Up for grabs, by which I mean, by all means, DO launch without me. How did we miss this one? Cosmic Power, or "The Power Cosmic", is what cosmic entities use, but it's not limited to them exclusively. Basically, it's functionally the same as functional magic, but feels science fiction-y rather than fantastic. It glows pretty colors and may look like atoms or Jack Kirby's famous dots. It may or may not be more powerful than magic. See also Power Source.
Examples:Anime and Manga
- The Sailor Scouts, from Sailor Moon, use cosmic power which comes from their patron planets, as do some villains.
- The power rings of the Green Lantern Corps, which are powered by a power battery housed on the planet Oa.
- Starman and his eventual successor Courtney Whitmore use a cosmic staff and belt for their flight and powers.
- Silver Surfer's power cosmic. - Zero-Context Example
- The Fantastic Four were powered by cosmic rays, and half of the enemies they fought were in some way associated with the Cosmic descriptor as well.
- DC's Legion of Super-Heroes - Zero-Context Example
- Lensman series. The Boskonian ships get their power from "cosmic energy". The Galactic Patrol steals the secret and not only installs the technology on their own ships but develops a way to cut off the Boskonian ships' access to it.
- Adventure Red Doom. Cosmo is a member of the Supreme Soviets superteam. He has access to the Power Cosmic, which allows him to use any superpower he wants to.
- Hero Games put out a whole splatbook for this power source called Galactic Champions.
- A third-party splatbook for this power source/genre was published for Mutants & Masterminds called Unearthly: Cosmic Heroes.
- The game has the "Cosmic" modifier. It varies from one advantage to another, but generally serves to remove restrictions and countermeasures, because you're "manipulating the fabric of the universe," or something to that effect.
- GURPS Powers, and the companion series Psionics, covers a more flexible way of constructing supernatural advantages than the traditional enormous list of spells. You can build wizards well enough with this system, but it's mostly billed as a way of creating superheroes, because wizards are supposed to use big grimoires of minutely detailed spells.
- In Dungeons & Dragons 4th edition, Warlocks can make pacts with higher powers to fuel their magic. One of the pact options is a Star Pact, gaining powers and spells flavored around Cosmic Power, notably Dire Radiance (a channeled blast of Cosmic Power).
- In Pokémon the move Cosmic Power, which increases the user's Defense and Special Defense.
- Biotics in Mass Effect are the setting's equivalent of magic, allowing faster than light travel and Psychic Powers. The titual Mass effect that produces this originates with Element Zero, a piece of Applied Phlebotinum that comes from supernovas, making this an attempt to use the trope with some harder elements of speculative science. (TLDR: Their magic comes from dying stars) Biotics and the Mass Effect glow cobalt blue.
- In League of Legends, The Medic Soraka the Starchild wields cosmic powers. - Zero-Context Example
- In the game Heroes of Newerth, Andromeda wields "cosmic" powers. - Zero-Context Example
- In Wayward Sons there are characters who gain superpowers after being empowered by a star core event.
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