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1Works with their own YMMV pages:
2* ''YMMV/MegaManZero1''
3* ''YMMV/MegaManZero2''
4* ''YMMV/MegaManZero3''
5* ''YMMV/MegaManZero4''
6----
7* AlternativeCharacterInterpretation:
8** The game more or less spells it out that Ciel has feelings for Zero short of actually confirming it. Fans have then speculated that the final line of the series might have actually been an AnguishedDeclarationOfLove.
9** Whether Zero is [[ObliviousToLove aware of Ciel's feelings]], [[JustFriends doesn't feel the same way]], or doesn't know how to approach them due to his nature as a LivingWeapon. The fact he's both TheStoic and a MasterOfTheMixedMessage doesn't help. Although if "[[ImageSong Clover]]" is to be believed, [[DidYouThinkICantFeel he reciprocates]].
10** Dr. Weil, even from the start, had pretty warped ideas of right and wrong, [[FantasticRacism blaming the entire Reploid race for the crimes of the Mavericks]] and intending to make a way to control them all. It's entirely possible all the suffering and destruction around him at the time (going through the main ''VideoGame/MegaManX'' series alone: [[VideoGame/MegaManX1 the Maverick]] [[VideoGame/MegaManX2 Wars]], [[VideoGame/MegaManX3 the fall of Dopple Town]], [[VideoGame/MegaManX4 the Sky Lagoon Disaster, Repliforce's rebellion, Sigma hijacking Final Weapon]], [[VideoGame/MegaManX5 a colony drop]], [[VideoGame/MegaManX6 the emergence of yet another strain of the Maverick Virus]], [[VideoGame/MegaManX7 the Red Alert rebellion]], ''and'' [[VideoGame/MegaManX8 a large-scale rebellion by the New Generation Reploids]], all in his lifetime) left him severely unhinged.
11** Another point for Weil is that the ColonyDrop he was planning might be the only means he believes he has left [[DeathSeeker to finally die]], and his VillainBall during the final act of the game is actually goading Zero into finishing him off.
12** Is Copy X in ''Zero 3'' helping Weil entirely of his own accord out of gratitude towards the one who revived him and a desire to prove himself, or is his obedience purely due to having been tampered with by Weil when he was resurrected? Early in the game, he remembers his initial defeat from ''Z1'' and expresses his desire to make a mark over Zero as the "hero", lending credence to the first interpretation, though the stutter in his voice and [[spoiler:the bomb revealed to be inside him when he attempts to access his OneWingedAngel form]] makes it clear that he was most certainly altered in some way from how he was originally. It could also easily be both, with Weil altering his personality subtly to ensure he was always receptive to the doctor but otherwise allowing him free reign.
13** Another just as plausible interpretation for the above is that Copy X's programming ''was'' left intact...or at least [[CameBackWrong as intact as could be]]. Depending on how one views [[{{Necromancer}} Weil's expertise in DNA resurrection]], Copy X MK-II isn't so much the "real deal" as he is ''a copy of a copy'', meaning his data very well [[https://en.wikipedia.org/wiki/Generation_loss could have degraded]], leading to him being even more unstable than the Copy X of the first game. And considering ''that'' Copy X was already a naive PsychopathicManchild, it wouldn't be out of the question to say Weil deliberately chose to revive Copy X for this reason, knowing it'd make it even easier for him to play the EvilChancellor to a PuppetKing (with [[spoiler:the booby trap]] simply being extra insurance).
14* BrokenBase: Whether the original plan [[FallenHero to have X himself be the villain of the first game]] rather than Copy X would have been a good idea or not. Some fans think it's a good thing it didn't happen and that it would have derailed his character, not to mention it would prevent the entire ''[[VideoGame/MegaManZX ZX]]'' series from being a thing. On the other hand, a lot of people feel that it was [[TheyWastedAPerfectlyGoodPlot an instance of wasted potential]] and would have been much more interesting and emotionally resonant than what actually happened (especially considering that {{foreshadowing}} for it exists in the ''X'' games themselves, with one example even coming in [[VideoGame/MegaManX7 a game]] released '''after''' ''Z1'').
15* CatharsisFactor: You get to cut enemies and bosses in half. Why stop at just shooting them dead?
16* CommonKnowledge: Zero's drastically different design (and by extension, everyone's designs in the series) is not supposed to be a literal, canonical redesign of his armor from the ''X'' series. Instead, it's merely a different depiction of the same character. The team wasn't satisfied with how Zero's usual design looked in Toru Nakayama's ''Zero'' art style, so they [[DependingOnTheArtist let him completely revamp it]].
17* CompleteMonster: [[Characters/MegaManZeroWeil Dr. Weil]], [[NamesToRunAwayFrom Dr. Vile]] in Japan, only appears in a few games, yet is notable for being one of the evilest characters in the entire franchise. Following the peaceful resolution of the Maverick Wars by the sapient super program, the Mother Elf, Weil decided that Reploids needed to pay for their crimes. Weil corrupted the Mother Elf and her children, triggering the Elf Wars, which resulted in the deaths of 90% of all Reploids and 60% of all humanity. Defeated, exiled, and transferred into an immortal mechanical body for his crimes, [[FateWorseThanDeath for no execution would sufficiently pay for the suffering Weil had caused]], Weil eventually returned 100 years later, consumed with a thirst for vengeance directed at all life for the perceived crimes against him. Weaseling his way into becoming the supreme ruler of Neo Arcadia, Weil turns it into [[DystopiaJustifiesTheMeans a dystopian hellhole]]. When he [[CrushingThePopulace breaks his citizens]] to the point where they're desperate enough to risk escaping into the wastelands to form their own colony, Weil decides to obliterate their new home with a KillSat called Ragnarok. When Ragnarok is disabled, Weil attempts to [[ColonyDrop drop it upon the colony]] so he can kill everyone in the region. Even death doesn't erase Weil's blight, as his spirit lives on in [[VideoGame/MegaManZX Model W]], manipulating both Serpent and Master Albert into subsequent campaigns of Armageddon.
18* ContinuityLockout: The four games are so continuity-heavy that they only really make sense story-wise when played in order back-to-back. Both [[CompilationRerelease re-releases]] thankfully [[BetterOnDVD make this a lot easier]].
19* EnjoyTheStorySkipTheGame: Some fans are taken aback by how NintendoHard it is, even by ''Franchise/MegaMan'' standards, but this series is generally considered to have the best story in the franchise. Luckily, the {{Compilation Rerelease}}s have the Casual Scenario mode which eliminates the difficulty altogether for those who just want to enjoy the story.
20* EvilIsCool: Copy X's armor would spectacularly break any ''VideoGame/MegaManX'' game, essentially being ''[[VideoGame/MegaManX5 X5]]'s'' [[GameBreaker Falcon Armor]] with extra firepower and [[VideoGame/MegaMan5 Charge Man's]] weapon thrown in for fun.
21* FanficFuel: The ending of the series. [[spoiler:The fans don't seem to accept Zero's death, and as Dr. Weil cannot die, they "know" he's still out there.]] There's also the fact that there's around a century or two of TimeSkip between this series and ''VideoGame/MegaManZX''. [[spoiler:The general agreement across different fan groups is that Zero perished in his HeroicSacrifice but was successfully resurrected by Ciel in ''ZX'' as Model Z.]]
22* GoddamnedBats: The spiked wheel enemies. They are inordinately tough (two saber slashes when one will do in most anything else that moves), coming rolling from offscreen towards you (or occasionally from behind) with no warning, do a ridiculous amount of damage (more than virtually any other normal enemy), move just fast enough that it would take split-second reflexes to dodge them, spawn again if you move mere ''pixels'' backward from where they appeared, and are sometimes dropped in by lifter robots for added cheapness.
23* GoodBadBugs: The Orbit Shield. Basically, there are two flavors. The first is where you throw the Shield Boomerang, then rush forward and start jumping over it so that you don't catch it and it goes in a circle indefinitely, and the other is the "automatic" version where you jump and throw it against something it'll bounce off of, allowing you to stand idle and let it do its thing (orbit around you, hence the name). While its utility is pretty limited, it makes for a fantastic method of leveling up the Shield Boomerang by making it so you don't have to charge it over and over, as you can do the automatic version in both ''Zero 1'' and ''Zero 2''. (In ''Z1'' on the infinitely recovering tower enemies in the overworld version of the second stage, destroy one block of them first and bounce it off the top, and in Phoenix Magnion's stage in ''Z2'', off the infinitely rising lava buckets.) The manual version can also be used to farm kills in Burble Hekelot's stage for the Defense Form without wasting precious time charging it over and over (on the pair of enemies that jump up from the bottom of the screen together and spawn infinitely, before entering the temple portion).
24* GrowingTheBeard: While the various ''Franchise/MegaMan'' sub-series have all been celebrated, ''Zero'' is often recognized as the one with the most developed themes and narrative out of them all. The first ''Zero'' was a pretty standard ''Mega Man'' story, but starting with ''Zero 2'' the games became much more mature and original than any of their brethren. The fact that ''Zero'' is the only series in the Classic timeline to have [[GrandFinale a proper conclusion]] is indicative of this.
25* HarsherInHindsight: During the ''Alouette's Good Day'' audio drama, Rouge and Joan starting going at each other over the names they've chosen for the two baby elves. It's mostly meant to be funny, but during the discussion Joan points out that Rouge's simulation for Operation Righteous Strike would fall apart under even minimal scrutiny. Joan is proven tragically correct halfway into ''2'' where the entire operation gets every participant besides Elpizo killed, and [[TheParagonAlwaysRebels reduces Elpizo to]] [[LaughingMad something much worse]].
26* HesJustHiding:
27** Since even official materials [[FlipFlopOfGod go back and forth]] on whether or not [[spoiler:Zero died on Ragnarok]] and he has a history of doing this, a common fan theory is that he survived somehow. Made even more confusing in ''VideoGame/MegaManZX'' since [[spoiler:Zero ''does'' reappear, but as a Biometal. Because of this, it doesn't give either argument anything to work with]].
28** Likewise, the fate of [[spoiler:X and the Four Guardians]] as of the end of ''Zero 3''. The former indicates he's just about out of [[LivingOnBorrowedTime time]] thanks to the destruction of his body in the previous game, complete with a final TakeUpMySword speech; [[spoiler:Phantom]] is hanging out in Cyberspace after [[spoiler:his TakingYouWithMe moment in ''Z1'', having learned the truth about Zero and [[DareToBeBadass daring him to confront his destiny]]]]; and WordOfGod originally stated (via the ''Complete Works'' book) that [[spoiler:the other three Guardians [[HeroicSacrifice died shielding Zero from Omega's explosion]]]]...only for Creator/IntiCreates president Takuya Aizu to later revise that answer: their names were removed from Neo Arcadia's register in the aftermath of the game's events, meaning the public believes them to be deceased, but it's possible they're now fighting for humans somewhere outside of Neo Arcadia's surveillance. [[note]]This version of events actually matches [[https://web.archive.org/web/20130917225900/http://www.capcom-fc.com:80/staffroom/archives/2005/06/_4_1.php U-CAPCOM's response to a fan letter in 2005]] ([[https://kobun20.interordi.com/2013/02/10/fate-of-the-four-guardians/ translated here]]), wherein the dev team noted that the Guardians more or less ended up as [[SequelNonEntity Sequel Non-Entities]] but probably were off somewhere protecting mankind from Weil's oppressive regime.[[/note]] Furthermore, "Vile's Incident"[[labelnote:*]]a story featured with the ''Remastered Tracks Rockman Zero: Physis'' soundtrack that recaps the events of ''Z3'' and ''Z4'' and serves as a WhereAreTheyNowEpilogue two years after ''Z4''[[/labelnote]] contains an image of [[spoiler:X and the Four Guardians]] seemingly observing [[ColonyDrop the fall of Ragnarok]] during the final moments of ''Z4''. While confirmed to be little more than an EasterEgg on the part of series illustrator Toru Nakayama and thus difficult to fit into the timeline, this led to the widespread {{Fanon}} assumption that [[spoiler:the Guardians [[AscendToAHigherPlaneOfExistence became]] [[EnergyBeings Cyber-elves]] just like X and live on in Cyberspace along with him]].
29* IAmNotShazam: Despite the series' name, Zero is still just "Zero", yet "Mega Man Zero" has become a widely used term. This was made fun of in ''VideoGame/MarvelVsCapcom3'' and officially used in ''VideoGame/SuperSmashBrosUltimate'' to differentiate this version from the ''X'' series design. (Meanwhile, ''VideoGame/MegaManXDive'' refers to the ''Zero'' series version as "Zero (Z)", likely to avoid further spreading any misconceptions.)
30* ItWasHisSled: Dr. Weil and Copy X's very existences are common knowledge by now. [[spoiler:Also, [[TomatoInTheMirror Zero's body being a copy of the original Zero along with Omega's true nature]] and Zero's DyingMomentOfAwesome in the GrandFinale.]]
31* ItsHardSoItSucks: Regarded as this by some, to the point that the DS CompilationRerelease includes an "Easy Scenario" with includes lots of 1-ups and all of the cyber-elves. You can still die even in this mode, given how NintendoHard it is.
32* LoveToHate: Ask any of Weil's fans and they'll say how horrifically despicable he is (and how he never suffers VillainDecay unlike previous {{Big Bad}}s) is what makes him such an effective villain. Omega gets this as well, because of his sheer coolness.
33* MagnificentBastard: [[CyberNinja Hidden Phantom]] is the leader of the Zan'ei Army and the most professional of the Four Guardians of Neo Arcadia. Before encountering Zero in front of an old factory, Phantom scatters bombs throughout the building in an attempt to further hinder the heroes. As a ninja, Phantom makes use of several different tricks and tools during the fights against him, showcasing his skills. His desire to [[NobleDemon help others while destroying Mavericks]] is strong enough for him to [[TakingYouWithMe make a final attempt to kill Zero before he dies]]. After being encountered in Cyberspace [[VideoGame/MegaManZero3 over a year later]], he decides to test Zero's resolve after having learned that [[spoiler:Zero's body is a weaker version of Omega's]]. Upon defeat, Phantom reacts with dignity, [[DareToBeBadass urging Zero to show the world what he's truly capable of]].
34* MemeticMutation:
35** "[[DarkMessiah WARE WA MESSIAH NARI!!]] [[EvilLaugh HAHAHAHA!!]]" [[labelnote:Translation]]"I am the Messiah!! Hahahaha!"[[/labelnote]] [[labelnote:Explanation (Spoilers!)]]Said by Omega when confronting Zero after the latter [[TomatoInTheMirror learns]] [[spoiler:his body is a copy of the original, which is currently possessed by Omega]]. [[EvilIsHammy The delivery of the line]] (courtesy of Creator/JunichiSuwabe) with the dramatic music is what sells it.[[/labelnote]]
36** "Mega'''n''' Man Zero." Once pre-orders for the ''[[CompilationRerelease Zero/ZX Legacy Collection]]'' went live, a few fans noticed that physical stores offering pre-orders (with placeholder cases on the shelves) all had the same hilarious [[https://www.reddit.com/r/Megaman/comments/el4p85/megan_man_zero/ typo]] on the box. People took the name and ran with it.
37* {{Moe}}:
38** Ciel, with her looks of a child and her big eyes.
39** Alouette, who is ridiculously adorable, and with the chassis of a young child, even more helpless than Ciel.
40* {{Padding}}: ''Zero 3'' retroactively makes almost everything from ''2'' but establishing a new Resistance Base, the [[WhamEpisode ending]] and [[spoiler:Harpuia's seeds of a HeelFeelTurn]] feel like a {{Filler}} plot. [[AllThereInTheManual Knowing the larger background material]] does a lot to tie characters like Elpizo into the grander scheme of things, but just going off of the games themselves, it can almost come off as a waste of time were it not for Creator/IntiCreates using it as a stepping stone in learning how to refine their game design by the time of ''3''.
41* PolishedPort: The ''Zero'' series has the fortune of receiving two great ''[[CompilationRerelease Collections]]'':
42** The ''Zero Collection '' includes an Easy Scenario for players who want to dip their toes into the series' infamous difficulty, improves the music quality to be on par with the DS hardware, allows customization of the controls, and features artworks of characters in the lower screen at appropriate moments (for example: Harpuia's artwork appears when you fight him). The [[NoExportForYou Japan-exclusive]] E-Reader function is also included as unlockables.
43** The ''Zero/ZX Legacy Collection'' has almost all the same features as the aforementioned ''Zero Collection''. The lower screen artwork has been reworked into a dedicated Gallery menu. A new Save Assist system is introduced, removing the tedium of losing lives. The ''Legacy Collection'' also features original music and remixes of the most iconic tracks of the series ([[https://steamcommunity.com/sharedfiles/filedetails/?id=2008335805 with the PC version allowing you to play the game with the Remastered and Mythos arrangements, thanks to it gaining a small modding scene]]), as well as a speedrun mini-game in the form of Z-Chaser. Finally, you can switch between the Japanese and Western versions of the games as you like.
44* RoboShip:
45** Ciel with Zero. Thanks to the large amounts of ShipTease between them, many fans warmed up to the pairing better than the original (and [[DeathByOriginStory doomed]]) [[VideoGame/MegaManX4 Zero/Iris]].
46** Neige with Craft and Andrew with his wife, some of the most blatant examples in the entire [[strike:series]] franchise. And unlike the above, both cases are definitively canon, with the former driving a lot of the fourth game's plot.
47** Some fans ship Zero with Fairy Leviathan. Leviathan's overall rather [[TheTease playful]] and (later on) [[BloodKnight obsessive]] attitude makes it very easy to interpret it as her having a crush on Zero. DatingCatwoman probably helps in this case.
48** As with the last series, people ship Zero [[HoYay with X]] a lot.
49* SavedByTheFans: X. Not from death ''per se'', but from being an AxCrazy dictator. Similar to what happened to [[Franchise/KingdomHearts Axel]], this resulted in his inaction with regards to the Guardians' attempts to kill Zero. The sequels give him other things to worry about and the issue really doesn't come up again. [[spoiler:Ultimately [[ZigZaggingTrope zig-zagged]] in that X does officially [[AscendToAHigherPlaneOfExistence retire to Cyberspace]] at the end of the third game due to his physical form being destroyed by Elpizo in ''Z2'' and his cyber-elf form steadily running out of energy, which effectively serves the same purpose as if X had suffered a PlotlineDeath, but he's given [[BigDamnHeroes a few moments to shine]] in his last on-screen appearance and goes out on his own terms.]]
50* TheyChangedItNowItSucks: Some fans aren't too fond of Zero's new human-like design, or at the very least feel that [[spoiler:Omega's final form should have resembled Zero's ''X'' appearance instead of simply being a PaletteSwap of his redesign]].
51* TheyWastedAPerfectlyGoodPlot:
52** Even if Creator/{{Capcom}} and Creator/IntiCreates abandoned the original plan where X was the villain of the first game in favor of having Copy X, they still could have made it so that some of the {{foreshadowing}} from the ''X'' series didn't go to waste. After ''[[VideoGame/MegaManX4 X4]]'' had Zero be visibly uncomfortable when [[MercyKillArrangement X wanted him to promise to kill him should he become a Maverick]], Zero finds out that the X he will fight is a copy right before the final stage and thus has no qualms about fighting Copy X because he knows that he is not really his former best friend, and Copy X freely admits that he is a copy instead of following through with the masquerade that he is the same Reploid and using it to try to [[HeroicBSOD break Zero]]. Even then, much of Zero and Copy X's dialogue concerns how Zero feels that Copy X doesn't live up to the original without exploring how the latter is a ShadowArchetype representing a path the real X could have taken (and was going to, [[spoiler:which dialogue from the real X confirms was something [[ItGetsEasier he was very close to doing]] [[HeWhoFightsMonsters after fighting for so long]] and the reason for why he chooses to leave the rest up to Zero]]). Partially justified by Zero's status as an AmnesiacHero; although his experiences seem to [[AmnesiacResonance bring some old memories back to the surface]] (notably the aforementioned exchange where Zero notes Copy X is inferior to the real deal), it's never confirmed how much of his past life her remembers so it's entirely possible Zero didn't recall that particular moment.
53** Harpuia, Fefnir, and Leviathan all [[spoiler:died when Omega's body exploded]] at the end of ''Zero 3'', but unless the player paid attention to WordOfGod ([[AllThereInTheManual which was only made available through an artbook]] and [[FlipFlopOfGod has since been called into question by later Word of God]]; see HesJustHiding above), they'd assume [[WhatHappenedToTheMouse they simply disappeared with no explanation]]. All things considered, some believed they should have had a better sendoff, either in ''Zero 3'' or ''Zero 4''.
54* ViewerGenderConfusion:
55** Harpuia's voice is provided by Creator/MegumiOgata, a woman. Plus his name is derived from the legend of the Harpy, half bird, half-''women''. It does not help that he's wearing the exact same clothes as Leviathan (the lone female Guardian) with a PaletteSwap (what appears to be a midriff-baring shirt and panties).
56** Cubit Foxtar is based on a [[AsianFoxSpirit kitsune]], which can change genders, hence his androgynous appearance.
57** Anubis Necromanc''ess'' (boss in ''Zero 1'' and ''3'') is confirmed to be male. His name in Japan is Anubistep Necromances, with one "s".
58** Polar Kamrous, despite the matching build and deep voice, is female. Weirdly enough, the ''Complete Works'' book [[FlipFlopOfGod refers to Kamrous as male]].
59* WhatDoYouMeanItsForKids: The entire series qualifies, for the reasons listed on [[NightmareFuel/MegaMan the Nightmare Fuel page for the entire franchise]]. There's also the fact that the Neo Arcadian government basically performs systemic genocide on Reploids to "solve" an energy crisis. And the game was rated E in its original release (it was bumped up to T with the release of ''Zero/ZX Legacy Collection'', most likely due to inclusion of the Japanese versions, which had bisected enemies bleed out red oil).
60* TheWoobie:
61** Ciel. On two separate occasions, she thought that she was doing the right thing, but it only ended up giving rise to worse problems. The first one would be for creating Copy X, who went insane and started a genocide against the Reploids. The Resistance is partly her effort to make amends for what she's done. [[VideoGame/MegaManZero2 The second time]] was successfully researching an energy source that she believes would put an end to the war, only for it to be a catalyst to a new conflict. Mind you, this is a person who longs for peace as much as X, and she is very young at the series' start, and also human. And then there's the fact that, at series' end, [[spoiler:she is waiting faithfully for Zero to come back, [[TheHeroDies when it was completely impossible]]]].
62** Alouette is implied to have gone through a BreakTheCutie livelihood, and might have suffered even worse, if Ciel hadn't found her.
63** [[BigGood X]]. [[spoiler:The only cure for the virus that they had worked tirelessly in looking for for well over a century is weaponized into a living Maverick-maker. His best friend's body is stolen and converted into a mindless weapon that wipes out most of the planet's already perilous population, with Zero going into an intended eternal stasis, leaving X with basically no shoulder to lean on for moral support. He's forced to manage the virtual entirety of the world's remaining population and all Maverick activity by himself and effectively kill his body in order to seal the aforementioned corrupted cure which not only leaves him off, but leads to his soul then being split into fifths. X is forced to watch as the copy made to take his place ruins the haven that he had so desperately fought to create and preserve and his "offspring" are then tricked into being assassins and strongarms for the sociopathic copy. Finally, X is murdered in his comatose state by a villain who just wanted the Dark Elf in a screwed-up and misguided attempt to save all Reploids from further retirement and destruction. X did not even get a chance to fight back against his assassin. He finally spends the rest of [[VideoGame/MegaManZero3 the following game]] slowly, slowly dying and using every precious ounce of power for the sake of others.]]
64** Almost all the tragedies in the ''X'' series are inflicted on Zero, and even more are piled on here. Like the fact that [[spoiler:he wakes up seeing the current state of the world, and freshly awoken, he has to continue fighting, ''again'']], and [[spoiler:he was able to finally return the world to a peaceful state, which was what he and X have been fighting for a long time, only for him not to see it come to fruition, seeing as ''he's dead''...]]
65** After looking at Harpuia's motives, personality and the situation he's in, it's pretty easy to feel sorry for him. First introduced as [[TheDragon a loyal right-hand man]] within the Neo Arcadian power structure, he quickly establishes himself as a NobleTopEnforcer and the closest to the original X in temperament and ideals. Come ''Z2'', he's [[DragonAscendant now in command of]] a moderately more benign Neo Arcadia, [[WhatYouAreInTheDark willing to]] [[AdoptTheDog spare enemies like Zero and Elpizo]], and [[HeelRealization expressing doubts about]] [[MyCountryRightOrWrong the administration he's dutifully served since birth]]...just in time for Dr. Weil to swoop in during the third game, reinstate [[CameBackWrong an even more flawed incarnation of Copy X]] as a PuppetKing, and pretty much wipe the slate clean--including [[spoiler:''destroying'' an entire city full of innocent lives]]--when all Harpuia truly desires is peaceful coexistence between human- and Reploidkind. At this point, Harpuia defects in the name of protecting civilians [[spoiler:and ultimately dies so that Zero can live on to finish the job]]. All in all, a TragicHero who spends most of his screen time [[HeroAntagonist fighting for the wrong side]].
66* WoobieSpecies: Reploids, who are subjugated and oppressed by Copy X's forces. By the start of the first game, countless Reploids have been unjustly branded as Mavericks and killed to preserve power for humans.
67* {{Woolseyism}}: Some of the boss names are changed overseas. In particular, Dr. Weil's name was originally Dr. Vile. [[OneSteveLimit There's already]] [[VideoGame/MegaManX another guy who's named Vile]] (who is originally called [[Franchise/StarWars V]][[ShoutOut A]][[WritingAroundTrademarks VA]]), so the name change was to avoid confusion. If pronounced in German, it can still be read as "vile". There's also the fact that it's quite meaningful in its own right (being the BigBad, Dr. Weil is the Dr. Wily of the ''Zero'' series).

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