You shoot your energy, I shoot mine. Energy Collides, and now its just a question of who can push harder
Do We Have This One?? How Do We Not Have This? So you have the old showdown brewing. Good standing off against Evil. Its about to go down. Then BAM! We have a simultaneous attack on both sides, the two enemies fire their lasers, cast their spells, shoot flames, whatever flavor we have today. The attacks collide, and are sustained. We now have an Energy Tug of War This is basically whenever two enemies who utilize some evocation-style attack mode focus a sustained blast at each other, which forms a line between the two. The energies are often colored differently to highlight the difference between the two enemies. Cue the enemies gritting their teeth, straining with effort. The center of the line, where the energies collide, may move back and forth, but will inevitably inch towards a certain character, almost always the underdog protagonist, creating a Near Villain Victory. With a great force of will the Hero will push it back from the brink, overtake the villain, and win the Tug of war. This is most likely used in cases where the story requires a climactic battle, but the production crew has run out of time, money, space, or just can't come up with any real exciting fight choreography. No, the story wont end with imaginative combat. We'll have a pretty light show and then move to the denouement.
Needs More Examples Rolling Updates