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2* SugarWiki/AwesomeMusic: The game is loaded with it, especially the first level track [[https://www.youtube.com/watch?v=YC2un_ODUqA&fmt=18 "The Musashi Legend"]] and its credits reel reprise "Into The Sky."
3* [[Awesome/VideoGameLevels Best Level Ever]]: After entering Soda Fountain for the final part of the game, you go through two obstacle-filled areas (one with damage dealing hazards and one with puzzle doors) and fight Ben and Ed at the end of each, but the ''real'' fun starts when you reach the garden on the surface of the floating island and battle your way through an army of enhanced Bincholoid soldiers that are an order of magnitude tougher than any Thirstquencher mooks you have faced yet.
4* BreatherBoss: Kojiro. He is very predictable in comparison to the Crest Guardians. No wonder why Musashi barely notices him.
5* HilariousInHindsight: This would hardly be the ''[[VideoGame/DisgaeaHourOfDarkness last time]]'' Creator/SandyFox would have an adventure featuring a bluenette [[BrattyHalfPint brat]] with a [[{{BFS}} big sword]] and an even [[SmallNameBigEgo bigger ego]] to match.
6* OnceOriginalNowCommon: Hard to believe that this amount of voice acting in a video game was considered ''impressive''; it was seen as such at the time because 1998 was the year when voice-acted dialog in console games started gaining prominence.
7* ScrappyMechanic: The platforming can be very annoying in the beginning due to occasionally sub-optimal camera positioning and Musashi's short jump range. Obtaining the double jump does much to alleviate this problem.
8* SidetrackedByTheGoldSaucer: Collecting and playing with the action figures.
9* ThatOneBoss:
10** Ice Dragon, Queen Ant and the Tower of Death.
11** Relic Keeper, anyone?
12* ThatOneLevel: Steamwood is a major pain, even if you master the timing.
13** [[UnexpectedGameplayChange And my god, you can just feel the genre whiplash from the dancing minigame in the final area!]] [[ButThouMust And it's required.]]
14** First time around, maybe; but with subsequent playthroughs, the pattern can be memorized.
15** Before fighting the final boss, we have the most annoying platforming from the entire game. The platforms are falling so you need to be quick in addition to having good aim.
16* TheyWastedAPerfectlyGoodCharacter: Poor Kojiro. You would expect TheRival to be a little more relevant to the story and appear in more than three scenes.
17%%* {{Woolseyism}}: This ''is'' a pre-merger Square game, after all....

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