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1[[quoteright:239:https://static.tvtropes.org/pmwiki/pub/images/questor.png]]
2[[caption-width-right:239:Don't piss off the Questor.]]
3
4''[[https://globalcomix.com/c/tales-of-the-questor Tales of the Questor]]'' is a webcomic by one [[Creator/RalphHayesJr Ralph Hayes (RH) Junior]]. (As of March 2024, moved to a new website, and so most in-comic links below are currently broken.)
5
6It tells the tale of Quentyn, a young anthropomorphic raccoon (or "Rac Cona Daimh" or "Racconan" but who are we kidding?) who spends his days with adventure books and daydreams. When the traditional ritual where young kits choose their career for life approaches, young Quentyn shocks everyone and becomes the local laughing stock as he declares his desire to become a Questor - a type of noble hero-for-hire whose like hasn't been around for ages, and who are practically nothing but adventure book fluff. But, it turns out there are legal requirements to have one when someone offers. So begins Quentyn's own adventure - he's now an official Questor and it's up to him to do what a Questor must, even if it means having to face great dangers and things he's never had to encounter during his young, sheltered life -- and practical exile as he's tasked with a gigantic quest that requires him to head into the lands of humans.
7
8[=TotQ=] borders between a humoristic adventure comic and a more dramatic story about Quentyn's maturing and the problems he faces due to still being a young boy, with stronger emphasis on the serious side as it has progressed. The comic is also notable for its writer's tendency to convey his religious and political views through it, though these traits have decreased over time and transferred into other mediums. At its best, the comic works its themes into an imaginative fantasy allegory, much like Creator/CSLewis' ''Literature/TheChroniclesOfNarnia'' novels, and it constructs a deep world that helps alleviate these problems to make Hayes' themes feel more palatable.
9
10Pretty well on the Idealistic side of the SlidingScaleOfIdealismVersusCynicism.
11
12The first ones are also collected in four volumes.
13
14Has a SpinOff comic: ''Webcomic/QuentynQuinnSpaceRanger''. Also currently ongoing is yet another arc that [[CrossOver brings both]] ''Tales of the Questor'' and ''Quentyn Quinn Space Ranger'' together: ''Webcomic/TheProbabilityBomb''.
15
16
17----
18!!Provides examples of:
19
20* AboveGoodAndEvil: [[http://www.rhjunior.com/tales-of-the-questor-0670/ The philosophy of Rosad the Monster-maker and his followers]].
21* AchievementsInIgnorance:
22** The creation of Wildcard was accomplished by three youngsters who had gotten themselves [[DrunkenMaster drunk]] in celebration of Quentyn's becoming a Questor. Once sober, [[WhatDidIDoLastNight none of them had the slightest idea how they did it]]. Neither did certified experts, at least until they break out the [[SufficientlyAnalyzedMagic "Deep Runic Scanner"]] - and [[http://www.rhjunior.com/tales-of-the-questor-0230/ discover]] [[http://en.wikipedia.org/wiki/Fractal fractal patterns]] for the first time in their universe.
23** In the following page, it's revealed that they "invented" eight new runes. Those are [[http://en.wikipedia.org/wiki/Logic_gate logic gates,]] with the implications thereof explained in the page after that.
24** According to WordOfGod, alcohol doesn't affect Racconans in exactly the same way as ([[ImmuneToDrugs most]]) humans. There's a point where they get smarter but lose all inhibitions - {{Drunken Master}}y.
25** On a far less DeusExMachina note, Quentyn's [[http://www.rhjunior.com/tales-of-the-questor-0043/ elfshot pistol]]; a {{Magitek}} [[AutomaticCrossbows Automatic Crossbow]] which normally has "a hundred shots. Take a day or more to recharge, though..." Except his ''[[MoreDakka fires all one hundred at once.]]'' Turns out [[http://www.rhjunior.com/tales-of-the-questor-0376/ its regulator had been broken off]], which a friend of his WrenchWench childhood friend thought was a slick trick - and that he was lucky it didn't [[ExplosiveOverclocking blow up in his hands.]] He then mods it so it won't, then adds a replaceable clip and [[SwissArmyGun settings to control rounds fired and spread]].
26** Hayes seems fond of this trope. Arlen was just trying to clean up a toxic village, and [[http://www.rhjunior.com/tales-of-the-questor-0573/ getting repeated browbeatings]] from {{Obstructive Bureaucrat}}s over the [[GeneticEngineeringIsTheNewNuke bio-engineered plants]] he's designed for that purpose. He comes up with a pseudo-scam to get a permit; his uncle owns most of said toxic village, but though he can't actually ''profit'' from the tainted land, he can claim the deeds as the "undisclosed assets" of [[http://www.rhjunior.com/tales-of-the-questor-0576/ a company to which the bureaucrats would grant said permit]]. He's even able to get permits for other biologists doing odd research. Then the bureaucrats discover the LoopholeAbuse, and [[ScrewTheRulesIMakeThem change the laws]] to [[http://www.rhjunior.com/tales-of-the-questor-0583/ have the plants destroyed]]. But [[http://www.rhjunior.com/tales-of-the-questor-0585/ on the day the cops come to torch the fields]], ''[[CueTheSun the sun rises]] on [[http://www.rhjunior.com/tales-of-the-questor-0586/ a field full of bushes]] bearing [[GrowsOnTrees berries of pure]] [[http://en.wikipedia.org/wiki/Aluminium aluminium]].''[[hottip:*: That's Aluminum for you American Tropers]] Read about the stuff on Website/ThatOtherWiki and you'll realize that '''he just became the richest racconan on Aerith.''' In addition, it turns out [[http://www.rhjunior.com/tales-of-the-questor-0588/ some of them]] don't just process it into metal, but ''crystalize'' it into [[http://en.wikipedia.org/wiki/Corundum Corundum]].
27%%* AfterActionHealingDrama: Second encounter with the wraiths
28%%* AfterActionPatchup: first encounter with the wraiths.
29* AllOfTheOtherReindeer: Quentyn's initial treatment by his villagers after his career announcement. Subverted later on.
30* AlternateLandmarkHistory: A human visitor thinks that the many stonehenges in Antillia must be some kind of temple or burial shrine. He's later embarrased to learn that they're actually used as [[http://www.rhjunior.com/the-journal-of-ennias-longscript-0045/ glorified incinerators.]]
31* AmazingTechnicolorBattleField: 'Looking' for lux, especially in the Seven Villages, usually involves a flashy rainbow-colored background.
32* AncientConspiracy: The Beitherite Brotherhood; a coalition of Racconan supremacists, the neo-Fakir movement, "ethical controversy" philosophers, militant anti-theists, prominent businessmen, researchers, bureaucrats, politicians, etc. Quentyn ruined their plans three times; first, he destroyed one of their bioweapons programs when he slew the Rat King, then he exposed a FalseFlagOperation by the Expansionist party (a hawkish political faction that wishes to steal land from Antilla's neighbors) followed by foiling a plot to eliminate an entire village's worth of political opponents by ''repossessing'' Freeman Downs. [[spoiler:However, that last defeat was the straw that broke the camel's back: the conspiracy blew pretty much all their resources buying up the debt owed by Quentyn's predecessor, and Quentyn's self-exile cancelled it out; being unable to repossess the village left them ''bankrupt.'' This [[http://www.rhjunior.com/tales-of-the-questor-0689/ reduced]] them to a BrotherhoodOfFunnyHats; "a bunch of old farts with signet rings and secret handshakes who met once a month to talk about Rosad Beither and tell each other what daring and bold revolutionary thinkers they all were." He wiped out his civilization's version of the Illuminati without even ''[[AchievementsInIgnorance knowing]]'' about it]].
33* AndSomeOtherStuff: Quentyn glosses over the details of the "deviously simple science project" [[http://www.rhjunior.com/tales-of-the-questor-0294/ he employs against the Royals]], to avoid "tempting the reckless" into copying him and building [[spoiler:a device that soaks up lux for days and unleashes it in a massive explosion]].
34* AnimatedArmor: Pelinor's master's armor was this. When he died in it, the squire claimed it was haunted by his ghost. What actually happened is still unclear, but ''something'' is in there.
35* AntiMagic:
36** There are small cheap rods that soak up magic like a sponge but burn out quickly, rat-wights that eat magic and use it to duplicate, and dragons are completely immune.
37** Granite is lux-proof, so granite stonehenges are used as containment fields for artifact tests and similarly violent magical tasks.
38* ArbitrarySkepticism: Quentyn, user of magic, fighter of dragons, [[http://www.rhjunior.com/tales-of-the-questor-28/ refuses to believe in ghosts]]
39* AristocratsAreEvil: Averted, see BaitAndSwitchTyrant below, the Duke of Fenwych is actually more of a ReasonableAuthorityFigure even the Duke of Grymalkin, arguably more evil, is honestly just a well meaning man who is busy trying to make the best of a bad situation with dragons laying waste to his duchy. Sure it is underhanded politics in order to avoid footing the bill but its awfully reminiscent of certain modern day politician shenanigans than outright blueblood idiocy or maliciousness.
40* AuthorAppeal: RH Junior really likes his anthropomorphic raccoons. Though it has to be said not to the point of fetish. In a certain D&D game RH was playing, his character, starting out as a Gnome Rogue, eventually got polymorphed into an anthropomorphic raccoon. From that point on, things that happened in the D&D campaign made it into the comic and vice versa (the Elf Shot pistol started out as a Magic Missile crossbow in the D&D campaign). Which leads us to:
41** AuthorAvatar: Quentyn is not quite a direct avatar of RH, but after the above mentioned changes in his D&D character, Quentyn became more like the character, who in turn was more like the 'real' RH than Quentyn originally was.
42* AuthorFilibuster: RH Junior's completely unrelated rant comics in-between the early run of the comic.
43** No longer in effect once the site was moved to a new location.
44* [[AwesomeMomentOfCrowning Awesome Moment Of]] {{Knighting}}: [[http://www.rhjunior.com/tales-of-the-questor-0034/ Painfully subverted.]]
45* BackgroundMagicField: Lux. It's emitted by all living things, but in a twist, it can also be mechanically generated (the Luxfont, located in the central village, is very clearly the magical equivalent of a hydroelectric plant).
46%%* BadassBoast: See image at the top of the page. [[http://www.rhjunior.com/tales-of-the-questor-0310/ And that's only the first half of it.]]
47%%** [[http://www.rhjunior.com/tales-of-the-questor-0597/ Given motivation]], [[http://www.rhjunior.com/tales-of-the-questor-0598/ he does have a knack for it]].
48%%** This almost seems to be the standard response to threats for Ralph's protagonists.
49%% Needs a rewrite. Weblinks are not examples.
50* BadassCreed: Quentyn, [[spoiler:during the fight with the rat king.]] This is the [[Literature/BookOfPsalms 23 Psalm.]]
51-->The lord is my shepherd;\
52I shall not want.\
53He maketh me to lie down in green pastures;\
54he leadeth me beside the still waters.\
55He restoreth my soul;\
56He leadeth me in the paths of righteousness for his name's sake.\
57Yea, though I walk through the valley of the shadow of death,\
58I will fear no evil, for thou art with me,\
59thy rod and thy staff they comfort me.\
60Thou preparedst a table for me in the presence of mine enemies;\
61thou anointest my head with oil;\
62my cup runneth over.\
63Surely goodness and mercy shall follow me all the days of my life;\
64and I will dwell in the house of the lord forever.
65* BadassNormal:
66** The farmer's son. [[spoiler: He not only enters ''and escapes'' Tir Na Nogh in a nearly-impossible yet completely successful rescue mission '''''without a moment's hesitation''''', but he takes on an Unseleighe Sidhe armed with nothing but '''''pies''''' and '''''lives to tell about it.''''']] This trope does not do his deeds justice.
67** Quentyn as well. He's for all intents and purposes only an "amateur" lux user, his most common use of magic is from magic items (most of which are half-broken and only work when and how they want). On top of that, he's a three-foot tall adolescent raccoon-person. And yet his periodically-repeated (and ever-growing) BadassBoast is still entirely true.
68* BaitAndSwitchTyrant:
69** Elder Gilder. In private, he says that Quentyn is the only one besides himself who takes the role of Questor seriously, and acknowledges that he's a rather good one. He just thinks that the existence of the position is in itself dangerous. The next day, Quentyn proved himself so worthy of the title that Gilder holds ''pretty much the grandest festival the village has ever seen in Quentyn's honor.''
70** Later, the Duke of Fenwyck. Our first impression of him is that of a tyrant who steals from his own people and drives them further into poverty. It turns out that he was [[spoiler: forced into it by the Fae Prince, and when Quentyn gives him the knowledge to fight back and protect his people, he immediately takes the opportunity.]]
71* BarefootCartoonAnimal: Some Racconans and other non-human races don't use shoes at all, but many do much of the time. It varies from individual to individual. Quentyn uses shoes most of the time, especially in more recent parts of the comic.
72* BeatPanel: "[[http://www.rhjunior.com/tales-of-the-questor-0679/ Caught]] '''you''' at home, didn't I?" [...] "Got any macaroons?"
73* BeCarefulWhatYouWishFor:
74** Zigzagged with Quentyn's wishes: Quentyn IS very careful, but later thinks he wished for the wrong things, and ''then'' learns that he's mistaken in his second-guessing.
75** Played straight with Rahan. He wishes that he could get a real good look at Quentyn's face after a prank involving tar and feathering goes off. [[http://www.rhjunior.com/tales-of-the-questor-0334/ He does, right after the prank goes hilariously amiss.]] Quentyn, who has overheard Rahan, even lampshades that.
76* BeliefMakesYouStupid: One of the theories off why humans cannot accept 'Lux energies' and kept calling it magic (which they think is evil). Specifically, belief in the Universal Church's tenets, after all both the author and the hero are rather devout "protestants".
77* BerserkButton: Understandably, considering his size and AllOfTheOtherReindeer status, you do not mess with children around Quentyn. You especially do not trap a 10-something scared little girl in a cage - and then ''hold that cage underwater.''
78* BewareTheNiceOnes: Quentyn is one of the sweetest guys you could ever meet, right up until you hit a ''BerserkButton''. "You shouldn't have made her cry" indeed. Whether you're [[http://www.rhjunior.com/tales-of-the-questor-0311/ the leader of a gang of thieves]] or [[http://www.rhjunior.com/tales-of-the-questor-0598/ the ruler of a duchy]], do ''not'' look down your nose at him. He's fully aware of just how much of a badass he is, and he's ''not'' afraid to inform you of the fact in spectacular fashion. [[spoiler: Even if he ''is'' going to hyperventilate and/or puke from the stress as soon as you're out of sight/earshot.]]
79* BigBad: While we only hear about this creature from a story, and it's existence is only the theory of a mad scientist, the ''Patronum Monstrum'', a creature believed to be the origin of all of the evil monsters in the world, creating monsters for the sole pleasure of inflicting pain on all other beings, would certainly qualify, [[ShroudedInMyth if it exists.]]
80* BigDamnKiss: Quentyn's final act before setting off [[spoiler: beyond the Mistwall]] is to lay one hell of a smooch on his crush Merideth.
81* BilingualBonus: Luft is German for "air".
82* {{Bizarrchitecture}}: One part of the Castle of Tir Na Nog in the [[TheFairFolk Fae]] realm resembled Escher's famous stairway room. It becomes hilarious when a human boy [[http://www.rhjunior.com/tales-of-the-questor-0514/ subjected to it]] promptly loses his lunch.
83* BlaseBoast: Quentyn's father can be one [[http://www.rhjunior.com/tales-of-the-questor-0077/ evil old goat]].
84* BlessedWithSuck: The young Duke's realization upon seeing that his castle is literally flooded with treasure.
85-->''We are going to be up to our eyelids in gold-crazed trouble.''
86* BodyguardCrush: Nessie to Quentyn after he saved her from three Gragum cultists.
87* BotheringByTheBook: ''Quentyn'', of all people, pulls this on hostile politicians: A covenant clause means a contract will be passed someone's successor--in this case, Quentyn of Freeman Downs, who is considered the successor of Quentyn of Ridgedale. The clause ''must'', by Racconan law, specify a number of generations--but if it doesn't, limitation protocols restricts it to ''one'', which means it won't apply to Quentyn of Freeman Down's successor, something that the Expansionist Party overlooked. Quentyn, armed with this knowledge, goes out to fulfill the contract or die trying.
88* BoxedCrook: The squire was compelled to accompany Quentyn by being framed for the death of his master (it was actually just a heart attack). [[http://www.rhjunior.com/totq/00683.html He reminds Quentyn of that fact when persuading him not to go back to the duke.]]
89* BringNewsBack: Trying to bring back news of the dragon's rampage.
90* TheBully: Rahan is something of a {{Deconstruction}} of one; He actually had it rather tough - [[http://www.rhjunior.com/tales-of-the-questor-0385/ forced to start working his father's forge at a young age]] - but people gave him NoSympathy because his father was rich. However, his best friend is quick to point out being a jerk is ''[[http://www.rhjunior.com/tales-of-the-questor-0387/ entirely]]'' his fault.
91* CelestialDeadline: Quentyn will have officially outwitted the Wild Hunt and defeated the Unseleigh Prince if he is un-captured, "When the cock(rooster) crows the dawn." Too bad for him [[spoiler:the Unseleigh Prince has killed every rooster in the valley. And too bad for the Unseleigh Prince that Quentyn's half-elf companion can perfectly mimic a rooster's crow so well her nickname is Rooster.]]
92* CharacterFilibuster: A [[http://www.rhjunior.com/tales-of-the-questor-0330/ few in-world strips]] are essentially giant blocks of text, with political meaning both within and without the comic.
93* CheapGoldCoins: Averted. The seven villages are poor in metals, to the point that it's becoming a major political issue. Also, racconan money consists of beads and rings, rather than coins, with the only coins in the setting being human coins found in old treasure troves. This leads to a gold coin being more money than most racconans see in a lifetime.
94* ChekhovsGunman: Linneaus the Priest, who might be a lost boy in another story's one hope.
95%%* ChronicHeroSyndrome: Quentyn
96* CircleOfStandingStones: The [[FunnyAnimal Racconan]] homeland of Antillia is littered with stonehenges, which were built essentially as magical incinerators. The ring of [[AntiMagic lux-proof]] granite acts as a containment field when destroying dangerous or unstable artifacts, as well as spell testing and other violent magical tasks.
97* ColdBloodedTorture: To Nessie.
98* ColdIron: Apparently that's a mistranslation. It's ''magnetic'' iron you want.[[note]]Two easily-confused characters in the old scrolls, meaning respectively "house of the north wind" (cold) and "house of the north star" (north, where a magnetic compass points)[[/note]]
99* ColossusClimb: Quentyn climbs a dragon (twice as big as the one Quentyn was prepared to face) and lassos its mouth after his plan A proves completely ineffective.
100* ConvictionByCounterfactualClue: used [[InUniverse in-story]] when Quentyn's "proof" that the human coins were fake turned out to be a research failure on his part, but it fooled the bad guy (who didn't know any better) anyway.
101* CoolOldGuy:
102** The Eldest. He's the oldest Racconan alive and is a fun-loving chap who can not give a tinker's damn what anyone else thinks about anything by virtue of age. He gleefully gets into pie-eating contests and manages to tell old war stories to the youngsters in ways that keep them interested and clamoring for more. He is also one of the few people who is openly and vocally supportive of Quentyn.
103** Quentyn's father is also a prime candidate, even more so than the Eldest. Add to that the fact that he can still match his son the professional warrior-mage on the training field despite being significantly older and a professional melon farmer and he has some pretty solid badass credentials, too.
104* CoolSword: Wildcard. Produced by Quentyn, Kestrel, and Fen out of a enchanting-practice sword while completely drunk. Its intricacies have baffled analysis, and it can go [[UnpredictableResults from invincible to useless]] between attacks -- though it always seems to come through in a crisis, even if not in the manner expected.
105* CorruptChurch: The Universal Church is strongly hinted to be this, if not an outright ReligionOfEvil. Subverted in the arc after the dragon hunt, where Quentyn's party is receiving sanctuary with a monastic community. The monks avoid the group as much as possible and generally act awkwardly suspicious despite their generosity and kindness, but [[spoiler:suspicion of strange guests [[ProperlyParanoid isn't unwarranted]] when your monastery is actually a secret sanctuary for [[OurWerewolvesAreDifferent peaceful werewolves.]]]]
106* CrossMeltingAura: Fae [[MonsterLord lords]] are tougher than the regular {{mooks}}.
107%%* CrushBlush: Quentyn, while flubbing an apology for what he did while drunk.
108* CrystalDragonJesus: The Church of the Sojourner fits Christianity with a stag strapped on the side, while the Universal Church aims more for pointing out some of the more misguided and superstitious results religion can lead to, without being actually evil. It was [[http://www.rhjunior.com/tales-of-the-questor-0646/ revealed]] that they once suffered terribly from ''several'' religions, not just Hayes' thinly-disguised fantasy version of the early Catholic Church.
109* CultureClash: While the raccoons had a deep understanding of Lux, humans believed it was powers of the supernatural, and weren't able to comprehend when Racconans tried to explain it... so ([[AscendedFanon in-universe]]) a group of Racconans adopted words like "magic" and "wizard" to [[CargoCult pose themselves as supernatural beings]]. The raccoon leaders and the clergy were... not amused, but the terminology stuck.
110* CurbStompBattle: In the one corner, Black Tom, jailer of the Unseelie Fae. In the other, a human boy armed with a pendant that makes him invisible to fairy sight, a monocle that can pierce any glamer, and a toy knife carved of rowan wood.
111%%* DepletedPhlebotinumShells: [[strike:"Cold"]] Magnetic iron and rowan wood.
112* DoingInTheWizard:
113** After over a hundred comics of treating Lux as just the Racconans' technical term for their medieval-era world's ''Force Magic'' version of FunctionalMagic, complete with constant uses of terms like "spells," "magic," and "wizard," the author devoted a [[http://www.rhjunior.com/tales-of-the-questor-0105/ text-heavy side arc]] to explaining the difference between Lux and witchcraft, both of which are referred to InUniverse as magic. The former is a naturally occurring, if somewhat fantastical, force that behaves according to a set of discernible laws, while the latter is mostly sleight of hand and obfuscation used by hucksters, cultists, and other people with more [[AmbitionIsEvil ambition than morals]] to gain power and influence.
114** [[http://www.rhjunior.com/tales-of-the-questor-0427/ Another side arc]], much later in the comic's run, went further and showed the [[DownerEnding tragic]] [[{{Deconstruction}} consequences]] of Racconans referring to their magic-like powers as magic, implying that they weren't even going to use magic-related terminology anymore. Part of this split can be explained from a Doylean perspective by the author's religious beliefs. According to Christian hardliners, ''all'' magic is consorting with demons or evil spirits. Luxcraft is very emphatically ''not'' consorting with demons or evil spirits, hence, it isn't magic in the author's eyes. Also makes for a more coherent magic system, given that the Rac Cona Daimh are actually manipulating electromagnetic forces. Also a case of ShownTheirWork, as the author points out that many "magical" terms were once scholarly ones: "Wizard" once meant "[[BarefootSage sage]]" or "[[OldMaster Master]]", "magician" came from "magi" which meant "[[GentlemanAndAScholar Scholar]]", and "grimoire" is actually "gramarye" AKA "Administrivia/{{Grammar}}" or sentence structure.
115** The major unseleighe and seleighe fae are a minor inversion, they are explicitly said to have abilities that even Raconan wizards state should be impossible. And during the Wild Hunt arc we see the Prince use powers that are blatantly supernatural such as turning the very land itself against Quentyn when he got sick of being jerked around. Partially justified in that fae are extra dimensional beings who operate according to universal rules that aren't applicable to mortal races but are clearly capable of using lux as well, making it a case of MaybeMagicMaybeMundane
116%%* DeadpanSnarker: Artimeus is [[http://www.rhjunior.com/tales-of-the-questor-0605/ quite]] good at this.
117* DecapitationPresentation: Non-villainous example when Duke Sturmhold is trying to rally his people to fight TheWildHunt that's coming, using the new techniques Quentyn has told him about. The people see only their latest ruinously taxing duke asking them to pit mortal weaponry against immortal spirits, and call for proof that they should believe anything he says... at which point he holds up a [[OurBansheesAreLouder banshee's]] severed head.
118* DescriptionCut: At least three times so far.
119** In Fenwyck:
120--->'''Todd:''' You don't think Quentyn or Pa are in trouble, do you? \
121'''Sam:''' Hm? Nah. Quentyn? Little mister nicey-nice? He's probably got your old priest eating out of his hand right now...\
122[''cut to Quentyn getting doused with holy water'']\
123'''Priest:''' By this holy water I bind thee!\
124'''Quentyn:''' Will you STOP THAT?? It's ''really annoying!!''
125** In Fenwyck, later:
126--->'''Duke Fenwyck:''' The Racconans of folklore are a ''bartering people.'' It is simply ''their way'' to postpone any binding decision 'til a night's sleep and a good breakfast. I assure you, he knew every word he was going to say tomorrow before he even left the room.\
127[''Later, in their room'']\
128'''Quentyn:''' I have ''no idea'' what to say to him tomorrow! I mean, what on earth do you ''charge'' for slaying a ''dragon?''
129** And in Grymalkin:
130--->'''Duke Grymalkin:''' Well, any such scholarly querying will have to wait -- this morning he took his men "to see where the dragon attacked." No doubt he is using some ''arcane Racconan art'' to divine the nature of the beast he pursues...\
131[''cut to Quentyn, holding a book and a quill'']\
132'''Quentyn:''' Okay ... so what did it look like?
133* DoubleTake: Arlen's uncle Max [[http://www.rhjunior.com/tales-of-the-questor-0587/ wakes up and sees the field]] of [[GrowsOnTrees money trees]]
134--> "Oh.. Heh. It's '''''that''''' dream again. 'Sbeen a while since I dreamed about '''''money''''' growin' on '''''trees'''''."
135* DrunkenMaster: Between them Quentyn, Kestrel, and Fen created Wildcard, a weapon whose intricacies stumped the best minds around, out of a enchanting-practice sword while completely drunk.
136* DudeWheresMyRespect: Quentyn says it all [[http://www.rhjunior.com/tales-of-the-questor-0612/ here.]]
137* DumbassHasAPoint: Squidge isn't exactly intelligent but he's still [[http://www.rhjunior.com/tales-of-the-questor-0360/ the one who finds a solution]] no one else noticed.
138** The Junior Questors are attempting to distract a suspected cultist... by knocking on his door and trying to sell cookies to him. The suspect points out all the problems with this (they're kids selling cookies in the single most dangerous part of town and that it's very strange that they would try selling cookies at this time of night). They respond that they managed to get ''him'' to answer the door, so it must be working to some degree. The suspect acquiesces, and asks if they have macaroons.
139* DungeonPunk: The Seven Villages, especially Sanctuary City. Not so much the rest of the world due to the Universal Church banning magic.
140** Though technically luxcraft is a science, it just looks like magic.
141* EarnYourHappyEnding: And ''how''. On any given adventure Quentyn winds up [[{{Determinator}} dragging himself by sheer will to victory]] half dead and humiliated, with no one having believed he could have gotten even halfway to where he is. Fortunately, the author is really good about rewarding him for his hard work afterwards.
142* EldritchAbomination:
143** While not as immune to being [[DidYouJustPunchOutCthulhu punched out]] as your average world-ending horror, the [[spoiler:rat-king]] is an absurdly powerful and remarkably intelligent being with only one goal: to feed. Within the comic it's demonstrated as wanting and able to destroy and consume anything and everything with lux. WordOfGod says that includes pretty much anything alive.
144** Actually, the [[spoiler:shadow rats]] produced by the [[spoiler:rat-king]] are ephemeral and sustain their existence by consuming Lux. The [[spoiler:rat-king]] itself is a flesh and blood creature that needs actual food to survive... and sends out the [[spoiler:shadow-rats]] as drones to fetch food back to itself.
145** Also subverted when Quentyn fights a "Chooley", a swamp kraken that isn't nearly as tough as it looks.
146*** To be fair, he ''would'' have been in trouble if Wildcard wasn't such an impressive weapon -- he'd only expected Mock Tentacles (small aquatic creatures with a single weak tentacle on their backs, said to be a low-budget attempt at a moat monster), and the swamp kraken is several times his size (besides looking a lot like Cthulhu).
147* {{EMP}}: Quentyn once built a magical version (involving a keg of salt and copper tubing left under the Luxfont for a few days) in order to neutralize the [[GangBangers Royals' and Redcaps']] magical weaponry and the magical suppressors surrounding Wildcard.
148%%* EmpathicWeapon: Wildcard
149* EpicFail: Rahan tries to tar and feather Quentyn as a prank. Squidge gets in on the act and completely turns the tables.
150* EvilCannotComprehendGood: Quentyn blows an Expansionist conspiracy to ''hell and gone'' when he takes up his predecessor's ImpossibleTask rather than let his hometown be repossessed.
151-->''[[http://www.rhjunior.com/tales-of-the-questor-0371/ I've found schemers and plotters are rarely able to cope with simple things like honor and courage.]]''
152* TheEvilsOfFreeWill: {{Deconstructed}} by the Fae, who Quentyn calls [[http://www.rhjunior.com/tales-of-the-questor-0453/ "a living object lesson in why God gave free will to all mortal souls."]] Being a ServantRace unbreakably bound to a code of laws made up by their long-dead creators, most of which they are completely aware no longer make the least bit of sense, has left them all half-mad at best - and the worst of them hardcore sadists who pride themselves on ''circumventing'' those laws to cause as much pain and suffering as possible.
153* ExactWords:
154** An important point in the Wild Hunt arc. Black Tom is trapped and cannot warn the prince or free himself thanks to careful pre-planning on the prince's part. The Selieghe Absinthe also denies seeing Quentyn's track - while he hides in a pond not two feet away. Best used [[http://www.rhjunior.com/tales-of-the-questor-0523/ here]] and [[http://www.rhjunior.com/tales-of-the-questor-0544/ here]]
155** This is also the reason why Latin is used when communicating with the Fae, especially when it involves a boon: Latin, being a dead language, never changes. This means that any wish made in Latin can never be prone to LoopholeAbuse due to language changes over time. Thus, a boon made in Latin is permanent, while one made in any other language is only good for a few centuries at best, and that's provided there's not a loophole in it due to slang terms or semantics.
156** Also, the hunt is over only when [[http://www.rhjunior.com/tales-of-the-questor-0509/ the cock crows the dawn]]--[[http://www.rhjunior.com/tales-of-the-questor-0515/ AND ONLY WHEN the cock crows the dawn]]. To the Prince's horror, [[http://www.rhjunior.com/tales-of-the-questor-0523/ a rooster does indeed crow the dawn,]] [[http://www.rhjunior.com/tales-of-the-questor-0524/ and the duke will swear to it before the Fae court.]] [[http://www.rhjunior.com/tales-of-the-questor-0545/ Turns out there was one rooster the Prince missed]] [[spoiler: by not taking nicknames into account...]]
157** One of Quentyn's boons is for the princeling to "return all you have taken by force or guile to this duchy". Notice that he didn't think to specify that it was taken ''from them''.
158* FaintInShock: In a side story, [[http://www.rhjunior.com/totq/00587.html Arlen the biomancer]] suffers this when he discovers one field of his [[http://en.wikipedia.org/wiki/Bauxite bauxite]]-purging plants is ''growing [[http://en.wikipedia.org/wiki/Sapphire rubies and sapphires]]''.
159* FairyRing: Fairy rings allow the passage of sound, especially music, from one word to another. Bards prize them, looking for inspiration in otherwordly music.
160* FakeActionPrologue: The opening images are Quentin reading an action-adventure book.
161* FantasticFirearms: One of Quentyn's gadgets is an "Elfshot Pistol," [[EnergyBow a small crossbow which launches darts made of]] HardLight. A broken-off regulator makes it fire its whole charge as a massive shotgun-like blast, which gives the principal of the Artificer's Academy (who'd been following Quentyn's adventures through the newspapers) the idea to give it swappable mags, a pump-action, and selectable fire-modes (how many darts in how wide of a spread), basically turning it into a MagiTek[[note]] although thanks to DoingInTheWizard, Luxcraft isn't actually FunctionalMagic, just a field of energy that humans lack the senses to study, and looks ''very much'' like video-game style "magic"-hurling thunderbolts and fireballs and suchlike-to an outside observer[[/note]] assault shotgun. The setting also has regular guns, called "Boomslangs," which are restricted to [[TheBigGuy relatively big, tough]] [[FunnyAnimals racconans]] due to the weapon's fierce recoil and their small statures. In the story arc where Quentyn [[spoiler:slays his first dragon,]] he gives the pistol to his half-elf friend Sam; and has subsequently gotten himself to a flintlock pistol.
162* FantasticRacism: Due to their history, many Racoonans and Humans have very low opinions of each other's species. The human bigots are convinced that the Racoonan are members of the Unseleigh court and/or followers of demons while many Racoonans, especially those sympathetic of the Expansionist Party, regard humans as little more than dangerous animals so stealing their land and risking war with them is of no moral significance to them.
163* FantasyGunControl: Partially subverted, in that we see a Racconan guard captain use [[http://www.rhjunior.com/tales-of-the-questor-0063/ a shotgun]] in an early story arc, but aside from Quentyn's [[{{Mana}} lux]]-shooting {{Magitek}} [[AutomaticCrossbows Automatic Crossbow]], and a quick bit with a homeowner firing up through his roof at Quentyn(mistaken for a thief), we never see another firearm. Somewhat justified, since the Racconans have few metal resources and no trade ties.
164** Also justified because of their inherent physical limitations, as explained [[http://www.rhjunior.com/the-journal-of-ennias-longscript-0010/ here]]. The long and short of it is that they're still at the flintlock stage of development, so until they invent cased ammunition, any gun big enough to actually ''hurt'' something bigger than they are (which is just about anything) will send any Racconan without StoutStrength [[LawOfInverseRecoil flying backwards from recoil]]. Most of the fuzzballs aren't even big or strong enough to ''carry'' a {{BFG}} the size of a human rifle.
165** And also, they can fire lightning from their hands and don't really need guns in normal situations. It's like they come with a built-in gun. "There's no such thing as an unarmed Racconan."
166* FictionalPoliticalParty: Antillia has a more relaxed approach to politics than the American two-party system; parties form around political goals and dissolve after those goals are met, instead of pursuing goals and garnering support over generations - the Rac Cona Daimh hate the very ''idea'' of generational power gathering in such a manner, seeing it as [[http://www.rhjunior.com/the-journal-of-ennias-longscript-0008/ reminiscent of the monarchies]] that the nation was founded as a sanctuary from. {{Exposition}}; all seven {{Hidden Elf Village}}s are currently in a downturn; though they were built in a fertile and wealthy area, they've been cooped up in it for over a ''century'', and are [[http://www.rhjunior.com/tales-of-the-questor-0248/ starting to feel the crunch in recycling metals and such]]. This has led to the rise of [[http://www.rhjunior.com/tales-of-the-questor-0249/ two particularly powerful parties]]; the Open Traders, who want to begin carefully trading [[{{Magitek}} Luxtech]] with nearby kingdoms for more minerals, and the Expansionists, who just want to ''steal'' land from nearby kingdoms.
167* {{Filler}}: Used occasionally to take the edge off the periodic ScheduleSlip. Particularly frustrating when the climax of the Dragon storyline is intercut with a human scholar's travel-log into The Seven Villages, three or four pages at a time per page of the main storyline.
168* {{Foreshadowing}}: [[http://www.rhjunior.com/tales-of-the-questor-0498/ Just lost a chicken]][[http://www.rhjunior.com/tales-of-the-questor-0515/ or two...]][[http://www.rhjunior.com/tales-of-the-questor-0522/ Not a problem whatsoever...]]
169** [[http://www.rhjunior.com/tales-of-the-questor-0542/ This]] implies that [[http://www.rhjunior.com/tales-of-the-questor-0544/ this]] is the beginning of a [[FeudingFamilies Blood Fued]] that ''Webcomic/QuentynQuinnSpaceRanger'' will [[SequelHook someday rekindle]].
170*** And [[http://www.rhjunior.com/quentyn-quinn-space-ranger-0051/ the possibility]] of "an emergency shortcut through Tir Na Nog" implies that that could happen at any time.
171*** Incoming transmission: The Rangers [[http://www.rhjunior.com/quentyn-quinn-space-ranger-19/ have entered Tir Na Nog]]. Good luck, Quentyn.
172* ForegoneConclusion: Narration is always first person by Quentyn, looking back on the events of the story. You don't know how long after it is, and what condition he's in at that point, but you know he lives at least long enough to record the story in his journal.
173* FoulFirstDrink: Quentyn's first beer has him running outside to throw it up in short order. He and his friends find blackberry sherry [[spoiler: or rather, brandy]] [[WhatDidIDoLastNight more to their liking]].
174* FridgeHorror: The Duke experiences this in-universe ''[[http://www.rhjunior.com/tales-of-the-questor-0478/ here.]]''
175-->'''Servant girl''': ''I... Can only imagine what is running through your mind, Your Grace...''\
176'''Duke of Fenwyck''': ''At the moment? That time you told me there was a '''monster''' under my bed when I was '''ten.'''''
177* FriendToAllChildren: There all along, but especially prevalent in Quentyn's attitude towards Marsha; he's completely aware that she's too young to be responsible for her actions, and is very sweet towards her even as she pulls his whiskers and twists his tail.
178* FromBadToWorse: The entire dragon arc has been a big BreakTheHaughty arc for an overly-confident Quentyn. It starts with the duke's hired swords abandoning them in the middle of the night. Then [[spoiler:Sam left too]]. Then [[spoiler:Pelinor refuses to follow him into the dragon's lair]]. Then [[spoiler:it turns out they've tracked down the wrong dragon--this one is ''bigger'']]. [[HopeSpot Oh, but]] [[spoiler:Sam and Pelinor come back! And they kill the dragon]]! But [[spoiler:Ember was maimed in the process, and they have to put her down]]. And then it turns out [[spoiler:there ''were'' two dragons, and when a dragon smells a dead dragon, it goes into a berserker rage. The younger one starts burning the countryside with no one able to stop it]]. And then, to top it all off, [[spoiler:the duke's personal priest comes back, admonishes him for working with "witch-rats," and all but announces the start of a holy crusade to bring the region back under the church's control--especially the neighboring duchy]].
179* FunnyBackgroundEvent: [[http://www.rhjunior.com/tales-of-the-questor-0354/ this strip.]]
180** [[http://www.rhjunior.com/tales-of-the-questor-0664/ And here.]]
181* FunWithPalindromes: Rosad Beither's [[http://www.rhjunior.com/tales-of-the-questor-0670/ epitaph;]]
182-->"Reviled did I live, said I, as evil I did deliver."
183* FunetikAksent: If you can't tell what the hell the swamp dwelling Racconans are saying, try sounding it out.
184* GangOfHats: Various street gangs: The Vipers, the Royals (who wear purple) and the Redcaps (you have three guesses).
185* GlassCannon: Basilisks are seriously deadly but tiny enough that Quentyn squishes one underfoot.
186* AGodAmI:
187** The Gragum Shaman plays this one straight
188** Completely and soul-touchingly inverted in Brother Linnaeus' arc, when the Gragum chief asks Quentyn if ''he'' is [[spoiler:God]]...then asks why [[spoiler:God]] seems to have abandoned the Gragum. [[http://www.rhjunior.com/tales-of-the-questor-0118/ Quentyn's "letter delivery"]] for them is especially touching.
189** Later on, invoked ''twice'' by Quentyn during his {{Badass Boast}}s, as he refers the Gragum Shaman's claim in both of them.
190** [[http://www.rhjunior.com/tales-of-the-questor-0670/ Also the philosophy of Rosad the Monster-maker and his followers]].
191* GodGuise: Non-Rac Cona Daimh [[{{Mana}} lux]] users tend to end up with their own cargo cult, even if some of them don't have much power.
192** Actually, WordOfGod (and now the comic) states that human lux-users, while extremely rare, are far more powerful than Rac Cona Daimh. The opposite is true for the Rac Cona Daimh, where [[http://www.rhjunior.com/tales-of-the-questor-0120/ the inability to see or use lux is so rare that it's considered a disability]]. The widespread use of lux among the Rac Cona Daimh means that they understand it well and have been able to develop most of their technology to incorporate it. So while the Rac Cona Daimh [[WeakButSkilled may not be nearly as powerful as human wizards, they are much more proficient and knowledgeable in their use of lux and lux-based technology]].
193* GoldSilverCopperStandard: In full effect, though racconans tend to use rings and beads rather than coins due to the shortage of metal in Antilla.
194%%* GoodShepherd: Linnaeus.
195%%* GroinAttack: [[http://www.rhjunior.com/tales-of-the-questor-0278/ Sometimes necessary when you are a questor.]]
196%%* HappilyMarried: His parents.
197%%* HearingVoices: Colin, apparently.
198* HeroicSacrifice: [[spoiler: Quentyn believes this to be the only option after inadvertently releasing (and, if he doesn't succeed, feeding and reenergizing) [[http://www.rhjunior.com/tales-of-the-questor-0211/ the Rat King.]] Nothing at this venture is going to save him, and if it gets loose the entirety of Antillia will be next on its menu, so he has to [[TakingYouWithMe make sure it dies with him.]]]]
199* HoistByHisOwnPetard: the fey prince, after he [[spoiler: calls the Wild Hunt on Quentyn, who is protected by two separate ancient boons (One on the Racconans in general, one bestowed by the white stag), and ends up being forced to give Quentyn three wishes, and he ends up losing all his wealth of debts owed to him and, ironically, being forever barred from hunting the mortal plane]].
200* HonestJohnsDealership: Merchant Max. You mustn't deal him with while you're drunk, but his goods are reasonably decent quality and his advice to Quentyn of how to talk turkey in the Human Lands is on the money.
201* HonorBeforeReason: At times, but ''not'' when he takes on the quest to retrieve the artifacts. If he takes the quest, he may never see home again. If he doesn't, he won't have a home to go back to.
202%%* HumansAreWarriors: See [[http://www.rhjunior.com/tales-of-the-questor-0489/ here]]
203* HumansThroughAlienEyes: They look like creepy, newborn rats. Eugh. However, their hair can sometimes look nice; too bad it doesn't cover enough for a proper pelt.
204* IdiotBall: Duke Grymalkin's sage was told to deliver ''every'' bit of information, fact or fake, to him. He ''almost'' comes through on this...[[http://www.rhjunior.com/tales-of-the-questor-0600/ but immediately dismisses the one account that holds any truth]] without bothering to go into any more detail on it.
205* IGaveMyWord: When asked whether he really meant what he said about becoming a questor.
206* IKnowMortalKombat: Quentyn never actually learned "dan-kelga", the ancient Racconan art of cunning -- but they say a lot of it trickled down into the game of hide-and-seek, which he [[InvokedTrope desperately hopes is true]].
207* ImperialStormtrooperMarksmanshipAcademy: When the Unseileighe's spy raven was attempting to flee the castle, none of the guards came even close to hitting it.
208** Apparently [[http://www.rhjunior.com/tales-of-the-questor-0459/ chambermaids have better aim than trained guards]].
209* ImpressivePyrotechnics: Quentyn's malfunctioning Elf Shot pistol - which fires off its entire magazine in one giant burst, although it is later fixed.
210** Also, the distress flare he uses to swat off [[spoiler: a dragon]] attacking his luftship. The folks below literally ooo and ahh at the pretty lights in the sky.
211* IncapableOfDisobeying: TheFairFolk are described in these terms. Quentyn's narration explains that they were created to be a ServantRace, with rules of conduct and behavior programmed into them that they could no more disobey than a mortal could refuse to eat or pee. The fact that this remains true long after their masters are long dead is Quentyn's theory as to why they're all half-barmy.
212* InstantMessengerPigeon: Averted.
213** Quentyn sends a message via sparrow to his parents, but seconds after he sends it, it gets eaten by a hawk. The message does eventually arrive... [[spoiler:via the White Stag... which talks]].
214** Averted again when a bird refuses to go out into cold weather.
215* InstantKnots: The entire ''[[http://www.rhjunior.com/tales-of-the-questor-0263/ point]]'' of a "[[http://www.rhjunior.com/tales-of-the-questor-0043/ Glimmer Rope]]".
216* InvasionOfTheBabySnatchers:
217** The arc [[http://www.rhjunior.com/tales-of-the-questor-0161/ "Hunter of Shadows."]] Imagine that your child has been suffering from [[http://www.rhjunior.com/tales-of-the-questor-0168/ inexplicable night terrors]]-- unable to sleep for fear of monstrous creatures creeping out of the shadows at night to get him. Then one stormy night you come running to his room to find out that his terrors are [[http://www.rhjunior.com/tales-of-the-questor-0192/ REAL-- and are crawling up onto his bed after him..]].
218** When the fae princeling kidnaps all the children of the village in penalty for the Duke's temerity in standing against him. [[http://www.rhjunior.com/tales-of-the-questor-0504/ The Duke's expression and the wailing of the townsfolk speaks for itself]].
219* ItTastesLikeFeet: Upon officially becoming a Questor, Quentyn's father takes him to the local pub to celebrate. However, when Quentyn drinks a mug of seriously hard liqour, he has a violent reaction to the taste serious enough to sprint outside to throw up. While the adult patrons are yucking it up at that, Quentyn angrily asks if you are supposed to drink that stuff or spread it on your body.
220* JackieRobinsonStory: Subverted with Kestral in that the Engineering faculty head and male students were tired of having to encourage getting more females into the demanding Comprehensive course, only to have practically all the females drop out. Once Kestral proves she's seriously going to see her education through, they begin to accept her.
221* JusticeByOtherLegalMeans: Owning books by Rosad Beither the monster maker, or wearing a ring with his symbol is not illegal. Running questionable experiments in your own home lab is also not illegal. [[spoiler:Animal cruelty, on the other hand very much ''is'' a crime, especially if you steal your neighbor's pet cat to do it.]]
222%%* JumpedAtTheCall: Sometimes seeming to beat the Call to the punch.
223%%* KarmaHoudini: Subverted (see KarmicJackpot).
224* KarmicJackpot: The Fae Lord sets a hunt for Quentyn, who [[spoiler: a) won, b) just happens to be of a protected race AND c) is personally blessed by a being honored by the Fae, making the challenge a huge no-no ''twice over'']]. He ends up getting triple the normal punishment: [[ThreeWishes three boons]] for Quentyn to choose.
225** The result: [[HumiliationConga "Oh, CURSE you, Racconan!"]]
226* KidHero: Quentyn's a youngster when he becomes a Questor. This is used against the Archivist's Guild later on.
227* KillItWithFire: A simple Lux application by our hero can turn a simple candle flame into an impressive shortranged flamethrower attack.
228* KnightErrant: Quentyn is one and viewed as such by outsiders. Double's as bilingual bonus as in certain parts of France, Questor was in fact exactly what you would call certain types of knights or Chancellors of a court, particularly in Brittany.
229* LackOfEmpathy: The Fae, at least the Unseighle. Quentyn gently picking up the body of a bird the Fae Prince had slain tips the King off that he's not one.
230%%* LetUsNeverSpeakOfThisAgain: Quentyn's first time [[http://www.rhjunior.com/tales-of-the-questor-0592/ seeing a cow]].%%Links are not context.
231* LickedByTheDog: The monastery dog approves of Quentyn.
232* MageKiller: The rat-wights eat lux, which in racoonan society is extremely dangerous. Then there are dragons, who were clearly built to fight lux users. They're immune to all magic, but they are able to sense it and really, really ''hate'' it.
233* MagicallyBindingContract: The Fae ''must'' follow the codes of conduct their creators bred into them, even though those creators are long dead and most of the "rules" haven't made the least bit of sense for millennia.
234* {{Mana}}: By Any Other Name, in this case, Lux. Based on the [[http://www.rhjunior.com/tales-of-the-questor-0107/ professor's explanation]] , it's closest to 'qi'/'ki'/'chi', as mastered by martial artists.
235* MarshmallowHell: Kestrel gives one clueless male a quick visit [[http://www.rhjunior.com/tales-of-the-questor-0657/ here]].
236* MassOhCrap: The Expansionist Party is said to have had one when they learn Quentyn's going to try and perform the quest--and they don't have a clue what to do now. Especially since Quentyn is the last Questor to whom the contract applies.
237* TheMarvelousDeer: Shows up to give advice and blessings. Will also occasionally deliver a letter.
238%%* MeaningfulName: Wildcard.
239* MercyKill: Quentyn must do this to the mortally-wounded Ember.
240* MetalPoorPlanet: The region of Antilla where the Racconans live has no mines and no source of iron, copper, tin, lead, or anything else of that nature. All of it must be imported from beyond the Mist Wall and recycled to exhaustion. However, thanks to a bio-engineering experiment meant to detoxify soil, Antilla has a brand new, never-before-seen metal: ''aluminum''.
241%%* TheMissionary: Linnaeus
242* MoodWhiplash: First Quentyn and his friends suffer [[DarkestHour defeat, bereavement and injury]]. Then they realize their failure has had wider consequences than they suspected, and they have to go on the run because they're afraid the victims will blame them. Elsewhere, events are unfolding that seem to prove their fears entirely justified. And then without warning the scene shifts to... ''[[http://www.rhjunior.com/tales-of-the-questor-0649/ this]]'' strip.
243* MorphWeapon: Wildcard can add this to it's [[ComboPlatterPowers long list of abilities]]
244* MustMakeAmends: Delivering the letter to God
245* NakedPeopleAreFunny: [[http://www.rhjunior.com/tales-of-the-questor-0271/ Admit it]], [[http://www.rhjunior.com/tales-of-the-questor-0272/ you laughed]], YouBastard Poor Quentyn.
246* NeverAcceptedInHisHometown: His impressive heroics eventually changes that.
247* NeverLand: The [[OurElvesAreDifferent elves]], with an [[ExactWords unpleasant twist]] -- due to a goof by a now-reviled elven king (who wanted his people to be able not to die of old age and apparently went to a LiteralGenie for his wish) elves are perpetually young -- but not long-lived. They only live to about twenty or so, and then die of "old age". The result is that most of the elven territories are inhabited by half-wild children. To make things even worse, it's implied that, as a result, their civilization has gone from being able to match the humans or even the [[TheFairFolk Sidhe]] to something out of ''Lord of the Flies''. Half-elves, although longer-lived, still have much briefer lifespans than humans or Raccoonan -- they only get anywhere from ten to twenty years more. There is allegedly an artifact out there somewhere that can fix the problem, but it's missing so it looks like our hero Quentyn has another item to keep an eye out for in his grand quest.
248* NiceJobBreakingItHero: Quentyn and the [[spoiler:second dragon]].
249* ObsoleteOccupation: Quentyn is the first Questor (a ranger for hire, basically) in Freeman Downs in a century; cultural and technological advances have made the position obsolete.
250* OhCrap:
251** [[spoiler:The Princeling]] when he finds out that, the moment he [[spoiler: called the Wild Hunt on the "hairy little mortal", whose race and mystical cowlick made him taboo for such twice over]], he completely and irrefutably screwed himself.
252--->It can't be...[[spoiler: I waited ''decades''... I made sure you were ''all'' long gone...]] '''''WHY ARE YOU HERE???'''''
253** And here's one from Quentyn. Beware, spoilers:
254--->[[http://www.rhjunior.com/tales-of-the-questor-0627/ Oh Lord. Oh Lord. We had tracked down]] [[spoiler: the wrong dragon.]]
255** Earlier, Quentyn facing the Rat King and its horde of shadow wights.
256---> Did you ever know you were going to die?
257* OpenMouthInsertFoot: It is unwise, when assuring a girl that she looks like a girl, to mention her hips.
258* OpenTheDoorAndSeeAllThePeople: Quentyn Quinn gets this. The second time, he's in his pajamas. The first time, [[NakedPeopleAreFunny pajamas would have been an improvement.]]
259%%* OurElvesAreDifferent:
260* OurWerebeastsAreDifferent: At first glance they seem to be pretty standard werewolves, but then they turn out to be [[spoiler: a peaceful and harmless group of monks dedicated to teaching other werewolves how to control their gift]]
261* PerpetualStorm: The [[FunnyAnimal Racconan]] homeland of [[HiddenElfVillage Antillia]] is protected by a giant dome of magically stilled air. The western portion of the dome (the windward side) always has a giant thunderstorm boiling up around it as damp ground-level air is forced upward.
262* PigLatin: The "Latin" that Quentyn requests his boons in is actually a modified form -- it adds random syllables instead of "ay" and [[PunctuationShaker liberally sprinkles it with diacritics]], but if you can sight-read regular Pig Latin, you can sight-read this, and [[FiveSecondForeshadowing figure out what he asked for before the narration explains it]].
263* PostVictoryCollapse: Yeah, Quentyn, [[http://www.rhjunior.com/tales-of-the-questor-0310/ Son of Quinn]], the [[http://www.rhjunior.com/tales-of-the-questor-0598/ Questor of Freeman Downs]], is an unrelenting badass who can deliver the most {{Badass Boast}}s with the greatest of ease. It's just that afterward, he always [[http://www.rhjunior.com/tales-of-the-questor-0311/ realizes that he also happens to be a teenager who can bite off more than (he thinks) he can chew with the greatest of ease.]] [[http://www.rhjunior.com/tales-of-the-questor-0599/ At least the second time he didn't throw up.]]
264* PrecisionFStrike: Using SymbolSwearing, of course, but [[http://www.rhjunior.com/tales-of-the-questor-0066/ it does show up when Quentyn remembers the water-activated dynamite in his pocket]]--while he's ''underwater''.
265* {{Precursors}}: The Lemurians.
266* PrettyButterflies: Wildcard produces them once.
267* {{Pride}}: After all of Quentyn's spectacular victories, it's only natural that he is feeling unstoppable, and he pays a heavy price for that hubris in the Dragon story.
268* ThePunishmentIsTheCrime: Quentyn finds himself [[NakedPeopleTrappedOutside trapped outside in the nude]] and leads the local guards on a chase fueled by his humiliation at the prospect of being seen naked -- especially since some of the guards are women. [[http://www.rhjunior.com/tales-of-the-questor-0273/ After he gets arrested]] for public indecency, the ''very'' amused chief lets him go on the grounds that he's suffered enough.
269* PuppyDogEyes: Quentyn uses this trope against Master Rillcreek, who [[LampshadeHanging lampshades]] them under the ..."Hurt Baby Fawn Eyes" name. Apparently Rillcreek isn't the only one he uses them on.
270* PyrrhicVictory: The dragon is dead! And Quentyn's arm is broken, the head is way too big to haul back as a trophy, and poor, poor Ember... (look up at MercyKill). As Quentyn puts it:
271--> It was the bleakest, emptiest victory of my life.
272* RatKing: A mad biomancer creates a rat king that could create wights, living shadows that feed on magic, which were shaped like rats.
273* RedEyesTakeWarning: [[http://www.rhjunior.com/tales-of-the-questor-0310/ NEVER threaten Quentyn's friends and family. Ever.]]
274** Subverted in the case of the [[spoiler:[[http://www.rhjunior.com/tales-of-the-questor-0695/ monks]]]], who turn out to be helpful and friendly, despite being [[spoiler: werewolves]].
275* RescueRomance: Nessie is convinced she will have one.
276* RightForTheWrongReasons: Quentyn says that human coins are forged because the heads are facing to the right instead of the left. He's wrong, [[ConvictionByCounterfactualClue as the heads can face either way]]. [[spoiler:He's absolutely right about the coins being forged, though.]]
277* RuleOfThree: The fae lord is asked three times about each boon, which is the point at which they take effect.
278* RulesLawyer: Pretty much all of the Fae, and identified [[RulesLawyer as such]], though the Seleighe and the Unseleighe are specifically mentioned.
279* ScrewTheRulesTheyreNotReal: After the mess in Sanctuary the [[OmniscientCouncilOfVagueness Council of Elders]] slaps a censure on [[TheHero Quentyn]], which seriously gets him down. However, after he reads a little more of his predecessor's journal and one of the elders gets a little too cute trying to cut a deal, Quentyn comes back with the observation that the council is technically an advisory body with no legal authority, and that from now on he's going to be treating them as such.
280* ScrewThisImOuttaHere: The leader of group of Orcs boasts about their martial prowess.. [[http://www.rhjunior.com/tales-of-the-questor-0490/ until he hears]] that it's the Unseleighe Court that's coming.
281* SealedEvilInAnotherWorld: Quentyn uses his [[https://www.rhjunior.com/tales-of-the-questor-0534/ last wish]] from the malevolent fae Prince to force the Prince back to the LandOfFaerie, "never to hunt this plane again".
282* ServantRace: The Fae were created as one, but their creators are long gone.
283* TheShadowKnows: This reveals werewolves.
284* ShapeshifterBaggage: Specifically averted with bogeymen. No matter what form they take, they retain their original (minuscule) strength and mass, to the point that a bogey taking on a really big form essentially becomes a cloud of blue gas.
285** Played ruthlessly straight with [[http://www.rhjunior.com/tales-of-the-questor-0469/ spriggans]]...[[http://www.rhjunior.com/tales-of-the-questor-0470/ they hit really hard]].
286* ShootTheDog: Quentyn having to [[spoiler: put down Ember, after a dragon attack left him mortally injured.]]
287* ShoutOut:
288** [[http://www.rhjunior.com/tales-of-the-questor-0555/ The title of the first human nation Quentyn befriends?]] [[Literature/TheMouseThatRoared The Duchy of Fenwyck!]]
289** "...[[Memes/TheLegendOfZelda it's dangerous to go alone.]] [[http://www.rhjunior.com/tales-of-the-questor-0621/ Take this.]]"
290** [[http://www.rhjunior.com/tales-of-the-questor-0219/ One to]] Film/MenInBlack.
291** What do you say to [[http://www.rhjunior.com/tales-of-the-questor-0664/ a dragon training dummy]]? "[[VideoGame/TheElderScrollsVSkyrim Fus ro dah!]]"
292** "I say we invite him in...then we eat him." "''Bro-ther [[Literature/TheSilenceOfTheLambs Lec-ter]]...!''"
293** One to ''Film/BackToTheFuturePartII'' [[http://www.rhjunior.com/tales-of-the-questor-0327/ here]], in a WriteBackToTheFuture kind of way.
294* ShroudedInMyth:
295** The dragon, within days of its appearance. [[spoiler: Or rather, dragons.]]
296** Raccoonans are this to a degree as well, with many believing them to be Fae.
297* SmoochOfVictory: Quentyn's not quite expecting it.
298* SpannerInTheWorks:
299** Without his realizing it, Quentyn's accepting the artifact quest to save his village thwarts the people who wanted to use the situation for political gain.
300** Squidge is one as well. [[http://www.rhjunior.com/tales-of-the-questor-0333/ A very deliberate one.]]
301* SpinOff: ''Webcomic/QuentynQuinnSpaceRanger''
302* {{Squick}} (InUniverse): The kids that were captured by the Fae made the mistake of asking the mirror-fairy where babies came from. Their reaction was... well, as expected of children.
303* StabTheSky: Quentyn in the [[http://www.rhjunior.com/tales-of-the-questor-cover/ cover page]].
304* StillGotIt: Squidge, being a bogeyman, was despondant because he thought he wasn't scary anymore [[http://www.rhjunior.com/tales-of-the-questor-0185/ (his intended victim thought he was cute)]]. In the Rat King Arc, [[http://www.rhjunior.com/tales-of-the-questor-0202/ he successfully scared off a bunch of rat wights by appearing as a monstrous cat]], [[http://www.rhjunior.com/tales-of-the-questor-0203/ which delighted him to no end.]] [[http://www.rhjunior.com/tales-of-the-questor-0333/ Then he used his powers to turn Rahan's prank completely upside down.]]
305* StressVomit: When an arrested [[GangBangers gang leader]] threaten's [[TheHero Quentyn's]] family, Quentyn breaks his nose, gives him [[BadassBoast a long list]] of reasons not to try, and stomps out...[[PostVictoryCollapse and then promptly vomits into a trash can]] as soon as he's out of sight
306* SufficientlyAnalyzedMagic: Racconan wizards are basically university academics.
307* SummonToHand: Quentyn is told that his bond with Wildcard will eventually let him do this. [[http://www.rhjunior.com/tales-of-the-questor-0303/ And it does]].
308* SymbolSwearing: Has occurred twice thus far.
309** Once when Quentyn [[http://www.rhjunior.com/tales-of-the-questor-0066/ remembered]], after being tossed into the marsh, the water-activated dynamite in his pocket.
310** Once when the Junior Questor gang gets trapped on a roof by a livid Beitherite, who in this case is [[http://www.rhjunior.com/tales-of-the-questor-0682/ the one doing the swearing]].
311** [[http://www.rhjunior.com/tales-of-the-questor-37/ Quentyn expresses his disdain for dragons]].
312* TakeAThirdOption: More than once - in fact, [[http://www.rhjunior.com/tales-of-the-questor-0555/ for many quandries, "hire a questor" is the best alternative]], as [[http://www.rhjunior.com/tales-of-the-questor-0242/ Quentyn himself has noted]].
313* TerminallyDependentSociety: {{Discussed}}. Sam points out that the Raconnans seem totally dependent on lux-manipulation, to which Quentyn retorts that ''every'' civilization has certain technologies it depends on, and you could just as easily say that the [[TheDungAges human civilization]] is "dependent" on iron and fire.
314* TheQuest: Quentyn agrees to go to an seemingly impossible grand quest to save his town from being repossessed.
315%%* TheFairFolk
316%%* ThickerThanWater
317* ThievingMagpie: A fay lord collects like a magpie.
318* ThirdPartyDealBreaker: [[spoiler:The FaerieCourt grants Quentyn ThreeWishes from the Fae Prince Dolan to reward Quentyn and punish the Prince. His [[https://www.rhjunior.com/tales-of-the-questor-0529/ first]] is to nullify all debts and favours owed the Prince, effectively stripping away almost all his assets in the Fae "economy".]]
319* ThreeWishes: Quentyn's reward after the Wild Hunt. Which he uses to [[HumiliationConga great effect]] against the Princeling Dolan.
320* ThroughHisStomach: The advantages of a woman's touch
321* TooFastToStop: Quentyn's speed-enhancing boots. Sadly, they were destroyed during the Wild Hunt when their heat buildup completely incinerated them. WordOfGod says that the enchantment resides in the buckles rather than the easily-damaged leather. As long as the buckles survive, all he needs is a new pair of boots.
322* TookALevelInJerkass: Quentyn gets a lot more bitter and irritable during the Dragonslayer arc. It's implied to be a combination of the cold weather driving a need to go into hibernation and the fact that he's [[spoiler: started to give up on ever finding the artifacts.]] He seems to be back to his old self in recent strips though.
323* {{Touche}}: The Junior Questors, attempting to distract a suspected cultist, have knocked on his door claiming to be selling cookies. When he points out, among other flaws in the claim, that it's the ''middle of the night'', they respond that they caught ''him'' at home. After an AsideGlance, he gives up and asks if they've got any macaroons.
324* TrademarkFavoriteFood: Squidge loves him some berry pies.
325* TrainingThePeacefulVillagers: Quentyn teaches the Duke of Fenwyck how to fight the [[TheFairFolk Fae]], and he likewise distributes the weapons and tactics to his subjects.
326* TreasureRoom: After Quentyn has everything the fae lord took unjustly given to the Duke.
327* TruthInTelevision:Racconans are implied to have a particular threshold of inebriation where their intelligence and skill, if not their wisdom, jumps dramatically. In real life, this is known as the [[http://observer.com/tag/ballmer-peak/ Ballmer Peak.]]
328* UnluckyChildhoodFriend:
329** Kestrel carries a torch for Quentyn for years. After he goes into exile, she starts trying to get over it and move on with her life.
330** Also Maid Ellen, at least until [[http://www.rhjunior.com/tales-of-the-questor-0559/ this happened.]]
331* UnpredictableResults: Quentyn's magic sword, Wildcard, which can go from invincible to useless between attacks. Noteworthy in its tendency toward the useless side when [[http://www.rhjunior.com/tales-of-the-questor-0092/ it would be funny]]. If Quentyn's life is in danger, however, [[http://www.rhjunior.com/tales-of-the-questor-0069/ the results can be reeeeeeeeeally ugly]], and even an [[http://www.rhjunior.com/tales-of-the-questor-0523/ apparently "silly" effect]] can turn out to be exactly the sort of vital delaying distraction needed to ensure Quentyn's survival. This may be justified by being an EmpathicWeapon.
332* UnreliableExpositor: Pelinor claims that ever since his master died in his AnimatedArmor, its been whispering and murmuring to itself, and occasionally moving. Quentyn, as one might expect, doesn't believe him. [[http://www.rhjunior.com/tales-of-the-questor-0624/ Turns out he wasn't telling the whole truth]].
333* UnskilledButStrong: Since so few humans can manipulate lux, their adepts tend to be mostly self-taught. On the other hand, they can put a tremendous amount of energy into their workings, meaning that even their crude luxwork can still be quite dangerous.
334* UnsuspectinglySoused: It wasn't blackberry sherry, it was [[GargleBlaster blackberry BRANDY]].
335* {{Utopia}}: The filler pages of a human scholar's travels in Antillas highlights the issues; they're a race of PersecutedIntellectuals who have built a [[HiddenElfVillage Hidden Elf Civilization]] in order to practice their talents without interference from their much more numerous and belligerent neighbors. As a result, they are incredibly scientifically advanced in comparison to the other races, have a near monopoly on Lux/Magical expertise among the mortal races, are unbelievably prosperous despite not only running out of the metals necessary to maintain a technological civilization, but starting to lose entire villages to environmental damage(but a genius ends up growing a plant that can GROW metal out of Bauxite poisoned soil which might very well solve ''both'' issues).
336* VariantChess: A four-player variant with the same social role as poker.
337* WeakButSkilled:
338** The Racconnan race in general; two-foot tall "[[{{Mana}} Lux]]"-wielding furries in a HighFantasy world of elves, dwarves, orges, etc... but their lack of power has led them to [[SufficientlyAnalyzedMagic Analyze Magic Sufficiently]] to put them "[[IncrediblyLamePun head and shoulders]]" above the rest - the only SteamPunk civilization on a world stuck in TheDungAges.
339** Quentyn in particular; Despite extensive studies he's a "black ribbon" Lux user - just one step above no power at all. He's clever and determined enough to scrape through school through rote memorization - but not brilliant enough to be a scholar or engineer. He's strong, fast, tough and well trained - but short even for a racconan his age. [[BornInTheWrongCentury Put another way]]: he knows ''lots'' of [[MundaneUtility subtle low-power spells]], he's great at MacGyvering both tech '''and''' magic, and he's a CombatPragmatist. In short, '''''he's a pretty darn good [[AnAdventurerIsYou Questor]]'''''.
340** The Racconnans are also this way to human Lux users: while a human may have enough power to level a forest, it's like "a Neanderthal with a club verses you with a crossbow."
341* WeNeedADistraction: Stumble on the mad scientist's lair, with his experimental animals just when you need a distraction.
342%%* WhamEpisode: ''Old Secrets'' story arc.
343* WhyDidItHaveToBeSnakes:
344** Quentyn has a phobia of [[BlobMonster jellies]], widely known to be harmless, if annoying. Thanks to a childhood prank by Rahan.
345** As a rule, Quentyn tries to avoid getting involved in politics on principle, but inevitably finds himself neck deep in the regional politics wherever he goes.
346%%* WithDueRespect
347%%* TheWildHunt
348* WithThisHerring: Averted. When preparing for The Big Quest, Quentyn gets all the equipment he needs, and more. He tends to prepare for his minor quests, albeit from his own saved money, and had significant physical and scientific training.
349* WhatTheHellHero: Quentyn to ''himself'' in the aftermath of his encounter with the Gragum--pretty much an inverted TheReasonYouSuckSpeech.
350* {{Wingdinglish}}: The written language of the Racoonan people, featured prominently throughout much of the comic. [[http://www.rhjunior.com/tales-of-the-questor-0113/ Thankfully, the author provided a translation guide.]]
351* WorldOfNoGrandparents: The average Racoonan lifespan is 250 years, yet it has been nearly a hundred years since the last Questor went beyond the mistwall, yet we see nobody in the story who knew him personally, nor any of his family members. Possibly justified in that the red plague killed alot of the older Racoonans. There is some inconsistency though in that the current Elders of Freeman downs were 'no more then kits' when the plague hit, which means the Eldest of them has to be at least under 100 years old yet looks ancient, so it is possible the racoonans were just lying to the human scholar when he asked how long they lived.
352** Word of God, they do live 250 years. The Elders of Freeman Downs are, in Racconan years, middle aged, but due to their rank cultivate white hair and beards. The High Eldest is the oldest Racconan in all of Antillia, is twice as old as any of the Elders of Freeman Downs, and one of the few survivors of the plague.
353* WouldHurtAChild: The Shaman. [[http://www.rhjunior.com/tales-of-the-questor-0125/ Oh, my, yes, they would hurt a child.]]
354%%* WrenchWench: Kestrel
355%%* WretchedHive: The Tumbledowns
356* ZeppelinsFromAnotherWorld: Racconans ''looove'' their [[http://www.rhjunior.com/tales-of-the-questor-0078/ "Luftships".]]

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