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1[[WMG:[[center:[-''Franchise/{{Tekken}}'' | '''Main Page'''\
2'''Mainline Entries'''\
3''Tekken'' | ''Tekken 2'' | ''YMMV/Tekken3'' | ''YMMV/Tekken4'' | ''YMMV/Tekken5'' | ''YMMV/Tekken6'' | ''YMMV/Tekken7'' | ''YMMV/Tekken8''\
4'''Spin-Offs'''\
5''Tekken Tag Tournament'' | ''Tekken Tag Tournament 2''\
6'''Films & Shows'''\
7''YMMV/TekkenTheMotionPicture'' | ''YMMV/TekkenBloodVengeance'' | ''YMMV/TekkenBloodline'']]-]]]
8----
9The following tropes have their own pages:
10* [[BaseBreakingCharacter/{{Tekken}} Base-Breaking Character]]
11* [[EnsembleDarkHorse/{{Tekken}} Ensemble Dark Horse]]
12* [[FanNickname/{{Tekken}} Fan Nickname]]
13* [[Fanon/{{Tekken}} Fanon]]
14* [[GameBreaker/{{Tekken}} Game-Breaker]]
15* [[MagnificentBastard/{{Tekken}} Magnificent Bastard]]
16* [[Memes/{{Tekken}} Memetic Mutation]]
17* [[ThatOneAttack/{{Tekken}} That One Attack]]
18----
19[[foldercontrol]]
20[[folder:A-M]]
21* AdaptationDisplacement: Outside Japan, Manga/{{Gon}} is far better-known as a ''Tekken 3'' character than he is as the star of the manga of the same name.
22%%* {{Adorkable}}: Alisa, especially in ''Tag 2''.
23* AlternativeCharacterInterpretation:
24** Kazuya's relationship with Jun Kazama can be seen as a [[SugarWiki/HeartwarmingMoments ray of cuteness]], or something a bit more nefarious, depending on the interpretation of his tactics in seducing her. Given Scenario Campaign in ''6'', it would appear that he holds a soft spot for Jun, or at least views her neutrally, seeing as he describes her as fearless and mysterious.
25** Speaking of which, where does Jun fit in now that [[spoiler:she's Unknown?]] Or Unknown for that matter?
26*** Maybe it's a mutual attraction on multiple levels, with Kazuya and Jun with [[spoiler: Devil and Unknown]] attracted to each other? Possibly a moot point however as the Tag series is not canon.
27** Some fans believe Angel to be nothing more than a mask for Devil based on their ''Tekken 2'' story, but it hasn't been confirmed.
28** What is Lee's exact position on the morality table? He's never been seen to make a formal HeelFaceTurn and his endings show him to be a bit of a jerk, but he is one of the most helpful characters in ''6''[='s=] storyline. Most would peg him as a neutral entity. He's generally decent nowadays (with quite a few PetTheDog moments in both ''6'' and ''Blood Vengeance'') and really only has it in for the Mishimas (adoptive half-brother Lars notwithstanding). At the end of ''7'', it looks like [[spoiler:he's on Jin's side, already securing him from Mishima Zaibatsu's grasp, helping Lars and Alisa, aiding the Zaibatsu deserters]], which may make him look like he did the formal HeelFaceTurn already, but perhaps there are still some ulterior motives hidden beneath those... His bio in ''8'' would ultimately clarify that while he initially had ulterior motives when he first met Lars, intending to use him as a pawn for his own revenge, he has since come to genuinely sympathise with Lars's cause and now aids him sincerely, having abandoned the ulterior motives he once held.
29** Kazuya and Heihachi are... [[EvilVersusEvil still not clear on who's worse]]. On one hand, Heihachi can have some PetTheDog moments (especially where [[MoralityPet Kuma]] is involved), but in the end, he's still a greedy bastard who's more cunning in manipulating things to be steered to his likings, and still responsible for everything in this mess. Kazuya bounces back between merely a victim of what Heihachi was planning, thus making him so messed up, but then his atrocities from ''Tekken 2'' on are far more open and shown to be worse than what Heihachi did: either he's just that bad, or [[AtLeastIAdmitIt he's just more proud to admit the crimes rather than hiding behind a facade]].
30** Has Jin become an AntiHero or ''AntiVillain''? He doesn't show a drop of sympathy for killing Jinpachi, who was the WhiteSheep of the family. He also shows no remorse for the world war he started [[ForTheGreaterGood feeling that the ends justified the means]], but still largely failed to achieve those ends. Jin also plans to [[RedemptionEqualsDeath die as penance]], but when Miguel finally catches up with him and threatens to kill him for what he's done, even ''he'' feels that death would be letting Jin off too easy. Oh, but let's not forget the evil acts Jin committed which had ''nothing'' to do with his "greater good", such as forcing Lars to kill a girl he clearly cared for, not just ignoring but ''mocking'' the pain it causes both of them. One wonders if [[RevengeBeforeReason he cares about anything but revenge]] and ridding the world of his curse, especially since prior to ''Tekken 6'' Jin still held [[EvenBadMenLoveTheirMamas his mother Jun in high esteem]] and once took a personal risk to warn [[MoralityPet Xiaoyu]] about Heihachi, but nowadays regularly betrays his mother's ideals and has flat out ignored Xiaoyu. Some people believe the Devil Gene was taking him over at that point, but there's nothing to prove that.
31** How did Kazuya dislike Jun to the point of having very low Netsu points on her in the ''Tag'' subseries, but he treats her with either awe or respect in the canon games? One may say that this is DependingOnTheWriter, but since ''Tag 2'' confirms that Jun is Unknown... There is room for an alternate interpretation: Kazuya sees the ''Tag'' version of Jun as just an impostor since she couldn't induce the same mysterious aura that lowers his guard in the canon games, and he does not like Unknown or impostors in general. In terms of Devil carrying her off in BridalCarry in ''Tag 1'', it should be known that Devil in ''Tag 1'' has yet to merge with Kazuya, so he may have different opinions about the ''Tag'' version of Jun/Unknown (so when Kazuya offs Unknown while laughing maniacally in ''Tag 2'', Devil has no say about it since Kazuya is the person in control at that time).
32* AmericansHateTingle: Lucky Chloe is not liked in the West, to put it mildly. Her [[BitchInSheepsClothing true personality]], while at least adding some depth to her character, doesn't help her case as, in her Character Story, she proceeded to humiliate fan favorite Eddy Gordo. The best thing that the Western fans can come up with about her is just how she's preferable to the reporter narrator in the story mode - and that she plays pretty good.
33* BrokenBase:
34** Juggling is either the lifeblood of ''Tekken'' or a cumbersome element. The additional mechanics introduced in subsequent games make this an even more turbulent topic to address.
35** Bound/Bounce, introduced in the sixth game. Some think that it adds a whole new layer of depth to how combos are constructed, while others say that it drags out the length of the already long juggles even further AND results in greater damage.
36** For competitive players, the lack in-game frame data for the characters' moves. Some players agree with Harada's reason that doing so shortens the lifespan of a game as players can more quickly learn how to play it optimally. Others disagree, and point to other game's that already give out frame data, stating that these have thrived despite doing so.
37* BraggingRightsOption: Yoshimitsu is a MechanicallyUnusualFighter with a sword, lots of different stances, and moves that hurt ''him''. His suicide DeathOrGloryAttack deals massive damage to both Yoshi and an enemy, and if the opponent dies as a result, it counts as a win for Yoshi no matter what. However, the attack is extremely slow and easy to see coming thanks to all sorts of visual and audio effects, and if an opponent dodges it, Yoshi only deals the massive damage to himself. Being able to land this attack to close out a round is one of the most rare, and flashiest ways to win in ''Tekken'', but it's also one of the most humiliating ways for either player to lose.
38* CatharsisFactor: One of the highlights of playing as Bryan is that one of his random winning pose where he practically delivered a NoHoldsBarredBeatdown to the defeated player. Highlights how much of a sadistic bastard he is? Yes. Is it pretty scary? Quite. Does it look like it's giving you catharsis when done towards a character you don't like (if not from the ''Tekken'' roster, using customization)? ''Oh yes''.
39* CharacterPerceptionEvolution:
40** Although she's had her fans during the franchise's earlier years, Anna Williams was considered by many to be an inferior version of her sister whose character was solely defined by her SiblingRivalry with Nina. This wasn't helped by how her [[MovesetClone moveset started out extremely similar to Nina's]], essentially making her a waste of a character slot that could be reserved for other fighters. As time went on, however, Anna started garnering a larger and more vocal fandom, with many citing that her charisma and FemmeFatale vibes made her a more entertaining character than her cold-blooded sister. Not only that, but both Anna's and Nina's endings often show the former as a frequent target of some misfortune at the hands of the latter, which only made Anna less of a nuisance and more of a sympathetic underdog [[TheDogBitesBack who is simply fighting back against her sister's bullying]]. Once Anna was added in ''7'', this perception continued to changed greatly, as they are now rooting for her even more to win against Nina in their duel when it turns out the person the latter murdered was Anna's ''fiance''.
41** In the past, Lee received a lot of dislike from Western players, as so many people perceived him as CampStraight or even MistakenForGay because of his very feminine manners and bright costumes. Such an attitude arose because of the fact that in Japan their view of men's beauty and a ChickMagnet is a rather feminine man with a gentle appearance, while the Western ideal is considered rather rude. Thanks due partially to society marching forward and partially to Lee himself becoming DenserAndWackier, however, these views have died down considerably. He's much more well-liked [[AgentPeacock because of his arrogance, style]] and [[HandsomeLech ability to attract women]], and because he's [[WhiteSheep not as screwed up as the rest of his family]] with the exception of Lars.
42* CommonKnowledge: Creator/ToshiyukiMorikawa is often cited as a member of the ''Tekken'' cast, usually as Kazuya. This is a mistake, as Kazuya was voiced by Creator/JojiNakata from the first game to the first ''Tag Tournament'', then Masanori Shinohara from ''4'' and so on. Not to say that Morikawa didn't do a thing, he did... Hwoarang's battle grunts before Korean voice actor Sang Hyeon Eom took over. Morikawa also returned for Hwoarang in ''Bloodline''[='=]s Japanese dub, this time doing his voice beyond just battle grunts.
43* CompleteMonster:
44** [[GodOfEvil Azazel the Rectifier]], the "original Devil", is an ancient demon who was sealed away by ancient people from the East after controlling mankind for centuries. Empowering humans to serve him, Azazel is the source of the "[[DemonicPossession Devil Gene]]", and thus the [[GreaterScopeVillain true source]] for all the evil the Mishimas have wrought. To escape confinement, Azazel tries to tempt [[Characters/TekkenJinKazama Jin Kazama]] to spread war and conflict to fuel his escape. [[VideoGame/Tekken6 Confronted by Lars in his temple]], Azazel claims mankind is bound to him and later proclaims that he is greater than any being on Earth before attempting to destroy the world. [[VideoGame/Tekken8 Revived]] by [[Characters/TekkenKazuyaMishima Kazuya Mishima]], Azazel tries to "reward" him by attempting to consume Kazuya.
45** ''Tekken 3'' (debut): [[AxCrazy Bryan Fury]] was once a DirtyCop with ties to drugs. Killed in a shootout, his body was taken by Dr. Abel who revived him as a cyborg. After two years, Bryan's body began to break down, but he was saved by Yoshimitsu and his friend Dr. Bosconovitch. As thanks for saving his life and making him stronger, [[UngratefulBastard Bryan]] murdered Yoshimitsu's Manji Clan brothers and almost killed Bosconovitch, [[ArchEnemy earning Yoshimitsu's undying hatred]]. Determined to [[BloodKnight unlock his full potential]], Bryan entered the King of Iron Fist Tournament 5, but Yoshimitsu forced him to retreat. Frustrated, Bryan traveled to battlegrounds across the world, killing and destroying until [[NoChallengeEqualsNoSatisfaction he grew bored of how easy it all was]]. Giddy to crush anyone that would [[ThrillSeeker provide him with entertainment and a challenge]], Bryan Fury is consistently portrayed as one of the cruelest fighters despite his lack of resources.
46* ContestedSequel: ''Tekken 4'' was viewed as disappointing when compared to the preceding Tekken Tag Tournament. The new characters were not anywhere near as popular as those introduced in 3 (and the replacement of fan favorite Eddy with Christie was widely disliked), and the game's smaller stages with closed off walls were a sharp contrast to the seemingly endless stages of the previous games. Whilst the returns of Kazuya, Lee and Marshall Law were praised, the dropping of any Jack robots was not. This is the primary reason why Tekken 5 had so many returning characters - as people had preferred to play Tekken Tag instead of 4.
47* CrackPairing:
48** For some reason, Christie/Steve was big around the time of ''4''. It's still a common ship in fanfiction.
49** Similarly, Lili/Dragunov and Miguel/Zafina appear frequently in fanfics for no reason other than first appearing in the same games.
50** Ever since the second trailer for ''Tekken 6'', Hwoarang/Lili has gained some popularity simply because the two were depicted as [[BattleCouple tag-teaming]] against Jin. That and [[DistaffCounterpart Lili is to Asuka as Hwo is to Jin]]. Let it be said that, canonically speaking, Scenario Campaign shows that Hwoarang has a low opinion of Lili.
51** In-universe we can get this thanks to what the characters think of each other in the ''Tag'' games. Kazuya hating everyone and Jun liking the animals is natural enough, and Asuka and Leo (and Lili) are friends in the Tekken comic, which can be seen as an implication that they would naturally get along with each other. But Bob and Asuka? Miguel and Bob? Paul and Bryan Fury? Ganryu and Devil Jin?
52** Pairing Zafina with either Miguel or Dragunov is also fair game in the eyes of some fans.
53* CryForTheDevil: The Mishimas are all BigScrewedUpFamily and are trying to one-up each other in terms of being evil. Their atrocities are unquestionable, but each came with a sympathetic, perhaps understandable, background.
54** Heihachi was perhaps the least person that could generate such tears, but ''Tekken 7'' made him as such. [[spoiler:His warmongering preference compared to Jinpachi aside, Heihachi was perfectly fine in becoming a loving father to Kazuya and husband to Kazumi... until Kazumi got taken over by the paranoia of how Heihachi would start a war that ravage the world and thus must be eliminated by the orders of her original clan Hachijou ''despite her own love with Heihachi''. Heihachi was at first hesitant, but on seeing how far Kazumi has fallen just to kill him, [[DespairEventHorizon he just broke and considered the Kazumi he loved dead]], and decided that [[ThenLetMeBeEvil it won't matter if he became just as evil as Kazumi predicted.]]]]
55** Kazuya was born with the Devil Gene inherited from Kazumi. Heihachi abused him and threw him to a ravine [[spoiler:and partially for his own experiment to confirm if the Gene was in him]]. He only survived because of the Devil Gene within him, but after those abuses and losing his beloved mother and grandfather from said father, he became a bonafide ruthless evil man who lusts for power and sought only it thanks to the cruel fate thrusted to him. It got worse later in ''Tekken 7'', when Kazuya found out that [[spoiler:Kazumi has prepared to kill him just in case he got the Devil Gene inside him via [[Franchise/StreetFighter Akuma]], further destroying Kazuya's world when the people he thought to be his MoralityPet turned out that she wanted him dead too. ''He's alone all along''.]] At that point, he pretty much resigns to his loneliness, believing that the only path available for him is to follow his desires to conquer and rule everything alone. Even when Jun somehow returns and shows that she still cares for him, he resigns to the fact that he's BeyondRedemption and she's better off leaving him alone.
56** Jin is definitely the biggest recipient for this. He inherits all of the cursed genes plaguing his family, his mother went missing/presumed dead when he was at the age of 15, and his grandfather (Heihachi) trained and used him to lure the killer of his mother for his own schemes and then attempted to kill him when he outlived his usefulness... and it was the impetus of his SuperpoweredEvilSide, Devil Jin, to appear. This gave Jin identity crisis that makes him fear to endanger whatever friends he made before (Xiaoyu and Hwoarang). So he distanced himself with them until he won the 5th King of Iron Fist Tournament and decided to [[WellIntentionedExtremist plunge the world into chaos to destroy the source of evil that made him the way he is.]]
57* DesignatedHero: Heihachi was, more or less, the central character in ''Tekken 2'' alongside Jun. The franchise as a whole runs on this trope, with Kazuya the lead in 1 and Jin the lead in 3 to 5 and then 8.
58* DracoInLeatherPants:
59** Heihachi, Kazuya and Jin get this despite all the atrocities they commit throughout the series. It also helps that they legitimately can be given the CryForTheDevil treatment.
60** [[AxCrazy Bryan Fury]] and [[SilentAntagonist Sergei Dragunov]]. In canon, Bryan's always been antagonistic since his debut with ''Tekken 3'', and only got worse from SanitySlippage until he was a full-on OmnicidalManiac starting in ''Tekken 5''. At the same time, Dragunov's role in ''Tekken 5'' involved trying to capture Devil Jin so the Russian government could use his energy to awaken a far more dangerous monster buried in Siberia. In fanon, they're blasted full-force with {{Ukefication}}, or at least labeled NotEvilJustMisunderstood, often to ship with other characters.
61* EpilepticTrees:
62** There has been some fan speculation that Angel came into existence because of Jun's presence.
63** Heihachi's tenure as a GuestFighter in the [=PS2=] version of ''Soulcalibur II'' (most notably, [[spoiler:Heihachi accidentally cutting his hand with a fragment of the Soul Edge]]) has a few fans wondering about a possible connection between [[spoiler:Soul Edge and the Mishima bloodline]]. However, it should be noted that his participation in the series is non-canon.
64** Quite a few people are convinced that Ogre is holding Jun's '''severed head''' in the [[https://www.youtube.com/watch?v=M0JM1QdafWg arcade intro]] to ''3''. Alternatively, this could be how Jin ''interpreted'' the events, seeing as he was knocked unconscious by Ogre. Given Jun's return in ''8'', it's more like the latter case.
65** The true extent of Ogre's connection to Devil/the Devil Gene is ''ripe'' for these. Heihachi sought the Devil Gene in ''4'' so that he combine his genetic material with Ogre's to gain {{immortality}} or create a new lifeform. In ''Devil Within'', True Ogre's presence causes the Devil inside Jin to flare out of control. In ''Dark Resurrection'', Dragunov's ending has him revive an inanimate figure resembling True Ogre using Devil Jin's power/lifeforce.
66** Speculation that it's [[spoiler:Julia]] behind Jaycee's mask began almost immediately after the character was revealed, with [[http://farm6.static.flickr.com/5050/5288864131_d92048af25_b.jpg this image]] surfacing not even hours after the news hit the Internet. That her name is a phonetic spelling of [[spoiler:Julia's initials]], [[https://www.youtube.com/watch?v=HhTwHx5nxSM a video]] of ''Tag 2'''s location test showed Jaycee has a lot of [[spoiler:Julia's]] attacks, and both Jaycee and [[spoiler:Julia]] having the same voice continued to fuel the fires until [[WordOfGod producer Katsuhiro Harada finally confirmed it]] in [[http://www.godisageek.com/2011/06/e3-tekken-tag-tournament-2-exclusive-details-series-preview/ an interview at E3 2011.]] To add to this, Ganryu, in his ending, happens to walk past Jaycee's room while she is showering, and he decides to watch, [[BlatantLies not for perverted reasons, obviously]], but to see if Jaycee is [[spoiler:his 'beloved Julia-Chan', as he suspects. [[CantGetAwayWithNuthin He gets arrested for this.]] ]]
67** Many players assumed that her choice in fighting style was done to [[spoiler:[[DivergentCharacterEvolution differentiate Julia from her mother.]] With Michelle joining the console version's roster, it's a safe assumption they were right.]]
68* EvenBetterSequel: It is widely agreed that ''Tekken 2'' is this compared to ''Tekken 1'', and ''Tekken 3'' is this compared to ''Tekken 2''. Also, ''Tekken Tag Tournament 2'' compared to ''Tekken Tag Tournament 1''[[note]][[CasualCompetitiveConflict Outside of competitive play, anyway]] -- [=TTT2=] is at best divisive in the competitive community, and at worst considered horribly imbalanced and hated.[[/note]] and ''Tekken 6'' (which came out immediately before it, and uses largely the same engine).
69** Depending on how you view ''Tekken 4'', ''Tekken 5'' is either this or a SurprisinglyImprovedSequel to that game. Considering ''Tekken 4'''s divisive nature, some fans also feel this way about the game, compared to ''Tekken 3''.
70* EvilIsCool:
71** [[CoolOldGuy Heihachi]] may be an old bastard. But he has earned his place as one of the most recognizable villains in the fighting game genre thanks to proving multiple times to be one of the biggest badasses in the series, whether it in the ring, his endings, or the general aura he gives off. His greatest charm is that despite all that, he's the shining example of a BadassNormal, going toe-to-toe against supernatural martial artists with just his sheer martial arts capabilities.
72** Kazuya became a villain in ''2'' and remained that way, and he's gotten even worse after his revival, with WordOfGod trying to insist that he's an incarnation of evil and could be worse than Heihachi. He is still damn cool due to his own twisted sense of honor and [[AtLeastIAdmitIt honesty]] in his villainy and the fact that he's just that damn powerful as a martial artist without overly depending on his Devil power, while casting a serious shadow on the good guys (especially Jin). It also helps that [[TragicVillain his path to evil is shaped by tragedy]], giving him multiple layers for the people who want to see him more than 'a personification of evil who has to be toppled' to enjoy.
73%%** In terms of characters outside the Mishima family, there's [[AxCrazy Bryan]] [[PsychoForHire Fury,]] [[CombatPragmatist Dragunov,]] [[ProfessionalKiller Nina,]] [[ArrogantKungFuGuy Feng Wei,]] Ogre, and of course Devil.
74* FanPreferredCouple: Although in general the majority of pairing in the series are pretty obvious and almost have no intrigue, it seems that so many people like to pair Jin with Hworang and Lili with Asuka as bisexual. This perhaps even led to the fact that from the fifth game on, Hworang was switched to FriendlyRivalry with Steve. In addition, fans also like to pair characters that have a temporary intersection in some games, for example Lee with Anna or [[KissingCousins Jin with Asuka]].
75* FightSceneFailure:
76** Averted in the movie: the fight scenes are ''very'' well choreographed, even with nearly every character's fighting style being incorrect and several of the actors being people who hadn't done such scenes before.
77** Averted with Gary Daniels as Bryan Fury, who's a real-life kickboxer, and what Bryan practices is kickboxing, [[FridgeBrilliance so it makes sense Bryan would be portrayed by a real-life kickboxer]].
78* FoeYayShipping: You'd be surprised at how many people latch onto Yoshi/Kuni, Jin/Hwo, Asuka/Lili, etc.
79* FranchiseOriginalSin: The later ''Tekken'' games have been criticized for how whacky and out-of-place the new characters are, with many of them being clearly {{anime}}-influenced, and that they didn't fit in game which was supposed to be game about fighters using relatively realistic martial art styles. It reached a boiling point with Lucky Chloe, a [[{{UsefulNotes/Kawaisa}} kawaii]] pop idol girl who speaks in GratuitousEnglish and fights using [[DanceBattler dance moves]], making her quite possibly the most hated character [[AmericansHateTingle for western audiences]]. However, these kinds of whacky characters have been present since the beginning -- Yoshimitsu was a cyborg ninja that seemed a little out of place amid a roster of martial artists. Not to mention [[BearsAreBadNews Kuma]], [[MechaMooks Jack bots]], and [[BoxingKangaroo Roger]] were in the first two games as well. And the anime influence? Been there since ''3'', with Xiaoyu's anime-style ending and her character hitting most of GenkiGirl cliches found in anime.
80** The extreme {{Flanderization}} of some of the series' long-standing characters began in ''Tekken 3'', when the series began adding more comedic ending cutscenes to several characters. After taking a brief backseat in ''4'' due to the game's overall more serious tone, comedic endings would come back full-force in ''5'', and had stood firm with almost each iteration since then. This had the unfortunate side effect of watering down once-respected characters into complete jokes, with no example being more obvious than the severe BadassDecay of Paul and Law, who went from being well-respected fighters in-universe, to serving almost entirely as comic relief for most of the screentime they're given.
81* GameBreaker: [[https://www.youtube.com/watch?v=CvdNTA9pyPM King's df+1 in the first game]] is jokingly referred to as the [[Franchise/YuGiOh Left Arm of the Forbidden One]] due to the fact that it is a whopping +93 frames ''on block'', which guarantees an unblockable followup combo; it actually punishes you more for blocking the attack than actually getting hit by it and even then he's still in a better position either way.
82* GrowingTheBeard: ''3'' is often cited as when the series established its core mechanics to a tee by refining the grounded movement options and juggle-based combos that future games would iterate on. As noted above, ''5'' built its reputation as revisiting the roots ''3'' and the first ''Tag'' established, and many of the newcomers included from its class (Jin, Xiaoyu, Hwoarang, King II, Eddy, Kuma II/Panda, Bryan and Julia in particular) have not only become series mainstays but very iconic in their own rights.
83* HarsherInHindsight: Twofold for Heihachi. He's very much respectful towards women, always preferring to negotiate first unless he has absolutely no choice, and its made plenty of memes of him being a [[SilverFox ladies' man]] that seemed to be above temptation nevertheless. Then Lars was revealed to be [[LukeYouAreMyFather Heihachi's bastard son]], meaning that behind the scenes he ''was'' still getting with women, albeit a good number of years ago. [[spoiler:Then we find out about Kazumi, Heihachi's first and only legitimate wife that he truly loved and had Kazuya with, and whom he killed in self-defense, meaning after his StartOfDarkness, he likely abandoned his vows from the vast betrayal and fathered what [[WordOfGod Harada]] says to be around 30 illegitimate children, either by accident or as means of spreading the Mishima Zaibatsu's influence. [[EpilepticTrees Reina seems to be even more proof to this]] in ''8''.]]
84* HeartwarmingInHindsight: In ''Tag 2'', during Jun and Kazuya's paired victory pose, he didn't pay her any attention while she looked at him, concerned. You could have written it off as Kazuya being the asshole as usual and Jun has [[NoAccountingForTaste a horrible taste in men.]] This ends up more heartwarming after a certain reveal in ''7'': [[spoiler:When Kazumi is revealed to have prepared countermeasures to kill Kazuya in case he has the Devil Gene, Kazuya was visibly crushed when he realized that the mother he looked up to wasn't exactly as he thought and all this time, he was actually alone all along.]] This makes Jun's concern a lot more poignant because [[spoiler:even if Kazuya never realizes this or chooses not to, he DOES have someone still looking out for him: Jun.]]
85* HesJustHiding:
86** The fanbase presumes Jun Kazama's still alive in some form after her run-in with Ogre before ''3''. [[WordOfGod The official verdict]] is that she's "missing"/"in hiding," with ''8'' set as her big comeback.
87** In ''Tekken 7'', [[spoiler:Heihachi is killed by a Devil Gene-empowered punch to the chest, and thrown into a lava pit by Kazuya, for good measure. However, due to Heihachi's history of [[JokerImmunity cheating death]], some fans have a hard time believing he's gone for good, arguing that he'll probably just be resurrected somehow, much like Kazuya himself after his death in ''Tekken 2''.]] [[WordOfGod Harada himself]] had to confront it head-on in the lead-up to ''Tekken 8'' by outright stating during an interview that [[spoiler:Heihachi Mishima is ''completely'' dead,]] and even then there are fans who ''still'' don't buy it.
88* HighTierScrappy: Steve managed to be a pain in just about every game since he debuted in ''Tekken 4''. Being the MechanicallyUnusualFighter that he is (in addition to being, well, a [[BoxingBattler Boxer]]), Steve can't kick like most other characters on the roster can (with some exceptions, like his stomp and hopkick). Instead, pressing his kick buttons has him perform a unique maneuver[[note]] It depends on the specific button combination; for instance, just the kick buttons yield a weave, with either kick button corresponding to a direction (e.g., LK/3 to go left). Pressing forward plus a kick button nets you a duck-in stance with a few follow-ups, which are further enhanced by holding the input down. Pressing both kick buttons nets you a spin, and so on so forth.[[/note]] that, when paired with the regular sidestep, lets Steve dart across the screen like no other character on the roster[[note]] And mind you, that's not even getting into his notoriously busted Left Weave [[CycleOfHurting infinite]] from ''Tekken 5'', which was so bad the game saw a UpdatedRerelease just to bring him down to earth, nevermind that he was outright '''''banned''''' in tournament play because of it; or at least the infinite itself was, anyway. [[/note]]. Pair that with some of the best counter hits in the game (which are only rivaled by Bryan), excellent combo damage, and an oppressive poking game, and you have a character that earns ire for every bit of respect he gets. Because as strong as Steve is, he's also one of [[DifficultButAwesome the most difficult characters to master]], since he demands not only very strong ''Tekken'' fundamentals, but his more damaging combos are [[SomeDexterityRequired locked behind an execution barrier on top of that]]. Either way, Steve is a fairly reliable pick no matter the game he's in if you can handle said demands.
89* HilariousInHindsight:
90** In ''Tag 2's'' Fight Lab mode, the final set of enemies consists of LawyerFriendlyCameo versions of [[Franchise/StreetFighter Ryu, Ken and Akuma]], meant as a TakeThat as fitting the FriendlyRivalry of ''VideoGame/StreetFighterXTekken''. Come the ''Fated Retribution'' update of ''7'', and the actual Akuma makes an appearance as a GuestFighter, possibly none too happy at being mocked... and missing the initial roster of ''VideoGame/StreetFighterV''.
91** There was a ''WebAnimation/OneMinuteMelee'' that pit [[https://www.youtube.com/watch?v=JqNV_pcRCd0 Heihachi against Geese Howard]] long before Geese was confirmed for ''Tekken 7'' (with his trailer involving him kicking Heihachi's ass no less). Funny enough, both would once again [[Recap/DeathBattleS08E04HeihachiMishimaVsGeeseHoward face each other]] on ''WebAnimation/DeathBattle'', with [[spoiler:Heihachi winning.]]
92** While Lili and Alisa don't interact in canon, it's amusing that Lili's ''Tekken 6'' actress would go on to voice a haughty, entitled {{Tsundere}} named Alisa with a wealthy father in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel''.
93** This is the second time a ''Street Fighter'' and a ''Videogame/FinalFantasy'' character appeared in the same game. The first was in ''Videogame/SuperSmashBros'' for Wii U/3DS (Ryu and Cloud appeared in that game as DLC). And as of ''VideoGame/SuperSmashBrosUltimate'', things have come full circle, with Terry Bogard joining Ryu and Cloud in ''Smash''... ''after'' Geese Howard was released as DLC in ''Tekken 7''. The circle was fully drawn when Kazuya himself joined in 2021.
94** Since ''Tag 2'' gave each of their stages corresponding countries where they were located in, it marked the first time Italy, Saudi Arabia and the Philippines were represented in the franchise, albeit through stages. By the next mainline title, those three countries got first-time representatives in the form of Claudio, Shaheen and Josie, respectively.
95*** Actually Italy was represented in the original game, in Venezia.
96** Jun's Umbrella item move in ''Tag 2''. [[Film/GuardiansOfTheGalaxyVol2 She's]] Film/MaryPoppins[[Film/GuardiansOfTheGalaxyVol2 , y'all!]]
97** The "Chicken" callout in most of the series becomes this after ''VideoGame/FarCry6'' introduced a cockfighting minigame clearly inspired by ''Tekken''.
98** The "Supercharged" customization option for Jin in ''Dark Resurrection'' is a blue-colored hair style that parodies the Super Saiyan forms in ''Franchise/DragonBall''. Years later, ''Anime/DragonBallZResurrectionF'' would introduce the Super Saiyan Blue form, with extremely similar blue hair.
99* IKnewIt: Kazumi being the name of Kazuya's mother was all {{Fanon}}, until ''Tekken 7'' that is. The name ''kanji'' of Kazumi had already been introduced way back in ''Tekken 2'', on Heihachi's stage. Through a generous GuideDangIt, you can force the camera to look down into a certain part of the floor to see a writing: 一美 (傘) 平八 (in fact, most of the trailers emphasized this part to show you that Kazumi is not an AssPull). The first two kanji are Kazumi's, the last two are Heihachi's, and the middle means "[[UmbrellaOfTogetherness umbrella]]". [[SweetieGraffiti It's a Japanese expression to show love between couples]], so back then, it had been confirmed that whoever Heihachi's wife was named 一美. But because personal name kanji is so notoriously hard to predict, you can guess whatever readings from that: "Kazumi", "Hitomi", "Izumi", "Itsumi", [[OddNameOut "Kunitoshi"]]... The {{Fandom}} took "Kazumi" as their choice, possibly because it fits Kazuya's naming pattern better.
100* IncestYayShipping:
101** Despite being cousins, [[KissingCousins Jin and Asuka]] receive a lot of attention from shippers who don't pair them with their respective rivals, Hwoarang and Lili. It helps that the exact nature of their relationship largely remains unexplored (it isn't even established whether they are first, second, or third cousins) save for a one-time encounter in ''[=T5=]'' (which was itself dripping with ShipTease), leading to plenty of untapped story potential. Doesn't help that Harada confirmed on twitter that Jun and Asuka are't even cousins, just "part of the same clan."
102** Nina is sometimes quite anxiously paired by some people [[BrotherSisterIncest with her sister Anna]] because of the very strong tension between them and her sister's very playful manner of communication. The fact that Nina is practically not interested in men (or women for that matter), and Anna has a strong reputation for ReallyGetsAround in fandom, makes everything worse. This also happens [[ParentalIncest to Steve in subsequent games]], since, due to the nature of his birth and the formal absence of age difference, many forget that he is [[DesignerBaby technically her son]].
103* ItWasHisSled: Nearly everyone quickly figured out Jaycee was [[spoiler:Julia]] underneath the mask.
104* LauncherOfAThousandShips:
105** Despite being a CelibateHero through and through, Jin has been literally coupled with ALL the characters in the series, might that character be male or female, and even including his [[IncestYayShipping family members]].
106** Lili is the female equivalent: she's often paired up with her {{Friendly Rival|ry}} [[FoeYayShipping Asuka]] (all the LesYay interactions between the two in the ''Tekken'' franchise don't help), but also with Jin, Hwoarang, Steve, [[{{Bifauxnen}} Leo]], and even ''Dragunov''.
107* LesYay:
108** Play as Zafina on Lili's stage in ''Tekken 6'''s Scenario Campaign, and you'll see what we mean. (Mostly for Zafina, but also a bit for Lili. She found the idea "appealing", after all.)
109** If you've read the Ultra Jump Egg manga, Lili ''really'' pushes it with Asuka, [[http://ultimaterogue.tumblr.com/post/71945031261/friendly-reminder-that-lili-had-no-respect-for including landing on her face crotch-first, trying to sleep in her bed, and grabbing her breasts]], all the while insisting it's for her rivalry.
110*** Looking over that Ultra Jump Egg manga, Lili and Asuka fall into this big time. Let's add in Lili calling Asuka her soulmate and two bathing with each other. That or their ''Tekken 6'' endings alone. Sure, they may be fighting, but both have shown that they not only both enjoy fighting, even Lili's butler comments that this is her making friends.
111*** Further evidence for Lili in her ''Tag 2'' ending. Sebastian voices doubts that the plan is such a brilliant way to signify her ''affections'' for Asuka.
112*** ''VideoGame/StreetFighterXTekken'' has them pair up to go to Antarctica. Note that someone with Lili's resources could have probably gotten anyone other than Asuka to accompany her. Instead she chooses to go with Asuka.
113*** For what it is worth to shippers, it is possible to dress Asuka and Lili up in something resembling a ''groom and bride'', thanks to customization in ''Tag 2''.
114*** Even more fuel for the fire appears in ''Tekken 7''. After Asuka's story fight, she rambles on, in stunning detail, every one of Asuka's problems, and solves just about most of them in one swoop by buying out her house and family dojo, while insisting she live with her and learn her martial art.
115** In ''[[Anime/TekkenBloodVengeance Blood Vengeance]]'', we have Xiaoyu and Alisa as well. [[spoiler:Xiaoyu, wearing only a ModestyTowel, hugs Alisa and sleeps on Alisa's lap.]]
116* LikeYouWouldReallyDoIt: [[spoiler:Wang]]'s death in ''Tekken 6''. Deliberately lampshaded in ''Tekken Tag 2''. [[BreakingTheFourthWall "Those wussy game developers..."]]
117* LowTierLetdown:
118** Amusingly enough, as a contrast to his HighTierScrappy status in later entries, ''Tag'' is by far Paul's worst showing in the series. Common grievances include, but aren't limited to - the lack of his signature Demolition Man string[[note]] He had the first two hits - Bone Breaker (d+4,2) - but not the extension (1+2), which wouldn't be added until ''Tekken 4'', and made easier to pull off from ''6'' onward owing to being a very strict [[JustFrameBonus just frame]] input. And the string itself was just unusable, due to being death on block ''and'' on hit. [[/note]], his susceptibility to being stepped (including his notorious Phoenix Smasher/Deathfist) owing to the game's movement, and just all-around ''bad'' frames on some of his key moves [[note]] His Hammer Punch (d+1) is a particularly glaring example; being -8 both on block (which is fair for a poke of its kind) and ''on hit'' (which isn't great for Paul), meaning Paul loses his turn either way. [[/note]].
119** Prototype Jack was rather notorious in the original ''Tekken Tag Tournament'' for being completely useless in competitive play. This was because his hitboxes and frame data on almost all his moves are laughably bad, for just one example, his jab punish can't even connect the second hit unless at point-blank range, and a lot of his moves are easily punished by pretty much everyone. One Korean player claimed it would be impossible to win with him in competitive play.
120* MemeticMolester:
121** Feng's ''Tag 2'' ending is quickly giving him a... reputation. Poor Asuka...
122** The ''Tag 2'' version of Unknown because of what she does to you in the Game Over screen in arcade mode.
123** We gonna just gloss over Marduk carrying poor unconscious Anna Williams over his shoulder after beating her in his ''Tekken 5'' story mode?
124* {{Moe}}: Lucky Chloe, what with all the CatGirl accessories she wears.
125%%** Xiaoyu and Alisa.
126%%** Josie Rizal from ''Tekken 7'' is definitely this.
127* MoralEventHorizon:
128** Bryan's slaughter of the Manji clan [[UngratefulBastard after they had JUST saved his life]].
129** Kazuya offing his grandfather Jinpachi, perhaps the ''only'' person whom he had a good, loving relationship with, in his ending in ''5'', thus cruelly subverting what was meant to be a PetTheDog moment... However, thanks to canon, this never actually happened, but it serves as a warning that if the correct condition is met, then it can still be in-character for Kazuya to cross it.
130*** His use of his Devil Powers in ''8'' endangering civilians and shutting down every single satellite also counts as this. All that after he just [[VillainHasAPoint called Jin out for starting the war in Tekken 6.]]
131** Heihachi's treachery starts earlier than the series (mostly with tossing Kazuya over the cliff) but if he were to have one, using his grandson (who completely trusted him back then) to attract Ogre to the third tournament and then shooting him in the head with nary a second thought once he got what he wanted is probably his darkest hour.
132* SugarWiki/MostWonderfulSound: The grunts of your Mishima character successfully executing the Electric Wind God Fist (in Kazuya's case, "Doryah!"). This means you got your timing absolutely perfect and if it connects (especially in the middle of punish combo/juggle), you get more options to wreck your enemy further.
133[[/folder]]
134
135[[folder:N-Z]]
136* {{Narm}}:
137** From the OVA "Why are you so upset!? Is it because your father threw you off that cliff?"
138** One of Lei's [[https://www.youtube.com/watch?v=SCY1N5cHx30 Story interludes]] in ''Tekken 5'' has him attempting to place [[HumanoidAbomination Jinpachi]] under arrest. It's not supposed to be comedic, but certainly comes across that way.
139---> '''Lei''': "Jinpachi. I'm placing you under arrest!"
140---> '''Jinpachi''': "I will destroy all!"
141** The English dub of Hwoarang's ending from ''Tekken 4'' has also gained some infamy.
142--> '''Jin''': [[JapaneseRanguage Zere's...no reason to fright.]]
143--> '''Hwoarang''': You ain't got one? *dramatically turns around* ''Well I do!''
144** Law's battle grunts from the first two games. His voice is so high-pitched he ends up sounding like [[Series/SesameStreet Elmo]] trying to do Kung-Fu.
145** The narrator of ''Tekken 7's'' story mode, with his borderline monotonic, phoned-in delivery, has been widely ridiculed by fans.
146** Kazuya's ending in the original game has him throw his father down a cliff, much like Kazuya was thrown into one as a child. However, a combination of dated graphics, SoundtrackDissonance, ill-fitting backgrounds, and Kazuya's weird smile at the end makes the scene unintentionally hilarious.
147** The shading in ''Tekken: Bloodline'' is rendered as rectangles or triangles in nearly every scene (regardless of lighting or setting) which comes across as lazy and ''really'' distracting.
148* NintendoHard: The first Tekken can be this at times, as its AI was designed for arcades, where losing and thus putting in more money to continue was profitable. If your opponent isn't blocking constantly, then they will hit you with a huge combo, and in this game, even the standard moves can wipe out a quarter of your life bar in one go. The difficulty on the Playstation version is very much superficial, in fact, due to an error, Medium mode is easier than Easy mode. In Tekken 2, things started to get a bit more sensible, you can turn on Guard Damage (which will mean you hit the opponent if they're guarding too often), the moves do less damage, and characters will not constantly spam combos...unless, for some reason, it's Law, who is still extremely hard to beat. From Tekken 3 onwards, the games are a lot easier, and a lot more playable as a result.
149* OlderThanTheyThink: Several fans believe that "Fiji -Paradiso Mix-", the theme of Eternal Paradise in ''Tag 2'', is purely a remix of Roger/Alex's theme in ''Tekken 2''. While this ''is'' technically true, the theme originated with the Fiji stage from the first game, as indicated by the song's title. The confusion is probably due to the fact that the ''Tekken 1'' theme was re-arranged for its sequel, which more closely resembles the ''Tag 2'' remix.
150** Devil Jin debuted as a playable character in Tekken 5, but he actually first appeared in Tekken 3 in Jin's ending and even had a [[https://i.ebayimg.com/images/g/ay8AAOSwP4lbXFCI/s-l1600.jpg figure]] produced at the time. He didn't appear in Tag or 4, so it is assumed that his inclusion in Tekken 5 was due to fan demand (since numerous Tekken 1 & 2 characters reappeared in it too).
151** Despite not appearing till later in the series, Forest Law and Dr Bosconovitch are seen in Tekken 1 endings, and Jinpachi and Kazumi Mishima are mentioned in the character biographies.
152** Two of the unused character designs from the original Virtua Fighter were carried over by the developers that moved to Namco to work on Tekken. These are Jack (named Jeff and whose outfit was the basis for Prototype Jack's design) and Kazuya (who was a prototype design for Akira and actually far more resembles Jin). In addition, the prototype design for Dural was used for Hwang in Soul Edge.
153** Negan is not the first guest from outside a videogame in Namco's fighting games, as ComicBook/{{Spawn}}, [[Franchise/StarWars Darth Vader and Yoda]], and [[Literature/TheWitcher Geralt]] all appeared in the ''Videogame/SoulSeries''. [[UrExample Predating]] all of them however, and actually staying within this franchise, was Manga/{{Gon}} appearing in ''Tekken 3''.
154* PeripheryDemographic: Despite being aimed at teenagers and young adults, ''Tekken'' has also become popular with children aged 6 to 12, in large part due to the anthropomorphic animals you can fight as.
155* PolishedPort: The home console versions are almost always even better than the arcade originals with their added modes, features, and in some cases (like ''Tekken 3'') characters. The home versions of ''1'', ''2'', and ''3'' are downgraded in terms of graphics and sound[[note]]''1'' and ''2'' only have very minor downgrades, ''3'' has more significant ones[[/note]], but more than make up for it with all the extra content. The home version of ''Tag Tournament'' is actually graphically superior to the arcade version[[note]]The [[https://www.youtube.com/watch?v=aYLtcFl8c0Y arcade version]] is basically an expanded version of Tekken 3, running on hardware similar to a [=PS1=][[/note]] (though the arcade version has a higher frame rate), and from ''4'' onwards the home versions are almost [[ArcadePerfectPort arcade perfect]]. Special mention also goes to the Wii U port of ''Tag Tournament 2'', which boasts all the features of the [=PS3=] and 360 versions plus Nintendo-exclusive content like [=GamePad=] support (allowing for off-TV play), crossover costumes, Mushroom Battle, and Tekken Ball.
156* ReplacementScrappy:
157** A lot of people hate Combot for being a robotic Mokujin while having no personality or gameplay gimmicks of the latter, at least until ''Tag 2''.
158** Asuka was accused for being a partial moveset clone of Jun in ''5'', though it didn't last long either. Things finally came full circle with ''both'' of them joining the character rosters of ''Tag 2'' and ''8''.
159** Lars for Jin, at least in terms of story roles where he takes over as a protagonist while ''also'' being a blood relative of the Mishimas.
160** Several newcomers for ''7'' did not please the fans as they seem to be pseudo-replacements of veterans:
161*** Lucky for Eddy/Christie/Tiger (Eddy eventually returned in ''Fated Retribution''), Josie for Bruce, and Gigas for Marduk (who returned anyway in Season 2).
162*** Trading Raven in for a female version in ''Fated Retribution'' also upset some people as well.
163*** This is surprisingly averted for Fahkumram despite taking the same style of both Josie and Bruce, since fans welcomed him for his ''brutal'' style of Muay Thai and being a native that spoke Thai language (as opposed to Bruce (African-American) and Josie (Filipino)) and a towering muscular build almost giving the vibes of [[Franchise/StreetFighter Sagat]] (without the 'special moves', just normal Muay Thai).
164*** Wang Jinrei's fans are enraged against the newcomer Leroy Smith, despite how the latter's Wing Chun is a completely different style compared to the former's Xinyi Liuhe Quan.
165* RescuedFromTheScrappyHeap:
166** Christie was initially disliked as a replacement for Eddy in ''4'', but reception to her became much warmer when she and Eddy appeared together in ''5'' - as well as the story amping up her sympathetic qualities. It just meant that players gained a new Capoeira fighter (and Christie's moves were differentiated from Eddy so they weren't just palette swaps of each other). She also became popular both for sex appeal and her fashion choices.
167** While it was more of indifferent than hate, Kunimitsu was seen as an downgraded and boring version of Yoshi in her earlier appearances. Kuni’s low popularity got her cut from the series for quite a while and she didn’t even get a successor to her fighting style for the longest time. Since coming back with a huge redesign in the second Tag game, she has become a minor fan favorite due to now having her own flashy fighting style and cool outfits. Her newfound popularity resulted in her return in the main games with ''7'', albeit with her daughter now taking on the mantle instead.
168** In ''Tag 2'' Combot no longer possesses the mimic gimmick that started with Mokujin, but is instead able to be customized to the player's preference [[AllYourPowersCombined with a comprehensive pool of moves taken from most of the collective cast]].
169* RoboShip:
170** Lars/Alisa. Since Alisa's, well, still a robot girl. It doesn't help that Lars gets pretty emotional about Alisa towards the end of Scenario Campaign. The Story mode of ''7'' takes it even further, with Alisa shedding tears over missing Lars, and later practically tackling him when they meet again.
171** Following the release of ''Anime/TekkenBloodVengeance'', there is also a portion of the fanbase that ships [[LesYay Xiaoyu/Alisa]].
172* ScrappyMechanic:
173** Lee's appropriately named "Infinity Kicks" can go on indefinitely in the first two games, to the point the game is almost unwinnable in this situation. They were toned down from Tag onwards.
174** The variable floor height in ''4'' may not be as pronounced as a similar emphasis in ''[[VideoGame/VirtuaFighter Virtua Fighter 3]]'', but it leads to identical hitbox issues where attacks can have undesired effects. This combined with the then-new arena walls mechanic had the game held in contempt by a number of the hardcore fans up to that point. Actual heights in terrain that might affect gameplay were excised in every subsequent installment.
175** The juggling system gets a lot of heat from certain players as is, but the inclusion of Bounds starting in ''6'' hasn't helped in the slightest. God help you if you're cornered, up against a wall. Of course, the trick lies in actually reading your opponent and thus being able to ''block'' the openers for said juggles, but one mistake against a skilled enough player and you're dead meat (there's a reason they're called "touch of death" combos, after all).
176** The lack of any kind of tutorial for most of the games is extremely irritating, especially come Tekken 7 (which is the first to be released on the eighth gen of consoles). There's a rather huge amount of information for the average player to take in, even without high-level techniques like wavedashing, and the only time the game explains any of it is in the tooltips. The rest is meant to be learned on the fly and with practice, but there's just so many things the game will never even hint exists in the first place, such as parrying. Considering the fact that games like Videogame/GuiltyGear and Videogame/KillerInstinct have been praised for their in-depth and excellent tutorials it just seems like laziness on the part of the developers.
177*** Season 3 of Tekken 7 has made some steps to mitigate this aspect with the release of a Punishment Training feature for Practice Mode, allowing you to learn what moves you can use to punish those of another character. It doesn't cover other fundamental skills like movement or throw breaking, but it can definitely be helpful for a beginner starting with the basics of fighting games.
178* SerialNumbersFiledOff: An early 3D fighting game with a focus on more realistic martial arts starring a stoic spikey-haired young Japanese martial artist, a perky [[AnimeChineseGirl Chinese]] ActionGirl with [[BraidsOfAction braids]] and [[CultureEqualsCostume stereotypical ethnic clothing]], a [[BoisterousBruiser boisterous]] blonde American with a [[AnimeHair ridiculous hairstyle]], a cocky blonde KickChick, a masked ninja from a HiddenElfVillage, an animal-themed professional wrestler, a Chinese ChefOfIron Kung-Fu master and a [[TopHeavyGuy top-heavy]] musclehead with [[HulkSpeak limited vocabulary]]. Are we talking about ''VideoGame/VirtuaFighter'' (1993) or the original ''Tekken'' (1994) here? It's worth noting that both games had the same lead designer: Seiichi Ishii. For reference, the characters being described above fit either: Akira or Kazuya, Pai or Michelle, Jacky or Paul, Sarah or Nina, Kage-Maru or Yoshimitsu, Wolf or King, Lau or Law, Jeffry or Jack. Basic descriptions aside, these characters are still quite different from each other when it comes to either personality, morality, appearance or fighting style. The most similar characters are Nina and Sarah.
179* ShipsThatPassInTheNight: Anna/Bruce. While they have been CoDragons to Kazuya, their relationship has never been explored in the games. Nonetheless, they often get paired off due to their proximity to each other.
180* SidetrackedByTheGoldSaucer: ''Tekken Bowl'' in the [=PS2=] version of ''Tekken Tag Tournament''. Anyone who tells you they didn't waste hours playing it is a liar. The [[UrbanLegendOfZelda persistent rumour of unlocking Dr. Bosconovitch as a secret hidden character]] through it didn't help matters. So popular, it even appeared as a free iOS app to celebrate the premiere of ''Blood Vengeance'' and was brought back in the console versions of ''Tekken 7'', with improved ball and pin physics. ''Tekken Ball'' in ''Tekken 3'' also counts.
181* SmurfetteBreakout: Nina Williams, the only woman to have appeared in every ''Tekken'' game, received her own spin-off game titled ''Death By Degrees'' based off her assassin background. However, she has since lost ground to Lili in terms of being the poster girl for ''Tekken'' (see below).
182* {{Starboarding}}: Ganryu --> Michelle/Julia. All the while, Namco sure seems to be toying with the insinuation that Lili might have a passing fancy for--wait for it--''Ganryu'' (see: their Rival battle in ''5:BR'' and, more recently, their special win pose in ''Tag 2'').
183* StuckInTheirShadow: Nina's status as ''Tekken'''s poster girl seems to have been supplanted by Lili in recent years. Advertisements have put more focus on Lili than Nina, fans have put much more adoration in Lili, and Lili was one of the first characters revealed for ''Tekken 7'', while Nina had to wait until ''Fated Retribution'' until she's included. It probably helps that Lili has a far more charming tsundere personality compared to the sexy but [[IceQueen extremely cold-blooded and cruel]] Nina. This is reversed in ''8'' where Nina is the first lady who received a reveal trailer, showing that she's still the OG lady of ''Tekken''.
184* SuspiciouslySimilarSong:
185** Lei's theme in ''3'' (moreso the [[https://www.youtube.com/watch?v=k_EoRHyK4dk OST]] than the [[https://www.youtube.com/watch?v=7FqSRISWu8k AST]]) sounds like a cover of [[https://www.youtube.com/watch?v=CUhTDpZW-rE "Steam"]] by BoyBand East 17, a song that preceded ''3'' by about two years. In turn, [[https://www.youtube.com/watch?v=WTx78gt-grk "Wipe Out",]] the theme of the Osaka Stage in ''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium Capcom vs. SNK 2]]'' is very similar to ''Lei's theme''.
186** ''Tekken 7's'' [[https://youtu.be/mPgJzeDnsrQ Poolside Remix]], which is the first round theme to [[BeachEpisode Island Paradise]], Season 4's newest stage, samples Robert Miles' "[[https://youtu.be/CC5ca6Hsb2Q Children]]" at the beginning.
187* ThatOneBoss:
188** [[spoiler:Alisa]]. The first time you fight her is arguably one of the hardest parts of the campaign mode in ''6''. Not only does she have long range attacks, the ability to recover health, and a nigh inescapable grapple (you'd think your character would eventually learn not to [[spoiler:[[IdiotBall accept her head when she hands it to him]]]]), but she can also break any combo on a low blow by initiating [[spoiler:her chainsaw-hand transformation]]. Make sure you save your chickens.
189*** Then there's the battle with her in Hard Mode. Have fun with her brand-new frost brand!
190*** To make things worse, you fight her after [[TheDragon Nina]] and [[BigBad Jin]], with no chance to save!
191** Jin as the FinalBoss of Scenario Campaign. He is very powerful, often comboes you, has a damaging laser with a large area of effect that can only be dodged by crouching, and he's ''fast as shit''. Unless you get lucky, the only way you're gonna be able to run away from him to get chickens is to [[spoiler:leave Raven to keep him busy]], but even that may fail as [[spoiler:Jin may take a while before targeting Raven, and Raven isn't even likely to have good equipment unless you went out of your way to farm it, considering he joined only a mission ago]]. To amp up the difficulty, he's also accompanied by soldiers, some of whom have machine guns. They'll drop health for you to pick up, but while you're busy attacking them, Jin will likely attack you as well.
192** Jinpachi in ''5''. Just look at the SNKBoss excerpt under his entry.
193** Azazel, with (among others) his insane crystal-based moves, rolling attack, and randomized ability to NoSell attacks by turning off his hitstun and having auto-block properties (even while attacking) on most of the time. While his large stature (the ''largest'' boss in ''Tekken'' history to date) can be seen as a double-edged sword, it usually serves to ''help'' him due to the aforementioned items. Rarely can the player capitalize on the disadvantage Azazel's size should present.
194** In ''Devil Within'', Ogre (or to be specific, his {{One Winged Angel}}s True Ogre and Monstrous Ogre) serves as this.
195** With her hyper-sensitive attack reversals and ability to [[EverythingTryingToKillYou use the stage against you]] (plus that one move where [[SwitchOutMove she can force-tag your primary character]] and [[HPToOne make all but one point of their health recoverable]]), Unknown in ''Tag 2'' is certainly an arduous battle. Even before transforming she still has some really good reflexes. In fact, Jun in some ways is even worse, as she plays more defensively.
196** The first battle against Nina as Alisa in Chapter 9 of ''7'' is, in a word, unfair. She abuses the hell out of unblockable attacks and loves to interrupt your attacks, and that's when she's not handing you your ass on a platter using other BS tactics. Once you get past the first battle, the fights that come after become, thankfully, a bit easier with Alisa having access to Rage Mode.
197** [[spoiler:Shin Akuma]] in the Story mode Special Chapter of ''7'', particularly on 10-star difficulty. On your first, say, 50 tries, you won't even last 30 seconds on each attempt, unless you can read his attack patterns, be aware of when he's vulnerable, and know the moves you can do to act accordingly.
198** No mention of NANCY from Tekken 6? A bonus boss always fought before Jin in arcade mode, NANCY is a gigantic robot with attacks capable of decimating you in a short amount of time. She also has around 3 times the health of everyone else making all your attacks do pitiful damage, doesn't flinch from attacks and can even cause an instant loss by shooting lasers at the floor directly beneath you. The fact that losing to her adds a loss to your win/loss ratio is just rubbing salt in the wound.
199* TheyWastedAPerfectlyGoodCharacter:
200** Asuka is starting to look like this, especially after two (four if you count ''Tag 2'' and ''[=SFxT=]'') consecutive games completely failed to build upon her connection to the Devil Gene and her ability to seemingly purify it, as established in her debut title. Whatever storyline importance she could've and in many ways should've had in the ongoing drama between the Mishima/Kazama bloodlines has been replaced by her shallow rivalry with Lili. Made worse in that Asuka is, at least movelist-wise, a replacement of a much more plot-important character, Jun Kazama.
201** Jun Kazama, since her only other inclusion in Tekken since her debut in ''2'' is in the non-canon ''Tag 2''. Since WordOfGod confirms Jun to be missing and not deceased, Jun has basically been excluded from the main roster for '''23 years''' (if you don't count ''Tag 2''), and since then she had only appeared as a 'spirit' in Jin Kazama's endings as a minor character. For a while, Jun have made no effort in returning to the tournaments to continuing her role in putting a stop to the Mishima's plans in bringing ruin to themselves and the world around, until she finally reappeared in ''8'' as a playable character.
202** Kazumi Mishima, built up as this huge part of the Mishima storyline from the trailers and interviews, ended up being an afterthought denied her story relevance in favor of Akuma and some [[TheScrappy no name reporter]]. Devil Kazumi should have been the one to hunt down Kazuya and Heihachi for the sake of the world in place of Akuma, there's far more interesting interactions and development in that scenario due to her family ties.
203** The returning cast members in ''Tekken 7'' 's Season 2 DLC have no Character Stories of their own, despite their profiles on the website and Trailer descriptions having synopses explaining their roles in the story. The post-release guest characters at least have cinematic trailers that can be considered good replacements for such.
204* TransAudienceInterpretation: Leo. There is an impassioned debate on whether Leo is a boy with a [[CrossdressingVoices high-pitched voice]], or an extremely {{Bifauxnen}} tomboy, not helped by the fact that Japanese went out of its way to use ''gender-neutral pronouns'' (or just the character's name) when referring to Leo. It was eventually revealed by Harada that Leo had [[WhatCouldHaveBeen initially]] been pitched as a female character named Eleonora, which lead to many interpreting Leo as having born female with the name Eleonora and later adopted the "Leo" moniker as a disguise, as well as the [[GodNeverSaidThat widespread false claim that Harada had confirmed Leo is female]]. However this interpretation would become muddled with Leo later receiving [[TheOtherDarrin a male voice actor]], doing away with the high-pitched voice they had when they made their debut, being referred to as male on the official Tekken 7 website and even in the game itself post-reveal, and players having the option to give Leo facial hair in Tekken 8's character customizer, an option that is only available to male characters. This lead to the new interpretation that Leo is a transgender man.
205* UnintentionalUncannyValley: GuestFighter Negan was rendered in the likeness of his actor, Creator/JeffreyDeanMorgan, and as such, has more realistic characteristics to him such as his facial features and expressions. This contrasts the more stylized, Animesque designs of the other characters.
206* UnexpectedCharacter:
207** ''Tekken 2'': If you started with Tekken 3, you might be surprised to find Lei Wulong made his debut in 2. This is because he's the only character to debut in 2 that returned in 3, and because of his use of stances, which he was the only character to have in 2 (in 3, Hwoarang, Eddy and Dr B also have them).
208** ''Tekken 4'':
209*** Marshall Law returned after a one-game absence — even though most people were expecting Forest to have permanently replaced his father in the franchise.
210*** While bringing back Kazuya Mishima wasn't much of a surprise, certainly nobody expected to see ''Lee Chaolan'' come back.
211** ''Tekken 5'':
212*** The game brought back many characters that players thought would never see the light of day, such as Baek, Bruce, Roger (or, even more unexpectedly, his wife and son), Wang, Ganryu, and Armor King ([[LegacyCharacter his successor]]).
213** ''Tekken Tag Tournament 2'': Harada did mention that Lili could be the possible subject for a console-exclusive clone character, but her butler was not the character people would have expected to be assigned her style (which is very flowery and full of flips and twirls).
214** ''Tekken 7'':
215*** [[Franchise/StreetFighter Akuma]] was the first one revealed, and is only the second guest character after Gon, making his inclusion quite the shock. Even more so after it was revealed he was going to have a major role in the game's story mode.
216*** Few were seriously expecting Eliza, who was assumed to be a one-off character from a now-cancelled free-to-play game, to actually return in ''Tekken 7''.
217*** [[VideoGame/FatalFury Geese Howard]] is probably the least surprising of the bunch, mainly because he follows Akuma's precedent as an antagonist from a 2D fighting game, but even then having ''the'' SNKBoss was a welcome surprise.
218*** [[VideoGame/FinalFantasyXV Noctis Lucis Caelum]]. Not only does he use conventional weaponry instead of his fists, he ''isn't even from a fighting game'' (His appearance in ''[[VideoGame/DissidiaFinalFantasy2015 Dissidia: Final Fantasy NT]]'' [[{{Spinoff}} might not count]]), astonishing everybody. Many actually pointed out that, with his sword-based fighting style, use of magic and TeleportSpam, that he would've been more at home in ''Soulcalibur''.
219*** There is out there (like Noctis) and there is ''out'' there. Season 2 of ''Tekken 7''[='s=] DLC releases is headlined by Negan from ''Series/TheWalkingDead''. It's been pointed that given his series having a penchant for {{Gorn}} and adult themes, that he would've been a more fitting guest for a ''Franchise/MortalKombat'' game than a ''Tekken'' one.
220** ''Tekken 8'''s final character reveal for the launch roster ended up being Reina, a new cast member altogether -- who proceeds to quote and act like Heihachi Mishima, and then [[WhamShot pulls off]] an ''Electric Wind God Fist'' in her trailer. Many fans thought [[spoiler:HesJustHiding or that Heihachi would return in some unofficial capacity]], and were ''completely blindsided by her reveal.''
221%%* ValuesDissonance: The outcome of Marduk's fight with Anna in ''Tekken 5'''s Story Mode is that he carries her unconscious body to...ahem, [[DoesThisRemindYouOfAnything have his way with her]]. Oh, and there's [[SoundtrackDissonance comedy music to lighten up the mood]]. A shocking turn of events already back in the day, but with modern sensibilities, the scene has aged ''very'' poorly.
222* VideoGameMoviesSuck: The [[Anime/TekkenTheMotionPicture 1997 OVA]] was decent, if narmy and not on the level of ''Franchise/StreetFighter'''s [[Anime/StreetFighterIITheAnimatedMovie anime]]. The [[Film/Tekken2010 live-action film]] is praised for its fight scenes but lacking in other areas.
223** A fan made film looks to be considerably more faithful than the Hollywood production.
224** There has been talk of a CG film since the game was first released.
225** Ten years ago, the Australian [=PlayStation=] magazine proposed a ''Tekken'' movie... Ray Park as Ogre, Creator/PatrickStewart as Heihachi, Bill Goldberg as King.
226* ViewerGenderConfusion:
227** In the first ''Tekken'', Kunimitsu was nearly identical to Yoshimitsu in terms of looks, and the two even shared the same voice. Kunimitsu's Japanese profile in ''Tekken'' actually uses ''He'' when speaking of her (him?) - suggesting she could have been male originally but was retconned into being female for the sequel.
228** Leo. To the point that there's [[FlameWar a split]] on whether Leo is a boy with a [[CrossdressingVoices high-pitched voice]], or just a tomboy. It didn't help that the Japanese used ''gender-neutral pronouns'' (or just the character's name) when referring to Leo. (What most don't know when regarding Leo is that they are 19 years old, and thus an adult. The term "boy" wouldn't really apply in most countries; this is a "man" if Leo is male. Anyway, technicalities.) It was eventually revealed by Harada that Leo had [[WhatCouldHaveBeen initially]] been pitched as a female character named Eleonora, which lead to the [[GodNeverSaidThat widespread false claim that Harada had confirmed Leo is female]]. While there is still no definitive answer, the evidence provided by later games points more towards Leo being male, with them later receiving [[TheOtherDarrin a male voice actor]], doing away with the high-pitched voice they had when they made their debut, being referred to as male on the official Tekken 7 website and even in the game itself post-reveal, and players having the option to give Leo facial hair in Tekken 8's character customizer, an option that is only available to male characters.
229* VindicatedByHistory:
230** ''Tekken 4'' was initially rather poorly received by a large amount of fans. Overtime, the fans became a lot more forgiving towards the game, praising its unique feel, compared to the other ''Tekken'' games. To the point that a small portion of the fanbase considers it the ''best'' ''Tekken'' game. That said, the game still has its share of detractors.
231** Lucky Chloe was the definition of AmericansHateTingle when she was announced. By 2020, Katsuhiro Harada revealed that [[https://mobile.twitter.com/Harada_TEKKEN/status/1271614038489751554 she has the highest usage rate in North America.]] It's still unclear whether her okay gameplay or the presence of [[TheScrappy an even more reviled character (the reporter)]] or something else were the factor, but it seems that with time, the North Americans finally accepted Lucky Chloe (it probably helps that fighting games normally have [[VideogameCrueltyPotential a few built-in ways for fans to process their dislike of certain characters]]).
232* SugarWiki/VisualEffectsOfAwesome:
233** [[https://www.youtube.com/watch?v=9OViNqWFF6w The second intro]] for ''3'', which has [[AwesomeMusic/{{Tekken}} an awesome track playing throughout]] Hwoarang's kata, Lei Wulong and Marshal Law demonstrating Drunken Fist and Jeet Kun Do respectively, Eddie's capoeira, and King's Muscle Buster, before ending on Jin's EWGF right at the camera.
234** The new slowdown effects that can occur at the end of a round can create some really intense moments that are great for building hype.
235* WinBackTheCrowd: ''5'' seems to have some element of this, following the poor reception of ''4''. Designing the stages closer to older ''Tekken'' games (infinite stages return and walled stages are much simpler in design), making the gameplay closer to ''3'', and [[TheBusCameBack bringing back]] a good number of characters missing (canonically) since ''Tekken 2'' (quite a few of them presumed to be dead, due to the existence of Ogre).
236** 7's ''Fated Retribution'' update did this for those who were not impressed with the initial build.
237** The fighting styles of the ''Tekken 7'' newcomers had fans fearing that the game was turning too unrealistic and anime-like with the bizarre fantastical elements like those of Claudio and Eliza, and the absurd, unintimidating moves of Lucky Chloe. The two new original DLC characters Leroy Smith and Fahkumram seem to be a response and a display of wanting to reconnect with the series' roots of faithful martial arts portrayals, with Leroy using Wing Chun and Fahkumram being an actual Thai practitioner of Muay Thai.
238** The latter half of the ''Tekken 7'' Season 4 DLC seems to be this to a certain extent. New character Lidia's playstyle is sometimes described as how Leroy should have been; she has parries like Leroy, but hers require more situational awareness to take advantage of; and unlike Leroy and Fahkumram, some of her best moves and combos are gated behind stances and a slight execution barrier. Lidia's character design also seems to be a response to particular criticisms of how ''Tekken'' designs female characters; her distinct facial scar, slightly more muscular build, realistically-portrayed fighting style, and generally non-sexualized aesthetics make for a well-designed fighting game character that just happens to be female. The Island Paradise stage is an homage to two beloved classic ''Tekken'' stages, Poolside from ''5'' (with Violet chilling in the background, of course) and Beach from ''4'', and both of their respective soundtracks were remixed for its BGM.
239* TheWoobie:
240** Poor, poor Jin... He also plays triple duty as a StoicWoobie and an IronWoobie. He eventually gives in and succumbs to becoming a WoobieDestroyerOfWorlds.
241** Steve: a lesser example ([[spoiler:or perhaps not, in light of what ''Tag 2'' sheds on his "birth" and childhood]]), but the dude's got it rough.
242** Dr. Bosconovitch. This guy seems to ''never'' have a good ending, or not least, [[YankTheDogsChain not for long]]. He's kidnapped by Kazuya, his daughter dies ([[spoiler:but appears to have be reanimated to some degree in the form of Alisa]]) and he's afflicted by a mysterious disease (thus requiring Ogre's blood), and [[UngratefulBastard Bryan]] severely injures him after Yoshimitsu ''saves Bryan's life'' and Dr. B. offers to ''repair Bryan''. This even extends to his cameo in ''TTT'', where you can actually ''[[ComedicSociopathy K.O. him with the bowling ball]]''.
243** The first Armor King had his eye accidentally smashed by his best friend, who later died, had [[IncurableCoughOfDeath an incurable unknown disease]] and was killed in a fight.
244** Anna is something of a JerkassWoobie. A very tragic backstory involving her family, but she can be quite the bitch. However, there ''are'' [[PetTheDog hints]] that [[JerkWithAHeartOfGold Anna is a bit softer than she lets on.]] That she's the frequent target of her sister's abuse may make her more sympathetic, and even when she turns the tables on Nina, her actions are never anywhere near as harsh as her sister's (compare their endings in ''Tekken 5'': Anna makes Nina suffer an epic WardrobeMalfunction, while Nina '''murders''' Anna and everyone else on the set with a bomb). Her inclusion in ''Tekken 7'' may garner more sympathy as her reasons for going after Nina once again is to avenge the death of her lover, who was murdered by Nina, and who was also wearing Anna's wedding dress on the day her sister was getting ready for her wedding.
245** Christie Monteiro's life just seems to never get right after her debut. Her grandfather fell so sick in ''5'', her efforts to save him by winning the tournament go down the drain as she lost. What awaits her is that her grandfather's missing, Eddy's missing and later revealed to be doing the dirty work of the Mishima Zaibatsu, and in the end... her grandfather died in vain, even if Eddy came back and quit the Zaibatsu, it's too late. She probably wouldn't be able to keep that smile for long... The small movies featured in ''VideoGame/StreetFighterXTekken'' ups the ante by having her see Eddy getting gunned down in front of her, [[WoobieDestroyerOfWorlds driving her over the edge and activating Pandora]], though thankfully for a short time only.
246** When you look past Marshall Law's ButtMonkey elements, you can't help but to feel for the guy. He used to be piss poor that only managed to get his dojo running thanks to Yoshimitsu going [[JustLikeRobinHood Robin Hood]] on the Zaibatsu... which was then wrecked thanks to said Zaibatsu. After successfully getting revenge from the man who beat his students and nearly destroyed his dojo, Marshall drops out of the martial arts life for good and becomes a profitable and wealthy businessman (explaining his disappearance in ''Tekken 3''). But come the 4th Iron Fist tournament, he must file bankruptcy and becomes broke ''at the drop of a dime.'' He sees the tournament as his last option to jumpstarting his business again and renews his determination like no other--but he fails. He can't even afford to return home from Japan so he begins illegally working there in a desperate attempt to save up enough money to get home. His son is badly injured and is in need of medical attention. Marshall tries his luck again in the 5th Iron Fist Tournament--he fails. He is eventually discovered illegally working and deported back home. The time to pay off the medical bills is running out, so he desperately comes up with a plan to team up with Paul and Steve and share the prize winnings should one of them win the 6th Iron Fist tournament--they ''all'' fail. Now, his dojo is falling apart while he's still trying to figure out a way to pay for his son's medical bills, this time entering the 7th Iron Fist tournament to see if a certain someone he hears of is worthy enough to take care of his dojo and bring back in more students. That person is [[ArrogantKungFuGuy Feng Wei]], and with that, even if it is out of desperation, [[DramaticIrony you know this won't end well for Marshall.]] Oh and said tournament? [[spoiler:Cancelled by Heihachi before he could even start fighting, so no prize money to fight on for Marshall.]] Dammit! It gets worse in that during the middle of his efforts in the 7th Iron Fist Tournament, his dojo gets repossessed as collateral and would come back realizing it too late.
247** As of ''8'', this applies to Kuma II. He's followed in his father's, the original Kuma's, footsteps for years in being Heihachi Mishima's loyal pet, assistant, and bodyguard. All he's ever wanted is to be by his master's side for as long as possible and help him succeed, even as he continues to try and earn Panda's love. No matter what misfortune befell Heihachi that ended up separating him from his position as the head of the Mishima Zaibatsu, Kuma was always there to continue where his beloved master left off and keep his legacy alive, even in ''6'' when Jin forced him out and threw him into the woods. Then, at the end of ''7'', Heihachi ''dies'', and poor Kuma [[DramaticIrony has no idea]] that Kazuya killed him. Not to mention, the legacy of the Zaibatsu that the two of them built and maintained together is slipping away before his eyes as his former allies, the last remnants of the company, surrender and move to dissolve it. Now all alone with no support, Kuma is now desperately clinging to the faintest hope that Heihachi is alive, setting off to fight Kazuya even knowing the danger involved and unaware that he's doing all this for the sake of a dead man.
248* WTHCostumingDepartment: The character designs have become less like what an actual fighter would wear and more {{anime}} or fantasy-like with each installment. This is something that the fanbase has become more and more annoyed with, and it seems to have hit some kind of critical mass with Lucky Chloe.
249[[/folder]]
250----
251--> [-''Franchise/{{TEKKEN}}''-]

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