Harder Than Hard
isn't hard enough for some people when Death Is a Slap on the Wrist
. Choose Final Death Mode as a difficulty level and that's no longer a problem. When activated, Game Over
means just that--your game is over
for good. No lives, no continues, nada.
If you want to play again, you have to start from the very beginning. Be grateful it's optional.
Final Death Mode usually (but not always) comes with protection against Save Scumming
. If nothing else, there's the fact that it defeats the purpose of the option in the first place.
Sometimes, players play a Self-Imposed Challenge
if they only have one life; that's a No Death Run
Often considered a trait of Nintendo Hard
of Check Point Starvation
. Related to Final Death
, which is when non-Player Characters only have one life.
- In GRID there is the Pro Mode which turns off the flashback (A Mental Time Travel feature) and the ability of being able to restart single races, essentially requiring you to win every tournament (3 to 5 races) in one shot. Considering that you will often have to start from the back in higher difficulties and the AI will crash you out every now and then makes this nearly Unwinnable.
- Tales of Maj'Eyal gives out lots of extra lives during level ups at lower difficulty levels, but at its two highest levels (Roguelike and Insane) death is final.
Wide Open Sandbox
- Max Payne 3's "Old School" Mode, which disables Last Man Standing, which allows the player to live if they deliver a fatal shot several seconds after running out of health.