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1* SugarWiki/AwesomeMusic: A few of the lobby themes are notable for their quality:
2** [[https://youtu.be/dCPWE4WexM8 Robocop.mp3]] (a soft remix of a Robocop Gameboy game theme song) by Cboyardee. Doubles as SugarWiki/SweetDreamsFuel.
3** [[https://www.youtube.com/watch?v=9FCF2Y4lIWk Space Asshole]] by Chris Remo. It's so good that both [=MandaloreGaming=] and Sseth chose it as the outro song of their reviews.
4** [[https://youtu.be/-K3ztneTQuA Thunderdome]] by [=MashedByMachines=] (originally named [[https://www.newgrounds.com/audio/listen/312622 Sector11]] on Newgrounds). It is one of the few lobby songs that hypes you up instead of calming you down.
5* BrokenBase:
6** There is a significant amount of mutual rivalry between [=SS13=] servers and server populations
7** Aliens species, specially the Tajaran, are a big base breaker. Many players accuse them for being [[Franchise/TheElderScrolls Khajjits]] [[JustForFun/RecycledINSPACE IN SPACE]], not being alien enough, alien players being poor roleplayers, and associations of alien players with [[UsefulNotes/FurryFandom furries]].
8** Until a certain point, the antagonism between regular players and furries became so big that the latter created their own servers to appeal to the UsefulNotes/FurryFandom. These servers are usually disliked by other players because most player characters are perceived as cringe snowflakes who want to be the center of attention (a general problem people have with HRP servers, see below), lack of general action, and very permissive atitude towards Erotic Role-Playing (ERP).
9** LRP ("Light roleplay") servers vs HRP ("Heavy roleplay") servers, terms used to define how strict the server's roleplaying requirements are. The debate comes from LRP players hating how HRP servers are slow-paced, filled with player cliques and power-hungry admins that [[{{Railroading}} force the rounds to take the direction they want]], while HRP players argue that it is another valid form of playing, and that a slower and more immersive style of game can be fun in its own right.
10** Similarly, insane shenanigans at the cost of ignoring the round (such as finding ways to break the BYOND engine into itty-bitty pieces): either hilarious and in the spirit of the insanity of the game, or unfunny, beaten to death, and done by immature trolls.
11* CrossesTheLineTwice: This game doesn't even acknowledge that the line exists.
12* DemonicSpiders:
13** The Mining area tends to feature these on every server to some extent. Things to avoid include Fermids, Goliaths and Basilisks.
14** While traitor tools are likely to be deadly no matter how you use them, the Clown-exclusive Clown Car is widely seen as the deadliest tool a traitor can get. It's a high speed vehicle that can kidnap people by smashing into them, wherein they cannot escape. Dozens of people can be kidnapped at a time, and since there's no way to escape aside from the Clown Car being destroyed (which is a tough task considering its durability) it's basically a death sentence if you get stuck inside it. The only reliable way to escape is for the Clown to either kick you out manually or crash the car, either of which are very unlikely to happen if you're his target.
15* DiscreditedMeme: The "Woody's Got Wood" copypasta. An extremely NFSW ''Franchise/ToyStory'' fanfic. The copypasta used to be spammed on intercoms as a form of trolling, but it got so annoying that some servers mark you immediately as a valid target (meaning you can be killed and griefed without consequences) and in others it's a straight instant ban.
16* EnsembleDarkHorse:
17** The station pets are almost always beloved by the crew. Ian, the corgi of the Head of Personnel, is particularly well-known due to being present on all servers that have this role, as well as certain servers making it a possible goal for a traitor to steal the meat of a corgi (leading them to take the obvious solution).
18** Butt-bots on Goonstation. Completely useless to anyone and yet so stupidly hilarious that you're bound to see quite a few every couple of games.
19** The Nuclear Emergency game mode, mostly for how rounds in that mode almost always get ''really'' chaotic, fun, and downright crazy.
20* FandomRivalry:
21** Between the different server fandoms, see also BrokenBase above.
22** With ''VideoGame/AmongUs'', [=SS13=] are very bitter that a more "simplified" game with a similar premise -- players go around doing jobs while looking for hidden antagonistic players -- was able to be a smashing success. While ''VideoGame/AmongUs'' players [[UnknownRival have no idea what Space Station 13 even is]].
23* FanNickname:
24** The majority of people, regardless of server affiliation, use "robust" to refer to anything relating to the game's "robust combat system". A player or item that is "robust" is highly capable in the janky combat mechanics, while trouncing someone in a fight is sometimes called "robusting".
25** Assistants are often referred to as [[{{Redshirt}} "greyshirts"]]. When a bunch of assistants cause problems or revolt, it's called a "Grey Tide".
26** Yaketisax (verb): the act of running away from security, especially if through the main hallways or maintenance tunnels. A resourceful admin will play the Yaketi Sax midi while it's happening.
27** The singularity is often regarded as an uncaring, voracious god named Lord Singuloth.
28** The game itself is sometimes referred to as "Spess", or, more commonly, "2D spessmens".
29** The majority of power among the civilian departments is split between Cargonia, Atmosia, [[MyFriendsAndZoidberg and Janitopia]].
30** "Valid" refer to a player that is valid to kill within the server's rules, usually an antagonist. "Validhunting" refers to hunting down and killing these players, especially when the situation doesn't call for it.
31* GermansLoveDavidHasselhoff: The game appears to be quite popular with Russian players, as there are several densely populated Russian-only servers.
32* GoddamnedBats: Anywhere that isn't the Station area tends to be crawling with all sorts of violent creatures/robots. Thankfully most of them go down quickly if you're well-armed (which you should be before you even think about exploring).
33* GoodBadBugs: The baseline game had an infamous glitch in which a skilled Geneticist could turn a corpse into a living monkey, and that living monkey into the player, effectively allowing Geneticists to bring the dead back to life. This bug was so popular it eventually got [[AscendedGlitch implemented into the game as a feature]] through the Genetics Lab.
34* GrowingTheBeard: Around the time it got new, superior sprites and a far better backstory created by the Goonstation devs. Then they released the code publicy in April 2010, known as r4407; opening the doors for the rest of the community create their own servers and codebases and the game just exponentially grew from there.
35* HilariousInHindsight:
36** [[http://www.atlasobscura.com/articles/police-in-utah-recommend-against-shooting-random-clowns Officers arresting huge numbers of clowns, then telling people they can't just shoot the clown for no reason?]]
37** The comparisons to WesternAnimation/Sealab2021 have become even more apt with the introduction of a map set in an underwater research station.
38* LoveToHate: Clowns. Despite being completely and utterly ''loathed'' by many different players, they're frequently featured in art and descriptions of the game, bordering on being the game's unofficial mascot.
39* LowTierLetdown:
40** The chaplain is usually seen as a waste of space on the station during the majority of round types due to his only real benefit during said rounds being providing holy water for the chemists and using his bible as an inefficient emergency heal. [[ThisLooksLikeAJobForAquaman He gets to shine when supernatural antagonists appear]], but otherwise the Chaplain has little to contribute to the crew.
41** Lawyers' only real value on non-RP servers is using their contracts to negate Devil bargains, if such antagonists exist at all. Otherwise, they're considered a liability by the Security department for having access to the Brig and no pre-installed mindshield implant, which antagonists (especially the Revolution) can exploit.
42** The Curator role is seen as little better than an Assistant, since they have few-to-no useful items and no responsibilities beyond managing a library nobody cares about. Like Assistants, Curators usually end up making their own fun: To the woe of the crew, since they get a stationwide newscaster and a backlog of awful written prose and NSFW copypastas to force everyone else to listen to.
43* MemeticBadass: Plenty of notorious players.
44** Special mention must be made of [[Film/TheMask Cuban Pete]], a former player of /tg/station, who was capable of building bombs powerful enough to ''crash the server.'' His shenanigans eventually resulted in /tg/station implementing a hard-coded cap on explosive power, simply from how destructive a single player was capable of being. Pete is now immortalized in arcade names, alcohol brands, and more.
45** Yogstationer Traitor Roboticist, Dan Ryan fought his captain in a boxing match for his [[SkeletonKey spare ID]], won, then beat the Captain up in a bar fight, choked out his target[[note]]the longest way to kill someone in the game bar none.[[/note]], and got out of the station clean without spending a single Traitor Credit and no one being any the wiser. [[MundaneMadeAwesome All while wearing a championship belt]] while [[LargeHam proclaiming to be the Universal Heavyweight Champion.]] To say the admins were impressed would be an understatement. (As of 2016, this also falls under HilariousInHindsight now that WWE actually has a Universal Championship.[[note]]RAW's top championship.[[/note]])
46* MemeticMutation:
47** "GET DAT FUKKEN DISK"
48** Greytiding, where a number of assistants decide to revolt against medbay/security/cargo/whoever pissed them off today and rapidly swarming their respective departments with the intent to be a serious annoyance at best.
49* MoralEventHorizon: Due to the kind of game this is, it takes a lot to be considered to have crossed this but quite a few players have managed. Killing the captain's cat, knowingly releasing the singularity, or attempting a TotalPartyKill are probably the most common ways it's crossed. Players who ''do'' cross it, tend to be [[LaserGuidedKarma taken out by the other crewmembers quickly]].
50* NightmareFuel: Cyborg Docking Stations or more accurately what happens when they spawn as Cyborg ''[[BodyHorror Converters]]''.
51* OldGuardVersusNewBlood: Most long-running servers have a fair share of players who have played a long time ago but now no longer find the present state of their servers to be fun, whether it's the community being too different or the codebase having vastly different features. This sentiment is most noticeable with Goonstation which has completely distanced itself from its Website/SomethingAwful roots or [=TGstation=] which [[InNameOnly is a fully-fledged community rather than part of /tg/]].
52* ParanoiaFuel:
53** Players tend to be incredibly paranoid, suspecting everyone of being a traitor, griefer, or just an idiot who thinks the game is meant to be played as arena deathmatch. Cue violence.
54** Try standing right next to someone for an extended length of time and see if you don't get beaten up. Personal space is in full force here.
55** Some extremely paranoid players will immediately suicide/space their own character if they suspect a round will get derailed by the [[{{Pun}} "admin bus"]].
56** It gets worse considering that many servers have explicit restrictions on what each player is supposed to ''know'' about antagonists, depending on their job. So if you are a lowly assistant, and see someone wearing some spanking-new No-Slip Syndicate Shoes™, furiously typing in their PDA, with a Syndicate Balloon™ on the other hand, as everyone else's [=PDAs=] are unexplicably exploding left and right, [[DoubleThink you can't just act upon it]], lest you get banned for metagaming.
57* PopularWithFurries: The game allows you to play other races than human, and one of the first added were "Tajarans", a race of cat-people; later many other servers added different furry species, and there are even some servers to cater to mostly furries. This actually led to a FlameWar, as many players attribute furry players to a lot of negative aspects such as organizing in cliques and creating "Special Snowflakes" who try too hard to be different and self-important compared to everyone else. Later, servers were created catering exclusively to furries, and they exploded in popularity.
58* QuicksandBox: ''Space Station 13'' looks rather crude and primitive at a glance, but the systems involved are dizzyingly complex and nearly impenetrable without a written guide. Expect your first few rounds as the assistant to be spent wandering aimlessly, with no responsibilities and no understanding -- some camps actually recommend starting as a janitor or other low-importance service job instead, on the grounds that a new player will learn faster if they have a tangible goal to work towards.
59* TheScrappy:
60** The assistant job is disliked mostly because assistants have no set duties, so they mostly wander around the station and mess around, getting into places they're not supposed to. They're also the prime job for new players, meaning their inexperience can sometimes cause trouble. Thankfully, most players tend to cut them some measure of slack if the assistants in question aren't being malicious, and brutalizing them for no reason is generally frowned upon.
61** The clown is disliked due to them having somewhat relaxed rules on griefing that are often ambiguous and lead to problems. Particularly awful security teams enjoy beating up the clown simply because he's the clown. The Mime from /tg/station even more so depending on the player, as they have the perfect excuse to stay silent the entire round (although talking now opens them up to being "valid", meaning they can be murdered without consequence).
62** The Cluwne is a special subclass of the clown that invokes this trope further. Cluwnes are sickly, cursed green clowns who can't remove their clown suits and can only talk in distorted honks. They're considered beneath contempt by other players and are always valid to murder and destroy regardless of their source.
63** The security job itself doesn't engender hatred - everyone knows exactly why it's there and necessary. Each individual security officer, however, will be regarded with ambivalence at the best of times and outright malevolence at worst. This isn't always without reason (despite what some sec officers will claim) as actual Shitcurity can be a detriment to everyone's enjoyment of the round, so scrutiny is rightly placed on Sec to behave at a higher standard. However, this can sometimes backfire with Security being punished for legitimate self defense (and they tend to receive harsher punishments than other job classes for it) or being accused of Shitcurity when they were doing their jobs properly.
64** The Head of Personnel job has a reputation for being problematic. It's a job with broad access (that can quickly become ''all'' access, if they want to be annoying), and is responsible for being available to give people job and access changes if needed. They have a reputation for either disappearing three minutes into the round (especially when someone needs their job changed), or if they don't, it's because they want to play discount security officer (which they tend to be notoriously bad at). [[MadBomber Giving assistants access to Plasma Research]] is also a way to earn the other players' neverending hate. Like Shitcurity accusations, there is also the fact that the [=HoP=] is nominally in charge of non-Engineering and non-Science civilian jobs and is second in line to the Captain, meaning that there is some expectation of a egotistical behavior as well.
65* ScrappyMechanic:
66** When in doubt, blame ''[=BYOND=]''. The server software is notorious for lagging beyond playability on occasion. And there is no DC protection of any kind; if the server experiences connection issues your character is a sitting duck for the few players lucky enough to stay connected.
67** The clown car for being a complete GameBreaker that basically lets clowns murder the whole crew in ten seconds flat. One of ''the'' biggest reasons the clown job is hated by many other players. It's so hated that many servers have just [[DummiedOut removed it altogether]].
68** The Atmospheric mechanics are a complete mess. Pretty much everyone that gets the Atmospheric Technician job does it to grab the fire axe and go off to do something else, simply because the system is so horribly impractical and complex. Trying to do FUN stuff with it (say, station-wide virus distribution) is almost a guaranteed ban, even while being antag. And any problem that requires Atmos attention is either minor enough to be ignored, or grave enough to warrant a shuttle call anyway.
69* SpiritualLicensee: This is probably the closest thing to a ''Sealab 2021'' game that you'll ever get.
70* {{Squick}}:
71** The Goonservers are very good at this, featuring such ways to die as being locked into a machine that forces you to vomit out your innards (without ''any'' chance of escape), having your butt surgically removed and worn like a hat, or exploding into LudicrousGibs from contracting GBS.
72*** It was even worse back when Goonstation had poo, and you could , among other possible poo-related deaths, be force-fed poo until the toxic damage killed you
73** /tg/station is ''very'' liberal when it comes to [[ImAHumanitarian cooking]]. The kitchen comes equipped with a meat grinder for Will-It-Blend experiments, resulting food will be labeled as "[[VideoGame/DwarfFortress Urist]] [=McAssistant=]'s Meat Burger", and nobody will bat an eye. You can also order ''brain burgers'', which are exactly that: a human brain in burger bun.
74** "Woody got wood". It's a copypasta that, if played over comms, will get you insta-killed or banned in most servers.
75* ThatOneBoss: Many of the antagonists are [[InvokedTrope purposefully made like this]], mainly because otherwise they'd get slaughtered by the crew before they get a chance to do anything.
76* ThatOneLevel: Basically any location outside of the station itself. See the entry for GoddamnedBats above for why.
77* TheyChangedItNowItSucks:
78** Happens on just about every server, but the Goonstation servers seems to invite particularly bad cases. It's not so widespread now, but many Goonstation players are still incredibly wary of major, unannounced changes to game mechanics.
79*** This trope is part of the reason the Goonstation coders and admins why made a public announcement promising more communication between the playerbase and code team. It came after an especially bad case with pages and pages of FlameWar on the forums that culminated into a lengthy, ClusterFBomb-filled rant.
80*** Hilariously, three users notorious for this have been banned from the Goonstation forums to avoid this type of reaction.

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