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1[[WMG:[[center:[-''Franchise/TheKingOfFighters'' | '''Main Page'''\
2'''Rugal/Orochi Saga'''\
3''[[YMMV/TheKingOfFighters94 The King of Fighters '94]]'' | ''YMMV/TheKingOfFighters95'' | ''[[YMMV/TheKingOfFighters96 The King of Fighters '96]]'' | ''[[YMMV/TheKingOfFighters97 The King of Fighters '97]]'' | ''[[YMMV/TheKingOfFighters98 The King of Fighters '98]]''\
4'''NESTS Chronicles'''\
5''YMMV/TheKingOfFighters99'' | ''[[YMMV/TheKingOfFighters2000 The King of Fighters 2000]]'' | ''[[YMMV/TheKingOfFighters2001 The King of Fighters 2001]]'' | ''[[YMMV/TheKingOfFighters2002 The King of Fighters 2002]]''\
6'''Tales of Ash Saga'''\
7''[[YMMV/TheKingOfFighters2003 The King of Fighters 2003]]'' | ''[[YMMV/TheKingOfFightersXI The King of Fighters XI]]'' | ''YMMV/TheKingOfFightersXII'' | ''[[YMMV/TheKingOfFightersXIII The King of Fighters XIII]]''\
8'''Shun'ei Saga'''\
9''[[YMMV/TheKingOfFightersXIV The King of Fighters XIV]]'' | ''[[YMMV/TheKingOfFightersXV The King of Fighters XV]]'']]-]]]
10----
11The following entries have their own pages:
12* [[BaseBreakingCharacter/TheKingOfFighters Base-Breaking Character]]
13* [[ComplacentGamingSyndrome/TheKingOfFighters Complacent Gaming Syndrome]]
14* [[EnsembleDarkHorse/TheKingOfFighters Ensemble Dark Horse]]
15* [[FanNickname/TheKingOfFighters Fan Nickname]]
16* [[GameBreaker/TheKingOfFighters Game-Breaker]]
17* [[GoodBadBugs/TheKingOfFighters Good Bad Bugs]]
18* [[HighTierScrappy/TheKingOfFighters High-Tier Scrappy]]
19* [[Memes/TheKingOfFighters Memetic Mutation]]
20* [[Narm/TheKingOfFighters Narm]]
21* [[ThatOneAttack/TheKingOfFighters That One Attack]]
22
23[[foldercontrol]]
24----
25[[folder:A-F]]
26* AccidentalInnuendo:
27** Ralf's special intro in ''XV'' with Whip can be easy to interpret as such since he asks Whip to take out her frustrations on him. Let be known that Whip, well, uses a [[ExactlyWhatItSaysOnTheTin Whip]] and considering that Ralf is basically ''[[MachoMasochism asking]]'' [[{{Dominatrix}} for it]]...
28** One of Chizuru's win quotes in ''XV'' can be easily taken as such even ''with'' context.
29---> '''Chizuru:''' Even though this isn't my first time, I still get slightly nervous in front of the camera.
30* {{Adorkable}}: A few examples.
31** The most notable of which is Shingo. If his unique intro with Kyo isn't enough of an indicator, there's his HSDM in ''2002 UM'' where he wails on the opponent for a bit, but then forgets what he was doing ''mid-combo'', pulls out his notebook in a hurry (as the opponent is still ''stunned in place'', no less), and then finishes wailing on them!
32** King every time she gets flustered by Ryo. Especially in their ''XIV'' pre-battle cutscene.
33** Leona also shows some shades of this from time to time, too. Particularly in ''[[VideoGame/SNKHeroinesTagTeamFrenzy SNK Heroines]]'' where she treats the whole thing as another mission instead of stopping to wonder just what the hell is going on. Her reaction to Terry [[GenderBender getting turned into a girl]] also takes the cake.
34---> '''Leona:''' Huh? I-Is that you... Terry? Terry Bogard, right?
35---> '''Fem!Terry:''' Hm? Oh, if it isn't Leona! You've got a gloomy look on your face as usual. What's the matter? Not getting enough to eat?
36---> '''Leona:''' I-I never imagined you were into that kind of fun, Terry...
37** Rock Howard of all people also comes off as this. Especially with his interactions with much of the female roster. Vanessa's not one to shy away from teasing him.
38** Compared to his [[NinetiesAntiHero usual stoic and aloof self]], ''XV'' sees K' at his dorkiest, be it intentionally or otherwise. Between his interactions with Kula (which make him come off as a ''huge'' {{tsundere}}; and it goes both ways for him and Kula, too) and the entirety of the Legendary Heroes team ending with Kyo and Ash making him come off endearingly awkward as he tries to say Kyo's {{catchphrase}} so earnestly.
39** Speaking of which, Ash also shows shades of this in ''XV'', too. Barring the above-mentioned Edit Team ending, he's also got a few moments, namely during his interview with Clemence on ''XV's'' site and his interaction with Isla.
40* AlasPoorScrappy: In ''XIII'', [[spoiler:Ash gives one last smile before he disappears from existence ''[[RetGone entirely]]''. Suffice to say, Elizabeth wasn't the only one heartbroken that day.]] And then came [[NotQuiteDead the Offical Invitation's Team Ending]] and ''KOF XV''...
41* AlternativeCharacterInterpretation:
42** One that extends to the entire [[NotSoHarmlessVillain New]] {{Face|OfAnAngelMindOfADemon}}s Team: were they generally nice and decent, unassuming citizens whose personalities were [[SplitPersonalityTakeover permanently overridden]] by [[SuperpoweredEvilSide their true selves]], or were they [[EvilAllAlong always that evil]], their [[BitchInSheepsClothing current persona being a ruse]] with the trio letting pieces of their malicious nature slip through the cracks every now and then [[note]](for example, [[NightmareFuelStationAttendant the songs CYS composed dealt heavily with blood and death]])[[/note]] until there was [[BrokenMasquerade no longer a need to keep up the charade]]? [[TakeAThirdOption Or, to take another route]], when their status as Heavenly Kings was revealed, did they go along with the plan to resurrect Orochi, not because of [[UndyingLoyalty their loyalty]] or [[EvilFeelsGood the pleasure that evildoing brought]], but because [[IgnoredEpiphany they couldn't turn back]] and [[BecauseDestinySaysSo go against their fate]]? [[WildMassGuessing Or maybe]] did they ''start'' [[TheEveryman as nice and decent people]][[note]](only with [[NightmareFetishist unusual tastes]] as mentioned above)[[/note]], but once they set in their places as Heavenly Kings, they decided [[EvilFeelsGood it was more fun/convenient to side with Orochi]] and [[FaceHeelTurn willingly threw themselves in their roles]]?
43** In ''XIII'', [[spoiler:Mature and Vice warn Iori that if he takes back the Yasakani-no-Magatama, he'll be subjected to his clan's curse once more. Seeing as they're agents of Orochi, it's possible that they were hoping that if Yagami didn't take the Yasakani-no-Magatama, the Three Sacred Treasures would no longer be complete and Orochi would finally be freed from its seal once the time came. However, it could also qualify as a PetTheDog moment; maybe they ''did'' care about Iori enough to place his well being over their mission to resurrect Orochi. This is heavily implied to be the case in Team Iori's ending on ''XIV'': Mature and Vice let Iori go fight Orochi and just sit aside to watch, with Mature commenting how ''fun'' it is to be around Iori.]]
44** Athena's crush on Kyo. While supplementary materials (the ''[='98=]'' CD drama [[note]]Where she and Shingo are worried over Kyo's crisis and struggles[[/note]] and the ''2000'' CD drama [[note]]Where her concern over Kyo's well being is PlayedForLaughs until they share a quite more serious conversation at the end[[/note]]) readily adopted the idea from ''KOF: KYO'', there's been very little to show for it in the main series itself, raising the question of whether or not she has such a crush in the main canon. If Athena did have a crush on Kyo, did it die out over time? In the more interaction rich games like ''XIII'' and ''XIV'', Athena does not express any such interest in Kyo (the only particularly romance-related dialog they have is Athena telling Kyo that Yuki--his offscreen girlfriend--still supports him) and Kensou does not see him as a romantic rival.
45** In ''XIII'', more than half the cast points out [[{{stripperific}} the indecency]] of what little Mai's wearing, with some telling her to PleasePutSomeClothesOn. But is it an amusing subversion of [[MsFanservice her usual status]], or are they all SlutShaming her?
46--->'''Daimon''': ''(angrily, at Mai)'' Filth! How DARE you dress like that in front of other people!? You give Japanese women a bad name!
47--->'''Shen''': Not only do you lack modesty, but you've got a big mouth too! YourMom [[SarcasmMode must be proud of you.]]
48** When Ash and Saiki meet each other in ''XIII'', Ash is anything but pleased that the two look alike, even becoming noticeably furious when Saiki asks Ash why he thinks they look alike. Bearing in mind the game's ending, is it because of Ash's own narcissism and pettiness that Saiki looks like him, or is it PsychologicalProjection of his own [[HisOwnWorstEnemy self-loathing]] on Ash's part? Especially since [[TheEmpath Athena]] and [[TheBartender King]] are quick to point out that deep down, Ash is [[TheAtoner trying to answer for something]] and is [[StepfordSnarker bearing a burden]] that he's trying to hide from everyone, especially [[OnlyFriend Elisabeth]].
49** With everything mentioned immediately above in mind (as well as his interactions in ''KOF XV'') was Ash [[ManipulativeBastard running circles around]] the Sacred Treasures in his own saga because [[SmugSnake he didn't consider them to be worth his time]], is it because he [[GenreSavvy knows his limits enough]] to not bother engaging them directly, or because [[VillainRespect he secretly holds them in high regard]] to a certain degree (it ''is'' Ash, after all)? His win quote towards Flames!Iori in ''XIII'' seems to suggest that, at the very least, [[EveryoneHasStandards even]] ''[[EveryoneHasStandards he's]]'' [[EveryoneHasStandards put off]] by Iori's psychotic tendencies towards Kyo, and he ''does'' try to apologize to Chizuru in ''XV'' for his actions in ''2003'' to an extent.
50** After nearly two decades of treating Kensou's relationship with Athena as a joke, ''XIII'' pokes at it with a stick, pointing out that Athena never actually turns Kensou down and that her feelings for him are actually quite ambiguous since she spends all her time trying to dodge the subject--Yuri questions Athena's insistence that she and Kensou are JustFriends right to her face. ''VideoGame/SNKHeroinesTagTeamFrenzy'' goes so far as to make Luong their ShipperOnDeck, chastising Athena for leaving Kensou hanging and suggesting that she send Kensou pictures of herself in her cosplay outfit.
51* AmericansHateTingle:
52** Ash Crimson. The Japanese fanbase pretty much loves Ash. The West hates him with a passion (or is, at best, a [[BaseBreakingCharacter Base-Breaker]]) for coming across as an InvincibleVillain, if not an outright ''[[GambitRoulette sue]]'' (his end fate notwithstanding). However, [[RescuedFromTheScrappyHeap much of the hate has died down]] since ''XIII'', to the point his return in ''XV' ' was met with open arms. Never mind that he isn't the main protagonist of the game anymore and his relationship with Elisabeth is one of the series' [[Heartwarming/TheKingOfFighters more touching moments]].
53** Many South American fans (excluding Brazilians) don't like the South American Team, or at least say they should've called Team Brazil. Why? Because [[NonIndicativeName despite the team's name]], its members are all Brazilian. Even Zarina, despite being Colombian, lives in Brazil and has more Brazilian than Colombian elements in her design.
54* AntiClimaxBoss:
55** Orochi. Not of his game (''KOF '97'' was rather easy anyway), but of the Orochi Saga as a whole. He remains one of the easiest end bosses to beat.
56** [[TheStarscream Clone Zero]]. Despite the fact that he's got a fast-loading super meter and abuses his supers on a regular basis, he's surprisingly easy to defeat, much easier than Krizalid. Mainly because his AI was badly programmed and is very glitchy, making him pretty much the easiest FinalBoss in the entire NESTS saga if not the entire series.
57** [[SuperpoweredEvilSide Dark Ash]]. Same deal as Clone Zero, except whereas C.Zero had a unique moveset, Dark Ash is just, well, [[LongRangeFighter Ash]], but with [[PaletteSwap black flames]] and enough fireball spam to put even Goenitz to shame. Like C.Zero, his AI is [[ArtificialStupidity dumber than a sack of peanuts]], being prone to sweeps or spam himself, particularly with Vice's [[DeathFromAbove Splash]] or Daimon's [[GroundPound Jiraishin]]. [[https://v.redd.it/1t14ryy2gc581 Observe.]]
58** Verse. While its moveset is very much unique compared to Dark Ash, it's not as difficult as the {{SNK Boss}}es of yesteryear, instead being quite reasonable and easy enough to beat with one character, somewhere in between the above-mentioned Orochi and Clone Zero in terms of difficulty, but without the bad AI. Helps that Verse is also playable from the get-go as opposed to either being unlockable or just not playable at all.
59* AudienceAlienatingEra: The time period after the original SNK's bankruptcy, starting with ''KOF 2001'', is perceived as when the series took a huge slump.
60** ''KOF 2001'' was a disappointment that derailed the series' problems and had poor music that cannot compare to any ''KOF'' before, placing itself as one of the weakest in the series. This was also when the ExecutiveMeddling hit it hard, as Eolith, the publisher of ''2001'' and ''2002'', forced some changes into the games, including a few of character designs (although a scant few, like [[EnsembleDarkhorse May Lee]], were more favorably received). SNK reclaimed the wheel (as a new name SNK Playmore) beginning with ''2003'', but that game was also controversial for the new direction it took.
61** The question of when SNK truly recovered differs between fans; the games after the discontinuation of Neo Geo were generally seen a return to form, with games like ''KOF XI'', ''[='98 UM=]'', and ''2002 UM'' considered some of the best in the series, but some would claim the series was never the same after the bankruptcy, citing poor decisions constantly made by the new SNK like the questionable release of ''XII'', the below-average 3D graphics introduced in ''XIV'', and reckless licensing (including gacha games) that they perceive as a cheap cash-in.
62* SugarWiki/AwesomeAnimation:
63** One thing that really got it noticed back in 94 and made it a contender against ''Franchise/StreetFighter''. The sprite animation in the earlier games is utterly gorgeous and still holds up well to this day. By 2003 they were really getting it down pat, just look how smoothly Ash throws his fireball at the screen in the intro. That's all sprite animated!
64** Also, ''XIII'' (and by extension, ''XII''), which replaced the old MVS-style graphics with high-resolution sprites. Even if some characters look [[HeroicBuild a bit too buff]], the animations are impressively fluid and the backgrounds are very rich in detail and movement (even though they can be on the bizarre side sometimes).
65* SugarWiki/AwesomeMusic: [[AwesomeMusic/{{SNK}} Many]].
66* BadassDecay:
67** Terry, Andy, Ryo, and Robert [[HeroOfAnotherStory were originally the heroes]] of their respective games (from ''VideoGame/FatalFury'' and ''[[VideoGame/ArtOfFighting Art of Fighting]]'' respectively). But ever since joining the KOF roster, [[DemotedToExtra they've steadily been pushed further into the background.]] Few of their team endings ever have anything to do with what's going on at the tournament, as they've mainly become comic relief.
68** As far as characters originating from ''KOF'' go, there's Team K' (notably K' himself, Kula, and Maxima). Ever since the NESTS Saga ended, K' has remained as little more than TheArtifact who hasn't changed much since the events of ''XI'', where he shows his disdain for joining KOF time and time again (apart from ''XV'' where he ''does'' have a good excuse this time - namely Kula). Maxima is little more than a [[StaticCharacter static]] background character to K' while Kula has undergone some ''serious'' {{Flanderization}} since ''XIII'', which reached its apex in ''XV'' when she ditches her teammates for an exorbitantly petty reason. Keep in mind we're talking about someone that destroyed a KillSat at the end of ''KOF 2000''.
69** Rugal - both canonically and from a gameplay standpoint, oddly enough. He went from being a genuine threat to Kyo (enough that he nearly beat him had it not been for Kyo's HeroicSecondWind) to little more than [[VillainForgotToLevelGrind another background villain]] when compared to literal ''deities'' like [[spoiler:[[RealityWarper Otoma=Raga]]]]. His return in ''XV'', while welcomed at first, has mostly been mixed, due to his base form being among the [[LowTierLetdown weaker characters on the roster]] (least of all when compared to [[HighTierScrappy Krohnen]]), and his boss form being underwhelming compared to his previous showings in ''[='=]94'' or especially ''[=2002UM=]''.
70* BrokenBase:
71** The series going 3D again from ''KOF XIV'' onwards. Some welcome it, believing that 3D models will be much more efficient and allow them to put more characters into the game and shorten development time (especially taking into account the fiasco of ''XII'' being an ObviousBeta which would take another full year to be developed into ''XIII''), while others believe the initial graphics presented in the trailer look like a [=PS2=] game, drudging up memories of the already-divisive ''Maximum Impact'' series, and others still believe that the new entry should have either kept the high-quality sprites of ''XIII'' or went with a graphics style more like that of ''VideoGame/GuiltyGear Xrd'' or ''VideoGame/DragonBallFighterz'' (3D models with shading to make them look like sprites). Due to this, the graphics update in 1.10 is warmly accepted by the fanbase. ''KOF XV'' fared better with its improved visuals and character designs (especially Andy, who got a noticeable glow-up from ''XIV'' to ''XV''), but it still wasn't enough to win some people over, especially when compared side-by-side with games like ''VideoGame/GuiltyGearStrive'' or especially ''VideoGame/StreetFighter6''.
72** K9999 vs. Nameless. The first camp believes that K9999 really is that badly designed of a carbon copy of Tetsuo and a sign of a AudienceAlienatingEra better left forgotten (and it doesn't help that he's a complete {{Jerkass}}), while Nameless is really a more compelling original TragicHero or TragicVillain character. The other camp believes that Nameless came off as really dull due to his monotone delivery and that K9999 while being a complete jerk and a shameless ripoff, at least still has a personality (even if a nasty one) to entertain them; some of them even ''like'' the overt Tetsuo reference. Proving that, yes, as much as some members of SNK themselves hated the [[CreatorsPest guy]], K9999 still has fans. Turns out, [[https://twitter.com/ScotiaVIII/status/1469155746621403136 SNK's hatred for K9999 was overstated]], and they eventually retooled K9999 into Krohnen and toned down the ''Manga/{{Akira}}'' aspects. It also doesn't help the conflict that when one of them's being promoted, the other guy is DemotedToExtra at best, or subjected to BuryYourArt at worst.
73* CatharsisFactor:
74** In general, beating an SNKBoss in any ''KOF'' game (''especially'' Rugal) is one of the most satisfying things one can achieve besides their first Super Cancel.
75** If you want to make the above even better, fighting fire with fire by using said SNK Boss yourself - particularly in the [[DreamMatchGame Dream Match]] games (''[='=]98'' and ''2002'') - against another SNK Boss. It's especially satisfying to take Omega Rugal down in ''[='=]02 UM'' using Krizalid or even Nightmare Geese.
76** From a canon standpoint, [[spoiler:there's Saiki's VillainousBreakdown in ''XIII''. After having established himself as an even ''bigger'' [[SmugSnake smug]] {{Jerkass}} than his own descendant (which is saying something) who was more than willing to [[BadBoss off one of his own underlings simply for speaking up against him]], it's immensely satisfying to watch Saiki realize the inevitability of his impending demise... even if that also means going through Ash's own death immediately afterward]].
77* CharacterPerceptionEvolution: While Kyo Kusanagi is a very popular character, it would take some time for fans to warm up to his successors.
78** As the second protagonist of the series, K' had big shoes to fill, and he wasn't particularly well received when he debuted. While not as reviled as his successor (see below), many fans saw him as a ReplacementScrappy to Kyo. However, he quickly won players over and became a very popular character in his own right. Nowadays, it's hard to imagine he was ever anything less than a beloved fan favorite.
79** When he debuted in ''KOF 2003'', itself a ContestedSequel to this day, ''a lot'' of people weren't very fond of Ash. Whether it was [[{{Jerkass}} his personality]], his effortless defeat of Chizuru and Iori that made him come off as an InvincibleVillain, or even just [[DudeLooksLikeALady his mere physical appearance]], mentioning his name is enough to make most longtime ''KOF'' fans wince with disdain. An entire saga and a decade of being PutOnABus later and Ash went from near universally reviled to, at best, a bold example of a VillainProtagonist in a fighting game (something that was absolutely ''unheard of'' up until that point - the [[Franchise/{{Tekken}} Mishima Family]] notwithstanding, at least) that preferred using [[GuileHero Guile]] (heh) over brute force, or at worst, [[BaseBreakingCharacter a mixed bag]].
80* CompleteMonster:
81** [[BloodKnight Rugal Bernstein]], the BigBad of the very first game, does evil [[ForTheEvulz for the sake of being evil]], and [[AGodAmI considers himself a God]]. He is a wealthy and powerful ArmsDealer who killed many martial artists just to [[WaxMuseumMorgue bathe their bodies in liquid bronze and make them into decorative statues for his yacht]]. In Heidern's backstory, we find out that Rugal slaughtered all 50 soldiers in the guy's squad before killing [[ItsPersonal his wife and daughter]], who he had previously kidnapped, just for the fun of it, and topping it off with [[EyeScream gouging out Heidern's left eye]] and leaving him to live in despair. He also beat Saisyu Kusanagi to near-death and tried to blow up his own ship upon defeat so that the Japan Team would die with him. Rugal survives and hosts the 1995 tournament, where he seeks revenge for his plans being foiled. He has Saisyu brainwashed and forced to fight his son. Rugal [[CardCarryingVillain openly treasures his evil heart and hates justice]]. He lacks ambitions of world domination, but his atrocities make him stand out among other ''KOF'' villains.
82** [[TheStarscream Clone Zero]] may not be the leader of NESTS, but stands as its most wicked member. At the conclusion of the 2000 tournament, he reveals his ultimate plan: using the fighters' energy to fuel his KillSat, the Zero Cannon. This would be the key step in Zero's desire to [[TakeOverTheWorld create a new world order where he would rule supreme, not NESTS]]. Before the fight, he demonstrates the cannon's power by destroying the city of Southtown. After being defeated and his device shut down for good, he reveals to Whip in his dying breath that she is a clone of K's sister, angering her enough to shoot him dead. The game's story reveals more of Zero's deeds: he murdered Heidern's close friend Ling and impersonated him, creating a clone of the murdered man to act as his spy in the VideoGame/IkariWarriors. He also killed Krizalid in '''99'' for [[YouHaveFailedMe failing him]]. Unlike the other NESTS villains, Clone Zero has no sympathetic traits. He is an utter {{hypocrite}} who hates traitors while being one himself, and his desire to TakeOverTheWorld led to the destruction of an entire city. He stands out in the saga for his sheer and absolute malevolence.
83* CrackPairing:
84** Iori and Kasumi. It is perhaps [[FanPreferredCouple the most popular]] non-HoYay pairing despite the fact that they've probably never even ''met''. And the one time they did in ''VideoGame/SNKVsCapcomSVCChaos''?
85--->'''Iori''' : ...Pathetic.
86** Shingo/Kasumi. Less cracky by nature, but the fact remains that it's a fan pairing [[ShipsThatPassInTheNight between two characters with minimal (if any) interaction in canon]] stemming solely from the fact that she criticizes Shingo for relying too heavily on his notebook (thus holding up their fight) in their ''[=2002UM=]'' intro pose.
87** Kyo/Yuri. It has a surprising fan following that's quite impressive for two characters who are on decent terms but barely know each other. Two official ''KOF'' pictures of them together only added more fuel to the fire.
88** Shermie/Shun'ei, entirely due to the fact her ''KOF XV'' reveal trailer had Shermie thrashing Shun'ei around. And given some of Shermie's [[MurderousThighs moves and gimmicks]] made it looks like she was coming on to Shun'ei in her own way. This is mostly PlayedForLaughs within the ''KOF'' community, with Shermie being too eager to jump Shun'ei's bones while poor Shun'ei is scared for his life.
89---> '''[=YouTube=] Comment:''' Shun'ei: "Harder, mommy!"
90* CrazyIsCool:
91** ''Yamazaki.'' A guy so off his rocker, not even ''[[BadBoss Goenitz]]''[[note]] Who had Gaidel, Leona's father, murdered by awakening the [[SuperpoweredEvilSide Riot of the Blood]] in his daughter (Leona) [[DisproportionateRetribution for choosing to settle down]] and raise a family. [[/note]] would want to come near him for not fulfilling his duties as a member of the Hakkeshu.
92** In addition to being a drop-dead gorgeous AmazonianBeauty, Vice is also... not right in the head, we'll say. Doesn't stop her from scraping your face on the floor or dogpiling you with a well-placed Splash, though.
93* CreatorsPet:
94** Not many people like Ash, yet SNK let him get away with pretty controversial stuff, such as stealing Iori's powers. He got an AlasPoorScrappy send-off in ''XIII'' that made him gain some people's partial forgiveness. Seems to be gone as of ''XV'' since he's no longer in the limelight on top of getting a new redesign that was received warmly upon his reveal.
95** K' serves as this to the Japanese fandom; he's ''substantially'' better-received outside of Japan, though.
96* CrossesTheLineTwice: One of Ash's win quotes in ''2003'' (which gets a callback in ''XV'') literally has him tell the opponent ''[[SuicideDare to kill themselves]]''. ''At best'', if that came from anyone else, it'd come off as edgy, but coming from someone like ''[[AgentPeacock Ash Crimson]]''? Jarringly funny, especially given his ''[[Manga/JoJosBizarreAdventure JoJo]]''-esque win pose in ''2003'' in particular.
97* DesignatedHero: Compare the actions of Ash, the VillainProtagonist, and his "Hero Team" to that of previous heroes Kyo and K'. ''XIII'' revealed that he indeed had an agenda (a good one to boot), but [[WellIntentionedExtremist had to go out of his way to make it work]].
98* DieForOurShip:
99** Kyo's girlfriend, Yuki, is ''loathed'' by Kyo x (insert: Iori, Shingo, Athena, etc.) shippers.
100** Athena is hated by some Kensou fans (of both genders), who accuse her of ungratefully playing with his feelings. Athena and Kensou are both good friends, but their limited CharacterFocus is usually the OverlyLongGag of Kensou being her DoggedNiceGuy and Athena dodging his advances but never actually turning him down. Things probably got worse once the games began treating Kensou's feelings sympathetically, as per his big rescue scene and some of the pre-fight dialog about their relationship in ''XIII'' and ''SNK Heroines''.
101** Some Mai fans don't think too highly of Andy's seeming lack of interest in her considering the fact that she's one of the most popular and attractive characters in the franchise, which leads to them bashing him for it. Finally averted in XIV where Mai and Andy are now finally in a relationship.
102* DifficultySpike: Several games in the series suffer from this, but the three most JustForFun/{{egregious}} examples would probably be in ''[='94=]'', ''[='96=]'', and ''XI''. If you reach the first cutscene (in ''[='94=]''), face the Boss Team (in ''[='96=]''), or make it to the [[MiniBoss sub boss]] (in ''XI''), expect things to take a turn for the worse.
103* EpilepticTrees: While many fans hope that this ''doesn't'' come to pass (or at least not in the terms described), a prevalent theory is that, should SNK ever go bankrupt again (as in, for good), their last action will be to create one final "{{dream match|Game}}" title, but up to eleven: a ''The King of Fighters Universal Match'' which would bring back every character that was ''ever'' in a ''KOF'' game [[BackForTheFinale for the last hurrah]].
104* EstrogenBrigade: This series is notable for its overall popularity with female fans, to the point that at least two official [[RomanceGame Otome]] games were made to take advantage of this:
105** WordOfGod indicates that the original '94 version of Kensou (before {{Flanderization}} and StrawLoser set in) was meant to be cool in general and to appeal to the female fans in particular; apparently [[WhatCouldHaveBeen he even had a cooler win pose that was changed in development]], much to the ire of the female developers.
106** WordOfGod also states that Kyo's girlfriend Yuki was added in as a form of TrollingCreator against DryDocking, as while Kyo was intended to be a "[[ManlyMan hardcore]]" type of character, he ended up being surprisingly popular with female fans instead.
107* EvenBetterSequel: A few examples stand out amongst the series' long-running history.
108** ''KOF '98'' is perhaps the biggest example. It takes everything that already worked in the games that came before it, fine-tunes the mechanics (and lets you pick between the old system used from ''[='=]94'' to ''[='=]96'' - Extra Mode - and the current system that we're all familiar with - Advanced), and brings back every character that has ever appeared from the Orochi Saga while also throwing in some extra movesets (e.g., Normal Kyo, being his post ''[='=]96'' moveset, and EX Kyo, being his classic {{Shotoclone}}[=-=]style ''[='=]94''-''[='=]95'' moveset) for good measure. Little wonder why this one's universally considered to be one of, if not ''the'' best games in the series.
109** Then there's ''2002 Unlimited Match'', one of the best examples of a UpdatedReRelease done right. While [[Manga/{{Akira}} a certain character]] ended up being replaced in favor of a [[SuspiciouslySimilarSubstitute lawyer-friendly version]] (much to the disdain of said character's fanbase), ''UM'' more than makes up for that with the biggest roster in the entire series to this day with a whopping '''66''' characters available[[note]] ''KOF XIV'' is the only other game - a canon title, mind you - that comes even remotely close, boasting 58 characters by the end of its lifecycle (again, that also includes the bosses and DLC characters). [[/note]] (counting EX characters and the Bosses) to choose from, as well as fine-tuning and improving upon the original ''2002'' despite being an [[AudienceAlienatingEra Eolith-era]] game. Not to mention that the modern rereleases of the game on [=PlayStation=] and Steam (handled by Code Mystics) have also enjoyed the addition of rollback netcode, too.
110** ''KOF XI'' is seen by many as one of the more underrated titles in the series. Such is the case with the above entries, it expands on and fine-tunes ''2003's'' mechanics by making character switching faster and more intuitive, bringing back the Blowback button[[note]] ''2003'' is, uniquely, the only game in the series that doesn't have the traditional C+D blowback at all - some characters have had their Blowbacks converted into normal Command Moves here. ''XI'' would re-introduce them by mapping them to their own button, being E. [[/note]], having the most unique character roster in the series (''on top'' of omitting staples like Mai[[note]] At least in the original arcade version, anyway. She's still present in the console release. [[/note]] and Leona), and one of the most acclaimed soundtracks in the series. More than plenty of people are wishing for a proper port of the game with rollback netcode since this is one of the few titles in the series that, sadly, [[KeepCirculatingTheTapes is locked to the]] Platform/PlayStation2[[note]] Unless you use roundabout methods like emulation or Fightcade to play it. [[/note]] to this day.
111* EvilIsCool:
112** A majority of villains tend to gain this, despite some of them [[CompleteMonster being considered so vile.]] Most exemplified by Rugal, because he also embodies the brutal challenge of SNKBoss extraordinary AND the original BigBad of KOF saga that [[ToughActToFollow some of his successors fell short in replicating his success]], this is the reason SNK kept bringing him back for dream matches. He's just that cool in being an unabashed evil bastard and he also generated some sort of LoveToHate relationship with the fans.
113** Not one to be outdone, there's also Krizalid, the StarterVillain of the NESTS Saga. An ''awesome'' design with a BadassLongcoat, a unique and absolutely ''[[SNKBoss devastating]]'' [[GameBreaker moveset]] (especially in ''[='=]02 UM''; "TORNADIS!"), and one of the most badass themes in the series in [[https://youtu.be/jobaHpAepAw "Dear Fallen Angel"]] (which got remixed in ''UM'' as "Cutting Edge" and once more in ''All-Star'')... like Rugal before him, most of the villains that came afterward simply don't compare to the cool factor that Krizalid has. Unlike Rugal, he's more of an AntiVillain who's pitiable (especially in [[GeneticMemory his relationship]] with Whip) and really more of a PunchClockVillain at worst, ''especially'' compared to his superiors, Clone Zero and Igniz.
114* {{Fanon}}:
115** Orochi Leona's habit of popping up at the wrong time, as well as her pleasured-sounding screams.
116** Leona's nationality is officially unknown, but many fans peg her as coming from Brazil solely because the Ikari Warriors' base of operation is apparently located there (considering their original designation as Team Brazil), and her backstory implies that she lived nearby.
117** Due to Krizalid being Irish and Krohnen taking the Scottish surname, [=McDougall=], many fans believe that NESTS' base of operation is located somewhere within the UsefulNotes/UnitedKingdom.
118* FanPreferredCouple:
119** [[FoeYayShipping Iori and Kyo]] are the most popular ship in the fandom, despite the fact that Kyo has a canonical girlfriend named Yuki who features in the plot. It's gotten to the point that the games themselves take cracks at it sometimes.
120** Chizuru and Shingo is also a surprisingly popular ship, too - partly because Shingo is already tied to the Sacred Treasures by proxy (even replacing Chizuru as Kyo's and Iori's third member in ''XI''), because he took care of Chizuru in the interim between ''KOF XI'' (not without sustaining some injuries from Orochi Iori in this one) and ''XV'', and because he's just an all-around NiceGuy that'd be a nice fit for someone like Chizuru.
121* {{Fans Prefer The New H|er}}im: While Kyo's [[FirstInstallmentWins original school uniform]] is the most well-known of his various designs on the whole, Japan especially loves Kyo's NESTS-era reinvention outfit of a white jacket, black turtleneck, and jeans, to the point that it shows up as much or more than his gakuran in promotions, crossovers, and fanart.
122* FauxSymbolism:
123** This is the entire theme of Goenitz as a character. To get the ball rolling, he's pretty much the head priest of a ReligionOfEvil which heralds the advent of [[{{Orochi}} a quasi-deity]] comparable to [[UsefulNotes/{{Gnosticism}} the Demiurge]].
124** Iori skirts the line. There are lots of references to the number eight in his moves and other areas. His signature [[LimitBreak super]][=/=][[InsistentTerminology Desperation Move]], the Ya Otome, is frequently translated in English as "Eight Maidens". The move also hits exactly 8 times in its base form. Iori's other super, the Ya Sakazuki ("Eight Wine Cups"), launches a fire spark that can explode into eight advancing columns of fire at its maximum; the DM that replaces that is the Yashiori (Eight Ferments), a reference to the Yashiori/Yashio'ori no Sake (Sake of Eight Salt Snappers), the type of wine used by Susano'o to intoxicate the Orochi. All of this is related to Orochi being an 8-headed demon and the legend that he sought out eight maidens to devour. As his family made a pact with the Orochi, this has some meaning but ultimately does not contribute to his character in any significant way, unless one refers to his VillainOverride NeckLift done to Orochi himself at the end of ''[='=]97''... There is also the way his design invokes himself as Kyo's opposite in several ways.
125** [[spoiler:Evil Ash has a DM where the screen is filled with '''black''' flames, in direct contrast to Elizabeth's Neo MAX, which bathes the screen in '''white''' light.]]
126** The ''Maximum Impact'' series is just rife with this. The series' cast features aliens with bizarre powers (even by ''KOF'' standards) among their ranks; main antagonist [[http://en.wikipedia.org/wiki/Jiva Jivatma]] is one of said aliens and controls one of the sub-syndicates of Addes, an organization whose seal is that of the GrimReaper, uses [[http://en.wikipedia.org/wiki/Metatron Metatron]] as its public name, and whose known branches take their names from various corners of angelology and demonology (they're respectively named Children of [[http://en.wikipedia.org/wiki/Kokabiel Kokaviel]], [[http://en.wikipedia.org/wiki/Kushiel Kusiel]], [[http://en.wikipedia.org/wiki/Mephistopheles Mephistopheles]], and [[http://en.wikipedia.org/wiki/Belphegor Belphegor]]).
127* FirstInstallmentWins:
128** In terms of lore, the Orochi Saga is considered by many to be the best in the series; at least when compared to the notoriously messy NESTS Chronicles, the very convoluted and confusing Ash Saga (ignoring the title character's [[BaseBreakingCharacter reputation]] and [[WolverinePublicity exposure]] during that era of ''KOF''), and the Shun'ei Saga which got [[AbortedArc canned]][[note]] Per WordOfGod, when they meant "climax beyond all expectation" in the official ''KOF XV'' trailer, they more or less meant "the end of the Shun'ei Saga". [[/note]] before it could even get a third game. Nevermind that the Orochi Saga also introduced ''many'' series staple characters that'd go on to be in every KOF afterward (e.g., Iori, Leona, Shingo...), as most of the original characters debuting in the other sagas are anywhere between much-appreciated [[EnsembleDarkHorse Dark Horses]] (i.e., Vanessa, Shen, Luong) or should've never been conceived in the first place (i.e., Bao, Momoko, Gang-il) with no in-between.
129** As far as [[DreamMatchGame Dream Matches]] go for the series, ''KOF [='=]98'' (both vanilla and ''Ultimate Match'') is the one installment '''''everyone''''' and their mother in the ''KOF'' community consistently praises and continue to play to this day, being the series' answer to ''[[VideoGame/StreetFighterIII Street Fighter III: Third Strike]]''. ''2002'', while not without its fans, is a mixed bag for some (both vanilla and ''Unlimited Match''), to put it nicely. And, well... the less said about ''XII'', the better.
130* FoeYayShipping:
131** Iori Yagami, who spends roughly ninety-eight percent of his time thinking about what Kyo is doing, following Kyo around, and fantasizing about ways to kill him. (Meanwhile, Kyo just wants to live his life as a fighter at the fullest and be left the heck alone, and not to mention he barely cares about the whole Orochi deal unless either he and/or his friends are directly involved.) This is actually [[LampshadeHanging lampshaded]] in the DatingSim SpinOff series, ''Days of Memories''--which sometimes has the two play the role of romantic rivals--and in ''XIII''.
132--->'''Maxima:''' ''[To NESTS!Kyo, after he asks if he's still "babysitting" K' and Kula]'' Well, at least I don't have a psychotic stalker!
133--->'''Ash Crimson:''' ''[to Flames!Iori]'' You're pathetic. You know what? Kusanagi this and Kusanagi that... What are you? His crazy ex?
134** Shun'ei and Isla, namely with how the latter expresses her anger at the former, coming off less like she's jealous of his abilities and having Tung as an adoptive grandfather and more like a {{Tsundere}} that's [[BelligerentSexualTension pent up]].
135* FranchiseOriginalSin: Due to ''XII'' and ''XIII'''s exuberantly expensive sprites, several corners were cut in order to ensure their quality. Many staple characters were cut, all [[DownloadableContent DLC]] characters use existing assets (every one of them is an alt of a character already in the game, with all of their normals generally being the same and usually sharing a bunch of moves the other version has), and many returning characters were not only mainly made up of counterparts (the Art of Fighting Team being a great example as all of them share a vast majority of each other's moves and special attack effects), but many of the cast themselves are missing several iconic moves such as Terry's Power Dunk and Benimaru's Break Dance Kick. The biggest offenders however were Ralf and Clark, as after roughly ten years of developing the characters so that they're completely unique from each other despite sharing a couple of moves, they basically became [[{{Flanderization}} flanderized]] versions of what they were back in '94 by being the same characters of one another, except Ralf punches more and Clark has command grabs, with both characters having a bunch of generic new moves, replacing some of their iconic moves from old and having only four moves that they had originally respectively. Despite ''XIV'' using new character models however (making animations cheaper to make as well as allowing for more unique interactions), many of the corners remained cut despite how little of a problem this would have been to resolve, leaving certain characters just not the same as they were from games prior to ''XII'' and ''XIII''.
136** ''XV'' does rectify this a fair bit by bringing back more classic moves from earlier pre-''XIII'' titles, such as Terry's Power Dunk (which was already in ''XIV'' by virtue of being Terry's Climax Super), Leona's Heart Attack (which hasn't been seen since at least ''2003''), and once again making Ralf and Clark distinct from each other (with Ralf even having two of his moves -- Gatling Attack and Dynamite Ralf Punch) being changed from [[ChargeInputSpecial charge motions]] to standard motion inputs.
137[[/folder]]
138
139[[folder:G-M]]
140* GermansLoveDavidHasselhoff:
141** The series is noted for introducing many Korean characters, more than any other fighting game at the time. This is because SNK had a close relationship to Korean arcade video game import chains. This earned the series its place in Korea. Chang and Choi are more loved than Kim, the intended Korean representative of the series. Now you know why Chang was included in the ''[=CvS2=]'' lineup ([[AssistCharacter with Choi along for the ride]]) and how Choi himself made it into ''VideoGame/SNKVsCapcomSVCChaos''.
142** K' is much more popular in the States than he is in Japan; some American ''KOF'' fans regard him to be a better character than previous protagonist Kyo. K' did, at least, receive some backlash before the fans warmed up to him. It may be because of the Western's bigger tolerance to DarkerAndEdgier and anti-heroic characters (while Kyo is a bit of a jerk, [[JerkWithAHeartOfGold he's still a hero in a traditional sense]]), and K' just screams of NinetiesAntiHero who is just right in many ways without being overly obnoxious.
143** The series is very popular in Central and South America, where arcade owners found it more cost-effective to utilize Neo Geo cabinets and keep up with the latest entries by simply purchasing new cartridges, as opposed to whole cabinets. As a result, audiences in those regions were more exposed to ''KOF'' than its more expensive (and better known elsewhere) competitors such as ''Franchise/StreetFighter'', and many professional KOF players are Mexicans who started out as the archetypal kid who spent the tortillas' change at the KOF arcade in the corner shop. Characters such as Ramon and Angel (and eventually the Mexico and South America teams) were made to acknowledge the popularity of the games and the audience in those regions. Just look at this [[https://www.youtube.com/watch?v=hYDAMfqbx4Q reaction video]] when Terry was confirmed for ''VideoGame/SuperSmashBrosUltimate''.
144** Ramon and Ángel were made in response to ''KOF''[='s=] popularity in Latin America, especially Mexico. They also happen to be among the most popular characters there for obvious reasons (especially in Ángel's case for being MsFanservice).
145** The series has also had a fair share of popularity in Asian countries such as China for one obvious reason: Piracy, as it is easy to reverse engineer an MVS.
146** You can pretty much tell where a player is from based on what ''[=KOF=]'' games they like. Latin Americans tend to prefer either ''[='=]98'' or ''[='=]02 UM''. Filipinos love vanilla ''2002'' (whenever they aren't playing ''VideoGame/{{Tekken}}'', anyway). Americans, especially those new to the series, tend to like ''[=XIII=]'' (or on some occasions, ''XI''). The Chinese prefer ''[='=]97''. In addition to this, the only games in the entire series that are universally loved and revered by everyone are ''[='=]98'' and ''[='=]02 UM''.
147** Go watch the VideoGame/SuperSmashBrosUltimate Latin America reveal trailers for Terry Bogard. Almost every fan, upon learning that the character was going to be an SNK character, began hoping for Kyo or Iori. Terry was...acceptable to them.
148* GoddamnedBoss: While this series is the TropeCodifier (and [[TropeNamer Namer]]) of the almighty SNKBoss, there are some bosses that are less difficult and more just plain tedious.
149** Goenitz in ''[='=]96''. Fighting him is best summed up in three words -- '''KOKO DESU KA'''[[labelnote:EN]] '''HERE''' [[/labelnote]]? Funnily enough, even ''if'' you manage to get past his never-ending barrage of [[RazorWind Yonokazes]], you still have to deal with his [[GrappleMove Yami Doukoku]], an almost instantaneous command grab SDM that is sure to make quick work of your health on top of him using it on reaction should you manage to get a successful jump-in against him. Beyond that, he's pretty straightforward compared to Rugal before him.
150** The last two bosses of ''XIII'' -- True Saiki and Dark Ash -- are perhaps some of the [[AntiClimaxBoss most underwhelming pair of final bosses]] in series history. Unlike most examples in the series, in order to even ''reach'' them, you have to get 2.5 million points before Stage 6 in Arcade Mode lest [[NonStandardGameOver you want your run to end prematurely]]. And is the effort worth it? Well...
151*** [[StoneWall True Saiki]] is somehow harder than the boss that comes after him, and for the wrong reasons. There's generally very little strategy to beating him besides hoping he doesn't hit you with his own projectile, which will trap you in place until he hits you or until it wears off, also slowing the match down to a crawl in the process. The only other attack besides a rock throw (yes, this boss ''[[DefiantStoneThrow throws rocks]]'' [[DefiantStoneThrow at you]], of all things) is a very slow [[GrappleMove command grab]] where he just [[NeckLift punches you repeatedly and flings you across the stage]] and slows the pace of the match down to a crawl even more than the initial projectile already does. When all else fails, there's always Daimon's Jiraishin or Vice's Splash to fall back on...
152*** [[SuperpoweredEvilSide Dark Ash]]... oh boy. In case you didn't like fighting [[LongRangeFighter Ash]] already, this version of him takes it [[ExaggeratedTrope well]] ''[[ExaggeratedTrope beyond]]'' [[ExaggeratedTrope eleven]]. Let's see now... Projectile Spam that Goenitz would be proud of? Check. [[ArtificialStupidity Bad AI]] that's easy to exploit and is also susceptible to spam himself? Check. A PaletteSwap of an already existing character that [[BaseBreakingCharacter you may not even like]]? Yep. Check. At least it's appropriate that the Tales of Ash saga [[{{Bookends}} begins and ends with Ash himself]].
153** [[spoiler:Otoma=Raga in ''XV''. Compared to other {{Final Boss}}es in the series, she really isn't difficult as she is an inconvenience. She doesn't have anything that's particularly infuriating or hasn't already been used by another SNKBoss as the best she has is her full-screen tendrils which cause a wall bounce (that can be blocked), an Invincible claw swipe (which can catch you off-guard, but [[ImmuneToFlinching armor moves]][[note]] Such as Maxima's standing Heavy Kick or Kyo's Dokugami. [[/note]] can beat it out if timed properly) and a projectile (also blockable) that does assloads of damage. Once you get close to her, though, it's just a matter of bum rushing her[[note]] Though she does have an Invincible claw swipe to look out for, you can also do short light confirms to mitigate this or just flat-out poke her to death instead. Armored moves are also not a bad idea, either.[[/note]] with combos (especially since ''everyone'' in ''XV'' has a touch of death combo while in MAX Mode) until her health bar expires.]]
154* GrowingTheBeard: General consensus is that ''KOF '96'' was the point where the series really began to take off. The [[StoryArc Orochi Saga]] was in full swing, overall gameplay felt smoother and more accessible, forward dashing was omitted in favor of running, rolling replaced the dodge mechanic, and music shined across the board as opposed to the previous two games (arguably) having only a handful of notable tunes.
155* HoYay:
156** Aside the Kyo/Iori super hyper [[FoeYayShipping Foe Yay]]? For someone who was apparently said to be CampStraight by the development team themselves, some of Benimaru's pre-battle quotes against handsome males in ''XIII'' were rather... flirty. Especially against Shen and Duo Lon.
157** Shingo's HeroWorship of Kyo can be ''very'' easily seen as a man-crush, most noticeable in their special pre-match intros for ''[='=]98'', ''[='=]99'', and ''XV''.
158** Shermie, ''dear god'', Shermie. Especially if you use her ''XV'' Climax Super on any other female character in the game, most of all [[FoeYayShipping Chizuru]].
159* HilariousInHindsight:
160** In ''[='99=]'', Ralf's victory quote was "I can survive anything--even nukes!" Fast forward to [[TheCameo his and Clark's inclusion in]] ''VideoGame/MetalSlug 6'' where Ralf is the only member of the playable cast who ''isn't'' a OneHitPointWonder.
161** With a possible side of FandomNod: In the ''VideoGame/{{MUGEN}}'' fanbase, the ''KOF''-centric Vans gave his version of Kyo an aerial version of the Orochinagi. Come ''XIII''...
162** K9999's official profile on the ''KOF'' 10th Anniversary website blatantly acknowledges his resemblance to [[Manga/{{Akira}} Tetsuo]]. Shortly after ''2002: Unlimited Match'' [[SuspiciouslySimilarSubstitute was released]], his picture on the site was mysteriously deleted. And then came Krohnen...
163** Originally unorthodox team-ups in '''98'', two combinations ended up becoming canon in the series: Benimaru/Daimon/Shingo in ''2003'' and Kyo/Iori/Shingo in ''XI''.
164** The FinalBoss' leitmotif in ''XIV'', [[https://youtu.be/YGM-QfEvHkA "Independence From An Aggregate"]], sounding like it came from ''Manga/{{Akira}}'' (as per [[LetsPlay/TheOnlineWarrior Maximilian Dood]]), is especially funny with the reveal of K9999's (aka, Tetsuo) successor/[[spoiler:alter ego]] in ''XV'', Krohnen.
165** This pre-fight exchange between Yuri and Kula in ''XIII'' is hilarious in light of the events of ''XV'', where an ice cream bribe is ''exactly'' how Kula gets recruited to Team Krohnen.
166---> '''Yuri:''' Hey, why don't you join my team once in a while?\
167'''Kula:''' Will you give me [[TrademarkFavoriteFood ice cream]]? [[ComicallySmallBribe I'll do anything for ice cream!]]\
168'''Yuri:''' Huh? Does that mean if someone else offers you ice cream, you'll betray me just as fast!?
169** One of K9999's alternate color palettes in ''2002'' is mostly red with white hair and his [[SphereOfDestruction "Moon..."]] special is green instead of the usual red. Not a year later, Ash Crimson would make his debut.
170** Creator/{{KENN}} as an anti-heroic cyborg clad in yellow? Nah, surely that wouldn't catch on, now would it? [[Anime/CyberpunkEdgerunners Oh, wait...]]
171** Lucky Glauber's three color schemes are based on the Los Angeles Lakers, Chicago Bulls, and Boston Celtics. The fourth one? The San Antonio Spurs, which qualifies as this, as the game came out in 1998, before the Spurs' first championship of 5 in 1999. It's as if SNK's choice of color scheme was somehow prescient.
172* HypeBacklash: The announcement of Chizuru for ''KOF XV'', teaming up with Kyo and Iori making the "Three Sacred Treasures" team official for the first time should have been a hype announcement. That SNK did it during a roundtable where most other developers were talking about online play, while not revealing anything about XV's netcode killed a lot of the hype around her trailer. Thankfully, this has been addressed as, according to [[https://screenrant.com/king-fighters-15-rollback-netcode-kofv-snk-confirmed/ this article]] at least, there will be rollback netcode (of the highly acclaimed [[https://www.ggpo.net/ GGPO]] variety, no less) in ''XV''. The Main Trailer that premiered at Gamescom all but confirmed it, too.
173* IAmNotShazam: The Sega Saturn port of ''[='95=]'' refers to him as "Omega Rugal", even when recapping the events of the previous game... when he ''wasn't'' Omega Rugal. Likewise, the O in his name stands for '''O'''mega, ''not'' '''O'''rochi, a common misconception, seeing as he draws upon the Orochi power. ''KOF XV'' made sure to correct this by having the Omega (Ω) symbol next to Rugal's name compared to the Awakened versions of CYS, which actually have the "O" (e.g., O.Shermie).
174* IKnewIt:
175** In both the Japan and Yagami Teams endings back in ''XIV'', Chizuru Kagura made cameo appearances, with the Yagami Team Ending having her team up with Kyo and Iori to once again seal Orochi after Verse's death brought him along with other characters back to life. Because of this, many fans speculated that she would return in ''The King of Fighters XV'', maybe even to team-up with Kyo and Iori once more. Sure enough, both her return and the return of the Sacred Treasures Team for ''XV'' were confirmed during the second Japan Fighting Game Publishers Roundtable.
176** Shermie's ending in ''VideoGame/SNKHeroinesTagTeamFrenzy'' showed that she, Yashiro, and Chris one of the many souls who came back to life after Verse's death. Due to this and their popularity with fans, many assumed that the New Faces Team would make a return for ''XV''. Sure enough, all three of them were confirmed to return, this time as Team Orochi.
177** To some extent, fans that have been speculating on K9999's or Nameless' return were very satisfied when their predictions came half-true with the revelation of Krohnen in ''XV'', who is a [[CompositeCharacter composite of]] and [[SuspiciouslySimilarSubstitute direct successor]] to ''[[TakeAThirdOption both]]'' [[TakeAThirdOption characters]]. Later speculation raged on whether or not Krohnen was actually K9999 with a design and name change. [[spoiler: This was more or less confirmed via his team story, which doesn't outright namedrop K9999 but leaves zero room for doubt through context that they are the same person.]]
178* ImprovedSecondAttempt: Krohnen is basically one big apology letter to [=K9999=] fans. Nameless was a brand new character created to [[SuspiciouslySimilarSubstitute replace]] the [[CaptainErsatz legal minefield]] that was [=K9999=], but was considered bland and stuck in Dream Match or unofficial story limbo to boot. Meanwhile, Krohnen is introduced in a canon entry and retains most aspects of [=K9999=]'s appearance and personality while changing just enough to no longer be an overly blatant ripoff of [[Manga/{{Akira}} Tetsuo Shima]], such as having a different [[Creator/{{KENN}} voice actor]], giving him Nameless's hairstyle, and exchanging [=K9999=]'s organic-based abilities for Nameless' mechanical ones. Fans found it a good compromise, and it showed to embittered [=K9999=] fans that even if SNK considered him a CreatorsPest, they did like him enough to try to salvage him (and the infamously messy NESTS AbortedArc in general) after all. For fans of the ''Maximum Impact'' games, his design also takes some inspiration from Alba Meira. [[spoiler:It certainly helps that Krohnen and [=K9999=] are one in the same, with the latter likewise getting some much-needed CharacterDevelopment compared to his ''2001'' days.]]
179* IronWoobie:
180** Having lost his wife, daughter, his entire platoon, ''and'' [[EyeScream an eye]] to Rugal, it's quite impressive that Heidern is holding up so well in spite of this. Then again, at least he has [[HappilyAdopted Leona]] and [[AFatherToHisMen the rest of the Ikari Warriors to lead on]], as well as the fact that Rugal's been dead[[note]] Or so one thinks, as of ''KOF XIV''. [[/note]] since the ''[='=]95'' tournament.
181** It's all too easy to forget that Iori's entire clan made a DealWithTheDevil out of spite towards the Kusanagi Clan, pretty much making sure they don't exactly have the longest lifespan (nevermind the thing with the [[SuperpoweredEvilSide Riot of the Blood]], either) as a result. It says a lot about the Yasakani that ''[[{{Jerkass}} Iori]]'' is the only one who can redeem them (if the Yagami Team's ending in ''XIII'' is any indication)... yet he still carries on stalking Kyo despite this.
182** K'. If you look past his aloof, stoic nature, the guy's had it rough - what with him and his sister Seirah (aka, Whip) being kidnapped by NESTS as kids, being trained to be a HumanWeapon and forcefully infused with Kyo's DNA, and having any memory of his past erased. Also: keep in mind that [[YoungerThanTheyLook he's in his mid to late teens]], making it all the more impressive that he's able to carry on with his life despite the baggage that he carries with him.
183** Duo Lon also counts by virtue of being Ron's son. You know... the guy who killed his own clan and had several [[ReallyGetsAround affairs with other women]] (one of which resulted in Xiao Lon) despite being married? All things considered, he's holding up pretty well despite [[SinsOfOurFathers being labeled as the son of a traitor]].
184* JerkassWoobie:
185** All things considered with the Yagami/Yasakani's [[DealWithTheDevil 1600-year blood curse]] and the hints that Iori is possibly the only one who can redeem his clan, Iori still manages to be a ''massive {{Jerkass}}'' while doing... practically anything, with few exceptions.
186** Ash might've been a Grade-A douchebag that made ''Iori'' look like a sweetheart, but in his case, the "jerkass" part gets subverted when [[spoiler:it turns out he was actually GoodAllAlong. Not helping his case is that not only is he an orphan (as he was taken in by the Blanctorche family when he was very young), but he also had to sacrifice ''[[RetGone his entire existence]]'' just to prevent Saiki and Those from the Past from awakening Orochi.]] Thankfully, he's gotten better come ''XV''.
187** Yashiro in the New Face Team's ending. He kills Chris and Shermie to power up Orochi, but then [[DiedInYourArmsTonight he cradles the fatally injured Shermie in his arms to comfort her as she bleeds to death]] -- and when she's gone, [[DrivenToSuicide he offs himself.]] He and his teammates get better, thankfully.
188** Kukri is definitely a pretty big one with ''KOF XV'' shedding some light on his backstory. [[spoiler:Prior to meeting Dolores, he was essentially a homeless boy on the streets that struggled to get by. While he was very much still the same {{Jerkass}} that he was now, there's no denying he's grateful for Dolores' upbringing that the main reason he joins the tournament is to find a way to bring her back to life. The fact that his PowerIncontinence led to her death also puts his actions (notably ''SNK Heroines'') in a new light.]]
189** As of ''KOF XV'', Krohnen/[[spoiler:K9999]] can also count. He may have been a grade-A {{jerkass}} who is up there with Iori, Ash, and Gato, but you can't deny he's had a rough go of it [[spoiler:since the ''2001'' days]]. Having a ''massive'' InferioritySuperiorityComplex towards K' on top of [[HiddenDepths showing some signs]] of still being [[JerkWithAHeartOfGold a decent person]] ([[PetTheDog he gives Kula his prize money]] in his team's ending and just drops her off with Foxy and Diana in the K' Team ending safe and sound) makes you wonder what his life might've been like if he and Angel hadn't injured Foxy back in ''2001''. Oh, and that's not even getting into the fact that, technically speaking, [[spoiler:he still ''is'' a Kyo clone, with all the [[CloneAngst baggage]] that comes with it]].
190* LauncherOfAThousandShips:
191** Good lord, Kyo. Among the various candidates are [[AllLoveIsUnrequited Athena]], [[CrackPairing Yuri]], [[FoeYayShipping Iori]], [[FoeYayShipping K']], [[CelebCrush Shingo]], [[PlatonicWritingRomanticReading Chizuru]], [[VitriolicBestBuds Benimaru]], [[FoeYayShipping Ash]], his [[ScrewYourself various clones]], and his [[OfficialCouple canonical girlfriend Yuki]], and that's before getting into the CrossoverShip potential enabled by the ''VideoGame/CapcomVs'' games. The [[ShipToShipCombat ship wars]] over who should end up with him can get quite bloody, with poor Yuki, unfortunately, taking the [[DieForOurShip brunt of the heat]].
192** Yuri Sakazaki has a sizeable shipping fandom of her own, spawning many of her own doujinshi series. Most feature her getting it on with [[OneTrueThreesome Mai and King]], but she's also been paired with Chizuru Kagura, Kasumi Todoh, Kyo, and even her brother, Ryo. In fanfiction, she's been shipped in numerous crossover pairings.
193* LGBTFanbase: Maxima is among the most popular characters in the series for fans of BaraGenre. This was at least partially intended, as WordOfGod states that he was designed to be a burlier, more mature male character to contrast the younger bishonen of the series.
194* LoveToHate:
195** Frankly, most of the {{SNK Boss}}es in the series can qualify, since a majority of them (except for maybe [[PunchClockVillain Krizalid]] or [[NobleDemon Original Zero]]) are already [[HateSink scummy as it is]] that it makes feeding them a [[VideoGame/GarouMarkOfTheWolves Buster Wolf]] all the more [[CatharsisFactor satisfying]].
196** Ash in particular has his fanbase not only because SNK were bold enough to introduce a VillainProtagonist ([[spoiler:at least [[VideoGame/TheKingOFFightersXIII initially]]]]), but also because he's a very ''entertaining'' villain protagonist at that, thanks to his unabashedly [[SmugSnake smug demeanor]] and [[DeadpanSnarker smart-assed tendencies]]. [[Characters/FatalFuryTerryBogard Terry]], of all people, being the one to piss ''him'' off in ''XIII'' after spending his entire saga dancing circles around everyone is probably the highlight of Ash's tenure as the series lead.
197* LowTierLetdown: Maxima has consistently been in the lower tiers since his debut in ''[='99=]''. His gimmick is that he's a MightyGlacier with some of his Normal Attacks being ImmuneToFlinching. Unfortunately, this is balanced by making him too slow to make any move that can't be easily read. He has a terrible mix-up tools to actually connect his attack on any opponent with a decent sense of guarding. Almost every game usually has other MightyGlacier who can perform better and do just as much damage as him, meaning there's little reason to go with Maxima other than SelfImposedChallenge. The only time he became competitively viable was ''XI'', which gave him fantastic mobility and great cross-up tools, but his rework in ''XIII'' stripped him out of them, dooming him to low tier again.
198* MemeticBadass:
199** Depending on the community, Terry, Ralf, Yamazaki, Shen Woo, and Gai Tendo.
200** The boss characters, who are so badass that they collectively are the {{Trope Namer|s}} for SNKBoss.
201** An odd example, the combo trials from ''KOFXIII'' have been portrayed by the MediaNotes/FightingGameCommunity as some of ''the'' [[SomeDexterityRequired hardest combo trials in any fighting game,]] with fighting games legends like Justin Wong and Punk having difficulty clearing a single character's trials. Fun part is, a lot of those combos are required to play ''KOFXIII'' at a high level of play.
202* MemeticMolester:
203** Shermie is [[TheGrappler a grappler]] with a sexual spin, as her command grabs involve hugging her opponent with her legs, not just her arms. This made her earn a reputation for this, which was further fueled by her appearance in ''XV'' that has more innuendo.
204** Hotaru Futaba from ''VideoGame/FatalFury'' continued to carry this title in ''KOF XI'', as her LDM in ''XI'' is the memetic Tenshou Ranki.
205* MemeticTroll:
206** Ash. Seriously, most of his win quotes against anyone that doesn't happen to be [[MoralityPet Elisabeth]] (and even then, not even she is safe from [[EmbarrassingNickname his ribbing]] at times) pretty much have him take the piss out of ''everyone'', even '''[[Characters/FatalFuryGeeseHoward Geese Howard]]''', in ''KOF XV''.
207** Terry, to a lesser extent. At least in ''XIII'', anyway. If only because he's the one character that managed to do something no other character in the franchise (besides maybe Saiki) ever could - ''[[InsultBackfire piss off Ash Crimson]]''.
208* MisBlamed:
209** Nona received a lot of flak for the artwork on the most recent entries in the series, due to their [[TheyChangedItNowItSucks new art designs]]. While he ''was'' the art director for ''XII'' (and draws for the pre-fight exchanges in ''XIII''), it's actually Eisuke Ogura, the artist for ''VideoGame/NeoGeoBattleColiseum'', who handled the artwork. For some odd reason, Nona would also get blamed from the ''story developments'', an area that he has minimal influence in at best.
210** People have whined against fellow artist Falcoon for his work in ''Maximum Impact''. While he ''is'' the artist in charge, it doesn't mean he handles '''all''' the decisions in regards to the artwork, and he didn't certainly have ALL the shots in regards to the ''character roster and story''.
211* {{Moe}}: Athena (more so starting in ''XII''), Hinako, Kula, Momoko, Yuri, Hotaru, Angel; take your pick. Leona ''might'' count, but this overlaps with her status as TheWoobie.
212** ''XIV'' ups the ante by bringing in SNK's (or Japan's) champion {{Moe}} character, [[VideoGame/SamuraiShodown Nakoruru]], along with some legit {{Moe}} characters like Mui Mui and Sylvie... though the last one is [[CuteAndPsycho a psychotic Moe.]] And although she's just on the way to doing so, Mian's ShrinkingViolet personality might push her into this territory.
213** Meitenkun is a male example, being a [[SleepyHead sleepy]] androgynous young boy, his voice helps.
214** Sometimes, Shingo can come off as this whenever he isn't being outright {{Adorkable}}. Look no further than his winpose in ''KOF XV'' (at least before he falls on his ass, anyway).
215** Ash as a baby (''XIII'') can definitely count. Sometimes his normal, teenaged self gets this treatment, too.
216** Amusingly enough, there also exists [[Characters/TheKingOfFightersEX a character]] in the ''KOF: EX'' spin-offs ''[[PunnyName whose name]]'' is Moe.
217* MoralEventHorizon:
218** Rugal crosses the horizon during a ''KOF '94'' [[AudioAdaptation drama CD]], in which he kills his servants for making minor goofs and not being "perfect". That same action is repeated in Tatsuya Shinjyouji's ''KOF '94'' manga, where in the second volume he bloodily murders a barely teenaged maid for merely bringing him the wrong wine for dinner. As he slowly approaches the poor little girl, you see him walking and [[DoesThisRemindYouOfAnything looming over the poor girl as she begs him to not hurt her...]] and then [[GoryDiscretionShot "SPLAT."]]
219*** He just gets worse after this. In the third volume of the same manga, Rugal orders one of his subordinates to [[IHaveYourWife kidnap Kyo's girlfriend Yuki]] and lock her in a room with a time bomb only to force Kyo, Benimaru and Daimon fight the Women Team in the streets of Osaka, in a sort of DeadlyGame where instead of fighting to the death, they fought to rescue poor Yuki. [[spoiler: Thank God the bomb was fake and Yuki was rescued in the nick of time.]] Rugal didn't even really ''need'' to have them fight that way, and did just to {{troll}} Kyo and co. ForTheEvulz.
220*** And then, there's the wicked pleasure he took on having Saisyu Kusanagi tortured within an inch of his life and then BrainwashedAndCrazy to make him [[TheDragon his servant]] in ''[='95=]''. Double when you play with the Japan Team and he ''gloats'' about it in front of Saisyu's son Kyo, who understandably ends up screaming "ThisIsUnforgivable!"
221*** There's also his mauling of Heidern's family and mercenary unit (mind you, this was ''single-handed'' and that Heidern's unit was ''fifty men strong''). Apparently done for no other reason than to provoke and slight Heidern. It was also featured in Shinjyouji's manga, with an added bonus: Clara and Sandra were killed ''while trying to protect the badly injured and now eye-less Heidern''.
222** Goenitz's crossing happens when, in response to Gaidel turning down his offer to join him in the attempt to resurrect their master Orochi, awakened Leona's Orochi blood for the first time when she was still a child, causing her to destroy her whole village and kill every inhabitant, her own family included.
223*** He continues down the same path in Ryo Takamisaki's ''KOF: G''. First, he [[spoiler:gives Mai Shiranui a cruel BreakingLecture when [[HeroicBSOD she's at a very low point]], [[MoreThanMindControl which causes her]] to go UnstoppableRage on Kyo and Athena]]. Second, he [[spoiler: wreaks havoc in the finals, and we get to ''see'' the people collapse and almost surely die when his power rises and destroys everything, with the side-effect of making Benimaru [[MoreThanMindControl snap completely on Kyo]] and sending other fighters into BrainwashedAndCrazy states]]. Third, [[spoiler: he almost beats both Kensou ''and'' Chizuru to death, and shows up bragging about it while ''lifting the badly beaten Chizuru by her head''.]] And fourth, [[spoiler:remember what he did to Leona in her past? In this version, he ''does this again'', making her go into the Riot of the Blood ''with words alone'' so she'll kill everyone for him, with only Clark and Ralf's timely intervention keeping her from doing so.]]
224*** His [[spoiler:murder of Maki Kagura in front of her twin sister Chizuru]] is already bad, but in the ''KOF: KYO'' manga it's even worse because, in that particular continuity, [[spoiler:''[[WouldHitAGirl Chizuru and Maki were little girls under the age of ten]] and he was [[TeensAreMonsters barely a teenager]]''.]]
225** [[spoiler:Yashiro Nanakase, Shermie, and Chris]]: [[spoiler: Revealing themselves as members of the Orochi Clan and becoming the sub-bosses.]] In the Sacred Team's pre-fight talk, add [[spoiler:revealing that they plan to use Yuki as a HumanSacrifice, and mocking her boyfriend Kyo's anger and concern.]] The last one is worse in the ''KOF: KYO'' manga, as in the original ''[='97=]'' game they [[spoiler:still have not gone searching for her]], but here it's done [[spoiler: ''in front of a restrained Yuki, who has already spent at least two days as their hostage''.]]
226** Clone Zero: Clone Zero was responsible for Krizalid's death at the end of the '99 tournament when [[YouHaveFailedMe the latter had failed him]]. Later on, he kills Heidern's close friend and fellow mercenary Ling, enabling him to create and send an evil clone of Ling to act as a [[TheMole mole]] during the KOF 2000 tournament. From within his introduction, he uses the Zero Cannon to destroy a part of South Town. After his defeat, he tries to activate the Zero Cannon again, only to be foiled by Kula and her guardians. Despite this, the Zero Cannon manages to fire one last shot which completely destroys the entire city. Before his death, he gives Whip a hurtful revelation about her past, leading to him being shot and killed by her.
227** Igniz: Upon [[AGodAmI deeming himself a god]], and choosing to use NESTS clones for [[EvilutionaryBiologist his own goals]], all while [[ManipulativeBastard playing on]] all other NESTS members' [[UtopiaJustifiesTheMeans utopian]] ([[WellIntentionedExtremist or at least utilitarian]]) [[ForScience ideals]] and then having (and/or setting up) even the NESTS organization's most faithful servants ([[AntiVillain Krizalid]], [[MotherlyScientist Foxy, Diana]], [[EmotionlessGirl Kula Diamond]], [[RidiculouslyHumanRobots Candy]], [[NobleDemon Original Zero]], [[TragicVillain Name]][[StoicWoobie less]], and [[MoralityPet Isolde]]), to be killed off [[YouHaveOutlivedYourUsefulness for no longer being useful to him]], he has demonstrated that he is a sociopath who has absolutely no respect and value for human life, but only seeing human beings as [[Theatre/DeathOfASalesman being like oranges]] and that he can throw the peel away.
228** Jivatma ordered the death of Lien's parents and family because her father would not join Addes.
229** Ron, former leader of Hizoku, crossed this point when he [[WhereIWasBornAndRazed razed his own village and murdered a sizable number of his clansmen]] to offer his services to NESTS for reasons unknown. Ron was labelled as a traitor by the clan and nearly every survivor of that massacre who didn't jump ship with Ron is now hunting him down for answers and retribution.
230** Saiki, already established as a massive {{Jerkass}} and a master of [[BadBoss horrendous underling treatment]] (despite Those from the Past's plans going off with only the most minor of slip-ups), has his when [[spoiler:he callously kills his most loyal and sympathetic servant, Mukai, right after he had offered to fight in his stead.]] Seeing him [[spoiler:take over Ash's body to transform him into Evil Ash and keep fighting the heroes]] is not much better.
231* MorePopularSpinoff: Of both ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting''. Even here at this very wiki, people mention some ''FF'' and ''AOF'' characters as being from ''The King of Fighters'' even when those characters, at best, only make cameos in the series.
232[[/folder]]
233
234[[folder:N-S]]
235* NarmCharm:
236** SNK's Dodgy Engrish usually are downright HILARIOUS in otherwise serious circumstances. From the slightest misspellings to Rugal's almost babyish "I'LL BE BACK... YOU JERKS!" line from ''[='95=]''.
237** Any time anyone insults anyone. Which happens often. "Absolute karate. That's Kyokugenryu. And don't forget it, [[BigStupidDoodooHead dweebenheimer]]!"
238** The English dub of the ''Maximum Impact'' games is SoBadItsGood.
239** Terry's mangled English has become a vital part of his character. As well as Geese's. Which led to his hilariously cheesy reveal trailer at ''XIV'' (although this quote was instead taken from his ''Capcom vs SNK'' incarnation): "'''PREDICTABO!!'''"
240** Heidern's entire moveset. If he were anyone else, most of it would be pretty silly at times (e.g., he does a FingerGun for his old Blowback/Stinger, his Gae Bolg Climax Super looks like an AssShove on some opponents, and he has a mean pose game on top of that), but because the man's a bonafide ColonelBadass and is typically a top tier character in most of his appearances, many are willing to give him a pass.
241** Some of the song names, like [[https://youtu.be/ZAZgXyLZJKE "Trash Head"]], [[https://youtu.be/cqGUeDejCtU "I Am The Strongest"]], [[https://youtu.be/SJsUHrhJVck "Slushy Road"]], and [[https://youtu.be/4DATzZahRcM "Time for revolution It's our generation"]] are this by way of the music itself being ''[[SugarWiki/AwesomeMusic so damn good]]''. At least it makes them easy to remember by name, that's for sure.
242* NotBadassEnoughForFans:
243** The ''other'' reason Yuki was hated. Feeding into the whole DieForOurShip aspect, the fact that she was a mix of BarrierMaiden and OrdinaryHighSchoolStudent didn't endear her to fans who would rather see Kyo paired up with someone they felt was more badass and proactive.
244** The common sentiment among Bao's detractors. While he is a strong martial artist and prodigious young user of psycho power, being a pretty normal kid doesn't generally endear you to fans of fighting games.
245* OldGuardVersusNewBlood: Given that this series began as an IntraFranchiseCrossover before spinning off into its own continuity, a good chunk of fans came from the older games like ''VideoGame/FatalFury'' or ''VideoGame/ArtOfFighting''. This sometimes leads to conflicts between them and fans of the OriginalGeneration who've come since, especially since the older games haven't had new entries in decades (at least until EVO 2022 where ''Fatal Fury'' fans got thrown a bone, that is), while ''King of Fighters'' still gets regular sequels and spinoffs, coupled with the perception that the older characters are being ignored or {{Flanderized}} as the series goes on to make way for the latter.
246** The Terry fans versus the Kyo fans has turned into a bit of an internal FandomRivalry, albeit mostly one-sided, as Terry was for many years the SNK poster boy until Kyo showed up and took his place. This resulted in Terry's fans becoming annoyed at how OutOfFocus he's become and accusing Kyo of becoming a SpotlightStealingSquad and his fans of being shallow fangirls. Accentuating the ire of these Terry fans is the way that Kyo is in many ways Terry's [[ContrastingSequelMainCharacter antithesis]][[note]]Terry is a friendly NiceGuy IdealHero from [[{{Eagleland}} America]] who became a skilled fighter through years of training after being orphaned. Kyo is an {{Arrogant|KungFuGuy}} BloodKnight of an AntiHero and a [[TeenGenius gifted martial arts prodigy]] descended from a [[TheClan long line]] of Japanese warriors, who is rude and abrasive towards his opponents, although he does have a [[JerkWithAHeartOfGold kind heart]] when it counts[[/note]]. Most Kyo fans on the other hand like Terry's character just fine, but argue that Kyo is just as cool or cooler, and accuse Terry's more zealous fans of being overly sensitive, arguing that Kyo's AntiHero traits make him appealing in his own right and that he hasn't been pushed nearly as hard as they think, with Kyo himself having fallen OutOfFocus relative to K' and Ash but those two not getting the same kind of flak for it.
247** Likewise, a lot of longstanding Eiji and Billy fans don't look too fondly on Iori, accusing his beatdown of them at the end of '''95'' as a glaring example in their eyes of ''KOF'' treating ''FF'' and ''AOF'' characters poorly for the sake of CharacterShilling.
248** SNK's efforts to balance both sides of Rock Howard's [[BaseBreakingCharacter Broken Base]] can overlap with this, as many supporters of Rock are old-school ''FF'' fans who see him as a refreshing breath of fresh air into the franchise, whereas fans who are predominantly into ''KOF'' tend to see him as overrated and who see his inclusion as pointless fanservice (where he is still a young child and likely will remain as such due to the ''KOF'' universe having slipped into ComicBookTime).
249* OlderThanTheyThink:
250** Jhun's Zankou Haki Geki HSDM in ''2002 Unlimited Match'' actually first appeared as his [=MAX2=] in the lesser-known ''Neowave'', the sort of alternate ''2002'' where Jhun was playable.
251** Athena's and Kensou's designs from ''XII'' and ''XIII'' were only new to the ''King of Fighters'' games; the costumes were actually derived from their original appearances in ''VideoGame/PsychoSoldier''.
252** Now that the franchise is a much more popular series in the west, Rock's pose before activating Neo Deadly Rave has caused him to be dubbed a Joestar (in reference to ''Manga/JojosBizarreAdventure''). But many people falsely claim this is a new animation for Rock, when in fact it has always been the pose he strikes before Neo Deadly Rave, ever since his debut in ''VideoGame/GarouMarkOfTheWolves''.
253** A minor example, but there are quite a few casual fans who don’t know Kaoru is an actual character in the series as opposed to an OC created by Saigado for his hentai doujins, mostly because of her role as a sexy maid and her similarities to Saigado’s own OC Hana Wakai from ''Hana’s Holiday.'' To be fair, this is because, aside from being a Striker in ''2000'', she’s an NPC who barely appears in the games, whereas Saigado gave her a bit of a prominent appearance in his doujins.
254* PlatonicWritingRomanticReading: Kyo and Chizuru are acquaintances, if not good friends (with Chizuru as a CoolBigSis figure that Kyo can't deny a lot to if ''Sky Stage'' is to be believed), and have close roles in guarding the Seal of Orochi. When Kyo became majorly pissed at Ash for stealing Chizuru's powers in ''2003'' ([[DoesThisRemindYouOfAnything and pretty much violating the poor woman while doing so]]), some fans were led to believe that Kyo has beyond brother-sister-friends feelings for her. It doesn't help that Kyo's intro with Ash in ''XI'' [[{{Revenge}} has him screaming "YOU BASTARD!" at the top of his lungs]]. Apparently, these fans have forgotten that [[OfficialCouple Kyo has Yuki]] (To be fair, it's not like [[ChuckCunninghamSyndrome poor Yuki]] has been seen around in ''years'') or the fact Iori similarly cares for her (as shown in XIII). WordOfGod also jokes on the Anniversary website that Chizuru must have envisioned Kyo eternally as a schoolboy (i.e. from the time they teamed up during the Orochi Saga) when creating [[ShadowArchetype Kusanagi]]. And then in ''Sky Stage'' Kyo claims to Terry that [[TeamMom Chizuru]] is almost babying him and the other fighters. Cue fans claiming she's in some type of a LovingAShadow relationship with Kyo.
255* PolishedPort: The Dreamcast versions of ''[='98=]'' and ''[='99=]'', ''Dream Match 1999'' and ''[='99=] Evolution'' respectively, feature smoothed sprites, 3D backdrops, and arranged music. ''[='99=] Evolution'' also included some extra Striker characters that could be unlocked (including the first appearances of Vanessa and Seth, who would become full characters in ''2000'').
256* PortingDisaster: Not an extreme case, but ''KOF: The Orochi Saga'' was marred by ''in-game'' loading, which wasn't present in the arcade versions. The same issue occurred for ''VideoGame/MetalSlug Anthology'' for [=PS2=], and both compilations were made by Terminal Reality.
257* ReplacementScrappy:
258** K' was this for a lot of the NESTS arc in Japan, being seen as an underwhelming replacement for Kyo. While he was never outright ''ated'', was well-received in the West, and eventually gained a following of his own, he still pales in popularity compared to his predecessor and especially compared to his eventual rival, Kula.
259** Compared to K', Ash got the full brunt of hatred from fans (in the West, at least), especially when he started actively upstaging Kyo by beating Riot of the Blood Iori. His flamboyant appearance doesn't help, either. Thankfully, ''XIV's'' new protagonist Shun'ei managed to avert this: While he wasn't that greatly received (most especially his design), at least he did not generate the massive hate Ash got. And even then, the hate that Ash got has [[RescuedFromTheScrappyHeap managed to die down over time]], to the point many players even welcomed his return in ''KOF XV''.
260** May Lee was once seen as this due to replacing Jhun in ''2001'' and then replacing longtime regular King in ''2002'' and taking her spot on the Women Fighters Team alongside fellow vets Yuri and Mai. [[AmericansHateTingle The Japanese essentially screamed]], '''[[MemeticMutation "I RAGED. HARD"]]''' over the latter to the point that not even adding King ''back'' in the home ports could undo the damage. Adding fuel to the fire is that back in those days, due to SNK's takeover by the Korean company Eolith, said company demanded a 'female Korean' to be promoted, and this created May Lee, prompting some to see her as CreatorsPet. Most of this scorn has passed over since and May Lee is seen as an EnsembleDarkHorse elsewhere. (She later gets a new voice actress in ''VideoGame/TheKingOfFightersAllStar'' but by that time, she's already in the good graces of the fandom so they don't mind.)
261** Momoko is sometimes considered as such. To '''Bao''' of all people. Frequently cited reasons are her voice, ButtonMashing, and the fact that she was based on discharged designs of Bao.
262* RescuedFromTheScrappyHeap:
263** Ash. While he was a BaseBreakingCharacter at best, over the years he's gotten a much warmer reception, with him being one of the most interesting and outright different fighting game protagonists ever - being more of a GuileHero (no [[Franchise/StreetFighter pun]] intended) than, say, [[JerkWithAHeartOfGold Kyo]] or [[NinetiesAntiHero K']] on top of being a [[ChargeInputSpecial charge character]] - as protagonists like Ryu, [[VideoGame/BlazBlue Ragna]], or [[VideoGame/GuiltyGear Sol]] are typically motion input characters. His return in ''KOF XV'' has been met with open arms, as well as his [[BadassLongcoat new design]]. Also helps he's [[TookALevelInKindness noticeably nicer]] to most of the cast than he was in prior games. Granted, some of the old Ash is still there, but he's nowhere near as bad as he was in, say, ''XIII'', for example.
264** K9999 was, like Ash above, another Base-Breaker ''at best'' because of his [[AGodAmI obnoxious personality]] and very [[CaptainErsatz blatant homage]] ([[SerialNumbersFiledOff if you can even call it that]]) to Tetsuo Shima. [[spoiler:Come his return as Krohnen [=McDougall=] in ''KOF XV'', however, and he's much more bearable. While he's still a bit of an asshole, he's also got his fair share of moments - whether it's [[PetTheDog giving away his prize money to Kula]] in his ending, being genuinely impressed with Ryo's old motorcycle in one of the game's Edit Team endings, or even providing some surprisingly hilarious moments through a FunnyBackgroundEvent in the game's prologue and a few other Edit Team endings, Krohnen is not at all the same character that he once was back in ''2001'' and ''2002''.]]
265* RetroactiveRecognition: The announcer for the ''Maximum Impact'' games is Mark Okita; ''Franchise/KamenRider'' fans were no doubt surprised when they fired up the games and heard [[Series/KamenRiderDecade Decade]]'s belt talking to them (and vice versa).
266* SequelDifficultyDrop:
267** ''KOF XIV'' is without a doubt the most accessible that KOF has ever been -- cancel windows are lenient, the combo system is easy enough to grasp and understand, many of the newcomers (Shun'ei especially) are fairly straightforward and easy to use, and even the FinalBoss actually averts the series' patented [[SNKBoss SNK Boss Syndrome]] that it's known for.
268** ''XV'' takes it a step further by having every Climax Super in the game be a simpler qcb~hcf+CD input, revising the Auto Combo system (more on that in the main page under AntiFrustrationFeatures), cutting down on half-circle inputs[[note]] Ryo's Hien Shippu Kyaku and Yashiro's Mighty Missile Bash from prior games went from half circle back inputs to quarter circle back here, just as an example. [[/note]], and even implementing an option that allows the player to increase the contrast of the background, thereby reducing background noise and making it easier to focus on both your character and the opponent's.
269* TheScrappy:
270** Xanadu is one of the most disliked of the new characters from ''XIV'', due to his design being seen as creepy and uncool. Never mind being [[LowTierLetdown one of the worst characters gameplay-wise]] throughout the game's lifespan, either.
271** Gang-il is also not very well-received due to being a poor man's Kim (which is to say that he does everything his former pupil Kim already does, only ''worse'') who took much of Kim's moves from the older games, leaving the latter as a shell of his former self compared to his earlier appearances. Sharing a passing resemblance to [=DarkSydePhil=] ''on top'' of debuting alongside the much better-received Luong just added insult to injury.
272* ScrappyMechanic:
273** Ever wonder why the [[AssistCharacter Striker system]] never made it past the NESTS Saga? Well... there are definitely quite a few reasons. Most notably is just how ''useful'' (or lack thereof in most cases) the strikers actually are - some are straight-up useless (e.g., Whip) while others are [[GameBreaker outright overpowered]] (e.g., Rugal). Then there's the fact that you can't really combo into them (though some ''do'' grant combo opportunities) and they're liable to be hit by the opponent, limiting their overall use. And finally, ''[[OddballInTheSeries 2001]]'' all but ensured that they'll be shelved since you could have up to ''three'' strikers at once, pretty much breaking the typical 3-on-3 (or 4-on-4 if we're talking the NESTS Saga) formula that ''KOF'' is known for and [[GoodBadBugs breaking the game in half]] in all the wrong places.
274** Thanks to the sour taste that ''VideoGame/DragonBallFighterZ'' left when it comes to Auto-Combos, the Rush system in ''XIV'' and ''XV'' is a mix of both this and UnderusedGameMechanic. Many novices and veteran players frown upon Auto-Combos [[ItsEasySoItSucks for obvious reasons]] while in actuality, the Rush Combos themselves ''really'' aren't that useful and are only there for the most casual players that just want to [[ButtonMashing mash buttons]]. ''XV'' at least took measures to remedy this by having different finishers depending on the button pressed, but beyond that, don't expect any discerning ''KOF'' player to be using the Rush Combos anytime soon.
275* SelfFanservice: [[AmazonianBeauty Muscle fetishists]] tend to fawn over a sizable portion of the female cast (namely the adult ones). They're particularly fond of Leona for some reason, but the list of likely runner-ups for fan artists includes (but certainly is not limited to) Mai, Blue Mary, Athena, Vice, Shermie, Vanessa, Angel, and even ''Kula''.
276* SeasonalRot: ''2001'', due to the game being handled by a different team (amongst other issues that it had, really), and ''KOF XII'', due to being an ObviousBeta that went on to do quite a bit of damage to the series in the long term until SNK rebounded with ''XIV'' and later ''XV''.
277* ShipMates:
278** Ryo/King and Robert/Yuri shippers get along very, very well.
279** Kyo/Yuki fans tend to ship Iori with Athena, and sometimes Leona and Chizuru. If not, they'll likely go for Kensou/Athena.
280* ShipsThatPassInTheNight: Iori/Leona. Likely routed in their common ailment (the Riot of the Blood), the pair hardly seems to think much about each other, let alone anything remotely positive. The most you'll get is Iori expressing some curiosity in ''XIII'' that Leona is showing signs of being able to control her powers. To be fair, in the ''KOF'': KYO visual novel it is established they're acquaintances. Iori has visited her on occasion to see how she manages with Orochi's curse, but that's still not saying much given Iori's cold attitude towards the whole thing.
281* ShockingMoments:
282** So you have a character like [=K9999=] who, on top of being a legal liability for SNK, was enough of a CreatorsPest for them that they outright replaced him with a SuspiciouslySimilarSubstitute in Nameless. ''And then'' you replace ''that'' substitute with another one who is bit of an amalgamation of both designs and you get Krohnen's reveal in ''KOF XV''. He is K9999 in the inside with just a slight redesign and some small cues from Nameless in gameplay and design.
283** Four words that are bound to trigger some bad memories of ''2002 UM'' (or even ''KOF [='=]94''): '''''[[SNKBoss Omega Rugal]] is back.''''' And he's come back for his crown as ''The'' King of Fighters! The kicker, though? ''He's'' '''''FREE!!''''' Now you get to relive the nightmare of Omega Rugal beating your ass free of charge in ''KOF XV''!
284* SoBadItsGood: The manhuas by Andy Seto. While they loosely follow the canon of the story, there's some questionable designs in the art, ranging from OnlySixFaces to YouDontLookLikeYou, or passing through wrong [[OffModel colouring]], to plain standard colouring, and rarely ([[RuleOfCool for dramatic purposes only]]), full-blown [[SugarWiki/AwesomeArt BEAUTIFUL]] digital colouring looking almost as good as or even better than official art. On the "good" part, the fight scenes are well done and the power attacks look amazing, almost like they were ripped from ''Dragon Ball Z'' (but you wouldn't mind it because they look, well... pretty badass).
285* SoOkayItsAverage:
286** The ''[='94=]'' manga by Tatsuya Shinjyouji. On one hand, the drawing style is ''very'' simplistic and unremarkable and the ClicheStorm is undeniable. On the other, the storytelling flows in a relatively smooth manner despite the cliches and it offers some interesting background tidbits and possible interpretations--like Heidern's story ([[spoiler:Sandra and Clara died in an HeroicSacrifice to save him from Rugal]]), how the Women's Team met in this continuity ([[spoiler:Mai and Yuri become friends over being rejected as prospect members of the ''AOF'' and ''Fatal Fury'' team and then have to recruit King together]]), there's a background story in regards to the stages used by the Korea Team (Kyo, Daimon and Benimaru walked into Kim's capture of Chang and Choi, Kim recognized Kyo and immediately challenged him and his group to a fight right there) and the Japan Team (they and the Women Team improvised a stage in the streets of Osaka since Kyo and his friends were caught in a cruel DeadlyGame[=/=]HostageSituation with his girlfriend Yuki's life at stake), etc.
287** The graphics for ''XIV'', after numerous patches to bring them up to snuff. Though bland and forgettable compared to the visuals of other fighting games, they're quite functional for the generation they were released in, and don't look as garish as they were upon initial release, [[NeverLiveItDown not that some people would ever let them off the hook for it]].
288* StoicWoobie:
289** Leona. She [[SelfMadeOrphan lost her parents]], is afflicted with the [[SuperpoweredEvilSide Riot of the Blood]] like Iori (which led to her going primal in the climax of ''[='=]97''), and is all but terrified of her own powers. That is until she eventually learned to control them since ''XIV'', where she's also doing much better than she has before.
290** Clark, once you learn where his [[TragicKeepsake dogtags]] come from. The man's lost a friend in the past and had the misfortune of seeing Leona go ballistic on him and Ralf thanks to her affliction. All the same, it hasn't stopped him or the rest of the Ikari Warriors from being committed to helping keep her powers in check.
291* SpiritualSuccessor: It can be argued that the ''King of Fighters'' series became, probably by accident, the true sequels to ''[[VideoGame/ArtOfFighting Art of Fighting 2]]'', since most of the series' mechanics were incorporated into ''KOF '94'' (and lasted until the NESTS arc) -- and the only ''AOF'' title that came after ''KOF '94'''s debut was a semi-GaidenGame with a dose of LaterInstallmentWeirdness. While ''KOF '94'' borrowed as many mechanics from the ''VideoGame/FatalFury'' series, the latter managed to hold on its own until SNK's bankruptcy.
292* StopHavingFunGuys:
293** Very prevalent among the Mexican and Brazilian communities, where there is little to no tolerance towards beginners. There's also a consensus that you can't be caught playing as Rugal[[note]]Referring to [[GameBreaker Omega Rugal]] from ''[='=]98'' and ''2002'', which brings the FridgeLogic that you can't even play as the better balanced normal Rugal from ''[='=]98''. [[/note]] even for fun, because you will immediately be labeled as a "pussy", "coward" or something similar. Even the phrase "Jugar con Rugal es de maricas" (Playing Rugal is for pussies) has reached [[MemeticMutation memetic status]] among Latin players.
294** Still on the topic of ''2002'', to some players, only real men play the Magic Plus version, or some other hacked versions, because if you instead prefer the original one... Heck! Even if you say that you prefer any other game besides ''2002'', then you are a {{Scrub}} (nevermind the FridgeLogic that the Magic Plus version allows for cheap tricks such as switching characters in the middle of battle - before becoming a thing officially in ''2003'' and ''XI'', anyway - or performing HSDM moves without the requirement of having less than 25% of your life bar or having Kusanagi, Omega Rugal and Orochi Leona as characters with their own slots).
295* SurprisinglyImprovedSequel:
296** ''2002'' is seen as this to ''2001'' for some. Although others hold the game in the same regard to ''2001'' given Eolith's involvement, it's popularity rivals the first Dream Match game in certain regions. Returning it to the traditional 3-on-3 system without strikers, new mechanics, and seeing the return of several old favorites probably helped. ''[[UpdatedRerelease 2002: Unlimited Match]]'' is this for people who didn't even like ''2002'', due to an even larger roster (the biggest in the series,) an improved soundtrack, and Eolith having no involvement in it.
297** ''XIII'' is this to ''XII''. It added a lot more characters, including those that were inexplicably missing before, more modes, closed the Tales of Ash saga, and made the fighting more fun overall.
298* SuspiciouslySimilarSong:
299** [[https://www.youtube.com/watch?v=4ovCp9HXn-o "Jungle Bouncer,"]] the theme of the ''Ikari'' Team in both ''[='94=]'' and ''2002'' sounds very similar to Music/FaithNoMore's [[https://www.youtube.com/watch?v=NCdUfAE5Rz8 "Surprise, You're Dead!"]]
300** Igniz has two of them. His ''2001'' theme, "Kare koso Saikyo" ("He Is The Strongest!"), is a faster, rock-heavy version of Original Zero's theme. His new theme in ''2002UM'', "Save The Universe," sounds like "Save A Future," fellow SNKBoss Mildred Avalon's theme from ''VideoGame/ArcanaHeart''.
301** The Korea Team's theme in ''2000'', "Wild Party," has a few riffs indicative of "Crazy Train" by "The Prince of Darkness" himself, Music/OzzyOsbourne. In particular, compare the beginning of both songs.
302** [[https://www.youtube.com/watch?v=SYiKaT5IlB4 Apparently,]] the OST version of "Still Green," Shingo's theme in ''[='97=]'', sounds like a tune from ''VideoGame/AwesomePossumKicksDrMachinosButt''.
303** Inverted with Iori's ImageSong "Kaze no Allegory," which sounds like [[https://www.youtube.com/watch?v=pcJwz7wu8_s "Tribute"]] by Music/TenaciousD, but came before it.
304** The K' team's theme song in ''XI'' - [[https://www.youtube.com/watch?v=6bE4eMrerBI KDD-0075]] - has similar instruments and notes to ''Franchise/TouhouProject'''s [[https://www.youtube.com/watch?v=G3C-VevI36s Bad Apple]].
305** [[https://www.youtube.com/watch?v=FvqOGxG1X7Y Cutting Edge]], Krizalid's theme from ''KOF 2002 UM'', has some resemblance to [[https://www.youtube.com/watch?v=QT_eQEuPscE the theme from]] ''WesternAnimation/RocketPower'', even though it's an obvious reworking of [[https://www.youtube.com/watch?v=EVyj3xDWMXA "My Dear Fallen Angel"]], the theme of the second part of his boss fight in ''[='99=]''.
306** In a unique case of a song being similar to one made by the same developer, [[https://youtu.be/gZkgK_XBXHQ "Under the Control of…"]], the Hero Team's theme in ''XV'', sounds an awful lot like ''2000's'' [[https://youtu.be/IW112GCOGVc "Inner Shade"]]. Appropriate since Benimaru is involved with both teams.
307** The ending theme of ''XV'', [[https://www.youtube.com/watch?v=yapm1Udb3o0 "Here I Am"]], sounds similar to [[https://www.youtube.com/watch?v=pO40TcKa_5U "You Gotta Be"]] by Des'ree.
308[[/folder]]
309
310[[folder:T-Z]]
311* TaintedByThePreview: It did not take long at all for the reaction to ''XIV''[='s=] first trailer to garner this response, due to the noticeably poor appearance of the character models. Though this died down somewhat after more trailers were released, showing that the core gameplay and move animations were intact, and with noticeable improvements to the graphics ([[AuthorsSavingThrow as well as giving Kyo his old hair color back as a more targeted response to fan criticisms]]).
312* TakeThatScrappy:
313** This exchange between Ash and Terry in ''XIII'' can be seen as this to the former's detractors:
314---> '''[[SmugSnake Ash:]]''' You can't beat me... Just give up and go home, alright? ...What? What's so funny? \
315'''[[DeadpanSnarker Terry:]]''' It's just funny to hear a squirt like you being overly self-confident. Maybe I'm just getting old, though. \
316'''Ash:''' Well I'm not laughing, idiot! [[LameComeback I'm sick of you and your face!]] \
317'''Terry:''' Aww... getting upset over something like that... You're still pretty cute for your age!
318** For those still not fond of Ash even after [[TookALevelInKindness his redemption]] in ''KOF XV'', Rock Howard - the above-mentioned adoptive son of Terry Bogard - also gets his licks in on Ash, too.
319---> '''Rock:''' If you can't burn me with your flimsy attacks, what makes you think you can burn me with your [[LameComeback weak insults]]?
320* ThemePairing:
321** [[HoYay Kyo and Iori]] are a popular pairing for very good reason, seeing as they're polar opposites from each other, with their respective clan symbols being the Sun and the Moon.
322** Expect to see Kula Diamond paired up with K' -- they are fellow NESTS refugees, Kyo "clones", a RedOniBlueOni duo, and of FireWaterJuxtaposition opposing elements (fire and ice).
323* TheyChangedItNowItSucks:
324** Many of the voice actors were changed en-masse for ''XIV'', with mixed-to-negative reception. Terry's[[note]]from Creator/SatoshiHashimoto to Creator/TakashiKondo[[/note]] garnered this reaction in particular due to Hashimoto's LargeHam GratuitousEnglish being particularly [[MemeticMutation memorable]] with fans while Kondo's take was a lot more [[DullSurprise subdued]].
325** Kyo's ''XIV'' redesign is not particularly well-liked due to the fact that he's so {{Bishonen}} it makes him [[YouDontLookLikeYou completely unrecognizable]]. It would have been even ''more'' different had fan outcry not pushed them to [[AuthorsSavingThrow revert]] his hair color from black to its original brown.
326** Iori's ''XIV'' costume was also rather poorly received for looking garish and falling on the wrong side of FashionVictimVillain.
327* TheyWastedAPerfectlyGoodPlot:
328** Despite being toted as [[WordOfGod "the other protagonist"]] of "The Tales of Ash" saga, Adel Bernstein ({{noble|Demon}} son of Rugal) plays ''no'' role in the climax. Hell, he's not even ''present'' in ''XIII''. Only [[NeutralFemale his sister Rose]] appears. Subverted by the console version, which shows Adel working behind the scenes [[spoiler:to help the Ikari Warriors in their investigation of Those from the Past]]. He's still not playable, despite concept art indicating that he was considered for the roster.
329** This is a general consensus about the revelation that Kyo-1 and Kyo-2 were two of thousands of Kyo clones created by NESTS when it was LeftHanging immediately afterwards.
330** The OutOfFocus status of the ''Fatal Fury'' and ''Art of Fighting'' cast (and some of the characters from the earlier ''KOF'' games); they are either DemotedToExtra, become TheArtifact, or are a case of ChuckCunninghamSyndrome. SNK seems to be downplaying the fact that the ''KOF'' series is supposedly a big crossover of various SNK series and is focusing more on the characters that are more made for this series instead. However, SNK Playmore is showing some signs in trying to rectify this with ''XIII'' as they are starting to flesh out the older characters more.\
331That being said, more [[UnexpectedCharacter unorthodox]] decisions for who gets to [[TheBusCameBack ride the bus back to]] ''KOF'' [[BrokenBase can cause a schism in the fanbase]]. Hwa Jai is perhaps most notorious for this; older fans were glad to see him after some two decades, whereas many others felt he was undeserving of returning to the ring, which was not helped by him playing [[MovesetClone in a similar fashion to Joe]] (even if it was mainly from an aesthetic standpoint) and suddenly coming across as somewhat AxCrazy, as if he were channeling the more popular Yamazaki. A similar case could be made for Hwa's teammate Raiden, as opposed to, say, Tizoc.
332** A lot of noise is made about Kensou's mysterious Dragon Power only for it to be unceremoniously dropped after XI.
333* UnexpectedCharacter:
334** Seeing at it was the old SNK's last hurrah, ''2000'' featured a massive overload of [[TheCameo cameos]] from most of their older titles. The Maniac Strikers in the console versions continue the trend.
335** It happened again with ''XI'', which added the likes of Gai Tendo and Silber from ''Buriki One'' and Sho Hayate and Jyazu from ''[[VideoGame/FuunSeries Savage Reign/Kizuna Encounter]]'' as {{Secret Character}}s.
336** Raiden in ''XII'' and Hwa Jai in ''XIII'', two characters from the original ''Fatal Fury'' that players never expected to see again. ''Ever''. Bonus points for teaming up with Kim.
337** ''XIV'' brought with it not only Nakoruru from ''VideoGame/SamuraiShodown'', but also Mui Mui and Love Heart, characters from a couple of obscure Japan-only Pachinko games as part the "Another World Team". The fact that they're appearing in a non-DreamMatchGame opens the door to more of these as well.
338** In spite of ''XV''[='s=] TagLine being "Shatter all expectations", most of the changeups it introduced to the teams were rather mild at first, like Benimaru joining up with Shun'ei and Meitenkun to form Team Hero or King joining Team Art of Fighting as its third member (Which she did two times already). Then expectations were finally shattered for real when SNK announced Team Secret Agent, consisting of Vanessa, Blue Mary, and Luong, all three of which have each been on completely different teams before now!
339** Next to no one was expecting the return of [[spoiler:[=K9999=]]], now going under the name Krohnen, due to the character being a blantant ripoff of Tetsuo from ''Anime/{{Akira}}'' and SNK clearly not wanting someone so unoriginal in their ranks. The fact they were willing to give him another chance with a new redesign and now making his ultimate less fleshy and more robotic specticale was a surprise to many fans of the series. And even better -- he's teaming up with his old teammates (Angel and Kula) for the first time since ''2001'' (albeit without Foxy) and ''2002''!
340* UnintentionalUncannyValley:
341** Sprites before ''XIII'' had Kula resembling a human-sized doll with [[CartoonyEyes bug eyes]]. ''XIV'' wouldn't be any kinder, though she thankfully looks much better come ''XV''.
342** Due to the increasing realism in Shinkiro's style some of his later work for the series, unfortunately, falls into this.
343* UnintentionallyUnsympathetic: The OverlyLongGag of Kensou being Athena's HopelessSuitor and Athena somehow avoiding the issue has lead some Athena fans to resent Kensou for his inability to take a hint and some Kensou fans to resent Athena for all but stringing him along. Each is considered RonTheDeathEater by the other's faction and accused of having purely selfish motives or worse.
344* VideoGameMoviesSuck: The 2010 live-action movie is a hot mess, essentially being a movie of KOF InNameOnly. Problems include (but are not limited to) white-washing Kyo and Mai, turning Mai and Terry into CIA agents for no reason, and a nonsensical plot about a "King of Fighters" dimension.
345* ViewerGenderConfusion:
346** Unless you played the games, Benimaru from a visual standpoint.
347** Sometimes players refer to Chris as a girl. It doesn't help that he has a GenderBlenderName. It was revealed that Chris is actually an AdorablyPrecociousChild (outside of [[SlasherSmile Orochi mode]], at least).
348** [[AdorablyPrecociousChild Bao.]] A Japanese magazine had to place the male symbol character along with his name when introducing him; and probably also to explain his special intro with sexy female characters. It didn't help that one of his Spanish quotes for ''KOF '99'' was [[BlindIdiotTranslation worded as if he were a girl]].
349** [[DudeLooksLikeALady Ash Crimson, Shion, the list goes on...]]
350* WheelchairWoobie:
351** Kaoru started out as such, but her interactions with the Psycho Soldier Team managed to improve both her health and disposition
352** [[spoiler:Chizuru]] is seen briefly as one, more exactly in the Story Mode of ''XIII''. She gets better in ''XV'', thankfully.
353* WinBackTheCrowd:
354** ''XIII'' is this by virtue of completing the ObviousBeta that was ''XII'' (although the Russia stage from ''XII'' is mysteriously absent). Mai and K' are back as well as a true SNKBoss. You'll find every known character that was planned for inclusion in ''XII'' in ''XIII'' as well.
355** The promotional trailers for ''XV'' got off to a rocky start before finally easing fans' concerns about the game:
356*** ''XV'', the [[https://www.youtube.com/watch?v=Asg-tHYHJOA reveal trailer for Shun'ei]] was not received well due to its overreliance on jump cuts, resulting in gameplay clips that don't last for more than half a second at the longest. Every other character trailer from Meitenkun's onwards fixes this issue, showcasing the mechanics more thoroughly.
357*** After ten trailers that didn't showcase a whole lot in terms of gameplay, Terry's ''KOF XV'' [[https://youtu.be/3B1GXLeMQdo trailer]] has nearly a whole minute of uninterrupted gameplay between him, Andy, and Joe at the end. This eases the concerns that many have over the actual state of the game itself while also satisfying those that just wanted some more actual gameplay footage. Helps that it was released on the week of Terry's birthday, too.
358*** Happened again at Gamescom 2021, after over half the cast had been revealed with no other information being detailed, many had gotten burnt out of the regular character trailers. Then the SNK dropped the [[https://www.youtube.com/watch?v=_o7Ip64-Sio Gamescom trailer]] that revealed a massive amount of information about the game.
359*** And then came Tokyo Game Show 2021 where players got to play the game for themselves as well as being a well of raw, uncut gameplay for the game. [[https://www.youtube.com/watch?v=PFNYSfuxIUw Here's]] 15 minutes of said gameplay courtesy of IGN.
360*** And it only gets better from there -- cue the [[https://youtu.be/QlyzD75j0JM Team Garou trailer]] with the triumphant return of Rock Howard alongside Gato and B. Jenet. You can ''bet'' there was much rejoicing with this trailer alone.
361** SNK's announcement of ''KOF XV'' getting crossplay at EVO 2022 ''really'' won a lot of fans who were stumped by ''XV's'' [[ScrappyMechanic faulty matchmaking]] over, especially when paired with ''VideoGame/SamuraiShodown (2019)'' getting some much-needed love in the form of an update to rollback netcode for all platforms (sans the [[Platform/NintendoSwitch Switch]] version, unfortunately) coinciding with Team Samurai's reveal. And if that wasn't enough, then the announcement of a Season 2 - led by Kim and, most especially, Shingo ([[TheBusCameBack who hasn't been playable]] since ''XI'') - '''''and''''' the announcement of a new ''VideoGame/FatalFury'' title after more than '''20 years''' of dormancy really sealed the deal that SNK was back and better than ever.
362* TheWoobie:
363** While she might be a tad immature, Kula's had quite a rough go of it. Being a human test subject like K', losing Candy and Foxy (though this one would be {{retcon}}ned, fortunately), and being left on the run despite her team working for the Ikari Warriors since ''XI''. Her kidnapping at the hands of Krohnen and Angel in ''XV'' certainly doesn't help, either.
364** Being a BarrierMaiden isn't exactly a walk in the park, as Chizuru would find out the hard way when Goenitz would pay her a visit to destroy the seal placed on Orochi. The end result of that is Chizuru losing her sister and having to wrangle [[ArchEnemy Kyo and Iori]] together to reseal Orochi once and for all. [[FromBadToWorse And then Ash ended up getting involved]]...
365** Hotaru. The poor girl doesn't like violence yet compared to [[{{Jerkass}} Iori]] and her older brother [[ArrogantKungFuGuy Gato]], she's [[NiceGirl a lot nicer]] and had the misfortune of losing her mother while her brother barely even recognizes her, outright ''slapping'' her in the process! For what it's worth, at least she's a lot happier in the ''KOF'' continuity than she is in ''Fatal Fury'', often enjoying herself in the Women Fighters' team endings.
366** Working for NESTS as he might be, Krizalid is far and away the most pitiable boss character in the series. Being a clone of K' who thinks Seirah (Whip) is his sister, [[YouHaveOutlivedYourUsefulness killed for his failure]] by his [[CompleteMonster monster]] of a boss, and being cloned ''himself'' really makes one wonder just [[AntiVillain how villainous Krizalid truly was]].
367** Hell, having the misfortune of being a clone of Kyo at all is pretty depressing. No one would know this better than Nameless, who's had to endure TrainingFromHell courtesy of NESTS, losing his love interest [[TheLostLenore Isolde]] (who would be the basis for [[IdenticalStranger Kula's appearance]], hence Nameless' special intro with her), [[ArsonMurderAndJaywalking and being permanently]] PutOnABus [[ArsonMurderAndJaywalking for his troubles]], to boot.
368** In case Ron couldn't be enough of an asshole already, there's his treatment of his daughter, Xiao Lon. As per the suggestion of his wife, Ron outright ''[[IHaveNoSon disowned]]'' Xiao not long after her mother passed away. Why? Because she looked like her mother (who Ron had an affair with in the first place), that's why. Even sadder is the fact that Xiao [[BrokenPedestal actually looked up to Ron]] before he decided to disown her. And that's not even getting into her relationship with her brother Duo Lon or her lifestyle preventing her from living a normal life.
369** Poor Elisabeth. Having to lose her adoptive brother which [[HappilyAdopted she had a loving relationship with]], finding out he's the descendant of the leader of Those From The Past (even [[IdenticalGrandson looking an awful lot like him]], too), and [[LastOfHisKind losing her entire family]] beforehand (all she has left are Jaques, her butler, and Ash, of course)... yeah, that's quite a lot to live with. Fortunately, she gets her adoptive brother back thanks to Kukri's efforts and the two are now fighting alongside each other in ''XV''.
370** If you've ever wondered just ''how'' brutal NESTS were, look no further than Sylvie's past. Being another former experiment of NESTS hasn't exactly [[CloudcuckooLander been great for her]]. If her ending in ''[[VideoGame/SNKHeroinesTagTeamFrenzy SNK Heroines]]'' is anything to go by (PlayedForLaughs as it may be), whatever NESTS put her through is '''NOT''' pretty.
371** While she might seem like an unreasonable AdultHater at first and has [[{{Jerkass}} quite the attitude]] on top of that, Isla hasn't exactly had the best luck. The orphanage that she grew up in turned out to be [[OrphanageOfFear less than ideal]], and she's had to fend for herself much as Kukri did from a young age. [[spoiler:Being a vessel for [[EldritchAbomination Re Verse]] and nearly getting sucked into the Crucible of Souls if not for Shun'ei (or Dolores and Heidern) didn't help matters at all, either.]]
372* WTHCostumingDepartment:
373** General consensus regarding Shun'ei's outfit is that it looks rather overdone and screams "{{chuunibyou}} protagonist" all over, what with the half-rolled pants leg, CoatCape, and headphones. Sylvie gets it even worse, with some deriding her just because of her very flamboyant J-Pop-styled outfit.
374** Isla's design has also gotten this reaction, too - with the ''very'' garish yellow raincoat, paint-splashed hat, and the mismatched socks being a common source of complaints.
375** Iori's pimp jacket in ''XIV''. It's overdesigned, suffers from TooManyBelts in awkward places (even for a character who always demonstrated this trope), and comes in a garish shade of maroon. Thankfully the classic costume for Iori is still available, albeit via DLC. His ''XV'' design (which is based on his Striker counterpart in ''2000'') is considerably more well-received.
376** Kyo's ''XIV'' jacket gets this as well. While it's a little less cluttered than Iori's, fans still feel that it goes overboard with the pockets, zippers, and insignias, along with that the collar is much too big. Interestingly fans don't mind the outfit as much in official artwork, suggesting the issue comes down to [[SpecialEffectsFailure rendering]]. Again, thankfully, Kyo's classic ''[='=]94-[='=]98'' appearance is available via DLC for those not happy with the outfit or his [[TheyChangedItNowItSucks overall redesign]]. Likewise, Kyo's ''XV'' design is closer to his Ash saga design with the re-addition of his headband that he hasn't worn since ''[='=]97''.
377[[/folder]]
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