Created By: GlennMagusHarvey on August 20, 2010

Flawed Masterpiece

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"Skies Of Arcadia is one of those games that has a list of flaws a mile long (cliched story, broken battle system, Random Encounters), but manages to be great fun despite (or arguably because of) that, even through multiple playthroughs. There's definitely something to be said for piracy in airships." ~ from this very wiki, about Skies of Arcadia

A Subjective Trope.

Some things--TV shows, games, movies, novels, etc.--may be considered by a good part of their fanbase to be significantly flawed in some way. The script may be narmful; the plot may be a bit Aesop-heavy, the acting might not be too convincing at times, the special effects may look obvious, the gameplay might be tedious or too easy...but the work is still widely appreciated by its fans.

Needless to say, this trope is rather subjective.

Examples list:
  • Castlevania: Symphony of the Night: Generally regarded as the best or among the best Castlevania games, and well-regarded even now (13 years after its release, as of 2010), despite its successors having better gameplay design and more appropriate difficulty.
  • The Evangelion series: incoherent rambling of a wuss of a shonen hero who trashes a perfectly good Giant Mecha show, or a deep psychoanalysis of characters with social problems that the audience can relate to? Can't deny that it's a classic show that still garners new fans, though.
  • La-Mulana, in its original version, a game filled with Guide Dang It! details and possibly even a required item that could be Lost Forever, and many gamers dislike its intentionally Nintendo Hard design. However, its intense atmosphere, retro but nevertheless rich graphics, and beautiful soundtrack have made even some haters admit it's perhaps a museum-piece in the form of a videogame.
  • Skies of Arcadia, as mentioned in the page quote above.
Community Feedback Replies: 7
  • August 20, 2010
    Hamlet, according to T.S. Eliot:
    So far from being Shakespeare's masterpiece, the play is most certainly an artistic failure. In several ways the play is puzzling, and disquieting as is none of the others. Of all the plays it is the longest and is possibly the one on which Shakespeare spent most pains; and yet he has left in it superfluous and inconsistent scenes which even hasty revision should have noticed.
  • August 21, 2010
  • August 21, 2010
    No, that's simply when you like something and you really wanna let people know. I think this trope is like a "compliment sandwich", where you point out something's flaws, then say good stuff about it, then point out more flaws. Like, Pro Wrestling on the NES, for instance. Let's face it, it's clunky, and it looks like a mess, but for some reason, we all love it (I mean seriously, I don't think ANYBODY hates that game AT ALL) and consider it one of the paragons of professional wrestling in video games (even when you compare it to Tecmo World Wrestling, which looks and plays much better, but gets much less press and praise for some reason).
  • August 23, 2010
    Schindlers List, for many critics and general viewers. While the film is nearly universally praised for its contribution to Holocaust education, its powerful lead and supporting performances, and its authentically classic newsreel-like cinematography, there's one scene in particular that many, perhaps most, viewers consider Narm: namely, the moment towards the end when Schindler, speaking to his newly-liberated workers for the last time, suddenly bursts into tears and says "I could have done more!", berating himself for not selling his car and the ring off his finger to buy freedom for just a few more Jews. The scene, according to Real Life "Schindler Jews" and others who knew the man, was completely inaccurate and out of character for him; nor was it in the Thomas Keanally historical novel of which the film was an adaptation.
  • August 23, 2010
    This is way too subjective.
  • August 23, 2010
    We can probably limit the subjectivity by requiring references to a critic who feels this way. Speaking of which:

    Zero Punctuation occasionally includes blink-and-you-miss-it mentions that the game is fun to play before a several minute rant about everything wrong with it.
  • August 23, 2010
    I agree with Prfnoff. Its too subjective to be a trope.