Created By: Raso on March 30, 2012

Creative Save System

Games that use a creative or role playing way to save

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Save Point s are boring and they bring you out of the role playing experience, so to hold on to that they make a save system that makes sense in-universe.

  • 'The 'Dragon Quest'' series you confess your sins and accomplishments to the priest at the church to save as the goddess gives you a respite when you turn the system off.
  • Final Fantasy IX moogles are living Save Points that record your adventure in their log, one of them even gives you a flute to call one on the World Map (watch it though he gets mad if you call him too much without actually saving your game.)
  • Resident Evil typewriter are the save points as you record your journey on one, early games had a Limited Save system where you could only record if you had a Consumable Typewriter ribbon.
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