Creative Save System YKTTW Discussion
|Creative Save System|
Games that use a creative or role playing way to save
Save Point s are boring and they bring you out of the role playing experience, so to hold on to that they make a save system that makes sense in-universe.
- 'The 'Dragon Quest'' series you confess your sins and accomplishments to the priest at the church to save as the goddess gives you a respite when you turn the system off.
- Final Fantasy IX moogles are living Save Points that record your adventure in their log, one of them even gives you a flute to call one on the World Map (watch it though he gets mad if you call him too much without actually saving your game.)
- Resident Evil typewriter are the save points as you record your journey on one, early games had a Limited Save system where you could only record if you had a Consumable Typewriter ribbon.