Bows (as weapons) don't have visible strings, but the characters use them as if they were there.
Willing Suspension of Disbelief when they look at the characters pulling the arrows on air, with no reasonable explanation. Can be a subtrope of Lazy Artist, unless justified. Can overlap with Energy Bows, which lack strings sometimes.
- Actually justified for Shaft from Youngblood. His bow is based upon alien anti-gravity technology, therefore nullifying the need for a string.
- In Clock Tower 3, Alyssa uses a bow without a string. Justified in that she is shooting energy arrows from an energy bow.
- Bows in Disgaea games don't have strings. This allows for cooler, more impractical designs, though. Especially with Magichange system.
- Dragon Age: Origins. Your character looks like they're pulling the string back and firing, but there is nothing to grab.
- Dragon Age II also has this problem, but it's much more obvious since your character does some pretty dramatic poses while firing.
- Gods: Lands of Infinity has this.
- Kid Icarus features a curious example: Pit's bows do have strings, but only when he is shooting an arrow. They strangely disappear when not in use.
- The first Neverwinter Nights. Curiously enough, when a bow is enchanted, the magical glow outlines where the string should be.
- Shana and Miranda's bow in The Legend of Dragoon follows this trope, understandable for a PS 1 game.
- Many Robin Hood, Green Arrow or Hawkeye figures suffer from either this or stiff plastic strings.
- Bow-wielding models from tabletop wargames, such has Warhammer typically don't have strings on their bows since the scale of the models would make sculpting them pretty much impossible.
- Also present in military miniatures, where the limitations of casting in metal, resin or plastic preclude providing strings on archer figures' bows. Some makers have tried, but the result, on a 25mm figure, is generally vastly over-scale◊.
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