Examples of works from miscellaneous media [[CerebusSyndrome getting progressively more serious.]]

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[[folder: Manhwa ]]

* ''Manhwa/TheBreaker'' started out as a fairly lighthearted action {{manhwa}} with plenty of comedy thrown in, but gradually got more serious as a major character's DarkAndTroubledPast (and its present consequences) comes to light. By Volume 10 the humor is entirely gone and another major character has been killed off.

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[[folder: Radio ]]

* ''Let George Do It'' initially started out as a comedy about a soldier back from the [[WorldWarII war]] going into business as a professional odd-jobs man, doing things too silly or embarrassing for others to do, including occasional work as a private detective. He had a lovely young woman to assist him, with a gee-whiz little brother to get into light-hearted trouble. Over the course of several episodes, however, changes like the [[PutOnABus sudden disappearance]] of the [[BrotherChuck kid brother]] and the music going from full orchestra to organ-only darkened the tone of the show to the hard boiled detective series that the show is known for being now.

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[[folder: Real Life ]]

* ''Everyone'' goes through this. When you're a kid, you've got no responsibilities and are, with some exceptions, free from the drama of the outside world - then comes the windfall of relationships, bills, jobs, money management, jury duty, and eventually [[KilledOffForReal death]].

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[[folder: Roleplay ]]

* The introduction and the first arc of ''Roleplay/YuGiOhEastAcademy'' are both fairly standard ''Franchise/YuGiOh'' fare, with rivalries and friendships developing and generally a fairly light-hearted roleplay. Then the [[DarkerAndEdgier second arc]] rolls around...
* ''Roleplay/DestroyTheGodmodder'': Began out as just a goofy game that was for fun and didn't have much of a coherent storyline. Act 2 of the second game hits and suddenly, *collective gasp* there's an ''actual plot''. Complete with downers, sudden twists and the like.
** Admittedly it almost strayed here near the end of the first game, but it quickly went right back into light-hearted and silly.
** And it wasn't sudden, it happened gradually as several players started roleplaying and coming up with actual ideas. The SplitPersonality disorder craze didn't help any either.

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[[folder: Theater ]]

* Creator/WilliamShakespeare wrote ''Theatre/MeasureForMeasure'' while composing his greatest tragedies. Described as his "farewell to comedy", it ended in weddings (as all his comedies did) but had very little to laugh about. It was also the last one he wrote, except for ''The Tempest'' and ''Merry Wives of Windsor.''
** Along that line, ''Theatre/TheWintersTale'' begins as a tragedy but becomes a comedy in Act III, signified by Antigonus [[ExitPursuedByABear being chased offstage and eaten by a bear]].
** ''Theatre/RomeoAndJuliet'''s first half is pretty much a stock RomanticComedy. Then people start killing each other.
* ''NextToNormal'' is all fun and jokes for most of the first act, until [[spoiler:Gabe is revealed to be dead]]. It only deteriorates more in the second act.
* Most of the first act of ''Theatre/{{Wicked}}'' is a light-hearted story about a green girl trying to fit into school and becoming friends with her popular, ditzy roommate while also falling in love with the class clown. By the end of the Act, culminating in "Defying Gravity", Elphaba discovers the truth behind the Wizard and vows to right his wrongs, getting her labeled as public enemy number one and having her best friend choose fame and power over the side of good and truth. That's just Act 1; it gets much worse in the second act.
* ''{{Into the Woods}}'' is all wishes and dreams coming true in the first act but then Act Two begins and the giant shows up.
* ''Theatre/TheFantasticks'' also has its HappilyEverAfter moment coming at the end of Act 1. Act Two begins with the characters discovering that their HappilyEverAfter... isn't.
* In ''Theatre/PokemonTheMewsical'', Act 2 is ''slightly'' more serious than Act 1, and has more dramatic tension.
* ''[[{{Theater/Camelot}} Camelot]]'' starts out extremely lighthearted, with Camelot as a perfect fairy tale kingdom full of silliness and happy comedy. By the end, the kingdom has fallen, Arthur has been betrayed by the two people most dear to him in the world, and he is about to go meet his own doom. He instructs little [[LeMorteDArthur Tommy Malory]] to write and preserve the memory of when things were good, to inspire the future.
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