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1* SugarWiki/AwesomeMusic: Pretty much the entire soundtrack.
2* BreatherBoss: The Third Rider has a very predictable attack pattern that makes him much easier than the previous two bosses.
3* SugarWiki/FunnyMoments: If you kill enemies with the Sigil, they turn into little bunny rabbits. Crazy Geddy is also good for a laugh: [[spoiler: "It's a... Flying Badger of the Woods!"]] Also the idea of a boss named [[spoiler: Mzrmr]] can be quite amusing, even if he's trying to sic his dogs on you.
4* GoddamnedBats:
5** The bats in the mines and Grodol caves that keep spawning out of nowhere. During the BossBattle with Throm, they're useful for dropping health and ammunition, though.
6** Also the Gloom Eyes in Blue Mountain, to a lesser extent.
7** The purple bubbles [[MookMaker spawned by the 4th boss]] also count. They're likely to be on screen in groups, hit as hard as boss (3, which is likely a 3HKO at that part of game) ''and they're flying towards you,'' making dodging them all but simple. They can be popped with the dagger, but that requires good timing and accuracy, and it also distracts from attacking the boss.
8* GoodBadBugs: Jumping right after sliding or dashing backwards will allow you to run at far more than your normal max speed. Also, it is possible to reach the final level and boss a little over halfway through the game, as soon as you clear the tower, and possible to obtain the familiar the first time you enter the hub world, but the final boss requires the familiar and the mask.
9* SugarWiki/MomentOfAwesome: Mia learning that [[spoiler: she is the daughter of the Lorian God, Eluriel,]] as well as Hume [[spoiler: sacrificing himself to save her,]] and, right at the end, Mia [[spoiler: ascending to the skies when she is at death's door, and transforming into a demi-goddess herself.]]
10* NauseaFuel: Throm, the fifth boss. At first he just [[StationaryBoss sits in one place]] and throws worms at you. Okay, not so bad... Until you damage him enough and his ''skin falls off,'' revealing that his body is ''[[TheWormThatWalks entirely composed of those worms that are eating his rotten flesh.]]''
11* TearJerker: Both [[spoiler: Hume]] and, later [[spoiler: Mia's]] deaths count as this.
12* ThatOneBoss:
13** Hume, who's only the fourth boss you face, but one of the hardest in the game. There's a reason the save point is ''before'' the boss, unlike most other bosses in the game.
14** Throm, the next boss, can be extremely difficult, as he's a MarathonBoss that keeps tossing GoddamnedBats at you as well as poison worms that constantly swarm you. Hoth Bashuul, the boss immediately after ''that,'' can be quite difficult as well. It gets easier after that, though.
15** Hoth Bashuul becomes relatively easy if you [[spoiler: kill the flies quickly so they don't multiply,]] whereas Mzrmr can be difficult because [[spoiler: he's off-screen most of the time.]]
16* WhatDoYouMeanItsNotForKids: The art style is bright, colorful and makes many characters look somewhat childish, and at least half of the soundtrack is similarly light. Between the plot and the difficult gameplay, however, appearance turns out to be the ONLY part of this game which is child friendly.

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