Biggest Complaint: Metroid
Here's the place to let the world know about something that doesn't work about this show, trope, or author. As the votes roll in, you'll be able to see if it is also a problem for other folks.
+75 (yeas:110 nays:35)
Other M in general.
+60 (yeas:70 nays:10)
The series adding more and more prequels/interquels but refuses to advance the plot after Metroid Fusion.
+30 (yeas:39 nays:9)
Metroid: Other M. Samus's main character trait, before that game, was being a stoic bounty hunter hardened by trauma to the point of being fearless. Other M threw that out the window entirely and turned Samus into a female stereotype. Reliance on men? Check. Overall theme of motherhood? Check. Lack of a backbone? Check, please.
+28 (yeas:34 nays:6)
Sliding the Gameplay To Story Ratio
further away from gameplay, leading to onscreen happenings the player never gets to influence or interact in.
+18 (yeas:30 nays:12)
The transition over the years away from true Metroidvania and into no-backtracking linear gameplay style.
+17 (yeas:25 nays:8)
Overall bad writing, including loads of Show, Don't Tell
failure in Samus's narration.
+10 (yeas:24 nays:14)
Samus's insufferable line in Other M: "The Baby..."
+6 (yeas:13 nays:7)
No more new powers and abilities. Samus just keeps rehashing what she's had, especially in Other M.
+6 (yeas:8 nays:2)
Giving Sakamoto unrestricted veto power (more or less) over story, writing, gameplay design, and even localization after he admitted to not speaking English
+4 (yeas:18 nays:14)
Taking a more cinematic approach to story telling as opposed to Scrap Book Story
plots the player pieced together if they wanted to when they wanted to.
+4 (yeas:5 nays:1)
+3 (yeas:7 nays:4)
The lack of random encounters with SA-X in Fusion
+1 (yeas:1 nays:0)
The ugly, generic looking art direction of Metroid: Other M, especially in comparison to it's predecessors.
Samus's coloring is an eyesore greenish yellow, and her weird proportions are much more noticeable when standing next to the more human shaped Federation commandos, as opposed to the Feddy Marines in the previous games. Most enemies are obnoxious colors, light purples and turquoises, and their models tend to lack more then basic detail.
-2 (yeas:1 nays:3)
The fact that Super Metroid essentially put expectations on how the rest of the series should be. Any games get inevitably compared.
Total number: 20. Number shown: 14.
Total number of votes: 702