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1* AlternateCharacterInterpretation: Cody makes a ''lot'' of morally questionable decisions throughout both games, and can be seen as an AntiHero.
2** In the first game, his goal isn't to be a master or save the world. It's to build up his grandfather's company, which he was put in charge of. He can refuse to help his girlfriend and a kid who is being picked on by bullies. Cody also joins the local evil army and wins at every one of their factions, then defeats their boss. He can sell his Robopon, who are stated to be sentient creatures, for money. At the end he's the most powerful Robopon trainer on Porombo Island, and when he goes to a tournament in the sequel he leaves all of his friends at home.
3** In the sequel, Nick D. tries to guilt trip Cody into giving him the X-Stones, because he needs them to provide money for the orphan kids at Chapel Academy. You defeat him every time. Dr. Don and Sam continually berate Cody for wrecking their time machines. Eventually, it drives Don insane. Then Cody arrives on the bad guys' Battleship 20 years in the past. He does not prevent it from blowing up an entire town, but does blow it up with the villains inside, nearly killing Zeke and causing Zeke's father to berate him. At the end, it's revealed that Cody defeating the villains at the end of the game caused their actions in both games thanks to time travel.
4** Prince Tail's father can also be seen as a villain. Dr. Zero is right when he says that Tail's father won the throne by cheating; he had defeated the King, but was attacked and left for dead, leaving the royal family to claim the title.
5* {{Anvilicious}}: ''Robopon 2'' pokes fun at a lot of moral lessons, but Miho's speech about listening to another person in a relationship and not trying to change them to suit you is one the game takes seriously and hammers in with the force of an anvil.
6* DifficultySpike: Around the fifth or fourth-ranked competitor of both games, things get hard ''fast''.
7* EvilIsCool: Dr. Zero. Just [[http://www.rpgfan.com/pics/robopon-gba/art-char-01.jpg look]] at him. He looks like a longhaired Manga/BlackJack.
8* FridgeBrilliance: After unlocking rematches with the Legends in the first game, Dr. Zero is the only one not present. As fully revealed in the second game, he died in his collapsed tower, so he wouldn't be around for a rematch.
9* GameBreaker:
10** Using the Robopon Dispatching Company to dispatch your Robopon can result in ''massive'' level games for little to no effort if you set the time to after it's done for no cost at all.
11** In the first game, Golden Sunny/Silver C-Cell/Fencer, which can only be obtained in a FetchQuest, and the hidden Robopon Scar, which is found only in the game's toughest dungeon. The Seabee you get for rescuing Darcy can evolve into Draco, which is also one of the strongest Robopon in the game.
12** The Rust status effect causes major damage at the start of a turn and has a high chance to stop you from attacking. This was nerfed in ''2'' to only cause damage and at the end of a turn.
13** Golden Sunny knows the Alpha moves, which are ''extremely'' strong. [[spoiler: Dr. Zero's Robopon know them, too.]]
14** The second game has Nebulus, who can only be obtained by Link Sparking.
15* HilariousInHindsight:
16** One of ''VideoGame/PokemonBlackAndWhite's'' genre-deconstructing tropes was in the ending, where [[spoiler: a villain is the final boss by way of usurping the champion]]. Robopon did that years earlier, in the first game.
17** In ''VideoGame/PokemonRubyAndSapphire'', a new feature was the ability to dive underwater. You used this to track down the villains. In the first Robopon, you can dive underwater as well -- there's no bad guys there, but there's a health spa!
18** The first ''Robopon'' games were ''Sun, Moon, and Star'' versions. In 2016, ''VideoGame/PokemonSunAndMoon'' were announced. Robopon fans are quite amused at this.
19* SugarWiki/MostWonderfulSound: The VWEEP noise when you collect a hidden item in the first game, and the sparkling noises when you examine a teddy bear.
20* QuirkyWork: ''Robopon'' as a whole is fairly weird, with a quirky sense of humor and a story that doesn't take itself too seriously until the endgame.
21* SurprisinglyImprovedSequel: ''Robopon 2'' did a much better job of breaking away from the ''Pokémon'' mold by making battles four on four, and introducing the love/hate oil system, in which Robopon of a specific oil type (either A, B, AB, O, or ?) "liked" Robopon of certain oil types and "hated" Robopon of other types. Using this system in tandem with any software on hand made it possible to teach almost any Robopon skills that could target every enemy on the field, or every one of your allies, and is an integral part of the MetaGame. The game was also much more humorous and meta than the first, while keeping a serious tone for the endgame.
22* ThatOneBoss:
23** Mr. Wild and Prince Tail in the first game both have powerful teams for that point in the game, with almost every one of their Robopon being strong enough to scrap at least one team member. Prince Tail's Draco is the worst, with powerful Dragon moves and a supply of Unleaded to keep it at full HP. [[spoiler: Circe]] and Insector in the second.
24** Dr. Zero in the first game is ''very'' difficult even by final boss standards, with his Brute knowing the ultra-powerful Alpha moves, which are normally only known by OlympusMons.
25** In the first game, Kamat's army. Without being familiar with or good at the minigames that were optional up until this point, some players may have a hard time getting past the challenges, particularly the Jumper minigame, since it revolves solely around the Speed stat.
26** The final boss of the second game, Dr. Zero Sr., is harder than the bonus bosses. His entire team is strong, fast, and very bulky, and some can attack your entire team or a single Robopon multiple times in a row.
27* ThatOneLevel:
28** In the first game, Grease Mountain is the proverbial brick wall, with slopes you need Speedy to ride up, powerful wild encounters, and a confusing layout with nary a healing pond in sight. Things only get harder from there.
29** In the second game, the Galileo Windmills, Dreamless Island, [[spoiler: the burning Waffle Tower]], [[spoiler: the post-crash Box Tower]], the Neon City sewers, and the Pond Garden tend to frustrate players very thoroughly, due to either a) the enemies, b) the layout, c) bosses, or d) all three at once.
30* ThatOneSidequest:
31** Averted in the first game's Elite 8 quest for Golden Sunny/Silver C-Cell. You'd think getting one of the game's OlympusMons would be difficult, but all it is is a trading game. The Robopon you start the trade with, Gidget, is easy to find and catch, too.
32** Played straight with the Brownie sidequest. You go to a specific forest at around 5:00 p.m., and you have to arrange rocks to make several numbers. You're told which ones to make, but only a few rocks can be moved at all. And you do this while being attacked by wild Robopon.
33* TheyCopiedItSoItSucks: One of the biggest complaints surrounding the original ''Robopon'' is that most of its assets were copied and pasted from the Game Boy ''Pokémon'' games, with many of the sprites being noticeable edit jobs of existing ''Pokémon'' sprites, and the gameplay format being hardly any different. Thankfully, ''Robopon 2'' would go against these notions by not only polishing the gameplay to be something new and unique, but also making its own art style completely distinct from ''Pokémon''.
34* UnintentionallySympathetic:
35** Dr. Zero in the second game as he wonders how he lost and names every positive virtue in the book, which he lacks. His goal of world domination stemmed from his childhood dreams, which may or may not have come from seeing his future self fighting Cody. This may have been done on purpose to make Dr. Zero, Sr. even more evil.
36** This also applies in the first game to a lesser degree. Dr. Zero is right when he says that Tail's father won the throne by cheating; he had defeated the King, but was attacked and left for dead, leaving the royal family to claim the title.
37* ValuesDissonance:
38** In the Japanese version Apebot's pre-evolutions were based around male and female private parts, with Apebot being named after derogatory slang for a transgender person. The localization fixed much of it.
39** The ''Comic Bon Bon'' Robopon manga, despite being marketed to elementary school boys, [[DemographicallyInappropriateHumour contained many sexual jokes]] [[YouDontLookLikeYou and gave every girl]] [[BoobBasedGag comically large boobs]], the latter of which carried over to the second series of games.
40* TheWoobie: Prince Tail, in the first game. First Dr. Zero kidnaps Princess Darcy and tells Tail that his family won the throne by cheating. Then Tail loses to Dr. Zero, losing his [=Legend1=] title to the evil scientist. After training at Cherry Hill to win her back, Tail loses to Cody, losing the title of [=Legend2=] to him. Then Zero traps Princess Darcy in a mirror [[KickTheDog because Tail lost to him and you]]. Cue HeroicBSOD. To top it off, even after you beat the game, you don't ''have'' to save Darcy, and if you're playing on a ROM saving her becomes ''impossible''.
41-->'''Tail:''' Cody, if I lose this match, I lose everything!
42* {{Woolseyism}}: In Japan, Apebot's pre-evolutions were based around male and female private parts, with Apebot being named after derogatory slang for a transgender person. The localization changed all three of their names to lessen the ValuesDissonance and better fit Apebot's apelike design.

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