Do We Have This One?
? Needs a Better Title
Fog of War
is something that annoys
people, being unable to see enemy units and such in it, even worse if the computer is unaffected by it
and can prey on your units with ease. Fortunately, there are tools at their disposal to clear the fog and see whatever was hidden inside.
Role Playing Games
- In Mercenary from Tomorrow by Mack Reynolds, corporations in the near future settle differences with mercenary fought battles on one of many military reservations. The battles are like sports contests, only people die. Both sides are restricted to pre-1900 technology. In the battle in the novel, one side is a powerful corporation with a skilled army and the best general around, General Coswell. The other side is a smaller company with a much weaker army. The General, however, sues for surrender before the main battle even starts when he looks up and spots a glider overhead. It seems that a very smart man discovered that while powered aircraft weren't invented before 1900, but gliders had been. From his vantage point, the glider can see where all of the enemy forces are positioned. This information makes Cogswell's situation hopeless and he recommends to his employer that he settle quickly.
Real Time Strategy
- Pokémon: The move "Defog" removes fog outside of battle and reduces target evasion among other things in battle.
- In the Fog of War levels in the Metal Gear Ac!d games, the IR Goggles, Solid Eye, Major Zero and Marionette Owl cards will let you see easier, although each one has its own drawback (some only let you see the entire area but only last a turn, some last forever but only increase your field of vision a little, some are good but cripple you with added COST for as long as you have them equipped, etc).
Turn Based Strategy
- Starcraft and Starcraft II has the Comstat, which reveals a targeted area on the map.
- Warcraft III has the spell "Farsight". Paladins had Holy Sight or something like that II.
- Plants vs. Zombies has Planterns, Blovers, and Torchwoods to remove fog in the night pool level.
- Dune II: when you start, you can only see a limited area around your Construction Yard. Once you create an Outpost you get an on-screen radar which allows you to see the entire area you've explored.
- There is one in the first Dawn of War at the disposal of the Imperial Guard; I recall it was called something like an 'auspex'. Basically an ability of the command center to reveal a circular section on the map, and show any stealthed units in said circular section. Of course, The Computer Is a Cheating Bastard, so it always has the ability active, reusing it once it ends, and always hits your stealthed units with it.
- The first Red Alert goes as far as give the trickier faction GPS satellites, which permanently reveal the battlefield, and gap generators, which generate it for the enemy. Normally fog of war stays gone after it's dispelled.
- Total Annihilation and Supreme Commander do not have defogging, but do have radar, which shows units in the fog on the minimap. Large battlefields and ridiculous artillery make this vital.
- End War has the EMP support; it stuns enemy vehicles but it also shows any units out of Line of Sight or any Stealthed Riflemen.
- World in Conflict had the "Aerial Recon" Tactical Aid, which revealed all enemy units (including the hidden ones) in a certain area. Useful to finding those pesky enemy artillery units, as well as unmasking the infantry hidden in the woods and the tanks hidden behind smoke shields. The latter can also be done with the special ability of the Scout Helicopters, which basically does the same but limited to the scout's current location.
- Being the first Civilization to build the Lighthouse of Alexandria removes all fog of war from the map until the invention of Navigation.
- There is also a defogging ability in the Elves' arsenal in LotR: Battle for Middle-Earth, at least in the second one. It clears a blurry-edged circle on the map.
- This option is avaiable in all of the Total War Series games.
- Fire Emblem: the Torch item and Torch Staff are useful in increasing vision in fog or night.
- Advance Wars: Days Of Ruin: the Flare unit
- Some races in Warlords Battlecry 2 can have an upgrade that exposes the whole map and removes the fog of war.
- In Heroes of Might and Magic series, giant trees and mage huts with magical eye networks served precisely this purpose, the first one revealing a big area around the tree, the second - a moderate area around the eyes. The Grail building for the Academy, a flying ship, was an instant Defog of the entire map.