Will be a genre index. Hence it will have Rolling Updates.
Applying a first person view and free movement to an adventure video game (which includes RPGs
and similar genres) has long been thought to help the immersion. It's supposed to make Dungeon Crawling
more intense and feeling more dangerous.
The game doesn't have to be first person all the time, just significant exploration is done in first person.
This was common well before Polygonal Graphics
was popular, as most Faux First-Person 3D
games are this genre.
The term was coined to set apart Metroid Prime
from a standard FPS, as it involved just as much exploration as shooting.
A Sister Trope
to First-Person Shooter
since this requires free movement, this doesn't include games that just move the player between pre-rendered screens.