Also, I'm open to title suggestions. This is for works that really don't bother with the technical quality, (audio, video, etc.) or whatever it is that's relevant to their respective medium; however, they clearly do show quality in their stories, or their characters, or perhaps even in their style aside from the most obviously superficial aspects of it. In certain cases, this can allow for a Cast of Snowflakes. The Internet in general specializes in this, mainly because there's no budget fueling the creative process, even though there are mainstream works that do this as well. It's worth noting that this is pretty subjective, especially in regards to older works for who's art is considered outdated by contemporary standards. Related to Stylistic Suck for when emphasizing the content over the art is intentional. See Stick-Figure Comic for when the art in question uses stick figure drawings.
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- Knights of the Dinner Table. Minimalist art, usually with characters in stock poses and no movement. The interplay between the characters so accurately depicts the Real Life interaction between RPG gamers that many readers have written in and said "You must have been listening in at our last gaming session!"
- Our Town uses no props and has hardly any staging while attempting to represent the entirety of life.
- Dinosaur Comics covers a variety of diverse topics through the same four panels for every single comic.
- The Dragon Doctors has horrible art, especially in the first chapter; if you can stomach it, you stand a good chance of enjoying the story.
- The Order of the Stick. Immeasurable content, very simplistic (but to-the-point) art.
- XKCD is a stick figure comic that discusses topics such as psychology, physics, mathematics, and the meaning of existence - even the more straightforward gags are usually science geek insiders.
- MS Paint Adventures deliberately employs crude art in order to keep up a frantic update schedule.
- CGP Grey focuses primarily on the topic at hand and his argument regarding it; the stick figures are just visual aids.
- MinutePhysics uses simplistic art to visualize concepts relating to the sciences, occasionally using the visuals for comic relief.
- Three of The Escapist's regular columns, Zero Punctuation, Escape To The Movies and Extra Credits, are nothing more then slide-shows based on Google search images and the occasional minimalist art. And it actually helps the viewer pay attention to what's otherwise some guy talking about video games (or in Yahtzee's case, reviewing them).
- Moviebob's Game Overthinker series does the same thing as well. - Zero-Context Example
- South Park started off using paper cutout style animation similar to that used in Monty Python's Flying Circus in the two original shorts and the pilot episode. Since then, it's been all computer based but it still kept the same art and animation style, which has made producing the shots less of a hassle.
- Home Movies, though it makes sense since it's a dialogue-driven series. - Zero-Context Example
- This is pretty much the signature style of all UPA cartoons, mainly as an alternative to replicating cinematic realism in animation. The fact that the Limited Animation style pioneered by them was horrendously abused didn't exactly help.
- Word of God suggests that the character designs for Phineas and Ferb are simple on purpose to make kids be able to draw them, too.
Hello, Unknown Troper. You'll need to get known to lend a hand here.