The ''Ratchet & Clank'' franchise has some cool, catchy, and intense music. [[http://en.ratchet-galaxy.com/ Ratchet Galaxy]] has some of the franchise's music from the original up through ''A Crack in Time''; check the music out [[http://en.ratchet-galaxy.com/music.php here.]]
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[[foldercontrol]]

[[folder: Ratchet & Clank (2002) ]]

* [[http://youtu.be/wQqmM30KPTg The theme on Veldin]] sets up the game - really, the entire series - very nicely, immediately establishing the moody, cyberpunk, yet whimsical tone of ''Ratchet and Clank''.
* Eudora's [[http://youtu.be/KkQ67HkL_uE main theme]] and [[http://youtu.be/W6rHouCjCoY alternate theme]] have a lighthearted, yet ominous feel to them.
* The [[https://www.youtube.com/watch?v=88IsYnESdu0 Metropolis theme]] from Kerwan is possibly the most iconic theme from ''Ratchet & Clank'', perfectly capturing the sense of wonder and adventure with somewhat sinister undertones.
* The [[http://youtu.be/Go4_grJPFiQ Gemlik Base theme]] is a highlight of the game - a hauntingly desolate yet intense track, which is fitting for a climactic level set in in the ruins of a giant, abandoned space station.
* [[https://www.youtube.com/watch?v=bA3PsHh4UnQ Qwark's boss theme]] is one of the darkest pieces in the series, leaning heavy into the industrial genre - perfectly encapsulating Ratchet's intent for vengeance.
* [[http://youtu.be/LuyQoZx95-c Quartu's theme]] is pretty catchy overall.
* The [[https://www.youtube.com/watch?v=zrbhUljMV60 theme for Clank's visit to Orxon]] is one of the most unsettling tracks in the series, giving the impression that even beyond the toxic abandoned factories there is more to this world than meets the eye. [[http://youtu.be/XYJdIAR_ZGc The subsequent theme for Ratchet's portion of the level]] confirms the player's worst fears, giving off an ominous, twisted, and desolate vibe.
* [[https://www.youtube.com/watch?v=skQ9rGZk4Y0 Hoven's main theme]] is a funky tune that can easily get stuck in your head.
* [[https://www.youtube.com/watch?v=C6fMI8HiIA0 Drek's boss theme,]] a fitting, intense track for the battle that will decide the fate of Veldin.

[[/folder]]

[[folder: Going Commando ]]

* [[http://youtu.be/bk13dtTAXgc The music that plays]] on your first run through Aranos is a great way to pump you up.
* And if that theme doesn't do the trick, then [[https://www.youtube.com/watch?v=X83pgH45nj0 this one]] - the music for Oozla, the first real level of the game - definitely will.
* [[http://youtu.be/jn8_VFTvkPc Maktar Nebula - Maktar Resort's theme]] is pompous and grand.
* [[https://www.youtube.com/watch?v=c91rzjAqjDg The song that plays]] on the Thugs-4-Less Jamming Array is a nice, calm exploratory song. It also feels like a good casual song when it plays in Slim Cognito's Ship Shack.
* [[http://youtu.be/ryggnRU5DZk The arena battle]] and [[http://youtu.be/3YFFzSi9ROQ and boss battle]] music are great, intense pieces.
* The theme for [[http://youtu.be/JhDmtzsNNEc Wupash Nebula and Hrugis Cloud]] give off a feeling of a desperate fight for survival.
* [[http://youtu.be/YFiTO7PX3FE Vukovar Canyon]] has an ominous feel to it.
* [[https://www.youtube.com/watch?v=s5A_NbuOm7M Tabora's underground caverns]] have a theme that feels mysterious, vast, and lonely, which is fitting for exploring a mysterious and dangerous new environment.
* [[https://www.youtube.com/watch?v=TQPeAVjlWO8 The song that plays]] once you get out of the caves and enter Tabora's desert is an awesome, upbeat song that's great to explore and find crystals to.
* [[https://www.youtube.com/watch?v=8hacLBs5BEE Todano's theme]] is simply ''awesome.'' Perfect music for the point at which the game really starts to ratchet up the intensity. While sadly missing from the game proper due to a bug, [[https://www.youtube.com/watch?v=4TiLA8Ks8Vs this theme intended for Todano's interior areas]] is every bit as intense and epic as its outdoors counterpart.
* [[http://youtu.be/Cv4EcaCPGa8 Feltzin System]] just sounds ''very'' dramatic.
* [[https://www.youtube.com/watch?v=2EHbBOiDVrU Snivelak]]'s inhospitable, sinister nature fits well with this music.
* [[http://youtu.be/eca7L51w7NE Smolg's theme]] has a grand feel to it, fitting for a factory in the clouds.
* [[http://youtu.be/SEuIGLF6ZkI Grelbin's theme]] goes well with the vast icy wasteland the level is set in.
* [[http://youtu.be/bITz3rTTOdc Grelbin - Inside the Factory's theme]] is quite ominous, with an alien-sounding effect playing in the background.
* The themes of Yeedil, both [[https://www.youtube.com/watch?v=oCI8TXCPzEI outside]] and [[https://www.youtube.com/watch?v=PtTpYYPiCFU inside]] are incredibly dark and epic, fitting pieces for the final level.
* [[https://www.youtube.com/watch?v=1BzdpC-uhRY Silver City, Boldan]] evokes a high-tech futuristic setting, and it's apt, as the level features things such as flying traffic, gravity-defying magnetic roads, and hordes of deadly robots. And a good thing the track is as good as it is, since [[DifficultySpike you'll be hearing it a lot on your first playthrough!]]

[[/folder]]

[[folder: Up Your Arsenal ]]

* [[https://www.youtube.com/watch?v=KNFDql4lCc8 Veldin gets an entirely new theme this time around,]] one that immediately pumps you up and establishes this entry's increased focus on action.
* The [[http://youtu.be/exAr2ndnNnU Annihilation Nation death course]] music makes the obstacle courses feel that much more dramatic.
* [[https://www.youtube.com/watch?v=ua2YCpw2r3U Florana's theme]] is dense, wacky, catchy, and fitting for a dangerous jungle filled with tribal warriors.
* "[[https://www.youtube.com/watch?v=K6JNhWfejAQ Death to Squishies]]", [[IdolSinger Courtney Gears]]' song of declaration of war against organics is humorously peppy, yet dark.
* [[http://youtu.be/9qoSoBNjsrY Aquatos' theme]] has a nice undercover vibe.
* Any segment of the game that involves the Tyhrranoids tends to have intense yet unconventionally off-kilter and strange tracks; case in point, [[https://www.youtube.com/watch?v=z16LGOuBpaI the theme for their home planet, Tyhrranosis.]]
* The [[http://youtu.be/AdU6V9DQnLE music]] for the fight against the Momma Tyhrranoid is quite intense.
* All three moons in the Zygan System's Obani network have ''awesome'' soundtracks.
** [[https://www.youtube.com/watch?v=BkcSgaFclqw Obani Gemini,]] the first moon, is an entrancingly soothing, ambient track that harkens back to the Maktar Jamming Array from ''Going Commando''.
** [[http://youtu.be/Q9Nh-EGmrc4 Zygan System - Obani Gemini Pollux]] builds off of the previous track and adds a more active, urgent layer. It has a Cyberpunk feel to it, and it is really catchy.
** Finally, [[https://www.youtube.com/watch?v=9_Z7GRRupOw Obani Draco]] features the catchiest theme of the game, drawing heavily from EDM. Fitting for a giant kaleidoscopic, surreal sound system that ends with the fight against Courtney Gears.
* [[https://www.youtube.com/watch?v=blKT-JyBeVI Clank's theme while filming his holo-film at Holostar Studios]] is one of the game's best tracks, a cosmic and utterly enjoyable parody of classic spy-film themes with a perfect mix of danger and intrigue. [[https://www.youtube.com/watch?v=5FlpQ4WGPy8 The song that plays]] during Ratchet's portion of Holostar Studios has a goofy and strange feel that somehow fits with the Tyhrranoid ambush.
* The theme of [[http://youtu.be/K8ZIrM4TzrI Zeldrin Starport]] sounds like something out of a spy flick, with an intensity that is bolstered by the unconventional 11/4 time signature.
* [[http://youtu.be/xQ3kUrQ80qk The music that plays]] during the auto-destruct sequence has a sense of urgency to it. Even better is that it's just under one minute, so you get that immediate sense of dread just before the whole thing blows up.
* [[http://youtu.be/pxIrUTqWSjY The song]] that plays in Qwark's Hideout, which is hidden on an icy asteroid, sounds fittingly intense, mysterious, cold and desolate. [[https://www.youtube.com/watch?v=hJkm9if_t9o Clank's theme for the level]] is wonderfully weird and catchy.
* [[http://youtu.be/_nPb0buWPJo Starship Phoenix Under Attack]] sounds very desperate, which fits the feeling of the level well.
* The [[http://youtu.be/hE2RAc82fBo theme of Koros]] sounds ominous, desperate, and gets you all raring to go stop the universe-destroying superweapon. The level's [[https://www.youtube.com/watch?v=XPTq1RUNvEI secondary theme]], played while Ratchet infiltrates the command center, adds a very creepy intensity to the level.
* [[http://youtu.be/yHp_kgVFCzY Mylon's theme]] is another great final level piece; rather than plunging directly into an immediately intense, dark mood like the final themes of the previous games and Koros, this one slowly builds up tension to an epic climax. One can even hear hints of what would become ''Tools of Destruction's'' Metropolis.
* [[http://youtu.be/R6JrikmtX-s Dr. Nefarious' boss fight theme]], an appropriately awesome theme for an awesome boss fight. It hits hard on the intensity and never lets up.
* The Biobliterator boss fight may have been somewhat disappointing in execution, but the relentlessly chaotic and frenzied [[http://youtu.be/bkfCxrvVBrw final boss music]] is anything but. It's also the credits theme!

[[/folder]]

[[folder: Deadlocked ]]

* The music that plays during the [[http://youtu.be/QoDcfpaiGDc Marauder Tournament Advanced Qualifier]] sounds appropriate for a climb up the ranks.
* [[http://youtu.be/cg2MPIVwInA The general DreadZone Station theme]] is almost haunting, in a sense.
* [[http://youtu.be/1srdEfYo_qg The music]] that plays for the Energy Collector segment on Stygia has a desperate, yet hopeful feel to it.
* The themes that play when you're blowing up [=DreadZone=] Station (the [[http://youtu.be/O5mpWLgokGo East]] and [[http://youtu.be/9F7BIMHk1AM West]] versions) are great for final level themes.
* The [[http://youtu.be/i5Xw5cjhy60 Gleeman Vox fight music]] sounds twisted, which fits the character nicely.
* [[https://www.youtube.com/watch?v=kR5AD3FGh0k The credits have quite a good score as well]], especially starting at 3:11. It is one final hurrah for [=DreadZone=], and the last soundtrack of the [=PS2=] games.

[[/folder]]

[[folder: Size Matters ]]

* Say what you will about the [[SoBadItsGood quality]] of the game, but the soundtrack certainly lives up to the rest of the series. Special mention goes to the [[https://youtu.be/AGls8tjK-tE Clone Factory]] theme - which plays during the final level - and the FinalBoss [[https://youtu.be/NLHEqdfpwF8 Otto Destruct's theme]], both of which build up greatly towards the game's finale.

[[/folder]]

[[folder: Tools of Destruction ]]

* The ''very first song'' you hear in the game? [[https://www.youtube.com/watch?v=5yKG26M4GYU This masterpiece]], which plays as [[VideoGame/RatchetAndClank2002 Metropolis]] is falling apart around you during an AlienInvasion. It's also heard when you highlight ''Tools of Destruction'' on the [=PS3=]'s Cross Media Bar.
* The [[https://www.youtube.com/watch?v=0ztTxI2liJE Groovitron themes]] (both worldwide and Japanese) are made specifically in-game to make you want to dance!
* The [[http://youtu.be/nI9v1FLh6Dc arena battle music]] is appropriately dramatic.
* "[[https://youtu.be/0r0ACureOBk Let's Celebrate]]", a Music/DaftPunk-inspired disco tune that plays during the credits sequence; although generally upbeat and optimistic, it's also slightly bittersweet given that it plays right after one of the most dramatic moments in the entire series (Clank's abduction by the Zoni). The song is so iconic to the series that some fans even expressed remorse that it wasn't chosen as the closing track to the [[WesternAnimation/RatchetAndClank 2016 movie]].
%%* [[http://youtu.be/8w0pTsE7yGo The final boss fight theme]] is once again great.
%%Why? This is zero-context as written.

[[/folder]]

[[folder: A Crack In Time ]]

* Need some good tunes to listen to while exploring the cosmos? The classic rock of [[https://www.youtube.com/watch?v=-ywtRKaoiGU Pirate Radio]] has you covered! Or would you rather feel some funk from the [[https://www.youtube.com/watch?v=H5Flvd6lAik House Of Synth]]? Or do you wanna keep it ice cool with [[https://www.youtube.com/watch?v=e5zVn93fl9I Deep Space Jams]]?
* The [[https://www.youtube.com/watch?v=aWL0eq3s3T8 Groovitron themes]] for this game are more varied and even ''catchier'' than the last one. Special mention goes to "Flying to Space" and "Girl Rules" for having ''vocals''.
* The RYNO V plays part of the ''[[http://youtu.be/NG_b1eDB6T8?t=1m4s finale of the "1812 Overture"]]'' when you fire it. Superweapons can't get much more awesome than this.
* "[[https://www.youtube.com/watch?v=-CfNKGAjzYg Heroes Collide]]", which plays during the final boss battle for the fate of the universe. Very appropriate.
* [[https://www.youtube.com/watch?v=R3hnxHTJ1cw The credits theme]] has a "calm after the storm" feel to it.

[[/folder]]

[[folder: Full Frontal Assault ]]

* Regardless of whether or not the shift to a TowerDefense game is your cup of tea, it's impossible to deny how epic [[https://www.youtube.com/watch?v=oqN1J-Fwptc its main theme]] is.

[[/folder]]

[[folder: Into the Nexus ]]

* The RYNO VII gets some orchestral music to back its firing as well. This time, it's "[[http://youtu.be/eDZ1eeQB1_4?t=1m20s Night on Bald Mountain]]".
* This game's [[NewGamePlus Challenge Mode]] is hyped up in epic fashion by replacing the [[https://www.youtube.com/watch?v=womgtM0SULo already great main theme]] with [[https://www.youtube.com/watch?v=b6Hz2W0cOG8 a retro version]] after the game is beaten once.
* Several tracks that try to nail the game's "spooky" vibe work very well, like [[https://www.youtube.com/watch?v=TDJb1FZFQ4A Meero City]] and the Netherverse [[https://www.youtube.com/watch?v=3asWjZy-52A chase music]].
* [[https://www.youtube.com/watch?v=7qFuIn5y2AE The electronic tune that plays when using the weapon vendor]] might just make you want to stay there for as long as possible.

[[/folder]]

[[folder: Ratchet & Clank (2016) ]]

* The [[https://www.youtube.com/watch?v=NXyEW7H7gYw music that plays while traversing the sewers of Blackwater City]] is simply amazing.

[[/folder]]

[[folder: Rift Apart ]]


With the soundtrack this time around being helmed by Mark Mothersbaugh of ''Film/ThorRagnarok'' fame alongside Wataru Hokoyama, you can bet there'll be much more groovier tunes this time around.
* The main theme itself, [[https://youtu.be/Gz0yO-5zDLU "Rift Apart"]], starts off very ominous and foreboding, before shifting to a grandiose orchestra that emphasizes the [[TheMultiverse grand scale]] of this adventure. The section at the 1:30 mark also plays whenever you highlight the game on the Platform/PlayStation5's main menu, and it is ''beautiful'' when the soft choir comes in at the 1:57 mark.
* [[https://youtu.be/j4Lc11ltOVI "Sweet Home Sargasso"]] is the ambient theme that plays throughout the titular level as it also scores Rivet's playable debut in this adventure. The track has undertones of somberness as it encapsulates Rivet's solitary nature as well as highlighting the beauty and vastness of Sargasso's jungle environment.
* [[https://youtu.be/mZpSf35IfYM "Blizar Prime'd and Ready"]] does an amazing job of making Blizar feel like a downright terrifying location as it is the end result of an EarthShatteringKaboom. At least initially, until you get into the final minute or two of the song and it kicks into high gear as it does a phenomenal job of scoring the final assault at the drill, with the tension being unreal as Rivet and Clank risk another potential catastrophe if they let the drill keep running.
* How do you score a really fun minigame as you blast viruses to pieces with Glitch? [[https://youtu.be/VEtm06eCiD8 "Glitch in the System"]], of course! This is the track that you'll be hearing as you guide, well, Glitch on her quest to defeat the Master Virus!
* [[https://youtu.be/GWkcC7xroik "A Late Arrival"]]... a real BaitAndSwitch if there ever was one. It starts out triumphant after Rivet manages to defeat Doctor Nefarious and then turns ominous and somewhat frightening as [[KnightOfCerebus Emperor Nefarious]] asserts his dominance by [[CurbStompBattle casually defeating]] ''[[TheHero Ratchet and Clank]]'' themselves off-screen before taking the Dimensionator for himself as he prepares to raise hell across the Omniverse.
* "[[https://www.youtube.com/watch?v=nvC_UTarcaE Join Me at the Top]]," the Nefarious' duet VillainSong that plays over the credits, is a infectiously catchy tune that perfectly captures the dynamic between the two. Not only does Robin Atkin Downes put in a surprisingly good vocal performance, but Creator/ArminShimerman also enters the echelon of voice actors like Creator/TomKenny and Creator/DanPovenmire with his ability to make a character like Dr. Nefarious who has such a bizarre, scratchy voice sound ''good'' while singing.
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