja. She develops a major crush on Zidane, and sees herself as Garnet's rival for his affections. Outwardly spunky and exuberant, Eiko is actually pretty lonely and is eager to make new friends.
* ABoyAndHisX: A Girl And Her Moogle, or more accurately, [[KillerRabbit A Girl And Her Eidolon.]]
* AngerBornOfWorry: After recovering her pendant from the thieves in her village, Eiko gives Mog a scolding for running away and says something could have happened to her, but she's thankful that nothing did happen.
* BadassAdorable: A tiny little girl with major magical power.
* BigSisterMentor: Inverted in that Eiko functions as a ''Little'' Sister Mentor to Dagger. She gives Dagger valuable emotional support when the latter is suffering from her HeroicBSOD, such as by telling her not to feel ashamed that Vivi is dealing with his issues while she still needs time to deal with hers.
* BrattyHalfPint: Growing up with moogles did little to help her social skills.
* TheChewToy: Not as much as Vivi, but she does have a dangling-helplessly animation that gets reused quite a bit.
* ClingyJealousGirl: She has a crush on Zidane and is quick to pick up on his attraction to Garnet, so she sets about trying to win him for herself. She's overjoyed when Garnet becomes Queen of Alexandria, because it means they can't be together and she thinks she has a shot. Amusingly enough when Zidane saves Garnet from Alexander (and they hug affectionately) it cuts to a shot of Eiko looking very annoyed.
* CompetenceZone: Eiko is far more capable than a six-year-old has any right to be. In fact, we can probably say that the competence zone is six, and that all the older characters in their teens are no longer in it. See ImprobableAge below for details
%%* FormFittingWardrobe: Her pink suit under her yellow and red clothing.
* CripplingOverspecialization: She is a WhiteMage and a summoner - but Garnet is better at summoning and learns most of her White Magic spells. Ergo, a party of Eiko and Garnet can easily be seen as redundant.
* GenkiGirl: She has a great deal of energy and is usually excited about something.
* HairDecorations: Her signature yellow ribbon, which some people notice [[MundaneFantastic while disregarding the horn]].
* HappilyAdopted: By Cid and Hilda at the end of the game. Judging by the scene, ''she'' adopted ''them'' as her parents, and they went along with it.
* HornedHumanoid: She has a horn because she's a summoner.
* IWantMyBelovedToBeHappy: By Disc 4, Eiko has given up on trying to wedge between Zidane and Garnet, and [[ShipperOnDeck instead]] becomes fixed on getting them both past their CannotSpitItOut stage.
* ImprobableAge: Even from a series where the average age of the cast is fifteen, she's six! Yet, she is far more competent than someone her age should ever be. She organizes a band of moogles, regularly raids food from a nearby village, escapes from savage monsters on her own, is familiar enough with classic literature to quote it, is extremely versed in summoner history, customs, and lore, is disciplined enough to maintain a daily religious ritual, is a damned good summoner in her own right, and if she's one of the party members that stays behind in the Desert Palace during ThatOneLevel, she instantly takes control and leads them out of danger. Even more improbably, she's surprisingly knowledgeable about romance. Her attempts to woo Zidane include cooking him dinner, quoting literature, writing poetry, showing interest in his life, attempting to rescue him, outright asking him about his feelings for Garnet, and finally, attempting to hook Zidane up with his true love when all else fails. Let's face it, folks -- if she were older, we'd be all looking at Zidane like he's crazy for turning her down. In disc 3, when Garnet and Steiner go into a combined HeroicBSOD, Zidane puts Eiko in charge.
* ImprobableWeaponUser: While the catapult rackets she shares with Garnet are believable enough, she also uses magic flutes in battle. She doesn't even whack people with them; she just headbutts the enemy with her horn.
* LastOfHerKind: She is the last survivor of her village until Dagger realizes she came from there too.
* LethalChef: Implied to be this if cooking unsupervised. One option for cooking with her was to put an ooglop in the food.
--> Moogle: "[[NoodleIncident The last one]] you made tasted so bad I thought my pompom would fall off."
* LightEmUp: Learns Holy.
* LittleMissBadass: She's six years old, and adorable, but do not piss her off, or she will summon a giant monster to annihilate you.
* MeaningfulName: In Japanese, her name means "prosperous child" which is certainly fitting after she becomes the regent of Lindbulm's daughter.
* NudeColoredClothes: Turns out it was a bad idea to put a six-year-old girl in [[UnfortunateCharacterDesign tight, flesh-colored pants]].
* PluckyGirl: At six years old she experienced the death of her only (known) family member and is still running the village with her moogles.
* PrecociousCrush: On Zidane who is 2.5 times her age.
* RaisedByGrandparents: Eiko's parents and siblings died and she was raised by her grandfather.
* SummonMagic: She is a summoner.
* SquishyWizard: Great summoning magic, and the best healer in the game, but her HP is the lowest among the party members.
* TagAlongKid: She's the only child member of the party, not counting Vivi (who has an unusual ageing cycle) and she's initially part of the group because of a crush on Zidane.
* ThroughHisStomach: Shortly after meeting him, she tries to woo Zidane by cooking him dinner. How well this goes depends on your choices.
* TroublingUnchildlikeBehavior: Her PrecociousCrush on Zidane. The problem isn't so much that it's innocent -- it's that everything she does is ''frighteningly effective''. Eiko teaches herself to cook, quotes romantic literature, tries to invoke a RescueRomance, writes Zidane a love letter (and is smart enough to get help from someone better with words to do so) and, when it's clear he doesn't want her, kindly helps Garnet and Zidane work out their feelings for each other. Hell, it was ''her'' romantic methods that put the game's BetaCouple together (accidentally). If Eiko had been about a decade older, it wouldn't have been nearly as strange.
* WhiteMage: WhiteMagic is her specialty, having a more potent set of spells and stats than Garnet, as she's more of a WhiteMage while Garnet's more of a [[SummonMagic Summoner]]. Even Eiko's Eidolons reflect this: Carbuncle grants various [[StatusBuff Status Buffs]] that are determined by Eiko's equipped accessory, Phoenix is a powerful revival spell, and Madeen is a multi-target HolyHandGrenade.
* WiseBeyondTheirYears: Still got some growth to go through, but overall? Ayup. She knows more about romance than the teenagers she's traveling with.
* YouGottaHaveBlueHair: No one else has blue hair and it's not a summoner thing. Garnet's hair is black as night.

[[folder:Amarant Coral]]

-->'''Arrogance:''' ''The only dependable thing about the future is uncertainty.''

A bounty hunter hired by Queen Brahne to assassinate Vivi and retrieve Garnet's pendant. Amarant has a strange code of honor, which manifests when his partner on the job takes Eiko hostage to try and get the pendant back -- prompting Amarant to betray his partner and force Zidane to duel him for the pendant. Shocked at being defeated yet spared, Amarant joins Zidane's quest in an attempt to understand his supposedly incomprehensible morality. At first, Amarant disdains Zidane's emphasis on teamwork, but later on, he comes to understand the benefits of cooperation.
* AdvertisedExtra: He is the last person to join the hero's party and doesn't have a personal stake in the quest other than a Worthy Opponent thing with Zidane that is only briefly touched on, yet he has plenty of official artwork and is even on the cover!
* AfroAsskicker: It's really a mass of dreads, but his in-game model (i.e. for battles and stuff) looks more like an afro.
* AmazingTechnicolorPopulation: For some reason, Amarant's skin is blue. Creator/YoshitakaAmano depicts him with a more conventional skin color.
* BountyHunter: Hired by Brahne to track down Garnet's party.
* ChekhovsGunman: He appears on a wanted poster in Treno.
* CombatMedic: Half of Amarant's special abilities center around hurting his enemies. The other half center around reviving his fallen allies, healing them, or allowing them to revive after they're knocked out. He's also the only warrior-type who can equip the Healer specialization, in which striking a character ''restores'' their HP. Plus, the fact that his Flair abilities don't technically count as magic make him an ideal character to take to the magic-blocking Oeilvert. Why does the guy who disdains teamwork have so many skills revolving around healing people? [[FridgeBrilliance His Character Development involves getting over his]] IneffectualLoner status. His abilities really would be more useful as part of a team.
* ComesGreatResponsibility: When he confronts the Fire Guardian, Amarant realizes that he's been wasting his power by simply seeking out people to fight, instead of finding beneficial ways to use it.
* TheComicallySerious: Eiko (unintentionally) uses him as her hired muscle when the gang travels to Treno. It's a pretty great sequence altogether.
* DontYouDarePityMe: He's a proud man and doesn't accept mercy gracefully. He would rather have had Zidane kill him when he lost their duel than receive mercy.
* TheDreaded: Despite having a price on his head, Amarant is completely at ease walking through Treno. Judging by Alleyway Jack's reaction, this is because all of Treno's thieves, bounty hunters, and lowlifes are too scared of him to try and claim the reward.
* DubNameChange: He's called Salamander in the Japanese version, Tarask in the French version, and Mahagon in the German version.
* DuelBoss: Zidane has to fight him one-on-one.
* EvenEvilHasStandards: Even though he has been hired to defeat the party and get Dagger's pendant, he tells Lani that he doesn't work with "hostage-taking scumbags" when she kidnaps Eiko.
* TheFaceless: There is ''maybe'' one good picture that shows his face in the entirety of FFIX's official artwork and even it is less than ideal. His Afro always hides his eyes, too.
* FantasyCharacterClasses: Combination of [[BareFistedMonk the Monk]] and the Ninja, and despite the general versatility drop that usually accompanies RedMage classes in a Final Fantasy game, Amarant's diverse uses just make him that much more viable as the other characters drift into CripplingOverspecialization.
* GameplayAndStoryIntegration: When he enters Trance, his Flair abilities can now target multiple enemies or party members. The latter reflects Amarant's new understanding of working as a team and understanding friendship.
* HeelFaceTurn: Introduced as one of the queen's henchmen, he soon joins the heroes.
* HiddenEyes: They're hidden by his hair or his posture.
* HonorBeforeReason: He demands that Zidane ''kill'' him after losing a one-on-one duel, while he probably would have won if only he hadn't sent Lani away and threw away their hostage.
* IneffectualLoner: Downplayed. He's presumably successful in his career because he's TheDreaded but in the game itself he works better in a team.
* JackOfAllStats: Amarant is easily the most versatile member of the team, being a decent attacker with access to healing and magical attack skills, but his performance in these areas isn't quite as good as the more specialized characters. Not that it matters, since he's still one of the best characters in the game. His Chakra skill is one of the most useful skills, as it heals both hp and mp for a decent amount and Aura casts Regen and Auto-Life. The only drawback is that all of his skills are single target, except in Trance where they become all-target.
* NobleDemon: He may be a dreaded bounty hunter but he doesn't take hostages.
* PetTheDog: Several
** When Amarant turns on Lani at the end of Disc 2, claiming that he refuses to work with "hostage-taking scumbags."
** There's also his cute vignettes with Eiko in Treno and giving Vivi advice on how to avoid airsickness.
** At one point, a BountyHunter tries to capture Eiko, thinking she might serve as a weakness to Amarant, his target. Amarant wasn't even present when he attempted (and failed) the stunt, so we're not sure of how Amarant would react.
* PowerFist: A few of his weapons are knuckledusters.
* ThePowerOfFriendship: When Zidane risks his life to save Amarant for no personal gain, Amarant gets a better understanding of what friendship means, to the point the player even gets to ''see'' his victory pose. One of the running themes of the game is that characters who are going through emotional struggles or trauma will not enter their victory pose and maintain their battle stance all the way through the victory theme. Amarant starts off and stays that way up until this point.
* RingsOfDeath: Unlike most ''Franchise/FinalFantasy'' ninjas, who throw shurikens at their enemies, Amarant throws chakrams instead.
* TooManyBelts: He not only wears a belt around his waist, but one each around his arms too. Oddly they're all too long with the excess length hanging down.
* WalkingTheEarth: Amarant's travelling at the end of the game, and he doesn't seem to mind.
* WhatTheHellHero: He calls Zidane out on this in Terra after Zidane pushes everyone away when just hours ago, he was scolding Amarant for trying to be a tough guy loner.
* WolverineClaws: The majority of his weapons are claws.
* NinetiesAntiHero: Being a nice person is 'incompressible' to him as Zidane spares him. The tattoos, dreadlocks, less-practical claws and fashionable facial hair add to the 'cool' factor. Him saying 'Some call me the Flaming Amarant.' shows he doesn't mind being seen as this.

[[folder:Brahne Raza Alexandros XVI]]
[[caption-width-right:307:A face only a daughter could love.]]

-->"With this Dark Matter, I now hold the power to summon an eidolon. Now, I'll find out if Kuja's claims are true. Odin, come to me!"

The queen of Alexandria, one of the two superpowers of the Mist Continent, and Garnet's mother. Following the death of her husband and the arrival of a mysterious advisor at the palace, Brahne's behaviour has taken a turn for the unpleasant -- which eventually transforms into a lust for power that sees her wage war against virtually every single nation on the Mist Continent.
* {{Adipose Re|x}}gina: A bloated blue queen. If you ever see her walk, it will be a waddle.
* AlasPoorVillain: In spite of all the atrocities she did, Garnet still loses her mother when she dies. Although it's a little played with. While Garnet is (understandably) saddened by her death, Vivi on the other hand feels sad for Garnet, not really for Brahne.
* AmazingTechnicolorPopulation: Her bright blue skin stands out.
* BrawnHilda: Her character design was clearly inspired by this trope given her bloated figure and the horns in her headgear.
* ChekhovsGunman: After being dispatched at the end of Disc 2, she returns in a sense on Disc 3, when Kuja reveals that her powerful spirit that he has absorbed was the key catalyst he needed to enter a Trance.
* CoolAirship: The ''Red Rose'', Brahne's luxury flagship. When it's not being used as a mobile observation post for Her Highness, it's being used to teleport black mages directly into combat zones.
* DeathEqualsRedemption: When she's dying on the beaches of the Outer Continent, Brahne realizes that she is finally free of the terrible greed that was driving her, and makes peace with Garnet before she dies.
* DyingAsYourself: Finally manages to break free of her greed in the last moments before she dies.
* EvilLaugh: Bwahahaha!
* EvilPlan: TakeOverTheWorld out of sheer greed. Once she's stopped at the end of disc 2, peace returns to the Mist Continent until Kuja stirs things up again.
* FaceHeelTurn: She underwent one prior to the beginning of the game. Not everyone is aware of it until she attacks Burmecia.
* FatBitch: Her cruelty is rivalled only by her size. Kuja often derisively calls her the "elephant lady" while saying that he only gave her the power she needed to act on her selfish ambitions.
* GodSaveUsFromTheQueen: She is a horrid and evil monarch if there was ever one. Interestingly, it's mostly subverted with her own subjects, as she treats them rather well even after she starts her EvilPlan. They are unaware of her EvilPlan and see her as TheHighQueen.
* {{Gonk}}: Brahne has blue skin, tiny black eyes, and a big purple nose.
* GoodParents: [[OffingTheOffspring She obviously isn't one anymore]], but Garnet mentions several times that Brahne and her husband were loving parents when she was a child (before the king's death).
* HappilyMarried: With [[PosthumousCharacter her husband the King of Alexandria]], before his death. It's implied he was also her MoralityChain. Garnet mentions that she started to act differently after his death.
* TheHighQueen: While she is undeniably evil during the events of the game and certainly lacks the beauty aspect, it's reflected that before her husband died and Kuja showed up, she was a fair and loved ruler. An NPC remarks that the wreath of roses on her grave shows the people of Alexandria will remember her fondly for those better days.
* TheLostLenore: It's implied that grief over losing her husband is what allowed Kuja to start manipulating her.
* ObviouslyEvil: The vampiresque skin and mammoth size make players uncomfortable with trusting her.
* OffingTheOffspring: Was planning to have Garnet killed for treason after she extracted the ediolons from her and had [[YouHaveOutlivedYourUsefulness no further need for her]], but Zidane manages to put a stop to it.
* RoyalsWhoActuallyDoSomething: Brahne deserves special mention for showing up ''in person'' every time her army conquers another country and carrying out the Eidolon summoning herself. However, also unlike most other examples, this backfires when Kuja takes control of Bahamut and uses it to assassinate her. Maybe the other royals had the right idea after all.
* StarterVillain: The BigBad until Kuja removes her from the equation.
* UglyGuysHotDaughter: Ugly queen in this case. Or so the story wants you to believe. Her real daughter is stated to be identical to Garnet and your mind breaks all over again.
* TheUnfought: There is no boss battle with her in it.
* UnwittingPawn: Of Kuja, and by proxy Garland. Both of them used her war and greed to fulfill their own objectives.
* WalkingSpoiler: Before the player has a grasp of the plot, it's clear that she is a major villain due to [[ObviouslyEvil her appearance]]. This may have been intended to have been the disc 1 twist as well.
* YouHaveOutlivedYourUsefulness: Planned to have Garnet executed after sapping all of her eidolons from her.

[[caption-width-right:307:This is the face of a man [[superscript:[[ViewerGenderConfusion [citation needed] ]]]] with a plan.]]

-->"Peace is but a shadow of death, desperate to forget its painful past...though we hope for promising years. After shedding a thousand tears, yesterday's sorrow constantly nears. And while the moon still shines blue, by dawn, it will turn to scarlet hue!"

-->Voiced by: Creator/AkiraIshida (Japanese), J.D. Cullum (English)

An effeminate, vain sorcerer who supplies Queen Brahne with Black Mages and summon magic, ostensibly only for the money. However, he is much more than he seems and is manipulating Brahne to help him with his own agenda.
* AgentPeacock: His clothes are outrageous, even for a Final Fantasy villain.
* AllAccordingToPlan: As noted below, nearly these exact words are his {{Catchphrase}}. However, Kuja wasn't quite as in control as he thought...
* AntiVillain: The Woobie variety. See FreudianExcuse and WoobieDestroyerOfWorlds for the details. You'd be pretty messed up with that kind of backstory too.
* ArmsDealer: Provides Brahne with the means to create Black Mages and summon Eidolons. This lasts up until the end of the second disc, whereupon he kills Brahne and reveals that the whole thing was just an act to hide his true agenda.
* BareYourMidriff: Kuja famously wears a codpiece and a jacket that leaves his abs and chest mostly bare.
* BarredFromTheAfterlife: Part of the reason Kuja has nothing to lose and everything to gain by attempting to conquer Gaia and Terra and being an archetypal villain. Quite simply, losing to Garland means he loses his life ''and'' his soul.
-->"I need an eidolon more powerful than Alexander! An eidolon with the power to bury Garland! His powers are so incredible; I cannot even come close. I must destroy him before Terra's plan is activated, or my soul will no longer be my own! Who cares if she lives? I want that eidolon!"
* BigBad: He is the power behind Brahne and the one stirring up all the game's conflict. Then you find out that he was just TheDragon to the ''real'' villain, Garland...right up until the end of disc three, when he backstabs Garland and becomes a ''real'' BigBad.
* {{Bishonen}}: Kuja is in the running for the most effeminate male in ''Final Fantasy'', with fair features, pale skin, long hair, and even make-up.
* CainAndAbel: Cain to Zidane's Abel because he is the evil and treacherous son. However, Zidane isn't fond of Dad either.
* CampStraight: Kuja has a lot of effeminate mannerisms (though he still uses the masculine pronoun "boku" in Japanese), but the only character he flirts with is Garnet.
* CardCarryingVillain: Kuja is quite aware he's the villain of this tale and has no problem playing his part as such.
-->'''Garnet:''' Don't you feel anything!? Taking the lives of so many... \\
'''Kuja:''' Spare me the lecture. Lives come and go all the time. What's the big deal?
* {{Catchphrase}}: "Everything is going according to plan..."
* CharacterDevelopment: With the possible exception of [[VideoGame/FinalFantasyIV Golbez]], who was actually BrainwashedAndCrazy, Kuja has the distinction of being the first and only ''Franchise/FinalFantasy'' BigBad to undergo some personality changes and end up redeeming himself. Some FF villains, if they receive any development, usually grow worse as time passes, and in the case of Sephiroth, needed more than one game to develop. See RedemptionEqualsDeath for details.
* TheChessmaster: He's in control of many events early in the game, but later things start to get out of his hands. Fortunately for him, he plays a good game of XanatosSpeedChess, so he still stays on top of things... up until the fourth disc, when he gives up on strategy altogether and descends into world-destroying lunacy.
* ChronicBackstabbingDisorder: All of his business partners are only stepping stones to something bigger and he casts them aside when they are no longer needed. All of this is to betray his creator, Garland, who he is nominally working for.
* CompositeCharacter: Kuja either imitates or mirrors every single one of the main villains of the Final Fantasy series in some way - fitting for a game designed as one giant MythologyGag.
** Both he and the original Garland from ''VideoGame/FinalFantasyI'' kidnap a Princess named Sarah, as Sarah is Garnet's real name.
** Both he and Emperor Mateus from ''VideoGame/FinalFantasyII'' kidnap a woman named Hilda. He also acts [[SmugSnake quite a bit like him]] early on.
** Both he and Xande from ''VideoGame/FinalFantasyIII'' throw a SuicidalCosmicTemperTantrum upon finding out that they are mortal.
** Both he and Golbez from ''VideoGame/FinalFantasyIV'' are related to the protagonists of their respective games. They're also both from a different planet than the one the game starts on.
** Both he and Exdeath from ''VideoGame/FinalFantasyV'' draw their powers from a tree made of souls.
** Both he and Kefka from ''VideoGame/FinalFantasyVI'' start out as underlings of an Emperor/Queen, responsible for giving the powers that caused villainy to be begin with, who they eventually overthrow and murder. Kuja also kills Garland in the same way Kefka kills Emperor Gestahl - kicking them off a ledge a-la-Sparta. Their plans also involve using the powers of Eidolons.
** Both he and Sephiroth from ''VideoGame/FinalFantasyVII'' use their protagonists as a MacGuffinDeliveryService. They are both also products of experimentation, although Kuja is far more "artificial" than Sephiroth as a whole. And, of course, they're both of the WhiteHairBlackHeart archetype.
** Both he and Ultimecia from ''VideoGame/FinalFantasyVIII'' reside in a time distortion for their final battle. Ultimecia is found in her castle after time has been compressed, while Kuja is found in Memoria, which is a physical manifestation of the planet's memories.
* CoolAirship: Kuja is in possession of Regent Cid's prototype airship, the Hilda Garde, and uses it throughout disc three to ferry both himself and his captives across Gaia.
* DarkMessiah: In contrast to Zidane's AntiAntiChrist. Mikoto stated that, although what Kuja did was wrong, he nonetheless brought hope for the Genomes in defying their original purpose and proving that their lives ''weren't'' meaningless at all.
* DeathTrap: Employs this on the party when holding them captive in his Desert Palace. He didn't really care if they lived or died -- it was just for the fun of it.
* DidntSeeThatComing: It's one of the reasons he's forced to display his skill at XanatosSpeedChess. Of note, is the moment when Garland shows up in the ''Invincible'' and destroys Alexander (the single goal of Kuja's entire EvilPlan) moments before Kuja is about to enslave him.
* DiscOneFinalBoss: Kuja is the last boss fight on Disc 3, and the sole opponent confronted between the game's POTN on Disc 4 and the TrueFinalBoss.
* DragonRider: Uses a Silver Dragon as a mount. It actually belongs to Garland; following the Battle of Alexandria, Garland presumably revoked it because Kuja is never seen using it again. However, there's that CoolAirship back at his hangar.
* DudeLooksLikeALady: Yes, despite the girly face, effeminate mannerisms and fashion style, he is in fact a ''he''.
* EvenEvilHasStandards: He admits out of her sight that Brahne disgusts him. However, given what sort of evil deeds Kuja himself is doing, it may be more about [[AdiposeRex Brahne's physical appearance]] than her personality.
* EvilCounterpart: To Zidane. Both are genomes and men of theather, but while Zidane is a lovable rogue with a heart of gold, whose motto in life is "Do you need a reason to help anyone?", Kuja is a selfish, vain individual that doesn't care about anyone but himself, using anyone as pawns for his plans.
* EvilFeelsGood: Rejecting the idea of being a tool created to serve and have no freedom of his own prompted Kuja to instead go toward the extreme opposite spectrum and develop a ''massive'' ego and selfish attitude. Further, he found that Garland was willing to overlook his many self-indulgences as long as Kuja used them to sow discord, death and disharmony. Kuja grew a taste for this type of thing very quickly and before long was more than willing to cast himself as a villain because it was something he was uniquely good at, something that brought him power and solace, and was also the purest way he could express himself.
* EvilIsCool: Invoked. Kuja believes this trope utterly. As stated in game, all of his villainous theatrics hide the heart of a cruel and tortured soul. Acting like a CardCarryingVillain is just an ego boost to make him feel [[SmugSnake smugly superior to everyone else]].
* EvilPlan: He seems like a simple arms dealer for a queen, but in reality, he's using her to gather power for himself so he can overthrow his creator.
* FauxAffablyEvil: As poetic, sophisticated, and well-groomed as he seems to be, it is just an act to prove to himself and others that he's superior to normal people. In reality he's cruel, selfish, and cunning, and starts to show his true colors in Disc 3 when things don't go just as he wanted.
* TheFightingNarcissist: Kuja is not only handsome to the point of beauty, but he's perfectly aware of it and flaunts it. He's also a terrifically powerful mage who can kick the party's ass with ease and enjoys doing so to prove his superiority to them.
* FinalBoss: Sort of; the second fight with him in Trance form is past the game's PointOfNoReturn and is the prelude to the actual final boss of the game, Necron.
* FlawedPrototype: Subverted. Garland ultimately admits that Kuja is vastly more effective than he'd ever thought possible. It's still implied that due to Kuja being one of the first Genomes, his lifespan will ultimately be much shorter than those who come after him (such as Zidane).
* FreudianExcuse: Alright, picture this: You're one of an entire race of mindless SlaveMooks that were created only to follow orders and work without end, have ''zero'' individuality or self-awareness, and are easy to discard and replace. Oh, except you were given individuality by accident, so you're aware of how much this existence sucks. Fortunately, your Creator will let you keep your mind, but only if you prove that you're effective at [[KillEmAll killing as many people as possible]]. You're allowed total and complete freedom, and can amass as much wealth, power, and luxury as you choose, just as long as it's used to [[KillAllHumans wipe out the entire population]] of the only world where that stuff matters. Also, keep in mind that even if you succeed at your job, [[YouHaveOutlivedYourUsefulness you're going to be discarded and replaced]] [[ReplacementMooks while an even better version of you does what you couldn't.]] Oh, and when that happens, [[DeaderThanDead you won't get to have a soul anymore]], as it will be [[YourSoulIsMine cleansed and recycled for someone else to have long after you're gone.]] Even Zidane feels sympathy for him at the end, and says he might have done the same thing in his place.
* HartmanHips: Rare male example; Kuja's outfit prominently emphasizes his hips.
* IHaveYourWife: When Kuja kidnaps the entire party to send Zidane on an errand. Which leads directly to ILied below.
* ILied: As soon as Zidane's gone to fetch an artifact for him, he tries to kill the rest of the party anyway, [[ForTheEvulz just because it's more fun that way.]]
* InferioritySuperiorityComplex: The main reason Kuja acts like he's smarter and prettier and just better than other people is because he's deeply insecure over the fact he really isn't any of those things and is just a FlawedPrototype.
* ItsAllAboutMe: His primary justification for his omnicidal tendencies from the end of disc 3 onwards. Justified in-universe, as Kuja was ''created'' as a ManChild unable to process any emotion other than the basic Id and self-interest. Further, unlike the other characters, he has no hope of an afterlife and his soul and memories will be wiped clean for usage by another Genome if they don't just vanish entirely.
* KickTheDog: Snapping at the sentient Black Mages that he doesn't care what their numbers are, showing no regard for their individuality and treating them the same as the mindless ones. Later, while trying to steal Eiko's eidolons, he's warned that the process might kill her- only for Kuja to demand that the extraction process continue; the same scene also features Kuja ordering Zorn and Thorn to kill Mog- ''a moogle''- because she was in the way.
* LaughingMad: His reaction immediately after Garland tells him that his lifespan is critically limited.
* LackOfEmpathy: Considering the type of environment in which he was created and the purpose he was created for, it's no surprise that he never developed the ability to feel for others.
-->"Spare me the lecture. Lives come and go all the time. What's the big deal?"
* ManipulativeBastard: The problems of Disc 1 and 2 are all his maninpulation of people in Lindbulm and Alexandria.
* MeaningfulName:
** In Hindu cosmology, Kuja is the name of Mars, the red planet, and means "born of the earth" -- Terra, shown as a red planet, is Latin for earth. Mars is also the Roman god of war. All in all, Kuja's name reflects exactly what he is -- a Genome created by Garland and Terra to create war and destruction on Gaia.
** In Japanese, ''kuja''ku means "peacock." You shouldn't need help seeing how that one fits.
* MinorInjuryOverreaction: After [[http://www.youtube.com/watch?v=OH3Is0k_eqg tanking a few blasts from Bahamut]], Kuja smirks until he notices that he'd gotten a cut on his forehead...and then laughs, ''praising'' the dragon for managing to injure him slightly.
-->'''Kuja:''' Blood? Ahahah! Bahamut...power, mobility...You are truly the best! You even hurt me...a little.
* OpportunisticBastard: From disc 3 onward. In the first two discs, Kuja had a true EvilPlan, but it gets immediately foiled the second that his boss, Garland, decides that [[YouHaveOutlivedYourUsefulness he has outlived his usefulness.]] Kuja immediately goes into hiding and, with his treachery revealed, has no choice but to acquire power any means he can. He tries a few things that also fail, before opportunity shines and one of the good guys taps into their SuperMode right in front of him. From that moment on, his plan is to let the heroes fight both him and Garland, and win, and then invoke his own SuperMode ''permanently''. At that point, Kuja had everything he needed to take over the world.
* PersonOfMassDestruction: When armed with the power of Trance he is capable of bringing worlds to an end
* PsychopathicManchild: While his insanity doesn't manifest until the end of Disc 3, Kuja nonetheless is mentally a child pretending to be an adult. He puts on exaggerated efforts to seem sophisticated and intelligent to assert his individuality, is very narcissistic and selfish, and is prone to quickly losing his temper when he doesn't get his way. According to creation materials, this is why Garland created Zidane as a baby -- he would be able to grow and mature in order to develop the complex emotions needed to enter [[SuperMode Trance]], while Kuja was created as an adult and never matured emotionally beyond the young mindsets of regular Genomes. This is the same reason he had to absorb Gaian souls to enter a Trance at the end of Disc 3, Kuja's emotional state is too simplistic to do it himself.
* PsychoPrototype: Inadvertently, to Zidane. When Kuja displayed a particularly strong will and Garland realized there might be a use for such a Genome, he purposefully created Zidane to be a more effective version of Kuja.
* PutThemAllOutOfMyMisery: His main reason for deciding to destroy existence isn't just to destroy it for the sake of destroying it, but because he refuses to let the world exist if he can't be part of it.
* RecurringBoss: Kuja is fought at the end of the final two discs of play, and the second encounter comes prior to Necron.
* RedemptionEqualsDeath: He saves the heroes from Necron, and Zidane later goes back to return the favor. When the Iifa Tree collapses around the two of them, Kuja pushes Zidane out of the way, presumably killing himself.
* SlidingScaleOfVillainEffectiveness: He is securely locked at "High" for the majority of the story. He has a large number of wins, and even when he loses and gets knocked down a rung or two, he still manages to recover quickly. At the end of the game, he shoots up to Infinite. Thanks to HeadsIWinTailsYouLose, even when the hero party wins against him, one Ultima later and player is still done. He even manages to damage the Original Crystal, as per his original intent. The only reason he fails to destroy everything is because he had no idea that Necron had to get to killing everything himself for it to count. In short, Kuja manages to execute every single goal he strove for in the story, and is only stopped each time by factors outside of the heroes' control.
* SlidingScaleOfVillainThreat: Every. Single. One. Kuja starts as a personal foe (for Garnet), becomes a city-scale threat (manipulating the queen), then a province-level threat (commanding an army of Black Mages), then a country-level threat (attacking Alexandria with Eidolons), then for a while he becomes a personal-level threat again (kidnapping the party), then he shoots all the way up to global (attempts to conquer Terra and Gaea), then multiplanetary/galactic (blasts Terra off the map), then multiversal (tries to destroy the Original Crystal).
* SmugSnake: While he is a very serious threat, his ''obscene'' arrogance and cruelty keeps him from achieving magnificence.
* TheStarscream: He works as a pointman for Garland on Terra to prepare for his creator's evil plan. Then he betrayed him at the first opportunity.
* {{Stripperific}}: The guy wears a steel thong. Being related to Zidane and other Genomes, fans would often joke, "Where would he hide his tail?"
* SuicidalCosmicTemperTantrum: Emphasis on the temper tantrum part, given his incredibly childish and selfish motivation for deciding to do this. It's basically like this: "Waahh! I don't get to live forever! I wanna live forever! The world doesn't get to live at all if I can't get to live forever!"
* SuperMode: He absorbs the captive Gaian souls on the ''Invincible'' so he can use their negative emotions to enter a Trance of his own. It's so strong it lasts the whole rest of the game.
* TermsOfEndangerment: He's constantly using pet names for people even as he attacks them or is plotting against them. Brahne is "the elephant lady," Garnet is "[his] canary," and so forth.
* TheSocialDarwinist: Given Garland's intended use for him it's easy to see how he developed this mindset. The only reason why Kuja wasn't put down the moment he showed signs of instability was because Garland believed that he might be useful -- at least until a stronger Genome was available to replace him, whereupon he'd simply be disposed of. Thus, gaining power strong enough to overpower that hypothetical genome and eventually overthrow Garland was the only way for Kuja to ensure his survival.
-->"The weak lose their freedom to the strong. Such is the way of the strong. And it is the providence of nature that only the strong survive."
* VillainousBreakdown When he finds out that he has a limited lifespan he stops pretending to be sophisticated and composed and just grabs power and wrecks stuff.
* WhatAnIdiot: Invoked; almost says this word-for-word after assuring Zidane that he'd keep his word not to harm the four companions left imprisoned.
* WhiteHairBlackHeart: Young, long white hair, and evil in a suave, cultured sort of way.
* WickedCultured: Lives in a beautifuly sculpted palace of marble and stained glass, and he's a fan of Lord Avon's plays to boot. He also imprisons people in his palace and puts them in death traps.
* WoobieDestroyerOfWorlds: His messed up childhood is the reason he goes all omnicidal.
* XanatosGambit: Once Kuja discovers the power of Trance, he forms a plan for it. With Garland out of the way, Kuja attacks Zidane to provoke him in fighting back. Should Kuja manage to win the fight, Zidane is defeated and Kuja would get his revenge. If Kuja loses, he gets the power of Trance to annihilate Zidane and his friends anyway. Once he finds out about his limited lifespan, he doesn't take the news well.
* XanatosSpeedChess: Kuja is a ''master'' at this, which is rather rare compared to some [[OrcusOnHisThrone less-active villains]] of FF-series tradition. Garland knew Kuja was going to betray him a long time ago, and took steps to prepare for it. This surprises and scares the hell out of Kuja when he realizes it, and he has to completely scrap his entire EvilPlan and start from scratch. He then revises it ''again'' when presented with a SpannerInTheWorks in the form of a [[BadassAdorable little moogle]].
* YourSoulIsMine: He steals the countless souls stored in [[CoolAirship The Invincible]] to achieve [[SuperMode Trance]] and gain the power to defeat Garland.
* ZettaiRyouiki: He wears knee-high boots that show off his thighs. It's helped immensely by his codpiece giving more skin to bare than the usual trope examples.


-->"To live is to give life meaning, yet one must take others' lives to survive...Terra's souls will sleep until they forget such nonsense. They will begin a new life in a new dimension. It's a world in which life and death become one...That is the dimension in which we are meant to live, as beings that transcend life and death!"

A powerful warlock ruling over the ancient planet of Terra from his research facility in Castle Pandemonium. He was left behind by the now-extinct Terran civilisation to guard their souls and find a way of restoring them to life.
* AncientKeeper: Of Terra's souls and civilization. He's the one watching them and he's been doing it for a loooonngggg time.
* AntiVillain: He just wants to do what he must to save his civilization. It's just that doing so demands he destroy Gaia.
* ArtificialHuman: It's rather ambiguous, but it seems more probable that he's a construct created by the Terrans rather than one of the Terrans themselves.
* TheAssimilator: Garland's entire goal is to assimilate the soul-cycle of Gaia to restore Terra and its people, and it's implied that this isn't the first planet he's attacked, either.
* BadassBeard: Given his age, Garland has a long white beard.
* BadassCape: Garland's outfit includes a billowing black cape, which whirls dramatically as he moves.
* BadassGrandpa: Garland is several millennia old. He's also one of the most powerful beings in the game and a very dangerous boss.
* BaldOfEvil: His beard is his only hair, otherwise he's fully bald. Presumably, that too, is due to his highly advanced age.
* BigBad: Garland is one of the few villains who technically crosses the entire spectrum of Big Badness from the real deal to BigBadWannabe. He is introduced as a villainous competitor to Kuja, he turns out to have been his boss and the mastermind behind the events of the entire game and technically the BigBad. Then, at the end of the third disc, having made the mistake of focusing all his attention on fighting Zidane and the others, he's blindsided, ousted from power and killed by Kuja.
* TheChessmaster: Like Kuja, he's a master strategist; much more impressively, he's behind the plot Kuja was operating in the first and second discs.
* CoolAirship: ''The Invincible'', which Garland has used to destroy entire cities, and to convert Eidolons.
* CoolPet: One of the Silver Dragons, from the same species as Kuja's. There's nothing to indicate it's the same dragon.
* ControlFreak: As the appointed overseer of all Terra, Garland dominates every aspect of his creations' lives, forcing them into a very rigid routine of self-improvement and work in preparation for the time the Genomes can fulfil their purpose as vessels for the souls of Terra, and does not suffer disobedience gladly. In fact, the only reason why Kuja's activities on Gaia were permitted were because most of them benefitted Garland in some way - until the battle of Alexandria. Similarly, once Zidane makes it clear that he can't be convinced to become his Angel of Death, Garland rips his soul out, intending to reduce him to another Genome vessel. Very little happens on Terra without Garland's knowledge - to the point that, in a rare moment of emotion at the end of the third disc, he triumphantly proclaims himself the absolute master of all Terra.
* CurbStompBattle: When using ''The Invincible,'' Garland usually only needs to fire one shot to win a battle. In the Battle of Alexandria, he fired two -- the first to kill Alexander, the second to destroy the entire city.
* DeadPersonConversation: Returns from the grave to hold one of these in the fourth disc.
* DeathEqualsRedemption: After being killed by Kuja, Garland returns as a spirit to assist Zidane through Memoria. He isn't so much redeemed, as his goals simply line up with Zidane's since he doesn't want to see reality unmade. It's pretty clear he still has no problem with anything he actually did, and really just wishes he had done it ''better''.
* DeathFromAbove: His modus operandi via ''The Invincible'' for dealing with troublesome enemies and rebellious pawns is aerial bombardment.
* DefiantToTheEnd: With his last breath, Garland coldly informs Kuja that his power is meaningless -- and for once, Kuja has nothing to say.
* DiscOneFinalBoss: Or rather, Disc Three semi-final boss. If it weren't for the existence of a fourth disc, it would've been rather easy to mistake the fight against Garland for the FinalBoss fight, or at least one of the final bosses in the game.
* EmperorScientist: He's the de facto King of Terra, and has successfully created an entire species of soulless vessels for the Terrans to inhabit, three soul-bearing operatives to do his bidding, and the Iifa tree.
* EvilOldFolks: The oldest character of the game is also the most diabolical, though Kuja is his competition. He's planning to systematically destroy Gaia's souls so Terra's souls can take their place.
* EvilPlan: This is the true evil plan; the one that starts and guides the conflict. He created Kuja, who, at Garland's behest, encouraged Brahne to pursue her desire for conquest. He gave Kuja the materials to produce magical weaponry, which he would then sell to Brahne -- resulting in greater destruction and further casualties in the war across the Mist Continent. He created Zidane, our hero, to ultimately oppose and replace Kuja. All of this was supposed to cause enough death to assimilate Gaia's souls into Terra, so his own civilization could live again.
* EvilSpeechOfEvil: In his very first scene (see NotMyDriver), it is made very clear that the new villain is here. It's delivered in true MagnificentBastard fashion complete with terrifying musical accompaniment.
-->"You have gone too far, Kuja. I granted you the freedom to do as you wish in Gaia for one purpose alone. Now that you have lost sight of your mission, I will no longer tolerate your actions. You have not the slightest idea whom you are defying. I will show you soon enough. You too, Zidane..."
* EvilVersusOblivion: Following his death and Kuja's descent into madness, Garland joined forces with Zidane in order to help him save the universe.
* FaceDeathWithDignity: In his final words, he explains as much about the Crystal as he can, before calmly bidding farewell to Zidane.
* {{Foil}}: To Kuja; both are powerful magicians, both make use of cool airships, both make use of the Silver Dragon; both have long-running schemes across the planet; both create living beings for their own mysterious purposes, and both have to deal with those beings becoming sentient and rebellious; both are inhabitants of Terra; both want to take over Gaia. However, where Kuja is a LargeHam who likes to behave as flamboyantly as possible, Garland is calm, composed, and rarely acts with any kind of drama; where Kuja is actively cruel and sadistic, Garland is simply pragmatic to the point of ignoring the suffering of others; where Kuja is relentlessly selfish, Garland acts only for the sleeping Terrans and has seemingly no desires of his own; where Kuja refuses to admit defeat even when he has nothing to gain except total destruction, Garland willingly aids Zidane in order to prevent the destruction of the universe.
* GiantEyeOfDoom: ''The Invincible'' sports one of these on its underside, and it usually appears when Garland feels like casting magic on a massive scale.
* GracefulLoser: After being defeated, he gracefully acknowledges Zidane's strength. Also, after Kuja murders him and destroys Terra, Garland returns to assist Zidane on his journey through Memoria, even though Zidane's interference made said destruction possible. It's still a sensible move, considering that if Zidane had failed to make his way through Memoria, Kuja would have destroyed the entire universe.
* HighCollarOfDoom: Garland's collar almost rises over his head; that's the extent of his threat.
* IRegretNothing: Just before his spirit finally passes on, Garland announces that even though he was created with only one purpose in mind, he doesn't regret having lived his life in pursuit of this goal.
* KamehameHadoken: Garland displays this with his Wave attack.
* LongGame: Garland's scheme has been in action for millennia, slowly assimilating the souls of Gaia without anyone ever noticing -- up until Kuja got the attention of the heroes.
* LukeIAmYourFather: Technically speaking. He ''did'' create Zidane and Kuja after all. Plus, his dialogue indicates that he sees Zidane as something of a son, and not just a weapon- particularly when he's guiding them through Memoria.
* MindOverMatter: One of his magical specialities is to telekinetically lift an opponent into the air and slam them back into the ground -- a spell possessed only by the psychic owl Zemzellett enemies.
* NotMyDriver: Garland pulls one of these on Kuja when he tries to summon the ''Invincible'' during the Battle of Alexandria. Cue massive OhCrap moment as Kuja realises that the airship isn't on autopilot anymore.
* NoNonsenseNemesis: In the event that a threat to his plans is discovered, Garland doesn't bother with scheming, trickery, death-traps, or gloating of any kind; he just has the threat eliminated as quickly as possible. For example, when the summoners of Madain Sari grew too powerful for him to tolerate, Garland carpet-bombed their village into dust; when Kuja tried to take control of the eidolon Alexander, Garland simply assumed control of the ''Invincible'' and destroyed Alexander with two shots, forcing Kuja into a humiliating defeat; finally, the moment he learned that Zidane would never willingly serve him, Garland just ripped his soul out.
* ObviouslyEvil: He makes his introduction looking over the destruction of Alexandria, delivers an ominous and threatening monologue as his theme plays an OminousPipeOrgan, and wears all black with a cape. It's obvious the moment he appears he's a new villain even if you didn't notice he was named after the main villain from the first game.
* PowerFloats: While taking Zidane on a tour of Pandemonium, he casually hovers across the banks of machinery that Zidane has to climb over.
* PragmaticVillainy: He only moves to advance his ultimate goal. Everything else, evil or otherwise, is irrelevant.
* ProphetEyes: A brief glimpse of his face during the boss fight shows that Garland has these kind of eyes.
* PsychicPowers: Garland can use telepathy, teleportation and telekinesis.
* ShoutOut:
** A living shoutout to the character of the same name from ''VideoGame/FinalFantasyI''. The offhand mention that he once tried "a more direct approach" to things makes it all the more obvious.
** His general look seems inspired by Darth Vader from ''Franchise/StarWars''.
** Functionally, he's similar in respects to [=FuSoYa=] from ''VideoGame/FinalFantasyIV'', only where [=FuSoYa=]'s methods in the integration of his kind on another planet are peaceful, Garland's are aggressive.
* ShutUpKirk: Close to the end of the third disc, Zidane and the other three members of the group deliver a PatrickStewartSpeech to him; Garland then demands that they put their idealism to the test -- and try to lecture him again when they're on the verge of death. He promptly sics the Silver Dragon on the four of them.
* SlidingScaleOfAntiVillains: The only reason he's antagonistic at all is because he's trying to revive his homeworld. Granted, he doesn't care how many other worlds or people have to die in order to accomplish this.
* SlidingScaleOfVillainThreat: A multi-tiered menace, although not to the same extent as Kuja. He starts out as a city level threat in destroying Alexandria; then, when he finally reveals his plan for Terra to assimilate Gaia, he's revealed to be a global threat - though Mikoto implies that he may be a multi-planentary threat. Finally, in his attempts to remove Zidane's soul, he becomes a personal threat.
* SpiritAdvisor: After his death, his spirit guides Zidane and company through most of Memoria, although only Zidane can hear him.
* TheStoic: His dialogue is generally calm and unemotional for most of the game; in fact, it's not until the end of the third disc that we even see him use an exclamation mark in his speech.
* TimeAbyss: Garland's true age is uncertain, but it's known that he's been alive for more than five thousand years.
* VillainTeleportation: While talking to Zidane, he teleports around the area instead of walking.
* WellIntentionedExtremist: Everything Garland does is ultimately to ensure the restoration of Terra and its people, no matter how many millions of innocent people have to die in order to accomplish this goal. He has no real desires of his own; the only thing he cares about is completing his mission and resurrecting his Terran masters...which arguably makes him as much of a puppet of the Terrans as the black mages and the Genomes.
* YouHaveOutlivedYourUsefulness: As soon as you're no longer useful for his plans, Garland will abandon and dispose of you. He even views Zidane as nothing more than a puppet to accomplish his goal, given that he eventually intended for Mikoto to replace Zidane.

[[folder:Zorn And Thorn]]
[[caption-width-right:300:[[labelnote:Click to see their true form]]http://static.tvtropes.org/pmwiki/pub/images/meltigemini_6298.jpg[[/labelnote]]]]
-->"We are in trouble!
-->Trouble are we in!"

Brahne's twin clown assistants. They seem to be potent, if short, magicians. Later in the game they become Kuja's servants instead of Brahne's.
* CreepyTwins: A couple of sinister jester twins. However, as Kuja says, they [[TheDividual aren't actually twins]].
* TheDividual: They are two halves of the same being.
* FusionDance: Technically, it's the inversion of this trope. Zorn and Thorn are two halves of the same being, and the boss Meltigemini is their true form.
* GoldfishPoopGang: They show up at various points in the game to cause trouble for the heroes.
* HandHidingSleeves: Of the Sneaky Sleeves variety given their deviousness.
* HappyHarlequinHat: They're never seen without their jester caps. Since their true form's heads are shaped like jester hats, they may be wearing them to maintain TheMasquerade.
* MagicalClown: They are two jesters who are also wizards and spymasters for Queen Brahne.
* MeaningfulName: Zorn is German for anger, and Thorn alludes to suffering; on top of rhyming, these words represent their villainous status quite well. The French version names them "Pile" and "Face", which can respectively mean "heads" and "tails", referring to the two sides of a coin; fitting, considering they're TheDividual.
* NotSoHarmlessVillain: It's easy to take them lightly, until they turn into Meltigemini.
* [[RecurringBoss Recurring Bosses]]: Yes, even though the second time they're on the field, Eiko wipes the floor with them; followed by a FusionDance into their true form of Meltigemini.
* StrangeSyntaxSpeaker: Like [[Franchise/StarWars Yoda]], Thorn speaks.
* ThemeTwinNaming: Zorn And Thorn
* ThoseTwoBadGuys: A couple of indentical bad guys that help the higher ranked villains.
* VillainousHarlequin: Consistent villains that never take off their jester hats.
* WonderTwinPowers: Presumably as a [[MythologyGag reference]] to how Porom and Palom of ''VideoGame/FinalFantasyIV'' worked together.

[[folder:The Black Waltzes]]

A trio of powerful Black Mage prototypes sent to retrieve Garnet after she escapes Alexandria.
* AlwaysChaoticEvil: Every one of them is unapologetically evil.
* AmbiguousGender: Black Waltz 2 has womanly hips and something of a bust, and the robe resembles a PimpedOutDress, but there's no evidence the Black Mages even have genders. Dagger however refers to Black Waltz 2 as a he.
* ArtificialHuman: Like all Black Mages they are artifical constructs.
* BreakoutCharacter: Black Waltz 3 makes more cameo appearances in spin-off games than the other two.
* TheBrute: Black Waltz 1 is a moderate rank and power mook sent to stomp on his boss's enemies.
* DuelBoss: Black Waltz 1 is fought with Zidane only, but that doesn't stop him from [[DualBoss summoning his "pet" to help.]]
* {{Elite Mook}}s: A waltz is much more powerful than a standard mage.
* EvilCounterpart: To Vivi given that their specs are higher than standard mages and they have polar opposite motivations.
* FireIceLightning: Each of the Black Mages is more proficient with a different one of these: Black Waltz 1 with Ice, Black Waltz 2 with Fire, and Black Waltz 3 with Lightning.
* GoodWingsEvilWings: They all have dark blue and black feathered wings.
* HoistByHisOwnPetard: As Black Waltz 3 is chasing the heroes, he charges a Thunder spell to get rid of them. Unfortunately for him, the zaps of energy from the spell make the engine of his ship catch fire, causing it to explode. Despite not having a face, he manages to pull off an excellent OhCrap face when he realizes he screwed himself over.
* HopelessBossFight: Inverted with the second fight against Black Waltz 3. It will never attack Garnet, but unlike Black Waltz 2, rather then putting her to sleep, Black Waltz 3 will just attack itself if the rest of the party is defeated, leading to his own defeat.
* AnIcePerson: Black Waltz 1's main attack is Blizzard.
* ImplacableMan: Black Waltz 3 could be considered Final Fantasy's equivalent of [[VideoGame/ResidentEvil3Nemesis the Nemesis]]. It follows the heroes no matter where they go.
* ImprobablePowerDiscrepancy: While the Black Waltzes are canonically elite mooks, in battle, their stats are actually ''weaker'' [[SortingAlgorithmOfEvil than the Black Mage mooks the heroes fight later on]].
* KickTheDog: Black Waltz 3 callously and casually slaughters a group of his fellow Black Mages to get to the party. Vivi was enraged by this.
* KnightOfCerebus: The game starts off pretty lighthearted, then Black Waltz 3 slaughters a group of Black Mages trying to protect Vivi. Things just get darker from there.
* MadeOfIron: Black Waltz 3 survives an airship crash and being hit by a tram car, and keeps ticking.
* MadnessMantra:
--> '''Black Waltz 3:''' "I exist only to kill, I exist only to kill, I exist only to kill, I exist only to kill..."
* MeaningfulName: ''Waltz'' indicated from the start how many of them there are. This is lampshaded by Zidane when Steiner wonders how many there are.
* MirrorBoss: Black Waltz 2 copies Vivi's spells, taunting him beforehand each time.
* NotQuiteDead: Black Waltz 3 returns one more time in disc 2.
* ObviouslyEvil: They look like demons.
* OhCrap: Black Waltz 3 gives a ''beautiful'' one in South gate. [[http://www.youtube.com/watch?v=jIUfMTtcEjw&t=1m It has to be seen to be believed]]. This is without having voice acting or, yes, a ''face''.
* PimpedOutDress: Black Waltz 2, which is so long that his feet are never seen.
* PlayingWithFire: While not as noticeable as the other Black Waltz's elemental preferences, Black Waltz 2's most powerful and common attack is Fira, the first time you see that spell, and the only time for a while.
* PowerFloats: Black Waltz 2 never touches down, ever. Unless you beat him, of course.
* PsychoElectro: Black Waltz 3 loves to kill things with lightning.
* RasputinianDeath: It takes a lot more than a single boss fight to kill Black Waltz 3. There's also a Cutscene-Max power Trance Vivi blasting him and an airship crashing.
* RoboSpeak: Black Waltz 3 breaks out the MadnessMantra after his breakdown.
* RuleOfThree: Lampshaded after the first fight with No. 3 -- when Steiner wonders how many Waltzes there are, Zidane points out that because of MeaningfulName being in effect, there aren't any more.
* StarterVillain: The heroes fight them in disc 1 after escaping the Evil Forest; the first major foes.
* VillainousBreakdown: Black Waltz 3 goes nuts after the fight with it, repeating "I exist only to kill" over and over as he tries to kill the party.
* WingedHumanoid: All three have black feathered wings.
* WithGreatPowerComesGreatInsanity: It's implied that one of the reasons behind Black Waltz 3's breakdown is that his magical power became too much for him to handle.
* YouAreNumberSix: In this case, number 1, 2 and 3. They're just artifical people after all. Minor weapons that move.


--> "I'm sure you didn't hire me for my ''manners''."

Hired by Queen Brahne at the same time as Amarant, Lani would end up walking a different path when she found her methods disagreeable.
* AmbiguouslyBrown: It's not clear with ethnicity her dark skin is meant to be from.
* AnAxeToGrind: An oversized Bardiche.
* BadassNormal: She appears to be a normal human with limited magic and is just really good with an axe.
* BadassesWearBandanas: She wears a large bandana around her hair when bounty hunting.
* BareYourMidriff: Her top, such as it is, leaves her stomach below her breasts bare.
* BecauseYouWereNiceToMe: It's implied that a combination of horror at watching the Alexandrian fleet destroyed and kindness on the part of the Moogles brought about a HeelFaceTurn.
* BerserkButton: Lani starts out focusing her attacks on Dagger. If you physically attack her, though, she'll fly into a rage and shift her attacks to whoever struck her.
* BoisterousBruiser: She wields an axe and is quite happy with combat. Before her name is known, she's even described as 'Boisterous Woman'.
* CleavageWindow: Her outfit really shows off her breasts and cleavage.
* CompanionCube: "My axe is pleased to hear this."
* EarlyBirdCameo: She enters the plot in Disk 2, but is mentioned as a contestant in the Festival of the Hunt. You can also read a comment card from her at the Lindblum Hotel.
* EnemyScan: Lani is one of the rare enemies in the Final Fantasy series who will use Scan on your party. She changes her tactics after seeing info on a party member she scanned.
* FieryRedhead: She's got red hair and is very enthusiastic about being a bounty hunter, she especially loves combat.
* {{Foreshadowing}}: You can spot her name in the Business District inn guestbook, and later on the leaderboard during the Lindblum Hunting Festival in disc 1.
* GameplayAndStoryIntegration: As she's tasked with bringing Garnet back, that's who she directs all her attacks at in the boss battle.
* HairDecorations: A bandana with a feather on it.
* HeelRealization: After Brahne's attack on the Iifa Tree she recognizes how selfish she has been.
* MaybeEverAfter: She appears in the ending sequence attempting to reconcile with Amarant.
* MiniDressOfPower: Fights in a top and short skirt.
* MsFanservice: With large breasts, cleavage, and bared midriff.
* NotInTheFace: If you physically attack her, she will snap and scream "what do you think you're doing!"
* PrettyInMink: Her skirt is trimmed with white fur.
* RedemptionEarnsLife: After the end of Disc 2, she gives up on hunting down the party and just sort of hangs out at Madain Sari since there's no money in it for her anymore.
* VillainousBSOD: If the player meets her back at Madain Sari from Disc 3/Part 3 onwards, or while doing ThatOneSidequest for Dagger's name, without Garnet nor Amarant in the party, she gives a rather big hint that the events at the Iifa Tree [[DespairEventHorizon scarred her for life.]]
-->'''Lani''': I tried getting back to the Mist Continent, but Fossil Roo was blocked, and the Alexandrian Fleet was destroyed]] before my eyes. [[TheWoobie I became so weak after wandering around for days. Then the moogles here rescued me. [[MyGodWhatHaveIDone That's when I realized I've been so selfish all my life...]]

-->"You stand before the final dimension, and I am the darkness of eternity..."

The final boss of the game, Necron is a dark being of immense power and symbolic (at best) relation to the plot. Kuja's actions at the end of the game awaken it, and it decides to purge all life from Gaia.
* AmbiguousGender: Being what it is, Necron is neither male nor female.
* AnthropomorphicPersonification: It is essentially the living incarnation of the concept of death and despair. Its Japanese name emphasizes it is more an idea than an actual living being.
* AsLongAsThereIsEvil: It is an abstract concept; a fundamental part of reality. It's impossible to truly kill it.
* DubNameChange: Its Japanese name was the Darkness of Eternity. He's called "Darkness" in most others versions.
* EldritchAbomination: It is a massive humanoid with strange limbs, otherworldly powers, and dwells in a dimension on the cusp of death.
* EyesDoNotBelongThere: Necron has a mask-like face covered in oddly-shaped eye holes.
* FinalBoss: Necron isn't even mentioned until you see him, but he is the final encounter of ''FFIX''.
* GiantSpaceFleaFromNowhere: It doesn't show up until its boss fight at the very end of the game.
* GracefulLoser: Necron doesn't really mind its defeat. After all, it is eternal.
* GreaterScopeVillain: Far more powerful than Kuja or Garland but it sits out the entire game until the end, and is not relevant to the Big Bad's EvilPlan.
* MeaningfulName: Considering that "Necro" is part of its name, which is the Greek prefix for death.
* MultiarmedAndDangerous: It has two rather ordinary looking arms, plus a second pair which are much larger and more monstrous looking.
* OmnicidalManiac: As Necron itself says, "I exist for one purpose... To return everything back to the zero world, where there is no life and no crystal to give life."

!Other Characters

A stage troupe on the surface, Tantalus is really a band of mercenaries, thieves and treasure-hunters. They are hired to stage the daring kidnap of Princess Garnet during their feature presentation of the world famous play "I Want To Be Your Canary".
* AbusiveParents: Baku beat Zidane when he was a child, as a punishment for running off. Zidane seems to hold no ill will towards Baku for it and in fact, he sounds fond of the memory when reciting it to Garland.
* TheArtfulDodger: Blank and Zidane, at the ''very'' least, are implied to have been cunning thieves in their younger days.
* ArtificialLimbs: Benero and Zenero's robot hands are robotic.
* BadassesWearBandanas: Marcus wears a bandana that covers his eyes and can keep up with the party and even braves Evil Forest alone just to free Blank from being petrified.
* BareYourMidriff: Cinna sort of just has a strip of clothing covering his chest and his belly sticks out.
* BlindfoldedVision: Blank wears a massive strip of thick cloth over his eyes, but still seems to see just fine.
* BladeAcrossTheShoulder: Blank does this in his battle stance.
* BoisterousBruiser: Baku is big and loud, be it fighting or otherwise.
* BunnyEarsLawyer: Most of the group, really.
** Baku's a DrillSergeantNasty with a habit of attacking his crew (sometimes as part of unscheduled training sessions, other times because he's in a bad mood), but nobody can doubt his abilities as a leader -- after all, he got Tantalus out of Evil Forest alive.
** Blank is terrified of Oglops, but he makes up for this phobia through his gifts in fighting, thieving, and potions-brewing.
** Cinna is addicted to South Gate Bundt Cake, enjoys playing with dolls, and is insanely protective of his hammer, but he's also a very talented engineer.
** Benero and Zenero are both just a tad dimwitted, but they're strong and capable enough to be kept around as DumbMuscle.
** Ruby is hilariously overenthusiastic, easily annoyed, and speaks with an accent unique to the setting, but -- as the final scenes display -- she's actually a good actor.
** finally, Zidane will flirt with anyone female and of age, but can lie, cheat, steal, and act better than any other member of Tantalus.
** Marcus, by comparison, seems pretty normal.
* ButtMonkey: Cinna exists to be humiliated. This is demonstrated in the first battle of the game, where he both deals less damage and takes more; he's useless.
* CoolShip: The Prima Vista, is both a ship and a ''mobile theater''.
%%* CuteLittleFangs: Marcus.
* TheDanza: InUniverse example; Marcus, Blank, and Zidane go by those names in the play ''and'' in the game proper. It's possible that Baku named them after the characters in the play (see TheFagin below).
* EasilyForgiven: Zidane is permanently kicked out of Tantalus in disc 1, but later admits that "it isn't the first time I left." ([[{{Foreshadowing}} We learn more about that in disc 2.]])
* TheFaceless: The Nero families' heads are always covered by their pig masks, and we never get to see what they look like under them.
* TheFagin: It's heavily implied that Baku is one of these. He is outright stated to have taken in Zidane and raised him to [[ArsonMurderAndJaywalking pickpocket, burgle, and perform classical theater]] with the best of them.
* [[GentlemanThief Gentleman Thieves]]: They're classically trained actor theives after all.[[Franchise/PiratesOfTheCaribbean Except for Ruby, who is, in fact, a woman.]]
* GirlyRun: Ruby beats out Garnet for the prancing trope.
* GuestStarPartyMember: Blank, Marcus, and Cinna. Marcus serves as one for the longest of the three, being the only one to serve as one beyond Disc 1 as he takes Zidane's place while the party is split so the player can continue to steal items with Garnet's team.
* HeroicSacrifice: Blank's assist in the Evil Forest leads him to be petrified. He throws Zidane the map when he realizes he won't get out.
* HiddenEyes: Blank and Marcus, and some of those musicians.
* {{Homage}}:
** Blank not only has Manga/BlackJack's scars, but even develops a cure for the seed-infection that hits Zidane and some others.
** The musicians. Someone at Square obviously watched [[Film/{{Titanic 1997}} that ship movie.]]
* [[LovableRogue Loveable Rogues]]: Every mother's son (and daughter) of 'em are a quirky group of TrueCompanions, who are also professional thieves.
* MyHeroZero: Blank, in a way. Zero is "empty" which means it is "blank".
* NeighborhoodFriendlyGangsters: For a gang of thieves, they are on friendly terms with Lindblum's regency, hence why Cid entrusted the task of "kidnapping" Garnet to them. They even help rebuild the Lindblum theater district after the blitz!
* NoNameGiven: The musicians. (The box office guy in Alexandria mentions that Tantalus performs "with accompaniment by Lav Layderce," which could refer to the composer, the conductor, the whole band, anything.)
* OnlySaneMan: Marcus, the only member who is not strange in some way.
* PettingZooPeople: Baku and some of the musicians are something like cats. Benero & Zenero resemble the blue tapirs.
* ThePiratesWhoDontDoAnything: Other than the swashbuckling kidnapping attempt that kicks off the game and the performance at the end, Tantalus doesn't really seem to do much in the way of thieving ''or'' performing. They mostly loiter around various towns and occasionally show up to be useful to their old buddy Zidane. Mostly justified throughout the game, as both personal and global events prevent them from doing their schtick, be it finding a cure for Blank's petrification, to Lindblum getting invaded, to helping repair the city, and accompanying Cid's fleet. The fact that they're back to at least performing at the end signals a return to normalcy in the world.
* RagtagBunchOfMisfits: They're a group of thieves who also pose as a theatre group and are all a little goofy in some way, Baku in particular.
* RealMenWearPink:
** Pay close attention, Baku has a bright red bow in his hair.
** The entire premise of Tantalus (gang of thieves) as a theater group.
* RunningGag: Baku [[IncomingHam sneezing loudly every time he appears]] and not in the well-known ''anime'' context of someone talking behind his back, just...so he can sneeze loudly every time he appears.
* SatisfiedStreetRat: If any member of Tantalus starts telling you a fascinating sob story about their tragic childhood, stay alert and watch your wallet. These guys make no bones about ''loving'' their lifestyle.
* ScarsAreForever: Blank, and not just on his face. It's a dangerous line of work you know.
* ShooTheDog: See EasilyForgiven above -- Baku turns Zidane away in disc 3 ''because'' of his HeroicBSOD.
* SouthernBelle: Ruby affects this in her accent and fashion sense despite there being no equivalent to the American Deep South in this game. Perhaps it's an artistic invention?
* TakenForGranite: Blank, after saving Zidane from suffering the same fate in the Evil Forest. Fortunately, Marcus and Cinna manage to find a way to return him and only him (as opposed to him and the rest of the forest and its monsters) to normal.
* TalkingInYourSleep: If you examine the Moogle's Flute key item (allows you to summon a save moogle on the WorldMap) in the menu, you get a quotation from a character just like any other key item. In this case, the quotation is from Baku, and reads "Hey, let me touch that red...bonbon-lookin' thing on your head... Zzz..." =Baku sleeptalking=
* TattooedCrook: Marcus, with TronLines on his arms, either fancies himself as one [[EpilepticTrees or used to be one for real.]]
* TheTeam
** TheLeader: Baku is both the leader and foster father of the group.
** TheLancer: Zidane is next after Baku and also a contrast for being laid back. Marcus steps in following Zidane's resignation.
** TheBigGuy: Benero and Zenero, two gas-mask-wearing heavy-lifters for Tantalus.
** TheSmartGuy: Cinna (as the group's resident engineer) and Blank (talented potion-brewer).
** TheChick: Ruby is the only girl and also a fantastic actress.
%%* TeamChef: Cinna.
* TeamDad: Baku is technically the father of the entire trope, sans blood, because he raised them.
* ThereIsAnother: Played for laughs. Benero and Zenero meet up with a third twin, Genero, in disc 3. Which would, y'know, make them triplets. If you meet them as Zidane, you can challenge them to a ShellGame ''using themselves''. Just before endgame, on Disc 4, there's a lesser known sidequest involving meeting every single one of their other family and relatives (and there are a lot).
* ToughLove: Baku will beat you cross-eyed if you try to sass him. Then you'll have a good guffaw together and he'll tell you he likes your spirit.
* TrueCompanions: They are very much a foster family. After the Forest of Evil, their main activities are helping Zidane with his save the world business and also researching a cure for Blank's petrification.
* VanityLicensePlate: Variant: the first FMV spends a lot of time around the Prima Vista's seated-mermaid bowsprit.
* WhatHappenedToTheMouse: Keep up with Mognet and you'll get letters from Ruby all the way back in Alexandria.


-->"I commend your courage, but I will show you no mercy."

The general of Alexandria's all-female armies, Beatrix is a fabled paladin who is feared and respected all throughout the continent. However, though fiercely loyal to her queen and almost as unquestioning as Steiner, she still has a honourable heart -- enough to wonder if she's on the right side after the first few atrocities...
* ActionGirl: Again, "a fabled paladin".
* AmazonBrigade: Inverted, because she isn't a commander of some small-ish non-gender-standard unit (that honor goes to Steiner). Alexandria is a nation where women are dominant, and thus Beatrix is the general of her all-female army.
* AntiVillain: She's not evil at all she's just in MyMasterRightOrWrong mode for most of the game and her master is a greedy and power mad queen.
* BadassBoast: More than one and every time, it also counts as a PreAsskickingOneLiner.
-->"I once killed a hundred knights single-handedly. To me, you two are nothing more than insects."
-->"Let me shatter your delusions of grandeur."
* BattleCouple: With her fellow military commander Steiner in disc 3 after Love Letter Lunacy drew them together.
* BoobsOfSteel: The single most powerful woman in the game is also the most endowed.[[http://images.wikia.com/finalfantasy/images/a/a1/Beatrix2.jpg Exhibit 1.]]
* DarkAndTroubledPast: Downplayed. WordOfGod states that back in the day, Steiner and her got along well until one of their sparring matches got out of hand. At that time, they were more or less equal in strength but Steiner accidentally hit her in the face, destroying her eye. It's implied that Steiner never really apologized for it because of his lack of social skills. As time went on, Beatrix grew much stronger than him and became a general while his underappreciated Knights of Pluto became a laughingstock. He grew unfathomably jealous and she never really forgave him for her eye. When they eventually wonder if they have feelings for each other, they are both flabbergasted and confused about how much they really care about each other.
* DistaffCounterpart: To Steiner, in many ways; commander, honorbond, conflicted loyalties, sword using etc.
* EvenEvilHasStandards: Upon finding out about the Queen's true evil nature and that she was merely used as her puppet all this time, she starts to have second thoughts about what she's done. She also never killed anyone in the missions if she could help it - she always leaves her enemies alive after she's defeated them.
* TheDreaded: The [[OhCrap reaction]] of the Burmecian soldier who wanted to avenge his town is a good testimony of what her name means.
* EyepatchOfPower: The loss of her eye marks her as ''dangerous'' not disabled.
* FlowerMotifs: SomethingAboutARose -- her leitmotif is "Rose of May," and there is a rose emblem emblazoned on the back of her uniform (though it's hard to notice because of her hair).
* GuestStarPartyMember: Helping Garnet escape the castle, and again when the mist monsters attack Alexandria.
* HeadsIWinTailsYouLose: It's impossible to truly beat her. Whenever her HP drops below a certain point, she'll activate one of her Seiken powers and knock your entire party's HP down to 1, ending the battle.
* HeelFaceTurn: Turns against the evil queen to help the heroes.
* HeelRealization: When the Queen orders her to kill Garnet, she realizes that the queen is evil.
* HopelessBossFight: Every battle against her cannot be won.
* HolyHandGrenade: Can use the powerful Holy spell once she's a temporary party member.
* IGaveMyWord: Her oath to protect Princess Garnet eventually helps prompt her HeelRealization and HeelFaceTurn.
* TheJuggernaut: She is a OneWomanArmy that no number of knights, or the entire heroic party, can stop.
* KarmaHoudini: Considering what she did to Burmecia and Cleyra, she gets off rather lightly. (Although most of the destructions were caused by the Black Mages and Brahne's eidolon, not by her or her soldiers; even though she helped her Queen.) On the other hand, she really is sincere in her desire to repent for what she did in Brahne's service. Plus, agreeing to fight alongside Freya results in Beatrix's first major defeat in the entire game - to the point that Blank reports that she was knocked unconscious and had to be rescued.
* KnightInShiningArmor: She always believed herself to be a heroic and loyal knight. She simply doesn't realize that she's not on the heroic side at first.
* LadyOfWar: She's a feminine gentlewoman who uses her sword with impeccable grace and poise.
* LawfulStupid: Initially, much like Steiner, she has "obey my queen" above "don't commit genocide." She gets over it a lot quicker than he does.
* MamaBear: To Garnet. When the Queen orders Garnet's execution, Beatrix goes so far as to change sides. Even after Garnet becomes Queen, Beatrix acts as her primary adviser and rules the nation in her stead while Garnet hunts down Kuja.
* MyCountryRightOrWrong: Shares this dilemma with Steiner. Like Steiner, she eventually [[GodSaveUsFromTheQueen realizes what Brahne has become]] and shifts loyalty to her daughter.
* MyGodWhatHaveIDone: Shares this sentiment once she actually sees Garnet was put under a sleeping spell, confirming the Queen's actions to have her executed. Beatrix also realizes that her attacks against Burmecia and Cleyra were in the wrong and could have been prevented if she had questioned Brahne sooner.
* MythologyGag: Shares a lot in common with [[VideoGame/FinalFantasyIV Cecil Harvey]] and is likely a nod to the character. Like with Cecil, she is a paladin and swears to protect those she holds dear. She follows orders from the Queen without question and then starts to doubt her once she sees how genocidal she has become. After her FaceHeelTurn, she does everything she can to make amends for her actions.
* NobleTopEnforcer: Her official job description is "Protect the Queen"; what she usually does goes way beyond it.
* NotSoStoic: Quite the romantic, especially when it comes to love letters.
* OlderThanTheyLook: Perhaps it's because the in-game sprite, but you are forgiven if you mistake her to be around the same age as Zidane or just a bit older, either in her late teens or early 20s. But she's actually 28 years old (and 29 during the ending).
* ThePaladin: In true ''Final Fantasy'' tradition. She combines sword skills with white magic, and goes through a redemption arc in the course of the game.
* PetTheDog: Her love and protective attitude towards Princess Garnet and Alexandria.
* PyrrhicVictory: Her third win against Zidane and friends very nearly ends up as this; having defeated them as soundly as ever, she realizes almost too late that they were trying to rescue Princess Garnet, and has to use her powers to heal her and awaken her from the magically-induced coma - only ''just'' succeeding. Had the battle carried on any longer (for example, if Beatrix decided to finish Zidane and the others off), Garnet might have been beyond saving by the time Beatrix noticed her.
* RedemptionDemotion: Mostly downplayed. She doesn't have nearly as much HP as a guest party member compared to when you fight her, but she is still monstrously powerful.
* SarcasticDevotee: The first sign that her loyalty is starting to falter arrives when she quite bitterly notices that the Queen shows her no gratitude for retrieving the Gem from Cleyra and favors the Black Mages and Eidolons over her number one general.
* ThouShaltNotKill: Downplayed but Beatrix never actually kills in the campaigns she's in. She lets the Burmecian soldiers go, spares the Cleyran priest when she has the jewel and merely incapacitates the party so they can't fight back. When Brahne destroys Cleyra, she comments that her soldiers could have taken the place without so much destruction.
* TimedMission: She always has two good equipment pieces to steal; the catch is getting them before she decides to deal out a TotalPartyKill to end the battle.
* ToBeLawfulOrGood: Like Steiner, her dilemma is her moral code vs her oath of fealty. It also has the same solution: heroic princess > evil queen.
* WhiteMagic: Has several white magic spells when she's a temporary party member and can also be seen using it to revive Garnet from the sleeping spell that Zorn and Thorn used on her.
* WorldsBestWarrior: When Beatrix is properly introduced in Burmecia, Freya remembers a conversation with Fratley in which he refers to Beatrix as the world's greatest swordswoman, with legends of her killing hundreds of soldiers all on her own. As her boss fights show, she's earned the reputation.
* WorthyOpponent: She's looking for one. In the end, she may not have had one after all.

[[folder:Regent Cid Fabool IX]]

-->"No amount of hardship can tear our two countries apart."

The monarch of Lindblum, the only country equal to Alexandria in strength, Cid is a peaceful but proactive ruler, well known for his industrial innovations and revolutionary airship designs. He hires the Tantalus bandits to kidnap Garnet, which leads directly to the beginning of the game.
* AlmightyJanitor: an InvokedTrope. He's the current Tetra Master champion, but due to being an oglop at the time of the tournament in Treno, he has to ask an NPC to play for him (while giving her instructions), making the crowd label ''her'' as the champ, and he has to pose as her "pet", much to Cid's dismay.
* BadassCape: So badass it stays with him through two [[BalefulPolymorph transformations]] (see below).
* BadassMustache: Immune to any amount of transformation magic (see below).
* BalefulPolymorph: Transformed into an oglop (by his wife Hilda), and later, after an unsuccessful attempt for a cure, a frog. Doesn't stop him from ruling his country, though.
* CoolAirship: Cid's prototype steam-powered airships usually fall under this heading -- with the possible exception of the Hilda Garde II.
* EmperorScientist: The monarch of Lindbulm is busy developing a groundbreaking new model of airship.
* GadgeteerGenius: A trait common with most Cids of ''Franchise/FinalFantasy''. So, not surprising at all. Part of the plot involves getting him back into human form, because being an oglop, and later a frog, messes with his mind and keeps him from exercising his full potential as an airship engineer/designer.
* GuestStarPartyMember: At one point you have to use him (briefly, [[ThatOneLevel fortunately enough...]]), but he won't fight in battle.
* KingOfGames: He's the champion of Tetra Master.
* MorphicResonance: His mustache is always with him; through both transformations.
* MythologyGag: He's the 8th Cid (''VideoGame/FinalFantasyI'' lacked a Cid until the remakes).
* NonMammalianHair: His [[BadassMustache mustache]] stays no matter what he's [[BalefulPolymorph polymorphed]] into.
* ReallyGetsAround: It's hinted that he was always a womaniser, but his wife only found out one of his mistresses.
* ReasonableAuthorityFigure: "a peaceful but proactive ruler". He provides regular support for the heroes.
* RoyalsWhoActuallyDoSomething: He accompanies Zidane and company for part of their journey, and he also designs the airship they travel on later in the game. In fact, he rescues half of the party from a deathtrap during their imprisonment in Kuja's desert castle, personally. While still in frog-form. Later on, he helps lead the armada of airships -- almost all of which he designed and his country built -- against the horde of silver dragons that Kuja sent after the party en route to the final dungeon.
* ShoutOut: Fabul...[[VideoGame/FinalFantasyIV What kingdom do we know by that name?]]
* SilverFox: His mustache is grey, but he can still charm the ladies.
* VerbalTic: "Gwok" as an oglop, "Ribbit" as a frog. Ever after he's transformed back to his old self, he has a bit of trouble dropping them.

[[folder:Dr. Tot]]

-->'''Eiko''': He looks pretty smart. Hey, you look like the bookish type!
-->'''Dr. Tot''': Ha ha ha...what gives you that impression?
-->'''Eiko''': You really want me to explain?
-->'''Dr. Tot''': Oh yes, I'm quite curious.
-->'''Eiko''': [[SherlockScan Where should I start...?]] First, your [[BadassBeard beard]]! Second, your [[NiceHat nerdy hat]]! Third, your [[OpaqueNerdGlasses thick eyeglasses]]! All signs of a nerdy philosopher!

A former loyal servant of Queen Brahne, Dr. Tot left Alexandria years ago to do research. The heroes meet up with him again in Treno, when they need a Supersoft and a way back to Alexandria.
* AccidentalMisnaming: Baku can't get his name right.
* AbsentMindedProfessor: Tends to get lost in thought rather easily, wandering off muttering to himself about whatever's currently on his mind.
* EccentricMentor: Tot's a smart guy, but get him started on a subject that interests him, and he'll fly off into his own little world.
* GagNose: One so large that it accounts for roughly 75% of the total size of his head.
* IntergenerationalFriendship: with Eiko whom he helps write a love letter.
* TheLastDJ: Chose to leave Alexandria when Kuja started influencing Brahne's rule.
* MiniatureSeniorCitizens: That hat makes up a quarter of his height.
* MrExposition: He provides a lot of information on the backstory of the setting and some of the characters, including the truth behind Garnet's adoption.
* OmnidisciplinaryScientist: Dr. Tot tutored a young Garnet, and is also an accomplished writer, historian, and astronomer. He also apparently has some medical training, given that he mixed a potion that was meant to cure Cid of his being turned into an oglop. In fact, all it did was turn him into a frog, but in Dr. Tot's defense, he wasn't sure if the remedy was going to work anyway.
* OpaqueNerdGlasses: Eiko says they mark him as a nerdy philospher, which he is.
* ParentalSubstitute: Dr. Tot provides both emotional support and material aid to Garnet during Discs 2 and 3. He also helps Eiko write a love letter to Zidane.



A bratty Burmecian kid who's known to pop up at the most random moments, his first act of significance was making Vivi his personal ButtMonkey. Secretly the prince of Burmecia.
* TheArtfulDodger: Introduced running around Alexandria, "accidentally" bumping into people.
* BrattyHalfPint: The kid is has attitude, that's for sure.
* ChekhovsGunman: He first appears at the beginning of the game in Alexandria, helping Vivi sneak inside the theater to watch ''I Want to be Your Canary'' in secret. He doesn't reappear until much later in the game, when he's revealed as the prince of Burmecia.
* {{Keet}}: Seeing him run around and act high and mighty is quite a sight and especially since he hangs around ShrinkingViolet Vivi so much.
* RebelPrince: Has no desire to return to his homeland, even before it's destroyed. After the war, he can be seen running helter skelter through the streets of Alexandria with nary a care.
* RunningGag: Runs over Vivi every time he shows up.
* WalkingTheEarth: Puck travels all over the world and through his travels, he encounters Sir Fratley and then continues his travels after sending him to Cleyra to help out.

[[folder:Sir Fratley]]

A Dragon Knight of Burmecia, he was Freya's lover, and one of the few to match her in skill. Fratley left Burmecia in search of greater challenges, with Freya searching the world in hopes of finding him again.
* BigDamnHeroes: His return to Cleyra is marked by him saving people from black mages.
* BladeOnAStick: For a Dragon Knight of Burmecia, it's standard issue.
* LaserGuidedAmnesia: He rememembers nothing about Freya, or himself. He just feels compelled to fight ForGreatJustice.
* NiceHat: A spiffy hat also appears to be standard issue for Burmecian knights.
* OneTrueLove: He never does remember his past or Freya, but by the end of the game, he's fallen in love with her all over again.
* PunnyName: Sir F'''rat'''ley.


The least apathetic of the Genomes of Bran Bal, Mikoto welcomes the heroes to Terra and shows them the way to Pandemonium, Garland's fortress. Garland created her to be his newest Angel of Death, meant to replace the uncontrollable Kuja and then-missing Zidane. When the latter finally learns the truth, he adopts her as his little sister.
* ArtificialHuman: Like her whole race she was created by Garland.
* DefrostingIceQueen: Scenes of her in the Black Mage Village show that she is slowly learning about concepts like friendship and love.
* EmotionlessGirl: The reasons why are a bit ambiguous. Either Garland was going to give her a soul but never got around to it (he was waiting for Kuja to die); or he gave her a soul, and therefore she's ''capable'' of emotions, but because she grew up exclusively around other Genomes, she has no clue how to use them.
* HappilyAdopted: By Zidane as his sister and by the Black Mages as their friend. Mikoto and the rest of the Genomes find a home in the Black Mage Village, learning about the ways of Gaia and that there is more to life than waiting in an emotionless fog.
* MsExposition: Her initial role when the gang first arrives in Bran Bal is explaining how things work there.
* MysteriousWaif: First appears as an enigmatic, silent girl whom Zidane feels compelled to follow.
* ScaryDogmaticAliens: She is a Terran. She's truthful, but her quietness and lack of emotion make her appear cold.
* SugarAndIcePersonality: Her personality flares up, when Zidane refers to her as his little sister.
* YoungerThanTheyLook: She's an ArtificialHuman created by Garland, but she appears as a teenage girl of around 15 years old.


A minor celebrity of sorts among Moogles, Stiltzkin is on a worldwide backpacking trip, bringing him conveniently to the same locations as your heroes on occasion.
* BadassesWearBandanas: As a proper world-traveling adventurer, he wears a bandana.
* BoldExplorer: His main claim to fame is his wide ranging exploration.
* PerpetualPoverty: Hinted at; he'll offer you items for a price to fund his trip.
* RecurringTraveller: He pops up at the same locations as the heroes, if they can find him.
* WalkingTheEarth: Backpacking from one end of Gaia to the other.

[[folder:Alleyway Jack]]

Little more than a small-time crook, Alleyway Jack relies on quick schemes and staying on the move for a living. There's more to him than that.
* {{Foreshadowing}}: His multiple arms are a rather subtle example, given his true identity.
%%* HiddenEyes
* IHaveManyNames: His real name is Gilgamesh. Yes, ''that'' Gilgamesh.
* KickTheDog: Pickpockets your characters on at least one occasion.
* LeeroyJenkins: His tough-guy act is a response to his being bullied for having four arms. But an act is all it is -- he [[OhCrap nearly craps himself with fear]] when he realizes that he's trying to pick a fight with Amarant. Steiner and Quina, the comic relief characters, also intimidate him at different points during the game.
* MultiArmedAndDangerous: Minus the dangerous part but definitely the arms. He's Gilgamesh after all.
* MythologyGag: A walking one considering that he's Gilgamesh.
* OhCrap: Nearly soils himself with fear when he realizes that he's trying to pick a fight with Amarant.
* PetTheDog: He provides your first Tetra Master tutorial, and thus showing that he's not all bad.
* RecurringTraveller: The heroes can find him in many locations.
%%* TooManyBelts
* WalkingTheEarth: He travels the world and is encountered in Alexandria and later Dagguerro and then leaves after his sidequest is over.

[[folder: Lady Hilda]]

The wife of Regent Cid. An offscreen character for the first two disks, she is mysteriously absent when the gang first arrives in Lindblum. It turns out she has been kidnapped by Kuja and is also responsible for Cid being turned into an oglop.
* AffectionateNickname: After she turns Cid back into a human, she is quite affectionate with him and is shown to have several pet names for him, variously calling him "sugar-cup," "darling" and "my sweet froggy-woggy" (referential of the fact that he was also a frog for a while due to a potion.)
* ChristmasCake: She's confirmed to be 27 and yet has no children or heirs to speak of; quite unusual for a noblewoman. Even then she adopts a child towards the end.
* GildedCage: Says that Kuja didn't treat her like a prisoner and was very nice to her.
* ICallHerVera: The Hilda Garde airships were of course named after her.
* LadyOfBlackMagic: Has some magic though the extent of it is unknown.
* MsExposition: Midway through Disk 3, having the benefit of Kuja explaining his entire plan to her while she was held prisoner.
* PimpedOutDress: Complete with hoopskirts, bustle, poofy sleeves and a train.
* ShaggyDogStory: Is simply found by accident in Mt Gulug where Kuja abandoned her and needs little persuasion to turn Cid back into a human. Therefore, all the trouble to change him back without her help was pointless.
* ShoutOut: Her name is one to Princess Hilda from ''Final Fantasy II''.
* TheUnfairSex: Averted. Cid calls her out on her petty revenge and the two admit how silly they've both been before reconciling.
* WomanScorned: Turned Cid into an oglop as revenge for him cheating on her with a waitress.

[[folder: Quale]]
Quina's master and also an optional boss once Quina catches all ninety-nine frogs.
* BadassMustache: He has a large, elaborate one that puts even Cid's to shame.
* BonusBoss: Fighting him is optional, but he gives the best weapon for Quina if he is defeated.
* ChefOfIron: As Quina's master, he is highly skilled in the art of culinary combat.
* ImprobableWeaponUser: As with all Qus, Quale uses a giant dinner fork as a weapon. He also has a giant sword-like carving knife hanging on the wall of his house in the Qu's Marsh on the Mist Continent.
* MakingASplash: Uses the Water and Aqua Breath spells a lot, and is healed by Water-elemental attacks.
* RollingAttack: Rolling Attack, where he curls into a ball and launches himself at a party member.
* StandardStatusEffects: Will inflict Poison, Mini, Confuse, Blind, and Silence.
* SternTeacher: Quale initially reproaches Quina for not being able to feed himself and needing Zidane to catch a frog for him. However, once Quina buckles down and starts applying himself to catching frogs, Quale begins rewarding his progress. Later, Quale challenges Quina to a final test once s/he catches 99 frogs, and congratulates Quina on his progress when s/he wins.
* SupremeChef: He's a master Gourmand.
* SuspiciouslySpecificDenial: Claims to "not know that bigot" when Vivi asks about Quan.

[[folder: Plant Brain]]
The first boss of the game that is the ruler of Evil Forest.
* ManEatingPlant: A plant with flower petals on its head that plans to eat the princess.
* StarterVillain: Other than the Black Waltzes, it is the first 'wild monster' boss that the party faced.

[[folder: Gizamaluke]]
A dragon-like boss who the party encounters in the titular Gizamalute's Grotto. He's supposed to be loyal to Burmecia, but Zorn and Thorn seemingly control him and sicc him on the party.
* MakingASplash: He often uses "Water".
* WakeUpCallBoss: He's a pretty damn tough guy for the point you encounter him in-game, especially if you're underleveled. He'll also constantly inflict Vivi with Silence so that he can't use his magic on him.

[[folder: Soulcage]]
A tree-like abomination that is the source of the Mist in the Iifa Tree. It is revealed in Disc 3 that the monster the party destroyed is an illusion, in which Soulcage's actual goal is to halt Gaia's souls and replace them with Terra's.
* CannotTellALie: It's not that he's a BadLiar; he ''literally'' cannot lie, as he admits himself.
* EldritchAbomination: Soulcage's plant design looks more alien, granted he and the Iifa Tree are Terra origin.
* KillItWithFire: Averted, it only makes him stronger and can use Fire Blades at the party.
* ReviveKillsZombie: He's a damn tough guy if you decide to fight him fair and square, but you could alternatively get the fight over in a flash with Phoenix Downs or Elixirs.
* TheUndead: It is [[OurZombiesAreDifferent a zombie]] that looks like a giant tree.

[[folder: Ark]]
The guardian of Oeilvert, protecting the Gulug Stone. It can be later used as Dagger's most powerful summon.
* CoolShip: It looks like a pretty badass airship.
* DefeatMeansFriendship: Subverted. The fact that you can summon it has nothing to do with its defeat in Oeilvert. It's not even certain whether the Ark you fight as a boss and the Ark you summon are the same entity.
* SapientShip: An eidolon shaped like an airship.
* TransformingMecha: When summoned, it turns from its airship form to a badass mecha form, then lets out tons of lasers on the enemies. Fortunately, it never transforms when you fight it as a boss.
%%[[[folder: Taharka]]

[[folder: Guardians of Terra]]
Four guardians that are known as Lich (Earth Guardian), Kraken (Water Guardian), Marilis (Fire Guardian), and Tiamat (Wind Guardian). They are later re-fought in Memoria as the 'Chaos Guardians'.
* BlowYouAway: Tiamat has the ability to blow a party member away from battle.
* ElementalEmbodiment: Each Chaos Guardian represents a different elemental power. Lich is earth, Kraken is water, Marilis is fire, and Tiamat is wind.
%%* EverythingsSquishierWithCephalopods: The Kraken.
* {{Expy}}: Series veterans will recognize them as the Four Fiends from ''VideoGame/FinalFantasyI''.
* FourIsDeath: There's four of them, and they are quite deadly indeed.
* GiantSpaceFleaFromNowhere: Their origins are not really explained, although if they are the "four tremendous sacrifices" and the "selected subjects" mentioned in Oeilvert, they may be implied to be Terran warriors who agreed to be turned into monsters in order to safeguard the Shrines.
* MultiArmedAndDangerous: Marilis is wielding swords in her revived self.
* MultipleHeadCase: Tiamat has three heads.
* OneWingedAngel: All of the Guardians of Terra come back in altered forms, usually with more limbs or heads. Marilis initially has two arms at the Fire Shrine, but later has six in Memoria; Tiamat only has one head at the Wind Shrine, but three heads in Memoria; Kraken has only a few tentacles at the Water Shrine(although he doesn't appear on screen-this image only comes from one of the artbooks) but has two much larger tentacles in Memoria; and Lich has short blades on his arms, but comes back with SpikesOfVillainy, including long {{BFS}}-sized blades on his arms, in Memoria.
* OurDragonsAreDifferent: Tiamat is a dragon.
* PlayingWithFire: Marilis uses fire as her magic power.
* SnakePeople: Marilis's appearance is half-serpent.
* TheUndead: Lich is a [[OurLichesAreDifferent lich]].

[[folder: Silver Dragon]]
Kuja's dragon that he rides in the first half of the game. Another dragon of the same species is later summoned by Garland and slain. Later, several ''hundred'' of the species attack the heroes as they try to enter Memoria.
* DragonRider: Kuja uses the Silver Dragon as his mount. Garland doesn't ride his dragon, but it obeys his every command.
* OurDragonsAreDifferent: A white dragon with feathered wings that give it a bird-like appearance.

[[folder: Nova Dragon]]
The leader of the Silver Dragon army at the start of Disc 4.
* Expy: His name is Japanese is read as Shinryu...which means that he is [[VideoGame/FinalFantasyV THAT Shinryu]], as part of this game's many callbacks to past games. VideoGame/DissidiaFinalFantasy later confirms him to be an appearance of said recurring monster. Thus, the reference in the English version is a case of LostInTranslation.
* GiantWallOfWateryDoom: One of the Nova Dragon's attacks is unleashing a tidal wave.
* OurDragonsAreDifferent: It is a dragon that's bigger and stronger than the Silver Dragon.
* RedAndBlackAndEvilAllOver: It's colors are this compare to the Silver Dragon's white appearance.

[[folder: Deathguise]]
A boss fought in the Crystal World. This skeletal monster was summoned by Trance Kuja to kill Zidane's party, and is the third-to-last boss in the game (the final two being Trance Kuja and Necron).
* CallBack: To Deathgaze from ''VideoGame/FinalFantasyVI''. They have similar names (Downright identical in the Japanese version), and are both flying skeletal monsters.
* TheDragon: To Trance Kuja.

[[folder: Tantarian]]
A BonusBoss that can be found in the library of Alexandria Castle. This monster hides in a book to shield itself from attacks, though it can be forced out temporarily. He can only be encountered at two points in the story: during disc 2 when the party is rescuing Garnet from having her eidolons extracted, and on disc 3 when the party arrives to save Garnet and Eiko who are trying to summon Alexander.

* BonusBoss: One that can only be encountered twice. Miss out on both opportunities to fight him and he's {{Permanently Missable|Content}}.
* PermanentlyMissableContent: He can never be encountered aside of the two windows of opportunity you're given. Fortunately, he doesn't have any special pieces of equipment, so there's no real penalty for missing out on him.
* ShoutOut: Tantarian is a corruption of/reference to Dantarian, a Grand duke of Hell who, according to Goetic demonology, is often portrayed as a book-carrying demon affiliated with the arts and sciences. The French version of the game instead names him [[Creator/HPLovecraft Lovecraft]].
* TimeLimitBoss: If you choose to fight him on the first opportunity you're given, considering there's a time limit to save Garnet before she loses her eidolons. Doing so is not recommended unless you level grinded, however, especially considering he's pretty damn powerful for that point in the game.
* WeaksauceWeakness: Weak to fire and holy. [[FridgeBrilliance You know, being a demon dwelling inside a book and all.]]


[[folder: Hades]]
An optional boss that is fought in Memoria. He's said to be the legendary Synthesis Master, and grants the player his services as such once they beat him.

* BonusBoss: The second hardest optional boss in the game, next to Ozma. Fittingly, he was planned to be the FinalBoss, but was delegated to an optional enemy. For extra badass points, "Hunter's Chance" plays during his fight, as opposed to the standard boss music.
* DefeatMeansFriendship: He's so impressed by the party's power after they defeat him that he opens his Synthesis shop for them.
* GracefulLoser: He takes his defeat so well, he offers the party his services as the Synthesis Master after he's defeated.
* HPToOne: His Judgement Sword attack does this.
* OhCrap: He's notably shocked if you already beat Ozma before fighting him:
-->'''Hades:''' Wh-What!? You have defeated Ozma!? I have come too far to retreat. Onward!
* SlouchOfVillainy: Sits in his throne for the entire fight, launching attacks from it.
* UltimateBlacksmith: He's the Synthesis Master, and allows you to craft some of the best equipment in the game after defeating him.


[[folder: Ozma]]
The most powerful (optional) boss in the game. Looks like a swirling sphere, and implied to have been an Eidolon. He's hidden away in an "Eidolon Cave" in Chocobo's Air Garder, though Mene warns you beforehand that this cave is bad news.

* AmbiguousSituation: It is either an Eidolon that never truly formed or an Eidolon that's so old that no one remembers what it looks like. Given the nature of summons in this game, if an Eidolon is forgotten, it's original appearance is destroyed. Now it's just a ball of (seemingly) mindless energy.
* BonusBoss: As per ''Final Fantasy'' tradition, he's even more powerful than the FinalBoss, and completely optional. Even the place where he's hidden is optional.
* BraggingRightsReward: Like many other ''Final Fantasy'' superbosses, beating him grants a few: his Tetra Master card, a Pumice that can make Dagger learn the Ark summon (Though said item can be obtained another way), and the Strategy Guide key item, which does nothing but congratulate you when you press Select while highlighting it. ("[[LampshadeHanging You are now invincible. Great job!]]")
* ColonyDrop: Meteor and Doomsday, both which have the potential to be a TotalPartyWipe.
* TheComputerIsACheatingBastard: Ozma has a unique AI script that, if its attacked when its ATB bar isn't filled, its bar will instantly fill. Furthermore, while normally commands by enemies and party members will execute in the order they're inputted, Ozma can take its turn in between yours and will do so.
* DubNameChange: To Gaia in the French version.
* ElementalAbsorption: Absorbs the Shadow element. Unless you've beaten the friendly enemy sidequest, after which it becomes a ''weakness''.
* HolyHandGrenade: Can cast Holy and [=LV4=] Holy.
* ManaDrain: Did you burn out Ozma's MP? He'll just use Absorb MP to steal yours.
* NoSell: He's out of your physical attacks' reach, and absorbs the shadow element, unless you've done the friendly enemies sidequest before fighting him, which makes physical attacks able to reach him and makes him ''vulnerable'' to shadow.
* StandardStatusEffect: Loves to cast Curse a lot, which will inflict the party with Slow, Blind, and Mini. He'll sometimes use Berserk as well.
* WhiteMagic: Will start casting Curaga on himself when his HP is low.