Characters of the ''VideoGame/{{Commandos}}'' video game series.

!Original Games

[[folder:The Green Beret]]
!! Jack O'Hara / The Green Beret
!!!'''Nicknames:''' "Tiny", "The Butcher"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

An Irish sergeant, and the leader of the commandos.
* AntiHero: He was arrested once for slapping his superior officer. He's also a former boxer.
* TheBigGuy: A rare instance of one also being TheLeader.
* BloodKnight: He's happiest when fighting Nazis, noting that it's what he does best.
* TheButcher: Subverted. He doesn't receive this nickname because of some sadistic tendencies, but because he uses a knife as WeaponOfChoice.
** Then again, he does state that [[BloodKnight "kicking Nazi arse" is what he does best]].
* TheCaptain: Well, Sergeant really.
* CharlesAtlasSuperpower: The strongest of the commandos, by far.
** He's able to carry barrels of fuel by himself in all games.
** He's strong enough to move kerosene reservoirs on wheels in ''Beyond the Call of Duty''.
** In ''Destination Berlin'', he's able to carry machine guns and fire them, and he can also move a [[ German PaK gun]] all by himself and fire it.
* EagleSquadron: He is an Irish citizen fighting in British army. The Republic of Ireland remained neutral during the entirety of World War II. There's a lot of TruthInTelevision to this one: many Irishmen joined up to fight for the British Army during the conflict, many of them even deserting from the Irish Army to do so.
* {{Expy}}: Of both [[Film/TheGreenBerets Mike Kirby]] and real life World War II commando [[ColonelBadass Paddy Mayne]].
* FightingIrish: Born in Dublin, he enlists in the British Army in order to fight.
* GoodOldFisticuffs: He was Army boxing champion four years in a row.
* HeroicBuild: He's massively muscled and shows off his biceps in sleeveless shirts.
* IronicNickname: He's nicknamed "Tiny", yet he is the tallest and most physically imposing of the commandos.
* KnifeNut: The knife is his primary weapon, for silent kills. Artworks commonly shows him with a machete-sized Bowie knife. The manual and in-game information describe the knife as a "Fairbarn-Sykes fighting knife" (the standard knife of the British Commandos), [[ which was a lot smaller, not to mention a completely different shape as well]].
* LargeAndInCharge: At 6'5" and the rank of Sergeant, he's the leader of the commandos in the field.
* TheLeader: The highest ranked out of all the commandos. It's telling that the shortcut to select him is number 1.
* LightningBruiser: He can run quicker than anyone barring the Thief.
* MadeOfIron: He can take more damage than the other commandos.
* MilitaryMaverick: Was sentenced to fourteen years of hard labour after striking an officer. His sentence was suspended upon volunteering for the commandos. According to the tutorials, he is violent and undisciplined, but is more of a nightmare for the enemy than he is for his superiors.
* NiceHat: His beret is iconic to the character.
* NoodleIncident: During Destination Berlin's tutorial, he mentions being shot during a mission to Colditz castle for which the Sniper apologises, claiming it to be an accident. It's not mentioned if the Sniper accidentally shot him or failed to cover him as the enemy fired upon him.
** ShoutOut to the penultimate mission of ''Men Of Courage''.
* {{Oireland}}: Mostly averted.
* OneManArmy: He's accurately identified as such in the tutorials. Also, his biography mentions that he entered a bunker with a bullet in the arm and no ammo and killed sixteen enemy soldiers. While wounded and with no ammo no less.
* PersonWithTheClothing: Despite his real name and ranks been mentioned in the manuals, he is only refered as "the Green Beret" ingame (except in ''Destination Berlin'').
* RemovableTurretGun: In ''Destination Berlin'', he's able to carry around heavy machine guns and use them as personal weapons. He moves more slowly and can't go prone, though.
* RiseFromYourGrave: One of his abilities is burying himself in sand or snow to avoid detection. He can then get up once the enemy has passed by and surprise him.
* SergeantRock: He's as willing, if not moreso, as the rest of his team to undertake the mission.
* SeriesMascot: He has always been the one who showed up the most in promotional material, "No CD" error messages and the animated logo of Pyro Studios.
* ShoutOut: He's very loosely based on Creator/JohnWayne's character from ''Film/TheGreenBerets''.
* SleevesAreForWimps: Even in the fucking snow in ''Behind Enemy Lines''; in the North Pole mission of ''Men of Courage'' he can be frozen to death if he stays outside too long without special winter clothing, in the Stalingrad mission of ''Destination Berlin'' he wears all the time relevant winter clothing.
* TeamDad: Even refers to his team as "kids".
* TradingBarsForStripes: He already was a soldier in the British military, then had to choose between spending fourteen years in jail (for having beaten a British officer) or serve in the British Commandos corp.
* WeaponOfChoice: His knife.

[[folder:The Driver]]
!!Samuel Perkins / Sid Perkins / The Driver
!!!'''Nicknames:''' "Tread", "Brooklyn"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage''

An American criminal who enlisted in the commandos in Great Britain. He is a specialist in equipment and vehicles taken to the enemy.
* TheAce: He gets the best guns in ''Behind Enemy Lines'' and ''Beyond the Call of Duty'', and he is the only one which can man machine gun nests and vehicles in said games. In ''Men of Courage'', he gets molotov cocktails, CS gas grenades and the beartrap to compensate for the fact that everyone else can now use all the guns.
* {{Angrish}}: When climbing ladders.
* AntiHero: He's an American criminal that only avoids extradition because he is serving in the British Army.
* BadassDriver: As the team's driver, he can make use of any land vehicle from humble Kubelwagens to [[TankGoodness Panzers]].
* BrooklynRage: He's the token American in the games. He was a criminal before enlisting in the commandos, and hails from Brooklyn, hence his nickname.
* ChuckCunninghamSyndrome: Didn't appear in ''Destination Berlin''. Justified in that from ''Men Of Courage'' onwards, his specialisations (namely, being able to drive and being able to use rifles and [=SMGs=]) are available to everyone. He was the only commando who could drive armored vehicles still, but ''Destination Berlin'' sadly had none available.
* ClusterFBomb: When sustaining injury.
* DarkAndTroubledPast: He's a criminal on the run from the authorities in the US, so he joined the British Army to avoid extradition.
* TheDriver: [[CaptainObvious Well, duh]].
* MasterOfNone: In ''Men Of Courage'', his specialisations are less apparent than previously now that everyone can use rifles and submachine guns and can drive cars and trucks. He's still the only one able to drive tanks and is given the BearTrap, CS gas grenades, {{molotov cocktail}}s and smoke grenades to compensate for this, but it wasn't enough to prevent him from being PutOnABus for ''Destination Berlin''.
* TheMedic: If he is available on a map, it's always him who carries the medipac.
* MolotovCocktail: Can use them in ''Men of Courage''.
* UniversalDriversLicense: He can drive all land vehicles, and armored vehicles in ''Men of Courage''. A bonus mission of ''Men of Courage'' also has him drive a German amphibious vehicle, the ''[[ Landwasserschlepper]]''. In his backstory, he tested various captured German vehicles, which is why he is able to drive German tanks.
* WeaponOfChoice: Submachine guns and [[MoreDakka mounted machine guns]].

[[folder:The Marine / The Diver]]
!!James Blackwood / The Marine / The Diver
!!!'''Nickname:''' "Fins"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

An Australian combat diver.
* TheAlcoholic: That's all you need to know.
* CoolBoat:
** His inflatable boat.
** One mission in ''Behind Enemy Lines'' has him use a German midget sub to torpedo a battleship.
* DeadpanSnarker: He sounds very sarcastic when given orders in ''Behind Enemy Lines''.
* DemotedToExtra: Only appears in one mission in ''Destination Berlin''.
* HarpoonGun:
** In ''Behind Enemy Lines'' and ''Beyond the Call of Duty'', he can use a harpoon gun to silently kill enemies on land, but its range is short and it has a very long reload time. This problem can actually be circumvented by rapidly clicking right after use and reusing it with the hotkey, making it very handy to get rid of two-men enemy patrols.
** In ''Men Of Courage'', it's the only weapon that can be used underwater, making it very useful against sharks and Japanese divers. A glitch allows it to be used on land; it's medium-ranged with unlimited ammo, and essentially makes the Diver into a silent killing machine.
* KnifeNut: Can use a knife to kill enemies silently like the Green Beret in ''Behind Enemy Lines'' and ''Beyond The Call Of Duty''. He throws them to kill enemies in ''Men of Courage'' and ''Destination Berlin''.
* SuperNotDrowningSkills: When wearing his diving gear, he has an infinite supply of air.
* ThrowingYourSwordAlwaysWorks: From ''Men Of Courage'' onwards, he can collect multiple knives and throw them to kill enemies.
* WeaponOfChoice: HarpoonGun and knife throwing.

[[folder:The Sapper]]
!!Thomas Hancock / The Sapper
!!!'''Nicknames:''' "Inferno", "Fireman"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

An English sapper and explosives specialist.
* {{BFG}}: The Bazooka in ''Men of Courage'' and ''Destination Berlin'', which only he (and nameless allied soldiers) can use. He also functions as a tank gunner in ''Men of Courage''.
* DemolitionsExpert: He, as the explosives expert, is the only one who can throw grenades in the earlier games (something of a gap in the others' training it seems, though this was changed in ''Destination Berlin''), and only he can detonate timebombs and radio-controlled bombs. In ''Men of Courage'', he can use a metal detector to spot and deactivate landmines, then use said mines.
* MightyGlacier: He's the slowest runner. [[AllThereInTheManual The manual states]] that this is due to all the explosives he carries and in ''Men Of Courage'', he mentions that he has to carry a lot of extra equipment.
* MolotovCocktail: Can use them in ''Destination Berlin''.
* NotEvenBotheringWithTheAccent: His biography states that he's from Liverpool yet ''none'' of the games actually have an actor for him to even emulate a Liverpool accent. That's also considering that the British submarine crew in the ''Men Of Courage'' missions "Das Boot: Silent Killers" and "White Death" (with the exception of the Captain) ''all'' have scouse accents, somehow.
* OopNorth: From Liverpool, [[NotEvenBotheringWithTheAccent apparently]].
* PlayingWithFire: He can use a flamethrower in ''Men of Courage''.
* VitriolicBestBuds: Seems to have developed this with the Thief.
* WeaponOfChoice: Grenades in the first games, bazooka and flamethrower in ''Men of Courage'' and ''Destination Berlin''.

[[folder:The Sniper]]
!!Sir Francis T. Woolridge / The Sniper
!!!'''Nickname:''' "Duke"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

A sniper from an aristocratic English family.
* BlueBlood: He has a nobility title.
* ColdSniper: More of a StiffUpperLip Sniper, but still, he's rather [[TheStoic stoic]] in his conversation.
* CripplingOverspecialization: Take the sniper rifle (with very limited bullets) out of him and he's basically useless in ''Behind Enemy Lines'' and ''Beyond the Call of Duty''.
** Problem solved in ''Men of Courage'', since everyone minus the Thief and Natasha is able to knock enemies unconscious and truss them up.
* CulturedBadass: Due to his nobility background, he has the most polished language out of all the commandos.
* GentlemenRankers: He holds a title, but is one of TheSquad.
* HollywoodSilencer: His rifle seems to have a silencer built in. {{Justified|trope}} in that if it were a loud weapon, the sniper would be utterly useless.
* TheMedic: When the Driver is not available in ''Behind Enemy Lines''.
* MolotovCocktail: Can use some in ''Men of Courage'' (requires the mod ''Destination Paris'').
* SniperRifle: His main weapon.
* WeaponOfChoice: [[CaptainObvious His rifle]], of course.

[[folder:The Spy]]
!!René Duchamp / The Spy
!!!'''Nicknames:''' "Spooky", "Frenchy"
!!!'''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

A French Resistance agent who is a master of disguise.
* CunningLinguist: He can speak English, French, German, Russian and Italian fluently.
* DoesNotLikeGuns: Downplayed. [[AllThereInTheManual According to the manual]], he prefers other weapons, though will use a gun if he has to.
* DressingAsTheEnemy: The only one able to do so in ''Behind Enemy Lines'' and ''Beyond the Call of Duty'', and the best at this in the later games.
* MasterOfDisguise: Starting in ''Men of Courage'', every commando soldier can wear the uniforms of basic enemy soldiers, but they have a limited duration and it only works in the long-range view of enemies. René can wear any uniform indefinitely and distract soldiers, even give orders to subordinates if he finds Lieutenant or Officer uniforms. Wehrmacht Officers will unmask him in their short-range view, and SS Officers can unmask him as soon as they see him no matter the distance.
* TheMedic: If no one else is available.
* PerfectPoison:
** The syringe is an infinite instantly silent OneHitKill weapon in ''Behind Enemy Lines'' and ''Beyond the Call of Duty''.
** In ''Men of Courage'' and ''Destination Berlin'', the weapon is still totally silent, but has been deprived of its unlimited supplies and OneHitKill properties (one sting: the enemy staggers as if having had a bottle of wine, two stings: he is out cold for a bit, three stings: death).
* LaResistance: He is a member of the French Resistance.
* TheSmartGuy: The Allies owe a lot to his intelligence gathering skills, which crippled an admirable number of enemy vehicles and bases.
* WeaponOfChoice: His poisoned syringe.
* WigDressAccent: Bizarrely for someone who's supposed to be fluent in English, he still has a thick French accent in all appearances, and in ''Destination Berlin'' he just sorta hums indistinctly when ordered to distract enemy soldiers.
* YoungerThanTheyLook: According to the manual, he is in his early-to-middle thirties. There is [[ an official artwork]] where he looks to be at least twenty years older than his actual age.

[[folder:The Seductress]]
!!Natasha Nikochevski / Natasha Van Der Zand / The Seductress
!!!'''Nickname:''' "Lips"
!!!'''Appearances:''' ''Beyond The Call Of Duty'' | ''Men Of Courage''

A Dutch (''Beyond The Call Of Duty'') / Soviet (''Men Of Courage'') spy who uses her charms to deceive the enemy.
* ActionGirl: She could use a gun in ''Beyond the Call of Duty'' already, but ''Men of Courage'' added submachine guns, bolt-action rifles and sniper rifles for her to use.
* AdaptationalNationality: She was Dutch resistance agent in ''Beyond The Call Of Duty''. ''Men Of Courage'' turned her into a Soviet agent, likely to not let USSR[[note]]a VERY important belligerent during World War II, which [[AmericaWonWorldWarII tends to be ignored by the West in many World War II-related works]][[/note]] completely out of the game.
* AlliterativeName: '''N'''atasha '''N'''ikochevski.
* ChuckCunninghamSyndrome: Didn't appear in ''Destination Berlin''.
* ColdSniper: She can wield sniper rifles in ''Men of Courage''.
* DirtyHarriet: In ''Beyond The Call Of Duty'', [[HoneyTrap she lures a German general into a brothel]] to steal him secret documents. What exactly happens there is up to the player's imagination.
** In ''Men of Courage'', it's implied she disguises herself as a prostitute in Haiphong.
* DistaffCounterpart: For the Spy (minus the syringe) in ''Beyond the Call of Duty'' and ''Men of Courage''.
** To the Sniper also in ''Men Of Courage''.
* DressingAsTheEnemy: In ''Men of Courage'', her disguises are restricted to secretaries and Asian prostitutes, but they can fool anyone barring officers and SS, just like the Spy's officer disguises.
* GrievousBottleyHarm: She can KO enemy soldiers with wine bottles in ''Men of Courage''. The downside is that she can't tie them up.
* HoneyTrap: It's heavily implied she gets the secret documents this way in the last mission of ''Beyond The Call Of Duty''.
* JackOfAllTrades: In ''Men of Courage'', she can disguise herself durably and she's a sniper.
* MasterOfDisguise: Her disguises are durable and unnoticeable by most enemies just like those of the Spy, minus the latter's ability to give orders.
* MasterOfNone: In ''Men of Courage'', she can knock enemies out, but this costs a bottle of wine, and she can't tie them up, unlike all the other commandos bar the Thief, who use their fist. She can disguise herself and distract the enemy, but she can't give orders while doing so, unlike the Spy. She's as good with sniper rifles as the Sniper, however.
* MsFanservice: So much so that some artworks (picture) have her wearing a nigh-transparent top.
* RefugeInAudacity: Can walk right into a Japanese naval base dressed as an Asian prostitute (despite being a European woman) with a SniperRifle slung across her shoulder and [[DistractedByTheSexy no one will bat an eyelid]] ([[NotDistractedByTheSexy barring officers]]).
** One possible, and somewhat horrible explanation, is that she's part of the 'entertainment' for off-duty sailors. When the Green Beret picks up her equipment from the shopkeeper, he's told to "get her out of there - it's no place for a lady" and the room she's waiting in is bare, save for a few mattresses...
* {{Retcon}}: In ''Beyond The Call Of Duty'', her full name was Natasha Van Der Zand, and her birth place was the Netherlands. In ''Men Of Courage'', her name was changed to Natasha Nikochevski, and her birth place was changed to Kiev, Ukraine, Soviet Union.
* SensualSlavs: In ''Men of Courage''. A Soviet (Ukrainian-born) spy who uses her looks to distract the enemy.
* SexySecretary: Her disguise in occupied Europe in ''Men of Courage''.
* ShowSomeLeg: Her main ability to distract enemies.
* TheSmurfettePrinciple: She is the only playable female character of the original ''Commandos'' series.
* TakeALevelInBadass: She became a sniper in ''Men Of Courage''.
* WeaponOfChoice: Her charms. And sniper rifles in ''Men of Courage''.
** And [[GrievousBottleyHarm wine bottles]] too in ''Men of Courage''.
* WigDressAccent: At least wig and dress. She still has a thick Slavic accent.
** FridgeBrilliance / GeniusBonus: Germany recruited volunteers among prisoners of war and locals from Eastern Europe, so why not a secretary?
** Also in play during the Haiphong mission - Far Eastern cities of the time, such as Shanghai, Harbin and Beijing, were awash with White Russian refugees from the Soviet Union. She could easily be pretending to be one for the purposes of espionage, and as Japan was at peace with the USSR throughout much of World War II, she would likely remain at large.

[[folder:The Thief]]
!!Paul Toledo / The Thief
!!!'''Nickname:''' "Lupin"
!!!'''Appearances:''' ''Men Of Courage'' | ''Destination Berlin''

A young French thief with exceptional agility and lock-picking skills.
* DeadpanSnarker: Has a few moments, especially in ''Men of Courage''. The French dubbing gives his voice a constant snarky tone, in contrary to the English one.
* DoesNotLikeGuns: Rarely, if ever, starts a mission armed.
* FragileSpeedster: Moves faster than anyone else, but isn't as durable as the rest of the team.
* OlderThanTheyLook: His face looks like a teen. He is also the smallest character, so he can be easily mistaken for a child considering the graphics of the games. The manual says that he is in his late-twenties.
* {{Safecracking}}: One of his roles. He only needs his picklocks and a few seconds to succeed.
* ShoutOut: Owes his nickname to ''Literature/ArseneLupin''.
* TheSixthRanger: Joins the team in ''Men Of Courage''.
* ThrowingTheDistraction: He can send his pet mouse, Spike, to attract the attention of the enemy.
* VitriolicBestBuds: With the Sapper.
* WeaponOfChoice: His high kick, and a piano wire in ''Destination Berlin''.

[[folder:The Dog]]
!!Whiskey The Dog
!!!'''Appearances:''' ''Men Of Courage''

A bull terrier dog. The commandos adopted him after his French resistance owner's death and use him to carry equipment without being noticed by the enemy.
* CanineCompanion: Well, [[CaptainObvious duh]]. He is best paired with the Thief, as the Thief can reach places the other commandos can't without being noticed, and bring them equipment through the dog.
* ChuckCunninghamSyndrome: Didn't appear in ''Destination Berlin''.
* {{Hammerspace}}: He's a bull terrier dog, and somehow his inventory is big enough to contain submachine guns, [=K98=] rifles and explosives, ''all at once''. Here's a [[ real bull terrier]] to compare. What's more? The commandos can carry him on their back ''with all that stuff in his inventory''.
* NonActionGuy: Well, he is a dog.
* TeamPet: He is more useful than simply being the team's pet dog/mascot.
* TheCameo: Appears in the ending of ''Strike Force''
* TheNoseKnows: He is able to detect mines, which is useful to dodge, defuse or destroy them.

[[folder:The Castaway]]
!!Wilson the cast away
!!!'''Appearances:''' ''Men Of Courage''

A British naval officer who got stranded on Savo Island. Since Japanese soldiers leave him alone, he can provide useful distraction for the commandos.
* TheAloner: He was one until the Japaneses built a base on his island (see the OlderThanTheyLook entry below).
* CloudCuckoolander: He described the Japanese garnison as "demons", and the noise of the island artillery as "thunder". Justified, considering he probably spoke with nobody during at least forty years. Even now, the Japanese leave him alone on the island, although they know him and doesn't see him as threatening (which has to be used as an advantage by the player).
* DreadfulMusician: His bugle call is hilariously bad. The Japanese just stare at him in disbelief.
* NonActionGuy
* ObfuscatingInsanity: The player can use him to distract enemy soldiers.
* OlderThanTheyLook: The character looks to be on his forties. When first reached, he mentions to be a soldier of the Queen Victoria. Victoria died in 1901, the briefing of the mission states that it is set in 1942. Do the maths...
** He also states that he was part of The Light Brigade.
* ShoutOut: To ''Literature/RobinsonCrusoe'' and the movie ''Film/CastAway''.
* SpotOfTea: When meeting the commandos, the first thing he says after presenting himself is asking if they have some tea. After receiving a negative answer, he complains that he hasn't drink tea since "twenty years" (it would be more than forty, more accurately).
* WildMan: Subverted. He has the appearance, but he is actually a frail NonActionGuy whose main role is to make noise to distract Japanese soldiers.

[[folder:Colonel Montague Smith]]
!!The Colonel / Colonel Montague Smith
--> '''Appearances:''' ''Behind Enemy Lines'' | ''Beyond The Call Of Duty'' | ''Men Of Courage'' | ''Destination Berlin''

The officer who oversees the commandos' missions.
* ArmchairMilitary: Supervises the commandos' operations from a command room in London.
* BigGood: Briefs the player in ''Behind Enemy Lines'' and ''Beyond The Call Of Duty'' and is implied to be the PlayerCharacter in the following games.
* HeWhoMustNotBeSeen: He was never seen onscreen until a cutscene in ''Destination Berlin''.
* MissionControl
* TheVoice: Does not appear onscreen, giving {{Mission Briefing}}s with a voiceover.
* VoiceWithAnInternetConnection: Voice With A Radio, that is.

[[folder:Axis soldiers]]
!![[UsefulNotes/NazisWithGnarlyWeapons German soldiers]] / [[UsefulNotes/KatanasOfTheRisingSun Japanese soldiers]]

German and Japanese soldiers.
* ArtificialStupidity:
** "Heinz, I'm just gonna leave my post for a moment. I saw a pack of cigarettes laying out in the open, on the ice in the arctic desert. I'll go climb down the whole destroyer and get me some of them before someone else decides to!"
** In ''Behind Enemy Lines'', any vehicle a commando goes in then out of becomes tagged as "enemy" to German soldiers and they start shooting at it till it explodes. The hilarious (and sometimes useful) part is when they do this even when the vehicle is close enough to explode in their face, which means they can be suicidal.
* AsLongAsItSoundsForeign: German soldiers speak with very mangled German sentences and Japanese use an Asian-sounding gibberish.
* CirclingBirdies: These appear over the head of enemies when knocked-out, with the "star" variant.
* EliteMooks:
** Submachine gun equipped soldiers in ''Behind the Enemy Lines'' and ''Beyond the Call of Duty''. Whenever an alarm is triggered, they pop out of garrisons and start patrolling. It's the main reason why alarms spell ''real'' trouble for the commandos in the early games.
** Those Gestapo officers that can see immediately through the Spy and Natasha's disguise in ''Beyond the Call of Duty''.
** Snipers can see the commandos at any distance and kill them in a matter of seconds.
** In ''Men of Courage'', SS officers can unmask the Spy and Natasha at any range as well as Wehrmacht/Imperial Japanese officers at close range.
** The ''Destination Paris'' mod for ''Men of Courage'' adds elite snipers and machine gunners with an increased range and damages.
** Paratroopers are able to unmask the Spy in ''Destination Berlin''. Their assault rifles (based on the STG-44) are quite effective.
* FailedASpotCheck: The only way to explain why a German/Japanese soldier would run right to a huge triggered BearTrap or a thread especially put there to make him trip. It becomes blatant when the reason why they run there is because they saw a pack of cigarettes.

!''Strike Force''

[[folder:The Spy]]
!!George Brown / The Spy

* AllGermansAreNazis: Averted, he is actually German.
* ColonelBadass
* DressingAsTheEnemy
* {{Expy}}: To the original Spy, with a bit from the Thief (his backstab move consists in strangling a lone German with a piano string).
* HollywoodSilencer: His Walter PP.
* ItsPersonal: According to the manual, it is how his superiors view his motivation to fight against Nazi Germany.
* TheLeader
* TheMole: The Green Beret suspects him to be the mole during most of the game. He is not.
* MysteriousPast: The manual features a couple of pages describing the commandos, their abilities, and their past. This specific section of his page is left blank. [[spoiler:Even at the end of the game, we only learn that he is German, nothing else.]]

[[folder:The Green Beret]]
!!Francis O'Brien / The Green Beret

* {{Expy}}: To the original Green Beret, obviously, and to the Driver as well.
* DumbMuscle: Referenced and averted in the opening cutscene of the first mission, in which the Sniper describes his teammate, saying that the Green Beret is a killing machine but not a brainless brute.
** GeniusBruiser
* GunsAkimbo: He is able to dualwield ''submachineguns''.
* KnifeNut: He uses a mêlée knife in both standard attack mode and backstabbing mode.
* TheLancer / TheBigGuy
* NeckSnap: His backstab move involves this, despite carrying a massive knife.
* NonIndicativeName: He doesn't wear any beret.
* OneManArmy: He is the toughest man of the team and can use any weapon except sniper rifles. He is especially designed for non-stealth missions.

[[folder:The Sniper]]
!!William Hawkins / The Sniper

* BloodKnight: Although he doesn't seem very sadistic or bloodthirsty, the manual states that he is a thrill-seeker, and that's the reason why he joined the OSS.
* {{Expy}}: To the original Sniper and to the Marine (he throws his knives and is the best swimmer of the team).
* FriendlySniper
* KnifeNut: His backstab attack consists in stabbing an unaware German. He also can throw his knives.
* TheSmartGuy