Created By: DragonQuestZ on May 6, 2011 Last Edited By: DragonQuestZ on May 8, 2011

First Person Adventure

Any RPG, Quest, or Exploration game where you can move around in first person.

Name Space:
Main
Page Type:
Trope
Will be a genre index. Hence it will have Rolling Updates.

Applying a first person view and free movement to an adventure video game (which includes RPGs and similar genres) has long been thought to help the immersion. It's supposed to make Dungeon Crawling more intense and feeling more dangerous.

The game doesn't have to be first person all the time, just significant exploration is done in first person.

This was common well before Polygonal Graphics was popular, as most Faux First-Person 3D games are this genre.

The term was coined to set apart Metroid Prime from a standard FPS, as it involved just as much exploration as shooting.

A Sister Trope to First-Person Shooter.

Note since this requires free movement, this doesn't include games that just move the player between pre-rendered screens.

Games:


Community Feedback Replies: 11
  • May 6, 2011
    TooBah
    Um... either the Laconic text or the title needs fixing... first person or third?
  • May 6, 2011
    Stratadrake
    I second that. Brain fart?
  • May 6, 2011
    DragonQuestZ
    Oops. Fixed that.

    Anyway, do you know any other examples?
  • May 6, 2011
    jaytee
    As much as I hate all the Entry Pimping for them lately, Portal and Portal 2 probably count. They aren't adventures in the typical sense, but they share many aspects with the genre (exploration, puzzles, significantly less emphasis on combat, finding items that expand your abilities) and they're certainly much closer to this trope than First Person Shooter.

    Your call, DQZ.
  • May 6, 2011
    DragonQuestZ
    ^ Yeah, they would fit.
  • May 7, 2011
    Fluffymormegil
    A clarifying question:

    Does combat have to be resolved in the first-person movement context? (It was quite common for 80s CRPGs to have a sharply defined "combat" mode.)

    In any event:
    • Might And Magic (III and later; I and II had a separate "combat mode")
    • Ultima (dungeons in I and II - and also in III-V if games with a separate "combat mode" count)
    • Wizardry 8 (or the whole series, if games with a fully separated "combat mode" count).

    If games with separate "combat mode" count:

  • May 7, 2011
    DragonQuestZ
    I'm counting the first Phantasy Star game, which is only first person in dungeons, so it doesn't have to be strictly first person. Should note that in the OP. But if only battles are first person, like many Dragon Quest games, it wouldn't count.
  • May 7, 2011
    jaytee
    Also, the original Myst wouldn't count (pre-rendered scenes) but they did an Enhanced Remake that allowed free movement and might want to be noted.
  • May 8, 2011
    DragonQuestZ
    ^ Will do.
  • May 8, 2011
    Stratadrake
    Myst 3: Exile may or may not be worth mentioning as an example: Although the scenery was indeed pre-rendered, it was done panoramically, allowing you 360 degrees of view (like a freelook) from any and every location you could stand.
  • May 8, 2011
    DragonQuestZ
    ^ Just looking isn't really the same.
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