%%Zero-context examples have been commented out. Add context to the entries before uncommenting them.

A list of characters who are part of the ComicBook/DisneyMouseAndDuckComics franchise but can't be said to belong primarily to either the Mice or Ducks part of the ModularFranchise; either because they primarily appear in their own stories, or are equally likely to be found with either Mice or Ducks, or both.

For further reading, check out these related character pages:
[[index]]
* Characters/DisneyDucksComicUniverse
* Characters/MickeyMouseComicUniverse
[[/index]]
----
[[foldercontrol]]

!Forest inhabitants

[[folder: Chip and Dale]]
!!Chip and Dale [[note]][[WesternAnimation/ChipAndDale Animation]][[/note]]
[[quoteright:322:https://static.tvtropes.org/pmwiki/pub/images/disneychipandale_2073.jpg]]

Two playful chipmunks who live in an oak tree at the edge of the forest and spend their time in equal parts gathering nuts, avoiding predators and making mischief, their favorite prank target being WesternAnimation/DonaldDuck (making them more tied to the ComicBook/DisneyDucksComicUniverse).
----
* AdaptationalNiceGuy: Compared to their classic cartoon counterparts, these chipmunks are a lot more kind and considerate, their pranks seldom reaching harmful levels. (Of course, they aren't the straight-up heroes their ''[[WesternAnimation/ChipNDaleRescueRangers Rescue Rangers]]'' counterparts would become.)
* AdaptationRelationshipOverhaul: Downplayed, since their interactions are pretty much the same as in all others incarnations... but in this incarnation they're actually brothers, which does not seem to be the case in any other incarnation.
* AnimalTalk: DependingOnTheWriter whether they're speaking this or can be understood by humanoid animals like WesternAnimation/DonaldDuck.
* {{Cloudcuckoolander}}: Dale's not ''stupid,'' exactly; he's just incredibly scatterbrained and doesn't follow the same type of logic as everyone else.
* DeadpanSnarker: Chip never seems to run out of sarcasms.
* DemotedToExtra: While they surely belong to the main characters of the ''WesternAnimation/ClassicDisneyShorts'', being very well remembered for antogising Donald and Pluto and even having their fair amount of starring roles in [[WesternAnimation/ChipAndDale their own cartoons]] they are way less frequently used in the comics.
* {{Determinator}}: Dale. When he gets an idea in his head, he follows it through and won't stop until the disaster is total (and often not even then).
* FleetingPassionateHobbies: One of Dale's trademarks. A large percentage of the Chip 'n' Dale comics focus around him gaining a new obsession and all the [[HilarityEnsues Hilarity that Ensues]] as he drags Chip along in pursuing it.
* HeterosexualLifePartners: Though in the comics they're actually brothers; at least one comic story directly names them as such and even includes a cameo appearance by their mother.
* LoveTriangle: Chip and Dale always fall for the same girl and get competitive about her. These girls include Cerise from the 1957 comic "Noisy Neighbors", Clarice from the 1952 short ''Two Chips and a Miss'', and Gadget from ''WesternAnimation/ChipNDaleRescueRangers''.
* OddCouple: Dale's the {{Cloudcuckoolander}} wacky guy and Chip the StraightMan.
* OutOfFocus: They used to be fairly prominent, starring in hundreds of stories, but after the premiere of ''WesternAnimation/ChipNDaleRescueRangers'', which presents a vastly different take on them, this incarnation all but vanished from the comics and only made the odd cameo appearances.
* TrademarkFavoriteFood: Nuts. Of course.
* VitriolicBestBuds: Downplayed, but still prevalent since Dale tends to drive Chip up the wall with his shennanicans.
* YouNoTakeCandle: Since their sped-up, near-unintelligible voices was impossible to recreate for comics, several older comics try to recreate a similar effect by having the chipmunks speak in broken English similar to how the mice in ''WesternAnimation/{{Cinderella}}'' spoke. This was pretty much abandoned in later comics.
[[/folder]]

[[folder: Big Bad Wolf]]
!! Zeke Midas "Big Bad" Wolf
[[quoteright:193:https://static.tvtropes.org/pmwiki/pub/images/disneyzekewolf_8768.jpg]]

The wannabe "terror of the forest," Zeke Wolf has two main goals in life: To catch and eat the Three Little Pigs, and to raise his son to become a proper bad wolf. So far, his success rate in both these goals is zero -- though not for lack of trying.
----
* BadIsGoodAndGoodIsBad: He fiercely defends his reputation as the Big Bad Wolf, rejecting anything good or noble.
* TheBigBadWolf: Zeke is a version of the classic character of children's tale fame.
* EarlyInstallmentWeirdness: Originally his clothes were red, and his face and feet were flesh colored instead of white. Also, his ability to blow powerful puffs of air was more prominent, bordering as PowerIncontinence- a simple act of blowing a candle usually ended with his son, dinning table and even his door being blown away, candle and all.
* EvenEvilHasStandards: He'll proudly do anything villainous or nasty, but he never so much as lifts a hand to his son -- even if he is constantly frustrated that Li'l Wolf refuses to do bad things.
** One story has Zeke discovering a number of apparently abandoned children. He goes into a rant against parents who do that, and points out that he never abandoned his own kid.
* HiddenDepths: His strong paternal instinct not only applies to his son, but also extends to abandoned babies as well.
** While he has no problem to hunt and eat wild game, he simply cannot shoot and kill defenseless baby animals.
** In many stories he has tried to go straight and earn a honest living to become a better provider for his son, no matter how much the idea of honest work disgusts him.
** Old stories revealed that just as his son, he used to be absurdly nice and polite when he was a kid, much for his family's embarrasement- thus explainig why he's so bad at being bad.
* HiddenHeartOfGold: He truly loves his son despite his white sheep nature, and always has his well-being as one of his main priorities, plus he is able to do sincere good deeds whenever they are needed, no matter how bad this makes him feel. There's a reason why his son loves and respects him so much.
* IneffectualSympatheticVillain: Zeke's plans always backfire, and he is on the receiving end of beatings and pain. Through his endless suffering, he can come off as very sympathetic.
* OnlyKnownByTheirNickname: More in early comics and cartoons, where he's just known as "Big Bad Wolf." Later comics use his real name, Zeke, quite often.
** Br'er Bear, Br'er Fox and Br'er Rabbit usually call him "Br'er Wolf," at least in early appearances.
** According to the 1946 comics ''"Li'l Bad Wolf"'', his true name is Ezekiel.
* PapaWolf: You wouldn't think so, but for all his flaws, Zeke ''does'' love his son and will do anything to ensure his safety.
* PetTheDog: Many of his interactions with his son qualify because he does try to be a good father.
* VillainProtagonist: Though he's rarely the titular character of his comics, he's most definitely the star of most of them, getting far more screen-time than his son or the pigs.
[[/folder]]

[[folder: Li'l Wolf]]
!! Li'l Wolf
[[quoteright:192:https://static.tvtropes.org/pmwiki/pub/images/disneylilbadwolf_2171.jpg]]

Zeke's do-gooder son, and the "white sheep" of the wolf family; despite his father's constant attempts at making him into a "proper" wolf, he's a polite, kind and considerate guy who just doesn't have it in him to be bad or nasty.
----
* CheerfulChild: To the disappointment of his father, who really hoped for him to be a BrattyHalfPint, Li'l Wolf has a sunny disposition and is well-liked by teachers and class-mates alike.
* DeadpanSnarker: Not in the comics, but in the ''WesternAnimation/HouseOfMouse'' cartoon ''Little Bad Wolf'' (a RecursiveAdaptation of the comics) he's definitely this.
* DivergentCharacterEvolution: From the cartoons. In the early cartoons, Zeke had ''three'' sons, all as bad as their father -- though later adaptations changed this to two bad little wolves and one good little wolf. Eventually, as the comic series found its feet, the two bad little wolves [[ChuckCunninghamSyndrome vanished from the stories]], leaving only Li'l Wolf as Zeke's only son.
* ADogNamedDog: Unlike his father, he's never called by any name other than "Li'l Wolf."
* EarlyInstallmentWeirdness: Originally, he had a lankier figure with sharper features and bigger fangs, his clothes were blue and his face and feet were flesh colored instead of white. Also, he was comically weak (he couldn't even blow a candle, much for his father's frustration) and on top of that he was a total pushover who sheeply accepted his father's orders and because of that, used to spend half of his panel time looking absolutely miserable. Finally, he was as hated as his father, so he had no friends except for the forest's animals.
* GoneHorriblyRight: All attempts to tamper with his mind to make him behave as a true bad wolf end up with Li'l Wolf becoming so evil and clever that not even his father can put up with his badness.
* NiceGuy: To his father's great shame.
* PingPongNaivete: He's not actually stupid, but his [[WideEyedIdealist tendency to want to see the good in his father]] makes him ridiculously easy to fool -- except when it doesn't.
* WhiteSheep: He gets it from his grandmother.
* WideEyedIdealist: His major flaw is that he wants to believe the best of everyone.
[[/folder]]

[[folder: Grandmaw Wolf]]
!!Grandmaw Wolf

Zeke's mother, and the ''other'' WhiteSheep of the family -- she is just as disappointed in Zeke for becoming a bad wolf, as Zeke is in Li'l Wolf for ''not'' becoming a bad wolf.
----
%%* CoolOldLady
%%* HairTriggerTemper
%%* NeverMessWithGranny
[[/folder]]

[[folder:The Three Little Pigs]]
!!WesternAnimation/TheThreeLittlePigs
[[quoteright:191:https://static.tvtropes.org/pmwiki/pub/images/disneylittlepigs_7733.png]]

Fifer, Fiddler and Practical Pig are the best friends of Li'l Wolf and constant target of his father Zeke.
----
* FoolishSiblingResponsibleSibling: The AllWorkVSAllPlay trope is ''much'' less prominent in the comics than in the cartoons, as the pigs work together to a much higher degree in order to defend themselves from the wolf. However, there's still no doubt that Practical is by far the smartest pig, and the one who most often has to save Fifer and Fiddler, or clean up their messes when they've screwed up.
* GadgeteerGenius: Practical. Unsurprisingly, all his gadgets are based around defense against the Big Bad Wolf.
* SingleMindedTwins: Fifer and Fiddler don't speak in unison the way they do in the cartoon, but they still have the exact same personality and are hardly ever seen apart.
* VagueAge: They live on their own and take care of themselves, yet they go to school together with Li'l Wolf and are often treated as children. Some comics have Practical as the sole adult pig who for some reason acts as the guardian to his younger brothers.
[[/folder]]

[[folder: Br'er Rabbit]]
!!"Br'er" Riley Rabbit
[[quoteright:228:https://static.tvtropes.org/pmwiki/pub/images/disneybrerrabbit_5666.jpg]]

Known almost exclusively as "Br'er Rabbit," he is a clever, mischievous rabbit who always has a trick or two up his sleeve, but often gets himself into trouble thanks to his impulsive, braggart nature.
----
* DeadpanSnarker: He's got a very smart mouth on him.
* FunetikAksent: Toned considerably down in later years, though.
* JerkWithAHeartOfGold: He's a prankster and an annoying braggart who will occasionally dish out more punishment to the bad guys than they really deserve. DependingOnTheWriter just how much of a jerk he's willing to be (in the earlier stories he could occasionally come across as a DesignatedHero), but generally he's not a bad person.
* MrViceGuy: His main vice is arrogance and a tendency towards self-centeredness.
* OnlyKnownByTheirNickname: His actual name is Riley, but this is hardly ever mentioned.
* RascallyRabbit: He's Disney's version of one of the archetypical rascals, of course he is this.
* SmallNameBigEgo: His major flaw -- he can't stop bragging about his own cleverness.
* TricksterRabbit: As a version of the "Br'er Rabbit" of folklore fame, he is a mischievous trickster.
[[/folder]]

[[folder: Molly Cottontail]]
!! "Sis" Molly Cottontail
[[quoteright:189:https://static.tvtropes.org/pmwiki/pub/images/disneymolly_1307.jpeg]]

Br'er Rabbit's girlfriend; not as clever but on the whole more sensible than he is.
----
* CloserToEarth: Unlike her boyfriend, she's not prone to bragging or overestimating herself, and as such gets into far less trouble.
* DamselInDistress: In some comic stories, in that she fulfills much the same role for Br'er Rabbit as WesternAnimation/MinnieMouse does for WesternAnimation/MickeyMouse... of course, at least the bad guys who captured Minnie weren't usually intent on ''eating'' her.
* DistaffCounterpart: To Br'er Rabbit, of course.
%%* RascallyRabbit
* TricksterRabbit: Not to the extent of Br'er Rabbit, but she has her moments.
[[/folder]]

[[folder: Br'er Fox]]
!! Br'er Fox
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/disneybrerfox_7030.jpg]]

The only permanent, and definitely the smartest, member of the "Foul Fellows' Club;" he's primarily known as a troublemaker, a rascal and a crook who's always up to no good. Forms the Brains part in a BrainsAndBrawn duo with Br'er Bear, and occasionally teams up with Zeke Wolf.
----
* CunningLikeAFox: Though he's not ''quite'' as cunning as he himself thinks, he ''is'' by far the smartest person in the Foul Fellows' Club and can out-think both Zeke Wolf and Br'er Bear without even trying.
* EvilCounterpart / {{Foil}} / ShadowArchetype: To Br'er Rabbit. They have pretty much the same strengths and the same flaws, the same sense of humor, the same gift for tricks and cunning... and the same tendency to think better of themselves than they really deserve. The main difference is that Br'er Rabbit is at worst a JerkWithAHeartOfGold, while Br'er Fox delights in being wicked and sadistic... and Br'er Rabbit is, when all is said and done, just a little smarter than Br'er Fox is.
* EvilDuo: Sometimes with Br'er Bear, occasionally with Zeke Wolf. He is the brains of the outfit who has little respect for either of his companions; he considers Zeke a miserable failure and Br'er Bear a blundering idiot.
* FunetikAksent: Like Br'er Rabbit, toned down a lot in later years.
* {{Jerkass}}: He doesn't have many redeeming qualities.
%%* LeanAndMean
* SmallNameBigEgo: As mentioned above, he's CunningLikeAFox, but not as much of a genius as he himself thinks.
[[/folder]]

[[folder: Br'er Bear]]
!! Br'er Bear
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/disneybrerbear_1469.jpg]]

Br'er Fox's sometimes-partner-in-crime, and constant bane of Zeke Wolf's schemes, he is not so much a bad guy as he is overly temperamental and easily swayed thanks to his less-than-stellar intelligence. Gets along famously with Li'l Wolf and the pigs, but wouldn't pass up a chance to knock Br'er Rabbit's head clean off.
----
* BearsAreBadNews: Though he's definitely worse news for some characters than for others.
* CompositeCharacter: In the very earliest pig/wolf comics, Zeke's nemesis was an {{Expy}} of Br'er Bear named "Farmer Bear," who looked and mostly acted like Br'er Bear but without the FunetikAksent and the occupation as, well, a farmer. It wasn't long before the decision was made to just use Br'er Bear in these stories, hence Br'er Bear took over Farmer Bear's role and farm. So, interestingly enough, B'rer Bear is a CompositeCharacter of himself and his own {{Expy}}.
* DependingOnTheWriter: Is he a good guy or a bad guy? If you see him with the Three Little Pigs, he's usually a good guy -- with Br'er Rabbit he's usually a bad guy. Early stories actually explored this a little, explaining that he was nice to the pigs because they were nice to him but detested the rabbit who was always tricking and mocking him. Some later writers/stories thought this switching good guy/bad guy status was too confusing and made him more of a temperamental good guy, even being on friendly terms with Br'er Rabbit.
* HairTriggerTemper: The main reason for his switching status between good guy and bad guy.
* HappilyMarried: His wife is pretty much a female version of him.
* ShotInTheAss: He's got a shotgun... and is notable for being the one Disney comic character who ''actually hits'' the one he's shooting at. Which is usually Zeke, and always this trope.
[[/folder]]

!City folk
[[folder: Emil Eagle]]
!! Emil Eagle
[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_emil_eagle.png]]
[[foldercontrol]]

[[folder: First appearance: ''"The Evil Inventor"'', 1966 ]]


An evil inventor who switches between being a thorn in the side of both Ducks and Mice; he's Gyro Gearloose's main (and unscrupulous) rival but also a prominent villain in Mickey Mouse and Super Goof stories.
----
* AlliterativeName: '''E'''mil '''E'''agle. His full designation, although rarely used, is "Evil Emil Eagle". "Evil Emil" is slightly more common.
* AlwaysSomeoneBetter: Played straight and averted. In his role as scientist, he never manages to reach up to the levels Gyro Gearloose operates on and obsesses quite a bit over this. In his role as a criminal mastermind, he is the someone better. Not a teamup with him in it does not have him as the leader.
* BigBad: If he teams up with someone, expect him to be this no matter who his partner-in-crime is. Taken to extremes in ''ComicBook/{{Ultraheroes}}'' where he assembles a villain team, the Sinister Seven, to find the Ultrapods. Members of said team include Pete, the Phantom Blot, and Rockerduck!
* BreakoutVillain: There aren't many characters of the Western Publishing era that have had staying power and of those Emil Eagle is the most prominent by far. The explanation can probably be found in the need for an evil inventor to improve the story potential.
* DependingOnTheArtist: Type PaletteSwap. His original design makes one think of a bald vulture, with pink skin and a circle of white hair/feather on his head. Starting in ''"The Case of the Dazzling Hoo-Doo"'', he became drawn full-feathered in the color brown as an adaption of the pink skin of his original look. However, following artists sometimes opted for white as per the original's "hair". The two palettes have since been in use, which one being picked for a particular story being an artistic choice. Brown used to be the default choice for American comics, while in the 80s white became the preference in Italy. Now that Disney comics are no longer produced in America and Italian output outdoes any other, Emil shows up mostly in white.
* EvilCounterpart: To Gyro. He's smart, for sure, but not ''as'' smart, and where Gyro is humble, hard-working and honest, Emil is boastful, likely to take shortcuts with his work and won't hesitate to cheat, steal or take credit for inventions that aren't actually his.
* EvilGenius: As Gyro's EvilCounterpart, he's also very smart (if not as smart as his rival). DependingOnTheWriter he's either an evil GadgeteerGenius to mirror Gyro or a masterplanner helping out the other villains in Duckburg and Mouseton.
* {{Expy}}: In the Super Goof comics, he's one for ComicBook/LexLuthor. In fact, When Super Goof was reintroduced in Italian stories in 1999, Emil re-emerged as a CorruptCorporateExecutive in the vein of the modern Luthor.
* MadScientist: Possibly why he's such a popular foe for Super Goof and why he got so prominent in the ''Ultraheroes'' comic.
* {{Mecha}}: He built one for him, Pete, and Prince Penguin to control and destroy Mouseton (minus the museums) with in ''"Mouseton, the Eagle Has Landed (and He's out for Revenge)"''.
* NoHonorAmongThieves: He can't be trusted to keep to his word. Dan and Idgit have found this out the hard way several times, and so have the Sinister Seven in ''Hero Squad: Ultraheroes''.
* RobotMaster: Not his only strategy, but still a very prominent one. He's made use of robots in ''"The Ro-brat"'', ''"Invaders from Hootowl Hollow"'', ''"The Creepy Case of Ghost Rock Basin"'', ''"Seeing Double"'', and ''"The Case of the Dazzling Hoo-Doo"''.
* RoguesGalleryTransplant: He originally appeared as Gyro Gearloose's rival in the Duck comics, but later crossed into Mickey Mouse and Super Goof stories; there he served as the source of equipment that villains like Pete would use. Even when he appears in modern Duck stories it's most likely he will oppose either the Duck Avenger (Donald's superhero alter ego) or Scrooge [=McDuck=] instead of his traditional ArchEnemy Gyro.
* ShorterMeansSmarter: Twice played with and twice ultimately averted. He is short, and certainly smart, and a brilliant inventor in his own right, but he's nowhere near as brilliant as Gyro, who's much taller than him. In regards to his Western Publishing era appearances, he regularly met up with Dangerous Dan [=McBoo=] and Idgit the Midget. Neither crook is the brainless henchman type, but they don't have Emil's intelligence either. Idgit is shorter than Emil by about a head.
* SmallNameBigEgo: He's got a huge opinion of himself.
* VillainTeamUp: Most of his more recent appearance outside of Super Goof show him usually paired up with the Beagle Boys.
[[/folder]]

[[folder: Simon Skunk]]
!! Simon Skunk
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hare_and_tortoise_simon_skunk.png]]
[[/folder]]

[[folder: First appearance: ''"The Boarding-School Mystery, or Who Swiped the Croquet Funds?"'', 1934 ]]


The former dean of Cottontail Academy, which he tried to rob of its funds.
----
* {{Frameup}}: A highly subtle one, but Simon uses footwear that leaves a footprint trail that makes it look like the thief has one peg-leg. No name is dropped, but to the audience "thief with a peg-leg" reminds of only one character: [[Characters/MickeyMouseComicUniverseAntagonists Peg-leg Pete]], whose then-latest appearance was in ''"The Sacred Jewel"'' two months earlier.
* GrumpyOldMan: He'd be a DeanBitterman if he'd care about Cottontail Academy. It might, however, be a distraction, because the notes he leaves do point at the presence of joie de vivre.
* InsideJob: He robbed the money of the school he is the dean of.
* MysteriousNote: As part of his MO, Skunk left taunting notes at places he knew the detectives would find. The first was buried in a box the trail led to and which the duo initially thought to contain the loot. It read: "Greetings! Hare and Tortoise, both! As detectives you are funny! Save yourselves the trouble, fools! You'll '''never''' find who stole the money!" Another note was attached to a scarecrow Simon lured Max to with a phone call about a one-legged individual in rags. It read: "Don't run so fast next time, you fool! you won't catch '''me''' that way!".
[[/folder]]

[[folder: Miss Cottontail]]
!! Miss Cottontail
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hare_and_tortoise_miss_cottontail.png]]
[[/folder]]

[[folder: First appearance: ''"The Boarding-School Mystery, or Who Swiped the Croquet Funds?"'', 1934 ]]


The manager of Cottontail Academy. Carrie is her niece.
----
* CoolTeacher: With elements of CoolOldLady. According to ''"The Boarding-School Mystery, or Who Swiped the Croquet Funds?"'', "she's popular with everyone and makes the students all her pals!".
* MaidenAunt: The "miss" part suggests she's unmarried and she spends a lot of time with Carrie.
* NoNameGiven: She lacks a first name.
[[/folder]]

[[folder: Carrie]]
!! Carrie
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hare_and_tortoise_carrie.png]]
[[/folder]]

[[folder: First appearance: ''"The Boarding-School Mystery, or Who Swiped the Croquet Funds?"'', 1934 ]]


A student at Cottontail Academy. Miss Cottontail, the manager, is her aunt.
----
* MoralityPet: Although she's only had one appearance, the ending plays out in a way that suggests she would've been this to Max Hare in future instalments. Specifically, at no point in her debut comic is she sympathetic to the conceited gloryhog, but there's mutual attraction. After berating Max for trying to steal Toby's success, Toby asks Carrie to go easy because Max does mean well (Max's SingleTear also helps). The final panel has the two hares walking off hand-in-hand. Considering Toby is incapable of standing up against Max, it's likely this job would've been for Carrie.
* NoNameGiven: She lacks a last name, though it can be surmised to be "Cottontail".
* WorldsMostBeautifulWoman: Carrie is introduced as the campus belle.
[[/folder]]

[[folder: Max Hare]]
!! Max Hare [[note]][[Characters/ClassicDisneyShorts Animation]][[/note]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hare_and_tortoise_max_hare.png]]
[[/folder]]

[[folder: First appearance: ''The Tortoise and the Hare'', 1934 ]]

-> Voiced by: Ned Norton

A detective who works alongside Toby Tortoise.
----
* DetectivesFollowFootprints: The first clue the detectived find are footprints. Max follows the ones leading from the building to reach the same spot as Toby who backwards-followed the ones leading to the building.
* LastSecondShowoff: Averted, which is surprising considering the character's origin. It's he who rushes from (perceived) clue to clue while berating Toby for slowing things down. The reason Toby proves his better is because he takes a moment to think before he acts (and once seems to not act simply so Max can share in the glory).
* OddFriendship: Even without taking the shorts into consideration, Max and Toby still differ wildly in personality. One'd think that a hotshot like Max wouldn't want to be de-glamorized by hanging out with Toby and that a collected individual like Toby wouldn't want to lose efficiency by havin Max in tow, but here they are being a detective duo.
* TheSheriff: At least in image with his spirit and badge, while is on the PrivateDetective side of things.
* SuperSpeed: As per his debut short, Max's got speed.
[[/folder]]

[[folder: Toby Tortoise]]
!! Toby Tortoise [[note]][[Characters/ClassicDisneyShorts Animation]][[/note]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/hare_and_tortoise_toby_tortoise.png]]
[[/folder]]

[[folder: First appearance: ''The Tortoise and the Hare'', 1934 ]]

-> Voiced by: Eddie Holden

A detective who works alongside Max Hare.
----
* DetectivesFollowFootprints: The first clue the detectived find are footprints. Toby backwards-follows the ones leading to the building to reach the same spot as Max who followed the ones leading from the building.
* OddFriendship: Even without taking the shorts into consideration, Max and Toby still differ wildly in personality. One'd think that a hotshot like Max wouldn't want to be de-glamorized by hanging out with Toby and that a collected individual like Toby wouldn't want to lose efficiency by havin Max in tow, but here they are being a detective duo.
* PrivateDetective: Toby is this, with hints of GreatDetective, while man-of-action Max is TheSheriff.
* RomanticWingman: It's only thanks to him that Carrie gives Max a chance.
[[/folder]]

[[folder: Teck "Eagle-Eye" Tuckeree]]
!! Teck "Eagle-Eye" Tuckeree
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_eagle_eye.png]]
[[/folder]]

[[folder: First appearance: ''"The Search for the Zodiac Stone: An Epic Yarn of Mice and Ducks!: Scorpion Valley!"'' (Part 2), 1990 ]]


Formerly known as Daring Mr. Do, an amazing stunt pilot. He retired to Brazil after his eyes got damaged and his career went down the drain. His plane's name is "Baron Wingeree".
----
* AcePilot: He used to be the most risk-taking stunt pilot in the world, [[AlwaysSomeoneBetter give or take Launchpad [=McQuack=]]]. One day while stunt-flying, his eyes got hit by a beam of sunlight reflecting from a shard of glass. He crashed, leaving him with near-ruined eyes, a near-ruined mind, and a ruined career. He left for Brazil thereafter, remaining available for hire by any risk-seeking or desperate clients. In a way, he still is an ace pilot for being able to survive his job despite his limitations.
* CaptainCrash: Crashes a lot these days. He takes it in stride and even sees some humor in it.
* CloudCuckoolander: Ever since his accident, he's been slow, heedless, forgetful, and so on. Even Goofy thinks the guy's not the best choice to entrust their lives to.
* ShoutOut: The English translation of ''"The Search for the Zodiac Stone: An Epic Yarn of Mice and Ducks!: Scorpion Valley!"'' (Part 2) has Eagle-Eye twice use the CatchPhrase "Any crash you can walk away from is a good crash!". This is one of the most iconic lines of [[Characters/DuckTales1987 Launchpad [=McQuack=]]] from ''WesternAnimation/DuckTales1987''. Several other references to Launchpad in relation to Eagle-Eye that also are specific to the English translation.
* VerbalTic: He usually talks slowly and interrupts his sentences with quick questions like "whazzat?", "whoozat?" and "wherezat?". Flying seems to clear up his head and improve his speech.
[[/folder]]

[[folder: Ribitta Hoppiticroak]]
!! Ribitta Hoppiticroak
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_ribitta_hoppiticroak.png]]
[[/folder]]

[[folder: First appearance: ''"The Search for the Zodiac Stone: An Epic Yarn of Mice and Ducks!: Spectrus"'' (Part 8), 1990 ]]


A professor of modern art employed at the Duckburg Museum.
----
* FurryConfusion: Circumstantially. [[Characters/DisneyDucksComicUniverseSubseries Spectrus]] hypnotizes her to ''act'' [[BewitchedAmphibians like a frog]].
* PinkMeansFeminine: Her dress and beret are pink while her shoes either are yellow with pink decoration or pink with yellow decoration. It depends on the panel.
* PunnyName: Most characters get a name composed of a regular forename and an animal- or occupation-themed surname. Ribitta has a name composed of ''three'' frog references.
[[/folder]]

[[folder: The Chameleon]]
!! The Chameleon
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_chameleon_contessa.png]]
[[/folder]]

[[folder: First appearance: ''"The Search for the Zodiac Stone: An Epic Yarn of Mice and Ducks!: The Tropics of Cancer"'' (Part 9), 1990 ]]


A dangerous spy in service of an unnamed organization.
----
* ArchEnemy: Enemy spy Apollo Antilles is hers. Even when he's retired and no longer a problem, she invests her own time and resources just for payback.
* AristocratsAreEvil: She's a contessa and a dangerous spy.
* TheBaroness: Hinted to be this, among others through her opposition of Apollo Antilles, whose missions were for the benefit of world peace, and her allegiance with "the enemy war machine".
* MasterOfDisguise: She's this, although in her one story it's more an informed skill than anything actually shown. However, the general ignorance as to the Chameleon's gender does allow her to act HiddenInPlainSight.
* RedBaron: In the spy network, she's only known as the Chameleon to the point it wasn't even common knowledge she's a woman.
[[/folder]]

[[folder: Peepers]]
!! Peepers
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_peepers.png]]
[[/folder]]

[[folder: First appearance: ''"The Orb Saga: Tis The Season To Be Wicked"'' (Part 6), 1999 ]]


A crook known for his skill in getting information.
----
* InSeriesNickname: Peepers. [[NoNameGiven His civilian name isn't given]].
* KnowledgeBroker: He isn't named "Peepers" for nothing.
* RememberThatYouTrustMe: Subverted. The Phantom Blot didn't.
* WickedWeasel: He seems to be a mustelid, and he's both sneaky and cowardly.
* YouHaveOutlivedYourUsefulness: Combined with HeKnowsTooMuch. It's debatable whether the Phantom Blot actually offed him considering this is a Disney comic, but he did manipulate Peepers onto a platform to dispose of him once he got his info and Peepers does not reappear in the story (or any other).
[[/folder]]

!Others

[[folder: Madam Mim]]
!! Madam Mim [[note]][[Characters/TheSwordInTheStone Animation]][[/note]]
[[quoteright:197:https://static.tvtropes.org/pmwiki/pub/images/disneymadammim_1361.jpeg]]
An eccentric and unpredictable, but ultimately not evil, witch who has embraced the comforts of modern life and has more or less accepted that she's never going to be a traditional WickedWitch.
----
* AbhorrentAdmirer: She's been this to many Disney characters, but her crushes seldom last more than one story.
** Her main love interest is the Phantom Blot... who can barely stand her.
* AdaptationalHeroism: While perhaps not outright ''heroic'' she's far less villainous than she was in ''WesternAnimation/TheSwordInTheStone.''
* AlliterativeName: Even moreso when you consider that her nickname is "Mad" Madam Mim.
* TheArtifact: Added to the comics back when they had guest comics based on whatever Disney movie was coming out at the time. And like the various forest dwellers from Film/SongOfTheSouth, her popularity has given her steady appearances long after WesternAnimation/TheSwordInTheStone left theaters.
* {{Cloudcuckoolander}}: Impulsive and random and often with some [[InsaneTrollLogic strange solutions]] to everyday problems.
* CordonBleughChef: Seems to be part of the "witch" thing.
* TookALevelInKindness: Well, she was a villain in an Arthurian era story, and now she's often seen in modern times. Maybe she just mellowed with age.
* {{Transplant}}: She may have debuted in an animated movie, but she appears till today in the Disney comics. In some countries, her comic book career is more well-known than her appearance in ''The Sword In The Stone''.
* VillainousFriendship: In stories that cross over with the Duck comics, she's often depicted as being a friend of Magica [=DeSpell=].
* WildCard: Whether she is good or evil seems almost entirely up to chance sometimes. She has teamed up with just about every other Disney comic villain, from Magica De Spell to the Beagle Boys to the Phantom Blot, and even [[WesternAnimation/PeterPan Captain Hook]], but it seems more like a whim and less like genuine villainy (and often she works with them because she harbors a crush on one of them), and she probably has more stories where she is a good guy.
[[/folder]]

[[folder: Witch Hazel and Beelzebub]]
!! Witch Hazel and Beelzebub [[note]][[Characters/ClassicDisneyShorts Animation]][[/note]]
[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/disneywitchhazel_4582.jpg]]
Hazel is another witch, a lot more traditional-minded than Madam Mim, but like Mim she's not all that evil when it gets down to it. In later years she seems to spend an awful lot of time trying to convinse FlatEarthAtheist WesternAnimation/{{Goofy}} that she is, in fact, a witch. Her constant companion, and transportation device, is a sentient, living broomstick called Beelzebub.
----
* BerserkButton: Don't tell her you don't believe in witches. Donald found this out the hard way, but Goofy never seems to get the idea.
* CoolOldLady: At least Huey, Dewey and Louie think so -- she's helped them out on a number of occasions.
* DependingOnTheArtist: Beelzebub is sometimes depicted with arms, making him a clear ShoutOut to the brooms of ''WesternAnimation/{{Fantasia}}''.
* FailureIsTheOnlyOption: Whenever she tries convincing Goofy that witches are real, she ''will'' fail.
* FlyingBroomstick: Beelzebub is a ''living'' variant.
* FriendToAllChildren: One of the biggest differences between her and the Witch Hazel from the WesternAnimation/LooneyTunes franchise is that she adores children and often goes out of her way to help them against mean or unfair adults.
* TheGadfly: Her main mode of operation as a "wicked witch" is to use her magic to basically {{Troll}} unsuspecting humans.
* OddFriendship: With Goofy. Despite him repeatedly pushing her BerserkButton by insisting that witches don't exist (and has his own InsaneTrollLogic replanations for all the impossible magics she pulls off), she does have a soft spot for him and is usually kinder to him than she is to most other adults. If he'd only ''believe'' her about being a witch...!
* ReallySevenHundredYearsOld: Called attention to far more often than with Madam Mim.
* {{Transplant}}: She debuted in a WesternAnimation/DonaldDuck cartoon and was introduced in the Duck universe. Than Italian artist Luciano Bottaro paired her with Goofy in a Mouse comic, a role she is associated with till today.
* WickedWitch: Boasts that she is one, but on the whole, though she's highly skilled at magic and likes messing with people, she's fairly harmless.
[[/folder]]

[[folder: The Red Wasp]]
!! The Red Wasp
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_red_wasp.png]]
[[/folder]]

[[folder: First appearance: ''"The Red Wasp Mystery"'', 1967 ]]


A superhero who was introduced in an American comic. He was picked up in Brazil, where he became a member of the Heroes Club along with such crime fighters as Super Goof and the Red Bat.
----
* AnimalThemedSuperbeing: His animal theme is that of a wasp.
* JetPack: His power of flight comes from a jetpack on his back.
* FloatingContinent: The Red Wasp has a floating island as his hi-tech base from which he can keep track of all events in the areas under his protection. It is cleverly [[MysteriousMist hidden inside a cloud]].
* LegacyCharacter: Both Mickey and Goofy have donned the Red Wasp costume to deal with crime in the hero's absence. Although he did not give his permission at the time, the Red Wasp responded positively to their actions and even let Mickey stay the Red Wasp with him until the villains were defeated.
[[/folder]]

[[folder: Doctor Adam Astronomo]]
!! Doctor Adam Astronomo
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_adam_astronomo.png]]
[[/folder]]

[[folder: First appearance: ''"The Search for the Zodiac Stone: An Epic Yarn of Mice and Ducks!: The Secret Society!"'' (Part 1), 1990 ]]


An ancient wizard who sought to learn the future.
----
* AndIMustScream: The Zodiac Stone's futuresight-granting power works by eventually locking its user inside itself to serve as LivingBattery. Astronomo found himself locked away like this for 500 years. On the upside, he knew it was coming and could make preparations to ensure his eventual liberation, even if at that time he wouldn't be alive anymore.
* {{Seers}}: Overlaps with WindsOfDestinyChange from an outsider perspective. Wherever a piece of the Zodiac Stone is, its user -- both the holder and the captive -- has the power to tweak probability. The captive, who has access to all twelve pieces, can combine this with their futuresight to move history in the direction they desire.
* WesternZodiac: The Zodiac Stone is based on the twelve signs of the Western Zodiac. They are retrieved in the order Aquarius, Scorpio, Libra, Leo, Virgo, Pisces, Gemini, Capricorn, Cancer, Taurus, Aries, and Sagittarius.
[[/folder]]

[[folder: Meringue the Malevolent]]
!! Meringue the Malevolent
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_meringue.png]]
[[/folder]]

[[folder: First appearance: ''"The Orb Saga: War of the Wizards"'' (Part 5), 1999 ]]


An enormously powerful EvilSorcerer from 1000 years ago (300 years in the American version) who has created two Orbs of Power to conquer the world with. In the original, he waited for the turn of the millennium, when elemental forces are at their peak, when in the American version he just needs the New Year's Eve. Last time, Mickey's and Donald's ancestors helped the Druid Darfeld to foil him and cast his orbs in a volcano and a glacier, but they each found it in a separate adventure, until Darfeld's magic reveals what is coming up at them...
----
* AgeLift: In an interesting example, the time he was in stasis was changed from 1000 to 300 in the american version. This was most likely done because Europe 1000 years ago would be during the DarkAges, while Europeans didn't even know America existed, and Mickey and Donald would be very unlikely to have ancestors living there back then.[[note]]It's not impossible that Mickey could have native american ancestors, but Donald's family were settlers on his father's side and scottish immigrants on his mother's[[/note]]
* AffablyEvil: He is quite cordial and polite, provided you don't get on his nerves.
* ArchEnemy: The druid Darfeld was this, followed closely by Michael/Mickey and Donaldo/Donald.
* TheArchmage: The most powerful mage in the Duck and Mouse universe bar none, and one of the mightiest in the Disney Multiverse.
* BadassCape: Hard to come with a wizard worth his salt without one, and this one does not disappoint.
* BigBad: of the Millennium Orbs/Orbs Saga. He forged two orbs that can meld into a scepter granting ultimate power when the time is right. The ideal tool to TakeOverTheWorld...
* CardCarryingVillain: Calls himself "[[TheMagnificent The Malevolent]]" for starters, and bombastically boasts about his evilness and cruelty.
* ClassicVillain: Meringue has the Greed and Lust (for power and servants) aspects down pat, as expected from a wannabe world ruler. With side dishes of Pride and Wrath.
* CurbStompBattle: Basically any fight he gets in ends up as this in his favour. Even the heroes are most preoccupied with keeping the orbs away from him until after the stroke of midnight than dealing with him.
** Poor Darfeld repeatedly got his ass handed to him before Mickey's and Donald's ancestors stumbled into the scenery.
** Magica de Spell, the Beagle Boys and the Phantom Blot got whipped into submission. Granted the former two [[AdaptationalWimp were at their lowest]] but still. The latter was too much to brainwash but still stood zero chance in a fight.
* DubNameChange: The French translation wisely changed his name to "Mirengue", for no kid could take seriously a villain named after a very common dessert.
* DespotismJustifiesTheMeans: Meringue clearly does not seek world domination for flowers and rainbows.
* EvilEyebrows: He's a villain after all...
* EvilIsHammy: Like you would not believe. He most of the time delves in ColdHam, until he gets angered or exhalted and starts ChewingTheScenery like nobody's business.
* EvilSorcerer: A basic one in looks, goal and personality, but still formidable.
* FluffyTheTerrible: An Uber wizard and a dire threat, named after a pastry.
* FishOutOfTemporalWater: Meringue rather likes the era in which he emerges and adapts quickly. Having the world mapped out makes the prospect of conquest much grander and watches are useful little things when you've got a specific moment to wait for to start said conquest.
* GoodWitchVersusBadWitch: A gender-flipped variation. The Druid Darfeld fought tooth and nail to foil his plot. While he was absolutely no match for him, he was a skilled enough mage to send the orbs at the corners of the World, attract them to Mickey and Donald, and bewitch them so that they could warn people in the future.
* HandBlast: His most common mean of offence.
* HoistByHisOwnPetard: He is smart, but both heroes and villains were able to use his own tricks against him by catching him off-guard. He's too much to be defeated in any other fashion anyway.
** Had he brainwashed Magica de Spell instead of casting a love spell, Minnie and Daisy would have been unable to turn her against him.
** Trying to brainwash the Phantom Blot was too much even for him, as the criminal was able to fight off his control to backstab him at the last moment.
** He gets pulled into a magical vortex when Mickey and Donald unmake the scepter. On the chance this didn't kill him, the two later write out instructions for their descendents on how to deal with Meringue and the orbs.
* HumanPopsicle: Meringue locked himself in a rock for the millennium until he could make another attempt. Or for the centuries it'd take for his orbs to resurface (as per the spell of Darfeld), in the American translation.
* KnightOfCerebus: One of the most powerful and dangerous baddies ever faced by the Duck and Mouse crews, who dominated the Rogue Gallery, very nearly got ultimate power and sought world domination. Fittingly, [[TooPowerfulToLive this was his only appearance.]]
* LaserGuidedAmnesia: Inflicts this on Gyro Gearloose, who went against him as he resurfaced.
* LovePotion: He casts a love spell on Magica. Why specifically a love spell isn't explained, as he uses a regular servitude spell on the Beagle Boys and the Phantom Blot. It [[HoistByHisOwnPetard comes back to bite him]] when Minnie and Daisy manipulate Magica into a state of WomanScorned.
* TheMagnificent: It's Meringue "The Malevolent" if you please.
* MakeWayForTheNewVillains: Magica De Spell, herself a powerful witch, the bumbling but usually dangerous Beagle Boys, and the Phantom Blot, DiabolicalMastermind extraordinaire, got quickly curb-stomped and brainwashed for their troubles, just to show that Meringue means business.
* MindManipulation: Meringue can compel or brainwash people as easily as he breathes. Unless his target has a huge willpower that is...
* MeaningfulName: Strangely played with... A meringue is a pastry made of whipped egg white, very popular in Western Europe. Not exactly NamesToRunAwayFromReallyFast material...
* MineralMacGuffin: The two orbs, he forged, said to be made of metal but referred to as crystal. They are supposed to fuse together into a [[ArtifactOfDoom Scepter of Power]] when the old year makes way for the new year.
* NoSell: No magic works on him.
* PetTheDog:
** He could very well kill anyone annoying him, but he is content with scaring them away or wiping out their memories.
** He casts a spell on Magica, the Beagle Boys, and the Phantom Blot to serve him in the absence of anything better. Still, when he's got his orbs and the Beagle Boys ask if they can have a Christmas wish too, he grants it, leading to the six villains sharing a festive dinner.
* ReallySevenHundredYearsOld: Either 1000 or 300 years old while looking between 50-60. He might even be older because he might as well have been ancient back in the day already.
* SayingTooMuch: Meringue teleports away with the orbs after being foiled, loudly announcing his destination as the "last place on Earth where midnight will strike", enabling the heroes to find him there. Granted, he did not count on them having a supersonic plane able to travel so far in but a few hours.
* SealedEvilInACan: Self-inflicted until the time is right.
* SmugSuper: He's hugely powerful, and fully aware of it, thank you very much. The more he can rub it in the face of his foes the more he relishes in it.
* TakeOverTheWorld: His ultimate goal.
* ThirdPersonPerson: Meringue frequently calls himself by his full name and title.
* TooPowerfulToLive: A guy able to effortlessly make most of the Rogue Gallery, including [[TheDreaded the Phantom Blot]] his bitches and needing both Mickey and Donald to fight could not be used for more than one story.
* TorchesAndPitchforks: Meringue more or less mistakes a family out for a Christmas tree for one:
--> '''Meringue:''' "I've never liked the look of a mob armed with axes!"
* UncertainDoom: He disappears as his unstable scepter breaks apart. Dead? Gone? Who knows?
* UnderestimatingBadassery: Comes with the package of any SmugSuper villains like him. Sure, his foes are leagues below him, but he should have remembered that it did not mean that they were hapless... And badabim badaboom, he gets HoistByHisOwnPetard and voila! Karma is a bitch baby!
* VillainousCheekbones: Making his face skull-like.
* VillainousWidowsPeak: While he's at it...
* WeatherManipulation: He has this power, with a preference for thunderstorm fitting for baddies like him.
* WhenTheClockStrikesTwelve: Played with. Meringue needs this hour on New Year's Eve to create his scepter, but it's time zone-sensitive. When he misses his chance due to Donald, Mickey, Magica, and the Blot, he grabs the orbs and teleports himself to the last place on Earth that is still in the old year to wait for midnight there. This'd be Howzit Atoll in Western Samoa.
[[/folder]]

[[folder: Master Mythos]]
!! Master Mythos
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_master_mythos.png]]
[[/folder]]

[[folder: First appearance: ''"Mythos Island: Menace In The Mist"'' (Part 6), 2003 ]]


The leader of Mythos Island and keeper of the teleportation machine that allows visits to the outside world. He made Airy and Mythos to assist him.
----
* GrandpaGod: Technically not a god, but comes very close to one to the inhabitants of Mythos Island.
* TheMaker: To Airy and Mightos.
* NervesOfSteel: He is the only one to always believe everything will be right. Even when Doc and Gyro, the people he bet on to fix the machine, are stressing out, he remains confident they'll pull it off timely and gives them friendly encouragement.
* NotEvilJustMisunderstood: Daisy and Minnie at first thought him to be evil because he sent his monstrous friends after them. It was just to talk with them and get the help the island so badly needed, but it's understandable the duo did not stick around to learn of that.
* RoyalsWhoActuallyDoSomething: He is the one who takes action to save the island when it comes falling apart due to [[ClapYourHandsIfYouBelieve people no longer believing in myths]].
[[/folder]]

[[folder: Airy and Mightos]]
!! Airy and Mightos
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/duckmouse_airy_and_mightos.png]]
[[/folder]]

[[folder: First appearance: ''"Mythos Island: Mything One Island"'' (Part 1) and ''"Mythos Island: Drag Of The Dragon"'' (Part 5), 2003 ]]


Two little robots created by Master Mythos to help run Mythos Island.
----
* {{Expy}}: They are this to Little Helper. Master Mythos even calls them "[his] helpers" in ''"Mythos Island: The Inventors' Task"'' (Part 8) after Gyro mentions Little Helper's name.
* {{Flight}}: Airy has in-built flight, but this comes at the cost of NoKnees. Mightos flies around in a ship shaped like a boulder.
* LoveTriangle: Little Helper and Mightos each like Airy. She returns the affection in both cases, but she and Little Helper qualify as StarCrossedLovers. Little Helper and Mightos are friends.
* OurFairiesAreDifferent: Airy is a mechanical fairy.
* WellIntentionedExtremist: Mightos was furious that people no longer cared about myths and destroyed the machine his friends used to travel to the outside world because he considered people no longer worthy of wonder. He had some co-believers in this, but as time passed and the situation on Mythos Island became dire while Donald, Mickey, and the others proved friend material, he found himself alone. Only Airy could still get him to cease his schemes, but as she was assigned to fetch Gyro and Doc to fix the machine, she became an enemy of his too. He never intentionally harmed her, but he also didn't care when his actions caused her harm. It took a good beating from Little Helper for him to return to his senses.
[[/folder]]

----