Created By: Mauri on March 21, 2012 Last Edited By: Mauri on April 12, 2012

To kill a Mook

Ways to kill Mooks tropes needed

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Notes to be removed later:
  • This is a work in progress please help.
  • Folders and help management needed.
  • This comes from an idea from this YKTTW here.
  • I'm asking for examples and any tropes that have been missed (since being honest, there are way to many tropes for a troper to miss a few or a lot of them).
Seems I've done all I can except editing but I guess the idea isn't of popular interest... End of Notes

"Let me make that really clear: Not on fire, or exploded, or Maker knows whatever type of grisly death you can dream up. ...Sorry, used to giving orders to my boys."

Sergeant Kylon when asking the Grey Warden to deal problems in The Pearl with no blood. [Dragon Age]

Xykon:"Sacrificing Minions. Is there any problem it Can't solve?"

It is that time when we get to play a videogame or around the tabletop with some friends to bash some Mooks and it is time for your: One Man Army, Redshirts or Five Man Band to bring the menu of pain and death. That menu ranges from the casual killing methods to any method that the scenario requires.

Usual options include: Destroying the Mooks and bonus points for Redshirts as well.

This is a Video Game Trope with the tabletop games (mainly dungeons and dragons Dungeons & Dragons meant with random encounters (Random Encounters).

Sometimes this may overlap in the setting with:

But some examples can be found in some other media (webcomics and The Order of the Stick in particular makes fun on this case The Order of the Stick).



    • Mahou Sensei Negima thrives a lot on video game mechanics and ideas, most blatant in the ShoutOut to DragonQuest Series (With the Slime references, chapter 69 page 10), and is calling on some tropes and one it is the placeholder is for the: DeathOfAThousandCuts.
      • To rub more on the idea of teaming up and Nuker scenario we have some individuals Evangeline, Chamo ,Rakan and Chisame telling Negi/the classmates things with gaming terms. Not forgetting the time it was Chao (who took the time to chew the scenery, and the fact she installed the One-Hit Kill rule when it came to beating her).


    • Age of Empires2: Take the small catapults (Mangonels, Onagers) the Scorpion series and see that the collateral damage kills your Redshits with the Mooks if you don't do it properly.

    • Estpolis Denki 2/Lufia 2: The Dragon Egg glitch is under the Game System to beat it. [1]

    • Dear God does [DeathSpank ] works with this like a charm... Chicken cannon AbnormalAmmo, orphans and the pronginator the last [BFS] is a mixture of rules of cool and funny. [2]

    • [Demon's Souls] The game sports a few occasions where you can [Hoist by His Own Petard] the enemy if you know what to do. (Memorable option when the game kills some Mooks by having the Dragon breathing Fire on the road... until you discover you have to time things right to pass it after)

    • Any Final Fantasy Game that has the Cactuar Mook will have the "Death from a Thousand Cuts" part hands down. Or better said a pincushion death skill once you get it.

    • Fire Emblem Uses the Rock Paper Scissors in two flavors (as long as this troper recalls), which are the weapons (with the weapons which subvert the order) and magic.

    • MetalGear is the poster for the NeckSnap kills.

    • Warhammer40k in any of the video game versions that are RTS: Loves the clause of Friendly Fire since if anything is near the explosion radius of power plants, in the area for grenades falling, any artillery round falling and if it is on the area of a Earthshaker round well... this troper doesn't expect a lot of survivors.


Community Feedback Replies: 13
  • March 21, 2012
    I have made a YKTTW "Mook Sweeper Move" about attacks that conveniently take out all the people not relevant to the plot.
  • March 21, 2012
    Is this about a commander who tends to think of his army as an army of Red Shirts?

    If so: Order Of The Stick: Xykon:"Sacrificing Minions. Is there any problem it Can't solve?"
  • March 21, 2012
    Actually it goes in general as I was saving that line for some work I'm doing but it goes for adding flavor to the discussion:

    "On your side they are your Redshirt Army but on your opponents eyes they are the Mooks and viceversa since your opponent sees your guys as the Mooks and his guys the redshirts."

    Also @wesnprogamat I am going to add your opinion once I get the folders idea working (if you edit yours, in order, in it would be a good option as well).

    Edit: Forgot to add if a Mook or Redshirt can die with it then it can go under this under said point of view.

    Edit 2: It is on how people destroy their Mooks, be it as commander or as a troop. The idea is that in the other discussion there is no Supertrope and I am thinking of helping via a simple index that can be filled by the community.
  • March 21, 2012
    Drop the Example As A Thesis; if this is strictly a videogame mechanic, it needs to describe it in a videogame manner.
  • March 22, 2012
    I'm trying to get the idea sorted properly but when checking some ideas, links between parts, and my poor english level. Well it may take a ton of editing and I am not the sharpest knife in the drawer. The problem of trying to separate both at least for me it is a bit complicated as most of the works for videogame factors take root in the Tabletop games. Most famous case is that the Computer Versions of the Role Playing Games are heavily connected to Dungeons and Dragons. And some genres of Tactics Videogames are based on the tabletop versions some of Chainmail or other wargames (including Chess, Risk).
  • March 22, 2012
    what about one-man army?
  • March 23, 2012
    @captainsandwich Added the one man army on the description... not sure if you meant it as sending the Hero Units that are featured in some RTS games to do the job or just as part of the description. Please clarify or put it in the correct area. If any troper finds parts of the list and or examples of it, it will be greatly appreciated. Hell you can say I am the silly rabit part of "SillyRabbitIdealismIsForKids"
  • March 24, 2012
    You probably don't need the word "trope" in the title - it generally goes without saying.

    Anti Mook Tactics?
  • March 24, 2012
    @Arivne: Yeah I made it on the [Needs A Better Title] clause which is a temporary solution as well (since a lot of details can change for a better description).

    Still the idea is to get things made if not for pushing this one up to modify the one that has the better title around (which I guess will be better decided by a consensus, when I read your comment I thought of the book "How to kill a Mockingbird" and finish with the "How to kill a Mook"(Mook Army could be fit in that title as well)). Basically the entry would receive the information gathered or better indexed. Hopefully you get what I mean now.

    PD: I really need to get the linking details done right. Seems what I'm doing is good old Frankenstein (made of sewing different parts together).
  • March 24, 2012
    ^ To link a trope name, type the trope's actual name in CamelCase (e.g. like it appears at the end of its URL) and the parser will automatically convert it into a link.
  • March 25, 2012
    Thanks now I fixed most of them and wondering what other options have I missed (my personal thoughts would be that I have missed 90% of them)
  • March 25, 2012
    Oh yes, you do not need curly braces or brackets to simply state the trope name. Double brackets are used for creating piped links (e.g. [[[TropeName link text]], and curly braces should generally be used only for single-word titles (e.g. {{Mooks}}) because they don't contain any CamelCase for the parser to detect.
  • March 25, 2012
    I was thinking on the "items" under the list but I know I still have to learn a lot but nobody comes learned.