Created By: Vyor on August 6, 2013 Last Edited By: Vyor on August 8, 2013

Easy to Break, Hard to Fix

Apple Products

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Often used in fiction to explain why the Applied Phlebotinum doesn't work more than once. Though plenty of Real Life examples exist...

Many works involve the world ending device to be this.

Probably Needs A Better Title...

[[folder:Video Game]]
  • System Shock 2's weapons, you can break them by firing a few dozen rounds, and you need an expensive(skill point wise and money wise) skill to fix them
    • there are shortcuts
    • unless you're playing on impossible...

[[folder:Web Original]]
  • SCP-914, while hard to break, it is exponentially hard to fix, if even a small part of it is missing... ie, ONE gear

[[folder:Real Life]]
  • Apple Products, specifically, gen 6
  • New nerf guns are like this, you drop them or put the dart in wrong, and you have to take it apart too fix it...
    • sometimes you can't even do that
Community Feedback Replies: 10
  • August 6, 2013
  • August 6, 2013
    Man, I hate Apple and even I find this unnecessarily whining.

    Plus the fact your only non-real life example isn't even an example... and really, this is a general fact of the universe. It's easier to break something than to fix it. That's just... a fact in general.
  • August 7, 2013
    Point. This YKTTW hardly has one.
  • August 7, 2013
    As GordonWay2 pointed out, this is just Entropy, neatly described in the Second Law of Thermodynamics: "All things, left to themselves, tend to go from complex to simple; from organised to disorganised." It's only natural that anything is harder to construct than it is to destroy.

    Maybe you meant to say "This item or product is inordinately difficult to repair when compared to other, similar items or products in general"?
  • August 7, 2013
    @larkman, I just used apple as an example because it popped up on google :P Something just being hard to fix doesn't cover it. This is more for when you drop the crystal of power and it cracks, you have to go on an entire adventure to fix it. Or, your armor gets a scratch on it, and you have to go to the dwarf fortress of awesome to find a blacksmith too fix it... only to find out that you need fresh dragon scales...

    @melkior kind of. As in, you can break it by dropping it or sneezing at it wrong, then you have to do something exponentially harder to fix the thing
  • August 7, 2013
    added another example, system shock 2
  • August 7, 2013
    ^^ At least get a better laconic, so that it doesn't look like you made a ykttw just bash the company.
  • August 8, 2013
    Seems a bit unnecessary to me. Also needs punctuation and capitals.
  • August 8, 2013
    Adding a Motion To Discard... I don't think this is tropeable, and the poorly written examples, lack of spacing and grammar, and complain-y tone don't make me want to give it the benefit of the doubt.
  • August 8, 2013
    I concur and wish to say, "We don't need no stinking complaining!"