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1!!The series as a whole:
2* CultClassic: The games have developed a very strong cult following in the years following their release. The less janky version that was released for PC helped gather more people towards it. Many consider it a fun and underrated survival horror for the time, others enjoy the campy horror movie vibe it has, while others are nostalgic for it due to considering that the game's setting, mechanics, and atmosphere perfectly encapsulate the mid oughts.
3* HilariousInHindsight: Shannon's unlockable costume in the first game marks the most drastic shift for any of the characters, taking the GirlNextDoor and giving her a HotterAndSexier goth/punk makeover as opposed to just recoloring her existing clothes. The second game has Shannon canonically becoming a goth chick.
4* TheScrappy: Stan. In the first game, the only reason you even encounter him is because he's inside a room where the [[BrokenBridge key to a locked door]] is located. While Shannon and Ashley went to find the missing Kenny, Josh tagged along because he had a crush on Shannon, and Kenny joined the party after he was rescued, Stan seemed to join the group simply because he was there and had little better to do. He could've been written out entirely, and the plot wouldn't have changed at all. In the second game, he literally drops in two-thirds of the way into the game following [[spoiler: Mei's death]] with nothing more than a cameo appearance in the introduction, and then gets into a relationship with Shannon and becomes the main hero because of [[spoiler:Corey's suicide]], with literally zero set-up.
5* TheyChangedItNowItSucks: The TwoAndAHalfD spinoff brawler ''[=ObsCure=] D'' was set up to become a full series reboot following acquisition by Focus Interactive, but fan backlash over the changes made led to it becoming the DivorcedInstallment ''Final Exam''.
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7!!The first game:
8* {{Narm}}: With the ''VideoGame/ResidentEvil''-like voice acting, rather absurd plot, and background music that sounds like a bunch of children making stupid noises, it's pretty hard to believe that the game's actually meant to be scary.
9* NarmCharm: On the other hand, one could argue that the background music of OminousLatinChanting by a [[CreepyChildrenSinging children's choir]] actually helps to build a genuinely scary atmosphere, in spite of the unusual choice of music in a teen-horror setting.
10* SpiritualAdaptation: To ''Film/TheFaculty''. In both works, a [[BreakfastClub group of high school students from across various cliques and social circles]] battle monsters who used to be their classmates (only with less BodyHorror and more [[TheyLookJustLikeEveryoneElse paranoia]] in ''The Faculty''), and it turns out that [[spoiler:the school's administration is a major part of what's happening]]. WordOfGod even stated that Creator/JoshHartnett's character in that film was [[ComicBookFantasyCasting a major influence]] when they were creating Stan.
11* SpiritualSuccessor: A survival horror game where the five playable characters have their own unique skills, travel in small groups that you can swap around but [[LetsSplitUpGang not all together]], and AnyoneCanDie but you can still go on without them as long as at least one is still alive? It's a modernised update of ''VideoGame/SweetHome1989''.
12* TearJerker: The final boss theme is [[SadBattleMusic surprisingly sombre]] given the circumstances behind the mutated [[spoiler:[[TragicMonster Leonard Friedman]], along with Herbert's [[LoveMakesYouEvil fruitless and twisted search for a cure]] to [[EvenEvilHasLovedOnes save his twin brother's mutation]], which eventually led to his death before he could finalize a cure for Leonard]].
13
14!!The second game:
15* {{Anvilicious}}: From the second game's opening scene, it's shown that the students at Fallcreek only care about two things. Then just in case the player didn't get it, it is then stated outright, through a report in the hospital level, that the infection which consumed everyone on campus was spread due to rampant sex and drug use. To really drive home the point that those are bad things, by the end of the game [[spoiler:all the characters that were partying at the beginning have been killed off, mostly in an arbitrary and brutal fashion]]. In other words, [[FridgeBrilliance just what you'd expect]] from [[TheScourgeOfGod a playable teen horror flick]].
16* ContestedSequel: While the AnyoneCanDie mentality and minor differences between the characters were enjoyed in the first game, the second game introduced some twists. The scripted deaths, [[spoiler:starting with [[ShootTheShaggyDog Jun]]]], really turned off a lot of the fans.
17* DesignatedHero: Shannon. She only helps out halfway through the game, and belittles her brother when he is [[spoiler:struggling to adapt to the spores. Given that she adapted already, perhaps a little more practical advice could've helped instead of insults.]]
18* EnsembleDarkhorse: Corey and Mei ended up being the most popular new characters introduced in the second game. A Google image search for Mei alone brings up a good deal of fan art of her, and Corey himself has a few. It helps because [[spoiler: Mei suffers a completely unexpected and brutal death at the hands of Kenny, and poor Corey commits suicide after being infected]]. ''Game Informer'' even listed Corey and Mei #14 in their list of Video Games' Cutest Couples.
19* GoddamnedBats: The Harpies. They're fast, they attack in groups, and they're almost impossible to hit with melee weapons, forcing you to waste precious ammo to defeat them.
20* MoralEventHorizon: [[spoiler:Former hero Kenny, following his mutation,]] takes a flying leap over the horizon following a FaceMonsterTurn, starting with [[spoiler:crushing Mei's head under his heel while her boyfriend Corey watches, then abducting his girlfriend Amy to [[IHaveYouNowMyPretty rape her]] offscreen]].
21* NightmareFuel: The mannequins that appear in the dream sequence of the prologue. And that sound they make when you hit them.
22* StrangledByTheRedString: Shannon and Stan. Granted, there is a TimeSkip between the two games, but there is no mention of it previously, and their kiss just comes out of the blue.
23* TooBleakStoppedCaring: The fact that AnyoneCanDie means that nearly everyone ''does'', and (unlike in the first game) the choice is taken out of the player's hands as to whether they can survive, which is a bitter pill to swallow for many fans. Add that one of the kindest characters in the original has [[TookALevelInJerkass taken a massive level in Jerkass]] while the main threat ''still'' hasn't been extinguished by the end (and the next "sequel" abandons the running plot altogether), and it's a tougher story to get invested in.

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