This is the Character sheet for ''VideoGame/FinalFantasyI''.

! The Warriors of Light

!!Warrior/Fighter --> Knight
[[quoteright:110:http://static.tvtropes.org/pmwiki/pub/images/Warrior-ff1-art_1746.png]]

The main melee fighter of the group. He can wield many heavy weapons such as swords and axes, and can wear the heaviest of armors. This affects his speed, as it greatly reduces his ability to dodge attacks. When promoted, he becomes a Knight, capable of casting some White Magic up to level 3. The Warrior appears representing the original FinalFantasy in the DissidiaFinalFantasy series and appears in the SpinOff titles TheatrhythmFinalFantasy and FinalFantasyBrigade. In the official novelization of the game he [[TheLeader leads]] the party and is [[CanonName named Zest]].

* EveryoneCallsHimBarkeep: In the original NES and GBA the player could chose. "Warriors of Light" is only ever used in universe as a title for all four heroes. He (along with the other three) was giving a CanonName in a later novel based on the game. In [[DissidiaFinalFantasy Dissidia]] he is given a name, but it is never revealed to the player.
* FlatCharacter: His personality and backstory are not explored. This was [[DefiedTrope rectified]] in revised adaptions.
* TheHero: Even more so than the other three, do to being [[{{Retcon}} retconned]] into the game's lone protagonist in later adaptions of the game.
* KnightInShiningArmor
* MightyGlacier
* RedHeadedHero
* ThePaladin
* ShonenHair
* WhiteMagic

!! Thief --> Ninja
[[quoteright:110:http://static.tvtropes.org/pmwiki/pub/images/Thief-ff1-art_9004.png]]

The secondary melee fighter of the group. He can use most of the same weapons that the Warrior can, but doesn't have as much variety in armor. He is, however, faster than the Knight, and has a better chance at running away from battle than other classes. Upon promotion, he can become a Ninja, and can cast some Black Magic up to level 4. In the official novelization of the game he [[KnightInSourArmor is a cynic]] [[CanonName named Sauber]].

* FlatCharacter
* FragileSpeedster
* HighlyVisibleNinja: In the GBA version, he keeps the same shade of bright green on his outfit after the class change. Even in the original his outfit changed to a garish red.
* KnifeNut
* InstantAwesomeJustAddNinja
* MagikarpPower: The class change is kinder to the Thief than anyone else.
* StatusBuff[=/=]StandardStatusEffects: Since he can only learn Black Magic up to level 4, he never packs the firepower necessary to serve as a serious damage-dealer. He can make up for it, however, by learning all the buff and debuff spells that the Black Mage didn't pick up, such as the powerful Haste.
* YouGottaHaveBlueHair: In the NES version.

!! Black Belt/Monk --> Master
[[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/Monk-ff1-art_7877.png]]

Yet another powerful melee damage dealer, the Monk is a peculiar character in that he deals much more damage unarmed than he would with weapons. Even then, he can only wield nunchaku and a few staves. He is also the only class who is never able to learn magic. His damage-dealing capabilities are increased even further when he receives his promotion to Master.

* AlwaysMale: The open shirt stops that debate.
* BareFistedMonk
* FightingWithChucks: Actually a terrible idea due to how their fists scale.
* FlatCharacter
* KungFuFighting
* LightningBruiser: The extremely broken way his fist strength levels up means that he easily deals damage in the thousands while the rest of the party is wallowing in mere hundreds. Add to that his impressive speed, and he is far and away the best attacker possible.
* MagikarpPower: In the NES version.

!!Red Mage --> Red Wizard
[[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/Redmage-ff1-art_9855.png]]

The quintessential "jack-of-all-trades, but master of none." The Red Mage (Red Wizard after promotion) can use select spells from both the White and Black Magic schools, but never the most powerful of either. His choice of weaponry is knives and swords

* {{Bishonen}}: Or possibly Bishoujo. For all the talk that the White Mage gets, the Red Mage is frankly just as ambiguous.
* FlatCharacter
* JackOfAllTrades
* MasterOfNone
* MagicKnight
* MightyGlacier: The only mage who can equip heavy(ish) armor.
* MysticalWhiteHair
* NiceHat: So nice, in fact, that it's a defining part of the Red Mage "look" at this point.
* TheRedMage: [[TropeNamer Well...]]

!! White Mage --> White Wizard
[[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/Whitemage-ff1-art_411.png]]

The peaceful healer of the group. The White Mage is weak physically, but is capable of using every spell from the White Magic library, from healing spells to {{status buff}}s to the [[WeakenedByTheLight undead-killing HARM/Dia]] spells. When promoted, the White Mage becomes a White Wizard, letting down the hood of her robe and revealing a full head of hair. In the official novelization of the game she [[TeamMom is a motherly youth]] [[CanonName named Floe]].

* CombatMedic: Of two sorts. First, White Mage can equip several kinds of hammers, including one which ''shoots lightning bolts for free'', giving her surprising combat power. Secondly, while HARM/Dia only affects undead, it's the most damaging spell line in the ''game'' and the game loves to throw undead packs at you. It's very possible to have a White Mage carry the team through several of the dungeons.
* DropTheHammer: The most powerful weapon she can equip save the Masamune.
* DudeLooksLikeALady: If you choose to make your White Mage [[NonActionGuy male]].
* FlatCharacter
* HealingHands
* HolyHandGrenade: The HARM/Dia line of spells [[TurnUndead only works on undead]], but deals ''heavy'' damage to them. Very late in the game, she can learn the Holy spell that damages everything.
* TheSmurfettePrinciple: If there's only one female White Mage. Or only one female character period. [[AmbiguousGender Maybe]].
* SquishyWizard
* WordOfDante: The White Mage's gender is unspecified in the original, and the sprite in the remakes is androgynous. The idea that the White Mage is a woman was present from the beginning but gained popularity from ''Webcomic/EightBitTheater'', and it's generally accepted {{Fanon}}.
* WhiteMage: Like the RedMage, the TropeNamer comes from here.
* WhiteMagic

!! Black Mage --> Black Wizard
[[quoteright:135:http://static.tvtropes.org/pmwiki/pub/images/Blackmage-ff1-art_1793.png]]

The primary magic damage-dealer of the group. With the lowest HP of any character, Black Mages are often kept in the back of the line as they rain down fire, ice, and lightning on their foes. They are easily spotted by their cone-shaped hats and cloaks that obscure their face (save a pair of glowing eyes). In the NES version, the promoted Black Wizard removes his hat, but all versions after the Wonderswan Color port simply change the outfit, but keep the face-concealing hat on. In the official novelization of the game he [[TheQuietOne is a quiet man]] [[CanonName named Daewoo]].

* BlackMage: [[TropeNamer Another]] [[RuleOfThree Trope Namer]].
* CarryABigStick
* TheFaceless: This is averted in the original, as his class change makes him take off his hat, but in ports and remakes, his face is covered in shadow.
* FlatCharacter
* FireIceLightning
* RobeAndWizardHat
* SimpleStaff[=/=]MagicWand
* SquishyWizard

! Villains

!! Garland/Chaos
[[quoteright:132:http://static.tvtropes.org/pmwiki/pub/images/GarlandDoS_1915.jpg]]

A former Knight of Cornelia, he kidnapped Princess Sarah, and rescuing her is the first quest of the game. Initially presented as just the first boss and forgotten as soon as he's killed, he returns at the end of the game and is revealed to have been the BigBad all along--he was sent back in time by the Four Fiends when he was killed to absorb their power and become Chaos. Garland and Chaos appear in the DissidiaFinalFantasy series as separate entities and Chaos be appears again in the TheatrhythmFinalFantasy SpinOff as a boss character.

* AllYourPowersCombined: As Chaos, he has the elemental attacks of the Four Fiends.
* ArtEvolution: As the series has progressed and the game remade for new systems, Chaos has become increasingly demonic looking. Garland has likewise become larger and more imposing while retaining the same basic design.
* BadassCape
* BigBad
* BigRedDevil
* BlackKnight
* BookEnds: He's the first boss as Garland and the last boss as Chaos.
* CharacterDevelopment: Both he and Chaos get a slew of it in ''DissidiaFinalFantasy'', but how much of it is actually canon is up for debate...
** AdaptationalBadass
* ChaosIsEvil
* ChekhovsGunman
* TheChessmaster
* ElementalPowers
* EvilPlan:
* FaceHeelTurn: As a part of his backstory.
* FallenHero
* GlowingEyesOfDoom
* GoodBadTranslation: [[MemeticMutation "I, Garland, will knock you all down!"]] NeverSayDie was clearly in effect here.
** Perhaps not, the original line was "kick you around," [[OrSoIHeard apparently.]]
* ItMakesSenseInContext: [[spoiler:"Two thousand years ''from now'', you killed me."]] That's not a typo.
* MyDeathIsJustTheBeginning
* OneWingedAngel: A decade before the TropeNamer [[VideoGame/FinalFantasyVII existed]], there was [[UrExample Chaos]].
* RedEyesTakeWarning: As Garland.
* SaveTheVillain: After breaking the time loop the trick of fate that sent Garland down the slippery slope vanishes and he along with the rest of Cornelia awaits the return of the Warriors of Light.
* SpikesOfVillainy: His iconic horned helmet.
* TinTyrant: The UrExample within the series.

!! Lich
[[quoteright:158:http://static.tvtropes.org/pmwiki/pub/images/FF1-Liche_9463.jpg]]

The Fiend of Earth, who resides in the Cavern of Earth. His siphoning of the Earth Crystal's power has caused the land around Melmond to rot and become lifeless.

* {{Undead}}
** OurLichesAreDifferent
* DishingOutDirt
* ElementalEmbodiment: Of the Earth element.
* TheManBehindTheMan: When the party goes to Melmond for the first time, the citizen said that a vampire was the one who made the land rot. But after you defeat said vampire, you will notice something off, along with a sealed door behind the vampire's chamber. Put two and two together with the fact that the land still continues to rot...
* WhamEpisode: His sudden reappearance in the past version of the Chaos Shrine. Followed shortly by another with the realization that the other three are there, too.

!! Marilith/Kary
[[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/FF1-Marylis_7551.jpg]]

The Fiend of Fire, who has made her home in the volcano called Mt. Gulg. She was the last of the Fiends to awaken, originally due to arise 200 years after the Lich.

* AvengingTheVillain: Swears revenge for Lich's defeat.
* BlondesAreEvil
* CuteMonsterGirl: See her picture to the right.
* DarkSkinnedBlond: Going from a moderate tan to [[AmazingTechnicolorPopulation red]].
* DubNameChange: When the game was first released, her name was spelled as Kary, a (possible) mistranslation of Kali, the multi-armed Hindu goddess of death, likely due to Nintendo's policy at the time of no direct references to religion in American releases. Her original name, Marilith, was not used as it was wholly under copyright by [[TabletopGame/DungeonsAndDragons TSR]].
* ElementalEmbodiment: Of the Fire element.
* MultiArmedAndDangerous: And all of them holding swords.
* PlayingWithFire
* ScissorsCutsRock: Fire damages her more than Ice. Some Fiend of Fire! ([[ElementalRockPaperScissors Elemental weaknesses]] as a video game mechanic hadn't caught on yet, plus she was based on a ''TabletopGame/DungeonsAndDragons'' monster that explicitly had greater resistance to ice than fire.) In reality, she resists fire, ice, and lightning equally, but the player is expected to have Firaga at that point while the stronger Blizzaga is supposed to be learned later.
* SnakesAreSexy
* SnakePeople
* {{Stripperiffic}}: A bra, and that's pretty much it.

!! Kraken
[[quoteright:158:http://static.tvtropes.org/pmwiki/pub/images/FF1-Kraken_9603.jpg]]

The Fiend of Water, who lives deep under the ocean in the Sunken Shrine.

* BadassCape
* ElementalEmbodiment: Of the Water element.
* EverythingsSquishierWithCephalopods
* {{Kraken}}: [[CaptainObvious Of course.]]
* CombatTentacles
* MakingASplash
* NoblewomansLaugh: Only in the NES version, though.
* WickedCultured

!!Tiamat
[[quoteright:158:http://static.tvtropes.org/pmwiki/pub/images/FF1-Tiamat_1281.jpg]]

The Fiend of Air, residing high above the earth in the Flying Fortress. She was the first of the Fiends to awaken, and is the most powerful of the lot. Tiamat is responsible for forcing the sky-dwelling Lufenians to Earth when she took over their fortress.

* AchillesHeel: [[spoiler:While Tiamat is resistant to all magic elements, the BANE/Poison/Scourge spell has a small chance of killing her instantly. She's also vulnerable to BRAK/Petrify, with similar odds of success. These weaknesses are removed during the party's second encounter with her in the Chaos Shrine.]]
* BlowYouAway
* ElementalEmbodiment: Of the Air element.
* MultipleHeadCase
* OurDragonsAreDifferent: Said to be an anti-thesis of Bahamut.
* ShockAndAwe

! Other Characters

!!Princess Sarah
[[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/Sara_9363.png]]

The beautiful eldest Princess of the Kingdom of Cornelia, Garland takes her captive when he goes rogue as a ransom to the kingdom. She appears as a playable sub-character in TheatrhythmFinalFantasy.

* AllLovingHero: It's said in some adaptions that even while she was being held as his prisoner, Sarah never stopped trying to reason with Garland.
* ChekhovsGun: The Lute that she gives you opens the final dungeon's entrance.
* CoolBigSis: It states in her TheatrhythmFinalFantasy profile that she acts as a gentle caring girl to her little sister, anyone who needs help, and later the heroes themselves.
* DamselInDistress
* EverythingsBetterWithPrincesses
* LegacyCharacter
* MagicMusic: Her Lute.
* MeaningfulName[=/=]PunnyName: Sarah is a Hebrew name meaning "princess."
* PimpedOutDress: In her artwork painted by Creator/YoshitakaAmano.
* PrincessClassic
* SmittenTeenageGirl: After you save her.
** ShipTease: The ending mentions the Warriors will return to Cornelia where she is waiting for them.
* SoundStone: Her Lute.
* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: In her sprite in the advanced versions.

!!Bahamut
[[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/FF_PSP-_Bahamut_306.png]]

The Dragon King living under the Cardia Islands.

* FetchQuest: Sends you to the Citadel of Trials to bring him a Rat's Tail.
* InstantAwesomeJustAddDragons
* OurDragonsAreDifferent
* PrestigeClass: Bahamut will give you the class upgrades when you bring him a Rat's Tail.

!!Bikke

The captain of a band of pirates. Bikke plays a minor yet crucial role in the game by handing over ownership of his vessel to the Warriors of Light after they defeat his crew in a fight.

* DressedToPlunder: Bikke is the BadassLongcoat captain with bicorn and BadassBeard, while his crew have bandannas and eyepatches.
* NiceHat
* ThePiratesWhoDontDoAnything: Bikke and his men are accused by the people of Pravoka (and even brag themselves) that they've caused much havoc. But after his crew is defeated, Bikke folds like a deck of cards and not only surrenders his ship. But also vows to make a HeelFaceTurn.
* RapePillageAndBurn: See ThePiratesWhoDontDoAnything.
* TalkLikeAPirate

!!Matoya

A witch who lives in a cave. She cannot see without the use of her special Crystal Eye.

* BlindSeer: Without her Crystal Eye anyway.
* MineralMacGuffin: The Crystal Eye.
* LittleMissSnarker: This is how Matoya expresses her (gratitude) upon regaining her vision. "Hmph! You're not even as attractive as I thought you'd be..." You're welcome.
* SmallNameBigEgo

!!Prince of Elfland/Elfheim

An Elf Prince who resides in a castle at Elfland/Elfheim and is put into a deep sleep by the evil Dark Elf Astos.

* {{Curse}}: Astos placed a "sleeping curse" upon him.
* HeavySleeper: Astos's curse put him in a deep sleep.
* InstantWakingSkills
* FlatCharacter: Other than the Key he gives you, he doesn't contribute to the plot much. Heck they never even mention the guys name!

!!Astos

A minor villian, the Dark Elf who placed a sleeping spell upon the elf prince of Elfland/Elfheim in a bid to rule over all elves.

* CardCarryingVillain: A very generic bad guy really, coy disguises and all.
* EvilLaugh
* FakeKing: Hangs out in a ruined castle, where he requests that the Light Warriors retrieve his crown (presumably so he can Class Change).
* TakeOverTheWorld: All in good time. He wants both elven kingdoms first.

!!Dr. Unne

A minor character that lives in Melmond, who is an expert linguist and who could translate Lefeinish/Lufenian... if only he had something to base his translation on.

* InstantExpert: To the most extreme degree. Once given the Slab/Rosetta Stone, he instantly completely figures out how to speak a foreign language that nobody outside of said culture could understand. He then is somehow able to confer the exact same level of mastery to the Light Warriors in just as much time.
* InsufferableGenius: He acts extremely arrogant - but considering how fast he can not only master a language, but teach others said language, he's really as good as he presents himself.

!! Lukahn the Sage

A minor character that first is mentioned as the one who predicted the arrival of the Light Warriors; he later waits for them at Crescent Lake.

* TheChosenOne: He's the one who predicts who they will be - four youths, carrying an orb/crystal.
* TheProphecy: Inverted, actually - outside of predicting the coming of the Light Warriors before the game, he and the other sages don't sit there predicting the future - they use their oracular powers mostly to divine information from the ''past'' that nobody would otherwise know (such as where to find the Fiend of Fire or where one might get an airship).
* {{Seers}}: He's the head of a circle of twelve, and he's specifically the one who predicted the Light Warriors would appear.
* VaguenessIsComing: He refers to a "cycle of wrath." What's the cause of this cycle? [[spoiler: a StableTimeLoop; not some sort of back-and-forth between legacies of good and evil, but the exact same two parties clashing repeatedly due to TimeTravel.]]

!!Cid of the Lufaine

A minor character who did not appear in the original Final Fantasy (he appears in the ''Dawn of Souls'' remake), he is an ancient Lufenian who created the airship used by the Warriors of Light.

* AscendedExtra: See: DissidiaFinalFantasy.
* RememberTheNewGuy: Only mentioned in the remakes.
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