Created By: DrakeClawfang on July 1, 2012 Last Edited By: ZeroL on August 13, 2016

Yank Into Melee Range

An attack that pulls a distant foe towards the attacker

Name Space:
Main
Page Type:
Trope

Melee combat can be a problem if a pesky opponent keeps running or refuses to come close enough to be struck. Solution? Make them. Just snag them with your whip, grappling hook, psychic powers, or other Weapon of Choice, and yank them through the air towards you, leaving them open for a pummelling.

Contrast Knockback. See also Whip It Good.


Examples

Comic Books
  • Spider-Man, the titular hero does this all the time with his webs.

Tabletop Games
  • Dungeons & Dragons
    • Module S3 Expedition to the Barrier Peaks. The police robots aboard the crashed starship have tractor beams that can drag an object or opponent weighing up to 300 pounds toward them.
    • Some demons have a Telekinesis power that they can use to drag opponents toward them.
    • Giant Frogs have tongues 3 times their body length that they can use to drag opponents to their mouths.
    • The Balor had the infamous ability to use his whip to yank you right into melee range, where you would be burned by the flames surrounding the powerful demon's body.

Live-Action Television
  • In the series The Cape, the title character will use his cape for such stunts as dragging someone in close, disarming them, and strangling them.

Video Games
  • Scorpion of the Mortal Kombat series has his iconic Spear attack, hurling a kunai on the end of a rope or chain into the enemy's chest and pulling them towards him.
  • The Viper of Starcraft II has Abduct, lashing onto a unit and pulling them towards the Viper.
  • Firion in Dissidia: Final Fantasy has Reel Axe, where his throws his axe like a Precision-Guided Boomerang and it knocks the opponent back towards him on the rebound. Also present with his Rope Knife attack. Bartz, as a Mimic, copies the axe throw for Reel Impulse.
  • The Legend of Zelda has the Hookshot and its variants have this effect on enemies sometimes, depending on the game. In some games it instead pulls Link to the enemy, or just yanks the armor or weapon off of them.
  • In World of Warcraft, the Death Knight class has an ability which can do this.
  • In the Heroes of Might and Magic V stand-alone expansion Tribes of the East, the dwarf faction has harpoon-throwers that can drag the enemy towards them. The inferno faction's archdemons have Telekinetic Pull which teleports a distant unit next to them.
  • Legacy of Kain Defiance. Kain can lift enemies with his telekinesis and pull them towards him, or send them flying backwards. Raziel eventually gains the power to do this as well.
  • Across Super Smash Bros. and its sequels, this is known as the Tether Grab and is used by several characters, including Samus with the Grapple Beam, Link and his Young and Toon variants with the Hookshot/Clawshot, and Yoshi with his tongue.
  • In Evil Dead: Regeneration, Ash finds a harpoon gun that he can attach to his severed arm. You use it to impale enemies and then pull them into range of your Short-Range Shotgun.
  • In Half-Life: Opposing Force, the Grapple weapon (a detached Barnacle) can latch onto and bite enemies, although only Head Crabs are light enough to be actually pulled to you.
  • Nero's Devil Bringer in Devil May Cry 4 can be used to grab smaller enemies and pull them towards Nero (or pull Nero closer to large enemies), as well as for grapple-based special attacks.
  • Command & Conquer: Red Alert 2: Yuri's Revenge gives us the Magneton, which can pull enemy vehicles towards itself using magnets.
  • Diablo III
    • The Barbarian's Ancient Spear attack basically functions as this, allowing you to yank enemies toward you for a melee beatdown.
    • The Butcher at the end of Act 1 can also do this, with the added bonus of stunning you once you're in melee range.
    • Vortex elites are quite fond of doing this, which can be quite aggravating when combined with abilities that make melee a bad idea.
  • City of Heroes features the "teleport foe" power, which teleports opponents adjacent to your opponent. As a low-tier power in a power pool, any character could potentially have this power. Of course, most character archetypes DON'T want to bring enemies this close to them and those that do can generally do more effective things to their opponents.
  • In Minecraft, the Fishing rod can be used for...well... Fishing, you just launch if to the water and then pull out a fish...OR... you could launch it to an enemy pull him to yourself and make a quick switch to your melee weapon and finish them off, or move them towards a lava pool or cliff, it is specially usefull on the Nether, when you can use it to get the Deathly (And highly Annoying) ghasts to a melee range and a spot where their loot might not end up be consumed by lava
  • In Radiant Historia, Rosch and Marco have the Grapple attack, which pulls an enemy to the front row. Gafka's Force Beads also have this effect.

Community Feedback Replies: 52
  • July 1, 2012
    DrakeClawfang
    Was unsure if this should be expanded outside of Video Games or not, I'm not sure how prevelant it is in other media.
  • July 1, 2012
    Bisected8
  • July 1, 2012
    Astaroth
    In the Heroes Of Might And Magic V stand-alone expansion Tribes of the East, the dwarf faction has harpoon-throwers that can drag the enemy towards them. The inferno faction's archdemons have Telekinetic Pull which teleports a distant unit next to them.
  • July 1, 2012
    DrakeClawfang
    Bump. Thanks for the examples guys, we're rolling now. :)
  • July 2, 2012
    Arivne
    Tabletop Games
    • Dungeons And Dragons.
      • Giant Frogs have tongues 3 times their body length that they can use to drag opponents to their mouths.
      • Several weapons could do this, including the harpoon, lasso and whip, if the wielder was strong enough.
    • Champions. The Telekinesis power can bring opponents close enough for a punch or kick attack.
  • July 2, 2012
    abk0100
    In Evil Dead Regeneration, Ash finds a harpoon gun that he can attach to his severed arm. You use it to impale enemies and then pull them back towards you.
  • July 2, 2012
    Lumpenprole
    In Half Life:Opposing Force, the Grapple weapon (a detached Barnacle) can latch onto and bite enemies, although only Head Crabs are light enough to be actually pulled to you.
  • July 2, 2012
    Astaroth
    Nero's Devil Bringer in Devil May Cry 4 can be used to grab smaller enemies and pull them towards Nero (or pull Nero closer to large enemies), as well as for grapple-based special attacks.
  • July 2, 2012
    ElCheViva
    Red Alert 2: Yuri's revenge gives us the Magneton, which can pull enemy vehicles towards itself using magnets.
  • July 3, 2012
    DrakeClawfang
    Think we're good on examples now, though it looks a bit off with all the video game examples and a lone tabletop example - no film or anime depictions of a weapon like this? Otherwise I think we just need a few hats now :)
  • July 3, 2012
    Arivne
    Tabletop RPG
    • Dungeons And Dragons
      • Module S3 Expedition to the Barrier Peaks. The police robots aboard the crashed spaceship have tractor beams that can drag an object or opponent weighing up to 300 pounds toward them.
      • Some demons have a Telekinesis power that they can use to drag opponents toward them.
  • July 3, 2012
    DrakeClawfang
    bump
  • July 3, 2012
    TwoGunAngel
    • From Diablo III:
      • The Barbarian's Ancient Spear attack basically functions as this, allowing you to yank enemies toward you for a melee beatdown.
      • The Butcher at the end of Act 1 can also do this, with the added bonus of stunning you once you're in melee range.
      • Vortex elites are quite fond of doing this, which can be quite aggravating when combined with abilities that make melee a bad idea.

    • Dungeons And Dragons
      • The Balor had the infamous ability to use his whip to yank you right into melee range, where you would be burned by the flames surrounding the powerful demon's body.

    Come to think of it, Yank Into Melee Range might make a good name for this, since Enemy Abduction is rather non-indicative, and Get Over Here, the other name I thought of, is a Stock Phrase whose usage by characters not named Scorpion doesn't really match what this trope is about.
  • July 3, 2012
    planswalker
    Change the name into Yank Into Melee Range and it'll get my hat.

    oh, and another example:

    • City Of Heroes features the "teleport foe" power, which teleports opponents adjacent to your opponent. As a low-tier power in a power pool, any character could potentially have this power. Of course, most character archetypes DON'T want to bring enemies this close to them and those that do can generally do more effective things to their opponents.
  • July 4, 2012
    SalFishFin
    In Super Smash Bros, Samus, Yoshi, Link, and Lucas all have ranged grabs. In Melee, a glitch caused Marth's and Roy's grabs to be treated as ranged (longer than Yoshi's even), even though they were obviously not.
  • July 4, 2012
    HandsomeRob
    Spider Man does this all the time in both the comics, and many of his video game appearances.
  • July 4, 2012
    Boston
    I bet this overlaps with tropes about lassos.
  • July 4, 2012
    planswalker
    or Rope Tropes...

    • In the tv series The Cape, the title character will use his cape for such stunts as dragging someone in close, disarming them, and strangling them.
  • July 4, 2012
    Damr1990
    In Minecraft, the Fishing rod can be used for...well... Fishing, you just launch if to the water and then pull out a fish...OR... you could launch it to an enemy pull him to yourself and make a quick switch to your melee weapon and finish them off, or move them towards a lava pool or cliff, it is specially usefull on the Nether, when you can use it to get the Deathly (And highly Annoying) ghasts to a melee range and a spot where their loot might not end up be consumed by lava
  • July 4, 2012
    KZN02
    Contrast Knockback.
  • July 4, 2012
    Tropeless
    Another add-on to Super Smash Bros., the official term is a Tether grab, and Young Link, Toon Link, Ivysaur, Zero Suit Samus, and Olimar also have them.
  • July 5, 2012
    planswalker
    • In the film version of Lord Of The Rings, the balrog uses his fiery whip to drag Gandalf down with him into the chasm, starting the most epic off-screen fight in movie history. From Gandalf's account later, it was quite the brawl.

    unfortunately, I don't recall if this also happened in the books.
  • July 5, 2012
    GuesssWho
    The whipfist in [[Video Game/Prototype]].
  • July 6, 2012
    planswalker
    Hm... I've been mulling over the name. Perhaps shorten it into Yank Into Melee? I do realize that this is like 0.06% less accurate, as a melee could be a large free-for-all combat and not necessarily JUST hand-to-hand range, but that usage is not very popular at all.
  • July 6, 2012
    Koveras
    • The Warrior class in Nox had the Harpoon ability, which drew the enemy it hit towards him.
  • July 6, 2012
    TBTabby
    Leon from Awesomenauts cam pull enemies close to him with his sticky tongue.
  • July 6, 2012
    Mozgwsloiku
    In Dawn Of War 2 some of the Tyranids can shoot barbed tendrils from their chests to harpoon the enemy
  • July 6, 2012
    Mozgwsloiku
    In American Mc Gees Alice, the Red Queen has telekinesis as one of her attacks - if it connects, she grabs Alice and pulls her close to bear hug her with her tentacles.
  • July 6, 2012
    oztrickster
    is this covered by You Will Not Evade Me?
  • July 6, 2012
    Astaroth
    In videogames, this tactic may be required against the Get Back Here Boss.

    In the videogame release of Van Helsing, the grappling-hook pistol performs this function.
  • July 7, 2012
    DrakeClawfang
    What is Awesomenauts? Video game, anime?

    oh, thanks Oztrickster. Yup, looks like the same thing. Oh well, this was fun, thanks for letting me know.
  • July 8, 2012
    planswalker
    ouch... we get all these great examples and THEN someone points out that this already exists. Bummer.
  • July 8, 2012
    oztrickster
    My bad, hadn't checked out YKTTW in a while.
  • July 11, 2016
    Morgenthaler
    Throwing in a bomb for duplication with You Will Not Evade Me.
  • July 11, 2016
    Arutema
    Come to think of it, "You Will Not Evade Me" is not exactly a clear name. Should we haul it into TRS for a rename?
  • July 11, 2016
    Exxolon
    Aside from the examples above, many monsters in Tabletop Games have this ability, especially if they are relatively immobile. A monster that combines this with Knock Back abilities can be a nightmare for parties as it keeps melee characters back and drags archers and mages into melee range.
  • July 11, 2016
    DAN004
    ^^ I don't mind
  • July 11, 2016
    Arutema
    TRS rename thread is created.
  • July 12, 2016
    Koveras
    Was the thread closed immediately? I cannot reply to it, and I wanted to say that Yank Into Melee Range is a good title.
  • July 12, 2016
    AgProv
    Real Life
    • The German attack into France in May 1940 deliberately incorporated this. A secondary attack into Belgium was specifically intended to draw out the British Army in north-east France and force it to advance to combat in Belgium, as it had done in WW 1. The British Expeditionary Force duly obliged, stretching its supply lines and pulling it away from a French Army that was desperately defending its own country. As the British pushed forward, a German force advanced on its flank and into its rear, cutting its supply lines and cutting it off from French intervention. The intention was then to destroy the British Army at leisure and force Britain out of the war. A series of desperate defensive battles ensued in which British forces were severely mauled. Then Dunkirk intervened.

    Btw, "Yank into melee range" suggests, at least to a British mind, this only happens to Americans! Thinking of the disastrous first American battle of WW 2 (Kasserine, Tunisia) in which Erwin Rommel lured a green untried American army led by an idiot of a general into an ill-fated offensive. The Americans took the bait and a smaller - but battle-hardened - German/Italian force ripped them to pieces on prepared ground.

    Is Sucker Punch a trope title? (Apparently it's there but got cutlisted - but remains open as a future possibility)
  • July 12, 2016
    Morgenthaler
    ^^ TRS (and IP) threads have to be opened by a moderator.
  • July 12, 2016
    Koveras
    ^ I see. :)
  • July 23, 2016
    Bisected8
    • In Overwatch, Roadhog's main ability is that he can "hook" opponents, which (aside from interrupting them) pulls them into range of his Short Range Shotgun (and likely into the midst of his allies).
  • July 23, 2016
    SquirrelGuy
    Western Animation: In the Looney Tunes short "Apes of Wrath", Bugs Bunny is being pursued by a (justifiably) vengeful ape. At one point, Bugs is a safe distance away from the ape by a chasm between two cliffs, connected only by a rope bridge; Bugs threatens to cut the rope if he tries to cross. Undaunted, the ape uses the rope to pull the opposing cliff with Bugs on it, into melee range.
  • July 24, 2016
    Arivne
    • Examples section
      • Added a line separating the Description and Examples section.
      • Namespaced work names.
      • Italicized work names as per How To Write An Example - Emphasis For Work Names.
  • July 24, 2016
    DAN004
    You guys who added examples, you do realize that you can add them in You Will Not Evade Me, right?
  • July 24, 2016
    BKelly95
    Live Action Television
    • The Cape example is spoofed on Community. In one episode, we discover that Abed became a huge fan of the show and started dressing as him. In one scene, he sneaks up on Jeff and uses his cape to drag Jeff's dinner onto the floor. Leads to this memorable exchange:
      Jeff: The show's gonna last three weeks!
      Abed: Six seasons and a movie!
  • July 24, 2016
    Koveras
    @OP: Maybe you should place a message on top of the write-up that this is currently a rename waiting to be TR Sed?
  • August 13, 2016
    Morgenthaler
    Bump. Any more bombs? We do already have this as You Will Not Evade Me.
  • August 13, 2016
    acrobox
    You Will Not Evade Me is a terrible trope title. and a really muddled idea that basically means, 'you never see the hunter move, but the hunted cannot escape'

    You could easily split off Yank Into Range from that.

    since that bigger idea can also mean offscreen teleportation, or the doors suddenly locking or a bunch of other things.

    Yank into range is a fighting technique, You will not evade is a Hunter vs. Hunted relationship.

  • August 13, 2016
    Arutema
    Most of the examples in You Will Not Evade Me are of the Yank Into Range type, but there is some divergence, So I can see grounds for split, but that should probably go through TRS before we launch this as a separate entity. And we're still waiting on the mod approval on the TRS thread.
  • August 13, 2016
    DAN004
    ^ it's also sometimes misused for area of effect attacks or homing attacks.
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