The Franchise/DonkeyKong series has amassed a respectable [[CastHerd cast family]], RoguesGallery, and other supporting characters.

See also [[Characters/SuperMarioBros Mario]]'s and [[Characters/SuperMarioBrosWarioAndCompany Wario]]'s casts, who both share a loosely defined universe with DK and company.


[[folder:The Kongs]]
Tropes associated with the entire Kong family:
* BigBadassFamily: Many, many members can throw down.
* ColorCodedCharacters:
** Donkey: Yellow (or Red in several games)
** Diddy: Red (or Blue in ''Donkey Kong Country: Tropical Freeze'')
** Dixie: Pink
** Kiddy: Light Blue
** Tiny: Purple
** Lanky: Blue
** Chunky: Green
** Cranky: Yellow
* EverythingsBetterWithMonkeys: [[LampshadeHanging With the occasional gorilla and ape]].
* TertiarySexualCharacteristics: The female Kongs have long blonde hair.
* UncannyFamilyResemblance: Look closely; before PAON's [[ArtEvolution redesigns]], DK, Cranky, Swanky, Funky, and even Wrinkly were basically almost the same character model wearing different clothes.

!!Donkey Kong
->Debut: ''VideoGame/DonkeyKong''
->Voiced by (English): Soupy Sales (''SaturdaySupercade''), Gary Chalk (''WesternAnimation/CaptainNTheGameMaster''), Richard Yearwood (''WesternAnimation/DonkeyKongCountry''), {{Creator/Charles Martinet}} (video games, 1997-2005), Grant Kirkhope (video games, 1999-2010)
->Voiced by (Japanese): Creator/KoichiYamadera (Japanese dubs for animated series), Takashi Nagasako (video games, 2004-present)

Donkey Kong ("DK" for short) is the grandson of Mario's original nemesis in [[VideoGame/DonkeyKong the game that bore his name]]. He's a big hulking ape with a penchant for tossing barrels and eating bananas. He's been pushed out of Mario's #1 spot by Bowser (and gotten [[VideoGame/DonkeyKongCountry his own video game series]]), but has since challenged the plucky plumber four times in the ''Mario vs. Donkey Kong'' games. According to ''VideoGame/DonkeyKongCountry'', the original Arcade Donkey Kong was actually his grandfather, now named "Cranky Kong", and while this was disputed for a time, later games reconfirmed this.

Tropes associated with Donkey Kong:
* AccessoryWearingCartoonAnimal: Wears a necktie and nothing else.
* AntiVillain: In his antagonist roles, such as ''Videogame/MarioVsDonkeyKong''. DK doesn't really have anything against Mario. He just has trouble controlling his impulses and Mario has to rein him in.
* {{Badass}}: Especially in ''Videogame/DonkeyKongJungleBeat'' and ''VideoGame/DonkeyKongCountryReturns''.
* BerserkButton: Mess with DK's precious banana hoard and see what happens to you. Here's a hint: it ''will'' be '''painful'''. '''''Very'' painful.'''
* BigDamnHeroes: During the end of ''DKC2'' he manages to get loose from the rope that K. Rool has tied him with, and [[spoiler:uppercuts K.Rool clear through the ceiling.]]
* BigGood: In VideoGame/MarioParty 5 and onward, he acts as an exact opposite of Bowser, having Minigames where everyone always gets coins, and sometimes even gives stars to people.
* BlueAndOrangeMorality: Oh, so hard. Granted, if you live on his island, [[TheHero you can trust DK will have your back]]. In terms of ''absolutely everywhere else'', DK is the absolute giver of no cares for societal norms and will act on impulse without a second thought. Couple this with his absolute stubbornness, and he will play the villain ''just'' as easily as he might play the hero.
* BoisterousBruiser: He is very boisterous in ''Jungle Beat'', and it carries over to ''Donkey Kong Country Returns''.
* BreakingTheFourthWall: If you succeed at a bonus room puzzle while controlling him, he'll turn to applaud you and give you a thumbs-up for succeeding.
* BreakoutCharacter: From the BigBad of the first Mario game to the protagonist of his own franchise.
* BroughtToYouByTheLetterS: The DK on his tie.
* CatchPhraseSpoutingDuo: DK and Diddy in the ''DKC'' cartoon; they also give off this vibe in the games, though they never actually speak.
* CharlesAtlasSuperpower: He's basically just a really strong ape. That said, [[spoiler: [[ he punched the moon out of orbit]]]].
* CoconutMeetsCranium: {{Invok|ed trope}}able with the coconut gun in 64.
* DefeatMeansFriendship: The end of ''Mario vs. Donkey Kong'', in which Mario beats DK, scolds him good, and gives him a Mini-Mario like he wanted all along.
* TheDeterminator: Shigeru Miyamoto called him "Donkey" because he's as stubborn as one. Depending on [[ProtagonistCenteredMorality who you're playing as]], this is either a good thing or a bad thing.
* EverythingsBetterWithMonkeys: Averted for the Kremlings.
* FacePalm: He'll do this if you screw up in a bonus room puzzle while controlling him.
* FastballSpecial: He can throw Diddy Kong in ''Jungle Climber''.
* FullNameBasis: He's never referred to as just Donkey. It's always Donkey Kong, DK or D. Kong in Japan. (With the few exceptions being Cranky in ''Donkey Kong Country 2'' during one of his speeches in his monkey museum, Diddy during the ending of ''Donkey Kong Country 3'', and almost the entirety of VideoGame/DonkeyKong64.)
* GoKartingWithBowser: Mario can go kart with him, much like the TropeNamer.
* HeelFaceTurn: He becomes the protagonist of his own series and is less hostile towards Mario and the other characters. However, whether or not Donkey Kong is ''the'' original DK or actually the son of Cranky is [[PlayingWithATrope played]] [[ShrugOfGod with]] throughout the franchise and spin-offs.[[note]]Nintendo eventually agreed with the notion of DK being Cranky's grandson, but other sources, mostly around the time of [[{{AuthorExistenceFailure}} Rare's departure]], would seem to suggest otherwise.[[/note]]
* HeroicNeutral: While much friendlier and less selfish than, say, Wario, Donkey Kong is generally motivated in his adventures by either the recovery of his Banana Hoard or the rescue of his close friends and family. Granted, he is an Ape, and motivation generally doesn't get more complex than foraging for food and protecting other apes in the Group. That being said, the times he finds himself opposing Mario are generally shown to be the result of a misunderstanding, and crossovers such as ''Mario Party'' and ''Super Smash Bros. Brawl'' show that when he realizes the stakes are high, he will actively fight with or at least aid the good guys rather than the villains.
* HeterosexualLifePartners: DK and Diddy again, they're basically inseparable.
* IdiotHero: In both later games and the TV Series. Definitely not the most clever Kong, but certainly one of the bravest. To his credit, Otacon mentions in a Codec Conversation with Snake that he seems pretty smart by Ape standards. He's also skilled at using weaponry and is smart enough to know how to play the drums.
* IdleAnimation: In ''DKC'', he'll beat his chest and roar into the distance. In ''[=DK64=]'', he'll swat a fly before eating it. In ''DonkeyKongCountryTropicalFreeze'', he pulls out a 3DS and plays a random game.
* ImprobableWeaponUser: At the end of Returns, [[spoiler: [[ he weaponizes the moon]]]].
* ImmuneToMindControl: In ''VideoGame/DonkeyKongCountryReturns'', the Tiki Tak Tribe attempts to hypnotise DonkeyKong, to no avail.
* LargeHam: Usually when something awesome happens, but also when riled up (as with real life apes). A good example is right before the final boss in ''Returns''. Donkey Kong and Diddy are ''pissed''.
* LegacyCharacter: As mentioned above, Cranky Kong was the first Donkey Kong before giving the title to the current one.
* LightningBruiser: Despite his size, he's actually quicker than one might think, especially in ''Jungle Beat''. This classification is even [[LampshadeHanging pointed out]] in a ''VideoGame/SuperSmashBros Melee'' trophy. And the obvious inferences from the fact that the games are intense platformers, and DK's primary attack is a ''somersault''.
* MagicMusic: In ''Donkey Kong 64'' and ''Super Smash Bros. Brawl'', played with bongo drums.
* MeaningfulName: His name is meant to indicate both his stubborn behavior (Donkey), and his massive size (Kong). Likely started out as a bit of an insult, but has since morphed into something between AwesomeMcCoolname and NamesToRunAwayFromReallyFast.
* MegatonPunch: At the end of ''VideoGame/DonkeyKongCountryReturns'', he ''[[spoiler:punches the moon out of the sky!]]''
* MightyGlacier:
** In ''VideoGame/MarioKart'', he falls under the "heavy weight, high top speed, low acceleration" variant.
** In the SNES trilogy, he's slower than Diddy, but able to hurt larger enemies that would just laugh off an attack from the smaller primate.
* NatureHero: He IS the King of The Jungle.
* NoSell: A master of this. If you intend to put him down, you ''best'' damn well use everything you have at your disposal out of the gate and [[DoubleTap double-tap]] to be sure. [[SuperStrength If]] [[RoaringRampageOfRevenge you]] [[MegatonPunch don't]]...
* PrimalChestPound: He is a gorilla.
* TheRival: In ''Barrel Blast'', his rival is... [[TheGoomba Kritter]].
* RollingAttack: In ''Donkey Kong Country'' and ''Donkey Kong 64''.
* TheSouthpaw: Other media like ''VideoGame/SuperSmashBros'' and ''Mario Super Sluggers'' shows DK to be left handed.
* SuperStrength: He can throw barrels easily, break through entire hordes of enemies with only his fists, & once ''punched the moon out of the sky'' (see MegatonPunch). The only character in the Mario franchise (and spin-offs) who might be stronger, let alone come close, are Bowser and Petey Piranha. Mind you, this is ''including'' the likes of Mario and Wario, who can generally pummel creatures dozens of feet tall or weighing in hundreds of pounds with no issue.
* ThrowABarrelAtIt: TropeCodifier.
* ThunderClap: Donkey's most used action in ''Jungle Beat''. He has a lot of other moves, but most are context sensitive (extra jump when coming up on a wall, pummelling something in your way, snatching bananas).
* TookALevelInBadass: Donkey Kong is a veritable '''beast''' in ''[[Videogame/DonkeyKongJungleBeat Jungle Beat]]''. Seriously, the guy isn't above fighting dirty and pulls no punches at all. He's almost like a more kid-friendly [[VideoGame/GodOfWar Kratos]]. Unfortunately....
* TookALevelInDumbass: Ever since ''Donkey Kong 64'', he has been falling into this. It only gets worse in the Mario series. Donkey Kong being stupid from 64 onwards is {{enforced|Trope}} due to an intervention from Miyamoto, who'd always intended for Donkey Kong to be stupid. The average "hero" intelligence was tossed.
* TooDumbToFool: It does verge on CursedWithAwesome in ''Donkey Kong Country Returns''. One of the Tikis tries to hypnotize Donkey Kong and make him a brainwashed slave like all the other animals they're controlling. [[NoSell All it does is]] [[OhCrap make Donkey Kong mad]].
* TrademarkFavoriteFood: Bananas.
* UseYourHead: Against the Rocs in ''Jungle Beat''.
* VitriolicBestBuds: Has this relationship with Diddy Kong at the end of the first game.
* YoungerThanTheyLook: If Cranky is the original DK from the arcade game, and Jr. really is this DK's father, then he's younger than the adult he looks like.

!!Donkey Kong Jr.
[[caption-width-right:120:[[FaceOnAMilkCarton Have you seen this primate?]]]]
->''"Monkey muscle!"''
->Debut: ''Donkey Kong Jr.''
->Voiced by (English): Creator/FrankWelker (''SaturdaySupercade''), {{Creator/Charles Martinet}} (Mario Tennis 64)

Junior is a mystery. He first appeared when Mario flew off the handle and locked up his father, the original Donkey Kong, rescuing DK and apparently setting Mario back on the straight-and-narrow. He popped up a handful of times after that, most notably in a [[VideoGame/MarioKart kart race]] and [[VideoGame/MarioTennis tennis tournament]], and then just fell off the map. Depending on whether Cranky Kong (the original DK) is the current DK's [[FlipFlopOfGod father or grandfather]], then Donkey Kong Jr. could be the modern DK's father or even DK himself (except that they both appear in ''VideoGame/MarioTennis''...[[note]]And so do Mario and Baby Mario. DK Jr. was in because, at the time, Nintendo wasn't sure they could use Diddy, as he was owned by Rare. [[MST3KMantra Don't look too deep into this]][[/note]]).

Tropes associated with Donkey Kong Jr.:

* BrattyHalfPint: The ''Saturday Supercade'' version of him was [[Franchise/ScoobyDoo Scrappy Doo]] as a monkey.
* BroughtToYouByTheLetterS: The "J" on his singlet.
* CatchPhrase: See quote above.
* ChuckCunninghamSyndrome: As previously mentioned, he is considered the current Donkey Kong's father.
* ContinuitySnarl: Some of Rare's later statements indicate that he grew up into the modern Donkey Kong, although earlier (and more recent) confirmation that Cranky Kong is actually his grandfather would show otherwise.
* CuteBruiser
* DisappearedDad: If you go with the interpretation that the current DK is Cranky's grandson, that would make this guy DK's father - and he hasn't made an appearance since growing up.
* GoKartingWithBowser: Like Donkey, Mario can go karting with him.
* KidHero: He is rather young compared to Donkey Kong.
* MightyGlacier: In ''VideoGame/SuperMarioKart'', he falls under the "heavy weight, high top speed, low acceleration" variant.
* PlotRelevantAgeUp: In ''Super Mario Kart'' and ''Mario's Tennis'' (the UsefulNotes/VirtualBoy game).

!!Diddy Kong
->''"Pay no attention to the monkey behind the monkey!"''
->Debut: ''VideoGame/DonkeyKongCountry''
->Voiced by (English): Unknown (video games, 1999-2004), Andrew Sebastian (WesternAnimation/DonkeyKongCountry)
->Voiced by (Japanese): Music/MegumiHayashibara (Japanese dubs for animated series), Katsumi Suzuki (video games, 2004-present)

Donkey Kong's little buddy, sidekick, and nephew wannabe, Diddy is a teenage monkey in a red baseball cap and tank top. Diddy is more carefree than DK and loves to play rap music and eat peanuts. He spends most of his time hanging out or having adventures with DK or his girlfriend, Dixie Kong. Diddy was introduced in ''VideoGame/DonkeyKongCountry'', but was integrated into Mario's extended cast in the Mario Sports games.

Tropes associated with Diddy Kong:
* AgitatedItemStomping: If you fail a bonus game in the original ''Donkey Kong Country'', he'll throw his hat on the ground and stomp on it.
* BadassAdorable
* BerserkButton: Hurting DK or any of his friends will get you in a lot of trouble. K. Rool learned this the hard way at the end of ''Donkey Kong Country 2''.
* BreakoutCharacter: Is as much of a mainstay of the series as DK himself is. Diddy has gotten starring roles in the second game and [[VideoGame/DiddyKongRacing his own spin-off]].
* CatchPhraseSpoutingDuo
* ConjoinedEyes
* DropTheHammer: In ''Jungle Climber''.
* EdibleAmmunition: The Peanut Popgun shoots peanuts; [[Franchise/MetalGear Solid Snake]]'s comment on this in ''VideoGame/SuperSmashBros Brawl'' is the TropeNamer.
* EverythingsBetterWithMonkeys
%%* JackOfAllStats: In ''DK64'' and ''Diddy Kong Racing''.
* GunsAkimbo (Peanut Popguns) and JetPack (Rocketbarrels), both made from BambooTechnology.
* HeterosexualLifePartners: With Donkey Kong.
* IdleAnimation: In ''DKC'', he'll take off his cap and scratch his head. In ''[=DKC2=]'', he'll juggle.
* KidHero: He is a teenager at oldest.
* MagicMusic: Played on a guitar in ''Donkey Kong 64'', an instrument previously associated with Dixie.
* MeaningfulName: "Diddy" is a euphemism for small. He's smaller than Donkey Kong and is one of the smallest Kongs in general.
* NeverBareheaded: Unless you win or lose a bonus game, he never takes off his cap.
* NiceHat: If you succeed at a bonus room puzzle while controlling him in the original ''VideoGame/DonkeyKongCountry'', he'll toss his hat into the air while smiling at the player. If you fail at the puzzle, he'll throw his hat on the ground and stomp on it.
* OfficialCouple: Him and Dixie.
* ProductPlacement: His cap has the Nintendo logo on it.
* SpringCoil: His tail-spring high jump in ''Donkey Kong 64''.
* SuspiciouslySimilarSubstitute: For Donkey Kong Jr. Diddy was first intended to be a redesign of Donkey Kong Jr., but Nintendo didn't like the extreme changes Rare, Ltd. was making to the character, and ordered that the ''Donkey Kong Country'' sidekick be made into a completely new character.
* TailSlap: In ''Donkey Kong 64''.
* TheRival: Kip in ''Barrel Blast''.
* TookALevelInBadass: In ''VideoGame/DonkeyKong64'', with the introduction of his [[GunsAkimbo peanut poppers]] and JetPack.
* TrademarkFavoriteFood: He likes bananas like the rest of the Kongs, but he also likes peanuts.
* UseYourHead: Donkey Kong 64's Chimpy Charge is a straight example. Colliding with something makes him stagger and groan, so his head cannot be ''too'' hard, but it hurts enemies more and is necessary to progress in some areas.
* VictoryPose: In ''DKC'', he tosses his hat in the air while smiling and winking at the player. In ''[=DKC2=]'', he turns his cap backwards, puts on sunglasses, and raps with a boombox on his shoulder. In ''[=DK64=]'', he dances and does two backflips.
* VideogameFlight: His crystal coconut powered rocket barrel pack in ''Donkey Kong 64''. It is more like a DoubleJump in the ''Donkey Kong Country'' side-scrolling platform games.

!!Dixie Kong
->Debut: ''VideoGame/DonkeyKongCountry 2''
->Voiced by (English): Unknown (video games, 2004-2007), Stevie Vallance (WesternAnimation/DonkeyKongCountry)
->Voiced by (Japanese): Kaoru Sasajima (video games, 2007-present)

Diddy Kong's girlfriend, Dixie, is a hero in her own right. She helped Diddy rescue Donkey when the big ape was kidnapped by the Kremlings, then rescued Diddy himself when he befell the same fate. Dixie has long blonde hair that she wears in a huge ponytail, which she can use to spin helicopter-like over long distances and, inexplicably, pick up large objects. She can act childish at times, but makes up for it with her courage. Tiny Kong is Dixie's (bigger) little sister.

Tropes associated with Dixie Kong:
* AbnormalAmmo: Gains a gumball gun in ''Tropical Freeze''.
* ActionGirl: Nintendo's first after [[{{Franchise/Metroid}} Samus Aran]]. She is never once a DamselInDistress.
* BabysitterFromHell: A hilarious and completely non-malevolent example. Her babysitting instincts are abysmal to the point of criminality, but it's alright because Kiddy Kong has been blessed by genetics with badassery right out of the cradle.
* BashBrothers: With Kiddy. They can send each other flying around all over a room, and sometimes have to in order to get by obstacles.
* BetaCouple: With Diddy.
* BlueBoyPinkGirl: With Kiddy.
* BreakoutCharacter: She displaced Diddy as the main character in the third game.
* BrainsAndBrawn: Brains to Kiddy Kong's brawn.
* CoolBigSis: For Tiny.
* CuteBruiser: She's a small cute monkey who can whomp crocodiles with the best of them.
* DistaffCounterpart: To Diddy.
* DreamTeam: From a gameplay perspective in ''[=DKC3=]'', Dixie got a lot of Diddy's speed while still retaining her own highly useful 'copter abilities. When paired with Kiddy, himself a slightly faster version of Donkey Kong, you have an optimal adventuring team of strength, speed, and precision, as well as a host of {{Combination Attack}}s.
* FriendToAllLivingThings: She had a lot of pets in the cartoon series.
* GreenEyes: In her updated appearances sans Rare. She originally had the same black pupils Diddy has.
* HairOfGoldHeartOfGold: Especially in the cartoon.
* TheHeart: In the cartoon.
* {{The Hero}}ine: In ''[=DKC3=]''. While she and Kiddy are equal contributors to their adventure, Kiddy has no stake in anything and little opinion on the matter. It's Dixie who moves the plot.
* HelicopterHair: Her main characteristic is the ability to slow her fall by spinning her hair rapidly.
* IdleAnimation: In ''[=DKC2=]'', she'll either sit down and drink juice or blow a bubble with her gum. She can also lick honey when in the beehive levels. In ''[=DKC3=]'', only the latter happens.
* ImprobableWeaponUser: Her hair.
* {{Kid Hero}}ine: She is a teenager at oldest.
* TheKindnapper: In ''[=DKC3=]'', to Kiddy, technically. No one seems to mind, though.
* OddCouple: With Kiddy. With his being a baby and her being a babysitter, they nevertheless act as equal partners and BashBrothers in adventuring.
* OfficialCouple: Her and Diddy.
* PluckyGirl: Considering that she took on K. Rool's forces twice, she ''definitely'' falls under this.
* PinkMeansFeminine
* PrehensileHair: Her ponytail is capable of picking up various objects, like barrels and cannonballs.
* ProductPlacement: She ''used'' to have a pin of the Rare logo in her beret. For obvious reasons, she doesn't wear it anymore.
* RefugeInAudacity: If presented with her baby cousin, right out of the cradle, what would Dixie Kong do? If you answered "abduct him onto her continent-spanning journey, utilizing him as a meat shield, projectile, and pack mule against killer animals in dangerous and extreme climates in environments littered with health hazards", then you'd be correct.
* TheRival: Kass in ''Barrel Blast''.
* TomboyAndGirlyGirl: Girly Girl to her sister Tiny's Tomboy.
* VictoryPose: In ''[=DKC2=]'', she plays her electric guitar.
* VitriolicBestBuds: With Kiddy. The character change animations make it very clear (Kiddy'll grab her by the scruff and set her aside, while Dixie would pop a bubblegum bubble against his back, startling him).

!!Kiddy Kong
->Debut: ''VideoGame/DonkeyKongCountry 3''

Kiddy Kong is Chunky Kong's baby brother and Dixie and Tiny's cousin. Although he's only a toddler, he's absolutely massive, roughly the same size as Donkey Kong himself. Kiddy accompanied Dixie when Donkey and Diddy were kidnapped in the Northern Kremisphere. He cries and throws tantrums at times, but possesses the same natural courage as the rest of his family.

Tropes associated with Kiddy Kong:
* AlliterativeName '''K'''iddy '''K'''ong.
* BadassAdorable
* BashBrothers: With Dixie. There will be many occasions where he and Dixie will have to throw each other at something to proceed.
* BerserkerTears: After taking damage, he'll sit down, cry, and slam his fists into the ground.
* BigLittleBrother: Baby cousin, actually, but otherwise a dead ringer for Donkey Kong.
* BigBrotherWorship: This is the main reason he tags along with Dixie.
* BlueBoyPinkGirl: With Dixie.
* BrainsAndBrawn: Brawn to Dixie's brain, since, y'know, he can't talk yet. Or think very hard, for that matter.
* CheerfulChild: Has absolutely no problem with Dixie shanghaiing him on their adventure. At least, right up until something so much as gently brushes up against him.
* CuteBruiser: For a given value of "cute".
* CuteButCacophonic: He's a crybaby, no doubt about it.
* DreamTeam: Gameplay-wise with Dixie in ''[=DKC3=]''. As a team, Kiddie and Dixie together make up for many of Donkey Kong's and Diddy's smaller weaknesses (mostly speed), and retain Dixie's high mobility.
* DubNameChange: Dinky Kong is his Japanese name, which is actually one of the names Rare considered before going with Kiddy Kong. This continues the ThemeNaming of characters with "DK" initials.
* ExtremeOmnivore: He likes to chew on old tires.
* InelegantBlubbering: If he gets hurt, you get a shot of him crying his eyes out in [[AdultFear either fear, pain]], [[BerserkerTears or anger]].
* InTheBlood: Chunky Kong is also huge.
* KidHero: He's a toddler.
* LightningBruiser: He can skip across water while rolling and can somersault all over the place with Dixie's help.
* TheLoad: Hilariously subverted. In ''[=DKC3=]'', Funky Kong palms him off on Dixie because he's tired of baby-sitting. While Kiddy Kong is barely even a toddler (he still prefers crawling to walking), it's also immediately apparent that he's also twice Dixie's size and as strong as Donkey Kong.
* OddCouple: A baby and his babysitter. They're nevertheless equal partners on their journey.
* OddNameOut: His name broke the trend of the playable kongs names starting with the letter "D", although this is averted with his original name of Dinky Kong.
* RefugeInAudacity: There's no real way to justify putting a baby in mortal danger. Repeatedly. His ''babysitter'' Dixie did it anyway.
* SuspiciouslySimilarSubstitute: Kiddy fills roughly the same niche as Donkey Kong in ''[=DKC3=]''.
* VitriolicBestBuds: He and Dixie like to prank the hell out of each other.

!!Lanky Kong
->Debut: ''VideoGame/DonkeyKong64''

"A twisted twig on a distant branch of the family tree", Lanky is an eccentric oddball orangutan who hangs out with the other Kongs. He marches (or handstand-walks...) to the tune of his own trombone. Lanky's distinguishing characteristics are his goofy personality, his ridiculously long arms, and, of course, [[ThemeTuneRap his funny face despite his lack of style and grace]]. He joined up with Donkey and Diddy during one of King K. Rool's invasions of DK Isles.

* BlowGun: That shoots grapes.
* IdleAnimation: In ''[=DK64=]'', he'll juggle oranges and kick them in the air, only for them to disappear.
* MagicMusic: Played on a trombone in ''Donkey Kong 64''.
* PluckyComicRelief
* RubberMan: At least when it comes to his arms.
* MythologyGag: Malevolent orangutans called "Manky Kongs" appeared in the first Country game, starting from the Vine Valley stage "Orangu-tang Gang", where the manual explicitly described them as a BlackSheep branch of the Kong family tree who have allied themselves with the Kremlings.
* NotQuiteFlight: From ''Donkey Kong 64''.
-->Inflate himself just like a balloon.
* SuperSpeed: By handstand running in ''Donkey Kong 64''; going fast uses up crystal coconuts, though.
* TheRival: Klump in ''Barrel Blast''.
* TrademarkFavoriteFood: Grapes.
* WhiteSheep: If you figure that Lanky is a Manky Kong who decided to mend the bridge and be part of the Kong clan again.

!!Tiny Kong
[[caption-width-right:329: Left: ''VideoGame/DonkeyKong64'' appearance. Right: appearance as of ''DiddyKongRacing DS''.]]
->Debut: ''VideoGame/DonkeyKong64''
->Voiced by (English): Eveline Novakovic (video games, 1999-2005)
->Voiced by (Japanese): Kahoru Sasajima (video games, 2007-present)

Dixie Kong's little sister, Tiny Kong shares Dixie's speed, helicopter-like hair, and adventurous spirit. She's good friends with her cousin, Chunky Kong. After her first appearance, Tiny apparently hit puberty, as she is now much taller and more mature-looking than her big sister.

* ActionGirl: Mainly in ''VideoGame/DonkeyKong64''.
* AmbidextrousSprite: In "Mario Super Sluggers", she pitches with her right hand, but swings with her left hand.
* BadassAdorable: Again, mainly in ''VideoGame/DonkeyKong64''. As soon as you rescue her, she's "ready to kick some reptile butt", and is decently capable of it. And just look at her in [[MiniGame KrazyKongKlamour]]: While the other Kongs are trembling at the possibility that they might be shot with a watermelon, Tiny is taking up a ''fighting stance''.
* BareYourMidriff: Post-redesign.
* [[BigLittleBrother Big Little Sister]]: In ''Diddy Kong Racing DS'', Dixie filled in for Conker and Tiny for Banjo, making the younger sister a bear and the older one a squirrel. Tiny is also less... infantile in behavior.
* CheerfulChild: In ''Donkey Kong 64''.
* CuteBruiser: Mainly in ''Donkey Kong 64''.
* FanservicePack: An inexplicable one when she appears in ''Diddy Kong Racing DS'' to replace VideoGame/{{Banjo|Kazooie}}, as well as her appearance in ''Barrel Blast''. She retains this look in later appearances.
* FeatherFlechettes: Out of a crossbow.
%%* FragileSpeedster: Especially in ''Donkey Kong 64''.
%%* GenkiGirl
* HairOfGoldHeartOfGold: Just like her older sister.
* HelicopterHair: Just like her older sister.
* HumanoidFemaleAnimal: After her growth spurt, making her more akin to Candy Kong rather than Dixie Kong.
* IdleAnimation: In ''[=DK64=]'', she'll take out an orange and balance it on her foot.
* ImprobableWeaponUser: Her hair.
* [[IncredibleShrinkingMan Incredible Shrinking Woman]]: In ''Donkey Kong 64''.
* {{Kid Hero}}ine: In ''Donkey Kong 64''. The trope can still be played straight with her redesign, but it's more believable in pre-redesign.
* LittleMissBadass: In ''Donkey Kong 64''.
* MagicMusic: Played on a saxophone in ''Donkey Kong 64''.
* MsFanservice: In ''Mario Super Sluggers'', compared to the more [[PrincessClassic traditional Peach and Daisy]].
* NonIndicativeName: Due to a combination of her being aged up and lacking her shrinking ability in other appearances, she hasn't lived up to her name since ''Donkey Kong 64''.
* TheOneWhoWearsShoes: White shoes pre-redesign, orchid sandals post-redesign. While she wasn't the only character to wear shoes in the past, she is one of the few, if not ''the'' only one who still wears some.
* PluckyGirl: Just like her older sister.
* PrehensileHair: Though not to the same degree as Dixie.
* RapunzelHair: Again, very much like her sister.
* TheRival: Kalypso in ''Barrel Blast''.
* SexyBack: Most of her victory poses seem to show her backside in comparison to other characters directly looking towards the camera.
* SexyWalk: [[ She tries to do this]] in ''[[Franchise/SuperMarioBros Mario Super]] [[BaseballEpisode Sluggers]]'', and is especially odd-looking when compared to Peach or Daisy (who walk normally).
* SheIsAllGrownUp: Yet she's still the younger sister to Dixie Kong.
* SlideAttack: In ''DK64'', one of her attacks is a ground-sliding front kick.
* SoapOperaRapidAgingSyndrome: Nothing in the games really explain why she had a sudden growth spurt.
* StatuesqueStunner: Post-redesign. While she doesn't have a confirmed height, in ''Mario Super Sluggers'' she appears to be as tall, if not a little taller than Princess Peach, who is 6'1" tall (186 cm).
* SuspiciouslySimilarSubstitute: For Dixie in ''Donkey Kong 64''.
* TomboyAndGirlyGirl: Tomboy to her sister Dixie's Girly Girl.
* TomboyWithAGirlyStreak: She may be tomboyish, but she still likes nail polish and takes very good care of her appearance.
* TrueBlueFemininity: Compared to her sister's {{pink|MeansFeminine}}.
* YoungerThanTheyLook: Post-growth spurt, she looks much older than her older sister.

!!Chunky Kong
->Debut: ''VideoGame/DonkeyKong64''

The biggest and strongest member of the Kong clan. Chunky is Dixie and Tiny's cousin and Kiddy's big (very big) brother. Chunky is big, strong, and tough, but has a very gentle personality and is very easily frightened. Like a true Kong, though, he always pulls through in the end.

* AttackOfTheFiftyFootWhatever: He can become even bigger in ''Donkey Kong 64''.
* TheBigGuy: According to the announcer during the boss fight at the end of ''DK64'', he weighs one ton.
* CowardlyLion: He's the biggest (according to the talking microphone in ''Donkey Kong 64'', he weighs 2000 pounds, more than twice as much as Donkey Kong) and strongest of the Kongs, and also the most cowardly.
* FundamentallyFunnyFruit: His pineapple launcher does more damage than any comparable weapon in ''Donkey Kong 64'', even more than DK's coconut gun, likely because of this trope. (Also Chunky being TheBigGuy.)
* GentleGiant
* IdleAnimation: In ''[=DK64=]'', he takes amusement at a butterfly landing on his hand, but gets annoyed when more start landing on them, so he swats them all away.
* {{Invisibility}}: In ''Donkey Kong 64'', which really suits him.
* LargeHam: Strangely enough for a LovableCoward. He hogs the camera during the DK Rap (even though he's not until last), won't quit looking at the camera during his Mine Cart ride in Fungi Forest (which, incidentally, NEVER happens with ANY OTHER Kong), and really seems to enjoy the cheering and applause of the crowd in his fight with K. Rool at the end.
* LovableCoward
* MagicMusic: Played on a triangle.
* MegatonPunch: His Primate Punch in ''Donkey Kong 64'', which can actually break down obstacles.
* MightyGlacier: In-game, [[SuperStrength he has the ability to pick and toss rocks]].
-->[[ He may move slow/He can't jump high/But this Kong's/One hell of a guy!]]
* OutOfFocus: Unlike Tiny and Lanky, he's vanished off the face of the earth, to the point some questioned if it was due to Rare owning him. However, he has had a couple of minor nods to him, so perhaps Nintendo is just waiting to include him in something where he truly fits.
* RealMenWearPink: Chunky enjoys ballet and playing the triangle.
* SuspiciouslySimilarSubstitute: For Kiddy Kong in ''Donkey Kong 64''. He doesn't get the bad reception that Tiny gets, probably because he has a better-developed personality than Kiddy had.
* StoutStrength: He's a big ape, and he can pick up and toss huge rocks quite easily.
* TrademarkFavoriteFood: Pineapples.

[[caption-width-right:350:GO HOME AND LET ME GET SOME SLEEP!]]
->''"[[BreakingTheFourthWall They can't keep this level of graphics up for much longer!]] We used to be lucky if we only got [[GameBoy three shades of grey]], let alone any real colors!"''
->Debut: ''VideoGame/DonkeyKongCountry''
->Voiced by (English): Takashi Nagasako (video games, 2007-present), Aron Tager (WesternAnimation/DonkeyKongCountry)
->Voiced by (Japanese): Ryusei Nakao (Japanese dubs for animated series), Takashi Nagasako (video games, 2004-present)

''(see also: SelfDemonstrating.CrankyKong)''

Donkey Kong's aptly named grandfather (or father, depending on who you ask). Cranky Kong spends his days sitting on his front porch, dispensing sarcastic advice to passersby, and bemoaning the loss of the good ol' days of 8-bit gaming. He was married to Wrinkly Kong before she gave up the ghost. According to ''VideoGame/DonkeyKongCountry'', Cranky was the original Donkey Kong who kidnapped Pauline and fought Mario.

Tropes associated with Cranky:
* AbnormalAmmo: In ''VideoGame/DonkeyKongCountryTropicalFreeze'', he throws dentures as projectiles.
* BadassGrandpa: In ''VideoGame/DonkeyKongCountryTropicalFreeze'', he can easily keep up with the much younger Kongs. He even uses his cane to injure enemies they can't!
* BlatantLies: In the original manual for ''Donkey Kong Country'', he pops up throughout and comments on stuff. On the page for the Animal Buddies, he says that none of them actually appear in the game, and on the page for the Kong Family, he pretends he doesn't know them.
* CaneFu: In ''VideoGame/DonkeyKongCountryTropicalFreeze'', he uses his cane offensively both on land or underwater.
* CoolOldGuy: In ''Barrel Blast'' and ''[[VideoGame/DonkeyKongCountryTropicalFreeze Tropical Freeze]]'', where Cranky is playable.
* CrackOhMyBack: In ''VideoGame/DonkeyKong64'', if you lost at least one round against K. Rool. Happens more frequently in the cartoon.
* DeadpanSnarker
* DubNameChange: To "Bubbles" of all names, in the cartoon's German dub.
* FourthWallObserver: In the [[WesternAnimation/DonkeyKongCountry DKC]] series, the fourth wall practically doesn't exist for him. However, he must have gotten feeble in his old age and can no longer break it in [[VideoGame/DonkeyKongCountryReturns Returns]] (although he does lean on it at times).
* GrumpyOldMan: It's in his name.
* JerkassHasAPoint: Mainly in the cartoon series.
* [[LikeAnOldMarriedCouple Literal Old Married Couple]]: Before Wrinkly's passing, he was never seen spending any time with her, only badmouthing her to the other Kongs (while she did the same about him.)
* MadScientist: He mixed potions in the cartoon, which is a trait kept in ''[=DK64=]'' when he went by "Professor Cranky Kong".
* MetaGuy: Especially in the GBA ports, where he lampshades practically every trope that's used.
* NostalgiaFilter: An in-universe example, he always complains about how much better the older video games were.
* PromotedToPlayable: In ''VideoGame/DonkeyKongCountryTropicalFreeze'', marking his first playable appearance in the series.
* ScrewPolitenessImASenior: He's rude and abrasive to everyone younger than him (I.E. everyone).
* SwordPlant: Uses his cane to do this in the air. It also bounces him higher in the air than just jumping.
* {{Retcon}}: Cranky Kong was always considered the elderly form of the original Donkey Kong, but he was originally described as the current Donkey Kong's grandfather, with Junior apparently MIA. Flash forward to ''Donkey Kong 64'', and Cranky begins to refer to him as "son". Official websites around this time also backed up the idea that Cranky Kong was actually DK's father. This has since been re-retconned by Nintendo, which has recently reverted back to the grandfather story in newer ''Super Smash Bros.'' and ''Donkey Kong'' titles.
* RetiredBadass: He was the original NES DK, now just lazing around in his chair or charging for special potions. This changes in ''Tropical Freeze'' to become an active hero once again.
* TheRival: To ''King K. Rool'' in ''Barrel Blast''.
* WhenIWasYourAge: Frequently indulges in this trope.
-->'''Cranky:''' Back in my day, we used to have REAL gameplay...we didn't have any of this fancy 3D stuff!
* WouldHurtAChild: He had no qualms about hitting Diddy Kong on the head with his cane whenever he visited him in the first ''Donkey Kong Country'' Game.

!!Funky Kong
->''"When ya wanna be there like now, Funky's Flights is the way to go!"''
->Debut: ''VideoGame/DonkeyKongCountry''

One of Donkey Kong's pals from DK Isle, Funky Kong hates leaving the safety of his garage, but gladly helps out Donkey from the sidelines. He's a first-class gearhead who's invented a wide variety of vehicles and artillery to aid his friends, and often shows up at the last minute to throw a monkey wrench (pun intended) into King K. Rool's plans. When not at work, Funky loves surfing, drumming, and kart racing.

Tropes associated with Funky:
* {{Badass}}: He gives the boot to K. Rool at the end of ''Donkey Kong 64'' [[spoiler:(literally)]].
* BambooTechnology: Funky builds vehicles and weapons out of barrels and ''fruit''.
* BigDamnHeroes: He shows up in the nick of time at the end of both ''VideoGame/DonkeyKongCountry 2'' and ''VideoGame/DonkeyKong64'' to give the heroes a helping hand with some high explosives.
* BrilliantButLazy: He's pretty smart, but doesn't have the ambition to go on adventure like the other Kongs do.
* ChuckCunninghamSyndrome: He's absent for the first time in a VideoGame/DonkeyKongCountry game in ''VideoGame/DonkeyKongCountryReturns'', and his absence is lampshaded by Cranky. [[TheBusCameBack He returns]] in ''Tropical Freeze''.
* {{Cloudcuckoolander}}: At times, but mainly in the cartoon series.
* CoolShades: Generally seen wearing a pair.
* ExpressiveMask: In the cartoon, his glasses would often bend to match his facial expressions.
* GadgeteerGenius: He gadgeteered the jet barrels that let you move from one level to another in ''DKC'' and ''DKC2'', switched to being a supercompetant vehicle mechanic in ''DKC3'' and a weapons manufacturer in ''DK64''.
* HotBlooded: But too lazy to go adventuring.
* ImprobableWeaponUser: He fights with a [[CoolBoard surfboard]].
* NewJobAsThePlotDemands: Funky goes from transportation mogul in SNES to arms dealer in N64 to shopkeeper in ''Tropical Freeze''.
* PaletteSwap: Aside from the clothes and sunglasses, Funky looks almost exactly like Donkey Kong.
* TheOneWhoWearsShoes: Sandals or combat boots -- and sometimes none at all -- depending on the game.
* TheRival: Kludge in ''Barrel Blast''.
* SurferDude: In ''DKC'' he had a levitating surfboard.
* TookALevelInBadass: In ''[=DK64=]'', where he gains a sudden proficiency in designing artillery.
* WarpWhistle: Funky's Flights serves this purpose in the first two ''DKC'' games.

!!Candy Kong
->''"How would you like a quick spin in my save barrel?"''
->Debut: ''VideoGame/DonkeyKongCountry''

Donkey Kong's girlfriend -- along with Swanky, one of the only two Kongs never to be a playable character. Candy provides a variety of services around DK Isle, including running save points and minigames.

Tropes associated with Candy:
* AbsoluteCleavage: In her first outfit and in the current picture.
* BareYourMidriff: In ''Donkey Kong 64''.
* BiTheWay: Implied if you visit her while playing as Tiny in ''VideoGame/DonkeyKong64''.
* BigDamnHeroes: At the end of ''VideoGame/DonkeyKong64'', she shows up to distract King K. Rool so Funky Kong could blast him with a rocket launcher.
* TheBusCameBack: After appearing in ''DKC'' she didn't receive so much as a mention until ''DK64'' several years later reintroduced her.
* BuxomIsBetter: She's the most important Kong to visit in the first Donkey Kong game (since she saved your game) and in ''Donkey Kong 64'' (since she expands your lifebar), and even [[DistractedByTheSexy K. Rool was eventually defeated because of her sex appeal.]]
* [[DarkSkinnedBlond Dark Furred Blond]]: Blonde hair and brown fur the same color as most of the other apes.
* DistractedByTheSexy: See BigDamnHeroes above.
* DoubleEntendre: "Stand a little closer, Donkey/[[HelloInsertNameHere Diddy]]/[[LesYay Tiny]]/Lanky/Chunky...and I'll show you how to use your instrument."
* HairOfGoldHeartOfGold: A typical trait among female Kongs.
* HotterAndSexier: Her appearance in every game seems to reflect this.
* HourglassHottie: The only female Kong to have this figure.
* HumanoidFemaleAnimal: Originally the only one of the Kongs that did this. Tiny's FanservicePack adds another Kong to this trope.
* MsFanservice: Parodied to an extent, especially in ''Donkey Kong 64''. She also went from wearing a pink form-fitting dress to wearing [[WhoWearsShortShorts shorts]] and a tank top.
* NewJobAsThePlotDemands: She's been seen running a save point (in the first ''DKC''), working at Bluster Barrelworks (in the cartoon), selling musical instruments (in ''VideoGame/DonkeyKong64''), running a challenge shack (in the Game Boy Color port of the first game), hosting a dance studio (in the first Game Boy Advance port), and being Swanky's assistant (in the other GBA ports).
* OfficialCouple: With Donkey. The show touches on this relationship more than the games.
* TheOneWhoWearsShoes: Wore sneakers in ''VideoGame/DonkeyKong64''. Sandals in the cartoon.
* PinkMeansFeminine: Her original outfit was a pink leotard, and she traded it in for a pink halter top.
* {{Sexophone}}: She had one playing in her music shop in ''VideoGame/DonkeyKong64''.
* StatuesqueStunner: She towers over every protagonist in Donkey Kong 64, except for Chunky.
* TheTease: Mostly in ''VideoGame/DonkeyKong64''.
* TookALevelInJerkass: In the cartoon, she became a ''massively'' short-fused bitch.
* {{Tsundere}}: Only in the cartoon, where she was inexplicably an orangutan.
* VisualInnuendo: In ''Donkey Kong 64'', she increases your health bar with large, round melons. [[VisualPun The fact that your health bar is made up of actual watermelons]] doesn't change the fact that it's a buxom ape that's handling them.

!!Wrinkly Kong
->''"Why, if it isn't Donkey -- or is it Funky? No -- Diddy!"''
->Debut: ''VideoGame/DonkeyKongCountry 2''

Cranky Kong's wife and Donkey Kong's mother (grandmother?), Wrinkly used to run the Kong Kollege on Crocodile Isle, where she provided a haven and place of education for good Kremlings, as well as helpful tips for Diddy and Dixie on their quest to rescue Donkey. After the island sank, she retired to the Northern Kremisphere, where she spent her days enjoying her sunset years and caring for the local Banana Birds. Sadly, she died of old age not long after, but that didn't stop her from helping out the Kongs -- she's now a ghost, and spends as much time with her family as ever.

Tropes associated with Wrinkly:
* BackFromTheDead: Well, not exactly Back ''From'' The Dead...
* CoolOldLady: In life, Wrinkly enjoyed aerobics and playing on the N64.
* CoolTeacher: She saves your game in her classroom in Donkey Kong Country 2, and the fact that she [[spoiler:was able to keep King K. Rool in line while he was her student]] stresses this even further.
* [[IntangibleMan Intangible Ape]]
* LikeAnOldMarriedCouple: Before ''King of Swing'', she was never seen spending time with Cranky, only badmouthing him to the other Kongs (while he did the same.)
* TheOneWhoWearsShoes: Wore sneakers in ''Donkey Kong Country 3''.
* PinkMeansFeminine: In Donkey Kong Country 3, she was wearing a pink aerobics outfit.
* TheRival: Kopter in ''Barrel Blast''.
* SpiritAdvisor: After the third game.
* WomenAreWiser: She's much more sensible and temperate than Cranky.

!!Swanky Kong
[[caption-width-right:200:Would you buy a used car from this ape?]]
->''"Give them a big hand folks!"''
->Debut: ''VideoGame/DonkeyKongCountry 2''

A flashy show-ape with all kinds of expensive bling, a bad afro, and an unhealthy preoccupation with polyester, Swanky runs a variety of games and sideshows that give the other Kongs a chance to win some beaucoup cash and prizes. Like Candy -- his occasional assistant -- Swanky Kong has never been playable.

Tropes associated with Swanky:
* ChuckCunninghamSyndrome: He hasn't made an appearance since ''Donkey Kong Country 3'' (which was released over 15 years ago -- not counting the Game Boy Advance remake). The most he's got since then was his sideshow tent outside DK's field, as well as a billboard, in ''Mario Superstar Baseball''.
* FunnyAfro: Covered up by a bowler hat in his second appearance.
* PaletteSwap: Swanky uses the same model as Donkey Kong.
* RhymesOnADime: In ''[=DKC3=]'', but only when introducing his games for the first time.
* TheOneWhoWearsShoes: In his second appearance.

[[folder:Animal Friends]]
Tropes associated with all Animal Friends:
* AssistCharacter: Most of the Animal Friends are mounts that the Kongs ride on, with a handful of exceptions (most notably Squawks in the first ''DKC'' game) who simply help him navigate their levels.
* CoolPet: What ''isn't'' cool about a rhino who can effortlessly mow his way through the strongest baddies in the game? Or a super jump powered rattlesnake? Or a friendly neighborhood (eight legged) webslinger?
* ADayInTheLimelight: Collecting three tokens in each buddy's image will let you play a bonus game with them in the first ''DKC''. In the two sequels, there are levels where you control a series of Animal Friends all in one level (Toxic Tower, Animal Antics, and Pot Hole Panic, respectively), and in ''[=DKC2=]'', Rambi, Squitter, Enguarde, Squawks, and Rattly all get a level to themselves.

!!Ellie the Elephant

Introduced in ''Donkey Kong Country 3'', Ellie is an elephant with the ability to stomp on enemies, pick up and chuck barrels at enemies, and fill her trunk with water which she can then shoot at enemies.

Tropes associated with Ellie:
* ArtisticLicenseBiology: She can jump ''extremely'' well considering that in real life, elephants can't jump.
* EekAMouse: Scared to death of Sneeks, a rat-like enemy. If she sees one, she'll panic and run away. In the level Stampede Sprint, nearly the entire level consists of dodging enemies while an out-of-control Ellie stampedes through the stage.
* MakingASplash: She can use her trunk to suck up water and shoot it at enemies.
* TheSmurfettePrinciple: The only Animal Friend whose gender is definitely established as female.

!!Enguarde the Swordfish

A cheerful-looking swordfish, Enguarde gives his rider improved speed and mobility underwater and the ability to spear enemies with his large bill.

Tropes associated with Enguarde:
* ADayInTheLimelight: Arctic Abyss.
* ChuckCunninghamSyndrome: He's absent for the first time in a ''VideoGame/DonkeyKongCountry'' game in ''VideoGame/DonkeyKongCountryReturns'', mainly because the game contains no water levels. He doesn't even return for ''VideoGame/DonkeyKongCountryTropicalFreeze'' despite having water levels.
* {{Nerf}}: In ''Donkey Kong Land III''. He can't do his charge-up stab move anymore, [[DamnYouMuscleMemory you have to press A instead of B]] to do his regular stab, and he will no longer automatically stab enemies when you get close to them. That said, he's still a faster and more precise swimmer than the Kongs and your only means of attack underwater.
* PunnyName: He's a '''sword'''fish named Enguarde(On Guard).

!!Expresso the Ostrich

An ostrich with the abilities to jump far, run fast, and fly for a small period of time. Along with Winky, he is one of Cranky's favourite Animal Friends. Also notable for being the only Animal Friend apart from Rambi to appear in the first ''Donkey Kong Land'' game.

Tropes associated with Expresso:
* ChuckCunninghamSyndrome: After the first game, he disappears with no explanation. (Though, he did reappear in the UsefulNotes/GameBoy game "Donkey Kong Land", which was a different/new game from the SNES ''DKC''.)
* NiceShoes: Wears sneakers.
* ReplacementGoldfish: In the GBA port of ''[=DKC2=]'', Cranky buys another ostrich and names him Expresso, after the one seen in the first game.

!!Parry the Parallel Bird

A small bird that always flies perfectly parallel above the Kongs. Parry can collect items and kill Booty Birds (fat birds that hide treasure), but anything can kill him. If you manage to reach the "No Animal Sign", you usually get rewarded with several extra lives or even a Bonus Barrel.

Tropes associated with Parry:
* ChuckCunninghamSyndrome: Has only appeared in ''[=DKC3=]''.
* EscortMission: As mentioned above, you sometimes have to get him to the end of the level in order to progress.


A purple parrot, appearing in ''[=DKC2=]'' and ''[=DKC3=]''. In the former, he could only fly downwards slowly like a "parrot-chute", but in the latter, he gained the abilities to fly in the same way as Squawks and to lift barrels. He made his grand return a decade later, in ''Donkey Kong: Barrel Blast'', where his name was finally revealed.

Tropes associated with Quawks:
* AscendedExtra: His new abilities in ''[=DKC3=]'', along with getting two levels instead of just one.
* PaletteSwap: Of Squawks (see below).

!!Rambi the Rhino

A rhinoceros with attitude and a need for speed. The most iconic Animal Friend, Rambi has appeared in almost all of the ''DKC'' games (with the noticeable exception of ''VideoGame/DonkeyKongCountry 3''). He grants his rider increased speed, near-invincibility to enemies (as long as they don't come from above or behind), the power to break through walls, and the ability to traverse some dangerous terrain.

Tropes associated with Rambi:
* ADayInTheLimelight: Rambi Rumble.
* AllAnimalsAreDogs: In his IdleAnimation, he pants like one.
* {{Badass}}: A badass monkey deserves a badass steed, and Rambi delivers.
* ImplacableMan: In the Gameboy game "Donkey Kong Land 2", he is oddly [[InvincibilityPowerUp completely invincible.]] (Even getting attacked from behind/above doesn't hurt him in this game, unlike every other one.) Only falling down a bottomless pit can defeat him in that game.
* LightningBruiser: He's just as fast as his riders and a more effective fighter.
* RammingAlwaysWorks: He's a rhino; the only times it doesn't work is against enemies that are invincible, or in the case of ''VideoGame/DonkeyKongCountryReturns'', on fire.
* RhinoRampage: But of course.

!!Rattly the Rattlesnake

A coiled-up, goofy looking green snake with the ability to jump high.

Tropes associated with Rattly:
* ADayInTheLimelight: Rattle Battle.
* ChuckCunninghamSyndrome: Hasn't appeared since [=DK2=]
* GoombaStomp: His can take out [[TheSpiny spiny-type]] enemies like Zingers.
* SnakesAreSinister: Averted. He's with the good guys.
* SpringCoil: Rattly's tail serves as a spring to launch the Kongs into the air.
* SuspiciouslySimilarSubstitute: For Winky. Rattly is easier to control and has the ability to charge superjumps.

!!Squawks the Parrot

The most commonly recurring Animal Friend, Squawks is a green parrot that lives with Cranky Kong. Unlike the other Animal Friends, Squawks has had a different use in many of the games he's appeared in. In ''DKC'', he carried a lantern to light up a dark cavern; in ''[=DKC2=]'' and ''[=DKC3=]'', he actually carried the Kongs and spat eggs at enemies; in ''[=DK64=]'' he told the story, gave tutorials, found bananas for the Kongs, and carried a flashlight; and in ''DKCR'', he helps the Kongs locate hidden items.

Tropes associated with Squawks:
* ADayInTheLimelight: Screech's Sprint.
* AscendedExtra: Squawks went from being useless in ''DKC'' to fulfilling a vital role in ''[=DKC2=]''.
* BreathWeapon: Spits eggs.
* ADayInTheLimelight: Screech's Sprint.
* EvilCounterpart: Screech, the Kremling bird.
* MetalDetectorPuzzle: His role in ''VideoGame/DonkeyKongCountryReturns''.
* MrExposition: In ''VideoGame/DonkeyKong64'' (Not to be confused with ParrotExposition).
* PollyWantsAMicrophone
* ShownTheirWork: In ''Donkey Kong Country Returns'' and as shown in the image, he is portrayed with two toes pointing forward and two toes pointing back like a real-life parrot. In previous games, he only had one toe in the back.
* TookALevelInBadass: In his first appearance, all he did was carry a flashlight. In his next appearances, he can kill [[DemonicSpiders zingers]].

!!Squitter the Spider

A giant, fuzzy spider with cool sneakers and the ability to fire webs, as either projectiles or platforms.

Tropes associated with Squitter:
* ADayInTheLimelight: Web Woods
* GiantSpider: Like Rattly, Squitter is an animal normally depicted as scary and evil being depicted as friendly and cute.
* GoombaStomp: Averted in DKC2, when he gets damaged if he tries to do so, but played straight in DKC3.
* ImprovisedPlatform: His platform webs provide temporary platforms. He uses them to climb cliffs, cross lava fields, chasms, spike pits and the like, and reach bonus barrels.
* NiceShoes: Eight legs and a sneaker at the end of each.

!!Winky the Frog

A frog with the ability to jump high, appearing in the first game and the first game alone (although he makes a cameo in ''[=DKC2=]'', in Cranky's Monkey Museum). He and Expresso are Cranky's favourite Animal Friends. (Coincidentally, Expresso got a cameo in a Banjo game as well.)

Tropes associated with Winky:
* ChuckCunninghamSyndrome
* PowerUpLetdown: While being able to make high jumps was useful, Winky's hopping (as opposed to walking) movement made him very difficult to control. This problem was addressed with his replacement, Rattly. Also, the GBA port greatly fixed his movement.

[[folder:Other Good Guys]]
!![[Franchise/SuperMarioBros Mario]]

"Mr. Video Game" himself, the hero of the Mushroom Kingdom first earned his stripes rescuing his then-girlfriend Pauline from the rampaging Donkey Kong. Mario and DK have clashed several times since then, most notably when Mario flew off the handle in ''Donkey Kong Jr.'' and locked DK up, forcing his son to rescue him. Read more about Mario in [[Characters/SuperMarioBros his own character sheet]].

!!The Brothers Bear
->Debut: ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble''

A family of bears scattered all over the Northern Kremesphere in ''DonkeyKongCountry3DixieKongsDoubleTrouble''. There's at least one bear per level, as well as several who can be visited in the overworld. Talking to the bears and sometimes solving their problems will unlock the way toward Banana Bird caves, or free a Banana Bird entirely. The bears are Bazaar, Barnacle, Brash, Blunder, Bramble, Blue, Bazooka, Blizzard, Barter, Benny, Bjorn, Baffle, Boomer, and in the [=GBA=] remake, Bachelor. In ''Donkey Kong Land III'', a generic bear runs the Sheepy Shop where you can play a memory game for life baloons and teleport between levels.

Tropes associated with the Bears.
* AdaptationalSpeciesChange: In the [=GBA=] remake, Blizzard went from polar to grizzly.
* BadassMustache: In the original Super Nintendo game, Bazooka Bear had an impressive mustache. Sadly gone in the [=GBA=] remake.
* FetchQuest / ChainOfDeals: Oh yeah. Sometime's it's as easy as giving an item to win a Banana Bird, and sometimes you have to go through several bears just to open a cave.
* ForgottenBirthday: Poor Blue is mopey because he thinks nobody remembered his... [[spoiler:Blizzard didn't, but he can't make it due to the snow.]]
* ICallItVera: Bazooka's cannon, Bessie.
* JerkJock: Brash, who flaunts his record in the Riverside Race... until you break it, and he proves to be a SoreLoser.
* LooseLips: Blunder will let hints to reaching the Lost World slip whenever you see him.
* MeaningfulName: Heck, yes! To begin with, Bazaar Bear runs a shop, Barnacle Bear is a sea captain, Blue Bear is depressed... there's no end to it!
* ResetButton: If you trade the mirror for Benny's wrench, Barter Bear uses it to improve his looks. After you buy the mirror back to solve Baffle's code, Barter goes back to his old appearance because, according to him, he fell in a hole shortly afterwards.
* StuffBlowingUp: Boomer Bear will blow up obstacles to stages in the overworld of Kremetoa in exchange for Bonus Coins.
* UnReveal: One of the questions you can ask Bazaar at the beginning of the game is "Who lives inside the castle?" If you pay his fee, he'll say that [[spoiler:he only went as far as the 'Keep Out' signs.]]

!!K. Lumsy
->Debut: ''VideoGame/DonkeyKong64''

A giant Kremling that appears in ''VideoGame/DonkeyKong64''. K. Rool wanted him to crush Kong Isle under his colossal feet, but K. Lumsy refused, and was imprisoned. K. Rool then gave the keys to K. Lumsy's cage to the game's bosses. Every time the Kongs undo a lock, K. Lumsy does a dance of joy, which causes tremors that open the way to the next level.

Tropes associated with K. Lumsy:
* AttackOfTheFiftyFootWhatever: Singlehandedly ''the'' biggest Kremling of them all.
* BlackSheep
* DumbMuscle: Of the childish variety.
* GentleGiant: But K. Rool doesn't want Gentle Giants, so the big lug was imprisoned.
* HappyDance: Does one everytime the Kongs give him a key to his cage.
* MySpeciesDothProtestTooMuch: He was the only Kremling who actually liked the Kongs.
* PunnyName: K. Lumsy = clumsy

->''"This isn't a joke, Kong! I NEED those blueprints, and so do you!"''
->Debut: ''VideoGame/DonkeyKong64''

A weasel of questionable honor who appears in ''VideoGame/DonkeyKong64''. Snide was a former member of the Kremling Krew and their chief engineer, but K. Rool got paranoid and suspected Snide of working against him, so he kicked the weasel out. Snide created the Blast-O-Matic superweapon that the Kremlings intended to use to destroy DK Isle; as his revenge, he helped the Kongs by giving them back some of the Golden Bananas K. Rool stole from them, as well as by holding off the Blast-O-Matic's firing sequence so that the Kongs could disable it.

Tropes associated with Snide:
* TheAtoner: He's trying to make up for helping the Kremlings make a doomsday device by helping the Kongs stop it.
* BeingEvilSucks: Working for K. Rool didn't work out so well for him, so he [[HeelFaceTurn turned]] to the Kongs' side.
* EvilGenius: He ''was'' this to K. Rool.
* LastNameBasis: Calls all five of the Kongs 'Kong' instead of by their individual names.
* SharpDressedMan: Check out that suit.

!!Stanley the Bugman
->Debut: ''Donkey Kong 3''

A human bug-exterminator. Stanley fought against Donkey Kong [[note]]or maybe Cranky Kong, depending on how you interpret the timeline[[/note]] in ''Franchise/DonkeyKong 3'', but the big ape had it coming -- DK invaded a greenhouse and got the local bugs all riled up, so Stanley had to go in there and perform some pest control. Stanley originally appeared in the GameAndWatch game ''Greenhouse'' before his brief trip to the NES, and had a handful more G&W appearances afterwards.

Tropes associated with Stanley:
* CoolGun: A spray gun filled with insecticide.

!!Timber the Tiger
->Debut: ''VideoGame/DiddyKongRacing''

An anthropomorphic preteen tiger who lives on a tropical island (presumably not far from DK Isle). When his parents went on vacation, Timber's island was invaded by the [[strike:evil]] super-{{Jerkass}} sorcerer Wizpig, so he called on Diddy Kong and a bunch of other friends (including [[VideoGame/BanjoKazooie Banjo]] and [[VideoGame/ConkersBadFurDay Conker]]) to help rescue the island.

Tropes associated with Timber:
* BadassAdorable
* JackOfAllStats: He's in the middleweight class and has an average top speed, but poor turning and acceleration.
* PantheraAwesome
* StandardizedLeader: He was supposed to be the leader of the good guys.

!! Professor Chops
->Debut: ''VideoGame/DonkeyKongCountryReturns''

An anthropomorphic pig introduced in ''VideoGame/DonkeyKongCountryReturns'', he assists Donkey and Diddy in their quest by dispensing advice, acting as a midway point, and by summoning Super Kong if they fail one too many times in a level.

Tropes associated with Professor Chops:
* CheckPoint
* ExpositionFairy
* MeaningfulRename: In his debut appearance, he's merely called "Tutorial Pig". [[Creator/RetroStudios Retro]] gave him the far catchier name "Professor Chops" in ''VideoGame/DonkeyKongCountryTropicalFreeze''.
* NerdGlasses
* NoNameGiven: In ''Returns'', at least.

[[folder:The Kremling Krew]]
!!King K. Rool
->''"'Fatso', is it? I'd choose my last words more carefully if I were you."''
->Debut: ''VideoGame/DonkeyKongCountry''

An obscenely rich (and fat) crocodile who lords over the Kremlings, just as Bowser does for the Koopas. K. Rool is Donkey Kong's ArchEnemy in the ''VideoGame/DonkeyKongCountry'' games, much as Bowser is to Mario. Prone to adopting new personas (Kaptain K. Rool, Baron K. Roolenstein, etc.) at the drop of a hat.

Tropes associated with K. Rool:
* {{Acrofatic}}: Take one look at the guy. Pretty overweight, right? Well, not only can he jump as high as Mario or Luigi, but he can also outrun Donkey Kong, is able to support his own weight with one hand, and is able to play an entire baseball game without tiring (much).
* AdaptationPersonalityChange: In the games he's a cold-blooded and maniacal Kremling overlord who manages to capture members of the Kong family with surprising efficiency and frequency. In the cartoon, he's a LaughablyEvil IneffectualSympatheticVillain.
* AdiposeRex: He is clearly fat.
* AffablyEvil: The cartoon version.
* AGodAmI: Sees himself as the "''Supreme Ruler of all Evil''" in the cartoon.
* ArchEnemy: To Donkey Kong and the rest of the Kong clan.
* AxCrazy: Lampshaded by Nintendo on more than one occasion, particularly in reference to his schizophrenic adoption of multiple personas as his [[NoKillLikeOverkill love of the overkill]].
* AuthorityEqualsAsskicking: He is the final boss in each game he appears in.
* BadassGrandpa: In the cartoon, where it turns out that he and Cranky Kong are actually childhood buddies, meaning he's roughly the same age as Donkey Kong's grandpa, yet still doing all the stuff he does.
* BerserkButton: There was this time in the cartoon when Klump's video conference messed him up in the computer game he was playing. It angered him so much that he let out an epic BigNo and smashed the computer.
* BadBoss: He keeps his minions in a constant state of misery, rules through fear, and is perfectly willing to sic Klaptraps on his already overworked engineers to speed things up.
* TheBattleDidntCount: Four times in ''[=DK64=]''.
* BigBad: Of all the games he appears in.
* {{BFG}}: In the 2nd game.
* BoxingBattler: In ''Donkey Kong 64'', where he dons a boxing outfit, complete with gloves and champion's belt during the FinalBoss battle.
* TheCaligula
* TheChessmaster: Mainly in the cartoon.
* ColdBloodedTorture: [[spoiler:The first time you fight him on the Flying Krock in ''Donkey Kong Country 2'', he is seen beating Donkey Kong. And by "beating", we mean firing cannonballs at him while he's tied up.]]
* DangerouslyGenreSavvy:
** He summons a fake credits roll after it seems like you beat him, therefore making the player think the game is over and let their guard down.
** Even when you ignore the Deadpool-esque shenanigans, K. Rool ''always'' learns ''something'' from his mistakes. Donkey Kong beat him? Capture DK. Diddy took charge afterwards? Get ''both'' of them this time. All else fails? Capture ''every single Kong you can find'' and set up a myriad of strongholds on every sector of the island ''just'' to be sure. The only instance he's failed on more than once is the occasion where one Kong just isn't there at the time or slips under their notice.
* {{Determinator}}: The one consistent thing between his many personas is the fact that they all take immense amounts of effort to put down, usually being multi-stage bosses. In VideoGame/DonkeyKong64, he goes through multiple rounds of being hammered by ''every'' Kong, and it still takes high explosives to merely get rid of him.
* DeathGlare: He delivered one to Army Dillo after the latter's first failure. With his [[EyeScream gruesome looking eye]], he can do these easily.
* DrFakenstein: In ''Donkey Kong Country 3'', complete with "-stein" prefix and "Baron" title.
* EvilBrit: In the cartoon and in ''Donkey Kong 64''
* EvilIsHammy: Particularly in the cartoon.
* EvilSoundsDeep: In ''VideoGame/DonkeyKong64''.
* EvilVersusEvil:
** In the cartoon, he was often at odds with Kaptain Skurvy.
** In ''Mario Super Sluggers'', he has bad chemistry with Bowser.
* EyeScream: It's so bulgy and veiny... And that's just the more recent portrayals: in the ''DKC'' games and ''[=DK64=]'', the red marks don't even ''look'' like veins but ''blood stains on the eye'', which makes him look ''demonic''. Subverted in the cartoon, though, where his eye is just bulgy.
* FatBastard: He might look like a silly overgrown lizard, but he's a ruthless villain who will resort to very evil actions to get what he wants, including kidnapping ''Donkey Kong himself'' in two games and planning to destroy DK Isles in ''64''.
* FinalBoss: Of each game he appears in.
* FinalExamBoss: In ''Donkey Kong 64'', K. Rool has to be fought in at least five boxing rounds (more if time runs out in any of them), each with one of the playable Kong characters. And each Kong has to attack him using a specific strategy that makes use of their unique tools and/or abilities.
* FriendlyEnemy: [[spoiler: He's shown performing a secret handshake with Donkey Kong in the bizarre secret ending of ''Donkey Kong 64''.]]
* GeniusBruiser: He's pretty smart and very strong. Quite fitting as crocodiles are intelligent even among reptile standards.
* GoKartingWithBowser: In the cartoon, it turns out that originally he and Cranky Kong were friends, and in those days there was peace between Kremling and Kong, with the feud only flaring up after their friendship broke up over K. Rool's cheating in one of their contests. So, Donkey Kong and the gang decide to try and get the two to remember their friendship and see if that'll put an end to the fighting. It works... [[GoneHorriblyRight too well]]; Cranky and K. Rool are such madcap pranksters and daredevils that they drive ''everybody'', Kong and Kremling alike, nuts, and eventually they force them to break their friendship again simply because it's more ''peaceful'' when they're at open war with each other.
* HelicopterPack: In the third game.
* InformedSpecies: Despite being a crocodile, he has an overbite and a wide U-shaped snout more akin to an alligator.
* TheInsomniac: This is sometimes used to explain the way his eye looks.
* ItsAllAboutMe: Many of the evil actions he does in the games are solely to satisfy his personal objectives and goals.
* LargeAndInCharge: The largest Kremling, though some of the monster bosses are huge even compared to him.
* LightningBruiser: Don't let his size fool you; K. Rool is not only very strong and very resilient, but he's also very fast.
* MadEye: One of his most iconic features.
* MadScientist: In ''[=DKC3=]''.
* NamesToRunAwayFromReallyFast: K. Rool sounds like "cruel".
* NeverMyFault: Mainly in the cartoon, he would blame his flunkies for his mishaps.
* NeverSmileAtACrocodile
* NewJobAsThePlotDemands: Shows up as the king of the Kremlings, a ship captain, and a MadScientist in the first three DK installments (and a pro boxer by the end of ''VideoGame/DonkeyKong64'' as his last time changing his personas). He seems to settle on King after that.
* OlderThanTheyLook: In the cartoon, he grew up with Cranky.
* OneHitPointWonder: In his rematch in ''[=DKC2=]'', he is defeated with a single cannonball...but before that cannonball can show up, he goes through a long sequence of attacks first.
* {{Pirate}}: In ''[=DKC2=]''.
* PoliticallyIncorrectVillain: In ''VideoGame/DonkeyKong64'', he attempted to essentially commit genocide against the Kongs. If the Rare commentary is anything to go by, his stealing the banana hoard has to do with starving the Kongs [[ so he can move in on their land]]. As revealed in ''Jungle Climber'', he does not even like bananas.
* PunnyName: Works on two levels. First, he's a king named "Rool" (rule). Then you add on the K and it becomes "cruel".
* PutOnABus: He hasn't appeared in a ''Donkey Kong'' game since ''Jungle Climber'' in 2007. ''Super Smash Bros.'' for the 3DS has him as a trophy, so Nintendo hasn't forgotten him, but he's conspicuously absent with no mention from ''Donkey Kong Country Returns'' and ''Tropical Freeze''.
* RedEyesTakeWarning: Mainly because they're bloodshot.
* RoyalBrat: [[spoiler:To Wrinkly while she taught him as a child.]]
* RoyalsWhoActuallyDoSomething: K. Rool is a villainous example, always coming up with one scheme after another, and typically taking a direct hand in them.
* StoutStrength: K. Rool is very fat, but also ''very'' strong. Oftentimes, he's even [[{{Acrofatic}} faster]] than DK is! He's also able to support his own weight with one hand in ''DK: King of Swing''.
* SurroundedByIdiots: Claims to be this during a cutscene in ''[=DK64=]'', complete with a FacePalm. It's also a constant theme in the cartoon: in the episode "The Curse of Kongo Bongo," Krusha and Klump are trying to decode a plan they themselves came up with, only to forget said code, leading to this:
-->'''K. Rool''': It's at times like this I find that I must ask myself again and again: "Do I ''really'' want the [[MacGuffin Crystal Coconut]] ''this'' badly?"
* TacticalSuicideBoss: It's very common for K. Rool to be defeated in his boss fights simply because he keeps making the same mistakes again and again. For example, in the original ''[=DKC=]'', he keeps throwing his crown at [=DK=] and Diddy, giving them the perfect opportunity to jump on his head, and in ''64'', his constant showboating leaves him open to the Kongs' attacks.
* TimeLimitBoss: Each of his battles in ''64'' is on a time limit.
* WouldHitAGirl: He has no problems attacking the younger Kongs, even if Dixie and Tiny are female.
* YourSizeMayVary: Is much bigger in ''Donkey Kong 64'' than in his previous appearances.

!!The Kremlings
->Debut: ''VideoGame/DonkeyKongCountry''

The minions of King K. Rool, the Kremlings are a clan of nasty-tempered, dim-witted reptiles from Crocodile Isle. They have a seafaring culture with an emphasis on piracy. Despite their [[AlwaysChaoticEvil generally evil disposition]], [[MySpeciesDothProtestTooMuch a few Kremlings have]] [[HeelFaceTurn switched sides to help out the Kongs]].

Tropes associated with the Kremlings:
* ActionBomb: Kaboom, Klasp, and TNT Knocka.
* AirborneMook: Kloak, Kackle, and Kopter.
* {{Ascended Extra}}s:
** Klump and Krusha, two mooks in the first game, were made singular characters in the cartoon.
** The playable Kopter in ''Barrel Blast''.
* AttackOfTheFiftyFootWhatever: Kerozene, who is even larger than K. Rool.
* BashBrothers: Kuff 'n' Klout.
* {{BFG}}: Bazuka.
* {{BFS}}: Kutlass.
* BreathWeapon: Kerozene.
* BringIt: Done by Krusha and Krumple, after shrugging off an ineffectual attack.
* CarryABigStick: Kudgel.
* CoolShades: Worn by Kasplats.
* CrosshairAware: Krosshair.
* DefectorFromDecadence: Klubba hates K. Rool, so he plays minigames (in the GameBoyAdvance remake) with the Kongs and lets them into the Lost World... for a price. Kong ally K. Lumsy was also locked up when he refused to help K. Rool destroy Donkey Kong Island and the "cute little monkeys" inhabiting it.
* DemBones: The skeletal Kritters and Klaptraps in ''Donkey Kong 64''.
* DualWielding: Kutlass and Krook, although Krook usually throws the hook from the same hand over again.
* EliteMook: Krusha, Kruncha, Krumple and Kasplat.
* EnemySummoner: Kloak.
* EvilLaugh: Kloak and Kackle in ''[=DKC2=]''.
* FatBastard: Klump.
* FiveBadBand: In ''Barrel Blast'':
** BigBad: K. Rool.
** TheDragon: Kopter.
** TheBrute: Kludge.
** TheDarkChick: Kalypso.
** EnfantTerrible: Kip and Kass.
* FriendlyEnemy: Klump and Krusha were sometimes this in the cartoon.
* GiantMook: Big Klaptraps in ''Donkey Kong 64''.
* HalfDressedCartoonAnimal: In ''Donkey Kong Country 2'', most of the Kremlings wear pants but not shirts (due to the pirate theme).
* HandCannon: ''Literally'' in the case of Kannons.
* {{Hook Hand}}s: Krook.
* HeavilyArmoredMook: Koin and Koindozer.
* InstantAwesomeJustAddDragons: Dragon Kremlings from ''Jungle Climber''.
* InvincibleMinorMinion: Rockkrocs (except in the remakes) and Kackle.
* LightningBruiser: Rockkrocs are invincible, and move so fast that the only reliable way to get past them is to hit the stop switch.
* MadBomber: Kuchuka.
* MechaMook: The Robotic Kritters in ''Donkey Kong 64''.
* MonogenderMonsters: Until ''Barrel Blast''.
* {{Mooks}}
* NightOfTheLivingMooks: Kloak, Kackle, and the skeletal Kritters and Klaptraps.
* OffModel: Krunch, compared to other Kritters, looks a little odd.
* OneWingedAngel: The ''Jungle Climber'' bosses are regular Kritters, powered up by the Crystal Bananas.
* {{Pirate}}s: In ''Donkey Kong Country 2'' and ''Donkey Kong Land 2''.
* RealMenWearPink: Pink Krunchas and Skiddas.
* RedEyesTakeWarning: Rockkrocs, Kloaks, Kackles, Dark Klobbers, and Robotic Kritters.
* SssssnakeTalk: In the GBA remakes.
* SuspiciouslySimilarSubstitute: Many of the Kremlings in the sequels for Kremlings from previous games in function and appearance.
* TopHeavyGuy: Krusha, Kruncha, Kudgel, Klubba, and Krumple. {{Mook}}s with this appearance can only be defeated by a jump attack from the heavier Kong (or from Diddy and Dixie teamed up) without a barrel or Animal Friend.
* TurnsRed: Kruncha.
* XtremeKoolLetterz

->''Bzzzzt... Click... Kongs enemy. You must be... DESTROYED!!!''

The apparent new leader of the Kremlings in ''VideoGame/DonkeyKongCountry 3'', and a killer robot intent on world conquest, it's found to be secretly under the control of K. Rool in his latest guise and powered by the captured Donkey and Diddy Kong. Has multiple heads that appear when each is destroyed.

Tropes applying to KAOS:
* CranialProcessingUnit: Which overlaps with AttackItsWeakPoint.
* CyberCyclops: His third head.
* TheDragon: To King K. Rool.
* EyeBeams
* HomemadeInventions: K. Rool apparently built him out of pots and pans.
* HumanResources: Was originally powered by the captured Donkey and Diddy's cerebral energies.
* KillerRobot: Fairly obvious.
* LosingYourHead: Happens when each is attacked enough, and in the first battle, it flies around firing lasers.
* MadBomber: His third head erratically fires grenades.
* ManBehindTheMan: K. Rool secretly controls it under the guise of Baron K. Roolenstein.
* NamesToRunAwayFromReallyFast: Yep. Kastle Kaos and KAOS Karnage even more so.
* RoboSpeak: His quotes are incredibly mechanical.
* ShoutOut: His second head resembles the Franchise/{{Terminator}}.
* TrickBoss: The second fight. He only takes two hits before going down, then K. Rool shows himself.

!!Army Dillo
->Debut: ''VideoGame/DonkeyKong64''

A cowardly armadillo who lacks a shell of his own, Army Dillo is equipped with a mechanical shell that makes up for the real one he lacks. He acts as one of K. Rool's agents in ''Donkey Kong 64'', serving as the ClimaxBoss of both Jungle Japes and Crystal Caves.
* AttackItsWeakPoint: His face, which he exposes in order to laugh at you.
* {{BFG}}: Gains one during the battle in Crystal Caves. After his small cannons are blown off, he adds an enormous rocket launcher to the top of his shell, which can drop huge fireballs on you and fire a heat seeking missile.
* BossArenaIdiocy: TNT barrels spawn in the centre of both his arenas.
* DirtyCoward: Flees as soon as his rockets are destroyed, and is so terrified of reporting failure to K. Rool that he actually faints. The second time he lasts until his entire armour is wrecked, then he tries to slink off again.
* EvilLaugh: When he's done attacking, he sticks his face out to laugh. This leaves him vulnerable.
* {{Fireballs}}: He attacks with these when he has his guard on.
* GiantFlyer: During your second battle with him, where he uses rockets to fly up into the air. Initially he just uses this to slam down and create shockwaves, but after you hit him three times, he'll bombard you from the air as well.
* HardHead: You pitch TNT barrels into his face. This destroys his shell, but somehow does no damage to his face.
* KingMook: Appears to be a giant Army.
* MidSeasonUpgrade: Midgame upgrade, but the same principle applies.
* MonowheelMayhem: Curls up into a ball and rolls about, trying to crush you.
* PoweredArmour: His shell, which is made of metal and electrically powered.
* PunnyName: The name is a play on Army and Armadillo.
* RecurringBoss: You face him twice in the game (Jungle Japes and Crystal Caves), and both times as Donkey Kong.
* ShockwaveStomp: During the second battle, Army Dillo can elevate upward and then fall down to create a shockwave: Once after the boss is hit for the first time, twice after the second hit, and three after the third.
* SociopathicSoldier: It's PlayedForLaughs, but there's no way to deny that Army certainly seems to enjoy blasting DK with rockets.
* SuddenlyVoiced: Inverted. At one point in development, he was intended to speak, but his lines weren't used in the final version. He actually pronounces K. Rool's name as "KAY Rool" in one of these lines, unlike [[WesternAnimation/DonkeyKongCountry some people that could be mentioned]].
* TacticalSuicideBoss: If he stopped exposing his face to mock you, he'd be invincible.

!! Dogadon
->Debut: ''VideoGame/DonkeyKong64''

A red, giant-sized hybrid between a dragonfly and a dragon. He guards two of the Boss Keys that are necessary to free Lumsy from his imprisonment, and obviously he won't give them to the Kongs without fighting back.
* {{Fireballs}}: His primary attack is spitting fireballs rapidly at his opponents: Five at the start, ten after he's hit once and fifteen when he's hit twice. During his fight against Chunky, he sticks to only five per turn during the second phase of the fight (this is necessary from the game's external point of view, because the ground is sinking into lava and it would be impossible to defeat him in time if he increased further his attack's duration).
* GreyAndGrayMorality: In a series where Black and White Morality is the norm, he really stands out. He had a valid reason to be upset onto Diddy when he killed one of his babies, but no reason is given to attack Chunky other than simply guarding the boss key of Fungi Forest.
* PlayingWithFire: In addition to shooting fireballs, he has a very powerful attack that consists of a barrier of fire that slowly combs the battlefield (the only possible way to avoid this attack is to grab onto one of the ledges and not moving until the attack passes on).
* RecurringBoss: He's the boss of both Angry Aztec and Fungi Forest. Diddy fights him in the former and Chunky does in the latter.
* ShockwaveStomp: During the battle against Chunky, he performs this attack as he rests after shooting fireballs. This narrow moment is when Chunky has to counter-attack.
* TimeLimitBoss: He becomes this during the second battle after being hit three times with the explosive barrels. If Chunky doesn't deplete his HP in time, he will burn in lava and die.
* YouHaveOutlivedYourUsefulness: K. Rool very rarely tolerates a failure. Dogadon fails ''twice'' and, since his last meeting with the King of Kremlings, he's never seen again.

!! Mad Jack
->Debut: ''VideoGame/DonkeyKong64''

A creepy, sentient Jack-in-the-box toy that confronts Tiny Kong when she looks for the Boss Key guarded in Frantic Factory. He's a formidable opponent, having in hands a large repertoire of attacks, and is fought on a checkerboard-style grid of high pillars (fortunately for Tiny, falling down won't kill her).
* BossArenaIdiocy: Jack is so large that Tiny cannot harm him directly. Fortunately, the pillars have switches that unleash a large electric field that can harm the boss. But the switches only appear when Jack is resting from his melee attack, and Tiny must press the switch located in the pillar that has the same color as the pillar where Jack is resting (if Tiny hit the switch in the pillar of the other color, ''she'' will be harmed by the electric field instead).
* EvilLaugh: He presents in front of Tiny with a malicious background laugh, heard while he taunts her.
* {{Fireballs}}: Unlike the other bosses, Mad Jack doesn't shoot these so frequently, only when he stops chasing Tiny to rest.
* FrickinLaserBeams: During the final part of the battle, he replaces the fireball attack with this one, and it's very powerful.
* GroundPound: This ''is'' Jack's primary attack. Tiny has to dodge it constantly to avoid being hurt, and has to do so by using the HeliCritter ability to avoid falling on the pit while hopping onto the next pillar.
* {{Invisibility}}: When Jack only has one HP left, he turns invisible. Tiny can still locate him by looking at his shadow, but she has to move faster because the invisibilty abruptly increases Jack's speed.

->Debut: ''VideoGame/DonkeyKong64''

A gigantic Puftup who lurks a body of water that is encased away from the mainland of Gloomy Galleon. Lanky is the unfortunate Kong who's given the task to challenge it. Since the battlefield is aquatic, Lanky confronts it while driving a motorboat.
* BattleInTheRain: The battle between Puftoss and Lanky is set during a stormy, rainy night.
* BossArenaIdiocy: Due to the size of the boss and the lack of ground, Lanky cannot harm it directly. The only reason why Lanky can still defeat it is because there are star-shaped emblems that activate metallic pillars which can in turn activate an electric trap capable of harming the big monster. However, each pillar must be activated within a time limit of a few seconds, and that limit decreases gradually as Lanky makes use of it during the battle.
* {{Fireballs}}: Initially, Puftoss shoots them straight at Lanky, and does so unceasingly except when it's preparing a different attack. After being hit twice by the electric impact, it starts shooting a bigger fiery blaze skyward so it splits and derives into a rain of smaller fireballs.
* HomingProjectile: After being hit thrice by the electric impact, Puftoss shoots a small number of fireballs, and then releases a homing Puftup that will chase Lanky relentlessly until it either hits him or runs out of time and explodes.
* KingMook: Of the Puftups. Unlike its smaller relatives, Puftoss can stay on the surface of the water.
* PassThroughTheRings: The star-shaped emblems in the battlefield have to be passed through to activate the pillars. And Lanky must hurry up because there's a time limit triggered when the first emblem is touched.
* PufferFish: A much-larger one than usual. Expectantly, its spikes are harmful to Lanky, though it doesn't actively use them to hurt him since it remains in the same place.
* ShockwaveStomp: After being hit once by the electric impact, Puftoss provokes a very large, blue-colored double wave of energy that spreads through most of the battlefield. It's a powerful attack, but contrary to popular belief it ''doesn't'' cause a OneHitKill.
* StationaryBoss: It's the only boss in the game of this type, probably because of its formidable size.
* UnderwaterBossBattle: Of the on-the-boat variety. Lanky has to move through the battlefield by driving a motorboat. This eliminates the problem of having to swim, but the battle is still difficult.

!!King Kut Out
->Debut: ''VideoGame/DonkeyKong64''

The penultimate boss in ''Donkey Kong 64'', King Kut Out is a giant, inanimate cardboard modeled after King K. Rool. It is assembled by a group of Kremlings to present a final, desperate resistance against the Kongs when they're looking for the penultimate Boss Key in Creepy Castle (the last one is guarded in the office of K. Rool himself). Although the chosen Kong to fight it is Lanky, all five playable characters can participate (one after another, depending on the potential casualties).
* BattleInTheRain: Justified, because all of Creepy Castle is explored during a stormy night.
* BossArenaIdiocy: As a sign of the Kremlings' signature stupidity, they think it's a good idea to attack the Kongs with cardboard in a battlefield secured by four cannons (each pointing to a cardinal direction). When Kut Out isn't attacking, the current Kong can hop into the cannon to launch onto the enemy to inflict damage. The idiocy is subverted during the final phase of the fight, though, when the Kremlings start shifting rapidly Kut Out's position, which puts the current Kong at the risk of launching away from the battlefield.[[note]]Indeed, if this happens to all five of them, it's GameOver.[[/note]]
* DidntNeedThoseAnyway: When Kut Out is impacted three times, it loses an arm, and when it receives the sixth hit it loses the other; but neither loss eases the boss's difficulty. It's only truly defeated when the head is cut.
* DoppelgangerAttack: During the second phase of the battle, two Kut Outs are seen (in opposite extremes). The brighter one is the real one.[[note]]If a Kong launches onto the clone, he or she will just fly past it and be lost for the rest of the battle; again, it's GameOver if it happens to all Kongs, so the player must keep an eye on where the real Kut Out is[[/note]]
* {{Fireballs}}: It's the only boss besides K. Rool that averts this trope. It's also justified, because it's a cardboard and thus fire would incinerate it.
* FlunkyBoss: Kut Out is assisted by Ghosts and Puftups during the battle. It's the only boss in the game of this type.
* FrickinLaserBeams: This is the primary attack of the boss, as it shoots them in two groups of four before ceasing. The Kongs can't attack the boss during these moments.
* LaughingMad: Kut Out (or the Kremling voicing it) laughs maniacally whenever it pops in one of the sides, regardless of whether or not it'll attack. And the sound of the laugh is deranged.
* MarathonBoss: It's the second most enduring boss in the game (only behind K. Rool), requiring nine hits to be defeated.
* RuleOfThree: It's fought in three phases, and in each of them the Kongs must hit it three times.


[[folder:The Snowmads]]
->Debut: ''VideoGame/DonkeyKongCountryTropicalFreeze''

The villains of ''VideoGame/DonkeyKongCountryTropicalFreeze'', these pillagers from frigid northern seas take over Donkey Kong Island and throw the Kongs out of their home. Their ranks are predominantly made up of arctic animals such as penguins and walruses. Their leader is a walrus named Lord Fredrik.

Tropes associated with the Snowmads as a whole:
* AbnormalAmmo: Some of the penguins, called Archies, use fish as arrows. Chum Chucker Charlies throw a barrage of fish like Hammer Bros.
* AddedAlliterativeAppeal: One of the walrus enemies is named Chum Chucker Charlie.
* ArrowsOnFire: A red variant of the Archies fires flaming fish bones that can't be jumped on, not even with Cranky's cane.
* {{Badass}}:
** They take over Donkey Kong Island and five other surrounding islands in a matter of seconds.
** [[ According to the developers]], they wanted to pit the badass Kongs against other badass animals such as polar bears and walruses. This led to the idea of making the enemies Vikings from the North.
* BadWithTheBone: Some Tucks carry fish bone spears.
* CoolHelmet: They sport viking helmets, both bare and horned. They even have different names depending on what kind of helmet they're wearing.
* CoolShip: They have classic viking ships of [[ various]] [[ sizes]].
* EverythingsBetterWithPenguins: These penguins are called Tucks, and make up the bulk of the Snowmads' forces.
* GiantFlyer: Some of the enemies are large, fat owls named Pufftons that are bigger than Donkey Kong.
* GrimUpNorth: They come from icier seas further north.
* HairRaisingHare: Known as Fluffs, they're usually seen hopping across the area. Some of them are even bigger than Donkey Kong.
* HornyVikings: Some of them wear the horned helmets vikings are commonly perceived to wear.
* IShallTauntYou: If you're hit by a Waldough at the front, they will stop and laugh.
* KillerRabbit: Literally! The Fluffs are anything but the cutest rabbits.
* KungFuProofMook: Snowmads with horned helmets can't be jumped on, Snowmads with spears can't be rolled into from the front, and then there are Snowmads with ''both''.
* MadBomber: Harold is a large, overweight rabbit enemy who attacks by throwing bombs.
* OhCrap: Some of the bosses have this reaction before they get beaten to a pulp. Others are too dazed to notice.
* OminousOwl: Called Hootz, they make up a portion of their forces as {{Airborne Mook}}s, and one is even a boss.
* OutsideContextVillain: You don't really anticipate simians living on a warm tropical island having to deal with Vikings from the arctic.
* PunnyName: Many of the Snowmads' names are puns of some sort. "Snowmad" itself is a pun on "snow" and "nomad."
* RedOnesGoFaster: Speedy Tucks move faster than the regular ones, and wear red pants.
* SerialEscalation: The villains in ''Returns'' managed to take all of DK's banana hoard, the Snowmads in the sequel take EVERYTHING.
* ShieldMook: Some of the Snowmads, such as Walbricks, carry shields that protect them from the front.
* TheSpiny: You get harmed by jumping on the ones wearing horned helmets.
* TopHeavyGuy: The walruses, called Waldoughs, and their variants.
* VillainsOutShopping: In the level ''Twilight Terror'', they can be seen harvesting fish, and throughout the fifth world ''Juicy Jungle'', they gather fruit to turn it into juice, jello, and popsicles. The sheer amount of resources they take would probably break some laws in real life, though.
* WilyWalrus: The walruses, called Waldoughs, are some of the most powerful mooks.

!!Pompy, the Presumptuous

A sea lion who acts like a circus performer, he is the first boss fought in ''Tropical Freeze''.

* {{Acrofatic}}: He's quite agile for his size, as he's capable of making multiple leaps in succession and can pull off some impressive acrobatics.
* TheBrute: He's very large, and mostly a physical fighter.
* DeathFromAbove: One of his attacks involves trying to crush the Kongs as he leaps into the air.
* FlunkyBoss: He sometimes summons penguins to attack the Kongs.
* TheSpiny: In addition to his helmet, he sometimes tosses sea urchins into the area, which injure the Kongs if they try to jump on them. Both can be bypassed with Cranky's cane.
* SmallNameBigEgo: He seems to be incredibly vain, as he does a ton of flips and tricks while he fights.
* SpinAttack: One of his attacks involves spinning across the arena sideways.
* TurnsRed: His skin even changes color each time he does this.

!!Skowl, the Startling

A large owl who fights with magic, he is the second boss fought in ''Tropical Freeze''.

* BlowYouAway: In the second part of his fight, one of his attacks involves creating a massive gale that propels the Kongs and his troops across the screen.
* TheEvilGenius: He mostly fights with magic.
* EvilSoundsDeep: His voice is much deeper than the other owls.
* FeatherFlechettes: His projectile attack.
* FlunkyBoss: He summons owls constantly throughout the fight.
* GiantFlyer: He's as large as the Pufftons, without looking fat at all.
* AnIcePerson: He can create spiky ice balls that roll across the stage. They can only be jumped on using Cranky's cane.
* KingMook: Of the Hootz.
* OminousOwl: Even his voice sounds ominous.
* ThrowTheMookAtThem: Some of the owls he summons wear an [[EggshellClothing eggshell helmet]], allowing the Kongs to jump on them without killing them and then throw them at Skowl.

!!Ba-Boom, the Boisterous

A ninja baboon, he is the third boss fought in ''Tropical Freeze''.

* DropTheHammer: He tries to hit you with a hammer while swinging around.
* MadBomber: One of his attacks involves throwing bombs, and he really goes ape with them in the last part of the fight.
* MesACrowd: He creates two doppelgangers to fight alongside him. As the fight goes on, the clones change from looking exactly like him except for headband colors into pale ice-like creations.
* NinjaPirateZombieRobot: He's a viking ninja baboon.
* OneOfTheseThingsIsNotLikeTheOthers: A tropical creature who's part of a northern horde. It's possible he joined the Snowmads after they invaded.
* PunnyName: He's a baboon whose bombs go "boom".
* TheSpiny: His helmet, obviously.
* TacticalSuicideBoss: He should really stop throwing those fruit bombs with long fuses if he doesn't want to be hit by them.
* WolfpackBoss: He, or they, split into three and you must fight several at once. The clones disappear upon being hit, and only Ba-Boom himself can be harmed.

!!Fugu, the Frightening

A pufferfish who can grow to a gargantuan size, he is the fourth boss fought in ''Tropical Freeze''.

* AttackItsWeakPoint: When inflated, the only part of his body that isn't covered in spikes is his rear.
* {{Black Viking|s}}: Or Japanese Viking in this case. Fugu is the Japanese word for pufferfish and the name of a Japanese dish made with a poisonous species that can kill people if not prepared correctly.
* FlunkyBoss: He can spit sea urchins and soft pufferfish. The pufferfish can be knocked into him, damaging him and causing him to shrink to his original, spike-less size.
* IShallTauntYou: If you get hit two times while he's really huge, he'll [[BreakingTheFourthWall look at the screen and laugh at you.]]
* MuggingTheMonster: Before the fight, upon seeing the apparently wimpy Fugu, the Kongs sneak up behind him to scare him. Needless to say, Fugu is not amused.
* PufferFish: A porcupine puffer, to be specific.
* SizeShifter: At first glance, Fugu seems no bigger than any of the other pufferfish enemies in the game. However, he can inflate himself to the point where he can fill up a third of the battlefield.
* SpikesOfVillainy: Spikes protrude from his body when he's inflated.
* SpinAttack: Some of his attacks involve spinning, whether vertically or horizontally. His weak spot can be hit if he's spinning vertically.
* TurnsRed: His face starts getting redder with anger with each phase.
* UnderwaterBossBattle: His boss battle takes place entirely underwater.

!!Bashmaster, the Unbreakable

A polar bear who fights with a large hammer, he is the fifth boss in ''Tropical Freeze''.

%%* AwesomeMcCoolname
* BearsAreBadNews: He's a polar bear with a hammer. Of course he's bad news.
* ButtMonkey: He loses his popsicle, keep falling into the purple river everytime the Kongs hit him, and has to get punched by the Kongs at the end.
* DropTheHammer: He fights with a hammer as big as him that can even be [[AnIcePerson imbued with ice]] to power up his attacks.
* AnIcePerson: He can imbue his hammer with ice to create icicle waves or turn ice cubes into a mass of spiky ice.
* InASingleBound: He can jump so high that he leaves the screen.
* LostFoodGrievance: When the Kongs crash landed on his ice floe, he dropped his popsicle into the juice the ice floe was floating on, where it's immediately devoured by [[PiranhaProblem piranhas]]. He doesn't take it well.
* NonStandardCharacterDesign: He has a very realistic design compared to the rest of the characters in ''Tropical Freeze''.
* OddNameOut: He's the only one of the five world bosses who doesn't have an alliterative name.
* SpinAttack: One of his attacks involves spinning his hammer and imbuing it with ice before hitting an ice cube, turning it into a spiky, spiraling mass that even Cranky can't jump on. When he does his sliding attack, he also sometimes spins, which leaves him dizzy and open to a boop on the head.
* TurnsRed: His fur gradually turns purple as the fight progresses. Justified, as the Kongs keep knocking him into the purple juice surrounding the battlefield, staining his fur purple.
* VillainsOutShopping: Prior to the boss fight, Bashmaster was just relaxing on an ice floe enjoying a popsicle.

!!Lord Fredrik, The Snowmad King

A walrus and the king of the Snowmads, he is the final boss in ''Tropical Freeze''.

* {{Acrofatic}}: Despite his girth, he can move [[LightningBruiser surprisingly quickly]], and can make some [[InASingleBound impressive jumps]].
* AdiposeRex: He's the king of the Snowmads, and as a walrus, is quite fat.
* AnIcePerson: His horn shoots ice dragons and balls of ice.
* AuthorityEqualsAsskicking: It's unknown if he inherited his title or earned it, but he's definitely the strongest of the Snowmads.
* BadassCape: Wears a cape made of fur.
* BigBad: He's the leader of the Snowmads.
* DangerouslyGenreSavvy: When you pick up a projectile to throw at him, he'll start moving and can only be hit when he either stops to taunt or rest.
* EvilOverlord: It's even in his title.
* EvilSoundsDeep: While he doesn't speak, his laughs, roars, and grunts are very low-pitched.
* FatBastard: He invaded the Kongs' island. As a walrus, he's naturally fat. [[{{Acrofatic}} This hardly stops him from putting up a fight]].
* IShallTauntYou: In the fight against him, he occasionally laughs while the Kongs are avoiding his obstacles. Also, when you toss a projectile at him and barely miss, he'll either pretend to look scared or ''dance like a ballerina''.
* IcyBlueEyes: Fitting, considering that he's AnIcePerson.
* InstantAwesomeJustAddDragons: Lord Fredrik summons a dragon made of ice to both blow away the Kong family, and also to cover the entire DK Island in snow and ice. [[spoiler:In the final battle, he can use his horn to summon smaller ice dragons to attack Donkey Kong as well.]]
* InstrumentOfMurder: His horn can create ice dragons to attack the Kongs. He also used it in the intro FMV to freeze Donkey Kong Island.
* JigglePhysics: His stomach jiggles and bounces everytime he moves.
* LightningBruiser: Despite his size, this guy can run FAST.
* ObviouslyEvil: Scary-looking from head to toe.
* NonindicativeName: Fredrik means 'Peaceful Ruler'. This is the guy who waged a hostile takeover of Donkey Kong Island.
* ShockAndAwe: Unlike the other Snowmads, his helmet is electrified, meaning even Cranky's pogo jump can't damage him there.
* ShoutOut: Many of Lord Fredrik's moves are similar to the way King K. Rool fights in his games.
* SizeShifter: He can use his horn to make himself giant.
* WeHaveReserves: When he leaps onto the battlefield from his throne room, any Snowmad minion he summons there instantly dies. He doesn't react to this, indicating a LackOfEmpathy.
* WilyWalrus: This walrus is the leader of the villainous Snowmads, and has an ObviouslyEvil appearance to match.

[[folder:Other Bad Guys]]
!! Wizpig
->Debut: ''VideoGame/DiddyKongRacing''

An evil, racing-obsessed pig wizard from Future Fun Land, he invades and conquers Timber's Island in ''DiddyKongRacing'', hypnotizing some of the inhabitants to act as his minions.

Tropes associated with Wizpig:
* {{Acrofatic}}: He's fast enough to keep pace with the player's go-kart ''on foot'' despite (or maybe partially because of) his monstrous size.
** Never mind outpacing, he can flat-out ''outrun'' you if you miss the boost pads during the first race.
* AlienInvasion
* BadassCape
* BigBad: Invaded Timber's Island, Diddy has to confront and race his brainwashed friends to get a chance to race Wizpig and force him to leave.
* EvilLaugh: You hear his nasty laugh when you prepare to confront him in both of his races.
* EvilSorcerer: Capable of brainwashing the island inhabitants into the game's other bosses, and possesses a few magic tricks including making himself disappear.
* FinalBoss: After completing his amulets, you have to race him '''twice''' (the first time on the island, the second time in his home; the latter requires all the balloons in the game to access as well.)
* {{Flight}}
* HoistByHisOwnPetard: After being beaten the second time, his rocket randomly malfunctions, launches him into space, and explodes.
* HornedHumanoid
* {{Jerkass}}: Oh so very much.
* LargeHam: Both literally and figuratively.
* LightningBruiser
* MassHypnosis: Uses it to control some of the residents of Timber's Island.
* MessyPig
* NinjaPirateRobotZombie: He's a giant, a pig, a wizard, and an alien.
* RetroRocket: Uses one in his second race.
* SmugSnake
* SoreLoser: When you beat him the first time, he throws a childish tantrum and vanishes in a huff, and then attacks the party because he "Just HAD to say goodbye!"
* SpaceFighter: Surprisingly never used as a racing vehicle.
* TrashTalk: Actually calls the group "little worms" both when he leaves and when they meet him again for the last race of the game.

!! The Cactus King
->Debut: ''VideoGame/DonkeyKongJungleBeat''

A huge cross between a gorilla and a cactus, the evil Cactus King ruled the distant Fruit Kingdoms with an iron fist by controlling the minds of the four Kong kings and other powerful creatures. He was overthrown when Donkey Kong came to the kingdoms' aid.

Tropes associated with the Cactus King:
* BigBad: Of ''VideoGame/DonkeyKongJungleBeat''.
* LargeAndInCharge
* PlantPerson

!! Tiki Tak Tribe
->Debut: ''VideoGame/DonkeyKongCountryReturns''

The villains of ''VideoGame/DonkeyKongCountryReturns'', replacing King K. Rool and the Kremling Krew. Led by the giant [[spoiler:Tiki Tong]] and his instrument-shaped lieutenants, they hypnotize the animals of Donkey Kong Island into stealing DK's treasured Banana Hoard, which they use to bolster their forces (the bananas can bring inanimate Tiki masks to life... for some reason).

Tropes associated with the Tiki Tak Tribe:
* ActionBomb: Tiki Pops.
* AirborneMook: Tiki Buzzes, Tiki Torks, Flaming Tiki Buzzes, and Tiki Zings (big and small).
* AnimateInanimateObject
* AttackItsWeakPoint: The red spots on [[spoiler:Tiki Tong's]] hands and head.
* BackgroundBoss: [[spoiler:Tiki Tong]], initially.
* BigBad: [[spoiler:Tiki Tong]].
* CoDragons: The Instrument Tikis.
* DemonicPossession: The lieutenants possess monsters or random characters, which act as bosses.
* EliteMook: Tiki Tanks.
* TheFaceless: [[spoiler:Tiki Tong, whose silhouette face is replaced by a question mark if you lose a life in the Volcano before you meet him.]]
* FlunkyBoss: [[spoiler:Tiki Tong can summon Flaming Tiki Buzzes]].
* GiantHandsOfDoom: [[spoiler:Tiki Tong transforms his main followers into a pair]].
* GiantMook: Tiki Doom, Tiki Torks, Giant Tiki Zings, and Giant Screaming Pillars.
* {{Leitmotif}}: The instrument Tikis. They use their leitmotif to hypnotize the animals.
* TheGoomba: Tiki Goons.
* ManOnFire: Tiki Torches, Tiki Bombers and Flaming Tiki Buzzes.
* MindControlMusic: The main servants of [[spoiler:Tiki Tong]] play themselves as instruments to hypnotize the animals, complete with HypnoticEyes.
* NoNameGiven: The Tiki bosses.
* NoOntologicalInertia: After [[spoiler:Tiki Tong]] is defeated, his followers are destroyed, and the hypnotized animals are restored to normal.
* OhCrap: The expression given by the lead Tikis before being made a TwinkleInTheSky by DK.
* OutsideContextVillain
* PowerFloats
* RedEyesTakeWarning: Screaming Pillars [[spoiler:and Tiki Tong]].
* SealedEvilInACan: They were apparently "hibernating" in the volcano on DK Island, and were awakened by it erupting.
* SchmuckBait: Subverted in the first battle sequence with [[spoiler: Tiki Tong]], as he'll occasionally supply you with hearts during battle sitting on the palms of his hands. If you touch his hand trying to get the hearts, he'll grab, squeeze, and toss you, making that heart entirely worthless.
* ShockwaveStomp: Performed by [[spoiler:Tiki Tong]] in the second sequence of his battle.
* TheSpiny: Tiki Zings and their giant counterparts.
* TechnicolorFire: Tiki Bombers are covered in blue flames, and can launch fireballs of the same color.
* TerribleTrio: The Maracas.
* TooDumbToLive: The 1st Tiki that Donkey Kong encounters tries repeatedly to hypnotise him, even though it's pretty clear that he's immune to the Tiki's mind-controlling music.
* TurnsRed: [[spoiler:Tiki Tong]].

[[folder:{{Canon Foreigner}}s]]
!!Bluster Kong
->''"I'm just one sneaky, peeping, two-bit step away from becoming an even richer richest ape on Kongo Bongo Island - and that's rich."''

The boss of DK Island's barrel factory (owned by his mother), and Donkey Kong's rival for Candy's affections. Appeared in the ''WesternAnimation/DonkeyKongCountry'' cartoon.

Tropes associated with Bluster:
* AccidentalHero: One episode has him get the drop on K. Rool only because he was hiding the mine kart K. Rool would use to escape. He also only rescued the Crystal Coconut because Klump threw it at him.
* ButtMonkey
* CombatPragmatist: One time, [[ he threatened K. Rool with one of the Kremlings' own guns]].
* LargeHam
* MilesGloriosus
* MommasBoy
* MistakenForDying: Happens with him in the episode "From Zero to Hero".
* SmallNameBigEgo
* TookALevelInBadass: In one episode, he manages to accidentally create a super-hip and impressive alter-ego for himself in the form of Leo Luster.
* OddNameOut: Out of the Kongs' ThemeNaming.

!!Kaptain Skurvy
A pirate captain featured in the ''WesternAnimation/DonkeyKongCountry'' cartoon. He believed that he was the rightful owner of the Crystal Coconut and would sometimes come to DK Island to take it, accompanied by his two mates, Green Kroc and Kutlass. Skurvy is actually Klump's twin brother, as revealed in the [[ChristmasEpisode Festival of Lights Episode]].

Tropes associated with Skurvy and his men:
* AffablyEvil
* BelatedBackstory: Skurvy in "The Kongo-Bongo Festival of Lights".
* EvilVsEvil: He often comes into conflict with King K. Rool.
* GreaterNeedThanMine: He realised that [[spoiler:Klump would never survive being TheExile and so he chose to take the blame, as he knew he could handle being outcast from the clan.]]
* HeroicSacrifice: He allowed himself to [[spoiler:be villified and driven away from the clan so that his brother, who was really to blame, would be allowed to stay.]]
* HiddenHeartOfGold: He was willing to [[spoiler:give up everything he had in order to protect his brother.]]
* KnightOfCerebus: Since he appeared less often than K. Rool, he and his plans tended to be more threatening. He successfully captured both Donkey Kong and Diddy Kong, and the Crystal Coconut, all in his debut appearance.
* LongLostSibling: [[spoiler:Skurvy separated from Klump during their childhood when Klump accidentally burnt down their home in the swamp with fireworks and Skurvy took the blame for it.]]
* {{Pirate}}s: He and his crew are Kremling pirates.
* VillainSong: "A Pirate's Scorn" and "Bootie Boogey", technically also "Look Into The Mirror/You're a Pirate", which he sings to convince an amnesiac DK that he's part of Skurvy's crew.
* ZeroApprovalGambit: Acted as if he [[spoiler:deliberately burnt down the clan's home so nobody would suspect that Klump was responsible.]]

!!Eddie The Mean Old Yeti
A white-furred Kong living up in the snowcapped White Mountains of the ''WesternAnimation/DonkeyKongCountry'' cartoon. Armed with a big club and the distinction of being even ''dumber'' than DK, Eddie is a wild force in Kongo-Bongo Island.

Tropes associated with Eddie:
* BigfootSasquatchAndYeti: Take a guess which one he is.
* TheDreaded: When he's a bad mood, most of the cast is terrified of him. Even K. Rool.
* DumbMuscle: You did read the part that he's dumber than even ''DK'', right? However, his strength is also even greater than DK's.
* GoMadFromTheIsolation: It doesn't seem like he was very smart or stable to begin with, but it's heavily implied that living alone in the White Mountains has driven him crazy, which is why he acts so strange.
* HulkSpeak: ''"Me Eddie, the Mean Old Yeti!"''
* NiceHat: He wears a cute little woolly bobble-hat.
* OutsideContextVillain: We know absolutely ''nothing'' about him. We don't know if he's TheExile, or just a crazy hermit, or if he represents some lost branch of the Kong clan.
* PaletteSwap: He looks exactly like DK, only with white fur and a bobble-hat. Ironically, DK would get a PaletteSwap that resembles Eddie in ''VideoGame/SuperSmashBros''.

!!Polly Roger
A sarcastic, talking parrot from the ''WesternAnimation/DonkeyKongCountry'' cartoon. He sometimes helps K. Rool or Scurvy with their plots to take the Crystal Coconut, but seems content to sit on the sidelines and dispense snarky comments.

Tropes associated with Polly:

* ChronicBackstabbingDisorder: According to K. Rool, he'd "sell his own mother for a single cracker."
* DeadpanSnarker: He'd be a KnightOfCerebus if it weren't for his tendency to make snarky comments about everything.
* EvilIsPetty: Yes Polly, being insulted and straight-up called out by K. Rool ''totally'' justifies not saying anything when Klump misinterprets his sickened grunts as wanting the island blown up.
* HeelFaceRevolvingDoor: In Raiders of the Lost Banana, he claims he's turning good...only to turn back at the end of the episode.
-->'''Donkey Kong:''' ''"Some loyalty."'''
-->'''Polly''': ''"You want loyalty? Get a cockerspaniel!"'''
* ILied: Once again, the Raiders of the Lost Banana example.
--> '''Diddy Kong:''' ''"Hey! I thought you were on our side!"''
--> '''Polly:''' ''"I changed my mind!''"
* {{Jerkass}}: King K. Rool and Kaptain Skurvy had either redeeming qualities or good manners beneath their evil, while most of their respective minions either had UndyingLoyalty or were FriendlyEnemies. This guy's just rude.
* PirateParrot: Well, he did start off as Kaptain Skurvy's pet parrot.
* PollyWantsAMicrophone: Ironically, only when he leaves Skurvy for unknown reasons does he speak more coherently.
* TrademarkFavoriteFood: Polly wants a cracker, matey.
* TheUnreveal: He used to work for Kaptain Skurvy, but he switches sides with K. Rool. The show never explains why, or what happened between him and Skurvy.