''VideoGame/{{Dishonored}}'' is a very story-heavy game, and with that comes a large cast of characters, [[CastOfSnowflakes each interesting in both personality and visual design]].

Per the [[Administrivia/HandlingSpoilers wiki's spoiler policies]] all trope names will be visible and there will be plenty of unmarked spoilers. '''Read at your own risk.'''

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[[foldercontrol]]

[[folder: Corvo Attano]]
!Corvo Attano
[[quoteright:222:http://static.tvtropes.org/pmwiki/pub/images/20950_7603.png]]
->'''Voiced by:''' [[TheVoiceless None]]

->'''The Outsider:''' My dear Corvo. What a sad hand fate has dealt you. The beloved Empress dead, and everyone thinks you're the killer.

The game's protagonist, Corvo Attano was the hand-chosen [[PraetorianGuard bodyguard]] of the beloved Empress Jessamine Kaldwin, given the position both for his skill and as a gesture of diplomacy - no foreigner had ever held the position before Corvo, who is from Serkonos, not Gristol. He is framed for her murder and is in prison awaiting execution when the [[LaResistance Loyalists]] break him out. Soon after getting to their base, [[HumanoidAbomination the Outsider]] appears in a dream and grants Corvo a mark that imbues him with supernatural abilities. Corvo sets out to find the Empress' young daughter and heir to the throne, as well as discover the answers behind Jessamine's murder and his own betrayal.
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* AbhorrentAdmirer: Played with if Corvo makes a pass at Callista. She mentions she would be happy to let him into her bed, it's just being surrounded by plague, murder, and so on isn't exactly something which puts her in the mood. If you try anyway, you get a NonstandardGameOver.
* AntiHero: Even in the pacifist run, he sells people into slavery, kidnaps them and gives them to stalkers, and flat out resorts to torture and mutilation. Granted, [[AssholeVictim a lot of them have it coming]]. He's a VillainProtagonist if the player really pushes for High Chaos - fulfilling those conditions requires, among other things, killing ''upwards of fifty percent of all [=NPCs=] that exist in the game''.
* AuthorityEqualsAsskicking: The guy was once the Lord Protector, and even before he started getting all his weaponry and supernatural powers, his combat abilities were apparently something to be feared.
* {{Badass}}: Let us count the ways:
** BadassAndChildDuo: With Emily.
** BadassBack: Can appear to do this with clever uses of stopping time.
** BadassFamily: Him and [[spoiler:Emily, his daughter, now also a trained assassin empowered by the Outsider in the sequel]].
** BadassLongcoat: Badass enough that for some reason, he got to keep it ''while imprisoned''. And he doesn't swap it out when he breaks out.
** BadassNormal: He ''started'' as an in-universe MemeticBadass...
*** EmpoweredBadassNormal: ...and then the Outsider gave him superpowers.
** BadassPacifist: He can be this, depending on the player's actions.
** BroughtDownToBadass: Certain enemies [[spoiler:or instruments]] have the ability to negate Corvo's 'gifts' from the Outsider. The problem is that he still was an in-universe MemeticBadass before he even got them.
** CulturedBadass: There's an achievement for collecting paintings.
** SubmissiveBadass: He is absolutely loyal to the Empress.
** MasterSwordsman: Bordering on ImplausibleFencingPowers in some of his special kill animations.
** MemeticBadass: Used In-Universe. Guards will comment on Corvo's combat skills being legendary (even before he gets his super powers). As Lord Protector, Corvo was often seen sparring against entire squads alone and ''winning'' and apparently his military record is amazing. Older guards will warn their younger comrades that trying to take on Corvo one-on-one is tantamount to suicide. One guard advises another that if he should encounter Corvo alone to make sure to "make a lot of noise as you die" to warn the rest of them.
** OneManArmy: Is capable of cutting down swathes of watchmen armed with swords and guns, leaving piles of bodies in his wake.
* BodyguardBetrayal: What everyone ''assumes'' he did, but he was framed.
* BodyguardCrush:
** There's several indications throughout the game that Corvo had a romance going with the Empress Jessamine. Emily will ponder the ramifications of Corvo marrying the Empress and will make a point to note how sad and lonely her mother seemed with Corvo away. Sokolov will taunt Corvo in a way hinting that the Empress and Corvo were lovers. Certain insults take on entirely more disturbing connotations if viewed through the lens of a Corvo who was sexually involved with Jessamine. [[spoiler:The Heart, implied to be that of Jessamine and containing her soul, is given to Corvo by the Outsider - ensuring that Corvo will keep her heart close and protected ''literally'', a gruesome twist on the poetic symbolism of the heart in romantic love and his role as her protector.]] And last but not least, the whole opening narration by the Empress itself reads like Corvo is more than just her bodyguard.
** Lydia will consider asking Corvo outright if that was the case, but decides not to as it would be improper.
** At some point in the game, [[spoiler:Emily will draw Corvo with the caption "Daddy".]]
** In the final level with High Chaos, Treavor Pendleton will outright say that "everyone knows [Corvo was] screwing the Empress". Whether this is actually true or just a desperate attempt at an insult is not clear.
** Havelock's journal in the final mission will outright ask if [[spoiler: Emily is Corvo's daughter]].
* CadreOfForeignBodyguards: Corvo is from the island Serkonos, not Gristol.
** DeliberateValuesDissonance: A book on the history of the position of Royal Protector notes that he is the ''first'' Lord Protector not to be from Gristol, and speculates that this might be related to his [[FrameUp murder of the Empress]].
* TheChampion: Was one to the Empress, and then becomes one to Emily.
* ChildhoodFriendRomance: A book on the history of the office mentions that Jessamine would have chosen her Lord Protector when she was twelve, and Corvo appears to be about the same age as her. The fact he's ''frighteningly'' competent at his job probably kept just about everyone from questioning the decision.
* CoolMask: His mask [[SkullForAHead looks like a skull]], and functions as a resistance against the MysticalPlague.
* CoolSword: Collapsible, custom-made, feather-light and razor-sharp. Upgrading will replace its somewhat nicked steel blade with glistening black. A ''lot'' of attention was obviously paid to the animation of Corvo snapping it fully open, which is almost hypnotising.
* CruelMercy: The [[Pantheon/{{MentalismIntermediateGods}} god]] of this trope. If he doesn't kill you, ''he'll make you [[FateWorseThanDeath wish he had]]''. Averted in the case of [[spoiler:Daud]], when sparing him is an act of genuine mercy.
* TheDreaded: Notably, even before the game started, Corvo was known to be a OneManArmy capable of taking on multiple enemies at once and generally being infallible as the Lord Protector. And then the game starts, and you have the masked felon stalking through the night.
* FrameUp: The tutorial is his arriving home just in time to witness the Empress's murder. The game proper starts with him in prison and about to be executed for it.
* FisherKing
** His actions will directly affect the world around him. Some consequences of a violent playthrough are more or less understandable, like tighter security and proliferating plague hatched from numerous dead bodies, but a freaking ''storm'' raging around the final level that wouldn't be there for the Low Chaos Corvo is pretty hard to explain otherwise.
** His attitude also influences that of the Loyalist Conspirators, with violence making them more cynical and violent themselves, such as Martin losing his desire to see the Overseers reformed or [[spoiler:Havelock using a more violent method when he kills Wallace]].
** Random citizens who've had no contact with Corvo are affected too. In the first mission, you'll find an infected Overseer who begs for death rather than infect others if chaos is low, but attempts to hide his condition if it's high.
* TheGrimReaper: His skull-like mask combined with black coat and hood go a very long way to make Corvo look like a steampunk rendition of everyone's favorite Death Incarnate.
* TheHeart: Surprisingly. In Low Chaos, where Corvo does not disrupt the city more than absolutely necessary and shows mercy at every turn, the Loyalists are much more cordial with each other and generally more upbeat, talking about working toward a better future. In High Chaos, where Corvo is generally a murdering psychopath, they're far darker, snapping at each other and showing no sympathy for the plights of others, even approving of harsh methods and blackmail. [[spoiler:Not that being TheHeart stops Corvo from being betrayed even in Low Chaos, but it's the thought that counts]].
* HeroicMime: The game designers chose not to have Corvo speak so that the player can project themselves onto the character. However, it's something of a DoubleSubversion in practice. The options given in the game indicate that he is speaking when he communicates with someone else, and he doesn't nod or shake his head when in communication with others. However, the lines given have no voice actor associated with them. He does ''apparently'' talk at a few points, such as one encounter in which Corvo holds a conversation with a blindfolded man who assumes throughout the talk that Corvo is a woman. We still don't hear him, though.
* InTheHood: As an assassin.
* LongHairedPrettyboy: Notable in comparison to the other male characters, who are all either short-haired or completely bald.
* MalevolentMaskedMan: Though it's largely up to the player just how malevolent he is.
* MarkOfTheBeast: The Abby of the Everyman considers his PowerTattoo to be exactly this, and will react to it as one might expect from a ChurchMilitant. Even Teague Martin can comment on this, but given their mutual situation, [[NecessarilyEvil chooses not to press the issue]].
* MurderIsTheBestSolution: He can take this view of things if the player so chooses.
* PapaWolf: His relationship with Emily is made very clear by his actions towards her, and hers towards him. In short: do not, under any circumstances, screw with that kid.
* ParentalSubstitute:
** Seems to be this for Emily. It's not clear whether or not they are actually related, but Emily does see him as a father figure. Either way, he's as devoted to her as any good father would be to his daughter. [[spoiler:If she's alive in the ending, she even has Corvo buried next to her mother]].
** Along with the BodyguardCrush between Corvo and the Empress, there's some hints that he might actually be Emily's real father. [[spoiler:After you return from abducting Sokolov, she'll have made a drawing of you without the mask and left it by your bed. It's labelled "Daddy".]] Toward the end of the game, Havelock's final journal entry will even have him ask the question [[spoiler:"Is she really his daughter?", and the Outsider, in the ending narration, says "[Corvo] was more to her than Royal Protector".]]
* PayEvilUntoEvil: An alternate interpretation of his CruelMercy may be that he hates his targets ''so much'' that personally killing them isn't enough.
* PermaStubble: Implied as despite never getting a chance to shave it seems like his facial hair doesn't grow fast enough to give him anything more than a slight shadow.
* PowerTattoo: [[TouchedByVorlons Courtesy]] of [[HumanoidAbomination The Outsider]].
* PraetorianGuard: His former occupation. His official title is Lord Protector. [[spoiler:If Emily survives, he gets his old job back.]]
* ProfessionalKiller: Most likely, unless the player [[TechnicalPacifist decides otherwise]]. Regardless, he becomes, or is regarded as, an assassin upon joining the Loyalists.
* TheProtagonist: Of the main game which is why so many of his actions here are up to player choice.
* RoaringRampageOfRevenge: It's the entire premise of the game. He turns the government upside down in his vengeance and makes whoever wronged him pay ''and then some!''
* SeanConneryIsAboutToShootYou: In [[http://i48.tinypic.com/rm6xqg.jpg this]] promotional image.
* SpannerInTheWorks: The conspirators had planned to assassinate the Empress while Corvo was out of town, but he returned home two days earlier than expected. At first the Lord Regent figures it for a bonus, since it gave them a patsy, but ultimately this leads to Corvo becoming his most terrible enemy. Daud, meanwhile, was pissed that Corvo injured several of his men and doubled his fee to the Lord Regent.
* SuperpowerLottery: Thanks to the Outsider, he won big time.
** AuraVision: The "Dark Vision" power grants Corvo this.
** BlowYouAway: The "Windblast" power lets Corvo blast people and objects back with a gust of wind.
** DemonicPossession: Is capable of possessing animals and people with the "Possession" power.
** FlashStep: Corvo can do this via the "Blink" power.
** HealingFactor: Due to the "Vitality" power, Corvo possess this.
** SummonMagic: Corvo is able to summon plague rats with the "Devouring Swarm" power.
** TimeStandsStill: The "Bend Time" power gives Corvo the ability to do this.
* SwordAndGun: Although he always uses a sword in his right hand, his left hand can use a pistol, handheld crossbow, or one of his supernatural abilities.
* TechnicalPacifist: He can be played this way - never spilling a drop of blood by his own hand, but inflicting a diverse variety of awful fates on his enemies by other means. The only exception is when defending the Empress against assassins in the opening; while you can theoretically keep them alive, they don't count towards the kill count, and ''the Knife of Dunwall'' confirms that he injured at least one.
* TranquilFury: Most of his behavior, whether going for low or high chaos, point to this. If you happen to be an enemy of his, ''especially'' one who has crossed the MoralEventHorizon or involved with The Empress' assassination, then when he catches you and kills you or sentences you to a FateWorseThanDeath, he will do it without a single word and with calm, ruthless precision. Even when he's TheVoiceless you can tell that he is [[RoaringRampageOfRevenge very, very angry.]]
* ThouShallNotKill: Another interpretation of Corvo if he [[TechnicalPacifist doesn't kill anyone throughout the entire game.]]
* TouchedByVorlons: The Outsider's abilities granted to him are a major game mechanic as it is difficult (but certainly not impossible) to get through the game without them.
* WouldHitAGirl: There are no issues with you attacking or killing random females in game and female targets are no exception. This is also what the populous thinks of him, as he has been framed for his Empress's murder.
* YouHaveOutlivedYourUsefulness:
** Depending on the decisions of the player, he can kill characters that are no longer useful to him.
** [[spoiler:Is on the receiving end of this, when ordered to be poisoned by Havelock and Pendleton after he kills the Lord Regent. Thankfully, Samuel only gave him half - the best he could do under Havelock's close watch.]]

[[/folder]]

!!The Royal Family

[[folder:Emily]]
!Lady Emily Kaldwin
[[quoteright:220:http://static.tvtropes.org/pmwiki/pub/images/228px-Emily01_670.png]]
[[caption-width-right:220:''She hides her fears. She seeks someone to trust.'']]
->'''Voiced by:''' Creator/ChloeMoretz

The daughter of the now-deceased Empress, and the heir to the throne. She is currently missing, and Corvo breaks out of prison to find her. She becomes one of the new protagonists of the second game alongside Corvo.
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* ActionGirl: In ''2''. This obviously makes her a BadassPrincess.
* BreakTheCutie: Where do we begin? Over the course of the game, she;
** Sees her mother get murdered in front of her, and is then kidnapped;
** Is held against her will at a brothel by two noblemen for ''six months;''
** Has nightmares the whole time [[spoiler:and might have been visited by the Outsider;]]
** [[spoiler: Witnesses the murders of the people who protected her, while the only person she ever trusted is taken away from her;]]
** [[spoiler: Is once again held in captivity, until rescued one last time.]]
** [[spoiler: It's even worse if you took the High Chaos approach, where her life is directly endangered ([[KillTheCutie and she may indeed be killed]]). Everything then influences her to be evil on the throne, and chaos looms Dunwall as a result.]] [[SarcasmMode So yeah, she has a great time.]]
** Whatever has happened to her, by the second game, the Outsider has taken a ''personal'' interest in her, just as with Corvo. And it's implied that she [[spoiler: has been accused unjustly of being an assassin herself]].
* BodyguardCrush: One of the first things she does is ask if Corvo will marry her if he doesn't marry her mother.
* TheChosenOne: Downplayed, but she is the only one the Outsider is willing to interfere in order to protect. Normally, he just appears to those he has Marked to comment on what they're doing, but when Delilah hatches a plan to [[spoiler:pull a GrandTheftMe]] on Emily, the Outsider sets Daud on the path to stopping her.
* CoolMask: Her scarf covers her mouth and is made from the cloth used in Outsider shrines.
* CreepyChild: Says some seriously disturbing things if you have high Chaos.
* DisappearedDad: No mention of who her father actually is, but Corvo fills the role of a father figure for her. [[spoiler: It was confirmed in an interview following Dishonored 2's announcement that Corvo is in fact her father]].
* ElectraComplex: She also seems to view Corvo as her father. [[spoiler:It's strongly implied he might actually ''be'' her father]].
* EnfantTerrible: She learns from Corvo's example (rather like [[VideoGame/BioShock2 Eleanor Lamb]]). On a high Chaos run, that sees her end up as one seriously scary kid. After you [[spoiler:do away with the Lord Regent]] on high Chaos, she makes some disturbing remarks about what she'll do as Empress.
* TheHighQueen: In a Low Chaos ending, [[spoiler: Emily's rule ushers a new golden age for the Empire and Dunwall, thanks to Corvo's guidance and protection. She becomes known as Empress Emily the Wise]]. In a High Chaos ending, she becomes a borderline case of GodSaveUsFromTheQueen. However, come the second game Emily is deposed and is forced to reclaim her throne.
* HereditaryHairstyle: [[spoiler:If Corvo really is her father]], she wears her hair similar to him. Long and framing her face with a division to one side over the eye. Of course being a girl she has it in a more feminine manner with a ribbon in-game. However her portrait's and [[spoiler: Corvo's]] make them look startlingly similar. The trailer for Dishonored 2 [[spoiler:makes the resemblance to both her parents very apparent - she looks a great deal like her mother, but a few of her features are unmistakably Corvo's]].
* IncorruptiblePurePureness[=/=]ChildrenAreInnocent: Subverted, Emily is smarter than she appears. She heard a lot of horrible "grown-up" things at the Golden Cat, but remains polite enough to pretend to still be an innocent. On a High Chaos run she's a straight-out EnfanteTerrible.
* InfantImmortality: [[spoiler:Averted if you screw up the hostage situation in a High Chaos run. The last thing you hear is her scream as Havelock drags her to her death]]. Played straight in that she's the only character in the game you can't harm in any way during normal gameplay.
* MissingMom: As the game begins, her mother is murdered by unknown assailants in front of her eyes.
* MoralityPet: For Corvo, especially in a High Chaos run. It's even blatantly enforced in gameplay: it's possible to kill every other character in the story -- even if killing some of them results in a game over -- but it's impossible for Corvo to harm Emily.
* NecessarilyEvil: In a High Chaos ending, [[spoiler:Emily will be considered to have done what she had to in an awful situation]].
* OverlyLongName: As revealed in ''The Dunwall Archives'' [[AllThereInTheManual artbook]], her full name is Emily Drexel Lela Kaldwin.
* PromotedToPlayable: In the second game, she becomes a playable character alongside Corvo.
* PuppetKing: What the Conspirators [[spoiler:(both sets)]] want to make her into.
* RoyalBrat: She's quite likeable overall, but makes things difficult for Callista when she's bored.
* TookALevelInBadass: In the second game, she becomes about as deadly as Corvo.
* TouchedByVorlons: She gains Outsider powers in the sequel, including powers that Corvo doesn't have such as tentacles used as a grappling hook as well as transforming into a creature made of shadows.

[[/folder]]

[[folder:Empress Jessamine]]
!Empress Jessamine Kaldwin
[[quoteright:221:http://static.tvtropes.org/pmwiki/pub/images/EmpressK_9804.jpg]]
->''"When you are near, my heart is at peace."''
->'''Voiced by:''' Creator/AprilStewart

The Empress of the Isles, who is murdered at the very beginning of the game by the supernatural assassin Daud.
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* AlmostDeadGuy: Despite being brutally stabbed through the chest and then slammed to the ground, she manages to stay alive long enough to implore Corvo to protect Emily.
* BigGood: In a country of absolute filth and dreck, she seems to be the only person with a heart. She doesn't even need to do ''much'' to distinguish herself. She just doesn't want the poor to be penned up and slaughtered.
* BodyguardCrush: [[spoiler: It's confirmed that Corvo is Emily's father.]]
* GoodParents: As evidenced in her letters/audio recordings meant for Emily, and in the Lord Regent's personal musings. While she did make sure that Emily was receiving the necessary lessons in order to become a proper Empress, Jessamine also let her child ''be'' a child and to be her own person, and encouraged Emily to keep drawing and telling stories.
* TheHighQueen: She was apparently much beloved by her people.
* ImpaledWithExtremePrejudice: Right in front of her daughter, no less.
* MamaBear: She was untrained in combat and had no chance at all of success, but when the assassin moves to grab Emily, Jessamine bodily shoves him away to protect her daughter and earns a vicious backhand in retaliation.
* PlotTriggeringDeath: Hers kicks off the game's plot.
* SoulJar: [[spoiler:The Heart is heavily implied to be one to her involuntarily and post-mortem, based on what it says and what Piero says]].
* TooGoodForThisSinfulEarth: As said one of the least ambiguously good characters in this game, adored by almost everyone as a result, so of ''course'' her death would be what set off the game's events.
* WeHardlyKnewYe: Gets about five minutes of screentime before she kicks it. She welcomes Corvo, mentions that things are bad, and dies.

[[/folder]]

!!Loyalist Conspirators

[[folder:Admiral Havelock]]
!Admiral Farley Havelock
[[quoteright:221:http://static.tvtropes.org/pmwiki/pub/images/Admiral_Havelock_7205.png]]
[[caption-width-right:221:''Admiral Havelock has seen more corpses than all the rest put together.'']]

->'''Voiced by:''' John Slattery

Leader and founder of the Loyalists and ally to Corvo, he picks up the role of BigGood that was left vacant when the Empress died.
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* AuthorityEqualsAsskicking: [[spoiler: He's actually an extremely skilled swordfighter, the most skilled enemy in the game other than Daud in terms of straightforward swordsmanship, and he also has one unique combat skill in that his blade lock ability is insanely high (even tougher than Daud's). However, unlike Daud or the Torturer he's not immune to powers or fatality attacks, so he can be very quickly killed with a single block-counterattack combo. He's still the best fighter amongst the assassination targets, not counting Daud or the Torturer.]]
* AffablyEvil: [[spoiler: Seeing how he's been using you for his bid for power but has been affable enough to try and keep Corvo in the dark he certainly is.]]
* AmbitionIsEvil: [[spoiler:His desire to be Lord Regent in place of the current one is the motive for his betrayal.]]
* BigBad: [[spoiler:He becomes the main antagonist after the Lord Regent is killed.]]
* BigGood: Takes over this role from the Empress. [[spoiler: Later turns out not to be this at all.]]
* BloodKnight: Has qualities of this, as revealed if you use the Heart on him.
* BoomHeadshot: [[spoiler:If fought up front in close combat, it's how he dies.]]
* ColdBloodedTorture: If Corvo allows it, he'll use plague rats on [[spoiler:Sokolov]] to get the man to talk. Havelock also alludes to having tortured people in the past, as he mentions that a board and a bucket of seawater are all he needs to break a man.
* FaceHeelTurn: Late in the game, [[spoiler:he turns against Corvo after he kills the Lord Regent, trying to have him killed along with the other Loyalists so that they can install Emily as a [[PuppetKing Puppet Empress]].]]
* FinalBoss: In every ending, [[spoiler:he's Corvo's final target.]]
* FourStarBadass: Though he's not really in Corvo's league in single melee combat, what we read of him implies he's an excellent Admiral.
* FreudianExcuse: According to the Heart, his beloved younger brother died from fever at age nine.
* GenreSavvy: [[spoiler: In the low-chaos outcome, he accounts for the fact that you're probably not going to kill him. Needless to say, [[GenreBlindness you can prove him wrong.]]]]
* HoistByHisOwnPetard: [[spoiler:In Havelock's execution scene, Corvo uses Havelock's own gun to blow his head off.]]
* ISurrenderSuckers: [[spoiler:If confronted in a Low Chaos play through in the finale, he pretends to give up, saying that Corvo chooses if he dies or goes to jail. If Corvo picks up the key to Emily's room after Havelock offers it to Corvo, he attacks; this is likely a bug, as if you snatch it up quickly, he'll go through the whole speech, and ultimately surrender.]]
* MeetTheNewBoss: [[spoiler:His reaction to removing the Lord Regent from power? Becoming the Lord Regent, and making the City Watch more brutal.]]
* MurderIsTheBestSolution: [[spoiler:After using Corvo to remove his enemies he starts to take this view, eventually killing all the other Loyalist Conspiracy members to prevent the truth getting out. He may be taking cues from Corvo as in a high Chaos run he'll opt to stab Wallace in the eye rather than the low chaos shot to the back.]]
* NeverMyFault:
** [[spoiler:In his monologue in the Low Chaos ending, he says it's all Martin's fault, because Martin was the one who suggested and planned Corvo's breakout; then, he says it's ''Corvo's'' fault for being "so damn good at his job"; and, finally, he says it's ''all of their'' faults for being greedy -- while he technically includes himself, he never outright takes responsibility and declares that he will go down in history as a righteous hero]].
** [[spoiler: Though he does wonder for a moment whether his imminent defeat is due to Corvo being quicker with a sword, or because he was slower to use it.]]
* OhCrap: [[spoiler:The last look on his face before Corvo blows his head off.]]
* PetTheDog: [[spoiler:Havelock spares Callista due to a debt to her uncle, but only in the low-chaos outcome]].
* TheRevolutionWillNotBeCivilized: [[spoiler:After Hiram Burrows is taken out of the picture, since victory causes the Conspirators to turn on one another in paranoia.]]
* TheRevolutionWillNotBeVilified: He's the leader of the Loyalists.
* {{Sadist}}: The Heart says that he has killed both whales and people for pleasure as well as profit.
* StartOfDarkness: [[spoiler:If you read his diary entries you can see his ideas forming, as he notes how dangerous Corvo could be, ponders what should happen after the regent is deposed and whether he could, like Pendleton, have disposed of his beloved brother if it became necessary (he decides he could).]]
* VillainousBreakdown: In the Low-Chaos ending, [[spoiler:he poisons Treavor Pendleton and Martin before submitting to either death or imprisonment. He basically monologues you're unstoppable. In High-Chaos, he threatens to jump from the top of the Lighthouse, taking Emily with him.]]
* WalkingSpoiler: [[spoiler:Let's be honest: even if you ''don't'' have spoilers set to automatically be shown, this page makes it fairly easy to guess that Havelock is ''not'' the BigGood he first appears to be]].

[[/folder]]

[[folder:Pendleton]]
!Lord Treavor Pendleton
[[quoteright:221:http://static.tvtropes.org/pmwiki/pub/images/LordPendleton_1_6089.png]]
[[caption-width-right:221:''The younger Pendleton. Jealous little Treavor. Always in the shadow.'']]
->'''Voiced by:''' Derek Phillips

A nobleman who has chosen to throw his lot in with the conspirators. He stands out tremendously amongst them, unlike Admiral Havelock.
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* TheAlcoholic: Becomes this after assisting in the murder/slavery of his brothers.
* AlmostDeadGuy: [[spoiler:In a High Chaos playthrough, he is hit by a stray bullet and is [[WallSlump slumped against a wall]] with blood smeared everywhere. Nonetheless, he manages to cough out a few final words to Corvo before expiring]].
* AristocratsAreEvil: A subversion. He's snooty and arrogant but sides with the good guys. [[spoiler:Double subverted when Hiram Burrows is dealt with.]]
* CainAndAbel: Played with. Pendleton obviously doesn't ''want'' to kill his brothers and is sick with guilt afterward. He just sees no other choice. If they're left for Slackjaw to deal with, he's surprised and relieved that they're still alive.
* DeadpanSnarker: He has his moments.
-->'''Havelock:''' Have you ever killed a man?\\
'''Pendleton:''' Only with my wit.
* DirtyCoward: Many characters comment on his cowardice. He ducks out of a duel with pistols, sending Corvo in his place [[spoiler:and is implied to have gone along with the betrayal of Corvo out of fear of the other loyalists.]]
* FaceHeelTurn: [[spoiler:Turns against Corvo after he kills the Lord Regent, trying to have him killed along with the other Loyalists so that they can install Emily as a [[PuppetKing Puppet Empress]].]]
* GreenEyedMonster: So sayeth the Heart.
* LeanAndMean
* MurderIsTheBestSolution: [[spoiler:After having his brothers killed he manipulates Corvo into killing another of his enemies in a duel, and though he shows some reluctance he goes along with Havelock's betrayal, including the murder of his loyal servant Wallace.]]
* ReallyGetsAround: As well as having quite a few "bastards" left unacknowledged, his audio memoirs brag that he once had sex with two of the Boyle sisters and only missed the third "by virtue of some inclement weather."
* RoyallyScrewedUp: It is subtly hinted on several occasions that Pendletons brothers display a large spectrum of unwholesome minor defects, from blatant sadism and alcoholism of Custis and Morgan to Treavor's anger bouts and hypersensitivity to sun and skin infections.
* SmugSnake: Has these qualities despite being on the heroes' side.
* UpperClassTwit: Downplayed, but he has some shades of this.
* TheUnfavourite: Implied to be when compared to his older brothers, Custis and Morgan.
* UnusuallyUninterestingSight: An interesting case - whereas almost every other character witnessing Corvo's use of magic either immediately forgets the experience or sputters in disbelief, Pendleton merely expresses mild approval. One of the optional mission rewards he gives you seems to suggest he's familiar with Outsider powers, even if he doesn't use them himself.
* WallSlump: [[spoiler:After being shot in a High Chaos playthrough]].
* WeakenedByTheLight: According to the Heart, Pendleton's eyes are sensitive to light.
* WouldNotHitAGirl: After Corvo neutralizes Lady Boyle, he expresses a bit of discomfort about it because she is a woman, though he quickly glosses over it by saying that she's ''also'' a "viper".

[[/folder]]

[[folder:Martin]]
!Overseer Teague Martin
[[quoteright:237:http://static.tvtropes.org/pmwiki/pub/images/834ec0409ac59e22bad1d492ac209ebe.png]]
[[caption-width-right:237:''There are few brave enough to [[DoNotTauntCthulhu laugh in the Outsider's face]]. But [[{{Badass}} Teague Martin is one]].'']]

->'''Voiced by:''' Joel Johnstone

An overseer informant to the Loyalists. It was he who came up with the idea to recruit Corvo. He was captured shortly after, and Corvo needs to rescue him.
----
* BetterToDieThanBeKilled: [[spoiler:He alludes to this being part of the reason he chooses to kill himself. He knows the chances of Corvo letting him live are pretty much ''zero'', so if Corvo lets him finish talking, Martin chooses his own way to die]].
* {{Blackmail}}: Wants Campbell's book on blackmail to turn the Overseers against the Lord Regent. In Low Chaos, he expresses a desire to reform the Overseers so this won't be necessary after the fact. In High Chaos, he decides to keep it this way so the Abbey will be easier for him to control.
* BoomHeadshot: [[spoiler:How he kills himself]].
* DarkAndTroubledPast: The Heart will tell you that he walked a ''very'' troubled path before becoming an Overseer. He was once a highway robber, and the guilt of his crimes weighs heavily on him. [[spoiler:Not that this stops him from turning on Corvo]].
* DeadpanSnarker: Says some very un-clergy like comments to his captor. If you walk away from him without releasing him from the stocks first, the snark continues.
-->'''Martin:''' (''to Corvo'') I have poor circulation and seem to have forgotten my mittens, so I'd appreciate it [[WhatTheHellPlayer if you could release me]], or at least go gather some firewood.
* DefiantToTheEnd: [[spoiler:After being impaled, he tries to attack with his sword, only to be decapitated]].
* DrivenToSuicide: [[spoiler:If confronted peacefully in a High Chaos play through in the final mission, he kills himself.]]
* {{Hypocrite}}: He'll point out how corrupt Campbell was, and how he only became High Overseer thanks to the huge amount of blackmail material he had. [[spoiler:Yet Martin attains the same position the ''exact'' same way, using the same blackmail material. Only when he does it, it's an "unfortunate necessity" to fight the Lord Regent]]. He does acknowledge the hypocrisy of it, and expresses a desire to [[spoiler:work toward a more legitimate authority. Unfortunately, that goes out the window when the Loyalist Conspiracy dissolves]].
* ImpaledWithExtremePrejudice[=/=]OffWithHisHead: [[spoiler:His death scene in a High Chaos play through if confronted hostilely and in close combat]].
* NecessarilyEvil: He comments disapprovingly on Corvo's hand tattoo, correctly intuiting that it means Corvo is associating with the Outsider and dabbling in forbidden magics. However, Martin then adds that such skills are a necessary evil for the tasks that Corvo and the Loyalists aim to accomplish, and thus he'll tolerate Corvo's heresy for the sake of the mission. [[spoiler:This mode of thinking paves the way for the poisoning of Corvo and the purging of the low-ranking Loyalists]]. This is also his attitude about blackmail.
* NobodyPoops: Subtly averted. When you rescue him, his pants are darkly stained between the legs. Well, he ''was'' in those stocks for over a day.
* SexyPriest: Is noticeably better looking than the rest of the male Conspirators.
* TheSmartGuy: Responsible for most of the planning within the conspiracy (including breaking Corvo out of prison).
* TheStrategist: He has to be rescued by Corvo, but he's described by Havelock as perhaps the finest strategist in the Empire. Which is pretty impressive, considering that even with the plague running rampant, the Empire still has a ''very'' large population.
* UngratefulBastard: [[spoiler:He didn't think twice about betraying Corvo, even after the latter got him out of the stocks.]]

[[/folder]]

[[folder:Piero]]
!Piero Joplin
[[quoteright:307:http://static.tvtropes.org/pmwiki/pub/images/Piero_3470.jpg]]
[[caption-width-right:307:''He is Piero Joplin. Even now he visualizes the next invention – astonishing. I wish you could see it too.'']]
->'''Voiced by:''' Brad Dourif

Sokolov's rival and fellow natural philosopher. Piero's genius and inspiration is a gift of the Outsider, who sends him inspiring dreams.
----
* AbhorrentAdmirer: To [[MsFanservice Callista]]. Played with by the fact that the {{Bifauxnen}} waitress at the bar is attracted to him. Piero ''is'' a world-famous scientist.
* DespairEventHorizon: He'd hit the border of this in the [[https://www.youtube.com/watch?v=oIgrvjkaSP8 third]] ''Tales of Dunwall'' short. He was starting to toe the line, but then he has a dream that inspires him to build a mysterious mask...
* GadgeteerGenius: He invented Corvo's mask (which protects against the Plague and has a spyglass in-built), among other things such as sleep darts or the rewire tool.
* InsufferableGenius: He's a very talented inventor, but it's clear that he believes himself to be a genius who deserves more respect that he receives.
* LackOfEmpathy: Less imminently obvious than Sokolov, and treated more sympathetically, but still there. This is why nothing comes of his attraction to Callista, since she feels he sees her as just another machine.
* MadScientist: His focus is on his inventions and studies. If his improved Arc Pylon is used to turn a whole squadron of watchmen to ashes, he is awed and excited by the power of the device, rather than thinking about the deaths it caused. In one of his recordings he expresses his wishes to conduct an experiment aimed at replicating a whale oil's properties in human body and notes that this would require a proper facilities, decent funding and 'certain legal immunities'.
* NotGoodWithPeople: Leans more towards the first type. At one point he tries to strike up a conversation with Callista about the devices he made for the Golden Cat, but ends up offending her. Immediately afterwards he realizes ThatCameOutWrong (he merely wanted to talk about the machines, and it came off as a very poor attempt at a come-on) and tries to apologize.
* ObliviousToLove: Cecelia carries a torch for him, while he is lonely beyond imagination.
* ThePeepingTom: Watches Callista bathing herself through the door keyhole and first flails around making excuses, but then hangs his head and admits he was being "ungentlemanly". The Heart says he has done this more than once.
* TheRival: So to Sokolov. Piero spends a huge amount of time hating Sokolov and exclaiming that he's a ''fraud'' who copied his inventions and parleyed his way into the Academy's good graces. He doesn't even want to help Corvo bribe him, despite the alternative being letting Sokolov get chewed on by rats. [[spoiler:Turns out he never even met the man. And when they do meet, they find out they have a great deal in common and make excellent partners, capable of expanding on the other's ideas and reaching greater results than either of them alone. The Low Chaos Ending shows it's only when they combine their efforts that they can truly cure the plague.]]
* StrangeSyntaxSpeaker: Shades of this. While there's nothing specifically ''wrong'' with his diction, Piero tends to elongate his words and put strange emphases on them. While it's hard to pinpoint exactly, his speech sounds not quite right at times.
* ThroughTheEyesOfMadness: The third ''Tales of Dunwall'' short shows up things from his point of view. He's... not quite all there any more.
* TouchedByVorlons: Not as spectacular as, say, Corvo, but it's implied that a lot of his inventions are inspired by dreams the Outsider has given him. This leads to the creation of Corvo's iconic mask.

[[/folder]]

[[folder:Callista]]
!Callista Curnow
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Callista_Curnow_7708.png]]
[[caption-width-right:350:''She and her uncle – the last of the Curnow family.'']]
->'''Voiced by:''' Creator/LenaHeadey

The caretaker of Young Lady Emily, the heir to the throne.
----
* BigSisterMentor: Something of this to Emily.
* BrokenBird[=/=]TheEeyore: So says the heart.
--> '''The Heart:''' ''Such sadness.''
* HiddenDepths: The Heart says this of her.
-->'''The Heart:''' She dreams of freedom, and the decks of whaling ships fast after the beasts of sea. But alas, she is a woman.
* HotTeacher: Is Emily's tutor.
* LastOfHerKind: If Corvo fails to save Captain Curnow. [[spoiler:In a High Chaos playthrough, the family line is wiped out completely]].
* MamaBear: Toward Emily. [[spoiler:When Havelock, Martin, and Pendleton took Emily to the Lighthouse, she tried to stop them despite the fact that she had no hope against them]].
-->'''The Heart:''' [[spoiler:Callista tried to protect her, but they pulled the child from her arms. Oh, the curses she spat at them!]]
* MoodKiller: Mentions the Plague as being the reason she isn't interested in Corvo at this time.
* MoralityPet: [[spoiler:In Low Chaos, she is the only loyalist that Havelock, Pendleton, and Martin intentionally spare.]]
* MsFanservice: You can spy on her in the bath. Attempting to ''join her'' will result in a special game over.

[[/folder]]

[[folder:Wallace]]
!Wallace Higgins

Treavor Pendleton's servant. He is deeply proud of his family's history of service and lords it over the other commoners.
----
* BattleButler: In his capacity as Pendleton's erstwhile bodyguard; he claims he can handle a sword and hopes with all his heart that he dies protecting his master. [[spoiler:In a rather [[ShootTheDog twisted]] way, [[TreacheryCoverUp he does]]]].
* BoomerangBigot: Has a heavy disdain for other commoners despite being one himself.
* EyeScream: [[spoiler:In a high chaos playthrough, Havelock stabs him through the eye with a sword.]]
* HeKnowsTooMuch: [[spoiler:Wallace is killed by the Conspirators to prevent anyone from knowing the truth about their counter-coup, but only after Pendleton has him pack his bags to his exacting specifications.]]
* InsaneTrollLogic: His classism is so extreme that it falls into this. He expresses great disdain for the fact that Havelock is a commoner who became an admiral by way of earning it through great skill and ability, rather than being a noble who was just handed the title. [[SarcasmMode Because a man who bought his position is exactly the kind of person a country needs to lead its naval forces]]. Doubly funny considering that the official game guide states Havelock is an old-money aristocrat.
* {{Jerkass}}: Wallace is probably the meanest character in the game who isn't technically a bad guy. He's unpleasant, insulting, and condescending toward everyone not of "noble" birth.
* LaserGuidedKarma: [[spoiler:After The Lord Regent is eliminated, he tells Cecelia not to report to Havelock for her payment as she won't get anything. As a result, he gets killed by his own master, and she lives to tell the tale. [[AlternateCharacterInterpretation Though some seem to believe]] that he actually did this to prevent her from getting killed.]]
* PetTheDog[=/=]KickTheDog:
** In Low Chaos. Despite his rampant classism, he tells Corvo that he is going to ask Pendleton to fund a memorial to all of those taken by the plague, because "everyone deserves to be remembered." In High Chaos, however, his attitude is rather different.
--->'''Wallace:''' (''in High Chaos'') So many dead. [[DeliberateValuesDissonance At least they were mostly commoners]].
** Another example of PetTheDog: In Low Chaos, he [[spoiler:tells Cecelia not to come back to the pub for her bonus, preventing her from being killed by the Watch.]]
* SmallNameBigEgo: He likes to think he's so dignified and aristocratic when he's nothing more than a servant and lapdog.
* SmugSnake: Lords over the other servants. His abilities don't entirely match up to his bluster, however. Lydia privately calls him out for the math errors she finds when she reviews the books.

[[/folder]]

[[folder:Lydia]]
!Lydia Brooklaine

The bartender of the Hound's Pit Pub.
----
* DefiantToTheEnd: [[spoiler:According to Cecelia, her last act before being killed by Havelock was to tell him to "screw himself".]]
* GoodWithNumbers: Finds errors in Wallace's bookkeeping.
* HeKnowsTooMuch: [[spoiler:She's killed by the Conspirators to prevent anyone from knowing.]]
* OneSteveLimit: Averted; there is also Lady Lydia Boyle.
* TheTease: Lydia repeatedly makes gentle innuendo toward Corvo, implying that they should hook up once everything is over.

[[/folder]]

[[folder:Cecelia]]
!Cecelia

The lowest-ranking hand at the Hound's Pit Pub.
----
* BetaCouple: Implied Piero and she might become this, if he ever realized that there was someone equally (or almost at least) as attractive as Callista at the bar interested in him.
* {{Bifauxnen}}: She wears boy's clothes (including a rather dashing cap), and has her hair up in a bun.
* CrazyPrepared: She has a hideout ready if the pub ever were to be attacked by anyone and was careful to not tell any of the conspirators. She'll only tell Corvo.
* GenreSavvy: She notes that if the Loyalist agenda ever turns into a conspiracy, she's likely going to be the first to outlive her usefulness. [[spoiler:Her preparations, given the CrazyPrepared entry above, doesn't seem so surprising after all...]]
* HiddenInPlainSight: So invisible to the higher ups among the Loyalists, she [[spoiler:is completely overlooked in the massacre at the Hound Pits Pub]]. Although this was also in part because [[spoiler:Wallace told her not to come when Havelock called all the servants to collect their "bonus."]]
* ProperlyParanoid: [[spoiler:She mentions more than once that she'd probably be the first to go in the event that the Loyalists ever turned on each other, and makes some comments that heavily imply that she's just waiting for it to happen. She even has a ''safe house'' ready, just in case. On a first playthrough, the player might raise an eyebrow at this extreme paranoia. Then the Loyalists poison Corvo, kill Wallace, Lydia, and possibly Callista, and suddenly Cecelia seems almost prophetic. In fact, she survives no matter what ending]].
* TomboyAndGirlyGirl: With Callista as the GirlyGirl.

[[/folder]]

[[folder:Samuel]]
!Samuel Beechworth
[[quoteright:261:http://static.tvtropes.org/pmwiki/pub/images/29d18a64c5cc68b01ba65ed84df6fbee.png]]
[[caption-width-right:261:''Samuel is a simple man, but he knows the River Wrenhaven and all its tributaries, down to the smallest inlet.'']]
->'''Voiced by:''' Ryan Cutrona

Corvo's boatman to his various assassination missions.
----
* BrokenPedestal: The Heart implies that Admiral Havelock is this to him. [[spoiler:If not before, then Havelock certainly is after the Lord Regent is eliminated. In a High Chaos run, Corvo ends up being this as well]].
* CoolOldGuy
* DueToTheDead: [[spoiler:If Corvo kills Samuel during the last level, he's shown in the ending beside Samuel's grave with his head bowed in respect.]]
* HeroWorshipper: To a Low Chaos Corvo. He even calls him Master Corvo. The heart outright says he respects you. [[spoiler: DoubleSubverted. He gives you the poison that allows Havelock, Pendelton and Martin to get rid of you... but only gave you half the dose. He completely believes in you.]]
* HiddenDepths: If the Heart is used on him, it will say that he became a sailor to "escape a lost love. He succeeded".
* ImNotAHeroIm: In Low Chaos, Samuel's audio log shows he doesn't consider himself one of the "real heroes" but he's proud to have been involved [[spoiler: until the betrayal at least]]. He's just a humble sailor trying to do the right thing.
* MrExposition: Gives information on targets as he drives to them. As he takes you back to the Hound Pits, he'll tell you who wants to see you about what.
* MyGodWhatHaveIDone: In High Chaos, Samuel's audio log will lament the part he played in Corvo's mass-killing.
-->'''Samuel:''' Screams carry very well over the river. Can be heard for half a league out sometimes. Seems like every shore I pilot away from, them screams come out on the water behind me. I carry death wherever I go, it seems.
* NiceGuy: One of the few genuinely decent characters in the game. Even the Heart has nothing bad to say about him or his past.
* OnlySaneMan: Is noticeably this when you take everyone else to account.
* ShoutOut: Possibly to Mark Twain. Sam acts as your chauffeur and guide on the Wrenhaven River; Twain was born Samuel Clemens, and was a riverboat captain in his youth.
* TheBartender: [[spoiler:In the low chaos ending, he becomes this to the Hound Pits Pub.]]
* SpannerInTheWorks: [[spoiler:He was supposed to give a full dose of poison to Corvo, but only gave half, and told him as much before letting him free. His actions allow Corvo to take down Havelock.]]
* WhatTheHellHero: In a lethal High Chaos run, he's quite bitter with Corvo [[spoiler:when he talks to him after saving his life by only giving him a partial dose of poison. Samuel makes it clear just how disgusted he is with Corvo, and flat-out says that he's not sure why he keeps risking himself for Corvo's sake]]. Later, [[spoiler:when dropping Corvo off at Kingsparrow Island, Samuel will light a flare to alert the guards, hating Corvo for his murderous actions against so many]]. In a slightly less chaotic run, [[spoiler:he'll just bitterly snap at Corvo for his brutality and say he never wants to see him again]].

[[/folder]]

!!Corvo's Targets

[[folder:The High Overseer]]

!High Overseer Thaddeus Campbell
[[quoteright:222:http://static.tvtropes.org/pmwiki/pub/images/High_Overseer_Campbell_7457.png]]
[[caption-width-right:222:''Don't let the talk of faith fool you. Campbell is vain, lustful, decadent – and completely corrupt.'']]
->'''Voiced by:''' Daniel Hagen

The very, ''very'' corrupt High Overseer of the Abbey of the Everyman, and one of the Lord Regent's closest allies.
----
* AnArmAndALeg: Type 3 if assassinated in close combat. Corvo cuts off his right (sword-holding) arm, then stabs him in the left side of his neck.
* BaldOfEvil
* {{Blackmail}}: Stated to be how he got his job.
* ChurchMilitant: Heads one of these. How bad it was before he took control is debatable, but there is no doubt its far worse now.
* CorruptChurch: Certainly helped make the Overseers this way.
* TheDragon: Is implied to be this for the Lord Regent. [[spoiler:Being the first target, his tenure as this position doesn't last long after Corvo's escape.]]
* KarmicDeath: [[spoiler:Has one of these if you switch his poisoned wine glass. Also a Karmic FateWorseThanDeath if you decide to brand him. The once rich and corrupt leader of the Overseers reduced to less than nothing by his own brand.]]
* HoistByHisOwnPetard: [[spoiler:It is possible to brand his face with the mark of a heretic, turning his own organization against him, and subjecting him to the cruel anti-heresy laws he enforced.]]
* HookersAndBlow: Along with the sleep darts and lingerie scattered around his hidden lair, Campbell's audiolog notes his interest in "sampling the merchandise" at the Golden Cat, apparently while making sure that Emily remains a captive there - also perhaps hinting at [[PedophilePriest something much worse]].
* {{Hypocrite}}: Despite being the head of an organization dedicated to destroying the works of the Outsider and maintaining temperance within its ranks, he has a secret room filled with books of black magic, a Outsider Rune, discarded lady's undergarments, notes from a nearby brothel, and numerous other luxuries. The Heart refers to it as his own private joke.
* MarkOfShame: [[spoiler: One can be placed on his face with a special chemical brand if the player opts to remove him from power by non-lethal means.]]
* MercyKill: If Corvo didn't kill him during the mission where he's a target, [[spoiler:he can find him later in the game as a Weeper. If you kill him then, the after mission report lists it as this]].
* MonsterSobStory: He has a moment of this late in the game, if the player decides to remove him from power by non-lethal means. [[spoiler:He finds himself eking out subsistence in the abandoned Flooded District, and soon infected by the Rat Plague. He leaves a written note in his hideaway, lamenting his fall from power and cursing Corvo's name. The player finds him there as a Weeper.]]
* SinisterMinister: One of the most explicitly evil members of the Overseers regardless of your chaos level.
* SmugSnake: It's hard to take him seriously as a villain since he's the first of the bad guys you take out.
* StrawmanPolitical: Implied to be one in-universe, with even the City Watch disgusted by the lengths he'll go to protect his image. One of the Overseers under his control believes [[WrenchWench a girl showing interest in being a mechanic]] is a sign of possession. On the other hand, Anton Sokolov and Piero Joplin [often unknowingly receive their ideas from The Outsider directly. And the Overseer duly points that the asking man should not interfere but rather look for the 'typical' signs of dark arts - runes, charms etc.

[[/folder]]

[[folder:The Pendleton Twins]]
!The Pendleton Twins
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Pendletons_370.png]]
[[caption-width-right:350:''Born joined at the hand to his twin during the Month of Darkness. A knife severed their physical bond, but not the bond that runs deeper.'']]
->'''Voiced by:''' Zach Hanks

Twin brothers and Lords Custis and Morgan Pendleton, older brothers of Lord Treavor Pendleton. They are corrupt members of Parliament, and can be found at the Golden Cat.
----
* AristocratsAreEvil: As the twins are both nobility and are using their power to encourage corruption in the Parliament known very well for their cruelty and sadism they certainly are.
* BigBrotherBully: They tied Treavor to his crib as a kid and let loose a bunch of vipers in with him, among other hinted cruelties. He also apparently barely survived a hunting trip with the twins just before the events of the game.
* CainAndAbel: See above. Treavor himself also ends up plotting to kill them, although he's less pleased about it.
* ConjoinedTwins: They were born connected at the hand.
* DeadlyDecadentCourt: Implied to have contributed to making Parliament one of these.
* DefiantToTheEnd: Unlike Morgan, Custis tries his hardest to fight Corvo off before he is stabbed through the neck.
* DepravedBisexual: If a guard is possessed, Morgan will say "Ah, another pretty young thing to add to the party."
* EnfantTerrible: They were ''nine'' when the above viper incident happened.
* NeckLift: Part of Custis' death animation.
* FateWorseThanDeath: [[CaptainObvious If you choose not to kill them]].
* HiddenDepths: Custis, at least, is not simply a brute. The Heart says that he has "one of the keenest minds for business in all of Gristol". It also asserts that he is considered [[TheSmartGuy the smartest]] of the Pendleton brothers... but also the cruelest.
* HoistByTheirOwnPetard: [[spoiler:One of the possible resolutions to their quest is to have them kidnapped, disfigured, and sent to be worked to death in their own mines]].
* {{Jerkass}}: It's said by many different people, including the Heart, that they're incredibly cruel.
* KickTheDog: It's stated they confiscated the property of numerous people who didn't have the plague, then tossed them in plague-ridden areas.
* MadeASlave: [[spoiler: If you deal with them in a non-lethal manner both of them are reduced to slaves working in their own mines.]]
* MakeItLookLikeAnAccident: Another way of eliminating one of them, by filling up the steam room beyond its normal limits.
* OhCrap: Morgan's last words in close combat are "Help me!"
* SlashedThroat: If Morgan is faced in close combat, he goes out this way.
* {{Twincest}}: Implied by the Heart when used on Custis; it says that his attachment to his brother is "not wholesome".
* TwinSwitch: The Madame assumes the brother taking the soundproof ivory room is the depraved one, and the one taking the smoking room is looking more for actual companionship than simple sex. She has it reversed: One is taking the ivory room so he can talk freely about politics with his companion, and the other took the smoking room so he could smoke during the act.

[[/folder]]

[[folder:Sokolov]]
!Anton Sokolov
[[quoteright:210:http://static.tvtropes.org/pmwiki/pub/images/228px-Sokolov_7272.png]]
[[caption-width-right:210:''The city owes much to this great mind. Let him drink and find company where he can.'']]
->'''Voiced by:''' Roger Jackson

Roseburrow's former partner and one of the main people responsible for the IndustrialRevolution that swept over Dunwall. Currently the head of the Academy of Natural Philosophy and Piero's rival. Also an artist, drunkard, whoremonger and [[IJustWantToBeSpecial wannabe mystic]]. Like Corvo, he is a foreigner; in this case, from the remote and frozen Tyvia.
----
* AffablyEvil: He's more ''amoral'' than evil, but he still does some horrific things in the course of his experiments. All the same, he's pretty friendly and talkative with Corvo once he's been bribed with wine [[spoiler:and when Corvo shows up to save him and Piero from Havelock's guards]].
* BeardOfEvil: Though not ''nearly'' as evil as the other targets.
* CantKillYouStillNeedYou: [[spoiler: He's the only target that Corvo must capture rather than kill since he's the only guy capable of finding a cure to the plague. ]]
* DeadpanSnarker: If you take the bottle of Brandy by Campbell while Sokolov is painting his portrait, he will complain that he needs it to "draw the eye away from Campbell". He'll also snark about being asked to paint the fairly ugly Campbell.
* DirtyOldMan: He makes a few comments that hint at this, and the Heart mentions that he often beds maidservants. Its precise words are that he has "the manners of a Tyvian swineherd." You can also overhear a maid saying she's heard that he "spends more time with prostitutes than he does in the laboratory".
* ExactWords: He makes use of this with one of his test subjects. She asks when she'll be allowed to leave. He promises her that the guards will take her out of her cell in the morning; around noon at the latest. What he fails to tell her is that she won't be ''alive'' by the time they remove her from the cell.
* EvilGenius: To the Lord Regent.
* FoodAsBribe: An alternative to feeding him to the rats, he has a favorite alcoholic drink [[spoiler: that can be bought to convince him to do a HeelFaceTurn.]]
* HeelFaceTurn: [[spoiler: He's eventually captured by Corvo and "convinced" to side with the Loyalists, stating that he has no real fondness for the Lord Regent.]]
* IJustWantToBeSpecial: He's obsessed with contacting the Outsider through finding the right sequence of symbols and stars. The Outsider is well aware of his efforts, and doesn't bother to reward them because he believes Sokolov isn't interesting enough. He seems to find Sokolov's conviction that he can be summoned that way both a little amusing and slightly insulting.
* LackOfEmpathy: Oh so much. He is completely dispassionate about the below-mentioned test subject, and actually ''hopes'' that her skin will slough off so that the experiment's results match up with his expectations.
* MadScientist: He doesn't have much use for ethics and even keeps a woman imprisoned in his laboratory to use as a test subject to observe the progression of the plague. She's number "312" even to her face, she was originally healthy, and she is evidently not the first.
* NecessarilyEvil[=/=]IDidWhatIHadToDo: Despite his experiments on live humans mentioned above, it's important to remember that he didn't do that to be cruel (some notes and logs by him indicate that he really isn't a fan of unnecessary cruelty, actually), but because observing the progression of the plague and how the various versions of his serum affect it is the most direct route to developing a cure for the rat plague. It's not that he isn't cognizant of the suffering he's causing, it's that the best way to honor their sacrifice is to cure this plague...[[spoiler:which he eventually does by joining forces with Piero.]]
* OmnidisciplinaryScientist: As well as being an inventor who helped jump-started the industrial revolution, Sokolov is also the Royal Physician attempting to cure the plague.
* RenaissanceMan: As well as being a scientist, inventor and doctor working on creating a cure for the plague (which is used in-game as a health potion), Sokolov is also a renowned painter and sculptor.
* TheRival: To Piero. [[spoiler:When they actually meet, however, they become quick friends and work together to fight the plague]].
* SesquipedalianLoquaciousness: Not he himself, but the titles of his many paintings exhibit names such as ''"The Torturer's Quaternionic Groan"''.
* VetinariJobSecurity[=/=]SparingTheAces: Part of why people keep him around despite his flaws is that he ''is'' a very talented genius in many areas and is one of the few people making any headway on a cure for the plague. [[spoiler: Which is also why you need him around too, you can't really afford to lose a mind like this.]]

[[/folder]]

[[folder:Lady Boyle]]
!Lady Boyle
[[quoteright:192:http://static.tvtropes.org/pmwiki/pub/images/Ladyboyle_9029.png]]
[[caption-width-right:192:''The other families dare not make a move without first approval from the three Ladies Boyle.'']]
->'''Voiced by:''' Anna Graves

A corrupt aristocrat who is also the Lord Regent's lover. She is funding the military. One of three sisters -- either Waverly, Esma, or Lydia Boyle.
----

!!!In General
* AndThatWouldBeWrong: "Things have become so much ''better'' for us since the rats came. [[BlatantLies ...Not that I'm in favour of it, morally]]."
* AristocratsAreEvil: All of them are, to various extents. The only real difference between them is if they are a shade of grey or black.
* BlondesAreEvil: All of the sisters are blonde and even if they aren't your target the others are all equally corrupt.
* TheAtoner: One of the possible conversations with The Outsider (i.e. if you visit his Shrine [[spoiler:after neutralizing Lady Boyle non-lethally]]) has him note that perhaps Lady Boyle [[spoiler:if spared would spend her remaining days regretting living it large while people were dying of diseases]].
* DarkMistress: To Hiram Burrows, though they aren't seen together.
* FateWorseThanDeath: Should Corvo desire to spare her, he [[spoiler:gives her to her stalker for the rest of her life.]].
* ImpaledWithExtremePrejudice: Her close combat death animation.
* LastNameBasis: Corvo is told that Lady Boyle is one of three sisters in a party, but not which one is his target. He'll have to figure that out himself. Since she's the main financier of the Regent's high-tech new army, her identity is a closely-guarded secret. Even Sokolov had to paint her [[http://images3.wikia.nocookie.net/__cb20120912171248/dishonoredvideogame/images/4/48/Ladyboyle.jpg from behind]].
* RichBitch: Is apparently rich enough to pay for ''the Lord Regent's entire PoliceState apparatus'' once Parliament stops passing the budgets he wants.
* SchrodingersGun: Burrows is always having an affair with a Boyle sister and she is always funding the military, but ''which'' Boyle sister changes every runthrough. See LastNameBasis.
* SexSlave: [[spoiler:Possibly, but unconfirmed.]]
* StalkerWithACrush: She has one of these. [[spoiler:If you're going for a PacifistRun, or just don't want to kill her, you can hand her over to him and he promises you that [[IHaveYouNowMyPretty she'll never be seen or heard from again]]]].
* WidowWoman: One of the sisters was married to the late Lord Boyle. Why the other two sisters are also Boyles is a mystery.
* WomanInWhite[=/=][[WomanInBlack Black]]/[[LadyInRed Red]]: Depending on which costume Lady Boyle happens to be wearing during the current playthrough. Although regardless of the sister and the costume, Lady Boyle is always [[WomanInWhite wearing white]] in the portrait that Sokolov paints of her.

!!!Lydia

* HiddenDepths: She's one of the finest musicians in Dunwall. She plays the harpsichord. In addition... [[SerialKiller well...]]
* InformedFlaw: The Heart says that Lydia is not a great beauty, and has had to cultivate other skills to survive in the world of a {{Deadly Decadent Court}}. However, when she is the target, her image is the same as the one used for her sisters -- which is quite lovely.
* SerialKiller: Heavily implied to be one, as the Heart says her servants have a HighTurnoverRate and a tendency to never be seen again.

!!!Waverly

* AlphaBitch: The Heart notes that one of her favorite "games" is to befriend a young socialite, then see the girl ruined within a year.
* BitchInSheepsClothing: All of them, but especially Waverly, because she hides behind a [[JustForPun mask]] of affability.
* CanonEnding: Since she's treated like the "leader" of the family and there is a higher chance the mistress will be her than either of the other sisters she's most likely the canon mistress.
* ChekhovsGunman: Her first name is dropped before the other sisters' and long before the mission involving her, as part of Treavor Pendleton's autobiography.
* TheMentallyIll: Waverly is implied to have bipolar disorder by the Heart, as it mentions that she has both manic and depressive periods.
-->'''The Heart:''' She suffers from reckless frivolity, followed by long bouts of melancholy.
* ProperlyParanoid: Played with. Waverly is terrified that someone is after her. It's played straight if she happens to be Corvo's target, but subverted if she's not; someone ''is'' after a Lady Boyle, but it's not her.
* ReallyGetsAround: Though less obviously than her sister, Esma. The Heart says that while Waverly acts like she's too good for her suitors, the servant boys are ''very'' familiar with her.
* {{Yandere}}: She was once "stirred so deeply" by a servant from Morley that she had him killed the next day.

!!!Esma
* AntiVillain: She's a bit RichBitch but is only the mistress of the Lord Regent to keep her family name safe and doesn't seem interested in scheming, and unlike her sisters is not implied to murder and destroy people for the fun of it. This may be why most of the fan base seems to prefer going after one of the [[BlackAndGreyMorality more clearly evil sisters]] instead.
* DarkMistress: Subverted, at least in her case. Esma admits to Corvo on the way to the bedroom that she's only sleeping with the Lord Regent to keep her family name safe, and she'd free herself from him if she could. [[spoiler: [[BeCarefulWhatYouWishFor And Corvo will grant her wish]], [[StalkerWithACrush one way]] or [[ImpaledWithExtremePrejudice another]].]]
* DrowningMySorrows: It's mentioned that Esma drinks to forget herself.
* GreyAndGreyMorality: If she's the mistress, in contrast to [[{{Yandere}} her sisters]]. She's a bit inconsiderate towards the poor and she's helping the Lord Regent but mainly because she just seems to want to save her family name, and she dislikes the situation.
* LadyDrunk: Her sister Waverly even notes that if Esma didn't have a drink in her hand, she'd probably fall over.
* MissingMom: According to the Heart, though there is no mention of it otherwise and nothing in the level will give you any indication that [[spoiler: Esma is a mother]]. [[spoiler:Her daughter will end up being a victim of this trope if Esma is Corvo's target, if this hasn't already happened through abandonment.]]
* ReallyGetsAround: Esma's diary states that, at the party, she will bed the first man who asks for her, as well as the one after that. Yes, her diary says this even if she's the one who is the Lord Regent's mistress.
* TokenGoodTeammate: More like "token neutral teammate", but she's this in comparison to her more outright psychotic sisters.

[[/folder]]

[[folder:The Royal Interrogator]]
!Morris Sullivan, the Royal Interrogator
[[quoteright:281:http://static.tvtropes.org/pmwiki/pub/images/Sullivan_271.png]]
->'''Voiced by:''' None

A mute torturer for the Lord Regent who worships the Outsider and has some supernatural abilities, he is a secondary target for Corvo when entering Dunwall Tower.
----
* AllThereInTheManual: His name and background can only be discovered if the players uses the Heart on him.
* AxCrazy: Well, he ''is'' a torturer. On top of that, when you find him, he's brutally beating a horrifically-mutilated and rotting corpse that's hanging from the ceiling. The man is seriously unhinged.
* BaldOfEvil: One of his most obvious features aside from his cruelty is his baldness.
* BossInMooksClothing: He has a huge amount of health, deals enormous damage and resists Bend Time and sleep darts.
* TheBrute: He may be dumb and mute but he is certainly brutal, even when he has no reason to be as that corpse mentioned above can attest.
* DumbMuscle: The Heart actually says that as he grew bigger, his brain got smaller.
* EvenBadMenLoveTheirMamas: Implied. A Bottle Street Gang account lists "Nelly & Morris Sullivan" among the people buying elixir from them.
* KissingCousins: His noble family married cousins for generations, which is likely why he's mute and insane.
* MoralityPet: A literal example in his wolfhound.
* TheSpeechless: He is genuinely mute, which is why you can't find anything about him ''from'' him directly.
* TortureTechnician: He's in charge of torturing prisoners, and is the man who tortured Corvo during the six months that Corvo was in prison.
* {{Troll}}: He's apparently made a habit of sneaking into the Dunwall Tower barracks at night in order to stare at some of the guards as they sleep. It's also mentioned that he's been stealing thing from the guards so that he can replace what he's stolen with things like handkerchiefs full of teeth or painted rat heads.

[[/folder]]

[[folder:The Lord Regent]]
!Hiram Burrows, the Lord Regent
[[quoteright:221:http://static.tvtropes.org/pmwiki/pub/images/LordRegent_1_4959.png]]
[[caption-width-right:221:''He is driven by obsession, like a madness. Order, he must have all things, in order.'']]
->'''Voiced by:''' Kristoffer Tabori

The man who facilitated the murder of the Empress and framed Corvo. He is currently in control of Dunwall.
----
* AmbiguousDisorder: His obsession with order borders on madness.
* AristocratsAreEvil: Obviously, going with the trend of power corrupts, and his evil is what triggered all of this.
* AuthorityEqualsAsskicking: He's not in Corvo or Daud's league, but despite being a skinny older man he's at least as good as an [[EliteMooks Elite Mook]] if you challenge him to a fair fight. He's notably a better fighter than High Overseer Campbell, his own [[TheDragon Dragon]].
* BaldOfEvil: For whatever reason, be it age, health, or OCD, his head is as bald as he is corrupt.
* BigBad: [[spoiler: Only for the first two acts.]]
* ControlFreak: He genuinely believes Dunwall would be safe if every single aspect of its rule was his, and everyone simply did as they were told.
* CrazyPrepared: If you confront him in his panic room on the top floor, he mentions that he and his guards have held many drills to prepare for an assassination attempt.
* EngineeredPublicConfession: [[spoiler:Neutralizing him non-lethally involves publicly broadcasting a confession of his deeds that he keeps in his safe.]]
* EvilChancellor: Before the assassination of the Empress.
* EvilOverlord: After the assassination of the Empress.
* FailedASpotCheck: It takes him a ''long'' time to notice [[spoiler:if his safe is left open after Corvo robs it]]. Once he does, [[OhCrap he panics]].
* KillThePoor: [[spoiler:His motivation for releasing the Rat Plague was to "thin out" the "undesirables."]]
* ManOfWealthAndTaste: More so than most evil nobles as you make your way through his home when he's your target.
* ManipulativeBastard: Pendleton uses the phrase word-for-word to describe him.
* MyGodWhatHaveIDone: One of [[spoiler:The outsider conversations, if you visit his Shrine after killing him, has him note that Hiram Burrows secretly regreted how things got so far out of control and is burdened with the knowledge that ultimately he is to blame and there's no way he can make amends]].
* NeckSnap: A part of his close combat death animation. Corvo stabs him in the left shoulder blade, then turns him around so that he is facing away from Corvo. He finishes it with a brutal neck snap and removes the blade.
* ObviouslyEvil: The guy is a thin, bald figure that looks like the bastard offspring of [[StarWars Palpatine]] and [[LooksLikeOrlok Count Orlok]].
* OhCrap: [[spoiler:If you break into his supposedly impenetrable safe room while he's in it, he has this reaction. Doubly so if Corvo decides to reveal his identity to him. This is also his reaction to his safe being left open if Corvo chooses to rob it]].
* SanitySlippage: It's specifically noted that he's becoming more and more unhinged as time goes on and things spiral out of control. [[spoiler: If you break into his panic room and confront him in person, you'll find that he's gone full on {{Macbeth}}, and even tries to convince himself that you're a hallucination brought on by stress.]]
* TheSpymaster: Formerly to the Empress.
* TheStarscream: A rare successful case towards the Empress as her death proves.
* StartOfDarkness[=/=]WellIntentionedExtremist:
** One of the pre-order DLC packs unlock an [[http://dishonored.wikia.com/wiki/Field_Notes:_The_Royal_Spy excerpt]] from his journal dated several years prior to the events of the game. It paints him as a ''very'' paranoid man, but one ''primarily'' obsessed with protecting the city and the Empress herself from potential "traitors"; he was frustrated that his calls for vigilance and heightened security were constantly being rejected. Apparently much of it was reinforced by a recurring dream that he had:
--->'''Lord Regent:''' Why do I worry so, when no one else seems to care? If I ever fall asleep, will it all sink into the ocean? Will the rough things clamber over the walls and fill themselves on our flesh? This is what I see in the same dream several times each month. If only I had more say in things, more authority, I could protect us all.
** His recurring dream also [[DreamingofThingstoCome sounds like a premonition of the Flooded District and Rat Plague]], and becomes a SelfFulfillingProphecy when he decides to unleash the rat plague himself - and then discovered he didn't quite have the means to control it.
* SuperOCD: The Heart indicates that Burrows actually suffers from something akin to Obsessive–Compulsive Personality Disorder, though it isn't named as such; as well as noting his desire to keep everything in order and his inability to stop thinking about it, the Heart also mentions that he counts the flagstones as he walks, stepping on each stone only once. Finally, if you choose to confront him at his safe-house, he actually goes so far as to ask if he's being punished for imperfection.
* TooDumbToLive: [[spoiler:For some reason he's recorded a confession to his crimes. Even though he keeps it locked up in a safe in his private chambers, one has to wonder why a Spymaster would create such a thing that can be used against him. He was [[SanitySlippage losing his grip]] and needed to keep ''everything in order''. Including his thoughts. Probably related to his OCD]].
* VillainousBreakdown: [[spoiler: His recorded confession has shades of this.]]
-->'''Lord Regent''': [[spoiler:You can see how my plan should have worked? ''Would'' have worked! If everyone had just ''followed orders''.]]
* YouExclamation: Does this if [[spoiler: you reveal your face to him through the video screen in the tower's main lobby.]] This also causes him to remain in his panic room instead of coming down to his bedroom.

[[/folder]]

!!The Whalers

[[folder:Daud]]
!Daud
[[quoteright:226:http://static.tvtropes.org/pmwiki/pub/images/1a73a1328e539557b99e99634a2e4792.png]]
[[caption-width-right:226:''In the schoolyard, the other children would marvel at his quick hands. One day, a man came for young Daud, and led him away.'']]
->'''Voiced by:''' Creator/MichaelMadsen

A fearsome underground figure in Dunwall, Daud is the leader of an assassin group called the Whalers (because of their use of discarded gear from a whaler factory) based in the Flooded District. These are the people who killed the Empress. He is the main character of the two story {{DLC}}s for the game, ''The Knife of Dunwall'' and ''The Brigmore Witches''. Like Corvo, he is from Serkonos.
----
* AntiHero: In Knife Of Dunwall. He's a villain in the main campaign, but no ''more'' villainous than Dunwall's many despicable citizens (and certainly no more villainous than Corvo can potentially be when they finally cross paths). When he's the central character, the player can decide his actions, which range from ruthless and unpleasant, but purely mercenary, to outright vicious sadism. [[spoiler:Ultimately however, his actions end up saving Emily from possession]].
* AntiVillain: What he is in the vanilla game. [[SlidingScaleOfAntiVillains Type I,]] as he's not necessarily a great guy, but of all the villains [[spoiler: and some of the heroes, as it turns out, especially if Corvo has been [[SociopathicHero running around murdering everyone,]]]] he is one of the more sympathetic.
* AcquiredPoisonImmunity: Of a sort. While he's not strictly ''immune'' to poisons, one of the benefits of his powers is a very strong ''resistance'' to toxins of all kinds. Accordingly, if Corvo shoots him with a sleep dart [[OnceIsNotEnough or ten]] -- even if it's with the upgraded combat sleep dart, which [[InstantSedation drops almost every other living thing in the game instantly no matter what]] -- Daud won't even be slowed down by the toxin, much less be dropped by it.
* ALighterShadeOfBlack: No matter how villainous you play him in the [=DLCs=], [[spoiler:Delilah]] is much worse.
* AlwaysSomeoneBetter: Corvo is this to Daud. No matter how great an Assassin Daud is, he's fated to lose his duel with Corvo should it happen, and the only way said duel can be averted is if Corvo is the one who decides to avoid it by sending Daud a more personal message (pickpocketing him). This goes double in a low chaos playthrough: Corvo does great things to make the world better with his powers, while the best Daud can hope to do is mitigate some of the evil he's brought about and earn a measure of redemption by saving someone he wronged.
* AFatherToHisMen: He is shown to greatly care for his Assassins. He believes that whatever doom is coming for ''him'' should not be suffered by them as well.
* ArmCannon: In the DLC, Daud carries a wrist-mounted variation of the crossbow. It can also function as a BladeBelowTheShoulder similar to the Hidden Blade of the ''Franchise/AssassinsCreed'' series by extending the bolt to pierce through necks.
* ArmorPiercingQuestion[=/=]BreakingLecture: Daud gets in a mix of these two tropes during his fight with Corvo.
-->'''Daud:''' Why are you fighting? [[spoiler:[[TreacheryCoverUp For the men who poisoned you]] [[YouHaveOutlivedYourUsefulness and left you to die]]]]? For your dead Empress? [[StrikeMeDownWithAllOfYourHatred Go on, strike as if you mean it]]! You know I killed her! [[YouFool Fool]]! [[NotSoDifferent We're of the same breed, you and I]]. [[ProfessionalKiller We both kill for others]]. You think I'm your enemy? [[VillainsNeverLie I've never lied to you]].
* {{Badass}}: On top of being a supernatural [[ProfessionalKiller assassin-for-hire]], he certainly provides a challenge for [[OneManArmy Corvo]] in a one-on-one fight.
* BecauseImGoodAtIt: The main reason he became an assassin after getting his powers was because he had little else to do with them.
* ClimaxBoss: It is very difficult to avert a battle with him, and in Low Chaos he actually stops time so he and Corvo can fight one-on-one, without interruptions.
* CradlingYourKill: If Daud decides to kill [[spoiler: Billie Lurk]] in Low Chaos, he holds her hand and her body gently.
* CombatPragmatist: If Corvo chooses to fight him in High Chaos, Daud will call on his assassins to help him, and dispenses with any notion of honour; after all, Corvo clearly has none.
* ContractualBossImmunity: Is resistant to many of Corvo's gadgets and powers. He'll outright mock you if you try to possess him or timestop him, and Windblast only staggers him slightly instead of blowing him across the room. [[JustifiedTrope Justified]] in the case of his immunity to sleep darts; in a memo to one of his assassins, Daud explicitly states that one of his abilities is a resistance to toxins of all kinds.
* DeathSeeker: [[spoiler:Daud expresses regret about killing the Empress, and after witnessing Corvo in action he begins to question the way in which he's chosen to use the Outsider's powers and whether his life has really made a difference to the fate of the world in any meaningful way. After you defeat him in a duel, he expresses no real objection to Corvo simply striking him down, although he's also willing to retire and go into self-exile instead]].
* DespairSpeech: [[spoiler:When Corvo defeats him in Low Chaos, he gives one of these, saying that "something broke" inside of him when he killed the Empress and kidnapped her daughter, and he began to question what he's truly accomplished with his life and whether anything he's done has truly been worth anything -- and finally realized that he's had enough killing. The High Chaos speech is somewhat similar, but he tires of fighting and accepts death with dignity, should you give it]].
* DisneyVillainDeath: Corvo throws him off a ledge after slashing his throat.
* TheDreaded: When eavesdropping on conversations about Daud, he is referred to with both fear and reverence. According to one such conversation, some people are too afraid to so much as [[HeWhoMustNotBeNamed say his name]].
* DreamingOfThingsToCome: Daud is dreaming of his upcoming confrontation with Corvo. It is possible in the dream for Daud to defeat Corvo - something even Daud knows is unlikely to happen in reality.
* EvenEvilHasStandards: His personal audio log has him talking about how much he hates Burrows despite the fact that he is also a regular client of his and would love nothing more than to slit his throat himself. [[spoiler:He also expresses deep regret for killing the Empress for all the damage that it has wrought on Dunwall]].
* EvilCounterpart: To Corvo. Both are supernatural-empowered assassins gifted by the Outsider, but Daud has been doing it a lot longer, but with no real focus or purpose other than assassination for its own sake, and both are the only playable characters in the series. Also, both of them are Serkonan. Daud even notes in his journal the similarities between him and Corvo.
* EvilVersusEvil: Can certainly be this against Delilah.
* {{Expy}}[=/=]ActorAllusion: He's an incredibly skilled sword-wielding ProfessionalKiller who [[spoiler:has begun to experience regret over what he's done]] and is a DeathSeeker, but [[spoiler:isn't willing to go down without a fight]]. He's also voiced by Creator/MichaelMadsen. [[Film/KillBill Sound familiar]]?
* FaceDeathWithDignity: He accepts either death or being spared once he is bested in combat. If Corvo grabs him to deliver the killing blow, he won't even try to fight back.
* GoodCounterpart: In a High Chaos run he is this instead, being strictly professional [[spoiler:and starting to experience remorse and second-guesses over his chosen path]] when you meet him, in contrast to how the player would've already choked the streets in innocent victims by this stage.
* GracefulLoser: In both High Chaos and Low Chaos, Daud is quite composed after being defeated.
* GutturalGrowler: Regardless of your chaos level his voice will always be deep and raspy which does help his intimidating presence.
* HeelRealization: In a Low Chaos run [[spoiler:he regrets having killed the Empress for all it caused. And watching Corvo's actions makes him question the path he took and how he's wasted the Outsider's gift]]. He questions the need to kill the Empress in a High Chaos run, but it's not as obvious. Given that you've most likely slaughtered all of his guards, he has more things to worry about than a job.
* HeroOfAnotherStory: ''The Knife of Dunwall'' and ''The Brigmore Witches'' chronicle his actions between his assassination of the Empress and Corvo's arrival in the Flooded District.
* HiddenDepths: So sayeth the Heart.
-->'''The Heart:''' His hands do violence. But there is a different dream in his heart.
* HitmanWithAHeart: He murders people for money, but it's nothing personal and all about the money for him, which makes him a much more sympathetic villain then all the power hungry, amoral, over privileged psychos Corvo normally has to deal with. [[spoiler: Then it turns out that Daud actually comes to deeply regret murdering the empress for all the pain and suffering it has caused to the city of Dunwall and all the people in it [[NiceJobBreakingItHero (Nice Job Breaking It Anti-Villain,)]] at which point you realize he has become a more sympathetic character than [[SociopathicHero Corvo on a high chaos run.]] The Brigmore Witches also reveals that Daud saved the empire by preventing Delilah from possessing Emily.]]
* IfIWantedYouDead: [[spoiler:Dealing with Daud without actually fighting him involves pickpocketing him to prove to him that you can kill him anytime you want.]]
* ItsPersonal: Because he killed the Empress himself.
* InkSuitActor: Looks very much like a younger Michael Madsen.
* LeaveHimToMe: While Daud invokes this trope word-for-word in Low Chaos, it's actually a subversion, as Daud is acting out of respect for Corvo's WorthyOpponent status rather than anger.
* LetsFightLikeGentlemen: If Corvo has a low Chaos rating, Daud will order his men to leave so he and Corvo can fight one-on-one. He's even good enough to dismiss the assassins that show up to avenge him after Corvo severely wounds him. All bets are off on a High Chaos run, though, as Daud knows Corvo is a complete psycho and isn't taking any chances with him.
* MemeticBadass: Like Corvo, he is this in-universe among the general populace. He is spoken of in hushed tone as a mystical dealer of death. Which, to be absolutely fair, is exactly what he is.
* MirrorBoss: He shares several of Corvo's powers.
* MoralityPet: A whole gang of them. He regularly takes in street urchins, refugees, and people with otherwise no place to go, and trains them in his craft. As a result, they are all fiercely loyal and devoted to him.
* NoSell: [[SchmuckBait Go ahead. Try to Possess him]]. Bend/Stop Time doesn't work on him, either. Sleep darts won't drop him, and even Windblast II only staggers him.
* NothingPersonal: For Corvo, it's personal. Subverted for Daud, it was just a job [[spoiler:until he begins to feel guilt and regret for killing the Empress and the effects her death had on the city]]. Even so, he had no reason for killing her beyond the fact that [[ProfessionalKiller he was hired to do so]], so projects an attitude like this to Corvo. However in the DLC, it is shown he's having dreams of his confrontation with Corvo, and The Outsider himself warns him that a reckoning he can't escape for his actions is coming (In the form of Corvo).
* PowerTattoo: He has the Outsider's mark.
* ProfessionalKiller: Since his Outsider given talents were well suited to it and his being an assassin is why he killed the Empress in the first place.
* RageAgainstTheHeavens: In DLC notes, Daud has been known to ''curse'' the Outsider both privately and ''to his face''. The Outsider doesn't seem to take him seriously, in as much as the Outsider takes anything seriously.
* RedBaron: The Knife of Dunwall.
* RedemptionEarnsLife: [[spoiler:If Corvo spares him. Daud is the only target whose non-lethal fate is actually merciful. The Low Chaos ending of The Brigmore Witches also has Corvo sparing Daud]]
* SlashedThroat: His close combat death animation.
* SpannerInTheWorks: To Delilah. The only reason he got involved, and ultimately foiled her plans, is because The Outsider gave him her name. So he spent months having his Whalers look for this "Delilah", which led to her noticing and making contact with [[spoiler:Billie]] and ultimately leading to Daud foiling Delilah's plans.
* StrikeMeDownWithAllOfYourHatred: During their fight, he implores Corvo to do this.
* SummonBiggerFish: As a playable character, he can summon one of his Assassins to his side to deal with enemies.
* SuperpowerLottery: Thanks to being empowered by the Outsider, Daud has a variety of powers at his disposal.
** AuraVision: Daud's "Void Gaze" power works like this.
** FlashStep: Due to possessing the "Blink" power, Daud can do this.
** HealingFactor: Daud has this due to his "Vitality" power.
** MindOverMatter: Daud's "Pull" power grants him telekinesis.
** SummonMagic: Can summon Assassins with the "Summon Assassin" power.
** SuperEmpowering: One of the powers he's granted by the Outsider is the ability to give lesser versions of his powers to those loyal to him. In ''Knife of Dunwall'' Daud muses that his "Arcane Bond" seems to make the reliability and strength of their powers ''directly proportional'' to their loyalty to him.
** TimeStandsStill: The "Bend Time" power gives Daud the ability to do this. His variation of Blink also stops time around him as long as he's standing still, unlike Corvo's.
** YouWillNotEvadeMe: "Pull", which when upgraded allows him to levitate opponents toward him.
* ThisIsSomethingHesGotToDoHimself: A rare villainous example, assuming Corvo has Low Chaos. He refuses help from his assassins (who are more than willing to give it) and orders them away when they try to come to his aid.
* TouchedByVorlons: Like Corvo, Daud was empowered by the Outsider and has a number of the same powers.
* VillainousBSOD: [[spoiler:He's started to slip into one by the time Corvo comes across him, expressing regret for the murder of the Empress and wondering if he chose the right path in his life]]. His card in the ''Dishonored'' tarot deck is titled "Regret".
* VillainEpisode: He's the protagonist of ''The Knife of Dunwall'' and ''The Brigmore Witches'' DLC.
* VillainsWantMercy: A mild case. [[spoiler:If Corvo confronts him after defeating him, Daud will calmly tell Corvo that he would like to be spared. That being said, Daud clearly has no real objection to Corvo killing him, and sounds almost awed if Corvo grants his request]].
* WouldHitAGirl:
** The first time you see him, he's [[ImpaledWithExtremePrejudice stabbing the Empress through the chest]] with zero hesitation whatsoever. [[spoiler:While he expresses regret later, it has nothing to do with the fact that she's a woman]].
** In ''The Knife of Dunwall'', he has no problems with torturing Abigail Ames for information.
** And in ''The Brigmore Witches'', he's a-okay with stabbing female gang-members, the witches, and Delilah herself should the player will it. In short, he takes all his opponents seriously, whatever their gender.
* YouFightLikeACow: If you let the fight drag on, he begins taunting Corvo.
-->'''Daud:''' Fight harder! You're not fighting [[RichBitch Lady Boyle]] now!
* YouCantFightFate: Knew that he would eventually face judgment for his crimes at the hands of Corvo due to prophetic dreams.

[[/folder]]

[[folder:Billie Lurk]]
!Billie Lurk
-->'''Voiced by:''' Kristy Wu
[[quoteright:202:http://static.tvtropes.org/pmwiki/pub/images/lurk_5754.png]]

Daud's number two and the only woman he has ever trained.
----
* AbusiveParents: Her mother only ever considered her "another mouth to feed" and often beat her; after her mother went blind from alcohol abuse, Lurk left home (but not without a bit of taunting).
* DeadpanSnarker: She's very fond of sarcasm.
* EyeScream: Not on herself, but when she was young one of her friends was offhandedly killed by a nobleman who struck her. Lurk's response was to break off part of a wooden ornament and jam it in the nobleman's eye, killing him. Unfortunately, he turned out to be a Duke's son.
* TheFaceless: Like the rest of Daud's minions, she always wears a mask. [[spoiler:She takes it off during the ending of ''The Knife of Dunwall''.]]
* GoOutWithASmile: [[spoiler:If Daud chooses to kill her in Low Chaos, she'll smile a little ruefully and guide his hand in making the strike.]]
* FinalBoss: In High Chaos, [[spoiler:she is the final opponent Daud faces in ''The Knife of Dunwall''.]]
* KnowWhenToFoldEm: [[spoiler:In Low Chaos, she admits her treachery after her attempt on Daud's life goes horribly wrong and accepts her execution or exile. Averted in High Chaos, where Delilah exposes her and Lurk chooses to fight Daud one-on-one.]]
* TheLancer: To Daud.
* LawOfChromaticSuperiority: She wears a red cloak to distinguish her from the rest of the Whalers.
* MeaningfulName: Assassins tend to lurk around a lot.
* MrExposition: She provides Daud with the background of his targets and devises strategies to deal with them.
* MyGodWhatHaveIDone: [[spoiler:In Low Chaos she realizes that she was wrong about Daud and becomes greatly distraught that she worked with Delilah.]]
* RedemptionEarnsLife: [[spoiler:Similar to Daud's own fate in the main game, it's possible to spare Billie, allowing her to leave Dunwall and makes a new life for herself.]]
* SamusIsAGirl: While it's obvious she's a woman from her voice, her Whaler outfit completely disguises her gender, and other than the unique color she's indistinguishable from the other Assassins. A group of Overseers who attack her in the first mission even confuse her for a man because she won't speak to them.
* TheSmurfettePrinciple: Only female assassin.
* TheStarscream: [[spoiler:It's revealed in the end of ''The Knife of Dunwall'' that she was secretly working with Delilah to take down Daud. In the Low Chaos path, she ends up going back at the last moment and surrenders while in the High Chaos path, she takes Daud's murderous tendencies as him slipping and goes through with it.]]
* TomboyishName: Which makes her being the only known female assassin in Daud's ranks more surprising.

[[/folder]]

[[folder:Assassins]]
!Assassins
->'''The Heart:''' Such power. If only it could be harnessed for something other than death.
->'''Voiced by:''' Jon Curry and Peter Jessop

Daud's loyal followers.
----
* EliteMooks: They're quite a lot more powerful than most other enemies in the game.
* FacelessGoons[=/=]GasMaskMooks: They wear the protective masks that were traditionally worn by workers in whale-oil processing plants, giving them the nickname "Whalers".
* MeatPuppet: One of the few things the Heart can discern about them is they don't act out of their own free will. It's unclear whether this is forced upon them of they are [[WillingChanneler Willing Channelers]].
* PsychicBlockDefense: Notably the only characters whose secrets the Heart cannot get to.
-->'''The Heart:''' It is as if there is a cloak around him, and I cannot see through it.
* TheStraightAndArrowPath: Whereas the City Watch and Overseers mostly use pistols, the Assassins stick to wrist-mounted crossbows.
* SuperPoweredMooks: Daud [[SuperEmpowering grants them the ability]] to perform [[{{Teleportation}} Transversals]] and [[{{Telekinesis}} Tetherings]].
* TeleportSpam: They tend to Blink around a lot in combat. They also do it when on patrol, making sneaking up on them more of a challenge.
* TouchedByVorlons: Through Daud, they receive Outsider powers.
* UndyingLoyalty:
** They are extremely devoted to Daud, which is what allows him to transfer his abilities to them. Their loyalty to him is proven in gameplay, as well: [[spoiler:After Corvo severely wounds Daud to the point that the man can no longer fight, the Whalers appear to defend Daud against a man with powers greater than their own, who has enough skill to defeat their leader, and who has likely either killed or choked unconscious a large number of their fellows already. Daud has to order them to leave a ''second'' time to get them to back off]].
** [[spoiler:If Corvo spares Daud in Low Chaos, the Whalers will no longer be hostile; Corvo is free to wander around the hideout in plain view until Judgement Day and [[KleptomaniacHero steal everything that isn't nailed down]] without hearing so much as an untoward comment (though if you get too close, they'll shove you away). If Corvo kills Daud, the Whalers won't directly come after him out of respect for Daud's last order, but they ''will'' attack Corvo on sight]].

[[/folder]]

!!Daud's Targets

[[folder:Bundry Rothwild]]
!Bundry Rothwild
->'''Voiced by:''' Chris Fields
[[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/bundry_8420.png]]

The owner of the Rothwild Slaughterhouse, one of the largest sources of whale oil in Dunwall.
----
* BadBoss: Most of his workers endure horrible conditions. When they attempted to form a union, Rothwild called in a favor from the Lord Regent, who made unionizing a capital offense for people involved in the whaling industry. Rothwild also uses the number of accidents that happen in his slaughterhouse as his safe code.
* ColdBloodedTorture: Builds a makeshift electric chair to fry complaining workers, and brags about how his days working on a whaling ship have taught him to be an expert torturer.
* CorruptCorporateExecutive: Of the "Robber Baron" variety.
* DarkAndTroubledPast: His father died when he was little, forcing his family into (further) destitution. His mother was then killed at the bottling factory she worked at, leaving him and his younger brother orphans. His brother (who he had gone to great lengths to care for) was then taken by the overseers for the "[[http://dishonored.wikia.com/wiki/The_Trials_of_Aptitude Trial of Aptitude]]", and "mysteriously" vanished. With no family or money, Bundry had to claw his way up from rock bottom.
* HoistByHisOwnPetard: Daud can interrogate Rothwild with the device he was using to torture his workers into not striking.
* LovesTheSoundOfScreaming: According to his audio logs, he enjoys the moans of the whales as they die in his slaughterhouse.
* RagsToRiches: From an orphan left from parents of modest means, to the owner of a slaughterhouse in the most profitable industry in Dunwall who has the ear of the Lord Regent.
* SelfMadeMan: He grew up on the streets. Sadly, he's one of those NouveauRiche who wants to pull the ladder up behind them so no one else can climb it.

[[/folder]]

[[folder:Arnold Timsh]]
!Arnold Timsh
->'''Voiced by:''' John Mariano
[[quoteright:154:http://static.tvtropes.org/pmwiki/pub/images/arnold_9709.png]]

The City Barrister. Timsh has been abusing his position to kick other nobles out of their homes with false accusations of plague so he can seize their assets for himself.
----
* AmoralAttorney: The most powerful lawyer in the city and also the most morally bankrupt.
* BadassGrandpa: The Assassins' file on Timsch notes that he's in surprisingly good shape for a man his age, carrying both sword and pistol and being a decent shot. If Daud tries taking him head on, Timsh will fight back, though even without Daud's supernatural powers it's a CurbstompBattle as Timsch's acual combat skill is only on par with a weak Lower Guard.
* DemotedToExtra: In ''The Brigmore Witches'' DLC, if you let him live - see HoistByHisOwnPetard.
* DirtyOldMan: Daud can stumble upon him trying to pressure one of his maids into sleeping with him.
* HoistByHisOwnPetard:
** [[spoiler:Daud can trick a general into believing that Timsh's house is plague-ridden, which gets Timsh evicted and all his property seized.]]
** [[spoiler: He gets thrown into Coldridge later, [[ContinuityNod where Daud finds him while springing Lizzie.]]]]
* LoveMartyr: [[spoiler:Although Timsh is obsessed with Delilah, she considers him useless to her and tells Daud she doesn't care what he does to Timsh.]]

[[/folder]]

[[folder:Overseer Hume]]
!Overseer Hume

A high ranking Overseer.
----
* LeeroyJenkins: [[spoiler: He launched the attack on Daud's base prematurely while Daud himself wasn't present and carelessly left the original plan around for Daud to find (which is most likely why Corvo found a squad of dead Overseers at the entrance to the district when he was there). Several characters comment on this rush to action and how he failed as well as doomed the entire plan because of it]].
* OffWithHisHead: [[spoiler:His death scene reuses Martin's close combat death animation, which means this]].
* SmugSnake: He's very impressed with himself for his take-over of the district and boasts about it at length - unless the player feels like cutting him short.
* WolfpackBoss: In a fight, Hume's just a regular Overseer with marginally more health, but he has an abnormally large number of guards who will immediately join in if he's attacked (including ''two'' Music Box Overseers). If the player rescues all 4 captured assassins before facing Hume, they can use Summon Assassin to call in multiple assassins ''plus'' Billie Lurk to help fight Hume, turning the fight into a massive battle royale.

[[/folder]]

[[folder:Edgar Wakefield]]
!Edgar Wakefield
[[quoteright:236:http://static.tvtropes.org/pmwiki/pub/images/f7a5c09a49d11ceef23f3a09a9868c88.png]]

The former second-in-command of the Dead Eels. He managed to get his boss, Lizzie Stride, sent to Coldridge Prion and took over the gang.
----
* DragonAscendant: To Lizzie.
* EyeScream: [[spoiler: If confronted directly, Daud kills Edgar Wakefield by plunging a sword through his right eye.]]
* SanitySlippage: He loses it when he learns that Lizzie has escaped from Coldridge and plans on coming for him.
* TheStarscream: He was one to Lizzie, up until he actually ''succeeded''. Then it occurred to him it may not have been the best idea.
* ThrowEmToTheWolves: Disposing of him non-lethally just means knocking him out and letting Lizzie deal with him.

[[/folder]]

[[folder:Delilah]]
!Delilah Copperspoon
->'''Voiced by:''' Erin Cottrell
[[quoteright:202:http://static.tvtropes.org/pmwiki/pub/images/clipboard01fdgdfg_5466.png]]

A mysterious woman that the Outsider has tasked Daud with finding.
----
* ArchEnemy: [[spoiler: She sees Daud as a threat.]]
* ArtAttacker: She can use her statues to detect intruders. In an emergency, she [[MesACrowd can turn them into copies of herself]]. [[spoiler:She also has the ability to use paintings to control people. It's implied that this is how she managed to completely enthral Timsch. She plans on using a more powerful version of this ability to possess Emily.]]
* AmbitionIsEvil: [[spoiler: Her plot is to use Emily as a proxy to rule the Empire. From what she says it seems she feels the throne is hers by right.]]
* AndIMustScream:
** Her fate if Daud chooses a nonlethal means of dealing with her. [[spoiler:He replaces the painting of Emily she needs for her ritual with one that depicts a tree in The Void. Once she finishes, instead of possessing Emily, she ends up trapped, unable die or to affect anything]].
** [[spoiler:Presumably also Emily's fate if she were to succeed with her plan, making the above an IronicHell.]]
* BigBad: For Daud's story arc.
* FinalBoss: [[spoiler: Of ''The Brigmore Witches'']]
* FlowerMotifs: Roses.
* FromNobodyToNightmare: She started out as a baker's apprentice in Dunwall Tower.
* GardenGarment: A snappy pair of leggings, heeled boots and a coat with a flared waist and a high collar. All of them are covered in thorny vines, leaves and roses for reasons unclear.
* GreenThumb: She appears to have plant-based powers, most notably with the Blood Briar, a vine that is used to hold enemies in place.
* GrandTheftMe: [[spoiler: Her poem (found by her statue) reveals a plan to possess Emily and rule in her stead.]]
* HotWitch: [[spoiler: Timsh certainly thought so, and if her GrandTheftMe plans succeeded considering what Emily looks like now and her parent(s) appearances as adults she still would have been one.]]
* LeanAndMean: She's also unusually tall.
* LivingStatue: She uses these to spy on people in the City and taunt Daud, as well as act as sentries for her base in Brigmore Manor.
* MadArtist: Her artistic talents are present in everything she does, her paintings even often look mad and unsettling to others, and if she wasn't like this before the Outsider gave her his mark she has certainly gone mad with the powers she now has access to.
* MesACrowd: She turns her statues into perfect copies of herself if you try to take her on directly.
* OhCrap: [[spoiler:If Daud sabotages her ritual, by the time she finds out it's too late for her to fix it.]]
* ShroudedInMyth: No one knows anything about her. She tells you a little; she was friends with the Empress Jessamine when they were girls, for instance. Aside from that, almost nothing.
* SpookyPainting: She's a gifted painter who seems to have a preference for portraits from life - like Sokolov, to whom she was actually an apprentice - but unlike his meticulous and realistic style, her paintings are garishly colorful, borderline-abstract, and unsettling to look at. [[spoiler:It turns out this is how she uses her powers; whoever or whatever she paints, she can control to some extent.]]
* TouchedByVorlons: She has the Outsider's mark, as well as the ability to spread her powers to her minions like Daud.
* VillainousCheekbones: To go with the general angular and slim theme of her appearance.
* WomanInBlack: Her clothing is black. She also has black fingernails, black hair, black lipstick, and dark eyes.
[[/folder]]

!!Gangs

[[folder:Slackjaw]]
!Slackjaw
[[quoteright:251:http://static.tvtropes.org/pmwiki/pub/images/46d12e0f479fa8cad058b6d4489e9846.png]]
[[caption-width-right:251:''He deals in flesh, weapons, strong drinks. They've always called him Slackjaw.'']]
->'''Voiced by:''' Al Rodrigo

The leader of the Bottle Street Gang.
----
* ArsonMurderAndJaywalking: His wanted poster lists his crime as "Larceny, Assault, Mendacity, Disobedience of Public Ordinance, Unlawful Management of Prostitution, and Public Urination."
* {{Badass}}: When confronted by an undeniable supernatural entity, who turns out to be Granny Rags and to have killed several of his men, he chases her into the sewers alone with nothing but a cleaver. When Corvo is fighting Granny, Slackjaw tells him that he can't kill her by normal means. How does he know this? He cut her throat three times before she captured him. He more than qualifies.
* BadassMustache: A rugged and impressive case, even going into his sideburns.
* CombatPragmatist: Defeated a rival once by using a chain covered in fishhooks. Large ones.
* EvenEvilHasStandards: He is clearly disgusted by the Pendleton Twins. Just see PayEvilUntoEvil for his reaction.
* EveryoneCallsHimBarkeep: It's implied in [[{{DLC}} Crowley's note]] that the reason he's called Slackjaw is because of the fact that his jaw was badly broken before he rose to his current status, while he was still warring over territory. He got his revenge for it.
* {{Expy}}: Of Bill "The Butcher" Cutting from ''Film/GangsOfNewYork''.
* GeniusBruiser: Slackjaw is hardly a common thug. He clawed his way to the top using a considerable amount of brains, and proves more than once that he's not an idiot, showing considerable business savvy. Not to mention the fact that no one holds onto a veritable criminal empire with an influence felt all across the Isles of Gristol without ''some'' brains.
* IGaveMyWord: Prides himself on it.
-->'''Slackjaw:''' So now you see, Slackjaw's word is just as good as the men who run this city. Maybe even a little bit better, yeah? Think about that.
* LeeroyJenkins: [[spoiler:After all of his men are either killed or badly wounded by Granny Rags, he ''runs after her on his own'' rather than retreat and regroup. It gets him caught, and potentially (depending on Corvo's actions) killed and eaten]].
* LostOrphanedRoyalty: The Heart says that his father was actually a prince. The Tarot Deck that came with pre-orders or the Collector's edition lists his card as "The Prince Urchin".
* LoveableRogue: In contrast to most targets he is easily a more likable character as he does have more good qualities, like keeping his word as mentioned above.
* PayEvilUntoEvil: [[spoiler: Abducts, mutilates, and sends the Pendleton brothers to be slaves in their own mines]].
* ReasonableAuthorityFigure: The man is a bootlegger, thug, thief, gang leader, petty extortionist, and the son of a whore. Yet he ''still'' comes off as a better person than Corvo's targets [[spoiler:and the backstabbing Loyalists]]. Since he's actively concerned about the plague, distributing a (watered-down) cure elixir, and is willing to help Corvo restore the city... mostly so he can keep extorting money from it.
* ThirdPersonPerson: Occasionally slips into this.

[[/folder]]

[[folder:Lizzie Stride]]
!Lizzie Stride
[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/stride_5768.jpg]]
->'''Voiced by:''' Rochelle Greenwood

The leader of the Dead Eels. She is currently rotting in Coldridge Prison after being betrayed by her second-in-command, Edgar Wakefield.
----
* DoesNotLikeShoes: In contrast to the elaborate, heeled boots on both men and women that are fashionable in Dunwall, Lizzie is always barefoot.
* TheDreaded: In her cell is Coldridge, she's chained to the wall so heavily she can barely move because the guards were terrified of what she'd do if they got within her reach. Once she was in chains, they took the opportunity to beat her so badly she's only semi-conscious when Daud finds her (which didn't stop her biting a chunk out of one anyway).
* EqualOpportunityEvil: Her gang is the only one that has both men and women in the ranks.
* {{Expy}}: She has a lot in common with Ma-Ma from the film ''Film/{{Dredd}}''. They both run gangs, have {{Hair Trigger Temper}}s, bear similar facial scars, are heavily tattooed and both are known [[ManBitesMan for biting pieces off people]].
* {{Fingore}}: When she reclaims her power, she announces to her gang that she forgives them all, because she's "filled with love" - before listing about a dozen individuals who owe her a finger. And one who owes her two for protesting about the first.
* HairTriggerTemper: Has a reputation for mutilating people at the drop of a hat.
* ImAHumanitarian: She bites chunks off her opponents. She doesn't always spit them out.
* InformedDeformity: One story mentions her webbed feet, but her feet look quite ordinary. Said story gets a number of other details wrong apparently to spice up the narrative and make Lizzie seem outright supernatural.
* ManBitesMan: Something of a trademark.
* {{Pirate}}: By trade, but her ship is currently inoperable.
* ScaryTeeth: She filed them into sharp points.
* SweetPollyOliver: Disguised herself as a boy and got a job as a powdermonkey on a naval vessel as a child. She ended up starting a mutiny by killing the ship's doctor when he found out while treated her injuries.
* TattooedCrook: In green ink, on her arms, neck, face and chest. It's one of the trademarks of her gang.
* TongueTrauma: There is at least one story of her tearing a man's tongue out with her teeth. [[DisproportionateRetribution Because he called her "Elizabeth".]]

[[/folder]]

[[folder:The Geezer]]
!Mr. Mortimer Hat aka "The Geezer"
->'''Voiced by:''' Paul Napier

The nominal leader of the Hatters. He is over 100 years old, and wishes for death.
----
* BodyHorror: Quite apart from the horribly emaciated state of his body and the two hoses implanted in his torso, Trimble mentions a whole host of other disgusting symptoms inherent in the Geezer's life-support systems.
* CorruptCorporateExecutive: He ran a textile mill - which went under after the public became aware of both his criminal background and his using the Hatters as private security to force his workers to comply with sweatshop conditions.
* DarkLordOnLifeSupport: Not by choice.
* DeadManSwitch: He has one that floods his base with deadly nerve gas should he die. Keep in mind that the Geezer is a very, very old man who is already on life support.
* DeadlyDeferredConversation: Partially averted, The Geezer promises to exchange information about the combination to the Engine Room in exchange for Daud pulling the plug on him. However, right before he croaks he makes a digression about giving the combination to Lizzy Stride, making you believe that you are about to be sent on a FetchQuest from the place you set out. But right before he croaks, the Geezer gives you the first two numbers, which means that you can simply try the remaining 9 combinations on the third dial, which is simple TrialAndErrorGameplay.
* DeathSeeker: He's tired of being Trimble's puppet, so he hires Daud to kill him. Pity that there's [[BadBoss not enough antitoxin to save his Mooks from his Dead Man Switch]]. Though as far as he's concerned the remaining Hatters weren't [[ICannotSelfTerminate the original Hatters who founded the gang anyway]]
* ElephantInTheLivingRoom: According to a transcribed interview with an ex-member of the gang, the Geezer is not a topic of conversation among the Hatters - even to ''former'' Hatters.
* EvilCripple: Though in a helpless and thoroughly pitiable condition, he's clearly not a nice person.
* EvilOldFolks: His nickname says it all.
* GutturalGrowler: Even once he's recovered enough to speak, Hat can't raise his voice any louder than a snarling whisper.
* ICannotSelfTerminate: Try as he might, the Geezer doesn't have the strength to kill himself; even ripping one of the hoses out of his chest is beyond him, hence his appeal to Daud for help.
* PuppetKing: Nurse Trimble keeps him in a drug induced stupor so he can rule instead.
* TheUnintelligible: As long as his Nurse is in the room, the Geezer's never able to speak in anything other than incomprehensible whispers. Trimble exploits this by pretending to know what he is saying and pretends the orders he is giving the Hatters are from the Geezer.
* WalkingShirtlessScene: Technically not walking per se, and most ''definitely'' not played for sex appeal.
* WhoWantsToLiveForever: According to his research notes, Trimble seems to have gotten it into his head that he might be able to keep Mortimer Hat alive ''indefinitely.'' Needless to say, the Geezer does not fancy spending the rest of eternity confined to a chair and subjected to even further physical decay, and requests to be put out of his misery by Daud.
* WorthyOpponent: Expresses this sentiment for Lizzy Stride right before he dies, telling Daud that he had actually given her the code to the engine room ages ago and that she UsedToBeASweetKid.

[[/folder]]

[[folder:Trimble]]
!Nurse Trimble
->'''Voiced by:''' Enn Reitel

The Geezer's nurse and the actual leader of the Hatters.
----
* DragonInChief: To Mr. Hat.
* MadScientist: From reading his journal, it's clear that he's fascinated by the life-supporting properties of Whale Oil.
* TheRival: To Piero back when they were at the Academy.
* SmugSnake: He's an extraordinarily arrogant douchebag.

[[/folder]]

!!The City Watch

[[folder:Captain Curnow]]
!Guard Captain Geoff Curnow
[[quoteright:106:http://static.tvtropes.org/pmwiki/pub/images/Curnow_9544.png]]
[[caption-width-right:106:''Curnow's loyalty to the Lord Regent is feigned. It is a dangerous game he plays.'']]
->'''Voiced by:''' Creator/ChristopherCoreySmith

The Guard Captain of the City Watch, and the uncle of Callista. They are the last members of what was once a large family. After Callista learns that High Overseer Campbell is planning to kill him, she asks Corvo to save her uncle.
----
* AuthorityEqualsAsskicking: He's no match for Corvo, but he is more than capable of fighting his way out of the Office of the High Overseer if he has to.
* DarkAndTroubledPast: According to the Heart, Curnow's first lover was a soldier from Tyvia -- a secret he killed to keep.
* DeceptiveDisciple: To the Lord Regent. Curnow pretends to be loyal, but privately disagrees with the Lord Regent's methods and the way he's taken control of the city.
* FantasticRacism: A victim of it, due to his grandfather being from Serkonos.
* ImpaledWithExtremePrejudice InTheBack: What Campbell does to him if Corvo thwarts his poison attempt but does not stop Campbell from physically attacking Curnow.
* IncorruptiblePurePureness: Zigzagged. On one hand, Campbell plans to kill because Curnow refuses to become corrupt and bow to the Lord Regent's tyranny. On the other, the Heart reveals that [[DarkAndTroubledPast he has some darkness his past]].
* IOweYouMyLife: If Corvo kills/knocks out Campbell just as Campbell is preparing to strike Curnow down, Curnow will acknowledge that Corvo has saved his life and does not alert the Overseers to Corvo's presence, electing to repay his debt by allowing Corvo to walk away unhindered.
* StraightGay[=/=]BiTheWay: Implied by the Heart, which states that his first lover was a soldier.
* TamperingWithFoodAndDrink: Campbell attempts to kill him by putting poison in his wine. Corvo can either [[PoisonedChaliceSwitcheroo switch the glasses]] or smash them to save Curnow from death by poison.[[labelnote:*]]Another option is to mix the wine, killing both Campbell ''and'' Curnow.[[/labelnote]]

[[/folder]]

[[folder:Tallboys]]
!Tallboys
->'''The Heart:''' They walk above the Plague, above the rats, above the flooded streets.

The most powerful brand of watchmen. A man in body armor on whale-oil powered stilts, with some wooden shields for protection and a bow and Molotov Cocktail arrows for weaponry, the Tallboy is a SteamPunk mech for the budget-conscious.
----
* ArrowsOnFire: Their weapon of choice.
* ArtificialLimbs: Their stilts. At first glance it's difficult to tell where the man ends and the metal legs begin.
* AttackItsWeakPoint: They have vulnerable tanks of Whale-Oil on their backs. Blowing up several of these will kill them outright.
* EliteMooks: As said they are the most powerful watchmen and their height and shields make them difficult to take down.
* {{Expy}}: Of the Striders from VideoGame/HalfLife2. Considering that the art director was the same, it's no surprise.
* FeelNoPain: They are drugged with a substance that makes them resistant to pain.
* HeavilyArmoredMook
* LackOfEmpathy: The drugs given to them also dull their sense of empathy.
* MiniMecha: The Tallboy is a essentially stripped-down version of this.
* ShieldBearingMook: Despite the feel no pain above they do still have these to better protect themselves from snipers, which is one of the few forms of attack they would be very open to otherwise.
* SuperSoldier: An old-fashioned equivalent.

[[/folder]]

[[folder:Officers]]
!City Watch Officers
->'''The Heart:''' Arrogant. Corrupt. And fiercely loyal to the Lord Regent.

Elite watchmen, tasked in supervisory roles and protecting important individuals. They carry pistols and are skilled swordsmen.
----
* CityGuards: A promoted form of the more usual variety, which is why they do still engage in normal smalltalk.
* EliteMook: Which is why they are given more specific assignments.
* KnightTemplar: They have some shades of this.
* MookLieutenant: While their titles may be more elite they aren't that hard to take out and still get treated as mostly common mooks.

[[/folder]]

[[folder:Guards]]

!City Watch Guards
->'''The Heart:''' Only fools and [[NotUsingTheZWord weepers]] openly confront the Watch.

The rank and file of the City Watch. Better trained and more respectable than the Lower Guard, although not by much.
----
* CityGuards: The basic, easy to dispatch idiots of the game.
* DirtyCop: Many of them confess to being these to each other, you can catch them harassing or killing the people they are meant to be protecting, and they are a lot more common on high chaos runs.
* {{Mooks}}: Most common variety in the game by far.
* PoliceBrutality: As mentioned under DirtyCop they are very quick to turn to violence.

[[/folder]]

[[folder:Lower Guard]]
!Watch Lower Guard
->'''The Heart:''' Filthy, cowardly. You smell the Lower Guard before you see them.

The bottom rung on the City Watch's ladder. The Lower Guard are little more than glorified thugs in uniform.
----
* BadCopIncompetentCop: The two varieties of the Lower Guard [=NPCs=] in a nutshell.
* CityGuards: Like the rest of the City Watch, though these can barely be called "guards".
* LeanAndMean: Most you see have lean builds and worse tempers.
* ThePigPen: Most of them never wash, except by accident.
* PoliceBrutality: Are even worse in this regard than the normal city watch.
* RecruitingTheCriminal: Many of the Lower Guard are recruited from prisons.

[[/folder]]


[[folder:Overseers]]
!Warfare Overseers
->'''The Heart:''' Wherever the Overseers go, common folk tremble, and brother accuses brother.

The warrior-priests of the Abbey of the Everyman. They wear masks that protect them from headshots, and carry pistols and grenades. In later missions, some of them carry "music boxes" that can neutralize Corvo's powers.
----
* AntiMagic: The Music Boxes are able to render bearers of the Outsider's mark powerless, apparently by making use of "fundamental mathematical principles".
* ChurchMilitant: As their name implies they are as combat focused as they are religious.
* ChurchPolice: Which is why they can be treated as interchangeable with the city watch at times.
* CorruptChurch: The worst of them are solidly this.
* EliteMook: The one's that carry music boxes certainly are, as they can easily cripple your options in combat, but the masks even the lower ranks wear do make them more of a threat than the average guard.
* {{Expy}}: Of the Hammerites from ''{{Thief}}''.
* KnightTemplar: What they are designed to be more or less.
* MalevolentMaskedMan: More so in high chaos runs and when directly trying to kill you of course.
* {{Naytheist}}: The Abbey does not recognize any benevolent deities. They exist purely to oppose the influence of the Outsider.
* WellIntentionedExtremist: At their best since the Outsider's "chosen" do tend to be dangerous at even the best of times and his artifacts do have a high tendency to drive people insane.
* TheWitchHunter: Their order's primary purpose is to hunt down and eliminate heretics who worship the Outsider and practice magic.

[[/folder]]

!!Other

[[folder:The Outsider]]
!The Outsider
[[quoteright:215:http://static.tvtropes.org/pmwiki/pub/images/b209a62d296cb443bfae4a94f9b2156f.png]]
[[caption-width-right:215:''The one who walks [[AlternateDimension here]] is all things. [[{{God}} Cradle songs of comfort]] and [[{{Satan}} bones gnawed by teeth]].'']]
->'''Voiced by:''' Billy Lush

Described as being a combination of God and the Devil, The Outsider is a sometimes-worshiped and sometimes-reviled (currently reviled) figure in the Isles and considered to be the source of all magic. He imbues Corvo with magic via a PowerTattoo near the beginning of the game, after Corvo to escapes from prison.
----
* AffablyEvil: Whatever else he is, the Outsider certainly doesn't come off as a {{jerkass}} in his manner of speaking.
* AmbiguouslyEvil:
** Given that runes and charms with his markings on them give people nightmares, [[BrownNote headaches]], seem to attract the plague rats, and in several cases cause the possessor to outright spiral into self-destructive or murderous insanity, one can see where the Abbey is coming from when they say he is evil. He's rather giddy when he [[spoiler:points out that the collapsing, corrupted empire simply needed Corvo's help to finally tear itself to pieces]] in the worst ending. In the best ending, he's more aloof - [[spoiler:though he does make a point of saying a sincere farewell when Corvo reaches the end of his life]]. He seems to find the non-lethal fates (where Corvo inflicts poetic vengeance on his targets rather than simply killing them) more amusing than the alternatives, but it's unclear whether their suffering or the "poetic" aspect appeals to him more. What ''is'' clear is that he's genuinely shocked if Corvo doesn't abuse his powers; he believes firmly that HumansAreTheRealMonsters, and that he's SeenItAll. What entertains him most of all is Corvo acting contrary to his expectations.
---> '''The Outsider''': I've lived a long, ''long'' time, and ''these'' are the moments that I wait for.
** Somewhat inverted in ''The Knife of Dunwall'' and ''The Brigmore Witches''. The Outsider's tone and words to Daud are more hostile than to Corvo, critical of his choice to kill the Empress and his newfound troubled conscience. Also worth noting that he sets the entire plot into motion so [[spoiler:Daud can save Emily from Delilah]]. In fact, he's pretty benevolent here all things considered: his (Admitedly minimal) involvement is the sole and only reason Daud gets involved with the Witches' plans at all. Had the Outsider not told Daud anything, no one would've been there to stop Delilah. On top of that in setting Daud on this path he offers Daud a chance to earn himself a bit of redemption for his earlier deeds.
* AllPowerfulBystander: His whole shtick. Besides handing out his Mark, the Outsider doesn't really have any direct impact on the plot. He gives people powers, but makes no attempt to control or make them use said powers in any specific ways.
* BlackEyesOfEvil: His solid black eyes are one of his most obviously inhuman aspects and while "evil" may be up for debate his morality is still far different than the humans he toys with and things with his mark, be they people or objects, tend to be ''very'' dark.
* AnimalMotifs: He's associated with both whales and rats. Many writings tell of his true form as a Leviathan, and the bone charms and runes you use to upgrade your powers and speak to him are carved from whale bone. On the other hand, rats swarm towards runes and bone charms, and you can summon rats using his powers.
* AnthropomorphicPersonification: [[spoiler: A "representational" entity born of the Void's desire to perceive things, per WordOfGod. At 15 a poor human boy was merged with the Void, "spawning" what he is now.]]
* BlueAndOrangeMorality:
** The Outsider has been described as "amoral", having elements of both {{God}} and the [[{{Satan}} Devil]]. He's more of an agent of fate than either good or evil. For instance, he gives a small boy the power to summon demonic rats, which the boy uses to slay some bullies. However, the boy is bitten by one of the rats and becomes infected with the plague, which he eventually died from. On the other hand, if Corvo does not use his powers to kill, the Outsider compliments him for being intriguing. His sole motivation seems to be relieving his own boredom. The well-being of those he grants his Mark really doesn't factor in at all.
** Note that he does have an understanding of morality, he will regularly comment on the various crimes and atrocities done by Corvo or Daud's victim, often in a judgmental tone, but he is ultimately unconcerned about handing out punishment or rewards himself, more interested on the stance his chosen ones take on the issue. As per Harvey Smith, developer of Dishonored, The Outsider is motivated by plain curiosity and fascination, his chief interest is finding out what people who are given his powers do with them, what their choices and actions are.
* TheChessmaster:
** Comes off as this when [[spoiler:you realize the only reason the Empress was assassinated is due to the Outsider empowering her assassin. Then he empowers ''Corvo'' to assassinate the people who hired the assassin]]. In all fairness, he is stated to be simply an agent who empowers people to drive forward the fate of the world, for better or for worse.
** Even more so in ''The Knife of Dunwall''[=/=]''The Brigmore Witches'', where he's the one that sets Daud upon the path that leads him to [[spoiler:save Emily from Delilah]]. Had he never clued in Daud by giving him Delilah's name, Daud would never have began searching for her and Delilah's plan would've succeeded without ''any'' opposition. The only reason Daud involves himself at all is because the Outsider makes him.
* CreepyMonotone: Not robotic or unnatural, just disinterested. You can tell he's intrigued by something when his tone of voice actually ''varies''. It doesn't happen often.
* DeadpanSnarker: Shades of this.
-->'''The Outsider:''' [Sokolov] believes that there are [[SummoningRitual specific words and acts that can compel me to appear before him]]. He searches old temples in Pandyssia and ruined subbasements in the Flooded district. He performs [[EvenEvilHasStandards disgusting rituals]] beneath the Old Abbey. But if he ''really'' wants to see me, he could start by being a bit more interesting.
-->'''The Outsider:''' (''To Daud'') I see everything. I see forever, and right now I see a man walking a tightrope over a sea of blood and filth. The Empress is dead, and the water's rising. You'd better hurry. You're running out of rope.
* EldritchLocation: The Void, where he lives. It appears to be endless sky-blue nothingness with twisted and frozen pieces of normal reality floating within it. Gravity there is ''odd'' and water doesn't flow the way you'd expect it to, nor do lights cast normal colours. The Heart describes it as untouched by time so neither seconds nor centuries pass. It may be where souls go after death or where people go when they dream. Or both.
* EnigmaticEmpoweringEntity: He "gifts" select mortals with his powers for fairly vague purposes, mostly to see what potential chaos they can create.
* EvilCannotComprehendGood: The only time in the game the Outsider is ever at a loss for words is [[spoiler:if you spare Daud on a low chaos playthrough. Corvo's subversion of the basic human desire for revenge leaves him utterly stunned]]. He regains his composure pretty quickly and commends you for getting more and more interesting, but other comments indicate he believes that corruption is "the nature of man", not kindness.
* AFormYouAreComfortableWith: Theorized. In the Abbey's description he is not a physical being, but a tempting, corrupting immaterial spirit. [[spoiler:However, WordOfGod says that he in fact does not change appearance, and looks almost the way he did when his life as a human was "interrupted"]].
* ForTheLulz: He does some appallingly bad things, as well as some good things, seemingly just because he's bored out of his skull being God.
* GodIsEvil: The Abbey of the Everyman thinks so, at least - they despise the Outsider, but don't appear to recognize any other deity as being on his level. In reality, he's more... [[BlueAndOrangeMorality different]] than evil.
* HumanoidAbomination: He looks like a pretty regular young man, complete with dirty clothes. If it weren't for the pitch-black eyes and the shadows and stars swirling around him, you might be tempted to think him just another ordinary human. It's not clear what he is, but it ''is'' clear that whatever he is, it's ''not quite right''.
* HumansAreTheRealMonsters: He makes more than one comment that strongly implies that he believes the "nature of man" to be cruel and corrupt. A nonlethal Corvo seems to incite his curiosity precisely ''because'' of this: Corvo is choosing, of his own free will, to act in complete opposition to everything the Outsider believes humans to be. The only time the Outsider is ''ever'' shown to be genuinely taken aback is if [[spoiler:Corvo chooses to spare Daud]]. Regardless, it doesn't seem to change his opinion or even make him reconsider; rather, he indicates that he sees Corvo as the exception that proves the rule.
* ItAmusedMe: Seems to be his primary motivation for gifting Daud, Granny Rags, the Royal Interrogator, the Boy and Corvo with supernatural powers. He seems to enjoy seeing how people will use his 'gift' and watching the choices they make.
* MeaningfulName: He is '''The Outsider'''. He never directly influences anyone. He may give you powers, but he only watches from the outside.
* OffscreenTeleportation: He shows up in dreams, visions, and at shrines that people clandestinely erect in his name.
* TheOmniscient: The Outsider seems aware of everything going on, and at one point will mention he can see every path a person's future can possibly take and will demonstrate it by commenting [[spoiler: on both fates you can inflict on Lady Boyle]]. However, this is played with a little. Even though he can see every choice you ''can'' make he doesn't seem to know for sure which one you ''will'' make. As already mentioned, Low Chaos Corvo surprises him constantly and can stun him speechless with the right actions.
-->'''The Outsider:''' No one's watching Delilah now, except you. And me, of course. I see everything. I see ''forever''.
* PetTheDog:
** He's normally perfectly content to allow those he's Marked to do whatever they like, including fight each other. There is one exception: He gives Daud the clue to find Delilah, in order to [[spoiler:prevent her from possessing Emily. No explanation for this is given other than him just wanting her to stay safe]].
** WordOfGod states that [[spoiler:he generally has a problem with powerful people that abuse the powerless, because he was powerless himself as a human. Many of his comments to Corvo, after his betrayal by the Loyalists and his assessment of his targets, has him speak in a disappointed tone about how people do bad things and never seem to learn from their mistakes]].
* PrescienceIsPredictable: He says he sees all paths a person's future can take, but he seems more interested in finding out ''which'' of them a person picks, rather than the specific. Could explain his disinterest in appearing to Sokolov. He knows ''exactly'' how Sokolov would use his powers - studying them and trying to replicate them. The lack of uncertainty makes him uninteresting.
* PowerTattoo: He appears fond of handing these out, though it's not clear why other than that the people he picks are "pivotal" to the fate of the world. A dark charity? Cruel amusement? To sow chaos? Who knows? According to WordOfGod, the Outsider does not influence the people he grants the mark to in any way; the choice of how to use the powers he gives them is up to the recipient, but he does only choose "special", ''interesting'' people for it.
* PowersThatBe: Rather than purely good or evil, The Outsider is merely seen as an agent of fate, interfering in lives that are pivotal to the world's destiny, for better or for worse.
* Really700YearsOld: WordOfGod reveals that [[spoiler:he was a young outcast human boy born three thousand years before even the Empire's ''calendar'' was established]].
* RedRightHand: His black eyes and his shadowy/starry aura.
* SpellMyNameWithAThe: He's never referred to as 'Outsider'. It's always '''The'' Outsider'.
* SuperEmpowering:
** Rather than directly manipulate the world, he prefers giving people he finds interesting powers and seeing what they'll do. Notably, while Bone Charms do seem to work for everyone, the Runes are only really useful to those touched by the Outsider. Everyone else sort of goes insane.
** [[spoiler:It's also ''sort of'' his OriginStory as well. The creature we know as the Outsider is ultimately an "avatar" or "figure" of the Void. Born three thousand years before "the Great Burning" (the first year of the Empire's calendar), as a young outcast boy of fifteen he somehow merged with part of the Void]].
* TermsOfEndangerment: "My dear Corvo", in the trailer; Daud he refers to with some amusement as "my old friend". He's not exactly malicious, but he's ''definitely'' not benign.
* TimeAbyss: He looks young, but he's very, very old, having existed for milennia and seen the rise and fall of countless civilizations. He remarks upon the one before the Empire of the Isles, which has been gone for long enough that most aren't aware it ever existed; he's unmoved or even mildly bored during most of the plot, giving the impression that he's already SeenItAll; and the one time he seems surprised, he outright says that he's "lived a long, ''long'' time". The Heart describes his dwelling-place as "the end of all things, and the beginning". It's unlikely that time as humans perceive it has any meaning to the Outsider.
* TheTrickster: Has elements of this, even though WordOfGod prefers to think of him more along the lines of a Chthonic spirit than an actual trickster god. Still, a powerful, otherworldly, possibly-deific being who seems to intervene in the affairs of mortals for his own amusement, and whose actions only ever seem to complicate matters? He might [[CreepyMonotone not be a cackling lunatic]], but he fits the bill otherwise.
* WasOnceAMan: Per WordOfGod, his OriginStory. [[spoiler:He was a young human outcast who was, at the age of 15, subjected to a magic ritual in which he was merged in part with the Void to become a "being of insatiable curiosity about what people do when given power over others."]]
* WhatYouAreInTheDark: [[spoiler:Since he was himself powerless as a human and subjected to a lot of abuse]], he is very curious how people who are suddenly given power over others behave themselves and what choices they make.
[[/folder]]

[[folder:Granny Rags]]
!Granny Rags[=/=]Vera Moray
[[quoteright:221:http://static.tvtropes.org/pmwiki/pub/images/MamieChiffons_801.png]]
[[caption-width-right:221:''Careful! She treads with purpose. And is not as frail as she seems.'']]
->'''Voiced by:''' Susan Sarandon

A former aristocrat who now lives on the streets; she is blind and deranged.
----
* AxCrazy: She's clearly not all there in the head, and the jobs she sends Corvo on tend to involve inflicting harm on the local populace (specifically, the local gang who keeps harassing her for cash, though you also kill the families relying on their cure). Late in the game, [[spoiler:not only will you find her notes next to her murder victims talking about how bland and dreary Dunwall is, you'll find her threatening to cook Slackjaw and Corvo. If you choose to fight her, you'll find that she can control swarms of plague-ridden rats]].
* BlindSeer: Though apparently physically blind, she can see more than she lets on. She possesses AuraVision like Corvo and Daud.
* DemotedToExtra[=/=]TheGhost: In the Daud DLC. You find messages from her giving people recipes to summon Runes, but is never seen.
* IAmAHumanitarian: [[spoiler:She intends to cook and eat Slackjaw]].
* IWasQuiteALooker: According to the Outsider. You can find a painting of her in her youth, which indeed shows her as striking when sans the wrinkles, blindness, filth, and with better make-up and less ragged clothing.
-->'''The Heart:''' Princes ''begged'' for her hand.
* LifeDrinker: Daud suspects that she sustains herself by stealing the life force of those who carry the runes she crafts.
* ObfuscatingInsanity:
** She's clearly crazy, but not confuse-Corvo-with-her-dead-husband crazy. Rather, she's [[spoiler: hire-Corvo-to-poison-and-weaken-Slackjaw's-thugs-so-she-can-attack-him-later-and-cook-and-eat-him crazy]]. It's hinted several times that her initial brand of crazy is an act, as she hints all the things she "imagines" are just an act.
** [[{{Foreshadowing}} Foreshadowed]] if you [[spoiler: spy on her going to her Outsider shrine. The "birdies" she kept mentioning before do come - ''in a form of a SwarmOfRats'']].
* NeverMessWithGranny: She may be crazy but she has gotten to be very skilled with the powers the Outsider gave her and even terrified local children into rightly thinking she was a witch.
* OnlyKnownByTheirNickname: Everyone calls her Granny Rags. Her name is only found in her diary, which only comes in the Arcane Assassin DLC (though references to her last name abound, and another book mentions her first name, allowing one to piece the pieces). The Outsider even lampshades the fact her name is mostly forgotten by telling Corvo it would mean nothing to him.
* PetTheDog: When Corvo [[spoiler:rescues Emily]] from the Golden Cat, it's strongly implied that Granny Rags ensured that [[spoiler:Emily]] made it safely to the river and Samuel.
* ResurrectiveImmortality: You can try to kill her or knock her unconscious, but she merely collapses into a swarm of rats that start biting you. She will turn up later as if nothing had happened. [[spoiler:Eventually you find out that she cannot be killed without destroying her magic cameo, which is the source of her power. Slackjaw apparently slit her throat five times already.]]
* RichesToRags: Seems to have fallen in with the Outsider (and subsequently caught the crazy) shortly after taking part in her husband's expedition to Pandyssia.
* SoulJar: [[spoiler:Her cameo, which must be destroyed in a furnace before Corvo can deal with her.]]
* WickedWitch: Long suspected to be one by local kids like Slackjaw when he was younger. Turns out they were far more correct than they thought.

[[/folder]]

[[folder:The Heart]]
!The Heart
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/200px-The_Heart_5836.png]]
[[caption-width-right:200:''"Why am I so cold?"'']]

->''"What have they done to me?"''
->'''Voiced by:''' Creator/AprilStewart

The heart of a living thing, molded by the Outsider's power. Given to Corvo as a gift by the Outsider just after he receives the Mark. In addition to assisting you in finding various mystical items strewn throughout Dunwall, it whispers a great many secrets regarding the city and its inhabitants.
----
* DissonantSerenity: Save for a few instances, its tone is calm and serene, even when talking about horrific things.
-->'''The Heart:''' [''about a maid''] If she lives until tomorrow, her day off, she will be mauled by weepers and left for dead.
* DowsingDevice: Assists Corvo in finding runes and bone charms scattered around the city.
* DreamingOfTimesGoneBy: The Heart knows a great deal about the history of places and people.
* DreamingOfThingsToCome: It also occasionally makes predictions about things that haven't happened yet.
* ExpositionFairy: Knows an unnervingly large amount about just about everyone and everything you point it at, if you ask. Notably, she ''herself'' is terrified of her precognition and omniscience.
* FateWorseThanDeath: Is most likely the SoulJar of a dead woman locked in a state of helpless observation only. This woman is almost certainly [[spoiler:Empress Jessamine]], given her comments and attitudes. [[spoiler:She also shares Jessamine's voice actress]].
* {{Magitek}}: The heart of a living thing, kept alive by clockwork and the Outsider's magic.
* NotSoStoic: While it's usually pretty unflappable, capable of talking about murder and death without a hitch, its DissonantSerenity vanishes whenever it talks about anything to do with [[spoiler:Empress Jessamine]]. It ''really'' loses its stoicism when asked about [[spoiler:Daud, the man who assassinated the Empress]]. On a lighter note, it expresses clear joy when talking about how people used to sing old songs in happier times in the Hound Pits.
* TheOmniscient: It will tell you things about people that no one but the individual themselves could possibly know. It does the same for places, too. It also occasionally makes predictions about the future. The one thing it cannot tell Corvo much about the Whalers. It notes that there is a "haze" that surrounds them, and that because of it, even the Heart cannot discern the truth. It is also notable that The Heart is shown to be ''wrong'' on a few occasions. [[spoiler:It says that there is no turning back from the path Daud has chosen, but Daud is willing to do exactly that should Corvo spare him. It also says that Sokolov will never forgive Piero for being the youngest man ever accepted into the Academy, but by the time of the siege on Piero's workshop, they have both put past grievances behind them]]. However, it is possible that the Heart is working on what the individual it is observing believes is true at the time the Heart "reads" them. [[spoiler:Or, in Daud's case, that it is biased]].
* SoulJar: Heavily implied to be one of these.
* ThisIsUnforgivable: [[spoiler:It is absolutely ''livid'' if Corvo points it at Daud]].
-->'''The Heart:''' [[spoiler:Why have you brought me here? Am I to forgive this man for what he did?]]

[[/folder]]

[[folder:Madame Prudence]]
!Madame Prudence
[[quoteright:161:http://static.tvtropes.org/pmwiki/pub/images/madam_3176.png]]
[[caption-width-right:161:''She learned long ago not to grow fond of any of the girls.'']]
->'''Voiced by:''' Jodi Corlisle

The proprietor of the Golden Cat.
----
* BitchInSheepsClothing: She sends sweet letters to her most important clients, imploring them to come back after the mess with the plague. [[BondageIsBad Bunting]] himself receives a letter telling him that [[BlatantLies many of the girls consider him a friend and they miss him]]. In truth... well, see the EvilOldFolks entry.
* EvilOldFolks: As the Heart will tell you, not only does she import her girls from the countryside under the false pretense of giving them jobs in factories, if they die at the Golden Cat she just dumps their dead bodies into the river.
* EvilRedhead: Her amoral behaviors and bright red hair certainly qualifies her.
* GoodSmokingEvilSmoking: The latter.
* MissKitty: A subversion. While she ''did'' used to be a prostitute herself, and now runs the Golden Cat, she has none of the usual MamaBear traits and treats her girls as disposable.

[[/folder]]

[[folder:Bunting]]
! Art Dealer Bunting

An Art dealer living on Bottle Street and regular client at the Golden Cat and guest of the Lady Boyles.
----
* AssholeVictim: He cheats people by undervaluing their art when he buys it then selling it at market price. He's done so to other {{Asshole Victim}}s (The Pendletons) but also to a family who is later seen in the Flooded District.
* BondageIsBad: He's into S&M, which some of the girls at the Golden Cat find repulsive despite the fact that they don't even need to touch him. Although that may have more to do with that fact that he's also kind of a dick, threatening the girls with having them tortured if they step out of line.
* ButtMonkey: He can suffer multiple misfortunes at Corvo's hands:
** Be repeatedly electrocuted for the combination of his safe and into unconsciousness.
** Have his safe broken into and its contents stolen.
** Be prevented from entering Lady Boyle's party because Corvo stole his invitation. Guards assume Corvo really is Bunting and that Bunting is some guy trying to usurp "his" identity.
* KickTheSonOfABitch: Even after he gives you the code to his safe, you can continue to zap him into unconsciousness.
* SafeWord: "[[{{Irony}} Retribution]]". Corvo can choose to ignore it.
* UpperClassTwit: He doesn't even notice that the one giving him shocks is Corvo, instead thinking the girl who normally does it gained some weight based on the sound of the footsteps due to his blindfold. Also later thinking he could try to get into the Boyle's Masquerade party despite knowing his invite was likely stolen.

[[/folder]]

[[folder:Griff]]
! Griff
[[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/griff_724.png]]
[[caption-width-right:181:''An honest man – no. But his heart is not as black as some.'']]

A merchant living in the Distillery District. If Corvo saves his life, Griff sells items to him. If not, he becomes a Weeper.
----
* ALighterShadeOfGrey: As in the quote above, he's not a good person, but you could do worse. ''Much'' worse.
* DarkAndTroubledPast: He's an escaped convict.
* NoHeroDiscount: Even though Corvo saves his life, Griff insists on charging far more than Piero does, since Piero can make his own wares, but Griff has to scrounge for what he sells.
* OnlyKnownByTheirNickname: Griff isn't his real name. After escaping from prison, he took the name to hide his identity. No one suspects.
* SecretKeeper: According to the Heart, he knows Corvo's identity, but he won't tell anyone.

[[/folder]]

[[folder:Abigail Ames]]
!Abigail Ames

A professional rabble-rouser hired by one of Rothwild's competitors to shut down the Rothwild slaughterhouse.
----
* ManipulativeBastard: When the strike started, Rothwild hired a private investigator to find dirt on her. The PI became convinced that Abigail was a genuine WideEyedIdealist and actually tried to convince Rothwild to give into some of her demands.
* TheMole: She manipulated Rothwild so well that she actually managed to work her way up to Foreman before she started the strike.
* PayEvilUntoEvil: She justifies her plan to blow up the slaughterhouse to Daud by saying that Rothwild and his butchers will be the only ones harmed and that they deserve to die.
* WideEyedIdealist: The persona she puts on to rally the workers into striking. She claims to adamantly believe that no one deserves to work in the slaughterhouse's inhumane conditions. In reality, she's far more cynical.

[[/folder]]

[[folder:Thalia]]
!Thalia Timsch

Barrister Arnold Timsch's niece. The two of them had a rather nasty falling out over the Barrister's mother's inheritance, and so Thalia hires Daud to remove her uncle from the picture.
----
* MrExposition: Her primary role in the story is to give Daud Delilah's backstory.
* TheStoic: Nothing seems to phase her. Daud first meets her being threatened by some Hatters who have already killed her bodyguards. She remains completely calm. Her cool demeanor doesn't even flap when she realizes that she has become an accessory to murder.
* WideEyedIdealist: The Barrister accuses her of being this, although nothing in her conversations with Daud supports his accusations.
[[/folder]]

[[folder: Weepers]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/326fc12207fafedb1a6845aeb4f08491.png]]

People in the final stages of the Plague, forsaken by all to live out their last days in Dunwall's most wretched squalor. Their symptoms have progressed to the point of dry and flaking skin, continuous coughing and wheezing, throwing up black vomit, almost complete deterioration of mental faculties and motor skills and the distinctive bloody tears that fall from their eyes. The scent of death surrounding them attracts flies and maggots, which infest them, and they wander around in a haze of despair, desperately seeking help, but unable to express it beyond pawing at others (and spreading the plague still further). Some believe that Weepers are no longer human.
----
* BodyHorror: Dear ''[[http://dishonored.wikia.com/wiki/File:Weepers3.png lord.]]''
* EarlyBirdCameo: Search or listen hard and they'll turn up surprisingly early even in a Low Chaos game.
* EarnYourHappyEnding: If Corvo has Low Chaos [[spoiler:and spares Sokolov, then a cure for the plague is found, capable of recovering even those who've progressed this far.]]
* KarmicDeath: [[spoiler:Campbell becomes a Weeper if you "spare" him. Killing him in that state is listed as a MercyKill in the end-mission statistics.]]
* TechnicallyLivingZombie: They may shamble, moan, claw at healthy people, and look/smell like they're rotting, but they're still just this side of alive. They can be occasionally be heard sobbing in misery and their attacks can be interpreted as the only way they have left of begging for aid.
* VomitIndiscretionShot: One of their "attacks" and one of their idling actions. They also release insects from their bodies.
[[/folder]]

!!Tales of Dunwall

[[folder:Esmond]]
!Esmond Roseburrow

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/roseburrow_psychotic_smirk_4551.png]]
[[caption-width-right:300:''[[EurekaMoment But then, he saw something. Something that made him realize that his entire life's work was a waste.]] [[https://www.youtube.com/watch?v=2hD4BcrDJdo And it brought a smile to his face.]]'']]

The natural philosopher who discovered the applications of Whale Oil as a fuel and power source, thereby leading to the Empire's swift industrial revolution.
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* AppliedPhlebotinum: The man who discovered it, and he came to regret it.
* DrivenToSuicide: Out of grief over the monstrous uses his discovery lead to.
* EurekaMoment: Textbook case: he had been rejected from the Academy, and was touring the docks looking for a place to stay when he saw some street urchins pour whale oil or blubber on a fire to warm themselves. As the fire roared and grew before his eyes, a smile spread across his face.
* MadScientist: Subverted. The man had morals, and when he saw what had been done with his ideas, he [[DrivenToSuicide shot himself in the head]].
* MyGodWhatHaveIDone: When he sees that his discoveries are being used to subjugate the people of Dunwall.
* GoneHorriblyRight: He dedicated himself to progress and technology, and discovered Trans. That discovery launched a massive IndustrialRevolution and the true start of the modern age in the Isles... [[IndustrializedEvil and also ushered in horrible abuse thanks to]] [[EvilChancellor The Lord Regent's]] [[PuttingOnTheReich charming]] [[TheEmpire regime]]. Roseburrow took it [[DrivenToSuicide about as well as you'd expect.]]
* NiceJobBreakingItHero: Set out to make the world a better place. He managed to do [[CrapsackWorld the complete opposite]]. In his defence, his discoveries ''did'' make the world a better place in many ways, and would have continued to do so were it not for [[TheEmpire the people]] [[ANaziByAnyOtherName in charge of the Imperial government.]] It's likely that after they're removed, his legacy will go back to being as he intended it.
* ScaryShinyGlasses: When you see him the lighting often gives him the look, though his intentions were in the right place.

[[/folder]]

[[folder:The Boy Who Knew Only Fear and Loneliness]]
!The Boy Who Knew Only Fear and Loneliness
->''[[https://www.youtube.com/watch?v=Va8Ez__QNoE Once there was]] [[ExactlyWhatItSaysOnTheTin a boy who knew only fear and loneliness]].''

A boy without a name who was featured in the second of the Tales of Dunwall shorts; the Outsider gave the boy his mark, granting him the ability to control rats.
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* DyingAlone: [[WorthIt But not afraid]].
* HoistByHisOwnPetard: He is bitten by one of the very rats he summons to kill his tormentors.
* KidsAreCruel: Bullied by other children, including beatings.
-->'''Narrator:''' Adults can be cruel, but it was the other children who were truly wicked.
* NoNameGiven: Well, there's a reason he's referred to as The Boy Who Knew Only Fear and Loneliness.
* ThePlague: Due to [[HoistByHisOwnPetard one of his own rats turning on him]].
* PowerTattoo: [[TouchedByVorlons Courtesy]] of [[HumanoidAbomination The Outsider]].
* {{Revenge}}: The first thing he does after gaining his powers is go after his tormentors.
* SummonMagic: His only known use of his powers was to summon a SwarmOfRats to devour his tormentors.
* StreetUrchin: He was just orphan who didn't even have a name trying to live on the streets.
* TeensAreMonsters: It's difficult to tell, what with the art style, but some of the children who torment him appear to be in this age group.
* TouchedByVorlons: The youngest person we've seen the Outsider pick to date, and the shortest lived one too.
* TearsOfBlood: After he contracts the plague as it's the most obvious symptom.
* WorthIt: He spends his last plague-infected days searching in vain for the Outsider... to thank him for the powers, as the boy finally knew what it was like to live without fear.

[[/folder]]