Created By: Korodzik on November 14, 2010 Last Edited By: Korodzik on November 17, 2010

Protect The Object

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Needs a Better Title.

A cross between Escort Mission and Hold the Line where you're staying in one place and protect a stationary object or NPC while enemies pour in and attack your charge. Usually, you either have to protect them for a specific period of time, or just kill all the enemies.

Tend to be easier than classic Escort Missions, since you do not have to worry about the idiot escortees blundering into danger.

  • Near the end of Half-Life, where you're about to teleport into the Another Dimension, you have to prevent aliens from killing a scientist who's busy setting up the teleporter until he finishes his job.
  • Pops up a few times in the tactical strategy Odium. Four times you have to kill the enemies before they kill a stationary NPC (who, of course, just stands there while enemies attack him). Once you have to protect some security monitors (why do the mindless monsters have an apparent temporary grudge against them is unexplained.)
Community Feedback Replies: 16
  • November 14, 2010
    I think the name Protect The Target is better.
  • November 15, 2010
    Tabletop Games

    Video Games
    • Zombie Horde 2. Every once in a while you have to protect a box from zombie attacks.
  • November 15, 2010
    Battle City for the NES.
  • November 15, 2010
    A (rather frustratingly difficult) battle towards the end of Sakura Wars V: So Long, My Love has the party of P Cs protecting various vital parts of an airship they're on.
  • November 15, 2010
    Does the classic arcade game Missile Command count? "Defend Your Cities!"
  • November 15, 2010
    Protect The Target sounds good.

    • Final Fantasy VI has a few parts like this. Once near the start of the game where you have to protect an unconscious Terra from Imperial troops, and again with a similar mechanic later on when you protect a frozen Esper from more Imperial troops.
  • November 15, 2010
    It doesn't refer only to inanimate objects (see the first example about Half Life), just ones that are immobile.
  • November 15, 2010
    How about Protection Mission, to tie it in with Escort Mission?
  • November 15, 2010
    I like Protection Mission.

    It also doesn't have to be one object. Sometimes it's an array of objects which when a certain number are destroyed you fail.

    • Majoras Mask requires you to protect milk jugs on the back of a wagon from Lon Lon Farms.
  • November 15, 2010
    The penultimate (I think) battle in God Of War, where Kratos (you) has to protect the memory of his wife and child against hordes of evil versions of himself. It Makes Sense In Context, really!
  • November 17, 2010
    Da bump?
  • November 17, 2010
    World Of Warcraft has several of these. One where you have to protect a crystal from several waves of enemies, and another where you have to protect the Hourglass of Eternity, with some help from your future self. Later, you get to do it again, this time as the future self, helping your past self.
  • November 17, 2010
    In WolfQuest, one of the missions is to protect your pups from the hungry coyotes and bears.
  • November 17, 2010
    Tower Defense games are pretty much entirely focused on this idea.
  • November 17, 2010
    In Starcraft, a few of the Zerg missions require you to protect a mysterious Chrysalis. Eventually it hatches, revealing infested Kerrigan, who the Zerg had stolen in the penultimate mission of the Terran campaign. Only some of the missions technically count, as in the first few, it's small enough to be carried around by a Drone.
  • November 17, 2010
    • Several missions in Naruto: Uzumaki Chronicles are like this.