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1* JerkassWoobie: Lillian; yes she [[spoiler: did murder almost her whole extended family, including her mom]], but her father died and her mom's an alcoholic, plus it's implied she has some kind of mental problems, so it's not hard to see why she goes crazy. Even Laura seemed saddened by [[spoiler: her death]].
2* LesYay: The speakeasies Ladies Lounge in the second game gives off this vibe.
3* NightmareFuel:
4** The murderer strangling Laura in the attic.
5** The alligators in the swamp.
6** Lillian becoming more and more unhinged as the night goes on.
7** The ghost in the graveyard, who does nothing but point at you before disappearing. Even worse, if you tell Laura to look at the ghost, she'll dismiss it by claiming "It's just a wisp of mist from the bayou", which makes you wonder if ''you'', the player, [[ParanoiaFuel are the one seeing things.]]
8** The shadowy figure that wanders the estate.
9** Discovering pretty much any of the bodies in the second game.
10** The bad endings of the second game.
11* PlayTheGameSkipTheStory: A rare in-game example... it's possible to completely skip the story. However, if you do this, you get punished with a low rating. In fact, [[https://www.youtube.com/watch?v=DhhdZ2COfQs it's entirely possible to not have witnessed any events at all]]!
12* TooBleakStoppedCaring: Both games involve a large cast of characters, all of which are nasty egotistical stereotypes. The main goal is to spy on all of them to learn their little secrets, such as who is blackmailing who and who has had an affair and such. And then they all die like mayflies, slaughtered one by one by a serial killer, which you cannot prevent. The characters being unlikable prevents the player from feeling too sad about their deaths, and thus finding the game depressing, but also makes it hard to care ''at all''.

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