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1See also the franchise-wide pages for:
2* [[AndTheFandomRejoiced/MortalKombat And The Fandom Rejoiced]]
3* [[Monster/MortalKombat Complete Monster]]
4* [[HilariousInHindsight/MortalKombat Hilarious In Hindsight]]
5* [[Memes/MortalKombat Memes]]
6* [[NauseaFuel/MortalKombat Nausea Fuel]]
7* [[TheScrappy/MortalKombat The Scrappy]]
8* [[Woobie/MortalKombat The Woobie]]
9----
10* AbridgedArenaArray: Rooftop (Daylight) would be a common stage pick as it's the longest in the game, enabling zoners (including the incredibly popular top tier character Kabal) to maintain their keep-away game much more effectively.
11* AssPull:
12** The fact that the original timeline ends with [[spoiler: Shao Kahn winning and getting the ultimate power. The intro to ''Armageddon'' depicts Onaga nabbing Shao Kahn and carrying him off to his doom, and Onaga took the combined power of ''all'' the fighters to defeat. Thus making the idea that Shao Kahn could just defeat him and then get through anyone else in his way to the ultimate power a ''very'' big stretch. Especially when one takes into consideration that Shao had to poison Onaga to overthrow him and Shao's ending in ''Deception'' outright states that Shao is incapable of defeating the Dragon King in a one-on-one fight.]]
13** [[spoiler:In the penultimate chapter, Sindel kills several of Earthrealm's champions by herself without much effort. It's done for the sake of the story, which made a point about heroes making "unthinkable sacrifices". In reality it's a very blatant example of CutscenePowerToTheMax and ThePlotReaper, since nothing in previous continuity hinted that Sindel had such levels of power; while Shao Kahn had given her Shang Tsung's souls to increase her power, this just raises more questions since Shang Tsung himself wasn't that strong, and considering the heavy-hitters present, even '''Shao Kahn''' on a good day shouldn't have as much ease killing them all as Sindel did.]]
14** [[spoiler:Shao Kahn paying for Quan Chi's services with the souls of Earthrealm's warriors. Aside from the game never showing such a deal took place, Shao Kahn shouldn't have any jurisdiction over Earthrealm's souls, and the Netherrealm's rules state that it only accepts souls that are evil or tainted.]]
15** Both Nightwolf and Cyber Sub-Zero's endings have them [[spoiler:get possessed by Shao Kahn's soul after killing him. There is no indication Shao Kahn could do this, especially since he never does this in any other ending save for Skarlet, and even she simply took his power after absorbing his blood. Not even the other Cyber Lin Kuei get this ending,]] so it comes off as an out-of-nowhere CruelTwistEnding.
16* AwesomeEgo: [[TheFightingNarcissist Johnny Cage]], of course.
17* BaseBreakingCharacter:
18** Quan Chi. He's either a {{troll}}ish MagnificentBastard, or a boring InvincibleVillain and spotlight hog due to being {{retcon}}ned into the events of the first few games. For some of his detractors, him being [[HumiliationConga knocked down a peg]] in ''VideoGame/MortalKombatX'' seems to have balanced his oversaturation in this game.
19** [[VideoGame/GodOfWar Kratos]]. You've got the fans who think he's a great addition to the roster, the fans who are vehemently against his presence in the game, the fans pestering [=NetherRealm=] Studios to add a Xbox 360 exclusive character, and the fans who just don't care about him being in the game.
20** Cyber Sub-Zero is one among the fans thanks to being seen as not only unnecessary, but a rather cheap way to change the timeline as well. It doesn't help that the narrator has no voice clip for his name and that his ending is just a cutscene with absolutely no voice acting at all. Many fans dislike fan-favorite Sub-Zero being cyberized then unceremoniously killed off, while others like the change and find Cyber Sub-Zero's moves and playstyle sufficiently different to make him an engaging character in his own right. Then others contest that his moveset makes him ''too'' good, verging on a GameBreaker.
21* BreatherLevel: Challenge 150, Gor-Owned, is much easier than anything near it in the Challenge Tower. This is mostly due to the challenge involving [[spoiler:you playing as Goro. You keep his ridiculous armor and damage resistance, and you even get a considerable damage boost. Not even the requirement of having to defeat five people without healing makes this at all difficult]].
22* BrokenBase: Chapter 15 in Story mode is one of the most divisive {{Wham Episode}}s in ''Mortal Kombat'' history. This is all because of one scene: [[spoiler:a powered-up Sindel comes in near the end of the chapter and single-handedly kills most of Earthrealm's protectors, necessitating Nightwolf's HeroicSacrifice to defeat her]]. This scene is often considered one of the worst-written in the entire franchise, as [[spoiler:so many characters are killed off in ways that can feel anti-climactic and underwhelming (Stryker and Cyber Sub-Zero die from nonlethal-looking punches), and the way the good guys are killed off one by one makes it look like they're holding the IdiotBall by not all attacking at the same time]]. However, fans of Nightwolf have a much easier time finding things to like about the chapter, as it gives him a much-needed DayInTheLimelight, with [[spoiler:his HeroicSacrifice to stop Sindel]] being a major SugarWiki/MomentOfAwesome for him.
23%%Please don't add CompleteMonster entries without going to the cleanup thread first.
24* FanNickname:
25** Cyb-Zero for Cyber Sub-Zero.
26** [[https://www.youtube.com/watch?v=uyOzzd53ssY "Portal Kombat":]] The release date of the game itself, simply for coinciding with that of ''VideoGame/{{Portal 2}}''[='=]s; the temptation to switch out the "M" in "Mortal" for a "P" proved to be too great. And, considering that portals factor into the backstory so often...
27** [[VideoGame/MarvelVsCapcom3 Gravity Squeeze]] for Ermac's "Cannonball Slam" X-Ray Move, due to its aesthetic similarities to ComicBook/{{Magneto}}'s [[LimitBreak Level 3]] in ''[=MvC3=]''.
28** Kittentaro: Kintaro's more feline appearance in this game. This can also be applied to his Babality.
29** ''Mortal Kombat 9'' itself is a fan nickname, as the game's official title is ''[[RecycledTitle Mortal Kombat]]''. Depending on what community you're a part of, ''Mortal Kombat 2011'' is also a common nickname.
30** Thunder Idiot or God of Blunder for Raiden due to his many IdiotBall moments throughout the game.
31** Raidude (used by Johnny once in Story Mode) also seems to be picking up in certain circles.
32** Cyblax for Cyrax's human form; used primarily by the game's competitive community, as Cyrax's human and robot forms have subtle but game-altering differences in their movesets.
33* GenreTurningPoint: While it first appeared in its [[VideoGame/MortalKombatVsDCUniverse predecessor]], the critical success of ''[=MK9=]'' seemingly convinced other developers to incorporate a chapter-based story mode where players switched between characters throughout the narrative into [[VideoGame/StreetFighterV their]] [[VideoGame/Tekken7 own]] [[VideoGame/MarvelVsCapcomInfinite fighting]] [[VideoGame/DragonBallFighterZ games]]. Naturally, this element appeared in future ''MK'' titles, as well as Netherrealm's other [[VideoGame/InjusticeGodsAmongUs big]] [[VideoGame/Injustice2 series]].
34* GoodBadBugs:
35** Some of Goro's and Kintaro's weaknesses can be exploited via these. They can't comprehend uppercut spamming on Normal difficulty, and are also impotent against diving kicks, especially Cyber Sub-Zero's, which is a Godsend when you fight both of them towards the end of Story Mode.
36** There's also [[https://www.youtube.com/watch?v=edtlQODAebI a glitch]] that lets you do most characters' X-Rays with other characters.
37* HarsherInHindsight:
38** The ending to ''Series/MortalKombatConquest'', where [[spoiler:Shao Kahn kills everyone]], is oddly prescient of this game, which ends with [[spoiler:Shao Kahn killing ''almost'' everyone]]. In both cases, Raiden unwittingly caused the destruction, and Kahn used super-powerful proxies to fight in his stead instead of fighting himself.
39** Sindel's [[spoiler:brutal killing towards the heroes]] became a lot harsher with her reveal as a DLC in ''[=MK11=]'' where it turns out that [[spoiler:her incarnation here has been retconned to be an EvilAllAlong power-hungry queen, meaning that ''maybe'' being imbued with Shang Tsung's souls didn't brainwash her further, she was happily murdering those heroes on her own will.]]
40** The arcade endings where [[spoiler:she rules Edenia as a benevolent queen or ends up ruling alongside Kitana and Ermac (who is now controlled by the soul of her deceased husband, King Jerrod)]] are also ruined by the reveal that [[spoiler:she's evil and had actually ''killed'' King Jerrod herself for being "weak"]].
41*** With the release of [=MK1=], this becomes HeartwarmingInHindsight because not only is Sindel [[spoiler: brought back to her previous good alignment as a benevolent and well-meaning queen, the soul of Jerrod takes control of Ermac and after Sindel’s death at the hands of an evil counterpart, she joins Jerrod within Ermac and the two fight to control Ermac from the other souls making up the golem]].
42* HeartwarmingInHindsight:
43** Johnny Cage hitting on Sonya at the very beginning of the game paid off, as Cassie Cage's presence on the ''VideoGame/MortalKombatX'' roster shows.
44** Kitana’s ending, where she, Jade, and Mileena join together to fight evil is made canon in [=MK1=], where Mileena is a hero despite being infected with a disease that deforms her and makes her into a psychotic cannibal. While, Jade doesn’t appear in the game proper, intros mention her as a friend of Kitana, showing that she’s still in the New Era timeline.
45* HighTierScrappy
46** Kabal takes the cake. He has effectively rendered the metagame completely useless considering that he's a tier onto himself. He has no crippling weakness and functions as a zoner, grappler and can rushdown. His instant air fireball allows him to retreat while having multiple projectiles on screen at once. He is a definitive GameBreaker.
47** Cyrax is a bordeline case; his infamous touch-of-death combos propel him above nearly every other character in the game which generally qualify him but Kabal's toolkit being as broken as it is meant that Cyrax is only the second best character in the game and one of very few who can challenge Kabal if played right, a relief for spectators who would otherwise have to sit through multiple Kabal mirrors in tournament.
48* IKnewIt:
49** Seeing as ''[[VideoGame/MortalKombatDeception Deception]]''[='s=] Konquest mode established that Kenshi (the {{blind|Weaponmaster}} [[HandicappedBadass swords]][[DisabilitySuperpower man]] from ''[[VideoGame/MortalKombatDeadlyAlliance Deadly Alliance]]'' and one of the few {{Ensemble Darkhorse}}s from the post-''[=MK3=]'' era) had been around since the time of the first game (he had apparently MissedTheCall for joining the tournament, and thus missed his chance to enact his revenge on Shang Tsung), many assumed that he had a good chance of making it onto the roster here. He was confirmed as [[DownloadableContent DLC]].
50** There had also been a fan theory since the time of ''[[VideoGame/MortalKombat4 Gold]]'' (thanks to [[SuddenlyEthnicity Cyrax's ending]]) that the [[McNinja Lin Kuei]]'s ranks do not consist exclusively of Chinese people (or those of Chinese ancestry in the case of the [[UnevenHybrid Chinese-American-Cyromancer]] Sub-Zero bros., who were taken to China against their will by their father). Smoke and Cyrax's bios confirm this to be true; the former hails from Prague and [[CanonName is named]] Tomas Vrbada, while the latter is Motswana and was recruited to join the clan.
51* LowTierLetdown:
52** Shang Tsung. He can only morph into to the character being fought, and they can block this to prevent it. His moves aren't that great, one of which even leaves you open for attack, and is easy to do by mistake when throwing combos involving uppercuts. And 2 of his big advantages, his grab and Soul Steal, are useless on the bosses. He can be played okay in the right hands, but even then, he's moderately good at best.
53** Sheeva as well, considering that for all her power her specials offer, she doesn't have much to work with in combos and specials and is rather large to boot.
54* MemeticLoser: Cyber-Sub Zero, to the point where ''Reptile'' gets more of a break in comparison. One of his Fatalities involves him [[TakingYouWithMe blowing himself up along with his opponent]] (which is baffling, as the opponent is dazed and unable to fight back, rendering such an action pointless), he's one of only ''two'' characters [[spoiler: to die in their Arcade ending (the other one being Nightwolf)]], and [[spoiler: he gets killed in a very undignified manner by Sindel]] in Story Mode.
55* MemeticMutation:
56** Combining Sub-Zero's versus portrait with those of other characters has yielded [[http://oi53.tinypic.com/15nlx09.jpg hilarious results.]]
57** HE MUST WIN[[note]]Raiden's message to the past leads to the tragic conssequences, and so people use it to point out that something has to go the exact way it should, otherwise there will be more tragedy to come.[[/note]]
58** This dialogue, from Challenge #20 in the Challenge Tower:
59--> '''Scorpion:''' "I HATE TEDDIES!"
60--> '''Mileena:''' "But I worked so hard on it. You MUST accept it!"
61** [[https://www.youtube.com/watch?v=tRrzi5ndp1o Thanks a particular leak about DLC,]] "DLC BASEMALE is my main/is God Tier" looks like it's working its way up as well.
62** Stryker and Kabal's conversation in the middle of Chapter 12:
63--> '''Kabal:''' "Stryker, check her [Mileena] out! What do you think? Friend or foe?"
64--> '''Stryker:''' "Foe."
65--> '''Kabal:''' "Dressed like that?"
66--> '''Stryker:''' "Definitely foe."
67** ... And Kano is still frozen.[[note]]The last time that Kano is seen in the story is when he is frozen by Sub-Zero. [[spoiler:Though he likely thawed out of the ice eventually as Noob Saibot mentions that he received a warning from him about Sub-Zero's defection]].[[/note]]
68** This was forged by the Gods. [[note]]Raiden shows Liu Kang his amulet and explains to him that it was forged by the Elder Gods. It has become a meme template in which the amulet is replaced by the disc of a popular game.[[/note]]
69* NarmCharm:
70** Some of the game's corny dialogue and extreme [[WorldOfHam hamminess]] is what makes it so good and endearing.
71** The amount of gibberish in this game is ridiculous and yet, so awesome as well that many fans were disappointed that later games toned it down.
72* OlderThanTheyThink:
73** People praised the game for innovating when it came to single player content in a fighting game. This is despite that [[VideoGame/BlazBlue it]] [[VideoGame/SuperSmashBros had]] [[VideoGame/XMenNextDimension already]] [[VideoGame/DragonBallZBudokai happened]] [[VideoGame/GuiltyGear several]] [[VideoGame/DragonBallZBudokaiTenkaichi times]] [[VideoGame/DissidiaFinalFantasy before]]. Furthermore, [[VideoGame/MortalKombatVsDCUniverse this isn't the first time]] the franchise had a character-episodic Story Mode. Even the much-maligned 3D games, starting with ''[[VideoGame/MortalKombatDeception Deception]]'', had a story mode and some extra single player modes; it's just that no one really cared at the time.
74** This isn't the first game in the series to have TagTeam matches. It is, however, the first one to have a ''proper'' tag team mode that's implemented.
75* PortingDisaster:
76** Maybe due to insufficient testing to ensure compatibility on a variety of configurations, the PC version may play perfectly to some, while others experience problems like inconsistent framerate -- you may play the first round of a fight going with a fast forward button, then the second in slow motion -- or sudden framerate drops when some visual effects are played. It can be remedied only by fiddling with some configuration files. Also, the compression of the cutscenes is lower than in the console releases, which causes a jarring contrast with the higher resolutions allowed on [=PCs=]; fans have released a higher-res movies pack.
77** While still perfectly playable, the [=PlayStation=] Vita version has very weak texturing (basically heavily compressing the console game textures with no extra work done to make them look good, giving everyone a very haggered and zombie-like appearance). This is especially jarring in Story Mode since the cutscene videos are taken from the console version, meaning you see everyone in full quality then the game engine takes over and the quality drops sharply.
78* RescuedFromTheScrappyHeap:
79** If ''[[VideoGame/MortalKombatArmageddon Armageddon]]'' didn't rescue Stryker, this game surely did. Aside of an even cooler riot suit, any traces of his previous CreatorsPet-ness [[TookALevelInBadass have been replaced by pure, unadulterated]] badassery. Having a good voice actor (Creator/MatthewMercer), as well as a mellow, savvy personality doesn't hurt either.
80** Liu Kang. In the past, he was regularly overshadowed by everyone else. This is changed by having him be more of a chosen one ("He must win" [[spoiler:though Raiden realizes that the message meant something else entirely]]) and by developing his relation with Raiden [[spoiler:by making them become estranged enemies by some of the latter's decisions sometimes having detrimental ramifications]]. That is, [[BaseBreakingCharacter if they don't consider this new development, especially how it ends up in the next game, to be actually worse than being overshadowed like before.]] However, the events of ''VideoGame/MortalKombat11'' further solidify this rescue since this game's rendition is the beginning of what would be the {{Reconstruction}} of Liu Kang's original character issues.
81** Johnny Cage wasn't a particularly popular character after the second game, likely due to {{Flanderization}} and his repeated dying and resurrection becoming a RunningGag, and even disliked by John Vogel, one of the writers for the games. [[https://www.youtube.com/watch?v=CpdUbW_sjkQ A trailer for the game]] poked fun at his reputation by having various [=NetherRealm=] employees insult the character. However, while ''[=MK9=]'' ramps up his douchebaggery, it also plays up his JerkWithAHeartOfGold tendencies, and gives him some much needed CharacterDevelopment, while still retaining the traits his fans liked to begin with. The game also does away with any implication that he died and was resurrected at any point, something even the developers were lampooning as far back as ''[[VideoGame/MortalKombatDeadlyAlliance Deadly Alliance]]''.
82* SignatureScene:
83** [[WhamEpisode But of course]], [[spoiler:a powered-up Sindel killing most of the Earthrealm heroes]].
84** Noob Saibot's "Make A Wish" fatality is widely regarded as one of the most memorable fatalities from the rebooted trilogy and arguably on par with the famous Spine Rip fatality from the original game.
85* ShockingMoments:
86** [[spoiler:Sindel is powered up by Shao Kahn in the story and slaughters most of Earthrealm's heroes, presenting a radical change to the timeline.]]
87** Sub-Zero is captured and turned into a cyborg instead of Smoke in this timeline, complete with a new moveset.
88** Noob Saibot's "Make A Wish" fatality, where he splits the opponent in two like a wishbone alongside his shadow clone. This fatality was widely recognized for its gruesome nature and is arguably as memorable as the Spine Rip from the first game of the series, to the extent that the Wikipedia page on ''Mortal Kombat'' controversies uses it as the page image speaks volumes about its impact.
89* SpecialEffectFailure: In the PS Vita version, there's a ''big'' ArtShift when going from cutscene to gameplay, much more than was noticeable in the console version (which was practically seamless). It doesn't help that most shirtless characters look like their muscles are just painted-on now. The PC version also has this problem if your resolution is set higher than the resolution the cutscenes play at.
90* StressRelievingGameplay: Some enjoy the idea of having Freddy Krueger as a DLC fighter as this means they can finally deliver torture upon him with Fatalities and make him suffer as much as [[https://www.youtube.com/watch?v=qqIBK0VO4NE his]] [[https://www.youtube.com/watch?v=9rkSuWVZTHo victims]] [[https://www.youtube.com/watch?v=OOpKKsQVbTI did]]. Special mention goes to the [=PS3=]/Vita versions, where you can beat Freddy up as [[UnstoppableRage Kratos]], meaning that you can have Freddy get a taste of what the Greek Gods [[NoKillLikeOverkill received]] at the hands of Kratos.
91* ThatOneAttack: Shao Kahn has two of note; his Hammer Throw and his Upward Shoulder. The former has a noticeable wind up, but it stuns the player for a very long time. The latter sends the player into the air, and Shao Kahn hits the ground before they do, allowing him to do the attack again and keep juggling them. Both attacks trap the player in a CycleOfHurting allowing Shao Kahn to take off as much as forty percent of their health, with the only thing keeping him from depleting all of the player's health with them is because he is programed not to.
92* ThatOneBoss: All the bosses in grand tradition are this, but Shao Kahn regardless of match up is an SNKBoss that will send you home crying for mommy.
93* ThatOneLevel:
94** Challenge #251, you must KO Shao Kahn with Shang Tsung, AFTER facing Baraka and Sindel on maxed out AIs. This is on top of the fact Shang Tsung has a rather mediocre move list.
95** Challenge #257 pits you against Noob Saibot with reduced damage taken, damage boosted x3, a super meter that never drops below 2/3, and input-reading A.I. Fun times. Fittingly, this challenge is simply called "Hell."
96** Challenge #269 requires [=KOing=] 3 Shao Kahns as Stryker, with no health restore. It practically forces you into a tedious {{hitscan}} spam.
97** Challenge #300: You have any choice of character, but you must fight all three bosses (and Mileena) back-to-back with one health bar as they get bonuses up the wazoo while ''you'' are crippled constantly with disadvantages. Subverted in that [[AntiFrustrationFeatures the game tones down the difficulty the more times you fail]] (one of the only times it does so).
98** Fighting against [[ThatOneBoss Goro or Kintaro]] on their own is already pretty tough, so imagine having to fight them ''both at the same time'' in 1 vs. 2 during Cyber Sub-Zero's chapter in the story mode.
99** The final story mission. You face an overpowered, A.I.-maxed Shao Kahn with Raiden. Kahn is absolutely merciless in this mission and his already impressive defenses are boosted to inhuman levels. This mission is almost impossible to beat without using [[AIBreaker A.I.-abuse moves]].
100* TheyWastedAPerfectlyGoodCharacter:
101** Noob Saibot. Not much was done with his character other than what was already known about him in the alpha timeline, and an opportunity to have his rivalry with Scorpion more fleshed out was completely wasted.
102** [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. While his moveset takes inspirations from the ''Elm Street'' franchise as a whole, his appearance is based on [[Film/ANightmareOnElmStreet2010 the remake's]] Creator/JackieEarleHaley (aka the ReplacementScrappy) instead of the original film's iconic and beloved Creator/RobertEnglund (though Englund provides Freddy's vocal effects in-game) and is TheVoiceless in contrast to his usual penchant for one-liners. Fans often lament that Freddy had to make his appearance before the franchise implemented its signature pre-fight dialogue system beginning with ''VideoGame/MortalKombatX'', whose {{Guest Fighter}}s were all TheVoiceless, while Freddy's big claim to fame is as the slasher villian who talks. Him not returning for ''X'' also means he was unable to have [[Film/FreddyVsJason a rematch]] with [[Franchise/FridayThe13th Jason]].
103** Skarlet is quite possibly the most liked female character to come out of franchise since the classic trilogy of games [[UpdatedRerelease (more or less)]] with an impressive move set and unique fatalities, interesting storyline with a lot of potential to grow and being a FanPreferredCouple with Ermac. Unfortunately, she's a new DLC character who isn't worked into the plot outside of a background cameo. However, ''VideoGame/MortalKombat11'' would later rectify this by having her on the base roster and giving her a role in the story.
104** Unfortunately owing to the console exclusivity, Kratos was never tournament legal during the game's competitive lifespan as the 360 version was preferred in tournaments and Xbox owners could not reasonably be expected to buy a [=PS3=] and a copy of the game just to be able to lab as/against him if they did host tournaments on them. It's telling that Netherrealm would not go on to include any console exclusive characters after this game.
105** Stryker and Kabal, other than having ADayInTheLimelight chapter, have no real relevance to the story. Stryker's chapter in particular feels much more like a common filler, with it being present only to introduce the third arc of the game from the eyes of someone who was completely external to the events prior.
106* UnexpectedCharacter:
107** The protagonist of ''VideoGame/GodOfWar'', Kratos, appears as a playable character in a ''Mortal Kombat'' game. Though he had already been a GuestFighter for ''[[VideoGame/SoulSeries Soulcalibur: Broken Destiny]]'' for the Platform/PlayStationPortable (and played completely differently).
108** [[Franchise/ANightmareOnElmStreet Freddy Krueger]] was completely unexpected by everyone, as he comes from a horror film series and not a video game. Later games would include [[Franchise/FridayThe13th more]] [[Film/TheTexasChainsawMassacre famous]] [[Franchise/{{Alien}} movie]] [[Franchise/{{Predator}} characters]] [[Franchise/{{Terminator}} as]] [[Franchise/RoboCop guests]] [[Franchise/{{Rambo}} however]], [[ComicBook/TheJoker among]] [[ComicBook/{{Spawn}} others]].
109* UnintentionallyUnsympathetic: Kitana's disgusted reaction to Mileena, who she calls an abomination and refuses to acknowledge as family. Keep in mind Mileena has just woken up and hasn't actually done anything yet. Kitana's outrage comes across as FantasticRacism. However, given the context of Mileena’s creation (to replace Kitana as a more deadly and loyal daughter for Shao Khan), Kitana could just be reacting out of shock, as her tower ending shows her making amends to Mileena and letting her join her and Jade to combat evil forces.
110* VillainDecay: Due to the story mode being from the hero’s perspective, none of the villains ever win a match, making all of them seem less threatening then before. With the exception of only a handful, most seem like {{Jobber}}s.
111* WhatTheHellCostumingDepartment: This game's (main) outfit for Sonya is the source of a lot of mockery online. Instead of giving her a sporty outfit as is common for her character, she wears a military vest that's too small for her to close due to her large... tracts of land, and no shirt (or bra) underneath, causing her to have an ImpossiblyLowNeckline. This, combined with her CombatStilettos and the strong implication that this was her work outfit that she was wearing on official business, made more than a few players cringe. For some players, it verges close to FanDisservice due to how tacky it looks. The visceral reaction to her main outfit may be part of why she's significantly more covered up in her military-themed outfits in X and 11. The playerbase generally agree that while still clearly fanservicey, her alt outfit is significantly better in design, and many wish ''it'' was her main outfit.
112* WinBackTheCrowd: This game won over the fanbase and then some after a dry spell of games that were either derided as being broken (''Deception''), rushed (''Armageddon''), or mediocre (''VideoGame/MortalKombatVsDCUniverse''). The sheer effort placed into this game and all of the features included made this a hit. As stated by The Fighters Generation[='=]s Frank Yagami:
113--> ''"Mortal Kombat was arguably "dead" in the hardcore fighting game arena after the glory days of [=MK2=] and [=UMK3=]. It took about 15 years, but Boon and company finally did next-gen Mortal Kombat right. [=MK9=] is by far the best Mortal Kombat game to date. At the very least, Mortal Kombat can once again be competitive with the top fighting games of the genre. Way to dig yourself out of "the pit" MK!"''

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