A Bouncing Battler is, quite simply, a character whose primary form of attack is to jump or bounce off everything in sight -- walls, floors, ceilings, and especially opponents. While jumping is a common tactic for acrobatic fighters, the Bouncing Battler is distinguished because he typically doesn't have any extraordinary abilities or fighting skills; instead, he relies almost entirely on his mass and momentum to do the work. Frequently appears as the protagonist in platformer Video Games. Also see Be the Ball, Hyper-Destructive Bouncing Ball, and Pinball Projectile. Not to be confused with fighting game females with buoyant bodies.
Examples:Anime and Manga
- Rurouni Kenshin: More mundane than most versions, but Kenshin leaps off walls and ceilings quite often in order to get the drop on his enemies.
- Majin Buu of Dragon Ball Z becomes this when he performs his ball attack.
- One Piece has Bellamy, who ate the Spring-Spring fruit. He literally fights by bouncing around until he's fast enough to hit them hard.
- This is the basis for the Pokémon move "Bounce".
- Marvel's Speedball, before he became the Darker and Edgier Penance, was entirely about this. He could create a kinetic force field around himself that allowed him to bounce off obstacles at great speed, which he'd then use to knock out opponents with twice the force.
- Captain America's recurring villain Batroc the Leaper has extremely well-developed leg muscles, allowing him to leap great distances. He supplements this with skills in kickboxing.
- Spider-Man's wanna-be sidekick Frog-Man uses a frog costume that jumps with powerful springs. His portly physique and lack of combat training means he typically defeats opponents by inadvertently bowling them over.
- Astro City has the Bouncing Beatnik, a humanoid alien who's been shown fighting an army of shark-men by leaping around and throwing them.
- Legion of Super-Heroes: Bouncing Boy combines this with Be the Ball. One story revealed that he'd studied advanced mathematics to learn to aim multiple bounces just right.
- Similarly, the 1985 Squadron Supreme limited series featured a B-grade villain named Pinball based on this trope. He'd inflate his jumpsuit into a giant ball, then bounced or rolled into his targets.
- Bouncing Betty is an X-Men villainess with an extraordinary ability to bounce, leap and jump. She is unusually large and unusually strong, and uses her strength and bouncing skills in combat.
- In addition to being his primary means of locomotion, Toad of the Marvel Universe mixes this with his tongue and other powers Depending on the Writer.
- As mentioned in the description, most characters in platforming video games fall under this trope, typically while using Goomba Stomp against foes.
- The Super Mario Bros. are undoubtedly the most famous example. Mario's tendency towards this is lampshaded in Super Mario RPG. After Mario beats Jinx, a professional martial artist, in a Bonus Boss fight, Jinx and his student decide to incorporate Mario's jumping techniques into their own fighting styles and spend the rest of the game bouncing up and down on one spot trying to emulate Mario.
- The Wii Play Motion minigame "Jump Park" is based on this -- the player must gather gems while bouncing around the playfield nonstop.
- The Nintendo Wii game Fling Smash combines this with Be the Ball. The player throws the rotund hero, Zip, around a series of playfields so that Zip will bounce off obstacles, collect treasures, and defeat bad guys. Some enemies are only vulnerable from certain angles, so strategic bouncing is required.
- Sonic the Hedgehog most commonly jumps into enemies, or uses a homing attack in 3D games, but inSonic Adventure 2 he gains a move called simply "Bounce" where you can endlessly bounce, pretty much letting you annihilate any mooks in the area.
- The Spectacular Spider-Man: Ricochet tucks himself into a ball and becomes a living Pinball Projectile once he gets a super suit.
- Similarly, Ricochet from ˇMucha Lucha! can turn into a ball and do the same.
- A special potion gives the Gummi Bears the power to bounce for a limited time, which they use to escape danger or defeat their enemies.
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