Created By: autotrope on June 18, 2013 Last Edited By: autotrope on June 18, 2013

Video Game Food Never Spoils

Heroes are immune to food poisoning.

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Wall Chicken is any kind of God-knows-how-old food found in a video game after killing a monster, breaking a wall, or smashing any other object. Made its debut in Castlevania, where the player could break certain walls to find an indeterminate piece of meat that would restore their health.
Community Feedback Replies: 10
  • June 18, 2013
    Would the mushroom from Super Mario Bros qualify?
  • June 18, 2013
    It might, although the entry mostly refers to food used to restore health.
  • June 18, 2013
    It took me about a minute to realize what exactly the trope name was referring to.

    Maybe Video Game Food Never Spoils? Or Food Is Fresh Forever?
  • June 18, 2013
    Would Sonic in Sonic Unleashed count? It doesn't restore health, but you can feed him various foods from around the world for EXP - including mouldy food, 'Canned Horror' and stuff that Eggman made.
  • June 18, 2013
    Yeah, that sounds better.
  • June 18, 2013
    Why is this video game specific?
  • June 18, 2013
    Possibly an Exaggerated example is in the Pokemon franchise where an item called the Old Gateau, located in a haunted house several centuries old, actually cures status affects like poisoning when you'd thing it would inflict them.
  • June 18, 2013
    Closely related to Hyperactive Metabolism, which describes this as one of five major elements commonly associated with that trope. Also related to Best Before Decade (recently launched, possibly getting renamed) when food is identified as expired but characters consume it anyway.

    This might be one of those tropes where we want to restrict examples to subversions because of the commonality of the straight version. That said:

    • The Metroidvania-style Castlevania games often include poison or rotten food. Those games also usually include some item or power-up that reverses the effect to beneficial.
    • Toe Jam And Earl zig-zags the trope: all food is sitting out in the open or stored in presents, but the bad, health-draining food is explicitly expired like moldy cheese or old cabbage.
    • Metal Gear Solid 3 has food spoil if left in the inventory too long. One fly icon means a chance of food poisoning, while two fly icons is guaranteed.
  • June 18, 2013
    • Averted and played straight in Nethack, corpses spoil and eventually rot away, but rations and other preserved foods last indefinitely.
  • June 18, 2013
    Don't we have this? Yes.

    Indestructible Edible