[[quoteright:330:http://static.tvtropes.org/pmwiki/pub/images/2ooksi2t_8589.jpg]]
[[caption-width-right:330:Doomsday was never so awesome.]]

->'''Sonic:''' Hey Tails! You just missed the BBBE!\\
'''Tails:''' Huh?\\
'''Sonic:''' [[PunctuatedForEmphasis BEST! BOSS! BEATING! EVER!]]
-->-- ''VideoGame/SonicColors''

He's blue, he's fast, and he's met lots of awesome bosses over the years.

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* Metal Sonic in ''VideoGame/SonicTheHedgehogCD''. Rather than being a conventional boss battle, you're required to race him through the stage, maneuvering past obstacles on the course and his attacks against you.
* The FinalBoss battle of ''VideoGame/SonicTheHedgehog2''. This was where Robotnik showed just how difficult he could really be, despite the fact that you've spent the last seven or so levels kicking his ass.
** More so when fighting him for the first time and finding that unlike every single previous boss in both games, he doesn't go down in 8 hits, but in 12.
** You also get no rings, meaning [[NintendoHard you die in one hit.]] The final zone is simply two boss fights, the first of which is a BreatherBoss in the form of an early version of Metal Sonic. Even as a BreatherBoss, he and the following fight against Robotnik are extremely harrowing since, prior to this, you could survive indefinitely on a single ring if you knew how, but now ''there is no room for error.''
* The epic aerial battle at the end of Marble Garden Zone in ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'' deserves a mention here. If nothing else, it's an excellent display of teamwork between Sonic and Tails.
** The Act 2 boss for Flying Battery looks, at first, like the boss of Wing Fortress Zone back in ''VideoGame/SonicTheHedgehog2'', only you can't fight back, the area is closing in, and the mini-boss music is playing. After some time, the ship takes enough damage from the laser that Robotnik's console blows up in his face. Now Sonic (or whoever) runs after him, getting caught up in the destruction (which isn't as bad as Marble Garden until you realize you're thousands of yards in the air) and getting carried by the barrier up past the top of the ship. Then Robotnik grips onto the girder you're on and the real boss music starts up. It's easy, but it really sets the mood for the kind of bosses you'll be fighting in S&K.
* The final boss of ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]''. After beating the normal level boss, Sonic chases Robotnik onto a platform where he promptly gets in a [[HumongousMecha giant robot]] that is actually bigger than the screen. After the hands are destroyed, it starts breathing fire and firing a laser thats takes up half the screen at you. After it is defeated ''again'', Robotnik starts trying to escape with the Master Emerald and you have to chase after and defeat him ''while'' the entire space station is falling apart. But it doesn't even end here, folks. If you have a full set of emeralds[[note]]either set will work[[/note]], he pulls another giant robot out of nowhere and flies off into space, while Sonic transforms into Super/Hyper Sonic and chases him through a asteroid field, all while having to dodge laser blasts and constant {{Macross Missile Massacre}}s. Perhaps the single greatest SugarWiki/MomentOfAwesome in the entire series, and especially satisfying if you have played through both ''[[VideoGame/Sonic3AndKnuckles Sonic 3]]'' and ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' to get there.
** The final boss of ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]''. This is the one time Eggman did what he otherwise could never do: ''defeat Super Sonic.'' Sonic goes into Super Mode, tries getting a cheap shot in, gets grabbed, and '''Wham!''' The Robo-Suplex knocks every last ring out of you and smacks you back into normal form. This, of course, is if you hit below his microscopic hit box...hit above it, and say hello to the spikes. Which, at this point, will now be a horrendous threat to you. (Especially if the recoil of hitting them knocks you into his Eggbot's hands...)
** The boss fight at the end of Knuckles' story in ''VideoGame/Sonic3AndKnuckles''. After you defeat Mecha Sonic as Knuckles the first time, he seems like he's down and out, but then he uses the Master Emerald to go into a Super form, the first time in the series a Sonic robot goes into a Super form. Check it out [[http://www.youtube.com/watch?v=xsfS1pp4MKE here]].
* Egg Viper from ''VideoGame/SonicAdventure''. Simple Sonic vs. Robotnik battle, nice and challenging, plus that final move he pulls on you after you deplete all his health is quite unexpected when you first fight it.
** Noooooo way! [[ThisCannotBe I can't BELIEEEEVE this!]]
** Perfect Chaos from ''VideoGame/SonicAdventure'' was a gleefully epic way to end the game - Super Sonic in 3D for the very first time and everything!
* Also from ''VideoGame/SonicAdventure'', Beta Mk. 2. A truly epic final battle for Gamma as she fights with the first of the E series. The MUSIC alone just makes the battle awesome, coupled with the setting, the flow, and how the battle plays out. Despite technically being unable to do anything until he leaves himself open, you get an epic feeling as you exchange shots with each other in an attempt to gain the upper hand. And even when you win, Beta still does better than most Sonic bosses by getting in one last badass hit.
* ''VideoGame/SonicAdventure2'''s Biolizard. The ''Prototype'' Ultimate Life Form versus the ''Real'' Ultimate Life Form, in an epic battle. The fact that its weak spot is so hard to reach is what makes it awesome -- and those lightning balls! And the final hit, where you're stuck floating helplessly through the field of bubbles, and just have to hope you have some rings left over! And the sounds! The music is [[AwesomeMusic/VideoGames awesome]], with really deep lyrics -- but good luck hearing the lyrics, or even the music most of the time, over the roars of the boss and the sound effects of its attacks. Absolutely awesome.
** Sonic's battle with the Egg Golem was pretty epic, too. The cutscene in Dark Mode basically compressed a battle that originally took about 3 minutes ''after you'd mastered it'', and due to the fact that while hitting it is hard, not getting killed is easy, could easily take you ''twenty'' minutes on your first try, into a few seconds -- a great injustice. Egg Golem is awesome. Then again, the broken Egg Golem that Eggman has to face in Dark Mode is a pushover, so they had to make Sonic seem that much more awesome to keep him from being overshadowed by Eggman in Egg Golem-smashing prowess.
** The [[spoiler:Final Hazard]]. One, requisite Super Sonic fight, only this time, also with [[spoiler:Super Shadow]]. Two, the epic music, "Live and Learn" by Crush40. Three, the fact that the Super flying physics blends the much-hated Knuckles/Rouge swimming and gliding physics faithfully but gracefully, making all that [[UnexpectedGameplayChange Unexpected Gameplay Changing]] worthwhile. Four, the most gorgeous renderings of the characters involved in the whole game. Five, commentary from every single playable character (and one not) that, in the case of Eggman, contributes heavily to his characterization. Six, [[spoiler:the heart-wrenching dialog between Sonic and Shadow as Shadow begins to weaken]]. [[DepartmentOfRedundancyDepartment Did we mention "Live and Learn?" Yeah, we did.]] [[spoiler:Devil Doom]] in ShadowTheHedgehog is epic for almost exactly the same reasons, particularly Three through Five/Six.
** It's also epic in the respect that Sonic and Shadow finally team up with one another, knowing what they must do to save the world. The transformation sequence alone is enough to make your blood pump.
** The second and final hedgehog battle. High speed battle with eerie lighting and dark music. Epic incarnate.
* Egg Wyvern from ''VideoGame/SonicTheHedgehog2006''. This battle was a nice throwback to the Egg Viper fight.
** The three boss fights against Robotnik's machines (Egg Cerebus and Egg Genesis being the others) are the best-handled parts of the game.
** '''Solaris''', especially the second phase when "His World" kicks in.
* [[spoiler:Egg Wizard]] from ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]''. Nice and somewhat challenging, shooter-esque gameplay. Plus a certain villain [[HijackedByGanon pulls a Ganon]] for once.
** The DuelBoss between [[spoiler:Sonic and Blaze]] in the first ''[[VideoGame/SonicRushSeries Sonic Rush]]''. Fighting something so similar to yourself is always fun, and once you deplete the boss to 1 point of health, the two combatants charge up their powers and clash into each other head on; either you get the kill, or lose instantly, it's intense. Yes, the final point turns into a test of button-mashing speed, but it is such an ''epic'' button smash.
** Almost every boss in ''[[VideoGame/SonicRushSeries Sonic Rush Adventure]]'' has some really weird and awesome fighting styles or weak points. Honourable mentions go to Machine Labyrinth, where you smack balls up to hit this monkey like thing at the top, and there's three which all do differing amounts of damage (different sizes) and take different levels of momentum to hit, Haunted Ship, with a fight with a giant robotic pirate with its weak point being a gem that flies around, and Blizzard Peaks, where you go inside a robotic whale and do an obstacle course to the weak point to inflict major carnage. Oh, and Coral Cave, which while it is fairly standard, when it turns red before it smacks you underwater, it makes a STEAM TRAIN NOISE. Still a fun fight overall though. Even the FIRST BOSS is a giant mecha T-rex, and while it's piss easy, it feels so epic.
* Alf Layla wa-Layla from ''[[SonicStorybookSeries Sonic and the Secret Rings]]''. Nice departure from the regular final Sonic bosses (no Super Sonic and you CAN get hurt in this boss fight). Challenging as heck and, for the first time in a game, Sonic actually ''pummels the living daylights out of a boss.''
** Alf Layla wa-Layla was fun to beat the hell out of, but what about BEFORE he's Alf Layla? Fighting Erazor Djinn is fucking awesome. For one, "It Has Come to This" is the perfect song to describe the fight, two, you have to run with him as he slashes with his giant razor, three, you have to SPEED UP during your quickdraw stand off just to hit him!
* Egg Dragoon from ''VideoGame/SonicUnleashed''. hoo boy... Not only is this a very [[ClimaxBoss climactic]] battle, but it also handles incredibly well, making the [[ScrappyMechanic Werehog]] into one of the most enjoyable aspects of the entire game. Not only are you facing down Eggman piloting a machine of, as implied, equal power to the Werehog and powered by the same source, but you are also fighting a battle that truly feels like a clash between two archenemies. [[LargeHam It helps that Eggman's dialogue is as good as]] ''Liquid Ocelot's'' dialogue from [[MetalGearSolid4 MGS4]] in terms of quality, as not only does he spout some incredible battle quotes, but it [[LetsGetDangerous genuinely sounds like he's done fighting our blue hero]] and [[OhCrap IS TRULY]] [[KnightOfCerebus ATTEMPTING]] [[MoralEventHorizon TO]] [[TookALevelInBadass KILL HIM!]]
--->'''Eggman:''' ''Even '''YOU''' won't last long against [[KnightOfCerebus THIS one!]]''\\
'''Eggman:''' (After dealing enough damage) ''[[VillainousBreakdown BLAST YOU, SONIC!!]]''\\
'''Eggman:''' ''You were lucky, Sonic! '''But luck can't last forever'''!''\\
'''Eggman:''' (If you survive for a long time) ''Stubborn little hedgehog! [[OhCrap GIVE UP AND DIE ALREADY!]]''\\
'''Sonic:''' ''[[GetAHoldOfYourselfMan Geez Eggman!]] [[OhCrap Simmer Down!]]''
** Not to mention that Sonic defeats the Egg Dragoon by ''removing'' the Egg Mobile from the rest of the machine. Sonic learned how to make the most out of his newfound strength pretty quick.
* The final bosses of ''VideoGame/SonicUnleashed''. It's Sonic and Chip [[spoiler:who is actually the Light Gaia/Gaia Colossus!]] vs. the monster that is Dark Gaia. It's half Punch-Out-styled fight, half dash-to Gaia's weakpoints-and-destroy-them-ForMassiveDamage. It all culminates to a Super Sonic (complete with NiGHTS-esque gameplay!) [[spoiler:and the Gaia Colossus]] vs. the Perfect form of Dark Gaia.
*** When Chip's chasing ancient evil in a frigging [[spoiler:''BUILDING'']] and slugging [[spoiler:twenty-thousand tons of antiquated stone]] into its face, you know it's hitting the fan. The sheer determination on Chip's part [[spoiler:(Pushing through the shield separating him and Dark Gaia comes to mind)]] completely flabbergasts Super Sonic. The awesomeness is only amplified when Super Sonic comes into play, [[spoiler:drills the six arms holding Chip and the [[HumongousMecha Gaia Colossus]] in a crush, and proceeds to [[EyeScream Needle Drive Perfect Gaia's eye]]. With ''his own body.'']]
*** In the last phase, you Super Dash Dark Gaia ''through the eyes''.
* Metal Madness/Metal Overlord, the final boss of ''VideoGame/SonicHeroes''. All four teams end up having to fight him at some point, and each portion is harder than the last. The final part, of course, is as Super Sonic/Tails/Knuckles.
** The music makes the final part feel so much more epic as well, and the fact everyone eggs you on, and the altered team blast, and the fact that Metal Overlord throws parts of the EGG FLEET at you!
** Egg Albatross is pretty amazing, too, considering that you're really only about halfway through when you get to it. It's set up as though it's something more, though, with the cutscene afterwards advancing the plot considerably. A perfect way to end the first half of the story mode.
*** Really, though all three Eggman fights have their flaws, they still effectively present the fact that in this game, he was going ''all-out'' on Sonic and his friends. You have backup in the form of your two allies and their team-based attacks; Eggman has multiple gunners riding tandem with him in his ''much'' larger vehicles, ''and'' on-foot escort units, all of whom are looking to smear all three of you onto the floor!
** Robot Carnival but especially Robot Storm. Just fighting loads of robots, but mass carnage is to be had.
* The bosses from ''[[SonicStorybookSeries Sonic and the Black Knight]]''. Sure, most of the bosses are easy (once you figure out the quick way to kill them) but both King Arthur fights were cool with you having to race his horse, jump up and cut the mess out of him. Plus, the battle theme is called "Fight the Knight".
** Then, there's the REAL final boss Big Bad, [[spoiler: The Dark Queen]]. Seriously, you transform into Excalibur Sonic, complete with a holy BFS. Plus, with the creepy With Me playing in the background, this fight is just...awesome. You and the boss are just floating in the middle of nowhere, and you have to block her sword swings from ALL FOUR of her arms. Then, with the way you finish her off in the end? That's literally an epic win.
** And finally, the bonus mission where they decide to turn Lancelot into Shadow the Hedgehog with armor and a sword. If you thought the first Lancelot was easy, this one is here to make up for that.
* Cyber Track's boss in ''[[SonicAdvanceTrilogy Sonic Advance 3]]''. You hit Eggman underneath a platform by hitting these balls to turn them red, and they bounce around the room. Gets completely mental towards the end as the music and the speed of the attacks increases.
** The TrueFinalBoss applies too. Eggman's Dragon of a robot goes haywire and turns into this...thing, and Sonic turns Super to stop it. It's a lot like the finale of ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', except you have to ''team up with Eggman'' to bring it down. Of course, this boils down to using Eggman as the focus of a KamehameHadoken and then ramming the boss' weak point with a Super Sonic tackle attack. Halfway through the fight, the boss goes even more haywire and starts spinning wildly, challening the player to stay between its flailing mecha-tentacles.
* This one isn't from an official Sonic game, but it just has to be mentioned: [[http://www.youtube.com/watch?v=E-MPHiZJGio The Egg-Tetris boss fight.]]
* It's difficult to have something visually spectacular on the Game Gear, but the Egg Train in ''VideoGame/SonicTripleTrouble'''s Sunset Park pulled this off. Sonic is zooming along the top of a long train as Badniks and spike balls are flying at him, with only the 5 Rings provided to him at the start. As Sonic gets close to the engine at the front, he'll encounter gaps he must jump over lest he gets smacked by a thousand tons of steel. On top of that, this boss battle has a unique theme. This train is long enough to constitute its own Act.
* ''VideoGame/SonicColors'' has the Egg-Nega Wisp, especially on Wii. Let's summarize; Egghead is on his last legs. The entire floating amusement park you've spent the game on is blowing up, very fast. And now you're running through the aptly-named Terminal Velocity towards the planet, while Eggman pulls out his final weapon. After facing off with nothing but robots, you finally get to take Eggman on in head-to-head combat, battling evil versions of the Wisp powers you've been using. All while some of the most epic music in the game is blaring in the background. And the best part? Halfway through the fight, an orchestrated version of [[http://www.youtube.com/watch?v=eCDDNKRd9Ow Reach For The Stars]] [[ThemeMusicPowerUp kicks in,]] [[SugarWiki/AwesomeMusic and it is kick-ass.]] And you finish it off with the pure awesomeness of the [[AllYourColoursCombined Final Colour Blaster.]] Sonic didn't just [finally] break through the PolygonCeiling with this boss; he '''shattered''' it.
* The completely changed Silver boss fight in ''VideoGame/SonicGenerations''. To start off, there's already a great remix of "Vs Character" from ''VideoGame/SonicTheHedgehog2006'' playing in the background. Second, instead of Silver grabbing you with his psychic powers, yelling "[[MemeticMutation IT'S NO USE!]]" and then launching you with a "[[MostAnnoyingSound TAAAKE THIS!]]" [[ObviousBeta to your soon to be caused-by-glitch death]], he's chasing you through Crisis City launching stuff at you. Third, the way you attack him is just SO awesome! You homing attack on multiple platforms and then hit him and he crashes to the ground. Or, you're running on a car crafted from other cars, and homing attack him! Fourth, the end, when he only needs one last hit to take him down. [[spoiler: Silver crafts a gigantic ball of junk, with a yell of "METEOR SMASH!" as said giant ball of junk rushes at you. Just to make things more tense, he's also thrown in a container to attempt to crush you with just for a back up plan. With two things trying to smash you at once, and both are dangerously close to you, what does Sonic do? [[SugarWiki/MomentofAwesome HE DODGES THE CONTAINER, AND HOMING ATTACKS SILVER]], [[SugarWiki/FunnyMoments WATCHING AS HE GETS CRUSHED BY HIS GIANT JUNK METEORITE]].]] It's just a really fun, exciting, and fast paced boss fight that tries to do ''2006'' and [[TheScrappy Silver]] some justice.
** The handheld version doesn't lack good bosses either. Returning from ''VideoGame/SonicAdventure2'', we have the Biolizard, only fought as Sonic this time, and with controls adjusted to a 2D plane just like the bosses in ''[[VideoGame/SonicRushSeries Sonic Rush]]''. Does it work? Oh hell yeah, yes, it does.
*** On the subject of Adventure-era bosses in ''Generations'', there's Perfect Chaos in the console/PC version. It really shows [[TookALevelInBadass how far Sonic's come]]. In the original ''Sonic Adventure'', Perfect Chaos was the TrueFinalBoss, fought as Super Sonic. In ''Generations'', he's just the second boss (discounting rival battles, he's likely to be the fourth fought if you count the rival battles as boss battles) of four. How do you deal with the water problem (you don't get Super form in the ''Generations'' version of the battle)? You ''boost across it!'' Upon the final hit you have to do platforming to land a homing attack directly on the weak spot.
** The 3DS version's [[VideoGame/SonicHeroes Egg Emperor]] battle is the perfect example of how to take an awful boss and fix it. The boss fight is conceptually similar, but considerably streamlined: he no longer spends half his time blocking your every attack with his shield, he takes the standard eight hits rather than having massive HP to gradually chip away, and most of the distractions are gone. Essentially, it's everything the fight ''should'' have been in ''Heroes''.
** The console version's Time Eater is often slammed for being a very bland final boss. However, this is not true of the 3DS version's Time Eater. Both Classic and Modern Sonic have unique parts of the boss fight. Classic has you just a short distance away from the Time Eater, dodging his attacks, which get more and more varied as the fight goes on, as well as harder to dodge. Modern Sonic has you boosting towards the Time Eater, all the while trying to avoid its force field attacks and trying to fly through rings of rings in order to replenish time, and his attacks also get more varied and harder to dodge as the fight goes on. His Warping Arm attacks now require you to boost out of the way or get a guaranteed hit, instead of just flying past it, then Eggman unleashes several clocks whose hands you have to dodge. Finally, instead of simply holding two buttons down, the final blow involves dodging Eggman's last ditch attacks, then ramming into him.
* The Egg Dealer in ''VideoGame/ShadowTheHedgehog'', which is a basically a giant slot machine. By shooting the reels, you can get different results: either you get attacked with bombs or missiles (though the latter can sometimes [[HilarityEnsues backfire and hit Eggman]]) or you can get rewarded with rings ([[BigNo "NO!, my beautiful rings!]]) and even a full chaos meter ([[OhCrap "No! not Shadow fever!]]). Just being able to screw over Eggman with his own machine is pure awesomeness.
* The final battle of Hero/Dark Story mode in ''VideoGame/SonicAdventure2'' deserves a mention too. It ends up being a bit of an annoying PuzzleBoss but the buildup is brilliant, making this the final battle of each story between rivals Sonic and Shadow, with the fate of the world at stake. The awesome music helps too.
** ''VideoGame/SonicGenerations'' recreated the battle, adding an intro mirroring the ''[=SA2=]'' intro sequence and a short burst of "[[ShadowTheHedgehog All Hail Shadow]]" if Shadow sets off his super move.
* The final boss of Lost World gets points for style, some [[AntiClimaxBoss polarizing attack patterns aside]]. [[spoiler: Eggman created a mech powered by the energy of the world, with a cape ''made'' of said energy. It's like the Death Egg Robot as designed by Go Nagai.]]

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