Pushy Mooks
They don't kill you themselves, but they'll push you into something that will
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(permanent link) added: 2011-04-04 13:00:42 sponsor: NateTheGreat edited by: AxelGear (last reply: 2014-04-19 13:26:53)

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A type of enemy in video games that does no damage by itself but pushes the player into hazards where they can receive damage or die. This pushing could be a simple shove, or they could be equipped with a spring or catapult to actively change your trajectory.

Overlaps with Ledge Bats. I Will Not Flee can negate this.


Examples

  • Rocky in The Adventures of Lolo is like this, either pushing Lolo into hazards or trapping him and forcing him to suicide.
  • Commander Keen:
    • The first game has Butler Robots. All they do is go back and forth on a track pushing you around and making it harder to jump if they're touching you.
    • Commander Keen 4 has Bounders, which are giant, sentient, rubber balls that bounce around and will push you where you don't want to go, though skilled players can ride them.
  • Koindozers from Donkey Kong Country 3.
  • Large Bodies in the Kingdom Hearts games tend to be this. They do pack a bit of a wallop of their own, but they are very easy to dodge for all but the least skilled players. Their real threat is that their stomach rebounds your keyblade, so even if you don't mean to be attacking them, if your attack so much as grazes them, Sora gets knocked back a few feet and stumbles for a couple seconds. On higher difficulties, this nearly assures you 2-3 hits from anything else in the area.
  • Rock'n from Sonic & Knuckles, a giant walking block of rock that pushed the player around.
  • Bullies from Super Mario 64 do nothing but charge at Mario and shove him around, possibly into a nearby pool of lava. The Heave Ho enemy has a dustpan in the front that flings Mario if he steps on it.
  • The Super Mario Galaxy games have Topman, a spinning, UFO-shaped enemy; it doesn't hurt you directly, but it can bump you off ledges or into electrified rails.
  • Some World of Warcraft enemies, especially elites have this. This is both dangerous and frustrating - not only can they push you into a chasm but some of them hit hard enough to send you flying out of their aggro range, causing them to reset to full health.
  • The scientists in the factory levels of Crash Bandicoot 2: Cortex Strikes Back use a riot shield to push you into pits.
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