* {{Crowning Moment Of Awesome}}: About halfway through, Glori [[spoiler: locks Nelson in a hut. Then she cuts the ice around the hut with a chainsaw, causing the hut to sink into icy water. Yeah, that's pretty cool... but then Nelson grabs a key from ''inside a fish'' and punches through a skylight to escape.]]
* When Nelson is finally forced to admit that the [[spoiler: Hidden People aren't a trick of the light]] he is, understandibly, freaked out and tries to leave Scoggins. Then he finds out that [[spoiler: Sheriff Bagh fully expected him to leave and had the Innowner spy on him until he did]]. Nelson responds by deciding to change his mind, face his fears, and solve the goddamn mystery. If that wasn't the moment you started seeing Nelson as a competent FBI agent, than the above example probably was.
* Puzzle Agent 2's [[spoiler:space dream. With the help of the Hidden People, Neslon serenely puts together everything he's learned about the game's backstory and gains cosmic understanding... without a single word being spoken. Well, not in the dream, anyway. The [[http://www.youtube.com/watch?v=PDOA_4UwCkY music]] is part of the experience.]]
** [[spoiler:This culminates in a mathematical puzzle that can be solved through instinct, giving the player the feeling of just instinctively ''knowing''.]]