The power of unambiguously superhuman durability.
Tags: Needs a Better Title, Needs More Examples, Rolling Updates, Seen It a Million Times, How Did We Miss This One?.
Redirects: Super ToughThe power of unambiguously superhuman durability, ranging from being "merely" capable of taking a dozen gunshot wounds and keeping walking like they were nothing, to getting hit by a train car and only suffering a few shallow cuts and minor bruises, to having enough explosives to take out a skyscraper strapped to your chest, have them detonate, and get a few second degree burns and maybe a couple of broken ribs for your trouble [[hottip:*: Well, assuming that you don't get buried under enough rubble that you suffocate to death, that is]]. This is a Required Secondary Power to be able to do anything with Super Strength; without it, Newton's Second Law would result in you breaking your hand every time you threw a super-punch, and every bone would snap under the tension of lifting a car. Nigh-Invulnerability is this trope's big brother, where almost nothing is able to harm the character. Compare Made of Iron, where an explicitly non-superpowered character can take a lot more punishment that is normally possible for no apparent or explained reason. Often takes Nigh-Invulnerability's place in the Flying Brick package for "lower-tier" superhumans. Sometimes a side-effect of particularly adaptive Healing Factors. Most Super Soldiers possess it. Combine it with Super Strength, and you're likely to end up with the Implacable Man.